Open Source: Stuff You Should Know
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License Agreement
TAGARNO MOVE, FHD PRESTIGE/TREND/UNO License Agreement Version 2021.08.19 Table of Contents Table of Contents License Agreement ................................................................................................................................................ 4 Open Source & 3rd-party Licenses, MOVE ............................................................................................................ 4 Open Source & 3rd-party Licenses, PRESTIGE/TREND/UNO ................................................................................. 4 atk ...................................................................................................................................................................... 5 base-files ............................................................................................................................................................ 5 base-passwd ...................................................................................................................................................... 5 BSP (Board Support Package) ............................................................................................................................ 5 busybox.............................................................................................................................................................. 5 bzip2 ................................................................................................................................................................. -
Diverted Derived Design
Diverted Derived Design Table of Contents Introduction 0 Motivations 1 Licenses 2 Design (as a) process 3 Distributions 4 Economies 5 Propositions 6 This book 7 Glossary 8 2 Diverted Derived Design Introduction The term open source is becoming popular among product designers. We see websites and initiatives appear with a lot of good intentions but sometimes missing the point and often creating confusion. Design magazines and blogs are always rushing into calling an openly published creation open source but rarely question the licenses or provide schematics or design files to download. We are furniture designers, hackers and artists who have been working with free/libre and open source software for quite some time. For us, applying these prirciples to product design was a natural extension, providing new areas to explore. But we also realized that designers coming to this with no prior open source experience had a lot of information to grasp before getting a clear picture of what could be open source product design. So we set ourselves to mobilize our knowledge in this book. We hope that this tool can be a base for teaching and learning about open source product design; a collective understanding of what one should know today to get started and join the movement; a reference students, amateurs and educators can have in their back pocket when they go out to explain what they are passionate about. How to read this book We have divided this book in sections that make sense for us. Each of these tries to address what we think is a general question you might have about open source product design. -
Unlicense Yourself: Set Your Code Free
Unlicense Yourself: Set Your Code Free Like 232 Follow on Tumblr 138 What is the Unlicense? The Unlicense is a template for disclaiming copyright monopoly interest in software you've written; in other words, it is a template for dedicating your software to the public domain. It combines a copyright waiver patterned after the very successful public domain SQLite project with the no-warranty statement from the widely-used MIT/X11 license. Why Use the Unlicense? Because you have more important things to do than enriching lawyers or imposing petty restrictions on users of your code. How often have you passed up on utilizing and contributing to a great software library just because its open source license was not compatible with your own preferred flavor of open source? How many precious hours of your life have you spent deliberating how to license your software or worrying about licensing compatibility with other software? You will never get those hours back, but here's your chance to start cutting your losses. Life's too short, let's get back to coding. The Unlicense To opt out of the copyright industry's game altogether and set your code free, put your next software project into the public domain using the following (un)licensing statement: This is free and unencumbered software released into the public domain. Anyone is free to copy, modify, publish, use, compile, sell, or distribute this software, either in source code form or as a compiled binary, for any purpose, commercial or non-commercial, and by any means. In jurisdictions that recognize copyright laws, the author or authors of this software dedicate any and all copyright interest in the software to the public domain. -
Sfara Mobile SDK FOSS DISCLOSURE DOCUMENT Sfara Inc
Sfara Mobile SDK FOSS DISCLOSURE DOCUMENT Sfara Inc. Version 5.0.1, 2020-12-15 TABLE OF CONTENTS 1 FOSS Notices .......................................................................................................................................... 2 2 Used FOSS Packages and Licenses ........................................................................................................... 2 2.1 Overview ........................................................................................................................................................... 2 2.2 Package details ................................................................................................................................................. 3 2.2.1 Google Test .......................................................................................................................................................................................... 3 2.2.2 DSP FIlters ............................................................................................................................................................................................ 3 2.2.3 FFTReal .................................................................................................................................................................................................. 3 2.2.4 Persistence1D .................................................................................................................................................................................... -
Open Source Licenses Applicable to Hitachi's Products Earlier Versions
Open Source Licenses Applicable to Hitachi’s Products EARLIER VERSIONS Several products are listed below together with certain open source licenses applicable to the particular product. The open source software licenses are included at the end of this document. If the open source package has been modified, an asterisk (*) appears next to the name of the package. Note that the source code for packages licensed under the GNU General Public License or similar type of license that requires the licensor to make the source code publicly available (“GPL Software”) may be available for download as indicated below. If the source code for GPL Software is not included in the software or available for download, please send requests for source code for GPL Software to the contact person listed for the applicable product. The materials below are provided “AS IS,” without warranty of any kind, including, but not limited to, the implied warranties of merchantability, fitness for a particular purpose, and non-infringement. Access to this material grants you no right or license, express or implied, statutorily or otherwise, under any patent, trade secret, copyright, or any other intellectual property right of Hitachi Vantara Corporation (“Hitachi”). Hitachi reserves the right to change any material in this document, and any information and products on which this material is based, at any time, without notice. Hitachi shall have no responsibility or liability to any person or entity with respect to any damages, losses, or costs arising from the materials -
Master Thesis Innovation Dynamics in Open Source Software
Master thesis Innovation dynamics in open source software Author: Name: Remco Bloemen Student number: 0109150 Email: [email protected] Telephone: +316 11 88 66 71 Supervisors and advisors: Name: prof. dr. Stefan Kuhlmann Email: [email protected] Telephone: +31 53 489 3353 Office: Ravelijn RA 4410 (STEPS) Name: dr. Chintan Amrit Email: [email protected] Telephone: +31 53 489 4064 Office: Ravelijn RA 3410 (IEBIS) Name: dr. Gonzalo Ord´o~nez{Matamoros Email: [email protected] Telephone: +31 53 489 3348 Office: Ravelijn RA 4333 (STEPS) 1 Abstract Open source software development is a major driver of software innovation, yet it has thus far received little attention from innovation research. One of the reasons is that conventional methods such as survey based studies or patent co-citation analysis do not work in the open source communities. In this thesis it will be shown that open source development is very accessible to study, due to its open nature, but it requires special tools. In particular, this thesis introduces the method of dependency graph analysis to study open source software devel- opment on the grandest scale. A proof of concept application of this method is done and has delivered many significant and interesting results. Contents 1 Open source software 6 1.1 The open source licenses . 8 1.2 Commercial involvement in open source . 9 1.3 Opens source development . 10 1.4 The intellectual property debates . 12 1.4.1 The software patent debate . 13 1.4.2 The open source blind spot . 15 1.5 Litterature search on network analysis in software development . -
Elements of Free and Open Source Licenses: Features That Define Strategy
Elements Of Free And Open Source Licenses: Features That Define Strategy CAN: Use/reproduce: Ability to use, copy / reproduce the work freely in unlimited quantities Distribute: Ability to distribute the work to third parties freely, in unlimited quantities Modify/merge: Ability to modify / combine the work with others and create derivatives Sublicense: Ability to license the work, including possible modifications (without changing the license if it is copyleft or share alike) Commercial use: Ability to make use of the work for commercial purpose or to license it for a fee Use patents: Rights to practice patent claims of the software owner and of the contributors to the code, in so far these rights are necessary to make full use of the software Place warranty: Ability to place additional warranty, services or rights on the software licensed (without holding the software owner and other contributors liable for it) MUST: Incl. Copyright: Describes whether the original copyright and attribution marks must be retained Royalty free: In case a fee (i.e. contribution, lump sum) is requested from recipients, it cannot be royalties (depending on the use) State changes: Source code modifications (author, why, beginning, end) must be documented Disclose source: The source code must be publicly available Copyleft/Share alike: In case of (re-) distribution of the work or its derivatives, the same license must be used/granted: no re-licensing. Lesser copyleft: While the work itself is copyleft, derivatives produced by the normal use of the work are not and could be covered by any other license SaaS/network: Distribution includes providing access to the work (to its functionalities) through a network, online, from the cloud, as a service Include license: Include the full text of the license in the modified software. -
Open Source Advising at Scale
Open Source Advising at Scale Justin C. Colannino Senior Attorney, Microsoft FINOS June 8, 2020 The Internet The opinions in this presentation are those of the presenter, not Microsoft or its affiliates. Agenda Open Source Open Source Law Counseling Refresher @ Scale Definition & Making calls without How to advise 60,000 License Archetypes (much) caselaw. developers for millions of use cases The Open Source Stack For Lawyers Economic Political Social Legal Technical A Counseling Framework Economic Political Social Legal Technical Commodity Custom What Is A License? Permission Permission (usually subject to conditions or obligations) Open Source: Permissions & Conditions or Obligations Right to Use, Copy, Modify, and Distribute (FSF – Four Freedoms) Must Meet Conditions or Obligations Typical: provide notice and/or provide source License Archetypes Ultra Permissive Permissive Increasing Obligations Weak Copyleft Copyleft Network Copyleft Open Source License Archetypes Ultra Permissive • Goal: Maximum Rights, NO Obligations (WTFPL, Unlicense, CC0) Permissive • Goal: Maximum Rights, Minimal Obligations • Distribution Triggers Attribution Obligation (MIT, BSD, Apache 2.0) Weak Copyleft • Goal: Preserve Freedom In A “Core” • Distribution Triggers Attribution Obligation & Source Code Obligation (EPL?, LGPL, MPL) Copyleft • Goal: Preserve Downstream Rights • Distribution Triggers Attribution Obligation & Source Code Obligation (GPL) Network Copyleft • Goal: Extend Copyleft to Network Services • Network Interaction Triggers Attribution Obligation -
INF5750 Open Source Licensing
INF5750 Open Source Licensing University of Oslo The lecture is Department of Informatics being recorded Outline • Intellectual property rights - copyrights and patents • Creative Commons license • Software licenses • Open source and Open APIs Disclaimer • Intellectual property rights, copyright, patents, licensing is complicated and food for lawyers • If doing this for real it can be a good idea to involve lawyers to understand all the details • The goal of this lecture is to give an understanding of the domain and some of the challenges Rivalness and Excludability Non-rival Rival Public goods Common-pool goods abundant natural resources; finite national resources; water goods funded by public for irrigation; atmospheric CO2 Non-excludable institutions (scientific levels knowledge, free roads/ infrastructure, policing); goods produced by CBPP Toll/subscription goods Private goods newspaper subscriptions; toll clothes, books, CDs; private roads; intellectual goods land Excludable controlled by conventional intellectual property rights Intellectual Property • Tangible assets: • properties, currencies, equipment… • Intangible assets: • knowledge, experience, (social) networks, brand loyalty… • more formalised: copyrights, patents, trademarks… • Intellectual Property Rights are rights to intangible assets Intellectual Property • Intellectual property: • "Non-physical property that is the product of original thought". Stanford Encyclopaedia of Philosophy • "[IP] refers to creations of the intellect for which a monopoly is assigned to designated -
Open Source Used in Open Source Software License Used in Anyconnect Secure Mobility Client 4.8
Open Source Used In Open Source Software License Used in AnyConnect Secure Mobility Client 4.8 Cisco Systems, Inc. www.cisco.com Cisco has more than 200 offices worldwide. Open Source Used In Open Source Software License Used in AnyConnect Secure Mobility Client 4.8 1 Addresses, phone numbers, and fax numbers are listed on the Cisco website at www.cisco.com/go/offices. Text Part Number: 78EE117C99-195496722 Open Source Used In Open Source Software License Used in AnyConnect Secure Mobility Client 4.8 2 This document contains licenses and notices for open source software used in this product. With respect to the free/open source software listed in this document, if you have any questions or wish to receive a copy of any source code to which you may be entitled under the applicable free/open source license(s) (such as the GNU Lesser/General Public License), please contact us at [email protected]. In your requests please include the following reference number 78EE117C99-195496722 Contents 1.1 angular 1.3.4 1.1.1 Available under license 1.2 ArgumentParser 0.3.0 :0.3.0 1.2.1 Available under license 1.3 boost 1.64 1.3.1 Available under license 1.4 Bootstrap 3.3.5 1.4.1 Available under license 1.5 Cisco AnyConnect Linux Kernel Module 1.0.0 1.5.1 Available under license 1.6 CoreParse 1.1 :1.1 1.6.1 Available under license 1.7 GetText 1.9 1.7.1 Available under license 1.8 jQuery 2.1.4 1.9 jquery 3.2.1 1.9.1 Available under license 1.10 JSZip 2.5.0 1.10.1 Available under license 1.11 ldns 1.6.17 :2012-11-13 1.11.1 Available -
Abandoning Copyright
Case Western Reserve University School of Law Scholarly Commons Faculty Publications 2020 Abandoning Copyright Dave Fagundes Aaron K. Perzanowski Case Western University School of Law, [email protected] Follow this and additional works at: https://scholarlycommons.law.case.edu/faculty_publications Part of the Intellectual Property Law Commons Repository Citation Fagundes, Dave and Perzanowski, Aaron K., "Abandoning Copyright" (2020). Faculty Publications. 2060. https://scholarlycommons.law.case.edu/faculty_publications/2060 This Article is brought to you for free and open access by Case Western Reserve University School of Law Scholarly Commons. It has been accepted for inclusion in Faculty Publications by an authorized administrator of Case Western Reserve University School of Law Scholarly Commons. ABANDONING COPYRIGHT Dave Fagundes* & Aaron Perzanowski** For nearly two hundred years, U.S. copyright law has assumed that owners may voluntarily abandon their rights in a work. But scholars have largely ignored copyright abandonment, and the case law is fragmented and inconsistent. As a result, abandonment remains poorly theorized, owners can avail themselves of no reliable mechanism to abandon their works, and the practice remains rare. This Article seeks to bring copyright abandonment out of the shadows, showing that it is a doctrine rich in conceptual, normative, and practical significance. Unlike abandonment of real and chattel property, which imposes significant public costs in exchange for discrete private benefits, copyright abandonment is potentially costly for rights holders but broadly beneficial for society. Nonetheless, rights holders—ranging from lauded filmmakers and photographers to leading museums and everyday creators—make the counterintuitive choice to abandon valuable works. This Article analyzes two previously untapped resources to better understand copyright abandonment. -
The Beginner's Handbook
The beginner’s handbook Debian 10 Buster arpinux © WTFPL trad. Saby43 & arpinux Updated: July 31, 2020 – About this manual – “The beginner’s handbook” is a simplified manual to install and master the Debian system. You will find in the following pages the answers to your first questions concerning the Debian GNU/Linux system , its history, how to obtain it, to install it, to master it, to configure and administrate it. You will be able to go further and obtain information concerning the privacy protection, the backing up of your data, and the various actors of the Free Software world. Usually, the manuals begin by teaching you the theoretical basis and the usage of the terminal. This manual takes the very side of the “graphical environment”: it is designed to let you start quickly with Debian, screen powered on, fingers on the keyboard and the mouse nearby . – The mission of this manual is not to be comprehensive – A lot of external links are available in this manual. Don’t hesitate to click on them in order to read more detailed information. For a more detailed documentation, please visit the official Debian Wiki: https://wiki.debian.org/FrontPage or the Debian administrator’s handbook: https://debian-handbook.info/browse/stable/ – How to use this manual? – This PDF version includes a detailed summary and a table of images at the end of the guide. Note: This manual includes some commands or code blocks that are sometimes longer than the width of the page. In this case, a backslash “\” is added and the rest of the command or code is carried over to the next line.