Programming with Objective-C Contents
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
CS 403/503: Programming Languages
BNF for <expression> <expression> → identifier | number | CS 403 -<expression> | (<expression>) | <expression><operator><expression> Organization of Programming Languages <operator> → + | - | * | / Class 3 - August 30, 2001 Topics For Today Parse Tree Review of BNF (Chapter 2.1) Derivations and parse trees (Chapter 2.1) Binding time (Chapter 3.1) Object lifetime and storage slope * x + intercept management (Chapter 3.2) BNF Concept Review Another Parse Tree Terminal symbols: Actual items that are part of the language (0,1,+,-,*,/,etc.) Non-Terminal symbols: <expr>, <op>, etc. Rule/production: A single line of BNF Alternatives: Expressed with | Also: slope * x + intercept *: 0 or more occurrences +:1 or more occurrences 1 Binding Lifetimes • Binding lifetime: The period of time Def: A binding is an association, such between the creation and destruction of a as between an attribute and an entity, name-to-object binding • Object lifetime: The period of time or between an operation and a between the creation and destruction of symbol. an object • These don’t necessarily coincide Def: Binding time is the time at which a • EX. Reference parameters binding takes place. Possible binding times Object Lifetimes… 1. Language design time--e.g., bind operator …correspond to one of three principal symbols to operations 2. Language implementation time--e.g., bind fl. pt. storage allocation mechanisms: type to a representation Static objects: Object lifetime = program 3. Compile time--e.g., bind a variable to a type in C execution. Object bound to one storage or Java location from load time on. 4. Load time--e.g., bind a FORTRAN 77 variable to a memory cell (or a C static variable) Stack objects: Object lifetime = subroutine 5. -
C++/CLI Language Specification
Ecma/TC39-TG5/2004/25 C++/CLI Language Specification Working Draft 1.5, Jun, 2004 Public Review Document Text highlighted like this indicates a placeholder for some future action. It might be a note from the editor to himself, or an indication of the actual or expected direction of some as-yet open issue. Note: In the spirit of the "Working Draft, Standard for Programming Language C++", this is an early draft. It’s known to be incomplet and incorrekt, and it has lots of bad formatting. Publication Time: 6/17/2004 11:44 PM Table of Contents Table of Contents Introduction....................................................................................................................................................xi 1. Scope............................................................................................................................................................. 1 2. Conformance ............................................................................................................................................... 2 3. Normative references .................................................................................................................................. 3 4. Definitions .................................................................................................................................................... 4 5. Notational conventions................................................................................................................................ 7 6. Acronyms and abbreviations -
User's Manual
rBOX610 Linux Software User’s Manual Disclaimers This manual has been carefully checked and believed to contain accurate information. Axiomtek Co., Ltd. assumes no responsibility for any infringements of patents or any third party’s rights, and any liability arising from such use. Axiomtek does not warrant or assume any legal liability or responsibility for the accuracy, completeness or usefulness of any information in this document. Axiomtek does not make any commitment to update the information in this manual. Axiomtek reserves the right to change or revise this document and/or product at any time without notice. No part of this document may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of Axiomtek Co., Ltd. Trademarks Acknowledgments Axiomtek is a trademark of Axiomtek Co., Ltd. ® Windows is a trademark of Microsoft Corporation. Other brand names and trademarks are the properties and registered brands of their respective owners. Copyright 2014 Axiomtek Co., Ltd. All Rights Reserved February 2014, Version A2 Printed in Taiwan ii Table of Contents Disclaimers ..................................................................................................... ii Chapter 1 Introduction ............................................. 1 1.1 Specifications ...................................................................................... 2 Chapter 2 Getting Started ...................................... -
LTIB Quick Start: Targeting the Coldfire Mcf54418tower Board By: Soledad Godinez and Jaime Hueso Guadalajara Mexico
Freescale Semiconductor Document Number: AN4426 Application Note Rev. 0, December 2011 LTIB Quick Start: Targeting the ColdFire MCF54418Tower Board by: Soledad Godinez and Jaime Hueso Guadalajara Mexico Contents 1 Introduction 1 Introduction................................................................1 The purpose of this document is to indicate step-by-step how 2 LTIB..........................................................................1 to accomplish these tasks: • Install the BSP on a host development system. 2.1 Introduction....................................................1 • Run Linux Target Image Builder (LTIB) to build target 2.2 Installing the BSP...........................................2 images. • Boot Linux on the ColdFire MCF54418 Tower board. 2.3 Running LTIB................................................7 3 Target deployment .................................................13 This document is a guide for people who want to properly set up the Freescale Linux Target Image Builder (LTIB) for the 3.1 The Tower kit ..............................................13 ColdFire MCF54418 Tower Board Support Package (BSP). 3.2 Constructing the Tower kit...........................15 3.3 Programming U-boot, kernel, and root file system.............................................16 2 LTIB 3.4 Configuring U-boot......................................24 3.5 Running.......................................................25 4 Conclusions.............................................................26 2.1 Introduction Freescale GNU/Linux -
A Type-Checking Preprocessor for Cilk 2, a Multithreaded C Language
A Typechecking Prepro cessor for Cilk a Multithreaded C Language by Rob ert C Miller Submitted to the Department of Electrical Engineering and Computer Science in partial fulllment of the requirements for the degrees of Bachelor of Science in Computer Science and Engineering and Master of Engineering in Electrical Engineering and Computer Science at the Massachusetts Institute of Technology May Copyright Massachusetts Institute of Technology All rights reserved Author ::::::::::::::::::::::::::::::::::::::::::::::::::: :::::::::::::::::::::::: Department of Electrical Engineering and Computer Science May Certied by ::::::::::::::::::::::::::::::::::::::::::::::::::: ::::::::::::::::::: Charles E Leiserson Thesis Sup ervisor Accepted by ::::::::::::::::::::::::::::::::::::::::::::::::::: ::::::::::::::::::: F R Morgenthaler Chairman Department Committee on Graduate Theses A Typechecking Prepro cessor for Cilk a Multithreaded C Language by Rob ert C Miller Submitted to the Department of Electrical Engineering and Computer Science on May in partial fulllment of the requirements for the degrees of Bachelor of Science in Computer Science and Engineering and Master of Engineering in Electrical Engineering and Computer Science Abstract This thesis describ es the typechecking optimizing translator that translates Cilk a C ex tension language for multithreaded parallel programming into C The CilktoC translator is based on CtoC a to ol I developed that parses type checks analyzes and regenerates a C program With a translator based on CtoC -
N2429 V 1 Function Failure Annotation
ISO/IEC JTC 1/SC 22/WG14 N2429 September 23, 2019 v 1 Function failure annotation Niall Douglas Jens Gustedt ned Productions Ltd, Ireland INRIA & ICube, Université de Strasbourg, France We have been seeing an evolution in proposals for the best syntax for describing how to mark how a function fails, such that compilers and linkers can much better optimise function calls than at present. These papers were spurred by [WG21 P0709] Zero-overhead deterministic exceptions, which proposes deterministic exception handling for C++, whose implementation could be very compatible with C code. P0709 resulted in [WG21 P1095] Zero overhead deterministic failure – A unified mecha- nism for C and C++ which proposed a C syntax and exception-like mechanism for supporting C++ deterministic exceptions. That was responded to by [WG14 N2361] Out-of-band bit for exceptional return and errno replacement which proposed an even wider reform, whereby the most popular idioms for function failure in C code would each gain direct calling convention support in the compiler. This paper synthesises all of the proposals above into common proposal, and does not duplicate some of the detail in the above papers for brevity and clarity. It hews closely to what [WG14 N2361] proposes, but with different syntax, and in addition it shows how the corresponding C++ features can be constructed on top of it, without loosing call compatibility with C. Contents 1 Introduction 2 1.1 Differences between WG14 N2361 and WG21 P1095 . .3 2 Proposed Design 4 2.1 errno-related function failure editions . .5 2.2 When to choose which edition . -
C# Programming in Depth Lecture 4: Garbage Collection & Exception
Chair of Software Engineering C# Programming in Depth Prof. Dr. Bertrand Meyer March 2007 – May 2007 Lecture 4: Garbage Collection & Exception Handling Lisa (Ling) Liu Overview Scope and lifetime Garbage collection mechanism Exception handling C# programming lecture 4: Garbage Collection & Exception Handling 2 Scope and lifetime Scope of a variable is portion of program text within which it is declared ¾ Need not be contiguous ¾ In C#, is static: independent of data Lifetime or extent of storage is portion of program execution during which it exists ¾ Always contiguous ¾ Generally dynamic: dependent on data Class of lifetime ¾ Static: entire duration of program ¾ Local or automatic: duration of call or block execution (local variable) ¾ Dynamic: From time of allocation statement (new) to deallocation, if any. C# programming lecture 4: Garbage Collection & Exception Handling 3 Object lifetime in C# Memory allocation for an object should be made using the “new” keyword Objects are allocated onto the managed heap, where they are automatically deallocated by the runtime at “some time in the future” Garbage collection is automated in C# Rule: Allocate an object onto the managed heap using the new keyword and forget about it C# programming lecture 4: Garbage Collection & Exception Handling 4 Object creation When a call to new is made, it creates a CIL “newobj” instruction to the code module public static int Main (string[] args) { Car c = new Car(“Viper”, 200, 100); } IL_000c: newobj instance void CilNew.Car::.ctor (string, int32, -
The C-- Language Reference Manual
The C-- Language Reference Manual Simon Peyton Jones Thomas Nordin Dino Oliva Pablo Nogueira Iglesias April 23, 1998 Contents 1 Introduction 3 2 Syntax definition 3 2.1 General ......................................... 3 2.2 Comments........................................ 6 2.3 Names.......................................... 6 2.4 Namescope....................................... 6 2.5 The import and export declarations ........................ 6 2.6 Constants ....................................... 7 2.6.1 Integer and floating point numbers . ...... 7 2.6.2 Characters and strings . ... 7 3 Fundamental concepts in C-- 7 3.1 Memory......................................... 7 3.2 Datasegment ..................................... 8 3.3 Codesegment..................................... 8 3.4 Types .......................................... 8 3.5 Local variables (or registers) . ......... 8 3.6 Addresses ....................................... 9 3.7 Names.......................................... 9 3.8 Foreign language interface . ....... 9 4 Data layout directives 9 4.1 Labels.......................................... 10 4.2 Initialisation.................................. ..... 10 4.3 Alignment....................................... 12 1 5 Procedures 12 5.1 Proceduredefinition..... ...... ..... ...... ...... .. ..... 12 5.2 Statements...................................... 13 5.2.1 skip; ..................................... 13 5.2.2 Declaration ................................... 13 5.2.3 Assignment................................... 13 5.2.4 -
Lesson 01 Programming with C
Lesson 01 Programming with C Pijushkanti Panigrahi What is C ? • The C is a programming Language, developed by Dennis Ritchie for creating system applications that directly interact with the hardware devices such as drivers, kernels, etc. • C programming is considered as the base for other programming languages, that is why it is known as mother language. • C is famous for its Compactness. • C language is case sensitive. 2 Features It can be defined by the following ways: Mother language System programming language Procedure-oriented programming language Structured programming language Mid-level programming language 3 1) C as a mother language ? • C language is considered as the mother language of all the modern programming languages because most of the compilers, JVMs, Kernels, etc. are written in C language , and most of the programming languages follow C syntax, for example, C++, Java, C#, etc. • It provides the core concepts like the array , strings , functions , file handling , etc . that are being used in many languages like C++ , Java , C# , etc. 4 2) C as a system programming language • A system programming language is used to create system software. • C language is a system programming language because it can be used to do low-level programming (for example driver and kernel) . • It is generally used to create hardware devices, OS, drivers, kernels, etc. For example, Linux kernel is written in C. 5 3) C as a procedural language • A procedure is known as a function, method, routine, subroutine, etc. A procedural language specifies a series of steps for the program to solve the problem. -
Generating Object Lifetime Traces with Merlin
Generating Object Lifetime Traces with Merlin MATTHEW HERTZ University of Massachusetts, Amherst STEPHEN M BLACKBURN Australian National University J ELIOT B MOSS University of Massachusetts, Amherst KATHRYN S McKINLEY University of Texas at Austin and DARKO STEFANOVIC´ University of New Mexico ÈÖÓÖÑÑÖ× Ö ÛÖØÒ ÖÔÐÝ ÖÓÛÒ ÒÙÑ Ö Ó ÔÖÓÖÑ× Ò Ó Ø ÐÒÙ׸ × ÂÚ Ò ¸ ØØ ÖÕÙÖ Ö Ö Ò ×ÑÙÐØÓÒ ×Ô ÜÔÐÓÖØÓÒ ÙÔ Ý ÒÐÒ Ô Ö ÙÒÖרÒÒ× Ó Ó ÐØÑ ÚÓÖ Ò Ò ×Ò Ó ÒÛ Ö ÐÓÖØÑ׺ ÏÒ ÒÖØÒ Ô Ø ÖÙØ¹ÓÖ ÑØÓ Ó Ó ÐØÑ× ÖÕÙÖ× ÛÓÐ¹Ô Ö Ø ÚÖÝ Ô ÓØÒØÐ Ô ÓÒØ Ò Ø ÔÖÓÖѺ Ø× ÔÖÓ × ÔÖÓØÚÐÝ ÜÔ Ò×Ú¸ Ö× ÓØÒ ÒÙÐØ Ý ÓÒÐÝ Ô ÖÓ ¸ ºº¸ ÚÖÝ ¿¾Ã ÝØ× Ó ÐÐÓ Ù× Ö Û Ï ÜØÒ Ø ×ØØ Ó Ø ÖØ ÓÖ ×ÑÙÐØÒ Ö ÐÓÖØÑ× Ò ØÛÓÛÝ׺ Öר¸ ÚÐÓÔ ÑØÓ ÓÐÓÝ ÓÖ ×ÑÙÐØÓÒ ×ØÙ× Ó ÝÒ Ö Ò ÔÖ×ÒØ Ö×ÙÐØ× ×ÓÛÒ Ø Ó ÖÒÙÐÖØÝ ÓÒ Ø× ×ÑÙÐØÓÒ׺ Ï ×ÓÛ ØØ ÖÒÙÐÖØÝ ÓØÒ ×ØÓÖØ× ×ÑÙÐØ Ö Ö×ÙÐØ× ÛØ Ô Û ÓÖ Ó ÔÖ×ÒØ Ò Ñ×ÙÖ Ø Ô Ó ÒÛ ÐÓÖØÑ ÅÖÐÒ ÐØÑ׺ ÅÖÐÒ ØÑרÑÔ× Ó Ò ÐØÖ Ù×× Ø ØÑרÑÔ× Ó Ó ØÓ ÛÒ ØÝ º Ì ÅÖÐÒ ÐÓÖØÑ × ÓÒ Ö Ô ÖÓÖÑ Ý Ø × ÖÑÒØÐ Ö×ÙÐØ× ×ÓÛ ØØ ÅÖÐÒ ÒÖØ ÓÚÖ ØÛÓ ÓÖÖ× Ó ÑÒØÙ ×Ý×ØÑº ÜÔ ×ØÖ ØÒ Ø ÑØÓ ØÖ ÚÖÝ Ó ÐÐÓ Ï Ð×Ó Ù× ÅÖÐÒ ØÓ ÔÖÓ Ú×ÙÐÞØÓÒ× Ó Ô ÚÓÖ ØØ ÜÔ Ó× ÒÛ Ó ÐØÑ ÚÓÖ׺ Categories and Subject Descriptors: D.3.4 [Programming Languages]: Processors—memory management (gar- bage collection) ÒÖÐ ÌÖÑ× ÐÓÖØÑ׸ ÄÒÙ׸ È ØÓÒÐ ÃÝ ÏÓÖ× Ò ÈÖ×× Ö ×Ò¸ Ó ÐØÑ ÒÐÝ×׸ ÒÖØÓÒ This work is supported by NSF grants CCR-0219587, ITR CCR-0085792, EIA-0218262, EIA-9726401, EIA- 030609, EIA-0238027, EIA-0324845, DARPA F33615-03-C-4106, Hewlett-Packard gift 88425.1, Microsoft Re- search, and IBM. -
Modern C++ Object-Oriented Programming
CPP Modern C++ Object-Oriented Programming ''Combine old and newer features to get the best out of the language'' Margit ANTAL 2020 C++ - Object-Oriented Programming Course content − Introduction to C++ − Object-oriented programming − Generic programming and the STL − Object-oriented design C++ - Object-Oriented Programming References − Bjarne Stroustrup, Herb Sutter, C++ Core Guidelines, 2017. rd − M. Gregoire, Professional C++, 3 edition, John Wiley & Sons, 2014. th − S. Lippman, J. Lajoie, B. E. Moo, C++ Primer, 5 edition, Addison Wesley, , 2013. th − S. Prata, C++ Primer Plus, 6 edition, Addison Wesley, 2012. − N. Josuttis, The C++ standard library. a tutorial and reference. Pearson Education. 2012. − A. Williams, C++ Concurrency in Action:Practical Multithreading. Greenwich, CT: Manning. 2012. Module 1 Introduction to C++ Introduction to C++ Content − History and evolution − Overview of the key features ● New built-in types ● Scope and namespaces ● Enumerations ● Dynamic memory: new and delete ● Smart pointers: unique_ptr, shared_ptr, weak_ptr ● Error handling with exceptions ● References ● The const modifier Introduction to C++ History and evolution − Creator: Bjarne Stroustrup 1983 − Standards: ● The first C++ standard − 1998 (C++98, major) − 2003 (C++03, minor) ● The second C++ standard − 2011 (C++11, major) – significant improvements in language and library − 2014 (C++14, minor) − 2017 (C++17, major) Introduction to C+ History and evolution − source: https://isocpp.org/std/status Introduction to C+ History and evolution − source: -
The Book of C Release 2018.01
The Book of C Release 2018.01 Joel Sommers Sep 16, 2018 CONTENTS 1 Introduction: The C Language3 2 Getting your feet wet in the C5 2.1 Hello, somebody............................................5 2.2 Hello, clang ...............................................7 3 Basic Types and Operators 11 3.1 Integer types.............................................. 11 3.2 Floating point types.......................................... 14 3.3 Boolean type.............................................. 15 3.4 Basic syntactic elements........................................ 15 4 Control Structures 23 4.1 if Statement.............................................. 23 4.2 The conditional expression (ternary operator)........................... 24 4.3 switch statement............................................ 24 4.4 while loop................................................ 25 4.5 do-while loop............................................. 25 4.6 for loop................................................. 26 5 Arrays and Strings 29 5.1 Arrays.................................................. 29 5.2 Multidimensional Arrays....................................... 32 5.3 C Strings................................................. 32 6 Aggregate Data Structures 39 6.1 The C struct .............................................. 39 7 Functions 43 7.1 Function syntax............................................. 43 7.2 Data types for parameters and return values............................ 45 7.3 Storage classes, the stack and the heap..............................