VR-Forces Documentation Center
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VR-Forces Documentation Center Use the bookmarks to access the Master Table of Contents and Master Index. (Links from the Table of Contents open in this PDF file. Links from the Master Index open a separate PDF.) See the Documentation Roadmap on page 2 for a quick guide to what is in the manuals. Click a title to open a manual directly. VR-Forces Getting Started Guide VR-Forces Users Guide VR-Forces Scenario Management Guide VR-Forces Configuration Guide VR-Forces Entity Model Catalog Adding New DI-Guy Characters to VR-Forces Developer Documentation (HTML) VRF-4.3-20-150304 Documentation Roadmap Table 1-1: Documentation roadmap If you want to know: Read this: How to navigate the 2D and 3D views, attach the observer VR-Forces Users Guide, online to entities, change GUI settings and so on. Everything help about the GUI except how to create and run scenarios. How to create scenarios, assign tasks and sets, and write VR-Forces Scenario Management plans. Guide, online help, and video tuto- rials How to use the SDK (APIs). API documentation, class docu- mentation, header files How to add, change, delete, or configure entity and object VR-Forces Configuration Guide models and behaviors without writing code. How to optimize performance. VR-Forces Configuration Guide How to use the Entity Editor, OPD Editor, or Scenario VR-Forces Configuration Guide, Merge utilities. online help in each utility How to compose terrains using elevation data, imagery, VR-Forces Configuration Guide and feature data and save the terrains to the MTF format. and online help. How to upgrade from older versions of VR-Forces. VR-Forces Release Notes High level information about component models. Class documentation What the API examples do and how to build them. Class documentation Answers to frequently asked questions. Browse the Simulate secton of the MÄK Forum. http://www.mak.com/lsocial/foru m/9-simulate-vr-forces.html Which manual to look in to find specific information. VR-Forces Documentation Center VR-Forces Getting Started Guide Introduction Guide to the VR-Forces Documentation Set.................................................... 1 Installing VR-Forces Make Sure You Have the Correct Application Versions .................................... 4 Install Applications in the Correct Order ......................................................... 4 Uninstall and Reinstall Applications in the Correct Order ............................... 4 Set Up Licensing.............................................................................................. 5 Running a Scenario Start VR-Forces................................................................................................ 8 Load a Scenario.............................................................................................. 10 Run the Scenario............................................................................................ 12 Understand the Scenario ................................................................................ 13 Getting Information about Individual Entities ........................................ 13 Viewing Plans.......................................................................................... 16 Viewing Force Hierarchies and Relationships .......................................... 17 Scenario Objects...................................................................................... 18 Creating a Scenario Create a Scenario ........................................................................................... 20 Create an Entity............................................................................................. 23 Create Tactical Graphics ................................................................................ 26 Save the Scenario ........................................................................................... 27 Tell the Entity What To Do ........................................................................... 27 Assigning Tasks Independent Tasks ......................................................................................... 29 Concurrent Tasks .................................................................................... 29 Assigning an Independent Task ............................................................... 30 Running the Simulation................................................................................. 31 Set Data Requests .......................................................................................... 32 Writing Plans Choosing Between Independent Tasks and Plans ........................................... 33 Entity Plans and Global Plans ........................................................................ 34 VR-Forces Documentation Center 3 VR-Forces Master Table of Contents — VR-Forces Users Guide Write an Entity Plan ...................................................................................... 35 Using Conditions in Plans ............................................................................. 38 Global Plans .................................................................................................. 39 The Bad Global Plan............................................................................... 40 The Good Global Plan............................................................................ 42 Creating an Aggregate-Level Scenario Create an Aggregate-Level Scenario................................................................ 45 Create Entities ............................................................................................... 48 Run the Scenario..................................................................................... 50 Create Combat Engineering Objects.............................................................. 54 Breaching an Obstacle............................................................................. 55 Simulating Creation of a Combat Engineering Object ............................ 57 VR-Forces Performance Issues Terrain Database Size..................................................................................... 61 Scenario Size.................................................................................................. 62 Simulation Protocol and Network Considerations ......................................... 62 VR-Forces Utility Applications The Entity Editor .......................................................................................... 63 The OPD Editor ........................................................................................... 64 Scenario Merge .............................................................................................. 64 Tutorials and Example Scenarios Example Scenarios ......................................................................................... 65 Example Scenarios for B-HAVE..................................................................... 68 VR-Forces Users Guide 1. Introduction to VR-Forces 1.1. Overview ............................................................................................... 1-3 1.1.1. Entity-Level and Aggregate-Level Simulation ............................... 1-5 1.1.2. Realistic Display of Vehicles and Terrain (3D View)..................... 1-6 1.1.3. Create Complex Scenarios............................................................ 1-6 1.1.4. Entity Types Supported................................................................ 1-7 Entity States.................................................................................... 1-8 4 VT MÄK VR-Forces Master Table of Contents — VR-Forces Users Guide Embarkation................................................................................... 1-8 1.1.5. Mission Planning.......................................................................... 1-9 Global Plans ................................................................................... 1-9 1.1.6. Entity Tasks.................................................................................. 1-9 1.1.7. Scripted Tasks............................................................................. 1-10 1.1.8. Tactical Graphics........................................................................ 1-10 1.1.9. Terrain Agility and Composability.............................................. 1-11 1.1.10. Flexible, Intuitive Graphical User Interface............................... 1-12 1.1.11. Overlays ................................................................................... 1-12 1.1.12. Behaviors.................................................................................. 1-12 1.1.13. Multiple Attach Modes............................................................. 1-13 1.1.14. Special Effects and Entity Information Visualization ................ 1-13 1.1.15. Dynamic Ocean ....................................................................... 1-13 1.1.16. Lighting Effects ........................................................................ 1-13 Shader-based Effects Maps............................................................ 1-14 1.1.17. Accurate Vehicle Positioning..................................................... 1-14 1.1.18. Batch Mode Operation............................................................. 1-14 1.1.19. Remote Control ....................................................................... 1-14 1.2. The VR-Forces Toolkit ........................................................................ 1-15 1.2.1. Plug-in Architecture ..................................................................