Developing Games on the Raspberry Pi App Programming with Lua and LÖVE
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apress.com Seth Kenlon Developing Games on the Raspberry Pi App Programming with Lua and LÖVE Build lightweight games that run on anything using the Raspberry Pi Leverage minimal investment while learning professional development skills and languages Ease into mobile app development Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks like Unreal Engine (BioShock Infinite), CryEngine (Far Cry series), Diesel (Payday: The Heist), Silent Storm Engine (Heroes of Might and Magic V) and many others. More importantly, learn how to dig deeper into programming languages to find and understand new functions, frameworks, and languages to utilize in your games.You’ll start by learning your way around the Raspberry Pi. 1st ed., XV, 319 p. 39 illus., 1 illus. in color. Then you’ll quickly dive into learning game development with an industry-standard and scalable language. After reading this book, you'll have the ability to write your own games on a Printed book Raspberry Pi, and deliver those games to Linux, Mac, Windows, iOS, and Android. And you’ll Softcover learn how to publish your games to popular marketplaces for those desktop and mobile platforms. Whether you're new to programming or whether you've already published to markets 32,99 € | £27.99 | $37.99 like Itch.io or Steam, this book showcases compelling reasons to use the Raspberry Pi for [1]35,30 € (D) | 36,29 € (A) | CHF 39,00 game development. Use Developing Games on the Raspberry Pi as your guide to ensure that your game plays on computers both old and new, desktop or mobile. What You'll Learn eBook Confidently write programs in Lua and the LOVE game engine on the Raspberry Pi Research 26,99 € | £21.99 | $29.99 and learn new libraries, methods, and frameworks for more advanced programming Write, [2] 26,99 € (D) | 26,99 € (A) | CHF package, and sell apps for mobile platforms Deliver your games on multiple platforms Who 31,00 This Book Is For Software engineers, teachers, hobbyists, and development Available from your library or professionalslooking to up-skill and develop games for mobile platforms, this book eases them springer.com/shop into a parallel universe of lightweight, POSIX, ARM-based development. MyCopy [3] Printed eBook for just € | $ 24.99 springer.com/mycopy Error[en_EN | Export.Bookseller. MediumType | SE] Order online at springer.com / or for the Americas call (toll free) 1-800-SPRINGER / or email us at: [email protected]. / For outside the Americas call +49 (0) 6221-345-4301 / or email us at: [email protected]. The first € price and the £ and $ price are net prices, subject to local VAT. Prices indicated with [1] include VAT for books; the €(D) includes 7% for Germany, the €(A) includes 10% for Austria. Prices indicated with [2] include VAT for electronic products; 19% for Germany, 20% for Austria. All prices exclusive of carriage charges. Prices and other details are subject to change without notice. All errors and omissions excepted. [3] No discount for MyCopy. Part of .