Pewdiepie, Popularity, and Profitability
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Audio-Visual Genres and Polymediation in Successful Spanish Youtubers †,‡
future internet Article Audio-Visual Genres and Polymediation in Successful Spanish YouTubers †,‡ Lorenzo J. Torres Hortelano Department of Sciences of Communication, Universidad Rey Juan Carlos, 28943 Fuenlabrada, Madrid, Spain; [email protected]; Tel.: +34-914888445 † This paper is dedicated to our colleague in INFOCENT, Javier López Villanueva, who died on 31 December 2018 during the finalization of this article, RIP. ‡ A short version of this article was presented as “Populism, Media, Politics, and Immigration in a Globalized World”, in Proceedings of the 13th Global Communication Association Conference Rey Juan Carlos University, Madrid, Spain, 17–19 May 2018. Received: 8 January 2019; Accepted: 2 February 2019; Published: 11 February 2019 Abstract: This paper is part of broader research entitled “Analysis of the YouTuber Phenomenon in Spain: An Exploration to Identify the Vectors of Change in the Audio-Visual Market”. My main objective was to determine the predominant audio-visual genres among the 10 most influential Spanish YouTubers in 2018. Using a quantitative extrapolation method, I extracted these data from SocialBlade, an independent website, whose main objective is to track YouTube statistics. Other secondary objectives in this research were to analyze: (1) Gender visualization, (2) the originality of these YouTube audio-visual genres with respect to others, and (3) to answer the question as to whether YouTube channels form a new audio-visual genre. I quantitatively analyzed these data to determine how these genres are influenced by the presence of polymediation as an integrated communicative environment working in relational terms with other media. My conclusion is that we can talk about a new audio-visual genre. -
Developing a Curriculum for TEFL 107: American Childhood Classics
Minnesota State University Moorhead RED: a Repository of Digital Collections Dissertations, Theses, and Projects Graduate Studies Winter 12-19-2019 Developing a Curriculum for TEFL 107: American Childhood Classics Kendra Hansen [email protected] Follow this and additional works at: https://red.mnstate.edu/thesis Part of the American Studies Commons, Education Commons, and the English Language and Literature Commons Recommended Citation Hansen, Kendra, "Developing a Curriculum for TEFL 107: American Childhood Classics" (2019). Dissertations, Theses, and Projects. 239. https://red.mnstate.edu/thesis/239 This Project (696 or 796 registration) is brought to you for free and open access by the Graduate Studies at RED: a Repository of Digital Collections. It has been accepted for inclusion in Dissertations, Theses, and Projects by an authorized administrator of RED: a Repository of Digital Collections. For more information, please contact [email protected]. Developing a Curriculum for TEFL 107: American Childhood Classics A Plan B Project Proposal Presented to The Graduate Faculty of Minnesota State University Moorhead By Kendra Rose Hansen In Partial Fulfillment of the Requirements for the Degree of Master of Arts in Teaching English as a Second Language December, 2019 Moorhead, Minnesota Copyright 2019 Kendra Rose Hansen v Dedication I would like to dedicate this thesis to my family. To my husband, Brian Hansen, for supporting me and encouraging me to keep going and for taking on a greater weight of the parental duties throughout my journey. To my children, Aidan, Alexa, and Ainsley, for understanding when Mom needed to be away at class or needed quiet time to work at home. -
The 2Nd International Conference on Internet Pragmatics - Netpra2
THE 2ND INTERNATIONAL CONFERENCE ON INTERNET PRAGMATICS - NETPRA2 INTERACTIONS, IDENTITIES, INTENTIONS 22–24 October 2020 BOOK OF ABSTRACTS Table of Contents Keynotes ............................................................................................................................................ 6 Anita Fetzer (University of Augsburg) ................................................................................................. 6 “It’s a very good thing to bring democracy erm directly to everybody at home”: Participation and discursive action in mediated political discourse ............................................................................ 6 Tuomo Hiippala (University of Helsinki) ............................................................................................ 7 Communicative situations on social media – a multimodal perspective ........................................ 7 Sirpa Leppänen (University of Jyväskylä) ........................................................................................... 8 Intentional identifications in digital interaction: how semiotization serves in fashioning selves and others ......................................................................................................................................... 8 Julien Longhi (University Cergy-Pontoise) ......................................................................................... 9 Building, exploring and analysing CMC corpora: a pragmatic tool-based approach to political discourse on the internet ................................................................................................................. -
Vlogging the Museum: Youtube As a Tool for Audience Engagement
Vlogging the Museum: YouTube as a tool for audience engagement Amanda Dearolph A thesis submitted in partial fulfillment of the requirements for the degree of Master of Arts University of Washington 2014 Committee: Kris Morrissey Scott Magelssen Program Authorized to Offer Degree: Museology ©Copyright 2014 Amanda Dearolph Abstract Vlogging the Museum: YouTube as a tool for audience engagement Amanda Dearolph Chair of the Supervisory Committee: Kris Morrissey, Director Museology Each month more than a billion individual users visit YouTube watching over 6 billion hours of video, giving this platform access to more people than most cable networks. The goal of this study is to describe how museums are taking advantage of YouTube as a tool for audience engagement. Three museum YouTube channels were chosen for analysis: the San Francisco Zoo, the Metropolitan Museum of Art, and the Field Museum of Natural History. To be included the channel had to create content specifically for YouTube and they were chosen to represent a variety of institutions. Using these three case studies this research focuses on describing the content in terms of its subject matter and alignment with the common practices of YouTube as well as analyzing the level of engagement of these channels achieved based on a series of key performance indicators. This was accomplished with a statistical and content analysis of each channels’ five most viewed videos. The research suggests that content that follows the characteristics and culture of YouTube results in a higher number of views, subscriptions, likes, and comments indicating a higher level of engagement. This also results in a more stable and consistent viewership. -
Sources & Data
YouTube Highest Earning Influencers Ranking Name Channel Category Subscribers Total views Earnings Per Video ($) Age 1 JoJo https://www.youtube.com/channel/UCeV2O_6QmFaaKBZHY3bJgsASiwa (Its JoJo Siwa) Life / Vlogging 10.6M 2.8Bn 569112 16 2 Anastasia Radzinskayahttps://www.youtube.com/channel/UCJplp5SjeGSdVdwsfb9Q7lQ (Like Nastya Vlog) Children's channel 48.6M 26.9Bn 546549 6 Coby Cotton; Cory Cotton; https://www.youtube Garrett Hilbert; Cody Jones; .com/user/corycotto 3 Tyler Toney. (Dude Perfect) n Sports 49.4M 10Bn 186783 30,30,30,33,28 FunToys Collector Disney Toys ReviewToys Review ( FunToys Collector Disney 4 Toys ReviewToyshttps://www.youtube.com/user/DisneyCollectorBR Review) Children's channel 11.6M 14.9Bn 184506 Unknown 5 Jakehttps://www.youtube.com/channel/UCcgVECVN4OKV6DH1jLkqmcA Paul (Jake Paul) Comedy / Entertainment 19.8M 6.4Bn 180090 23 6 Loganhttps://www.youtube.com/channel/UCG8rbF3g2AMX70yOd8vqIZg Paul (Logan Paul) Comedy / Entertainment 20.5M 4.9Bn 171396 24 https://www.youtube .com/channel/UChG JGhZ9SOOHvBB0Y 7 Ryan Kaji (Ryan's World) 4DOO_w Children's channel 24.1M 36.7Bn 133377 8 8 Germán Alejandro Garmendiahttps://www.youtube.com/channel/UCZJ7m7EnCNodqnu5SAtg8eQ Aranis (German Garmendia) Comedy / Entertainment 40.4M 4.2Bn 81489 29 9 Felix Kjellberg (PewDiePie)https://www.youtube.com/user/PewDiePieComedy / Entertainment 103M 24.7Bn 80178 30 10 Anthony Padilla and Ian Hecoxhttps://www.youtube.com/user/smosh (Smosh) Comedy / Entertainment 25.1M 9.3Bn 72243 32,32 11 Olajide William Olatunjihttps://www.youtube.com/user/KSIOlajidebt -
The Power of You in Youtube
HA RNESSING THE POWER OF " YOU" IN YouTube How just one word - "YOU" - can double your YouTube viewership Writ t en and Researched by Dane Golden and Phil St arkovich a st udy by and .com HARNESSING THE POWER OF "YOU" IN YOUTUBE - A TUBEBUDDY/ HEY.COM STUDY - Published Feb. 7, 2017 EXECUTIVE SUMMARY HINT: IT'S NOT ME, IT'S "YOU" various ways during the first 30 platform. But it's more likely that "you" is seconds versus videos that did not say a measurable result of videos that are This study is all about YouTube and "YOU." "you" at all in that period. focused on engaging the audience rather than only talking about the subject of the After extensive research, we've found that saying These findings show a clear advantage videos. YouTube is a personal, social video the word "you" just once in the first 5 seconds of for videos that begin with a phrase platform, and the channels that recognize a YouTube video can increase overall views by such as: "Today I'm going to show you and utilize this factor tend to do better. 66%. And views can increase by 97% - essentially how to improve your XYZ." doubling the viewcount - if "you" is said twice in Importantly, this study shows video the first 5 seconds (see table on page 22). While the word "you" is not a silver creators and businesses how to make bullet to success on YouTube, when more money with YouTube. With the word And "you" affects more than YouTube views. We used in context as a part of otherwise "you," YouTubers can double their also learned that simply saying "you" just once in helpful or interesting videos, combined advertising revenue, ecommerce the first 5 seconds of a video is likely to increase with a channel optimization strategy, companies can drive more website clicks, likes per view by approximately 66%, and overall saying "you" has been proven to apps can drive more downloads, and B2B engagements per view by about 68%. -
FOR IMMEDIATE RELEASE Youtube Channel
CONTACT Brian Stemmler 323.401.6416 [email protected] https://youtube.com/makeeverythingtv FOR IMMEDIATE RELEASE YouTube Channel “How to Make Everything” marks 1,000,000 Subscriber milestone by attempting to make a YouTube Play Button from scratch. https://youtu.be/M43lSCeQ8dU It started out as a personal challenge. Then it turned into a documentary. Then a local TV Series...Now, seven years later, “How to Make Everything” seems to have found its niche on YouTube. Since launching on the platform in 2015, the Channel recently passed the 1 million Subscriber mark. The show follows Andy George, Creator and Host of "How to Make Everything", as he makes everything from a sandwich to a suit, tools and even a root beer float from scratch...literally. "This is not a 'How To' show. The show is meant to reveal how complicated it is to make every day items we take for granted, once you strip away the manufacturing and distribution networks which are the backbone of our modern lifestyle" Andy says about his show. "I am by no means an expert in any of the activities I pursue in the series, so the entertainment factor comes in seeing me struggle and sometimes epically fail at my tasks". For example, the premiere episode covers Andy making a sandwich from scratch. This involved growing the wheat to make the bread, sunflowers to make oil for mayonnaise, cucumbers for pickles, lettuce and tomatoes. For salt, Andy had to travel to the Pacific Ocean to gather sea water, which he boiled down. He collected eggs and milk from a farm for mayonnaise and cheese. -
“Decreasing World Suck”
Dz dzǣ Fan Communities, Mechanisms of Translation, and Participatory Politics Neta Kligler-Vilenchik A Case Study Report Working Paper Media, Activism and Participatory Politics Project AnnenBerg School for Communication and Journalism University of Southern California June 24, 2013 Executive Summary This report describes the mechani sms of translation through which participatory culture communities extend PHPEHUV¶cultural connections toward civic and political outcomes. The report asks: What mechanisms do groups use to translate cultural interests into political outcomes? What are challenges and obstacles to this translation? May some mechanisms be more conducive towards some participatory political outcomes than others? The report addresses these questions through a comparison between two groups: the Harry Potter Alliance and the Nerdfighters. The Harry Potter Alliance is a civic organization with a strong online component which runs campaigns around human rights issues, often in partnership with other advocacy and nonprofit groups; its membership skews college age and above. Nerdfighters are an informal community formed around a YouTube vlog channel; many of the pDUWLFLSDQWVDUHKLJKVFKRRODJHXQLWHGE\DFRPPRQJRDORI³GHFUHDVLQJZRUOGVXFN.´ These two groups have substantial overlapping membership, yet they differ in their strengths and challenges in terms of forging participatory politics around shared cultural interests. The report discusses three mechanisms that enable such translation: 1. Tapping content worlds and communities ± Scaffolding the connections that group members have through their shared passions for popular culture texts and their relationships with each other toward the development of civic identities and political agendas. 2. Creative production ± Encouraging production and circulation of content, especially for political expression. 3. Informal discussion ± Creating and supporting spaces and opportunities for conversations about current events and political issues. -
Translating Youtube Chemistry: an Analysis of Popular Science Based on Youtube Video Subtitles
Università degli Studi di Padova Dipartimento di Studi Linguistici e Letterari Corso di Laurea Magistrale in Lingue Moderne per la Comunicazione e la Cooperazione Internazionale Classe LM-38 Tesi di Laurea Translating YouTube Chemistry: An analysis of popular science based on YouTube video subtitles Relatrice Laureando Prof.ssa Maria Teresa Musacchio William Incani n° matr.1180184 / LMLCC Anno Accademico 2019 / 2020 Table of Contents Introduction ..................................................................................................................... 3 1. Popular science and advertising on the internet – Google and YouTube ................. 5 1.1 Language and science ....................................................................................................... 5 1.1.1 Translation as a decision-making process .................................................................................. 6 1.1.2 Remarkable adaptations and imprecise renditions ..................................................................... 7 1.1.3 The perception of language ...................................................................................................... 10 1.2 Communication through popularisation: an overview ................................................ 11 1.2.1 What is scholarly communication? .......................................................................................... 11 1.2.2 Learned societies as a catalyst for scholarly communication ................................................... 13 1.2.3 Citations -
BAB I PENDAHULUAN 1.1 Konteks Penelitian
BAB I PENDAHULUAN 1.1 Konteks Penelitian Youtube merupakan salah satu dari sekian banyak sosial media yang digunakan oleh masyarakat Indonesia. Youtube di zaman sekarang menjadi salah satu wadah bagi generasi muda untuk menyalurkan kreatifitasan yang mereka punya. Generasi muda sekarang bisa mengepresikan bakat dalam dirinya memalui sebuah karya video yang mereka buat untuk mendapatkan respon atau apresiasi yang baik dari masyarakat yang menonton video mereka melalui Youtube, Setiap tahunnya Youtube memiliki sebuah video yang bernama Youtube Rewind, Youtube Rewind sendiri adalah salah satu video berdurasi sekitar 10-15 menit yang di dalamnya menceritakan kejadian-kejadian yang viral ditahun tersebut. Youtube Rewind sendiri awalnya dibuat oleh Youtube pada tahun 2010 dan menjadi TOP 10 dari video Youtube Terpopuler ditahun itu. Pada tahun 2011, Youtube telah mulai membuat dan memproduksi video Rewind dengan bantuan Seedweel dan Portal A Interactive. Dari tahun 2011 dan seterusnmya, mulai banyak video Rewind dari beberapa negara termasuk di Indonesia. Youtube Rewind Indonesia sendiri pertama kali dibuat pada tahun 2014 yang dibuat oleh beberapa Youtuber Indonesia seperti Tara Arts Game, Eka Gustiwana, Edho Zell, Andovi & Jovial Da Lopez, Nadya Rafika, Duo Harbatah, serta banyak 1 2 lainnya. Video ini mendapatkan sekitar 3 juta view 41 ribu like dan 1 ribu dislike. Sehingga video ini sempat menjadi viral ditahun 2014 dan mulai bermunculan Youtube Rewind dari perwakilan daerah yang muncul di setiap tahun nya. Seperti Youtube Rewind Bandung, Youtube Rewind Bekasi, Youtube Rewind Karawang, dan masih banyak lagi. Komunitas adalah sebuah kelompok sosial dari beberapa organisme yang berbagi lingkungan, umumnya memiliki ketertarikan dan habitat yang sama. Dalam komunitas manusia, individu-individu di dalamnya dapat memiliki maksud, kepercayaan, sumber daya, preferensi, kebutuhan, risiko, kegemaran dan sejumlah kondisi lain yang serupa. -
Barclays (Pdf, 0.93
Elmar Heggen, CFO London, 3 September 2013 The leading European entertainment network Agenda ● HALF-YEAR HIGHLIGHTS o Strategy Update The leading European entertainment network 2 RTL Group with strong performance in first-half 2013 o Successful IPO at Frankfurt Stock Exchange o Strong interim results demonstrating resilience of diversified portfolio and business model o Significantly higher EBITA and net profit for the first half of 2013 despite tough economic environment o Strong cash flow generation leading to interim dividend payment o Clear focus on executing our growth strategy “broadcast – content – digital” RTL GROUP CONTINUES TO CREATE VALUE The leading European entertainment network 3 Successful IPO € 65,0 RTL Group vs DAX (since April 2013) +13.8% 63,0 61,0 59,0 57,0 +1.1% 55,0 o Largest EMEA IPO this year 53,0 51,0 o Largest media IPO since 2004 29 April 2013 14 May 2013 29 May 2013 13 June 2013 28 June 2013 RTL Group (Frankfurt) DAX (rebased) o SDAX inclusion from 24 June 2013 o Prime standard reporting The leading European entertainment network 4 Half-year highlights 2013 REVENUE €2.8 billion REPORTED EBITA continuing operations €552 million EBITA MARGIN CASH CONVERSION INTERIM DIVIDEND NET RESULT 19.9% 120% €2.5 per share €418 million SECOND BEST FIRST-HALF EBITA RESULT; INTERIM DIVIDEND ANNOUNCED The leading European entertainment network 5 Agenda o Half-year Highlights ● STRATEGY UPDATE The leading European entertainment network 6 Our strategy for success The leading European entertainment network 7 RTL Group continues to lead in all its three strategic pillars Broadcast Content Digital • #1 or #2 in 8 European • #1 global TV entertainment • Leading European media countries content producer company in online video • Leading broadcaster: 56 • Productions in 62 • Strong online sales houses TV and 28 radio channels countries; Distribution into with multi-screen expertise 150+ territories The leading European entertainment network 8 We are working hard on our strategic goals.. -
Media Manipulation and Disinformation Online Alice Marwick and Rebecca Lewis CONTENTS
Media Manipulation and Disinformation Online Alice Marwick and Rebecca Lewis CONTENTS Executive Summary ....................................................... 1 What Techniques Do Media Manipulators Use? ....... 33 Understanding Media Manipulation ............................ 2 Participatory Culture ........................................... 33 Who is Manipulating the Media? ................................. 4 Networks ............................................................. 34 Internet Trolls ......................................................... 4 Memes ................................................................. 35 Gamergaters .......................................................... 7 Bots ...................................................................... 36 Hate Groups and Ideologues ............................... 9 Strategic Amplification and Framing ................. 38 The Alt-Right ................................................... 9 Why is the Media Vulnerable? .................................... 40 The Manosphere .......................................... 13 Lack of Trust in Media ......................................... 40 Conspiracy Theorists ........................................... 17 Decline of Local News ........................................ 41 Influencers............................................................ 20 The Attention Economy ...................................... 42 Hyper-Partisan News Outlets ............................. 21 What are the Outcomes? ..........................................