W a l t e r S c h u l z
[email protected] CG Supervisor 818.302.5867 VFX Supervisor Skills: • VR – AR - Gaming • FX Animator/Fluid Dynamics/Physics • VFX Supervisor/Lead CG Artist • Compositor/2D Artist • Massive TD / Crowd Supervision • 3D and 2D Tracker • Character Modeler/Rigger/Animator • On-Set Supervising Software Experience: • Massive Software/ Crowd Simulation/Rigging • Maya on CharacterTechnologies: nCloth/Fur/Hair and Motion capture data Processing/Agent • Maya on Dynamics/ Physics Brain design/AI & Fuzzy Logic / AI • Mudbox / 3d Sculpting • Golaem Crowd Simulation / Rigging • Vray / MentalRay / Arnold • Unity / VR – AR - Gaming • RealFlow / Fluid Dynamics • Unreal Engine / VR – AR - Gaming • • MotionBuilder Adobe After Effects /Comp, Roto & 2D Tracking • • Maya Generalist Adobe Photoshop / Creative Cloud • Boujou/ 3D Tracking Engine Room Hollywood (Nov 2015/Jan 2016) Title: VFX Artist Project: “What is God” Morgan Freeman / National Geographic Tasks: – Creation of natural phenomena: Fire, Smoke, Water, Rivers, Galaxies, Nebulas – Character Rigging/Animation – Final Compositing in After Effects, refin ement and color treatment. Stargate Studios - AMC (Aug/Nov 2015) Title: Character Rigger/ Golaem Artist Projects: The Walking Dead (TV Series) Tasks: – Character Rigging, Pipeline Development (Bipeds and Quadrupeds) – Golaem Crowds Developmeng: Entity Creation, custom character variables and model integration. Layout and Behavior setup. – Vray lighting setup and rendering. Encore / Burbank (May-Aug) Title: Technical Animation