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Recoil Windows Reference Card
Recoil ref card.qxd 7/5/99 10:59 AM Page 1 READ ME FIRST! Electronic Arts™ presents ® TABLE OF CONTENTS SYSTEM REQUIREMENTS ........................................................................ 2 DISK PREPARATION ................................................................................ 4 DIRECTX INSTALLATION NOTES ................................................................ 4 INSTALLING THE GAME: WINDOWS 95/98 ................................................ 6 Uninstalling/Re-installing the game .................................................... 8 INSTALLING THE GAME: DOS .................................................................. 9 PROBLEMS WITH YOUR SOFTWARE? ...................................................... 10 CD Problems .................................................................................. 10 Video Problems .............................................................................. 11 Memory Problems .......................................................................... 11 Sound Problems ............................................................................ 12 Modem Problems............................................................................ 12 Network Problems............................................................................14 Other Common Questions ................................................................16 USING THE ELECTRONIC DOCUMENTATION..............................................18 CONVERSION CREDITS / HINTS..............................................................19 -
Sound-HOWTO.Pdf
The Linux Sound HOWTO Jeff Tranter [email protected] v1.22, 16 July 2001 Revision History Revision 1.22 2001−07−16 Revised by: jjt Relicensed under the GFDL. Revision 1.21 2001−05−11 Revised by: jjt This document describes sound support for Linux. It lists the supported sound hardware, describes how to configure the kernel drivers, and answers frequently asked questions. The intent is to bring new users up to speed more quickly and reduce the amount of traffic in the Usenet news groups and mailing lists. The Linux Sound HOWTO Table of Contents 1. Introduction.....................................................................................................................................................1 1.1. Acknowledgments.............................................................................................................................1 1.2. New versions of this document.........................................................................................................1 1.3. Feedback...........................................................................................................................................2 1.4. Distribution Policy............................................................................................................................2 2. Sound Card Technology.................................................................................................................................3 3. Supported Hardware......................................................................................................................................4 -
Soundfont Player™ 1.0 Operation Manual
SoundFont Player™ 1.0 Operation Manual E-MU World Headquarters E-MU / ENSONIQ P.O. Box 660015 Scotts Valley, CA 95067-0015 Telephone: (+1) 831-438-1921 Fax: (+1) 831-438-8612 www.soundfont.com www.emu.com SoundFont Player™ 1.0 Operation Manual E-MU World Headquarters E-MU / ENSONIQ P.O. Box 660015 Scotts Valley, CA 95067-0015 Telephone: (+1) 831-438-1921 Fax: (+1) 831-438-8612 Internet: www.soundfont.com www.emu.com SoundFont Player Operation Manual Page 1 This manual is © 2001 E-MU / ENSONIQ. All Rights Reserved Legal Information The following are worldwide trademarks, owned or exclusively licensed by E-mu Systems, Inc, dba E-MU / ENSONIQ, registered in the United States of America as indicated by ®, and in various other countries of the world: E-mu®, E-mu Systems®, the E-mu logo, Ensoniq®, the Ensoniq logo, the E-MU / ENSONIQ logo, Orbit The Dance Planet, Planet Phatt The Swing System, Proteus®, SoundFont®, the SoundFont logo, SoundFont Player,. Sound Blaster and Creative are registered trademarks of Creative Technology Ltd. Audigy, Environmental Audio, the Environmental Audio logo, and Environmental Audio Extensions are trademarks of Creative Technology Ltd. in the United States and/or other countries. Windows is a trademark of Microsoft Corporation in the United States and/or other countries. All other brand and product names are trademarks or registered trademarks of their respective holders. SoundFont Player Operation Manual Page 2 Table of Introduction ...................................................................................6 -
Cover Rather Than As Inert and Foreign Devices Ensoniq Clinic Dates
" . [figF-I-‘-ti; _| "| " '4 | T | -| ile- The independent New Magazine for Ensonlq User! Personullzlng Your KT-76 or KT-B8 Robby Herman I-‘ersonalixing Your KT-To or KT-B8 Robby Berrrtan .................................... cover rather than as inert and foreign devices Ensoniq Clinic Dates ................................. 3 of metal, plastic and silicon. Have you ‘Wavetable Wrangling on the SQ,il{S,+'KTs Jefilettan .................................................. 5 tailored your KT-To or KT-88 to your way of doing things yet? While we don't TS-lfli12 CD-ROM Compatibility — Part H Anthony Ferrara ........................................ 6 get to change the display colors, there Lightshieltl for Ensoniq Keyboards are a host of other useful options En- Mike Knit ................................................... ‘I soniq offers to make your KT feel like TS Hackerpatch ‘Winner home. Let’s discuss them. Sam Mime ................................................ .. DP Stuff — Either Reverbs Just so we‘re all experiencing the same Ray Legniai .............................................. ID thing, press the Select Sound button. Loop Modulation for the EPSIASR You may have to press Bank a few times Jack Schiejfer .......................................... 13 until there’s a dinky “r” in the upper Sampler Hackerpatch: Industrial Bass left-hand comer of the display. Now Tarn Shear . ............................................... 14 Yesterday I got a new waveform editor press the button above the 0 and then the Optimizing Your Synthesizer Palette for my Mac. It’s a beautifully fu.nction- button below the 4 to select ROM Sound Pat Fin.-e:'gan ............................................ 15 ing program -- great new features and D4, Big Money Pad. (You want to make SQIKSIKT Sounds: Trumpets no crashes so far. Thumbs up. And like big money, don’t you? Sure, we all do.). -
Die Unternehmensgeschichte Von Bioware
DIE UNTERNEHMENSGESCHICHTE VON BIOWARE „BIOWARE CREATES GAMES FOCUSED ON RICH STORIES, UNFORGETTABLE CHARACTERS AND VAST WORLDS“ BioWare wurde im Februar 1995 von Ray Muzyka, Greg Zeschuk und Augustine Yip, der das Unternehmen bereits zwei Jahre später wieder verließ, in Edmonton, Kanada, gegründet. Mittlerweile besitzt das Unternehmen dort sowie in Montreal und Austin, Texas, Entwick- lungsstudios, in denen etwa 800 Mitarbeiter beschäftigt sind. Der Name BioWare ist dabei sowohl eine Anspielung auf das abgeschlossene Medizinstudium der drei Gründer als auch ein Ausdruck des Gründungsziels, Software für Menschen zu entwickeln. In den ersten Jah- ren entwickelte BioWare zunächst tatsächlich medizinische Lehrsoftware für die University of Alberta. Das erste Projekt war ein Programm namens Gastroenterology Patient Simulator, das angehenden Medizinern bei der Diagnose und Behandlung von Magen-Darm-Erkrankun- gen unterstützen sollte. Recht schnell wandte man sich aber der Spieleentwicklung zu und veröffentlichte 1996 mit Shattered Steel das erste Videospiel. BioWare entwickelte die Infinity-Engine, die auch zur Entwicklung des ersten Teils von Baldur’s Gate diente, das 1998 auf den Markt kam und den bis heute gültigen Ruf von BioWare als stark storylastiges Entwicklungsstudio begründete. In den folgenden zehn Jahren folgten fünf weitere Titel, die in Edmonton entwickelt wurden: Baldur’s Gate II (1999), MDK2 (2000), Neverwinter Nights (2002/2003), Star Wars: Knights of the Old Republic (2003) und Jade Empire (2005/2007). BioWare legte dabei von Beginn an extrem großen Wert auf die außergewöhnliche Qualität der eigenen Spiele mit anspruchsvol- len und emotional berührenden Geschichten, unvergleichlich tiefgründigen Charakteren und großen, einzigartigen Welten. Diese Grundsätze gelten bis zum heutigen Tage und sind Teil der DNA jedes einzelnen BioWare Titels. -
GOG-API Documentation Release 0.1
GOG-API Documentation Release 0.1 Gabriel Huber Jun 05, 2018 Contents 1 Contents 3 1.1 Authentication..............................................3 1.2 Account Management..........................................5 1.3 Listing.................................................. 21 1.4 Store................................................... 25 1.5 Reviews.................................................. 27 1.6 GOG Connect.............................................. 29 1.7 Galaxy APIs............................................... 30 1.8 Game ID List............................................... 45 2 Links 83 3 Contributors 85 HTTP Routing Table 87 i ii GOG-API Documentation, Release 0.1 Welcome to the unoffical documentation of the APIs used by the GOG website and Galaxy client. It’s a very young project, so don’t be surprised if something is missing. But now get ready for a wild ride into a world where GET and POST don’t mean anything and consistency is a lucky mistake. Contents 1 GOG-API Documentation, Release 0.1 2 Contents CHAPTER 1 Contents 1.1 Authentication 1.1.1 Introduction All GOG APIs support token authorization, similar to OAuth2. The web domains www.gog.com, embed.gog.com and some of the Galaxy domains support session cookies too. They both have to be obtained using the GOG login page, because a CAPTCHA may be required to complete the login process. 1.1.2 Auth-Flow 1. Use an embedded browser like WebKit, Gecko or CEF to send the user to https://auth.gog.com/auth. An add-on in your desktop browser should work as well. The exact details about the parameters of this request are described below. 2. Once the login process is completed, the user should be redirected to https://www.gog.com/on_login_success with a login “code” appended at the end. -
SUPERHERO LEAGUE of HOBOKEN
f REDERIK POHL's GATEWAY "Gateway . t very believable drops you m ~ta sy and tun to spend world and makes ' ea . ·rr" WEEKS explormg ' · ---Science Fiction Age Get rich quick or die! You strap yourself into an alien starship whose desti nation was programmed 500 ,000 years ago by a race called the Heechee. At journey's end you may discover a motherlode of technology that will make you rich. More likely you will die. You discover the terrible secret behind the vanished Heechee civilization and enter a desperate battle against their ancient enemy. The dramatic conclusion takes place in a cyberspace reality drawn from the nightmares of your own subconscious! FREE Hint Book packed in every box. Includes hints, tips and answers, maps and points. An original fast-paced thriller that will delight Frederik Pohl fans and newcomers alike! GW $19.95 MISSION CRITICAL General Requirements: CD-ROM drive, 486/33 or better, 4 MB RAM , Microsoft compatible mouse Graphics: VESA compatible Super VGA (640 x 480 256-color) , VGA Music & Sound Options Music Voice S!FX Sound Blaster: Sound Blaster 16 & compatibles • • General MIDI with Digital Sound: Sound Blaster AWE32, Ensoniq SoundScape , Gravis Ultrasound, MediaTRIX, Audiotrix, • • Roland RAP-10, etc. General MIDI: Roland Sound Canvas, etc. • • fREDERIK PoHL's GATEWAY General Requirements: CO-ROM drive, 386/33 or better, 640K RAM , Microsoft compatible mouse recommended Graphics: VGA, EGA Music & Sound Options Music S/FX Sound Blaster & compatibles • • Ad lib • Roland MT-32 with MPU-401 compatible interface • RealSound • GATEWAY II: HOMEWORLD General Requirements: CD-ROM drive, 386/33 or better, 640K RAM , Microsoft compatible mouse recommended Graphics: VGA, VESA compatible Super VGA Music & Sound Options Music S/FX Sound Blaster & compatibles • • Ad lib • Roland MT-32 with MPU-401 compatible interface • SUPERHERO LEAGUE Of HOBOKEN Finally .. -
Ensoniq MIDI-Disk Tools ™
Other great EPS/ASR Series products from Rubber Chicken! 714 5th Street SE Willmar, MN 56201 Translator! 1-320-235-9798 This multi-platform program (Windows and Mac) allows you to convert any "The Human Company" sound format into Ensoniq format for playback in your EPS or ASR-10. Sounds and more Sounds! We've been doing sounds for at least twelve years - as long as samplers have existed! Check out the Ultimate Organ Library, or the PIANO! Pak, or the new "XP meets Sampler" set. Get sounds on CD-ROM, floppy, or ZipDisk. Ensoniq The possibilities are endless! ™ Hard Drives and CD-ROM Drives! MIDI-Disk Tools We sell all types of SCSI peripherals to work with your keyboard. Iomega ZipDrives, as well as our best-selling Chicken CD-ROM Drives. for Windows Great Computer Programs! We program the best utilities that are USEFUL for your needs - get better sounds from your sampler! Essen- tials of your trade - available at low low prices! Future Products! At Rubber Chicken, we're always developing new products! Check out our Web Site for the latest: www.chickensys.com Windows MIDI and Disk Utility Software for the EPS, 16-Plus, & ASR-10/88 Samplers For the... Copyright ©1994-2012 Rubber Chicken Software Co. All Rights Reserved Copyright ©1994-2012 Rubber Chicken Software Co. All Rights Reserved Glossary Table of Contents .WAV files A standard incorporated my Microsoft for sound within an PC/Windows Table of Contents system. They can be 8-bit, 16-bit, mono, or stereo. They are used for system sounds within a PC/Windows, but also for any hard disk recording schemes Introduction Page 2 and other PC/Windows sound-related items. -
Ensoniq Fizmo
Ensoniq Fizmo http://www.soundonsound.com/sos/mar99/articles/ensoniq.htm Home | Digital Mags | Podcasts | WIN Prizes | Subscribe | Advertise | About SOS | Help Sat 18 May 2013 Have an account? Log in or Register for free Sound On Sound : Est. 1985 Search News Articles Forum SOS TV Subscribe Shop Directory Readers' Adverts Information Blog Ensoniq Fizmo Real-time Transwave Synth Published in SOS March 1999 Reviews : Keyboard Printer-friendly version Ensoniq were at the forefront of workstation and sampling technology in the '80s, but their recent synth offerings have not kept up with the fashion for controller- festooned techno boxes. The Fizmo, however, updates their take on wavetable synthesis with extensive real-time control. Derek Johnson explores further... We've had Swedish, German, Japanese and even British companies doing it -- releasing backward-looking synths using MIDI-driven new technology. However, few American companies have entered the fray. A handful of dedicated developers are producing limited-run modular synths as if the '80s had never happened, and Bob Moog is testing the water with his Moogerfooger range of synth pedals, but it's a surprise to see the first new synth in a while from Ensoniq covered in retro knobs, bedecked with funky colours, and rejoicing in a name that could be described as jazzy, and a sound that could be described as '80s retro. Let's Get Fizzical The paint-job will be the first thing you notice about the Fizmo if you take a test drive, and it caused one or two jaws to drop around here when it was first removed from its box. -
Company Vendor ID (Decimal Format) (AVL) Ditest Fahrzeugdiagnose Gmbh 4621 @Pos.Com 3765 0XF8 Limited 10737 1MORE INC
Vendor ID Company (Decimal Format) (AVL) DiTEST Fahrzeugdiagnose GmbH 4621 @pos.com 3765 0XF8 Limited 10737 1MORE INC. 12048 360fly, Inc. 11161 3C TEK CORP. 9397 3D Imaging & Simulations Corp. (3DISC) 11190 3D Systems Corporation 10632 3DRUDDER 11770 3eYamaichi Electronics Co., Ltd. 8709 3M Cogent, Inc. 7717 3M Scott 8463 3T B.V. 11721 4iiii Innovations Inc. 10009 4Links Limited 10728 4MOD Technology 10244 64seconds, Inc. 12215 77 Elektronika Kft. 11175 89 North, Inc. 12070 Shenzhen 8Bitdo Tech Co., Ltd. 11720 90meter Solutions, Inc. 12086 A‐FOUR TECH CO., LTD. 2522 A‐One Co., Ltd. 10116 A‐Tec Subsystem, Inc. 2164 A‐VEKT K.K. 11459 A. Eberle GmbH & Co. KG 6910 a.tron3d GmbH 9965 A&T Corporation 11849 Aaronia AG 12146 abatec group AG 10371 ABB India Limited 11250 ABILITY ENTERPRISE CO., LTD. 5145 Abionic SA 12412 AbleNet Inc. 8262 Ableton AG 10626 ABOV Semiconductor Co., Ltd. 6697 Absolute USA 10972 AcBel Polytech Inc. 12335 Access Network Technology Limited 10568 ACCUCOMM, INC. 10219 Accumetrics Associates, Inc. 10392 Accusys, Inc. 5055 Ace Karaoke Corp. 8799 ACELLA 8758 Acer, Inc. 1282 Aces Electronics Co., Ltd. 7347 Aclima Inc. 10273 ACON, Advanced‐Connectek, Inc. 1314 Acoustic Arc Technology Holding Limited 12353 ACR Braendli & Voegeli AG 11152 Acromag Inc. 9855 Acroname Inc. 9471 Action Industries (M) SDN BHD 11715 Action Star Technology Co., Ltd. 2101 Actions Microelectronics Co., Ltd. 7649 Actions Semiconductor Co., Ltd. 4310 Active Mind Technology 10505 Qorvo, Inc 11744 Activision 5168 Acute Technology Inc. 10876 Adam Tech 5437 Adapt‐IP Company 10990 Adaptertek Technology Co., Ltd. 11329 ADATA Technology Co., Ltd. -
STS 145 Case History
Harrison Osaki STS 145 Case History From Diablo to Gate: Differences in Computer RPG Theory In the face of the increasing popularity of massively multiplayer online role-playing games (MMORPGs) and the growing relegation of popular single-player role-playing games (RPGs) to consoles, it is interesting to note the incredible successes of the computer RPGs Diablo II and Baldur’s Gate II, both of which feature single-player and multiplayer support. Studying these two games, rather than their original incarnations, is advantageous as the game designers had the chance to improve upon their mistakes and refine their game concept. It is also interesting to note that these two RPGs are only superficially similar; although they share the genre of RPG, the two games are significantly differently designed. These differences are the result of two different branches of design theory stemming from the game Zork, and how an RPG should be adapted to preserve the role-playing aspect in a computer-generated environment. The Zork series was in and of itself inspired by the prototypic adventure game, Adventure, which is itself based on the tabletop role-playing game Dungeons and Dragons (D&D). D&D is one of the earliest tabletop role-playing games, in which human players would act out fictional ‘player-characters’, solving puzzles and killing monsters that the Dungeon Master (the referee of the game, abbreviated DM) pitted against the characters. The purpose of these adventures varied, but most early RPGs focused merely on the combat aspect of role- playing. Indeed, the company that created D&D was called TSR for “Tactical Studies Rules”, and originally released a set of ‘role-playing’ materials called Chainmail, that was merely a set of combat instructions. -
FIZMO User's Guide 1.10
User’s Guide Realtime Transwave Synth TM LEADING THE WORLD IN SOUND INNOVATION READ THIS FIRST! WARNING!! CAUTION RISK OF ELECTRIC SHOCK DO NOT OPEN CAUTION : TO REDUCE THE DANGER OF ELECTRIC SHOCK DO NOT REMOVE COVER (OR BACK) NO USER SERVICEABLE PARTS INSIDE REFER SERVICING TO QUALIFIED SERVICE PERSONNEL This symbol is intended to alert the user to the presence of uninsulated "dangerous voltage" within the product's enclosure that may be of sufficient magnitude to constitute a risk of elec- tronic shock to persons. This symbol is intended to alert the user to the presence of important operating and mainte- nance (servicing) instructions in the literature accompanying the appliance. SEE IMPORTANT SAFETY INSTRUCTIONS ON BACK COVER! TM User’s Guide Version 1.10 FIZMO User’s Guide Written, designed, and illustrated by Robby Berman Copyright © 1998 EMU-ENSONIQ ® Corp 155 Great Valley Parkway Box 3035 Malvern, PA 19355-0735 USA World Wide Web—http://www.ensoniq.com Printed in U.S.A. All Rights Reserved Please record the following information: Your Authorized ENSONIQ Dealer:_________________________________________ Phone:________________________ Your Dealer Sales Representative:_________________________________________________ Serial Number of Unit:___________________________ Date of Purchase:_________________ Your Authorized ENSONIQ Dealer is your primary source for service and support. The above information will be helpful in communicating with your Authorized ENSONIQ Dealer, and provide necessary information should you need to contact ENSONIQ Customer Service. If you have any questions concerning the use of this unit, please contact your Authorized ENSONIQ Dealer first. For additional technical support, or to find the name of the nearest Authorized ENSONIQ Repair Station, call ENSONIQ Customer Service at (610) 647-3930 Monday through Friday.