DOCUMENT RESUME ED 313 011 IR 014 058 AUTHOR Lathrop. Ann
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Washington Apple Pi Journal, May 1988
Wa1hington Journal of WasGhington Appl e Pi, Ltd Volume. 10 may 1988 number 5 Hiahliaht.1 ' . ~ The Great Apple Lawsuit- (pgs4&so) • Timeout AppleWorks Enhancements - I IGs •Personal Newsletter & Publish It! ~ MacNovice: Word Processing- The Next Generati on ~ Views & Reviews: MidiPaint and Performer ~ Macintosh Virus: Technical Notes In This Issue. Officers & Staff, Editorial ................................ ...................... 3 Personal Newsletter and Publish It! .................... Ray Settle 40* President's Corner ........................................... Tom Warrick 4 • GameSIG News ....................................... Charles Don Hall 41 Event Queue, General Information, Classifieds ..................... 6 Plan for Use of Tutorial Tapes & Disks ................................ 41 AV-SIG News .............................................. Nancy Sefcrian 6 The Design Page for W.A.P .................................. Jay Rohr 42 Commercial Classifieds, Job Mart .......................................... 7 MacNovice Column: Word Processing .... Ralph J. Begleiter 47 * WAP Calendar, SIG News ..................................................... 8 Developer's View: The Great Apple Lawsuit.. ..... Bill Hole 50• WAP Hotline............................................................. ............. 9 Macintosh Bits & Bytes ............................... Lynn R. Trusal 52 Q & A ............................... Robert C. Platt & Bruce F. Field 10 Macinations 3 .................................................. Robb Wolov 56 Using -
DLCC Software Catalog
Daniel's Legacy Computer Collections Software Catalog Category Platform Software Category Title Author Year Media Commercial Apple II Integrated Suite Claris AppleWorks 2.0 Claris Corporation and Apple Computer, Inc. 1987 800K Commercial Apple II Operating System Apple IIGS System 1.0.2 --> 1.1.1 Update Apple Computer, Inc. 1984 400K Commercial Apple II Operating System Apple IIGS System 1.1 Apple Computer, Inc. 1986 800K Commercial Apple II Operating System Apple IIGS System 2.0 Apple Computer, Inc. 1987 800K Commercial Apple II Operating System Apple IIGS System 3.1 Apple Computer, Inc. 1987 800K Commercial Apple II Operating System Apple IIGS System 3.2 Apple Computer, Inc. 1988 800K Commercial Apple II Operating System Apple IIGS System 4.0 Apple Computer, Inc. 1988 800K Commercial Apple II Operating System Apple IIGS System 5.0 Apple Computer, Inc. 1989 800K Commercial Apple II Operating System Apple IIGS System 5.0.2 Apple Computer, Inc. 1989 800K Commercial Apple II Reference: Programming ProDOS Basic Programming Examples Apple Computer, Inc. 1983 800K Commercial Apple II Utility: Printer ImageWriter Toolkit 1.5 Apple Computer, Inc. 1984 400K Commercial Apple II Utility: User ProDOS User's Disk Apple Computer, Inc. 1983 800K Total Apple II Titles: 12 Commercial Apple Lisa Emulator MacWorks 1.00 Apple Computer, Inc. 1984 400K Commercial Apple Lisa Office Suite Lisa 7/7 3.0 Apple Computer, Inc. 1984 400K Total Apple Lisa Titles: 2 Commercial Apple Mac OS 0-9 Audio Audioshop 1.03 Opcode Systems, Inc. 1992 800K Commercial Apple Mac OS 0-9 Audio Audioshop 2.0 Opcode Systems, Inc. -
FLASH CS3 – Nivel: I
Curso: FLASH CS3 – Nivel: I Adobe Flash es una aplicación en forma de estudio de animación que trabaja sobre "Fotogramas" destinado a la producción y entrega de contenido interactivo para diferentes audiencias alrededor del mundo sin importar la plataforma. Es actualmente escrito y distribuido por Adobe Systems, y utiliza gráficos vectoriales e imágenes ráster, sonido, código de programa, flujo de vídeo y audio bidireccional (el flujo de subida sólo está disponible si se usa conjuntamente con Macromedia Flash Communication Server). En sentido estricto, Flash es el entorno y Flash Player es el programa de máquina virtual utilizado para ejecutar los archivos generados con Flash. Los archivos de Flash, que tienen generalmente la extensión de archivo SWF, pueden aparecer en una página web para ser vista en un navegador, o pueden ser reproducidos independientemente por un reproductor Flash. Los archivos de Flash aparecen muy a menudo como animaciones en páginas Web y sitios Web multimedia, y más recientemente Aplicaciones de Internet Ricas. Son también ampliamente utilizados en anuncios de la web. En versiones anteriores, Macromedia amplió a Flash más allá de las animaciones simples, convirtiéndolo en una herramienta de desarrollo completa, para crear principalmente elementos multimedia e interactivos para Internet. Fue hasta 2005 perteneciente a la empresa Macromedia conocido hasta entonces como Macromedia Flash® y adquirido por Adobe Systems (desde entonces conocido como Adobe Flash) ampliando con ello su portafolio de productos dentro del mercado. EL Programa Flash fue una concepción de Jonathan Gay, quien desarrollo la idea mientras estaba en la universidad y lo amplió durante su trabajo para Silicon Beach Software. -
OPTIMIZING PEDESTRIAN FLOW in AIRPORTS by GABRIEL JORDAN
OPTIMIZING PEDESTRIAN FLOW IN AIRPORTS by GABRIEL JORDAN B.A., University of Colorado, Boulder, 2010 A thesis submitted to the Graduate Faculty of the University of Colorado Colorado Springs in partial fulfillment of the requirements for the degree of Master of Science Department of Computer Science 2017 ii This thesis for the Master of Science degree by Gabriel Jordan has been approved for the Department of Computer Science by Rory Lewis, Chair C. Edward Chow Kirk Moore Date 5/3/2017 iii Jordan, Gabriel (M.S., Computer Science) Optimizing Pedestrian Flow in Airports Thesis directed by Associate Professor Rory Lewis ABSTRACT Denver International Airport has expressed interest in discovering innovative techniques to optimize pedestrian flow in its massive airport which contains upwards of 53 million passengers each year that travel through the airport. The goal of this project is to provide DIA with an application that allows a user inputted flowchart to be adjusted and have the airport processes from the flowchart be modeled visually for increasing efficiency of pedestrian flow. Adobe Animate will be employed for creating the visual model and Adobe ActionScript 3.0 is the programming language that will be utilized for writing the interactivity of the application. Several factors can be adjusted to show the processes affecting the overall operation of the airport. This simulation will present various scenarios of pedestrian flow in the airport. iv TABLE OF CONTENTS CHAPTER I. INTRODUCTION .............................................................................................................. -
Computer Graphics and Art Education
The Electronic Paintbrush: Computer Graphics and Art Education by Flemming Msller Larsen B.Sc., University of British Columbia, 1969 Certificate, Teaching, University of British Columbia, 1974 Master of Arts (Education), Simon Fraser University, 1990 THESIS SUBMITTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF DOCTOR OF PHILOSOPHY in the Faculty of Education 0Flemming Msller Larsen SIMON FRASER UNIVERSITY July 27, 1994 All rights reserved. This work may not be reproduced in whole or in part, by photocopy or other means, without permission of the author. APPROVAL Name: Flemming Moller Larsen Degree: Doctor of Philosophy Title of Thesis: The Electronic Paintbrush: Computer Graphics and Art Education Examining Committee: Chair: Michael Manley-Casimir Stuart Richmond Associate Professor Senior Supervisor Sharon Bailin Associate Professor Anna Kindler Assistant Professor Faculty of Education University of British Columbia Allan MacKinnon Assistant Professor InternalIExternal Examiner Rita Irwin1 Assistant Professor Faculty of Education University of British Columbia External Examiner PARTIAL COPYRIGHT LICENSE I hereby grant to Simon Fraser University the right to lend my thesis, project or extended essay (the title of which is shown below) to users of the Simon Fraser University Library, and to make partial or single copies only for such users or in response to a request from the library of any other university, or other educational institution, on its own behalf or for one of its users. I further agree that permission for multiple copying of this work for scholarly purposes may be granted by me or the Dean of Graduate Studies. It is understood that copying or publication of this work for financial gain shall not be allowed without my written permission. -
Washington Apple Pi Journal, March 1987
$ 2 50 Wa/hington Apple Pi The Journal of WashingtonG Apple Pi, Ltd. Volume. 9 marvh 1987 number3 Hiahlia· iil~1 '. v - - • Apple II News and Notes· • Appleworks Tips and Techniques . l9J EdSig News ~ Macintosh Bits and Bytes [9 Musements ~ MacWorld Plus In This Issue.. J/ Officers & Staff, Editorial .............................................. 3 Championship Wrestling ............... Michael & Joel Schor 36~ President's Corner ...................................... Tom Warrick 4 Pascal News ...................................... .. Robert C. Platt 38 Classifieds, Commercial Classifieds, Job Mart ............... .... 6 Who Me, A SYSOP ............................. Leon H. Raesly 39 Event Queue, General Information ................. .... .............. 6 The Journal Index ..................................... Harvey Kaye 42 WAP Calendar, SigNews ...................................... ..... .... 7 WAP Acrostic ................................... Dana 1. Schwartz 43 On the Trail of the Apple //1 ................... ... David Ottalini 8 The Musical Apple .............. .. .............. Raymond Hobbs 44 Q & A ..... .. .. ................ Bruce F. Field & Robert C. PIau 10 Music SIG News ................................. Raymond Hobbs 45 Apple II News and Notes ........................ Walt Mossberg 12 Growing Up Mac .......................................... Jay Rohr 46 Telecom SIG News ................................... Dave Harvey 14 dPub SIG News ....................................... Steven Payne 46 Stock SIG News ....... .............. -
Macvision User's Manual Version
User's Manual Version 3.0 Koala Technologies 70 N. Second Street San Jose, CA 95113 DEMO NOT FOR RESALE ~fl1oala Technologies Corporation MacVision® Owner's Manual ©1990 Koala Technologies Corp. All rights reserved. Koala Technologies Corp. 70 N. Second Street Sanjose, CA 95113 Customer Support: (408) 287-6311 Marketing: (408) 287-6278 Fax: (408) 971-2494 Colophon Software: Koala MacVision®, Letraset ReadySetGo™ and ImageStudio™, Adobe Illustrator™ and Streamline™, Loop Software PictureBook™ Mainstay Capture and Deneba Canvas. Hardware: MacVision, Macintosh II, LaserWriter II NTX and Linotronic 300. Halftone images scanned by MacVision, enhanced with ImageStudio and output on a Linotronic L300 033-line screen.) Fonts: Adobe Optima and Garamond. This book may not be copied in whole or in pan, stored in any retrieval system or reproduced in any form without the written permission of Koala Technologies. The information in this manual is furnished for information purposes only, is subject to change without notice, and does not constitute a commitment by Koala Technologies. Koala Technologies assumes no responsibility for any errors, omissions or inaccuracies which may appear in this book. The software described in this book is furnished under license, and may only be used or copied in accordance with that license. Koala and MacVision are trademarks of Koala Technologies Corp. Apple, AppleLink, ImageWriter, LaserWriter, MacPaint, Macintosh, Finder and MultiFinder are trademarks of Apple Computer Inc. Adobe, Postscript, Photoshop and Adobe Illustrator are trademarks of Adobe Systems Inc. Aldus and PageMaker are trademarks of Aldus Corporation. Intel is a trademark of Intel Corp. Motorola is a trademark of Motorola Communications and Electronics Inc. -
2.2 Panasonic Lumix DMC FZ7
VYSOKÉ UČENÍ TECHNICKÉ V BRNĚ BRNO UNIVERSITY OF TECHNOLOGY FAKULTA INFORMAČNÍCH TECHNOLOGIÍ ÚSTAV INTELIGENTNÍCH SYSTÉMŮ FACULTY OF INFORMATION TECHNOLOGY DEPARTMENT OF INTELLIGENT SYSTEMS SIMULATOR AND TRAINER OF THE PANASONIC FZ7 CAMERA BAKALÁŘSKÁ PRÁCE BACHELOR‘S THESIS AUTOR PRÁCE BRANISLAV BIELIK AUTHOR BRNO 2009 VYSOKÉ UČENÍ TECHNICKÉ V BRNĚ BRNO UNIVERSITY OF TECHNOLOGY FAKULTA INFORMAČNÍCH TECHNOLOGIÍ ÚSTAV POČÍTAČOVÝCH SYSTÉMŮ FACULTY OF INFORMATION TECHNOLOGY DEPARTMENT OF COMPUTER SYSTEMS SIMULÁTOR A TRENAŽÉR DIGITÁLNÍCH FOTOAPARÁTŮ ŘADY PANASONIC FZ7 SIMULATOR AND TRAINER OF THE PANASONIC FZ7 CAMERA BAKALÁŘSKÁ PRÁCE BACHELOR‘S THESIS AUTOR PRÁCE BRANISLAV BIELIK AUTHOR VEDOUCÍ PRÁCE Doc. Ing. JIŘÍ KUNOVSKÝ, CSc. SUPERVISOR BRNO 2009 Abstrakt Bakalářská práce Simulátor a trenažér digitálních fotoaparátů řady Panasonic FZ7 se zabývá návrhem a realizací výukových manuálů a trenažéru pro tento digitální fotoaparát. Aplikace bude sloužit na podporu výuky na Univerzitě třetího věku. Implementace je pomocí Adobe Flash a programovacího jazyka ActionScript. Jsou zde popsány základy fotografování jako aj tvorby aplikací v prostředí Flash. Simulace umožňuje vyzkoušet možnosti zařízení při výuce a manuál přehledným způsobem vysvětlí základní použití fotoaparátu. Abstract The Bachelor’s thesis Simulator and Trainer of the Panasonic FZ7 Camera deals with a design and a realization of the training manual and the trainer for this digital camera. The application will be used to support the education at the University of the Third Age. Adobe -
A Abe, Yoshiyuki ISEA Exhibits By, 253–254 and Verostko
32791 99 307-330 WALKER r4j.ps 12/22/05 12:57 PM Page 307 Index A “Analogue Surface, The: Painting in Abe, Yoshiyuki the Digital Age” exhibition, ISEA exhibits by, 253–254 161–162 and Verostko, 234 Andersen, Thom, Eadweard “Abomination of artists’ Muybridge, Zoopraxographer, statements,”174 127 Abstract painting, 103–104, 198, Animal Locomotion studies, 126 258 Animation Abstract patterns, 104–105 alter ego, 178 Acrylic painting, 13–14 Bingo,84 Adley, James, 198, 304 ideal forms for, 110 Adobe Creative Suite, 39 limitations of, 29–30 Adoration of the Kings, The as problem solving, 225 (Gossaert), 244–245, 247 Apple computers, 18 Advanced painting, 46–47 Appropriation, 66 Advances in art, 246, 248 Archaeology of media, 256 Advertising, 64 Ars Electronica, 142 Aesthetic aftershock, 149 Art, testing, 204–206 Aesthetic experience, 195 Art and Language group, 142 Alexandra Palace graphics fair, 63 Art and Photography (Scharf), 126 Algorists, 233–235, 248–256 Artforum magazine, 77 Algorithmic art, 215, 227 Art II conference, 71–74 Alma-Tadema, Lawrence, 53–54 Art magazines vs. computer, 77–78 Alter ego animation, 178 Art News, 14, 78 Ambassadors (Holbein), 216 Art schools, training at, 154 Amiga computers, 18 “Art world,”meaning of, 52 Amphibians, 111 Artforum, 77, 141 Analogies, 291 Artist researchers, 220–226 307 32791 99 307-330 WALKER r4j.ps 12/22/05 12:57 PM Page 308 INDEX Artists’ statements in catalogues, Boxes, upgrading, 166–171 171–174, 176 Brand names, 64 Artist’s print, 85–86 Braque, Georges Arts Council, 206 Echo, 290 Artscribe -
£Nchanted 8Cepters TM Andthe World Builder™ Adventure Game Creation System Programmed by William C
£nchanted 8cepters TM andthe World Builder™ adventure game creation system programmed by William C. Appleton RealSound™ programmed by Eric Zacher Artwork by William C. Appleton & Martin E. Funderlic Enchanted Scepters™ designed by William C. Appleton, Martin E. Funderlic, Charlie Jackson & Glen Arnold Special thanks to Bill Atkinson and Gary Hornbuckle for invaluable suggestions. The Scenario It is dark times in the tiny kingdom of Gallion. The evil Hurks are massing a great army to the south. There is only one hope left, Elron, the great old wizard. He can repel the invasion with a mighty spell, but only if he has in his possession the four enchanted scepters that were lost decades ago in the Great Wars. You are Saber, Elron's apprentice. Elron is convinced that only you can search out the scepters and return alive. Elron has spoken with the King. Soon His Majesty will call on you. Little is known about where the scepters are, but Elron has managed through his powerful sorcery to gather a small amount of information. The northern realm around the castle is tangled in thick forest. Below the woods lies a dusty Elven palace now haunted by an Earth Demon. You will have to overcome the Demon and other foes before the way to the Earth Scepter is clear. To the southeast lies an emerald jungle and a prehistoric valley. In the darkest corner of the brush a Mayan temple rises to the sun. Every corner of the temple is loaded with deadly traps and pitfalls. It is said that this is where the Air Scepter was last seen. -
Worldbuilder-Manual
Copyright This manual and the software described in it are copyrighted with all rights reserved. Under the copyright laws, this manual and the software may not be copied, in whole or part, without the written consent of Silicon Beach Software, Inc., except in the normal use of the software or to make backup copies. This World exception docs not allow copies to be made for others, whether or not sold, but all of the material purchased (with all backup copies) TM may be sold, given, or loaned to another person. You may take the software from one computer to another, but you may use the software on only one computer at a time. A Bui Ide r multi-use license may be purchased to allow the software to be used on more than one computer at the same time, including a shared-disk system. Contact Silicon Beach Software, Inc. for information on multi-use license. Programmed by W. C. Appleton e 1986 Silicon Beach Software, Inc., P.O. Box 261430 9770 Carroll Center Road, Suite J, San Diego, CA 92 126 (619) 695-6956 Manual by W. C. Appleton and Charlie Jackson World Builder and Enchanted Sccptcrs are trademarks of Silicon Beach Software, Inc. Macintosh is a trademark licensed to Apple Computer, Inc. Special thanks to: MacDraw and MacPaint are trademarks of Apple Computer, Inc. Mac ifty is a trademark of Kette Group, Inc. Bill Atkinson, Mari Hughes SoundCap is a trademark of Fractal Software Robert Eberhardt, Richard Kaapke Warranties Silicon Beach Software, Inc. warrants the disk to be free of defects for 90 (ninety) days from the purchase date. -
Multimedia-Programmierung a Simple but Important Notice
Multimedia-Programmierung Heinrich Hußmann Ludwig-Maximilians-Universität München Sommersemester 2006 Ludwig-Maximilians-Universität München Prof. Hußmann Multimedia-Programmierung – 1 - 1 A simple but important notice • Im Hauptstudium sind viele aktuelle Materialien nur in englischer Sprache verfügbar. • Programmiersprachen basieren auf englischem Vokabular. • Austausch von Materialien zwischen Lehre und Forschung scheitert oft an der deutschen Sprache. • Konsequenz: – Die wichtigsten Lehrmaterialien zu dieser Vorlesung (v.a. Folien) sind in englischer Sprache gehalten! – Der Unterricht findet (noch) in deutscher Sprache statt. Ludwig-Maximilians-Universität München Prof. Hußmann Multimedia-Programmierung – 1 - 2 Multimedia Programming • Creative Designers of multimedia content (e.g. using Macromedia Flash): – “Many Flash users avoid to program in Flash. They are afraid of the jump into the ‘unknown’ area of programming.” Cover text of B. Dawes: Flash ActionScript for Designers: Drag Slide Fade • Traditional programmers with interest in multimedia (like the author of these slides): – Multimedia programming is a special case of general programming » Why are then new development environments and even programming languages developed (like Macromedia Flash)? • Questions (to be covered in this lecture): – Is there a need for bridging between graphical design and programming? – Are systems like Flash necessary, or are they just a way to avoid hiring programmers? – What is the most efficient way of developing multimedia applications? Ludwig-Maximilians-Universität