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!"#$%&' Written by Graeme Davis & Richard Iorio II Edited by Sean Carrol Art Direction, Graphic Design ! Pre-Press by Richard Iorio II Cartography by Gabriel Brouillard, Robert S Conley ! Je" Preston Art by Doug Kovacs. Clipart courtesy of FCIT (Florida Educational Technology Clearinghouse) Colonial Gothic logo by Leanne Buckley Flames of Freedom logo by Bradley K. McDevitt Special thanks to Brendan Davis, Bradley K. McDevitt, Daniel M. Perez, Brian Pedersen, Anthony Ragan, ! the members of the !()(*%+) ,(&-%. ,+/#&&# email discussion group. ISBN $%&-'-$&()*$&-+-) Published by Rogue Games, Inc. Rogue Games’ Rogues are Richard Iorio II ! James Maliszewski +(° created by Richard Iorio II ! James Maliszewski Visit 0(12# ,+3#' on the web: www.rogue-games.net Powered by +(°. It is time to use your +(-sided dice. ,-./01 23 ,40052/: 621728 60190:05 all contents © ('+' !('+; by <2:=0 >./01 ?8@. No part of this book may be repro- duced without permission except small parts for review or scholarly criticism. All rights reserved. Without limiting the rights under copyright reserved above, no part of this publication may be reproduced, stored in or introduced into a retrieval system, or transmitted, in any form, or by any means (electronic, mechanical, photocopying, recording, or otherwise) without the prior written permission of both the copyright owner and the above publisher of this book. <2:=0 >./01, <2:=0 >./01 logo, +(°, +(° logo, ,-./01 23 ,40052/, ,-./01 23 ,40052/ logo, A2-289.- >27B9@ ! A2-289.- >27B9@ logo are TM and © (''%-('+; by <2:=0 >./01, ?8@. If you have purchased the PDF version of this game, you do have permission to print one copy of it for your use. 4+5)# (6 !(*&#*&' Introduction ! Chapter " %& Part ": Boston "# GM’s Introduction D) Boston in Revolt +) Player’s Introduction D) Ce Sons of Liberty +) Ce Meeting D) John Hancock +% Adversaries & Associates D& Ce Boston Massacre +% Philip Pullman D& Ce Boston Tea Party +$ Ce Redcoats D$ Ce Powder Alarm (' Ce Pullman House D$ Adversaries & Associates *' Lexington & Concord (+ Comas *' Subsequent Events (; Mary &' Ce Green Mountain Boys (D Ce First Attempt *' Ce FortiEcations (* Adversaries & Associates *' Ce Mainland (* Freemason Agents *' Ce Neck (* Getting Under Way *+ Castle Street (* Routes & Decoys *+ Pleasant Street (* Ce Island (* Ce Second Attempt *+ Boston Commons (* Adversaries & Associates *( Fort Hill & the South Battery (% Freemason Agents *( Barton’s Point & Hudson’s Point (% Ce Redcoats *( Grant De Beers *( Town Locations (% Christ Church (% Ce Delivery *( Old North Meeting House (% Ambush *( Anabaptist Meeting House (% Adversaries & Associates *; Faneuil Hall (& Ce Redcoats *; Town Hall (& Chapter $ && King’s Chapel (& GM’s Introduction *) Workhouse ($ Players’ Introduction *) Granary Burying Ground ($ A Dinner Engagement *% Province House ;' Investigation *& Old South Meeting House ;' Ce Old Oak Tavern *$ New South Meeting House ;' Adversaries & Associates )' Trinity Church ;+ Drunken Loyalist Toughs )' Paul Revere’s House ;+ Figures in the Darkness )' Copp’s Hill Burying Ground ;+ Adversaries & Associates )' Harbor Islands ;D Ghoul )' Castle Island ;D Ce Common Buying Ground )' Deer Island ;D By Day )' Grape Island ;D By Night )( Hangman Island ;D Ce House )( Little Bruster Island ;* Ce Ghoul Lair ); Long Island ;* +: Entrance Tunnel ); Middle Bruster Island ;* ( & ;: ShaFs ); Nix’s Mate ;) D & $: Communal Area ); Noddle’s Island ;) *: Painted Cave ); Pittock’s Island ;) )-&: Small Caves )* Rainsford Island ;) +': Antechamber )* Spectacle Island ;% ++: Excavation )* Part $: King’s Gambit #! Adversaries & Associates )* Sir Richard Southwell D+ Ghouls )* Major Harold Winchester D( Freemason Agent )* Grant De Beers D; Mandoag Warrior )* Ho’me’to’chekik D; An Ancient Artifact )) AFermath )) Prisoners )) Appendix 9: New Additions :9 Ce Skull )% Diseases $( Chapter # (! Grave Rot $( GM’s Introduction %' Smallpox $( Players’ Introduction %' Magic $( Time to Kill %+ Common Spell $( A Letter %+ Ce Watchful Eye $( Getting to Winnismet %; Arcane Spell $; Ce Shroud of Mists $; Winnismet. March (, +%%) %; Ce Drunken Fish %; Appendix ;: Player Handouts :< Adversaries & Acquaintances %) Freemason Alchemist %) Freemason Agent %) Elizabeth Gould %) Ce Captives %) Pulling Point. March ;, +%%) %% Adversaries & Guaintness %% Josiah Biggs %% Exploring %& Night Attack %$ Adversaries & Acquaintances %$ Freemason Agent %$ Mandoag Warrior %$ Chapter % )" GM’s Introduction &( Players’ Introduction &( Bird Island. March D & *, +%%) &; Preparations &; Ambush &; Adversaries & Acquaintances &; Mandoag Warrior &; Mandoag Shaman &; A Final Attempt &D Adversaries & Acquaintances &D Ce Redcoats &D Back to Winnismet &D Charles Town &* Ambush &* Adversaries & Acquaintances &* Freemason Agent &* Major Harold Winchester &* To Cambridge &) Ending the Adventure 78 Ce Freemasons && Boston Re-Opened && Ce Ghouls &$ Ce Mandoag &$ Ce Templars &$ Southwell’s Revenge &$ !"#$%&'(#)%" elcome to Boston Besieged, the !rst adventure in the Flames of Freedom campaign for Colonial Gothic. "e material in this book is divided into two sections. !"#$ %, Boston, is a sourcebook for Boston during the Siege of Boston. It provides information on historical events and locations, along with adventure seeds for further action in the besieged city. !"#$ &, King’sW Gambit, sees the Heroes confront mundane and supernatural threats in the town as shadowy forces plot to weaken the Patriots—both those lay- ing siege to the city, and those within it. G!""#$% "& B&'"&$ If the group plans to play with newly-generated characters, they can be of any background. Patriots are arriving daily from all over the Colonies to take part in the siege, and the Heroes’ journey to Boston can be abstracted with the action beginning when they arrive. If the group has already played A Surprise for General Gage, the adventure in the Colonial Gothic Gaz- etteer, they are already in the Boston area and have come to the notice of General Artemas Ward. Since Washington’s arrival, Ward is second-in-command of the Continental Army and makes an in#uential pa- tron. Completing A Surprise for General Gage is not essential for playing the Flames of Freedom campaign, but it does give the Heroes a good start. If the Heroes have adventured together elsewhere in the colonies, their journey to Boston can be played in full, reduced to a succession of encounters along the way, or abstracted entirely, according to the whims of the GM and the preference of the group. 11 .