Deliverable 4 File Sharing in Peer-To-Peer Networks
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Uila Supported Apps
Uila Supported Applications and Protocols updated Oct 2020 Application/Protocol Name Full Description 01net.com 01net website, a French high-tech news site. 050 plus is a Japanese embedded smartphone application dedicated to 050 plus audio-conferencing. 0zz0.com 0zz0 is an online solution to store, send and share files 10050.net China Railcom group web portal. This protocol plug-in classifies the http traffic to the host 10086.cn. It also 10086.cn classifies the ssl traffic to the Common Name 10086.cn. 104.com Web site dedicated to job research. 1111.com.tw Website dedicated to job research in Taiwan. 114la.com Chinese web portal operated by YLMF Computer Technology Co. Chinese cloud storing system of the 115 website. It is operated by YLMF 115.com Computer Technology Co. 118114.cn Chinese booking and reservation portal. 11st.co.kr Korean shopping website 11st. It is operated by SK Planet Co. 1337x.org Bittorrent tracker search engine 139mail 139mail is a chinese webmail powered by China Mobile. 15min.lt Lithuanian news portal Chinese web portal 163. It is operated by NetEase, a company which 163.com pioneered the development of Internet in China. 17173.com Website distributing Chinese games. 17u.com Chinese online travel booking website. 20 minutes is a free, daily newspaper available in France, Spain and 20minutes Switzerland. This plugin classifies websites. 24h.com.vn Vietnamese news portal 24ora.com Aruban news portal 24sata.hr Croatian news portal 24SevenOffice 24SevenOffice is a web-based Enterprise resource planning (ERP) systems. 24ur.com Slovenian news portal 2ch.net Japanese adult videos web site 2Shared 2shared is an online space for sharing and storage. -
Piracy Or Productivity: Unlawful Practices in Anime Fansubbing
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Aaltodoc Publication Archive Aalto-yliopisto Teknillinen korkeakoulu Informaatio- ja luonnontieteiden tiedekunta Tietotekniikan tutkinto-/koulutusohjelma Teemu Mäntylä Piracy or productivity: unlawful practices in anime fansubbing Diplomityö Espoo 3. kesäkuuta 2010 Valvoja: Professori Tapio Takala Ohjaaja: - 2 Abstract Piracy or productivity: unlawful practices in anime fansubbing Over a short period of time, Japanese animation or anime has grown explosively in popularity worldwide. In the United States this growth has been based on copyright infringement, where fans have subtitled anime series and released them as fansubs. In the absence of official releases fansubs have created the current popularity of anime, which companies can now benefit from. From the beginning the companies have tolerated and even encouraged the fan activity, partly because the fans have followed their own rules, intended to stop the distribution of fansubs after official licensing. The work explores the history and current situation of fansubs, and seeks to explain how these practices adopted by fans have arisen, why both fans and companies accept them and act according to them, and whether the situation is sustainable. Keywords: Japanese animation, anime, fansub, copyright, piracy Tiivistelmä Piratismia vai tuottavuutta: laittomat toimintatavat animen fanikäännöksissä Japanilaisen animaation eli animen suosio maailmalla on lyhyessä ajassa kasvanut räjähdysmäisesti. Tämä kasvu on Yhdysvalloissa perustunut tekijänoikeuksien rikkomiseen, missä fanit ovat tekstittäneet animesarjoja itse ja julkaisseet ne fanikäännöksinä. Virallisten julkaisujen puutteessa fanikäännökset ovat luoneet animen nykyisen suosion, jota yhtiöt voivat nyt hyödyntää. Yhtiöt ovat alusta asti sietäneet ja jopa kannustaneet fanien toimia, osaksi koska fanit ovat noudattaneet omia sääntöjään, joiden on tarkoitus estää fanikäännösten levitys virallisen lisensoinnin jälkeen. -
Pure Software in an Impure World? WINNY, Japan's First P2P Case
20 U. OF PENNSYLVANIA EAST ASIA LAW REVIEW [Vol. 8 ! ! ! ! [This Page Intentionally Left Blank.] ! Pure Software in an Impure World? WINNY, Japan’s First P2P Case Ridwan Khan* “Even the purest technology has to live in an impure world.”1 In 2011, Japan’s Supreme Court decided its first contributory infringement peer-to-peer case, involving Isamu Kaneko and his popular file-sharing program, Winny. This program was used in Japan to distribute many copyrighted works, including movies, video games, and music. At the district court level, Kaneko was found guilty of contributory infringement, fined 1.5 million yen, and sentenced to one year in prison. However, the Osaka High Court reversed the district court and found for Kaneko. The High Court decision was then affirmed by the Supreme Court, which settled on a contributory infringement standard based on fault, similar to the standard announced by the United States Supreme Court in MGM Studios * The author would like to thank Professor David Shipley of the University of Georgia for his guidance in preparing this article. He would also like to thank Professor Paul Heald of the University of Illinois College of Law for additional help. Finally, the author expresses gratitude to Shinya Nochioka of the Ministry of Finance and Yuuka Kawazoe of Osaka Jogakuin for their friendship and advice on Japanese legal matters and language through the two years spent researching and writing this article. All mistakes, however, are the responsibility of the author. All translations of Japanese language materials into English are by the author. 1 Benjamin Wallace, The Rise and Fall of Bitcoin, WIRED MAGAZINE (Nov. -
Replication Strategies for Streaming Media
“replication-strategies” — 2007/4/24 — 10:56 — page 1 — #1 Research Report No. 2007:03 Replication Strategies for Streaming Media David Erman Department of Telecommunication Systems, School of Engineering, Blekinge Institute of Technology, S–371 79 Karlskrona, Sweden “replication-strategies” — 2007/4/24 — 10:56 — page 2 — #2 °c 2007 by David Erman. All rights reserved. Blekinge Institute of Technology Research Report No. 2007:03 ISSN 1103-1581 Published 2007. Printed by Kaserntryckeriet AB. Karlskrona 2007, Sweden. This publication was typeset using LATEX. “replication-strategies” — 2007/4/24 — 10:56 — page i — #3 Abstract Large-scale, real-time multimedia distribution over the Internet has been the subject of research for a substantial amount of time. A large number of mechanisms, policies, methods and schemes have been proposed for media coding, scheduling and distribution. Internet Protocol (IP) multicast was expected to be the primary transport mechanism for this, though it was never deployed to the expected extent. Recent developments in overlay networks has reactualized the research on multicast, with the consequence that many of the previous mechanisms and schemes are being re-evaluated. This report provides a brief overview of several important techniques for media broad- casting and stream merging, as well as a discussion of traditional IP multicast and overlay multicast. Additionally, we present a proposal for a new distribution system, based on the broadcast and stream merging algorithms in the BitTorrent distribution and repli- cation system. “replication-strategies” — 2007/4/24 — 10:56 — page ii — #4 ii “replication-strategies” — 2007/4/24 — 10:56 — page iii — #5 CONTENTS Contents 1 Introduction 1 1.1 Motivation . -
Bittorrent Files Hace Stopped Downloading
bittorrent files hace stopped downloading Why Some Torrents Don’t Download? A torrent that doesn’t start downloading or one that suddenly stops can be very frustrating. You check your Internet connection, the cables, and everything looks good. So what can be the reasons for those torrents that don’t seem to work? Some Torrents Don’t Download. The main reason behind a torrent file that doesn’t even start downloading is the lack of seeders and peers. In other words, there is no one seeding that file, meaning there’s no place where you can download it from. That’s why it’s very important that you have a look at the number of seeders and peers every time you start a new download. Seeders are the users who already finished downloading and are only sharing. The peers are the ones like you, the ones who are downloading and uploading at the same time. Some Files Suddenly Stop Downloading. This is another common scenario. We’ve all been there when a torrent stops at some moment, such as 99%. That usually happens when there are only peers, but no seeders . If you think about it, it makes total sense. The peers have many parts of the torrent in common, and they will share those between them. But because there are zero seeders, no one has the entire file , and everyone will share the same parts and stop in the same percentage point. A Dead Torrent. Both of the situations we just saw are what users in the community call a “dead torrent”. -
Improving Fairness in Peer-To-Peer Networks by Separating the Role of Seeders in Network Infrastructures
Turkish Journal of Electrical Engineering & Computer Sciences Turk J Elec Eng & Comp Sci (2016) 24: 2255 { 2266 http://journals.tubitak.gov.tr/elektrik/ ⃝c TUB¨ ITAK_ Research Article doi:10.3906/elk-1402-304 Improving fairness in peer-to-peer networks by separating the role of seeders in network infrastructures Alireza NAGHIZADEH∗, Reza EBRAHIMI ATANI Department of Computer Engineering, Faculty of Engineering, University of Guilan, Rasht, Iran Received: 27.02.2014 • Accepted/Published Online: 08.07.2014 • Final Version: 15.04.2016 Abstract:Fairness is one of the most important challenges that should be considered as a priority when designing a P2P file-sharing network. An unfair P2P network may attract free-riders, frustrate the majority of users, and consequently shorten the longevity of files. When BitTorrent protocol was first introduced, by suggesting new algorithms like tit-for- tat or rarest-first and combining them with methods like choking and unchoking, it pushed fairness one step forward. However, BitTorrent did not bring a plenary solution and has its own shortcomings. For instance, neither this protocol nor other P2P protocols that we are aware of precisely indicate how seeders should be treated in their networks. Most of the time they dictate that seeders upload as much as possible. With this approach, seeders can easily be abused by free-riders. It gets even worse when we realize that for lack of a good infrastructure a lawful user may become a free-rider unknowingly. The purpose of this paper is to address this problem by suggesting a novel and universal method that can be implemented in current P2P networks. -
P2P File Sharing P2P File Sharing
P2P File Sharing P2P file sharing Alice chooses one of the peers, Bob. File is copied from Bob’s PC to Example Alice’s notebook: HTTP Alice runs P2P client While Alice downloads, other application on her notebook users uploading from Alice. computer Alice’s peer is both a Web client Intermittently connects to and a transient Web server. Internet; gets new IP address All peers are servers = highly for each connection scalable! Asks for “Hey Jude” Application displays other peers that have copy of Hey Jude. P2P: centralized directory (Napster’s Approach) Bob centralized directory server original “Napster” design 1 1) when peer connects, it peers 1 informs central server: IP address 1 3 content 2 1 2) Alice queries for “Hey Jude” 3) Alice requests file from Alice Bob P2P: problems with centralized directory file transfer is Single point of failure decentralized, but locating content is Performance highly decentralized bottleneck Copyright infringement Query flooding: Gnutella overlay network: graph edge between peer X fully distributed and Y if there’s a TCP no central server connection public domain all active peers and protocol edges is overlay net many Gnutella clients Edge is not a physical implementing protocol link Given peer will typically be connected with < 10 overlay neighbors Gnutella: protocol Ì File transfer: Query message HTTP sent over existing TCP connections Query Ì peers forward QueryHit Query message Ì QueryHit sent over reverse Query path QueryHit Scalability: limited scope flooding Gnutella: Peer joining 1. Joining peer X must find some other peer in Gnutella network: use list of candidate peers 2. -
Compsci 514: Computer Networks Lecture 21-2: from Bittorrent to Bittyrant Problem Statement
CompSci 514: Computer Networks Lecture 21-2: From BitTorrent to BitTyrant Problem Statement ... Server • One-to-many content distribution – Millions of clients downloading from the same server Evolving Solutions • Observation: duplicate copies of data are sent • Solutions – IP multicast – End system multicast – Content distribution networks e.g. Akamai – P2P cooperative content distribution • Bittorrent etc. IP multicast • End systems join a multicast group • Routers set up a multicast tree • Packets are duplicated and forwarded to multiple next hops at routers • Multicast pros and cons End system multicast • End systems rather than routers organize into a tree, forward and duplicate packets • Pros and cons Content distribution networks • Akamai – Works well but expensive, requires infrastructure support Peer-to-Peer Cooperative Content Distribution u Use the client’s uplink bandwidth u New problem: incentives for cooperation or how to motivate clients to upload The Gnutella approach u All nodes are true peers u A peer is the publisher, the uploader and the downloader. u No single point of failure. u Efficiency and scalability issue: u File searches span across a large number of nodes generating lots of traffic. u Integrity, i.e.content pollution issue: u Anyone can claim that he publishes valid content u No guarantee of quality of objects u Incentive issue: u No incentives for cooperation (free-riding in Gnutella) Outline u Problem of Content Distribution u The BitTorrent approach u BitTyrant BitTorrent overview Tracker 1 2 3 Leecher A Seeder Leecher C Leecher B u File is divided into chunks (e.g. 256KB) uShA1 hashes of all the pieces are included in the .torrent file for integrity check uA chunk is divided into sub-pieces to improve efficiency u Seeders have all chunks of the file u Leechers have some or no chunks of the file BitTorrent overview Tracker 1 2 3 Leecher A Seeder Leecher C Leecher B u File is divided into chunks (e.g. -
Exploiting Bittorrent for Fun (But Not Profit)
Exploiting BitTorrent For Fun (But Not Profit) Nikitas Liogkas, Robert Nelson, Eddie Kohler, and Lixia Zhang University of California, Los Angeles fnikitas, rlnelson, kohler, [email protected] ABSTRACT the file can be downloaded from different peers. A meta- This paper assesses BitTorrent’s robustness against selfish peers, data file is associated with every download. This file con- who try to download more than their fair share by abusing existing tains information necessary for the download process, in- protocol mechanisms. We design and implement three selfish-peer cluding the number of pieces and hashes for all the pieces; exploits and evaluate their effectiveness on public and private tor- the hashes are used by peers to verify that a piece has been rents. In practice, BitTorrent appears quite robust against this kind received correctly. This metadata file is typically created by of exploit: selfish peers can sometimes obtain more bandwidth, and the content provider, who must also launch at least one client honest peers’ download rates suffer slightly in consequence, but we offering the entire file for download. In order to join the observe no considerable degradation of the system’s quality of ser- download process, a client retrieves the metadata file out of vice. We identify private-torrent scenarios in which a selfish peer band, usually either from a well-known website or by email. could benefit more significantly at the expense of honest peers, and It then contacts the tracker, a centralized component that discuss the BitTorrent protocol mechanisms that lead to robustness by rendering these scenarios infeasible. keeps track of all the peers participating in the download. -
Peer-To-Peer Networking
Peer-to-Peer Networking Case Study: BitTorrent Lecture Content BitTorrent (protocol version 1.0) File transfer protocol Novel techniques for distributing content P2P system studied further The original design Later enchantments are not discussed here BitTorrent (BT) BT is a file transfer protocol for content distribution Protocol specifications v1.0 studied here A centralised P2P system (compare to Napster) A tracker server managing users© downloads BitTorrent concentrates on efficient file transfer Searching content is not provided by the protocol specification, but out-of-band methods Addresses the free riding problem in P2P file sharing BT Terminology (1/3) Torrent Set of peers cooperating to download the same content using BT protocol Tracker Centralised server keeping track of current participants. Does not involve to data transfers, but collect statistics Pieces and blocks File is cut into fixed size pieces (typically 256 KB) and pieces are further cut into blocks (transfer unit, 16 KB) BT Terminology (2/3) Metainfo file, or .torrent file Contains information about the file, its length, name and the address and port of the tracker Hashes for pieces of files for verification Interested and Choked A is marked as interested in peer B when B has pieces that A wants, and vice versa. Also, A is choked, when B decides not to upload data when A is interested. When B is willing to upload again, A is unchoked. BT Terminology (3/3) Peer set or a swarm The group of machines that are collectively connected for a particular file, i.e. a list of open TCP connections Leecher and seed Leecher is a peer that is still downloading the pieces. -
Peer-To-Peer Networks – Protocols, Cooperation and Competition
Peer-to-Peer Networks – Protocols, Cooperation and Competition Hyunggon Park Signal Processing Laboratory (LTS4), Institute of Electrical Engineering, Swiss Federal Institute of Technology (EPFL), Lausanne, Switzerland Rafit Izhak Ratzin Computer Science Department, University of California, Los Angeles (UCLA), Los Angeles, USA Mihaela van der Schaar Multimedia Communications and Systems Laboratory, Electrical Engineering Department, University of California, Los Angeles (UCLA), Los Angeles, USA 1. INTRODUCTION Peer-to-peer (P2P) networks connect many end-hosts (also referred to as peers) in an ad-hoc manner. P2P networks have been typically used for file sharing applications, which enable peers to share digitized content such as general documents, audio, video, electronic books, etc. Recently, more advanced applications such as real-time conferences, online gaming, and media streaming have also been deployed over such networks. Unlike traditional client-server networks, where servers only provide content, and clients only consume content, in P2P networks, each peer is both a client and a server. It has been observed that P2P file sharing applications dominate Internet traffic usage. In fact, a wide range of measurements, which were performed in 8 different geographic regions during the years of 2008-2009, show that P2P networks generated most of the traffic in all monitored regions, ranging from 43% in Northern Africa to 70% in Eastern Europe (http://www.ipoque.com/). The same study also identified that BitTorrent (Cohen, 2003) is the most popular protocol on the Internet, generating most of the traffic in 7 out of 8 regions ranging from 32% in South Africa to 57% in Eastern Europe. The details of the BitTorrent protocol will be discussed in Section 3. -
Agchain: a Blockchain-Based Gateway for Permanent, Distributed, and Secure App Delegation from Existing Mobile App Markets
AGChain: A Blockchain-based Gateway for Permanent, Distributed, and Secure App Delegation from Existing Mobile App Markets Mengjie Chen Daoyuan Wu∗ The Chinese University of Hong Kong The Chinese University of Hong Kong [email protected] [email protected] Xiao Yi Jianliang Xu The Chinese University of Hong Kong Hong Kong Baptist University [email protected] [email protected] ABSTRACT policies and delist the apps as they wish. For example, Mobile app markets are emerging with the popularity of 13.7% (1,146) of the 8,359 popular apps we measured smartphones. However, they fall short in several aspects, in late 2018 have been delisted (by either the market including no transparent app listing, no world-wide app ac- or developers themselves) after one year in late 2019. cess, and even insecure app downloading. To address these P2: No world-wide and even censored access. Secondly, problems, we propose a novel blockchain-based gateway, many apps on Google Play and Apple Store are avail- AGChain, to bridge end users and app markets so that ex- able only in certain countries. Moreover, Google Play isting app markets could still provide services while users itself is being censored in some regions, causing no enjoy permanent, distributed, and secure app delegation from easy app access for the users in those affected areas. AGChain. To this end, we identify two previously underesti- P3: No enough security guarantee. Thirdly, we find that a mated challenges and propose mechanisms to significantly significant portion of third-party Android app markets reduce gas costs in our smart contract and make IPFS (Inter- do not provide secure app downloading.