Taiwan: the Watchful Dragon
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Full Guide-Good
The Barren Realms Builder’s Guide v 2.0 written and compiled by: Faustus with special thanks to: Kiri, Temper, Delton, Matai, Mazrim, Brand, Ahab, and Kytar (for contributing to the previous version of this guide, making this new version much easier to create.) Visit us at: barren.coredcs.com 8000 Original DIKU code by: Hans Henrik Staerfeldt, Katja Nyboe, Tom Madson, Michael Seifert, and Sebastian Hammer Original MERC code by: Kahn, Hatchet, and Furey BR Supplemental code by: The BARREN REALMS Coding Crew Part I before you begin your new area Barren Realms has been around since 1994. In that time it has constantly grown and developed, mainly through the contributions of the players who have volunteered their time and energy to making Barren Realms a better place. One of the ways that players like you can help to add to the Barren Realms experience is by building an area. Anyone can create an area. You don’t need any programming experience of any special tools. All that it takes is a little creativity, dedication, and drive. This guide is designed to help anyone who wishes to write and area for the mud. It is primarily intended to help someone who wants to use a text editor to create their area file, as opposed to one of the off-line building programs available on the internet. (Barren Realms does not offer on-line building and there are no plans to add this feature.) Even if you are planning to use something other than a text editor to build your area, you should read through this guide, as there is plenty of good information contained herein that can be applied to all builders. -
Dragon Magazine #228
Where the good games are As I write this, the past weekend was the WINTER FANTASY ™ slots of the two LIVING DEATH adventures; all the judges sched- gaming convention. uled to run them later really wanted to play them first. That’s a It is over, and we’ve survived. WINTER FANTASY isn’t as hectic vote of confidence for you. or crowded as the GENCON® game fair, so we can relax a bit These judges really impressed me. For those of you who’ve more, meet more people, and have more fun. never played a LIVING CITY, LIVING JUNGLE™, or LIVING DEATH game, It was good meeting designers and editors from other game you don’t know what you’re missing. The judges who run these companies and discussing trends in the gaming industry, but it things are the closest thing to a professional corps of DMs that was also good sitting in the hotel bar (or better yet, Mader’s, I can imagine. Many judges have been doing this for years, and down the street) with old friends and colleagues and just talk- some go to gaming conventions solely for the purpose of run- ing shop. ning games. They really enjoy it, they’re really good, and they Conventions are business, but they are also fun. really know the rules. I came out of WINTER FANTASY with a higher respect for the Now the Network drops into GENCON gear. Tournaments are people who run these things. TSR’s new convention coordina- being readied and judges are signing up. -
Cyber-Synchronicity: the Concurrence of the Virtual
Cyber-Synchronicity: The Concurrence of the Virtual and the Material via Text-Based Virtual Reality A dissertation presented to the faculty of the Scripps College of Communication of Ohio University In partial fulfillment of the requirements for the degree Doctor of Philosophy Jeffrey S. Smith March 2010 © 2010 Jeffrey S. Smith. All Rights Reserved. This dissertation titled Cyber-Synchronicity: The Concurrence of the Virtual and the Material Via Text-Based Virtual Reality by JEFFREY S. SMITH has been approved for the School of Media Arts and Studies and the Scripps College of Communication by Joseph W. Slade III Professor of Media Arts and Studies Gregory J. Shepherd Dean, Scripps College of Communication ii ABSTRACT SMITH, JEFFREY S., Ph.D., March 2010, Mass Communication Cyber-Synchronicity: The Concurrence of the Virtual and the Material Via Text-Based Virtual Reality (384 pp.) Director of Dissertation: Joseph W. Slade III This dissertation investigates the experiences of participants in a text-based virtual reality known as a Multi-User Domain, or MUD. Through in-depth electronic interviews, staff members and players of Aurealan Realms MUD were queried regarding the impact of their participation in the MUD on their perceived sense of self, community, and culture. Second, the interviews were subjected to a qualitative thematic analysis through which the nature of the participant’s phenomenological lived experience is explored with a specific eye toward any significant over or interconnection between each participant’s virtual and material experiences. An extended analysis of the experiences of respondents, combined with supporting material from other academic investigators, provides a map with which to chart the synchronous and synonymous relationship between a participant’s perceived sense of material identity, community, and culture, and her perceived sense of virtual identity, community, and culture. -
Negotiating Care Across Borders &Generations: an Analysis of Care
Negotiating Care Across Borders & Generations: An Analysis of Care Circulation in Filipino Transnational Families in the Chubu Region of Japan by MCCALLUM Derrace Garfield DISSERTATION Submitted in Partial Fulfillment of the Requirements For the Degree of Doctor of Philosophy in International Development GRADUATE SCHOOL OF INTERNATIONAL DEVELOPMENT NAGOYA UNIVERSITY Approved by the Dissertation Committee: ITO Sanae (Chairperson) HIGASHIMURA Takeshi KUSAKA Wataru Approved by the GSID Committee: March 4, 2020 This dissertation is dedication to Mae McCallum; the main source of inspiration in my life. ii Acknowledgements Having arrived at this milestone, I pause to reflect on the journey and all the people and organizations who helped to make it possible. Without them, my dreams might have remained unrealized and this journey would have been dark, lonely and full of misery. For that, I owe them my deepest gratitude. First, I must thank the families who invited me into their lives. They shared with me their most intimate family details, their histories, their hopes, their joys, their sorrows, their challenges, their food and their precious time. The times I spent with the families, both in Japan and in the Philippines, are some of the best experiences I have ever had and I will forever cherish those memories. When I first considered the possibility of studying the family life of Filipinos, I was immediately daunted by the fact that I was a total stranger and an ‘outsider’, even though I had already made many Filipino friends while I was living in Nagano prefecture in Japan. Nevertheless, once I made the decision to proceed and started approaching potential families, my fears were quickly allayed by the warmth and openness of the Filipino people and their willingness to accept me into their lives, their families and their country. -
Gloria Feman Orenstein Is a Professor of Comparative Literature and Gender Studies at the University of Southern California
Gloria Feman Orenstein 1 The Earth Is a Heavenly Body: The Mythopoetic Universe of Linda Vallejo Linda Vallejo “Fierce Beauty” A Forty Year Retrospective catalog essay by Gloria Feman Orenstein is a Professor of Comparative Literature and Gender Studies at The University of Southern California. She writes on Surrealism, Ecofeminism, women and the arts, shamanism and Jewish women artists. Her books include The Theater of the Marvelous: Surrealism and the Contemporary Stage and The Reflowering of the Goddess. She is also co-editor of Reweaving the World: The Emergence of Ecofeminism, a collection of essays that grew out of a conference she organized at USC in 1987. THE EARTH IS A HEAVENLY BODY: THE MYTHOPOETIC UNIVERSE OF LINDA VALLEJO Linda Vallejo’s cosmic vision narrates a mythic journey from Nepantla, the space between divided worlds (cultures, lands, states of consciousness, ideologies, identities), to an envisaged archetypal realm of light, an enlightenment, that begins to be perceived as her protagonist, Mud Woman/Earth Mother, reconnects heaven with earth via the illuminated vision of the Tree of Life. Through her body of work known as The Electrics, Vallejo’s earthly realm of electrified trees is aligned with the archetypal Tree of Life, a cross-cultural shamanic template for the connection of the lower, middle, and upper realms of all creation. In Vallejo’s oeuvre, the Tree of Life manifests its earthly incarnation as an oak tree, and, in fact, Linda’s studio is located right above a grove of sacred oaks. Mud Woman’s spiritual teaching when she appears on the Altar of Postmodern Trash (2007) contrasts an image of the destruction of the modern city before which she stands with that of another image on a different altar. -
What's an Agent, Anyway? a Sociological Case Study Leonard N
What's An Agent, Anyway? A Sociological Case Study Leonard N. Foner Abstract. The term "agent" has been picked up, widely appropriated, and in many cases misappropriated, by technical publications, lay publi- cations, and many researchers in computer science. I examine some of the appropriations and misappropriations, talk about their reasons and implications, and delve into a case study of an agent that is used to il- lustratively define what I consider an agent to be, and why many of the current uses of the term are misleading. The agent I consider is Julia, a TinyMUD robot of the Maas-Neotek family, all of whom have been in almost constant use at several sites on the Internet for the last two or three years. I also speak at length about the sociology of such agents, what we might expect to find in the future, and why sociology is such an important aspect to consider when investigating agent-oriented pro- 1 gramming. Agents and appropriation There has been a flurry of references to "agents" in both the lay and technical press in recent months. While the idea of computational agents that do one’s bid- 2 ding goes back decades, the explosion of recent press has been astonishing. Pattie 3 Maes and her group’s work on learning interface agents has been cited in at least two dozen publications in the last year or so, many of them lay press (e.g., The Los Angeles Times, Mass High Tech or semi-technical press (e.g., MacWeek, Mac- World, etc). A symposium at MIT on agents and their programming, held in Octo- ber of 1992, drew at least a thousand participants. -
Deep Sea Drilling Project Initial Reports Volume 56 & 57
7. SITE 436: JAPAN TRENCH OUTER RISE, LEG 56 Shipboard Scientific Party1 HOLE 436 deep-water sediments. Volcanic vitric ash is a major component of the sediment, and there are several dis- Date Occupied: 1 October 1977 (1500) crete ash layers. In the Pliocene section we encountered Date Departed: 6 October 1977 (1340) an increased number of ash layers, reflecting increased ash falls due to the peak in volcanic activity on the Time on Hole: 4 days, 22.7 hours Japanese Islands during this period. Overall, however, Position: 39°55.96'N, 145°33.47'E the lithology of the Pliocene sediments, consisting of Water Depth (sea level): 5240 corrected meters, echo-sound- diatom-rich hemipelagic deposits, is similar to those of ing the Pleistocene. The Pliocene-Miocene boundary oc- Water Depth (rig floor): 5250 corrected meters, echo-sound- curs at 220 to 230 meters sub-bottom. In the interval ing from 235 to 312 meters, the sediments become distinctly more lithified but are compositionally similar to the Bottom Felt (meters, drill pipe): 5248 overlying units. The microfossil assemblages are late Penetration: 397.5 meters Miocene and diatoms noticeably rarer. The sedimenta- Number of Cores: 42 tion rate decreases steadily through this interval. Below 312 meters, there is a striking change in the coloration Total Length of Cored Section: 397.5 meters of the sediment. The grayish olive green of the younger Total Core Recovery: 240.8 meters units gives way to a pinkish-tan clay stone. This unit Principal results: belongs to the middle Miocene and is characterized as well by isolated occurrences of rhodochrosite and native The drill hole at Site 436 penetrated to a sub-bottom copper. -
Able Archers: Taiwan Defense Strategy in an Age of Precision Strike
(Image Source: Wired.co.uk) Able Archers Taiwan Defense Strategy in an Age of Precision Strike IAN EASTON September 2014 |Able Archers: Taiwan Defense Strategy and Precision Strike | Draft for Comment Able Archers: Taiwan Defense Strategy in an Age of Precision Strike September 2014 About the Project 2049 Institute The Project 2049 Institute seeks to guide decision makers toward a more secure Asia by the century’s Cover Image Source: Wired.co.uk mid-point. Located in Arlington, Virginia, the organization fills a gap in the public policy realm Above Image: Chung Shyang UAV at Taiwan’s 2007 National Day Parade through forward-looking, region-specific research on alternative security and policy solutions. Its Above Image Source: Wikimedia interdisciplin ary approach draws on rigorous analysis of socioeconomic, governance, military, environmental, technological and political trends, and input from key players in the region, with an eye toward educating the public and informing policy debate. ii |Able Archers: Taiwan Defense Strategy and Precision Strike | Draft for Comment About the Author Ian Easton is a research fellow at the Project 2049 Institute, where he studies defense and security issues in Asia. During the summer of 2013 , he was a visiting fellow at the Japan Institute for International Affairs (JIIA) in Tokyo. Previously, he worked as a China analyst at the Center for Naval Analyses (CNA). He lived in Taipei from 2005 to 2010. During his time in Taiwan he worked as a translator for Island Technologies Inc. and the Foundation for Asia-Pacific Peace Studies. He also conducted research with the Asia Bureau Chief of Defense News. -
Nonverbal Communication in Text Based Virtual Realities
University of Montana ScholarWorks at University of Montana Graduate Student Theses, Dissertations, & Professional Papers Graduate School 1996 Nonverbal communication in text based virtual realities John T. Masterson The University of Montana Follow this and additional works at: https://scholarworks.umt.edu/etd Let us know how access to this document benefits ou.y Recommended Citation Masterson, John T., "Nonverbal communication in text based virtual realities" (1996). Graduate Student Theses, Dissertations, & Professional Papers. 5466. https://scholarworks.umt.edu/etd/5466 This Thesis is brought to you for free and open access by the Graduate School at ScholarWorks at University of Montana. It has been accepted for inclusion in Graduate Student Theses, Dissertations, & Professional Papers by an authorized administrator of ScholarWorks at University of Montana. For more information, please contact [email protected]. Maureen and Mike MANSFIELD LIBRARY The UniversityfMONTANA o Permission is granted by the author to reproduce this material in its entirety, provided that this material is used for scholarly purposes and is properly cited in published works and reports. ** Please check "Yes" or "No" and provide signature ** Yes, I grant pennission No, I do not grant permission Author's Signature Date Any copying for commercial purposes or financial gam may be undertaken only with the author's explicit consent. NONVERBAL COMMUNICATION IN TEXT BASED VIRTUAL REALITIES by John T. Masterson, III B.A. University of Miami 1991 presented in partial fulfillment of the requirements for the degree of Master of Arts The University of Montana 1996 Approved by: Chair Dean, Graduate School Date UMI Number: EP40930 All rights reserved INFORMATION TO ALL USERS The quality of this reproduction is dependent upon the quality of the copy submitted. -
Chinabrief Volume X Issue 8 April 16, 2010
ChinaBrief Volume X Issue 8 April 16, 2010 VOLUME X ISSUE 8 APRIL 16, 2010 IN THIS ISSUE: IN A FORTNIGHT By L.C. Russell Hsiao 1 SYRIA IN CHINA’S NEW SILK ROAD STRATEGY By Christina Y. Lin 3 KARZAI’S STATE VISIT HIGHLIGHTS BEIJING’S AFGHAN PRIORITIES By Richard Weitz 5 TAIWAN’S NAVY: ABLE TO DENY COMMAND OF THE SEA? By James R. Holmes and Toshi Yoshihara 8 CHINESE DEFENSE EXPENDITURES: IMPLICATIONS FOR NAVAL MODERNIZATION By Andrew S. Erickson 11 Bishkek, Kyrgyzstan China Brief is a bi-weekly jour- In a Fortnight nal of information and analysis covering Greater China in Eur- asia. IMPLICATIONS OF KYRGYZSTAN REVOLT ON CHINA’S XINJIANG POLICY By L.C. Russell Hsiao China Brief is a publication of The Jamestown Foundation, a s the political crisis in Kyrgyzstan reaches a turning point, after opposition forces private non-profit organization Aseized the capital Bishkek in a bloody clash and ousted the president and his based in Washington D.C. and allies, Chinese leaders from regions across China have reportedly descended upon is edited by L.C. Russell Hsiao. Xinjiang en masse in a rare spectacle that carried with it a heavy political undertone. The sight of Chinese Communist Party (CCP) leaders at the top provincial party- The opinions expressed in secretary level arriving in droves in Xinjiang appears to highlight the importance that China Brief are solely those of the authors, and do not the Chinese leadership attaches to the future of this restive northwestern region in necessarily reflect the views of the People’s Republic that still hangs uncertainly against the backdrop of the violent The Jamestown Foundation. -
What Is the Future of Massively Multiplayer Online Gaming? Richard Slater (00804443) What Is the Future of Massively Multiplayer Online Gaming?
What is the future of Massively Multiplayer Online Gaming? Richard Slater (00804443) What is the future of Massively Multiplayer Online Gaming? Richard Slater (00804443) An undergraduate dissertation submitted in partial fulfillment of the requirements of CS335 - The Computing Dissertation module of BSc (Hons) Computer Science. I (Richard Slater) hereby certify that the content of this document has been produced solely by me in person according to the regulations set out by the University of Brighton, as such it is an original work. I so declare that any reference to non-original document or material has been properly acknowledged. Document Data Total Word Count 8944 Word Count 8090 excluding footnotes and annexes Modified 26 February 2004 By Richard Slater Revision 78 a PDF version of this document is available at http://www.richard-slater.co.uk/university/dissertation Page 1 of 28 What is the future of Massively Multiplayer Online Gaming? Richard Slater (00804443) 1) Table of Contents 1) Table of Contents................................................................................................... 2 2) Abstract................................................................................................................ 3 3) Introduction........................................................................................................... 4 3.1) Terms and Definitions.......................................................................................4 3.2) Quality of references........................................................................................5 -
A Question of Time: Enhancing Taiwan's Conventional Deterrence
at George Mason University A QUESTION OF TIME Enhancing Taiwan’s Conventional Deterrence Posture Michael A. Hunzeker and Alexander Lanoszka with Brian Davis, Matthew Fay, Erik Goepner, Joseph Petrucelli and Erica Seng-White at George Mason University A QUESTION OF TIME Enhancing Taiwan’s Conventional Deterrence Posture Michael A. Hunzeker and Alexander Lanoszka with Brian Davis, Matthew Fay, Erik Goepner, Joseph Petrucelli and Erica Seng-White NOVEMBER 2018 The authors would like to thank Professors Ellen Laipson, Ming Wan, John Gordon, and Aaron Friedberg for feedback on earlier versions of this report, as well as Mr. Kevin Wu for research assistance. The analysis and opinions expressed in this monograph are the authors’ alone. They do not represent the views or positions of George Mason University, the University of Waterloo, Department of Defense, the American Institute in Taiwan, or the Niskanen Center. Copyright ©2018 Center for Security Policy Studies, Schar School of Policy and Government, George Mason University Library of Congress Control Number: 2018961952 ISBN: 978-1-7329478-1-8 All rights reserved. No part of this publication may be reproduced or transmitted in any form or by any means without written permission from: The Center for Security Policy Studies Schar School of Policy and Government George Mason University 3351 Fairfax Avenue Arlington, Virginia 22201 www.csps.gmu.edu PHOTO CREDITS Cover: RHK111/ Zhang Lei (Flickr, Creative Commons) Page 14: Taiwan Ministry of National Defense Page 32: RHK111/Li Dongdong, Deng Zhiqiang and Liu Huan ( Flickr, Creative Commons) Page 48: RHK111/Wei Jinxin ( Flickr, Creative Commons) Page 62: Times Asi (Flickr, Creative Commons) Page 78: 總統府 (Flickr, Creative Commons) Page 104: tenz1225 (Flickr, Creative Commons) Page 116: Jenna Dobson, U.S.