Sustainable Fashion
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Page | 1 Page | 2 Academic Programs Offered 1. BS Graphic Design 2. BS Textile Design 3. BS Fine Arts 4. BS Interior Design 5. MA Fine Arts 6. Diploma in Fashion Design 7. Diploma in Painting BS Graphic Design Eligibility: At least 45% marks in intermediate (FA/FSC) or equivalent, the candidate has to pass with 45% passing marks. Duration: 04 Year Program (08 Semesters) Degree Requirements: 139 Credit Hours Semester-1 Course Code Course Title Credit Hours URCE- 5101 Grammar 3(3+0) URCP- 5106 Pakistan Studies 2(2+0) GRAD-5101 Calligraphy-I 3(0+3) GRAD-5102 Basic Design-I 3(0+3) GRAD-5103 Drawing-I 3(0+3) URCI-5109 Introduction to Information & Communication 3(2+1) Technologies Semester-2 URCE- 5102 Language Comprehension & Presentation Skills 3(3+0) URCI- 5105 Islamic Studies 2(2+0) GRAD-5105 Calligraphy-II 3(0+3) GRAD-5106 Basic Design-II 3(0+3) URCM-5107 Mathematics (Geometry and Drafting) 3(3+0) GRAD-5107 Drawing-II 3(0+3) Semester-3 URCE- 5103 Academic Writing 3(3+0) GRAD-5108 History of Art 3(3+0) GRAD-5109 Drawing-III 3(0+3) GRAD-5110 Graphic Design-I 3(0+3) GRAD-5111 Photography-I 3(0+3) GRAD-5112 Communication Design 3(0+3) URCC-5110 Citizenship Education and Community Engagement 3(1+2) Semester-4 URCE- 5104 Introduction to English Literature 3(3+0) Page | 3 GRAD-5113 Fundamental of Typography 2(0+2) GRAD-5114 History of Graphic Design-I 3(3+0) GRAD-5115 Graphic Design-II 3(0+3) GRAD-5116 Photography-II 3(0+3) GRAD-5117 Techniques of Printing 2(1+1) Semester-5 GRAD-6118 History of Graphic Design-II 3(3+0) GRAD-6119 Graphic Design-III -
Barry Boehm Software Engineering Paper
1226 IEEE TRANSACTIONS ON COMPUTERS, VOL. C-25, NO. 12, DECEMBER 1976 Software Engineering BARRY W. BOEHM Abstract-This paper provides a definition of the term "software but also the associated documentation required to-develop, engineering" and a survey of the current state of the art and likely operate, and maintain the programs. By defining software future trends in the field. The survey covers the technology avail- able in the various phases of the software life cycle-requirements in this broader sense, we wish to emphasize the necessity engineering, design, coding, test, and maintenance-and in the of considering the generation oftimely documentation as overall area of software management and integrated technology- an integral portion of the software development process. management approaches. It is oriented primarily toward discussing We can then combine this with a definition of "engineer- the domain of applicability of techniques (where and when they ing" to produce the following definition. work), rather than how they work in detail. To cover the latter, an extensive set of 104 references is provided. Software Engineering: The practical application of scientific knowledge in the design and construction of Index Terms-Computer software, data systems, information computer programs and the associated documentation systems, research and development, software development, soft- required to develop, operate, and maintain them. ware engineering, software management. Three main points should be made about this definition. The first concerns the necessity of considering a broad I. INTRODUCTION enough interpretation of the word "design" to cover the r HE annual cost of software in the U.S. is extremely important activity of software requirements approximately 20 billion dollars. -
Ergonomics, Design Universal and Fashion
Work 41 (2012) 4733-4738 4733 DOI: 10.3233/WOR-2012-0761-4733 IOS Press Ergonomics, design universal and fashion Martins, S. B. Dr.ª and Martins, L. B.Dr.b a State University of Londrina, Department of Design, Rodovia Celso Garcia Cid Km. 380 Campus Universitário,86051-970, Londrina, PR, Brazil. [email protected] b Federal University of Pernambuco, Department of Design, Av. Prof. Moraes Rego, 1235, Cidade Universitária, 50670-901, Recife- PE, Brazil. [email protected] Abstract. People who lie beyond the "standard" model of users often come up against barriers when using fashion products, especially clothing, the design of which ought to give special attention to comfort, security and well-being. The principles of universal design seek to extend the design process for products manufactured in bulk so as to include people who, because of their personal characteristics or physical conditions, are at an extreme end of some dimension of performance, whether this is to do with sight, hearing, reach or manipulation. Ergonomics, a discipline anchored on scientific data, regards human beings as the central focus of its operations and, consequently, offers various forms of support to applying universal design in product development. In this context, this paper sets out a reflection on applying the seven principles of universal design to fashion products and clothing with a view to targeting such principles as recommendations that will guide the early stages of developing these products, and establish strategies for market expansion, thereby increasing the volume of production and reducing prices. Keywords: Ergonomics in fashion, universal design, people with disabilities 1. -
American Culture: Fashion and Sustainability
AMERICAN CULTURE: FASHION AND SUSTAINABILITY A thesis submitted to the Kent State University Honors College in partial fulfillment of the requirements for Departmental Honors by Kelsey Merritt May, 2018 Thesis written by Kelsey Merritt Approved by _____________________________________________________________________, Advisor _____________________________________________________________________, Co Advisor ______________________________________________, Director of Fashion Accepted by ___________________________________________________, Dean, Honors College ii TABLE OF CONTENTS LIST OF FIGURES…..……………………………………………...……………………iv LIST OF TABLES………..………………………………………………………………vi ACKNOWLEDGMENT………………………………………….……………………..vii CHAPTERS I. INTRODUCTION……………………………………………….………..1 Delimintations……………………………………………………………..4 II. LITERATURE REVIEW………………………………………….………6 III. DATA COLLECTION METHODS……………………………………..12 IV. FINDINGS AND DISCOVERINGS…………………………………….42 V. RECOMMENDATIONS………………………………………………...48 REFERENCES……………………………………………………………………...…...54 APPENDIX 1. Appendix A………………………………………………………………58 2. Appendix B………………………………………………………………60 3. Appendix C………………………………………………………………63 4. Appendix D………………………………………………………………66 iii LIST OF FIGURES Figure 1: Inside Stoll knit factory………………………………………………………..15 Figure 2: Stoll’s knit factory entrance…………………………………………………...16 Figure 3: Sample garments created………………………………………………………16 Figure 4: Ka de We shoe floor…………………………………………………………...18 Figure 5: Rug maker……………………………………………………………………..20 Figure 6: Testing rug making myself…………………………………………………….20 -
Fashion Institute of Technology
Toy Design BFA Degree Program School of Art and Design Applications accepted for fall only. NYSED: 89109 HEGIS 1099 The major in Toy Design prepares students for careers as children's product designers working with a variety of companies in the toy industry, from small specialty firms to major global corporations. Curriculum below is for the entering class of Fall 2017. Semester 5 Credits MAJOR AREA TY 326 - Toy Design I and Product Rendering 3 TY 327 - Drafting and Technical Drawing 3 TY 352 - The Toy Industry: Methods and Materials 3 RELATED AREA FA 301 - Anatomy for Toy Designers 1.5 LIBERAL ARTS SS 232 - Developmental Psychology 3 Semester 6 MAJOR AREA TY 313 - Soft Toy and Doll Design 3 TY 332 - Model Making and 3D Prototyping 3.5 TY 342 - Computer Graphics in Toy Design 2 RELATED AREA MK 301 - Marketing for the Toy Industry 3 LIBERAL ARTS HE 301 - Motor Learning: A Developmental Approach 3 HA 345 - History of Industrial Design choice - see Liberal Arts/Art History 3 Semester 7 MAJOR AREA A: TY 491 - Summer Internship: Toy Design** 4 B: TY 411 - Toy Design II and Product Update 2 TY 421 - Advanced Hard Toy: Design Engineering 5 TY 463 - Storybook Design and Licensed Product 3 TY 442 - Advanced Computer Graphics in Toy Design 2 LIBERAL ARTS MA 041 - Geometry and Probability Skills 1 MA 241 - Topics in Probability and Geometry 3 Semester 8 MAJOR AREA TY 414 - Games*** 1.5 TY 461 - Business Practices for the Toy Industry 2 TY 467 - Professional Portfolio 4.5 RELATED AREA PK 403 - Packaging for the Toy Designer 2 LIBERAL ARTS choice - see Liberal Arts/Art History* 3 choice - see Liberal Arts Electives 3 TOTAL CREDIT REQUIREMENTS MAJOR AREA 41.5 RELATED AREA 6.5 LIBERAL ARTS 19 Total Credits: 67 Fashion Institute of Technology 1 *Fall 2017 Requirements: See below Liberal Arts, Art History, and General Education: 19 credits • Art History Requirements: 6 credits. -
Emilio Pucci: Revolutionizing Textile Design
Emilio Pucci: Revolutionizing Textile Design Samara Cifelli Keywords: Emilio Pucci / Diane von Furstenberg / Suki Cheema / Nieves Lavi Abstract Emilio Pucci’s influence on American fashion design is undeniable, but his contribution ranges far beyond the runway. During the 1960s and '70s, Pucci explored and pushed the boundaries of textile design through both art and science. His contributions to color chemistry, graphic design and textile engineering laid the groundwork for American designers from Diane von Furstenberg to home goods innovators like Suki Cheema and Nieves Lavi to explore and create fabrics that owe their inspiration to the Italian “Prince of Prints.” Pucci and Pattern “The body of the woman moved the dress, the dress didn’t create the body of the woman” (Taschen 22). Emilio Pucci’s innovative and bold use of patterns pushed textile design, color chemistry and pattern/textile engineering in demanding steps forward in the 1960s and 1970s. The results of Pucci overseeing every detail of production are still influential in 21st century fashion. Famous for his innovative, colorful, and complex patterns, Pucci revolutionized textile design and how it is used to enhance, emphasize, and flatter the female body. Emilio Pucci’s clothing freed women’s bodies by using fabrics much lighter than those being used at the time but he also utilized his patterns to flatter the body. “There were few gathers, tucks, or pleats to hide anything, but the patterns themselves camouflaged, and the cut was ample” (Kennedy 7). Because Pucci had such a great grasp on the engineering aspect of textile design, he was able to utilize such information as textile placement for patterning. -
Textile Design Entrepreneurship Portfolio Containing a Written Small Business Plan
Sewing Construction & Textiles III EXAM INFORMATION DESCRIPTION Exam Number This course will provide students with apparel or interior 354 design opportunities using soft goods/textiles and Items construction/production skills which will focus on entrepreneurial opportunities and careers in design fields. 37 Experiences may include pattern design, apparel design and Points construction, fitting and alteration, and interior design projects. (Students can repeat the course for credit as they 48 work towards certification.) Student leadership and Prerequisites competitive events (FCCLA) may be an integral part of the course. SEWING CONSTRUCTION AND TEXTILES I & II; OR SPORT AND OUTDOOR DESIGN I & II EXAM BLUEPRINT Recommended Course Length STANDARD PERCENTAGE OF EXAM ONE SEMESTER 1- Careers 13% National Career Cluster 2- Technology 15% 3- Fabrics 44% ARTS, A/V TECHNOLOGY & 4- Entrepreneurial Options 29% COMMUNICATIONS HUMAN SERVICES Performance Standards INCLUDED (OPTIONAL) Certificate Available YES www.youscience.com Sewing Construction & Textiles III 354.2021 STANDARD 1 Students will analyze careers and explore the design industry. Objective 1 Research employment and entrepreneurial opportunities and preparation for interior and/or fashion design careers. 1. Interior Design Careers: a. Interior designer: make interior spaces functional, safe, and beautiful by determining space requirements and selecting decorative items, such as colors, lighting, and materials. b. Developer: plan, create, and present products for a specific market using knowledge of principles and elements of design, aesthetics, and technical skills. Work closely with design and technical teams. c. Graphic Designer: create visual concepts, by hand or using computer software, to communicate ideas that inspire, inform, or captivate consumers. They develop the overall layout and production design for advertisements, brochures, magazines, and corporate reports. -
Parametric Design Thinking About Digital and Material Surface Patterns
INTERNATIONAL CONFERENCE ON ENGINEERING AND PRODUCT DESIGN EDUCATION 6 & 7 SEPTEMBER 2018, DYSON SCHOOL OF DESIGN ENGINEERING, IMPERIAL COLLEGE, LONDON, UNITED KINGDOM PARAMETRIC DESIGN THINKING ABOUT DIGITAL AND MATERIAL SURFACE PATTERNS Wenche LYCHE, Arild BERG and Kristin ANDREASSEN OsloMet – Oslo Metropolitan University ABSTRACT There is a growing need in contemporary society to understand new and emerging relationships between technology and creativity. In practice-oriented areas of education such as design, many instructors have come to understand the importance of different learning styles and how students benefit when presentation of new material is varied to reach all students. The concept of parametric design thinking enabled by advanced computational processes has recently been identified as a relevant approach to design education. The present research further explores parametric design thinking through two case studies of design workshops in an educational context and how this approach can promote diversity. The first case (Robotised Clay Workshop) documents material exploration and creative and aesthetic possibilities in digitalised clay processes. The second case (Surface Patterns in Textiles: From Tradition to Digitalisation and Back) explores digitalised processes in hybrid textile design. The two case studies contribute to the exploration of parametric design thinking as an educational approach and discuss digitalisation and the relations of body, hand and mind in terms of the Vygotskyan ‘zone of proximal development’. This content was synthesised for a workshop on surface patterns for third-year bachelor design students. The paper identifies some potentials and pitfalls of this pedagogical approach and concludes that students’ awareness of conformity and diversity in the design process can be used as a starting point to explore digital surface patterns, offering students a new way of learning about function, aesthetics and product semantics through parametric design thinking. -
Ebook Download Beams : Beyond Tokyo
BEAMS : BEYOND TOKYO - INNOVATIVE FASHION AND STREETWEAR PDF, EPUB, EBOOK Sofia Coppola | 256 pages | 14 Feb 2017 | Rizzoli International Publications | 9780847848874 | English | New York, United States Beams : Beyond Tokyo - Innovative Fashion and Streetwear PDF Book The art of Gift Giving made easy…. Japanese fashion is very much in vogue right now, in Dan Brown. Head down in the evening to find a DJ spinning records or a band tearing the roof off the place. I only do the things that I like and which I feel are right, and then everything evolves from that. Submit your Request If you wish to reuse this content on web, print or any other form, please seek for an official permission by writing to us on editorial fibre2fashion. Show 0 comments. Paula Hawkins. One of the main inspirations behind Eden Power Corp, a streetwear line from the Canadian couple Isaac Larose and Florence Provencher Proulx, is simply a more conscious lifestyle. You're not signed in. Gillian Flynn. Email address Notify me when this product is available:. Eric Hill. Easy commissioning thanks to LED indicators. Looking for more? But the team fused a 3D-printed skeleton onto the stretchy fabric, to create figure-hugging pleats from collar to cuffs. By subscribing, you agree to our Privacy Policy and Terms of Use. Sign Up. Popularna znanost. The way that they wholesale is different and you also have to pay for shipping. Since Hiroko has been commissioned by the prestigious Kokonoe-beya to design the yukata informal summer kimono worn by its sumo wrestlers. Eventually, Tadashi launched his eponymous evening wear brand in I can revive this valuable art by reconstructing an archive. -
English Language Arts Spring 2015
Student Name FS FS TM 11th 11th Sample Items English Language Arts Spring 2015 Form S MICHIGAN STATE BOARD OF EDUCATION STATEMENT OF ASSURANCE OF COMPLIANCE WITH FEDERAL LAW The Michigan State Board of Education complies with all Federal laws and regulations prohibiting discrimination and with all requirements and regulations of the U.S. Department of Education. It is the policy of the Michigan State Board of Education that no person on the basis of race, color, religion, national origin or ancestry, age, sex, marital status, or handicap shall be discriminated against, excluded from participation in, denied the benefits of, or otherwise be subjected to discrimination in any program or activity for which it is responsible or for which it receives financial assistance from the U.S. Department of Education. The sample items included in this set can be used by students and teachers to become familiar with the kinds of items students will encounter on the paper/pencil summative assessments. The sample items demonstrate the rigor of Michigan’s academic content standards. They are not to be interpreted as indicative of the focus of the M-STEP assessments; they are simply a collection of item samples. Every standard is not included in this sample set. M-STEP Grade 11 ENGLISH LANGUAGE ARTS Sample Read the text and answer questions 1 through 7. Sustainable Fashion by Tyson Butcher “Sustainability” is a popular buzzword these days, but what exactly does it mean? According to the Environmental Protection Agency (EPA), sustainability “creates and maintains the conditions under which humans and nature can exist in productive harmony . -
Style Guide: Exploring Fashion and Sustainability Contents
London College of Fashion, UAL Style Guide: Exploring Fashion and Sustainability Contents 1 Being a voice for change 2 How to choose more sustainably for the red carpet Re-sell Rent Brands to watch 3 And once you love it keep it for longer 4 Sustainable Fashion on Social 5 Further reading 1 Style Guide This awards season BAFTA are doing more than ever before to consider sustainability across its awards ceremonies, including inviting guests to ‘dress sustainably’. To help navigate some of the issues around fashion and sustainability London College of Fashion, UAL are supporting BAFTA with more information on how you can dress sustainably. This handy style guide encourages us to Being a voice for change make different fashion choices and be a voice for change. It is hard to imagine a world without fashion, population will be living in severely water but as we face up to the realities of the global stressed areas. The damage being caused by climate emergency, we have to recognise fashion, an industry predicated on newness that, as Professor Dilys Williams, Director and accelerated consumption, is undeniable. of the Centre for Sustainable Fashion at London College of Fashion, UAL highlighted According to the recent ‘Ellen MacArthur at a recent government inquiry, “the system Foundation’ report, ‘if nothing changes, by is broken and it cannot continue as it is.” 2050 the fashion industry will use up a quarter of the world’s carbon budget.’ Yet, the number According to fashion activist Orsola de of garments produced annually has doubled Castro; co-founder of Fashion Revolution, since 2000 and exceeded 100 billion for the first “The most sustainable garment is the one time in 2014. -
Textile Design: a Suggested Program Guide
DOCUMENT RESUME CI 003 141 ED 102 409 95 Program Guide.Fashion TITLE Textile Design: A Suggested Industry Series No. 3. Fashion Inst. of Tech.,New York, N.T. INSTITUTION Education SPONS AGENCY Bureau of Adult,Vocational, and Technictl (DREW /OE), Washington,D.C. PUB DATE 73 in Fashion Industry NOTE 121p.; For other documents Series, see CB 003139-142 and CB 003 621 Printing AVAILABLE FROM Superintendent of Documents,U.S. Government Office, Washington, D.C.20402 EDRS PRICE NP -$0.76 HC-$5.70 PLUS POSTAGE Behavioral Objectives; DESCRIPTORS Adult, Vocational Education; Career Ladders; *CurriculumGuides; *Design; Design Crafts; EducationalEquipment; Employment Opportunities; InstructionalMaterials; *Job Training; Needle Trades;*Occupational Rome Economics; OccupationalInformation; Program Development; ResourceGuides; Resource Units; Secondary Education;Skill Development;*Textiles Instruction IDENTIFIERS *Fashion Industry ABSTRACT The textile designguide is the third of aseries of resource guidesencompassing the various five interrelated program guide is disensions of the fashionindustry. The job-preparatory conceived to provide youthand adults withintensive preparation for and also with careeradvancement initial entry esploysent jobs within the textile opportunities withinspecific categories of provides an overviewof the textiledesign field, industry. The guide required of workers. It occupational opportunities,and cospetencies contains outlines of areasof instruction whichinclude objectives to suggestions for learning be achieved,teaching