Voice in Virtual Worlds
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The Development and Validation of the Game User Experience Satisfaction Scale (Guess)
THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) A Dissertation by Mikki Hoang Phan Master of Arts, Wichita State University, 2012 Bachelor of Arts, Wichita State University, 2008 Submitted to the Department of Psychology and the faculty of the Graduate School of Wichita State University in partial fulfillment of the requirements for the degree of Doctor of Philosophy May 2015 © Copyright 2015 by Mikki Phan All Rights Reserved THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) The following faculty members have examined the final copy of this dissertation for form and content, and recommend that it be accepted in partial fulfillment of the requirements for the degree of Doctor of Philosophy with a major in Psychology. _____________________________________ Barbara S. Chaparro, Committee Chair _____________________________________ Joseph Keebler, Committee Member _____________________________________ Jibo He, Committee Member _____________________________________ Darwin Dorr, Committee Member _____________________________________ Jodie Hertzog, Committee Member Accepted for the College of Liberal Arts and Sciences _____________________________________ Ronald Matson, Dean Accepted for the Graduate School _____________________________________ Abu S. Masud, Interim Dean iii DEDICATION To my parents for their love and support, and all that they have sacrificed so that my siblings and I can have a better future iv Video games open worlds. — Jon-Paul Dyson v ACKNOWLEDGEMENTS Althea Gibson once said, “No matter what accomplishments you make, somebody helped you.” Thus, completing this long and winding Ph.D. journey would not have been possible without a village of support and help. While words could not adequately sum up how thankful I am, I would like to start off by thanking my dissertation chair and advisor, Dr. -
Funcom Secures €5 Million in Financing from Nordic Venture Partners
Funcom secures €5 million in financing from Nordic Venture Partners Durham, USA – August 25, 2005 – Funcom, a world leading developer and publisher of subscription-based online games like ‘Anarchy Online’ and ‘Age of Conan – Hyborian Adventures’, has secured a €5 million equity investment from Nordic Venture Partners (NVP). The investment is a further testament to Funcom being a world-class developer and publisher of online games, and will further aid the company in developing and publishing online games. “This is another great recognition of Funcom as Europe’s premier developer of MMOG’s (Massively Multiplayer Online Games), and serves as a tribute to the company and the quality of our games and technology” said Torleif Ahlsand, Chairman of the Board of Directors in Funcom and Partner in Northzone Ventures. ”There is a considerable market potential for subscription- based online games, and Funcom is a leader in technology and quality within the segment. We are very glad to have NVP on board to further develop one of the most exciting creative environments in the Nordic region, and we feel confident they will aid us in becoming even better at creating world-class online products.” “Being one of the leading information and communication technology investments funds in the Nordic region we are only looking for the very best technology companies, and we feel confident Funcom fits great in our portfolio” said Claus Højbjerg Andersen, Partner in NVP and new Boardmember of Funcom. “We are convinced of Funcom’s unique quality and their world-class staff and technology. Our aim is to improve the business side of Funcom even further, thus supporting the company in realizing their creative visions. -
PAUL SIMON and ROBERT PLANT Move to NEWCASTLE ENTERTAINMENT CENTRE
PAUL SIMON AND ROBERT PLANT move to NEWCASTLE ENTERTAINMENT CENTRE Saturday 30th March PAUL SIMON Special Guest: Rufus Wainwright Platinum Reserved Seating $199 / Gold Reserved Seating $149 / Silver Reserved Seating $99 (plus handling and payment processing fees) Sunday 31st March ROBERT PLANT & the Sensational Space Shifters Special Guests: Blind Boys Of Alabama Platinum Reserved Seating $199 / Gold Reserved Seating $149 / Silver Reserved Seating $99 (plus handling and payment processing fees) Saturday 9th March 2013 Chugg Entertainment today confirmed the move of this Easter’s two-fold line-up; Paul Simon and Robert Plant, from the Hunter Valley’s Hope Estate to the Newcastle Entertainment Centre. Each concert will play the same dates previously scheduled: Paul Simon (with Rufus Wainwright) on Saturday 30th March and Robert Plant (with Blind Boys of Alabama) on Sunday 31st March, now at the Newcastle Entertainment Centre. Executive Chairman, Michael Chugg said, “We’re moving to the Newcastle Entertainment Centre, which will be a more intimate environment for these two artists.” Chugg added, “I encourage all fans to take the opportunity to see these two iconic artists. These guys are legends and now Newcastle is seeing them in the most intimate venue on the tour.” Both Paul Simon and Robert Plant will be performing career-spanning sets and promise numerous favourites and greatest hits from their rich catalogues, including their solo careers, and Simon & Garfunkel and Led Zeppelin, respectively. New tickets for the Newcastle Entertainment Centre shows go on-sale at midday this Monday March 11 from ticketek.com.au or 132 849. The Newcastle Entertainment Centre Box Office has extended its hours today until 4pm to assist with enquiries (02 4921 2121) but exchanges will not commence until Thursday March 14. -
Funcom Celebrates 25 Years!
Mar 15, 2018 14:22 UTC Funcom Celebrates 25 Years! Can you believe it? It’s been twenty-five years! We’ve been making games for a quarter of a century. To celebrate this special anniversary we’ve put together a video giving you some highlights of our twenty-five year journey. Download from Funcom’s FTP | Embed from YouTube We’ve done pixel platformers on the Super Nintendo and SEGA Genesis (including Pocahontas, Casper, and Winter Gold). We’ve done racing games such as Speed Freaks for the PlayStation 1 and Racing Impact for the SEGA Saturn. We’ve made three major PC massively multiplayer online games where we’ve pioneered new gameplay mechanics such as auto-generated dungeons (Anarchy Online), dynamic combat (Age of Conan), and investigation missions (Secret World Legends). We’ve done The Longest Journey, one of the most critically acclaimed adventure games of all time. These days we’re finishing up Conan Exiles for the PC, Xbox One, and PlayStation, and we just announced that we are publishing Mutant Year Zero: Road to Eden and will be demoing it for the first time ever at GDC in San Francisco next week (you can still secure a spot for a demo: https://meetme.so/funcom2018gdc). Since those humble beginnings back in March of 1993, we’ve released over twenty-five games across a wide range of platforms. We’ve survived major shifts in the gaming industry and we’ve had to adapt to an ever-changing market. We’ve had our ups and we’ve had our downs. -
Music Great Guitar Gathering (DASOTA)
JACKSONVILLE golfing in north florida entertaining u newspaper free weekly guide to entertainment and more | march 1-7, 2007 | www.eujacksonville.com 2 march 1-7, 2007 | entertaining u newspaper table of contents Cover photo courtesy of World Golf Village feature Golfing In North Florida .............................................................................PAGES 19-23 movies Black Snake Moan (movie review) ...................................................................... PAGE 6 Movies In Theaters This Week .....................................................................PAGES 6-11 Craig Brewer interview (Black Snake Moan) ........................................................ PAGE 7 Seen, Heard, Noted & Quoted ............................................................................. PAGE 7 Reno 911!: Miami (movie review) ....................................................................... PAGE 8 Zodiac (movie review) ........................................................................................ PAGE 9 Amazing Grace (movie review) ....................................................................PAGE 10-11 at home The Departed (DVD review) ............................................................................. PAGE 14 2007 Academy Awards (TV Review) ................................................................ PAGE 15 Video Games ................................................................................................... PAGE 16 food Murray Bros. Caddy Shack .............................................................................PAGES -
Gathering of Card Players and Subcultural Expression
THE MAGIC OF COMMUNITY: GATHERING OF CARD PLAYERS AND SUBCULTURAL EXPRESSION Travis J. Limbert A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS August 2012 Committee: Dr. Marilyn Motz, Advisor Dr. Esther Clinton © 2012 Travis Limbert All Rights Reserved iii ABSTRACT Marilyn Motz, Advisor When Magic: the Gathering was released in 1993, it was the first trading card game. It paved the way for the trading card game subculture and market that exists today. This thesis explores the implications of this subculture and the ways it can be thought of as an urban leisure subculture. This thesis also discusses Magic’s unique community, which has been instrumental in the game’s success over the last two decades. Magic’s community is created symbiotically, through official support by Wizards of the Coast, and the parent company Hasbro, as well as the usage and interaction by the fans and players. It is this interaction that creates a unique community for Magic, which leads to the game’s global popularity, including its tremendous growth since 2010. This thesis looks at trade publications, articles written about Magic, player responses collected through online surveys, and other works to create an extensive work on Magic and its community. This thesis focuses on how the community is important to the consumption of copyrighted cultural texts and how this creates of meaning in players’ lives. iv To my parents, James and Jona, who always encouraged me. v ACKNOWLEDGMENTS I would like to thank my thesis committee, Dr. -
In the Archives Here As .PDF File
Biting the Hand 6/12/01 Jessica M. Mulligan Page 1 Biting the Hand: A Compilation of the Columns to Date Copyright 1999 by Jessica M. Mulligan Table of Contents 1 YEAR 1999 COLUMNS ...................................................................................................2 1.1 WELCOME TO MY WORLD; NOW BITE ME....................................................................2 1.2 NASTY, INCONVENIENT QUESTIONS, PART DEUX...........................................................5 1.3 PRESSING THE FLESH II: THE INTERACTIVE SEQUEL.......................................................8 1.4 MORE BUGS: A CASUALTY OF THE XMAS RUSH?.........................................................10 1.5 IN THE BIZ..................................................................................................................13 1.6 JACK AND THE BEANCOUNTER....................................................................................15 1.7 COLOR ME BONEHEADED ............................................................................................19 1.8 AH, SWEET MYSTERY OF LIFE ................................................................................22 1.9 THE CONFERENCE FORMERLY KNOWN AS THE COMPUTER GAME DEVELOPER’S CONFERENCE .........................................................................................................................24 1.10 THIS FRAGGED CORPSE BROUGHT TO YOU BY ...........................................................27 1.11 OH, NO! I FORGOT TO HAVE CHILDREN!....................................................................29 -
Measuring Player Perceptions of Advertising in Online Games Ben Lewis Louisiana State University and Agricultural and Mechanical College, [email protected]
Louisiana State University LSU Digital Commons LSU Master's Theses Graduate School 2006 Measuring player perceptions of advertising in online games Ben Lewis Louisiana State University and Agricultural and Mechanical College, [email protected] Follow this and additional works at: https://digitalcommons.lsu.edu/gradschool_theses Part of the Mass Communication Commons Recommended Citation Lewis, Ben, "Measuring player perceptions of advertising in online games" (2006). LSU Master's Theses. 793. https://digitalcommons.lsu.edu/gradschool_theses/793 This Thesis is brought to you for free and open access by the Graduate School at LSU Digital Commons. It has been accepted for inclusion in LSU Master's Theses by an authorized graduate school editor of LSU Digital Commons. For more information, please contact [email protected]. MEASURING PLAYER PERCEPTIONS OF ADVERTISING IN ONLINE GAMES A Thesis Submitted to the Graduate Faculty of the Louisiana State University and Agricultural and Mechanical College in partial fulfillment of the requirements for the degree of Master of Mass Communication in The Manship School of Mass Communication by Ben Lewis B.A., Louisiana State University, 2003 December 2006 ACKNOWLEDGMENTS I must thank Dr. Lance Porter for his outstanding guidance, vast experience, and fantastic sense of humor throughout the past year. Without his supervision, I may never have made it past the research phase of this project. Credit also goes to my other committee members: Dr. Anne Osborne for her helpful insight and suggestions along the way, and Dr. Margaret DeFleur for her willingness to join my committee on such short notice. I must express my gratitude to Dr. -
PROPHET Without Honour Anarchy Online Book One
PROPHET Without Honour Anarchy Online Book One Ragnar Tørnquist Prophet Without Honour Anarchy Online Book One by Ragnar Tørnquist Prophet Without Honour © FUNCOM 2001 Prophet Without Honour Anarchy Online original storyline created by Gaute Godager, Tommy Strand, and Ragnar Tørnquist Prophet Without Honour: Anarchy Online Book One written by Ragnar Tørnquist www.ragnartornquist.com Play the game www.anarchy-online.com Prophet Without Honour “And he dreamed, and behold a ladder set up on the earth, and the top of it reached to heaven: and behold the angels of God ascending and descending on it.” - Genesis 28:12 “All that we see or seem Is but a dream within a dream.” - Edgar Allan Poe Prophet Without Honour Prologue Rubi-Ka, 29475 AD The gleaming towers of Omni-1 reflected the fiery maroon light of twin suns succumbing to distant sandstorms, red dust stirred up by incessant winds along the arched horizon hundreds of miles due north. Large flotillas of ships passed north and west, rising slowly like grey whales drifting to the ocean surface, seeking to avoid the storms by crossing over them. To the east, there was the faint silvery gleam of another flotilla returning from the mines. While the storms were still much too remote to be heard – even with the most sensitive of implants – Philip Ross felt them. Rubi-Ka was, after all, his world. Not a sparrow would fall to the ground without him knowing. Figuratively speaking, of course. There were no sparrows on this planet. Ross focused. The windows darkened, and the panorama before him grew dim, leaving his office in a comfortable gloom. -
Downloaded Directly to the Computer and Some Are Even F2P [Free to Play]) and Begin My Entry in the Virtual World
FANTASTIC REALITIES: SOLID AND VIRTUAL RESONANCE IN MMORPGS by ZEK CYPRESS VALKYRIE B.A., University of Colorado at Colorado Springs, 2004 M.A., University of Colorado at Colorado Springs, 2005 A thesis submitted to the Faculty of the Graduate School of the University of Colorado in partial fulfillment of the requirement for the degree of Doctor of Philosophy Department of Sociology 2011 This thesis entitled: Fantastic Realities: Solid and Virtual Resonance in MMORPGs Written by Zek Cypress Valkyrie has been approved for the Department of Sociology ____________________________________________ Joanne Belknap, Ph.D. Chair, Dissertation Committee ____________________________________________ Jane Menken, Ph.D. Member, Dissertation Committee ________________________________________________ Heather Albanesi, Ph.D. Member, Dissertation Committee _________________________________________________ Matthew C. Brown, Ph.D. Member, Dissertation Committee ____________________________________________ Scott Bruce, Ph.D. Member, Dissertation Committee _________________________________________________ Stefanie Mollborn, Ph.D. Member, Dissertation Committee Date: __________ The final copy of this thesis has been examined by the signatories, and we find that both the content and the form meet acceptable presentation standards of scholarly work in the above mentioned discipline. HRC Protocol # 1007.4 Valkyrie, Zek Cypress (Ph.D., Sociology) Fantastic Realities: Solid and Virtual Resonance in MMORPGs Thesis directed by Professor Joanne Belknap This dissertation is a qualitative study that examines how game worlds and positive game experiences are neither equally accessible nor equally enjoyable to many who wish to participate in them. Newer research on games argues that those who master them are fulfilled socially, are highly productive, are motivated, and are invigorated by participation in grand narratives. Using a mixed methods approach, I drew on seventy in-depth interviews with gamers coupled with observational data from my membership role in several virtual worlds. -
Wainwright, Rufus (B
Wainwright, Rufus (b. 1973) by Linda Rapp Encyclopedia Copyright © 2015, glbtq, Inc. Entry Copyright © 2004, glbtq, inc. Rufus Wainwright. Reprinted from http://www.glbtq.com Courtesy Dreamworks Records. Singer and songwriter Rufus Wainwright has built a successful career with witty lyrics and rich melodies that have earned him comparisons to Cole Porter and George Gershwin. Wainwright cites Al Jolson, Edith Piaf, and Nina Simone as artists who were among his early inspirations. Both music critics and Wainwright's loyal fans appreciate the structural complexity and lush orchestrations of his works. Described by Advocate reviewer Anderson Jones as "the thinking gay man's sex symbol," Wainwright composes and performs songs marked by intelligence, humor, and pathos. In his rendition, his songs are at once achingly plaintive and hip, their frank romanticism only barely mediated by a light dose of irony. Wainwright comes from a distinctly musical family. His father is American folk-singer and humorist Loudon Wainwright III, and his mother is Canadian folk-singer and songwriter Kate McGarrigle. Born July 22, 1973 in Rhinebeck, New York, Rufus Wainwright grew up in Montreal, where his mother made her home after his parents separated when he was three and subsequently divorced. Music has always been at the center of Wainwright's life. He began learning to play the piano at six and by his early teens was performing on tour with his mother, his aunt Anna McGarrigle, and his sister Martha Wainwright as the McGarrigle Sisters and Family. Wainwright wrote his first song, "I'm A-Runnin'," for the children's film Tommy Tricker and the Stamp Traveller (1988, directed by Michael Rubbo), for which his mother and aunt had been engaged to provide the music. -
00:00:00 Music Transition “Crown Ones” Off the Album Stepfather by People Under the Stairs
00:00:00 Music Transition “Crown Ones” off the album Stepfather by People Under The Stairs 00:00:06 Oliver Wang Host Hello, I’m Oliver Wang. 00:00:08 Morgan Host And I’m Morgan Rhodes. You’re listening to Heat Rocks. Rhodes 00:00:10 Oliver Host Morgan and I wanted to kick off 2020, and the 2020s in general, with a look back at the decade we just left behind, and to do so the two of us have compiled our favorite ten of the 2010s. 00:00:24 Music Music [The following songs play in rapid succession, crossfading into each other with no gap between them] “Fall in Love (Your Funeral)” off the album New Amerykah Part Two (Return of the Ankh) by Erykah Badu. Up-tempo, grooving R&B/soul. You don't wanna fall in love [Fades into…] 00:00:28 Music Music “See You Again” off the album Flower Boy by Tyler, the Creator. A short instrumental section with soaring horns. Fades into… 00:00:35 Music Music “Ah Yeah” off the album Black Radio by Robert Glasper Experiment. Slow, harmonized vocalizing over snaps. Fades into… 00:00:44 Music Music “Momma” off the album To Pimp a Butterfly by Kendrick Lamar. Mid-tempo rap. Sun beaming on his beady beads exhausted Tossing footballs with his ashy black ankles [Fades into…] 00:00:50 Music Music “Drunk in Love” off the album Beyoncé by Beyoncé. Poppy hip-hop. Surfboard, surfboard Graining on that wood, graining, graining on that wood [Fades into…] 00:00:56 Music Music “Nights” off the album Blond by Frank Ocean.