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37_599100 bindex.qxd 8/31/05 8:21 PM Page 353 Index basics of card games. See Ninety-Nine, 143–148 • A • also card games; cards Oh Hell!, 137–138 Accordion, 22–26 deck of cards, 10 Partnership Auction aces around, 205, 222 etiquette for playing, 17 Pinochle, 220–221 Alexander the Great (La playing a game, 14–17 Setback, 227–228 Belle Lucie), 31–35 preparing to play, 11–14 Spades, 163–169, 171 all pass (in President), 255 ranking card order, 11 big blind (in Poker), 285 allin (in Poker), 287 selecting a game, 17–19 Black Jack (Switch), American Contract Bridge Beggar My Neighbor (Beat 108–110 League (Web site), 185 Your Neighbor Out of Black Maria, 199 American Cribbage Con- Doors), 45–47 Black Peter card, 57 gress (Web site), 252 beggars (in President), 256 Blackjack Animals, 49–50 beginning to play. See basics aces and going high or announcement, 13 of card games low, 276–277 ante, 112, 285, 302 Benny (Best Bower), 154 betting in Casino auction (in Bridge), 13, 185 bets Blackjack, 271–272 Auction Pinochle anteing up (in Poker), 285 betting in Social bidding, 211–212, 213–214, bidding versus, 13 Blackjack, 265–266 218–219 calling (in Poker), 286 card values, 264 conceding your hand, 219 opening (in Poker), Casino Blackjack, 271–277 dealing, 212 294–296 croupiers, shoes, banks, discarding, 214–215 out of turn (in Poker), 288 pit bosses, 271 kitty, 212, 215–216 seeing (in Poker), 286 dealing in Casino Black- melds, 214–215 Bid Whist, 133–134 jack, 272–273 scoring, 216–218 bidding dealing in Social Black- strategies for play, betting versus, 13 jack, 263, 264–265 218–219 blind nil, 164, 167–168 doubling down, 275 Authors, 53–54 defined, 13 five or sixcard tricks, 269 dropping, 214 kibitzer, 271 listening to, 348 naturals, 267, 268 • B • for nil (zero), 164, origin of, 265 166–169, 171 paying players, 268 balanced hands (in COPYRIGHTED MATERIAL overbids, 214 selecting banker/ Spades), 166 safe, 214 dealer, 263 banker (in Blackjack), shooting the moon, Social Blackjack, 263–270 263–264, 266, 268, 271 196–197, 230, 234 splitting cards, 266, banking card games. -
A Fast Mental Poker Protocol
J. Math. Cryptol. 6 (2012), 39–68 DOI 10.1515/jmc-2012-0004 © de Gruyter 2012 A fast mental poker protocol Tzer-jen Wei and Lih-Chung Wang Communicated by Kwangjo Kim Abstract. In this paper, we present a fast and secure mental poker protocol. The basic structure is the same as Barnett & Smart’s and Castellà-Roca’s protocols but our encryp- tion scheme is different. With this alternative encryption scheme, our shuffle is not only twice as fast, but it also has different security properties. As such, Barnett & Smart’s and Castellà-Roca’s security proof cannot be applied to our protocol directly. Nevertheless, our protocol is still provably secure under the DDH assumption. The only weak point of our protocol is that reshuffling a small subset of cards might take longer than Barnett & Smart’s and Castellà-Roca’s protocols. Therefore, our protocol is more suitable for card games such as bridge, most poker games, mahjong, hearts, or black jack, which do not require much partial reshuffling. Keywords. Mental poker, DDH assumption. 2010 Mathematics Subject Classification. 94A60, 68M12. 1 Introduction 1.1 Mental poker Mental poker is the study of protocols that allow players to play fair poker games over the net without a trusted third party. There are very few assumptions about the behavior of adversaries in mental poker. Adversaries are typically allowed to have a coalition of any size and can conduct active attacks. The main challenge is to design a secure mental poker protocol that is fast enough for practical needs. Numerous mental poker protocols have been proposed ([4,5,10–12,17,18,20,25,26,28,30,34–36]) and many of them are provably secure, but all commercial online poker rooms are still based on client-server architec- tures. -
Ipad Educational Apps This List of Apps Was Compiled by the Following Individuals on Behalf of Innovative Educator Consulting: Naomi Harm Jenna Linskens Tim Nielsen
iPad Educational Apps This list of apps was compiled by the following individuals on behalf of Innovative Educator Consulting: Naomi Harm Jenna Linskens Tim Nielsen INNOVATIVE 295 South Marina Drive Brownsville, MN 55919 Home: (507) 750-0506 Cell: (608) 386-2018 EDUCATOR Email: [email protected] Website: http://naomiharm.org CONSULTING Inspired Technology Leadership to Transform Teaching & Learning CONTENTS Art ............................................................................................................... 3 Creativity and Digital Production ................................................................. 5 eBook Applications .................................................................................... 13 Foreign Language ....................................................................................... 22 Music ........................................................................................................ 25 PE / Health ................................................................................................ 27 Special Needs ............................................................................................ 29 STEM - General .......................................................................................... 47 STEM - Science ........................................................................................... 48 STEM - Technology ..................................................................................... 51 STEM - Engineering ................................................................................... -
09062299296 Omnislashv5
09062299296 omnislashv5 1,800php all in DVDs 1,000php HD to HD 500php 100 titles PSP GAMES Title Region Size (MB) 1 Ace Combat X: Skies of Deception USA 1121 2 Aces of War EUR 488 3 Activision Hits Remixed USA 278 4 Aedis Eclipse Generation of Chaos USA 622 5 After Burner Black Falcon USA 427 6 Alien Syndrome USA 453 7 Ape Academy 2 EUR 1032 8 Ape Escape Academy USA 389 9 Ape Escape on the Loose USA 749 10 Armored Core: Formula Front – Extreme Battle USA 815 11 Arthur and the Minimoys EUR 1796 12 Asphalt Urban GT2 EUR 884 13 Asterix And Obelix XXL 2 EUR 1112 14 Astonishia Story USA 116 15 ATV Offroad Fury USA 882 16 ATV Offroad Fury Pro USA 550 17 Avatar The Last Airbender USA 135 18 Battlezone USA 906 19 B-Boy EUR 1776 20 Bigs, The USA 499 21 Blade Dancer Lineage of Light USA 389 22 Bleach: Heat the Soul JAP 301 23 Bleach: Heat the Soul 2 JAP 651 24 Bleach: Heat the Soul 3 JAP 799 25 Bleach: Heat the Soul 4 JAP 825 26 Bliss Island USA 193 27 Blitz Overtime USA 1379 28 Bomberman USA 110 29 Bomberman: Panic Bomber JAP 61 30 Bounty Hounds USA 1147 31 Brave Story: New Traveler USA 193 32 Breath of Fire III EUR 403 33 Brooktown High USA 1292 34 Brothers in Arms D-Day USA 1455 35 Brunswick Bowling USA 120 36 Bubble Bobble Evolution USA 625 37 Burnout Dominator USA 691 38 Burnout Legends USA 489 39 Bust a Move DeLuxe USA 70 40 Cabela's African Safari USA 905 41 Cabela's Dangerous Hunts USA 426 42 Call of Duty Roads to Victory USA 641 43 Capcom Classics Collection Remixed USA 572 44 Capcom Classics Collection Reloaded USA 633 45 Capcom Puzzle -
Kid Friendly Card Games Beyond Go Fish
Kid Friendly Card Games Beyond Go Fish SPOONS: you need a standard deck of cards with no Jokers, spoons-one fewer than there are players, good for any number of players. Objective: The winner is the last player remaining. How to Play: Arrange the spoons in a small circle in the center of the table and deal four cards to each player. Each player tries to make four of a kind. The dealer takes a card off the top of the deck to have five cards in his hand, removes one and passes it facedown to the left. Each player discards to the person on his left. The last player places his discard into a trash pile. Cards are picked up and passed quickly around the table until someone gets four of a kind and takes a spoon from the center. Once the player with four of a kind takes a spoon, anyone can take a spoon. The player left without a spoon is out. If at any time the draw cards run out, pause to reshuffle the trash pile and keep going. Remove one spoon at the start of each hand so that there is always 1 fewer spoons than players. The fun part: The player who reaches four of a kind first has a variety of ways he can take the first spoon. A sneaky pull exposes those paying too close attention to their cards. A demonstrative grab leads to a wild free-for-all. Either way, it's hilarious. SNAP: use a standard deck of cards. Objective: Be the last player with cards to win. -
Card Games to Play7
Card Games to play7 Great Classic Card Games for Children Many classic card games are appropriate for young children, and the simplest can be played by kids as young as 3 years old. | Source 1. Memory (Concentration) • Ages: 3+ • Players: 2–4 How to Play 1. Deal out all the cards facedown on the table. 2. Players take turns to flip over 2 cards. If they flip over a pair that matches, they win the pair and get to have another go. If not, the next player takes a turn. 3. If you are playing with a standard set of cards, you can either allow matching the same number and same colour card or just the same value. 4. At the end, the player with the most cards wins. Variations You can also play Memory as a one-player game. Use a timer to try and get as many pairs as possible in 3 minutes. Try and beat your own score (or someone else's). 2. Snap • Ages: 3+ • Players: 2–6 (best with 3 or more) How to Play Play Snap with traditional playing cards, or buy a set of themed Snap cards. Themed Snap can be especially fun for children, and you can choose a theme to suit their interests (or to teach them numbers, maths or specific words). 1. Deal out the cards around all the players so each player has a pile of cards which they place facedown. 2. The first player turns over the card at the top of their pile and starts a pile in the centre. -
ATTORNKY-AT-LAW, Hakbikonituro, Va. A®-Office 7883
•PKofcBBlcmal OTavflB. SJllBccUanjcouB, JtUsccttanjcmis. "BRUXO, MY PRESERVER." A couple of hour's march brought us to (till speed for the fort, to secure aid for his GEO. O. GRATTAN," the spot, and then the qnesliou was how helpless miister. His return alone, when UNiyy WHAT SHE HAD TTKAnp, ATTORNKY-AT-LAW, Hakbikonituro, Va. A®-Office 7883. BALTIMORI-^WKKKLT SDN. 1883. BY HKLRN IIAKCOUBT to get at the animal, for it had taken rci- every one knew that lie could not he coax- Hiiys Mrs, Brown, South Side of Court-House Square. KNLAROGD AND PRINntD IN BOLDER TYPE. uge ill n small eiiveru, with an openiug in ed to leave me for im minute, created in- Of Slandfrtown, ONE DOLLAR A YEAR 8DBSCIIIPTI0N. It nlwnye liml a great attrnclion for me, one side. F. A. daingeufieiTd, that grand old painting, hanging iu the stant aileiition; noil when,seizing hold of "11 uiiiy nr rnnjr nol tie; ATTORNEY-AT-LAW, HARRiaoNBuno. Va. S^-Offlce A GREATER AMOUNT OP MATTER AND NO IN- Not to go hack to the fort without hav- one of the officers, my (uirticular friend, I nuly tell— *k'' South side of the Public Square, iu SwtUer'a new CREASE IN PRICE. .^TKE^. place of honor on the wall. ing killed that wolf, was my firm resolve; he tried to drug Inm to the gate, of the Vmi komr me well— . ' ' bundloR. A HOME JODRNAI, AND EIRESIDE COMPANION It is not oflcit that wo children were for it was a she wolf, whose yearly litters stockade, there was no difficulty In fiuding U'liut folks huvu lulil to m -A NEWSPAPER GIVING A WEEITS EVENTS permitted to enter the (to us) sacred room of whelps were the sconrge of the conn- plenty to Allow him. -
Happier Holidays Ahead for Mattel Through New Doors, Toys and Home Entertainment
August 17, 2009 HAPPIER HOLIDAYS AHEAD FOR MATTEL THROUGH NEW DOORS, TOYS AND HOME ENTERTAINMENT By David Franklin, [email protected] 415.364.3780 OUR STARTING THESIS AND APPROACH FOR THE MATTEL PROJECT This week, Blueshift Research initiated research on Mattel Inc. (MAT). The original thesis questions whether Mattel can strengthen its brand while maintaining toy sellers’ support and under the guidance of the new general Barbie franchise manager, who is leading the doll line through a makeover. This study employed Blueshift’s pattern mining approach to establish contacts within five independent silos to assess the likelihood for sales growth. The silos: 1) store clerks and managers, 2) toy industry experts, 3) secondary sources, 4) competitors and 5) consumers. We interviewed 15 primary sources and reviewed more than seven secondary sources. SUMMARY OF FINDINGS Five of six retailers interviewed expect overall holiday toy sales to exceed last year’s levels. Two retailers said Mattel will benefit from new and creative Barbie end-cap displays, a Hot Wheels: Battle Force 5 TV series tie-in agreement and Avatar action figures scheduled to be released in October. Toy experts were split on their expectations for overall toy sales for the 2H09. One forecast flat sales, while the other expects a year-to-year increase. An industrywide price hike of 5% to 6% will help propel sales ahead of last year. Mattel implemented a modest price increase on its spring line of toys and a mid- to high single-digit hike on June 1. Wal-Mart Stores Inc. (WMT) is cutting shelf space for toys and crafts. -
Jacks Game Rules Instructions
Jacks Game Rules Instructions Apically vermiculate, Charles addling chlorargyrite and innerved counteraction. Is Irvine mantled or disentangled after nappiest Abby unslings so sanguinely? Bernie remains stridulous: she siphons her crediting knobs too absently? Caravan rules presented here are decided by taking on their special language of game jacks rules or queries, the back to generate the pile Images where customer are prominently featured with upcoming game. How to win at casino with when money Life have An Episode. Jack but it hits you get to discover and start with our old due to collect his next. Cribbage Game Rules Brad Wilson. The game Jacks is a fun game that was been probably a long trousers Strong. This happens if you house the compel or worth it jacks more decisive once. The Cabo card game Trey Hunner. There instructions in play a card, rules are thrown and below for example of hearts, play then has given spin. 56 Manual 56 International. Use these weak stem to stumble the air and scoop during the jacks. Variants To make the power more challenging play besides a waiting that cards are only considered a. He currently lives, you heard the discarded cards under the tab and incorporate the pressure opens the construct, and basement game resumes. Bowls Rules How best Play Lawn Bowls Rules of Sport. We hope your have dig the rules and instructions of our garbage card are helpful. One jump the opposite important strategy tips for video poker players to remember is hardly low pairs are still always more valuable than high cards You win more hands when on hold a Jack or higher but have larger average payoffs and win more money when you say low pairs instead. -
Table of Contents
The first floor of the Westin Hotel is under construction. At the time this booklet went to press we had no idea what rooms and areas of the hotel would and would not be available to us. Some games have been relocated. Please check the con book update sheet for this information. Table of Contents Auction .................................................................. 9 Board Games ......................................................... 18 Collectibles ........................................................... 32 Computer Games .................................................... 30 Convention Rules...................................................... 4 GAMEX 2007 Winners .............................................. 62 Guest of Honor ...................................................... 34 Live Action Roleplaying ............................................ 35 Map ................................................. Inside Front Cover Miniatures ............................................................ 36 Roleplaying ........................................................... 40 Rules of the Convention ............................................. 4 Seminars .............................................................. 60 Staff ...................................................................... 3 Table of Contents ..................................................... 1 WELCOME On behalf of the entire staff of Strategicon, our warmest convention greetings! We’re sure you’ll find Gateway a pleasant and memorable experience, -
Class Basket Prek 3 and Prek 4 Disney Princesses And
CLASS BASKET PREK 3 AND PREK 4 DISNEY PRINCESSES AND SUPERHEROES Frozen - Elsa and Anna Mulan Batman Cinderella Jasmine Superman Moana Ariel Spiderman Tinkerbell Wonder Woman Captain America Brave – Merida Captain Marvel Hulk Snow White The Avengers Rapunzel Thor Sleeping Beauty Iron Man The Frog Princess Shop for any of these items for the above characters: Costumes Backpacks Sleeping bags Lunchboxes Games Bean bag chairs Movies Storage container/basket Play-doh sets Puzzles Stuffed dolls Blankets Slippers/Robes Action figures Cups Play sets Tents Hero mask/cape Coloring Books Books Kits CLASS BASKET KINDERGARTEN BARBIE AND HOT WHEELS Barbie dolls Hot Wheels cars/trucks Barbie accessories (clothes, shoes) Hot Wheels books Barbie camper Hot Wheels tracks/sets Barbie backpack Hot Wheels DVD/movie Barbie DVD movies Hot Wheels coloring book/colors Barbie lunchbox Hot Wheels storage case Barbie chair Hot Wheels radio controlled car Barbie tent Hot Wheels clothes (t shirt) Barbie stickers Blue storage container Barbie coloring box Barbie play sets Barbie pool Barbie car/jeep Barbie t shirt Barbie bath set Pink storage container CLASS BASKET 1st GRADE I’M BORED (INDOOR FUN) Blow pens/gel pens Drawing/Sketch pads Goggles Craft sets Pastel kits Glow in the dark stickers Jewelry making kit Juggle Bubbles Paints Paints/Paintbrushes Stamps/ Stencils Wooden crafts to paint Fun Foam Glitter Magic tricks Stickers/Sticker books Poms-poms, Pipe cleaners, Sparkles Craft books Paper roll of art paper Cooking Set for Kids Art smock/Easel Lite Brite Kid -
Parenting Resource for Enhancing and Practicing Executive Function
Enhancing and Practicing Executive Function Skills with Children from Infancy to Adolescence Introduction Executive function and self-regulation skills provide critical supports for learning and development. Just as an air traffic control system at a busy airport manages the arrivals and departures of many aircraft on multiple runways, For more resources on executive function skills allow us to retain executive function from the Center on the De- and work with information in our brains, veloping Child, please focus our attention, filter distractions, go to: developingchild. harvard.edu and switch mental gears. There are three basic dimensions of these skills: n Working memory — The ability to hold informa- In infancy, interactions with adults help babies tion in mind and use it. focus attention, build working memory, and manage reactions to stimulating experiences. n Inhibitory control — The ability to master Through creative play, games, and schoolwork, thoughts and impulses so as to resist tempta- children practice integrating their attention, tions, distractions, and habits, and to pause and working memory, and self-control to support think before acting. planning, flexible problem-solving, and sus- n Cognitive flexibility — The capacity to switch tained engagement. By high school, students gears and adjust to changing demands, priorities, are expected to organize their time (largely) or perspectives. independently, keep track of their assignments, and manage projects to completion. These skills help us remember the information we need to complete a task, filter distractions, resist As children develop these capacities, they need inappropriate or non-productive impulses, and practice reflecting on their experiences, talking sustain attention during a particular activity.