A CASE for the ANIMATED DOCUMENTARY by Jessica Susan
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UPA : Redesigning Animation
This document is downloaded from DR‑NTU (https://dr.ntu.edu.sg) Nanyang Technological University, Singapore. UPA : redesigning animation Bottini, Cinzia 2016 Bottini, C. (2016). UPA : redesigning animation. Doctoral thesis, Nanyang Technological University, Singapore. https://hdl.handle.net/10356/69065 https://doi.org/10.32657/10356/69065 Downloaded on 05 Oct 2021 20:18:45 SGT UPA: REDESIGNING ANIMATION CINZIA BOTTINI SCHOOL OF ART, DESIGN AND MEDIA 2016 UPA: REDESIGNING ANIMATION CINZIA BOTTINI School of Art, Design and Media A thesis submitted to the Nanyang Technological University in partial fulfillment of the requirement for the degree of Doctor of Philosophy 2016 “Art does not reproduce the visible; rather, it makes visible.” Paul Klee, “Creative Credo” Acknowledgments When I started my doctoral studies, I could never have imagined what a formative learning experience it would be, both professionally and personally. I owe many people a debt of gratitude for all their help throughout this long journey. I deeply thank my supervisor, Professor Heitor Capuzzo; my cosupervisor, Giannalberto Bendazzi; and Professor Vibeke Sorensen, chair of the School of Art, Design and Media at Nanyang Technological University, Singapore for showing sincere compassion and offering unwavering moral support during a personally difficult stage of this Ph.D. I am also grateful for all their suggestions, critiques and observations that guided me in this research project, as well as their dedication and patience. My gratitude goes to Tee Bosustow, who graciously -
Aardman in Archive Exploring Digital Archival Research Through a History of Aardman Animations
Aardman in Archive Exploring Digital Archival Research through a History of Aardman Animations Rebecca Adrian Aardman in Archive | Exploring Digital Archival Research through a History of Aardman Animations Rebecca Adrian Aardman in Archive: Exploring Digital Archival Research through a History of Aardman Animations Copyright © 2018 by Rebecca Adrian All rights reserved. Cover image: BTS19_rgb - TM &2005 DreamWorks Animation SKG and TM Aardman Animations Ltd. A thesis submitted in partial fulfilment of the requirements for the degree of Master of Arts in Media and Performance Studies at Utrecht University. Author Rebecca A. E. E. Adrian Student number 4117379 Thesis supervisor Judith Keilbach Second reader Frank Kessler Date 17 August 2018 Contents Acknowledgements vi Abstract vii Introduction 1 1 // Stop-Motion Animation and Aardman 4 1.1 | Lack of Histories of Stop-Motion Animation and Aardman 4 1.2 | Marketing, Glocalisation and the Success of Aardman 7 1.3 | The Influence of the British Television Landscape 10 2 // Digital Archival Research 12 2.1 | Digital Surrogates in Archival Research 12 2.2 | Authenticity versus Accessibility 13 2.3 | Expanded Excavation and Search Limitations 14 2.4 | Prestige of Substance or Form 14 2.5 | Critical Engagement 15 3 // A History of Aardman in the British Television Landscape 18 3.1 | Aardman’s Origins and Children’s TV in the 1970s 18 3.1.1 | A Changing Attitude towards Television 19 3.2 | Animated Shorts and Channel 4 in the 1980s 20 3.2.1 | Broadcasting Act 1980 20 3.2.2 | Aardman and Channel -
Animation: Types
Animation: Animation is a dynamic medium in which images or objects are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today most animations are made with computer generated (CGI). Commonly the effect of animation is achieved by a rapid succession of sequential images that minimally differ from each other. Apart from short films, feature films, animated gifs and other media dedicated to the display moving images, animation is also heavily used for video games, motion graphics and special effects. The history of animation started long before the development of cinematography. Humans have probably attempted to depict motion as far back as the Paleolithic period. Shadow play and the magic lantern offered popular shows with moving images as the result of manipulation by hand and/or some minor mechanics Computer animation has become popular since toy story (1995), the first feature-length animated film completely made using this technique. Types: Traditional animation (also called cel animation or hand-drawn animation) was the process used for most animated films of the 20th century. The individual frames of a traditionally animated film are photographs of drawings, first drawn on paper. To create the illusion of movement, each drawing differs slightly from the one before it. The animators' drawings are traced or photocopied onto transparent acetate sheets called cels which are filled in with paints in assigned colors or tones on the side opposite the line drawings. The completed character cels are photographed one-by-one against a painted background by rostrum camera onto motion picture film. -
Annual Report and Accounts 2004/2005
THE BFI PRESENTSANNUAL REPORT AND ACCOUNTS 2004/2005 WWW.BFI.ORG.UK The bfi annual report 2004-2005 2 The British Film Institute at a glance 4 Director’s foreword 9 The bfi’s cultural commitment 13 Governors’ report 13 – 20 Reaching out (13) What you saw (13) Big screen, little screen (14) bfi online (14) Working with our partners (15) Where you saw it (16) Big, bigger, biggest (16) Accessibility (18) Festivals (19) Looking forward: Aims for 2005–2006 Reaching out 22 – 25 Looking after the past to enrich the future (24) Consciousness raising (25) Looking forward: Aims for 2005–2006 Film and TV heritage 26 – 27 Archive Spectacular The Mitchell & Kenyon Collection 28 – 31 Lifelong learning (30) Best practice (30) bfi National Library (30) Sight & Sound (31) bfi Publishing (31) Looking forward: Aims for 2005–2006 Lifelong learning 32 – 35 About the bfi (33) Summary of legal objectives (33) Partnerships and collaborations 36 – 42 How the bfi is governed (37) Governors (37/38) Methods of appointment (39) Organisational structure (40) Statement of Governors’ responsibilities (41) bfi Executive (42) Risk management statement 43 – 54 Financial review (44) Statement of financial activities (45) Consolidated and charity balance sheets (46) Consolidated cash flow statement (47) Reference details (52) Independent auditors’ report 55 – 74 Appendices The bfi annual report 2004-2005 The bfi annual report 2004-2005 The British Film Institute at a glance What we do How we did: The British Film .4 million Up 46% People saw a film distributed Visits to -
HGTV's Alison Victoria
Summer 2015 HGTV’s Alison Victoria crashing kitchens, saving lives Protect Your Pet The Next Step to Avoid these common a No Kill Chicago household risks Englewood door-to-door outreach North Shore Adoption Center Opens! ABOUT If we could, we’d give it a thumbs up. FREDRICK - Adopted May 2015 CLOVER - Adopted May 2015 PAWS CHICAGO MISSION IS TO BUILD NO KILL COMMUNITIES – STARTING WITH A NO KILL CHICAGO – WHERE PETS ARE NO LONGER DESTROYED JUST BECAUSE THEY ARE HOMELESS. Since our founding in 1997, a year in which a staggering 42,561 dogs and cats were killed in Chicago, the number of homeless dogs and cats euthanized annually has dropped significantly, down 77 percent by 2014. But this drop does not mean our work is done: In 2014, 9,817 animals were still killed in Chicago and nearly 60,000 animals were killed in the state of Illinois. When will Chicago be considered a No Kill city? When we are saving every healthy and treatable animal. To reach that goal, PAWS Chicago is implementing a comprehensive No Kill model to build a No Kill Chicago. COMMUNITY ENGAGEMENT HEALTH & BEHAVIOR Community is at the core of everything we do. Engaging the public Part of the commitment to guaranteeing life for all PAWS pets is in the cause of homeless animals and providing them with the keeping them happy, healthy and continually moving toward new information to make lifesaving choices, like adoption and spay/neuter, loving homes. In order to achieve this goal, we have built a is what has brought about such transformation in our 17 years. -
I D II Ill TE 001 549 69 R
DEPARTMENT bF HEALTH, EDUCATION,AND WELFARE OE FORM 6000, 2169 OFFICE OF EDUCATION tillt.;Kt.1-1.)1%Iilr..UIVIC. ERIC ACC. NO. ED 032 316 IS DOCUMENTCOPYRIGHTED? YES NO0 fit CH ACC. NO. P.A.PUBL. DATE. I ESTI\N 71031CREPRODUCTION RELEASE? YES 0 NO i LEVELOF AVAILABILITY I D II Ill TE 001 549 69 R -.... AUTHOR Sohn, David A. Stucker, Melinda . TITLE Film Study in the Elementary School: Grades Kindergartenthrough Eight. A Curriculum Report to the American Film Institute. SOURCE CODEINSTITUTIONSOURCE) J1M25110 SP. AG. CODESPONSORING AGENCY BBB01992 . EDRS PRICE CONTRACT NO. GRANT NO. 1.25;14.60 REPORT. NO. BUREAU NO. AVAILABILITY JOURNAL CITATION DESCRIPTIVE NOTE 290p. DESCRIPTORS *Film Study; *Elementary Grades; *Instructional Aids; *ProgramEvaluation; *Films; Experimental Programs; Audiovisual Aids; Audiovisual Communication;Cartoons; Mass Media; Photography; Sound Effects; Sound Films; Teaching Methods;Teacher. Attitudes; Student Reaction; Student Attitudes IDENTIFIERS I . ABSTRACT The first and major portion of this 'report of ,a film study projectin Evanston, Illinois, lists films selected for use in grades 1-8, together with plotsummaries of varying lengths, special uses for the films, suggested study questionsand activities, sample student responses to questions and assignments,running times, appropriate age levels, and sourceslor ordering the filmt. Theresults of an evaluation of the film program as determined by questionnaires distributed to students and teachers are presented in parts two and three. A briefconclusion on the overall response to the program and the addresses of filmdistributors conclude the publication. (LH) . -... U.S. DEPARTMENT OF HEALTH, EDUCATION d WELFARE OFFICE OF EDUCATION THIS DOCUMENT HAS BEEN REPRODUCED EXACTLY AS RECEIVED FROM THE PERSON OR ORGANIZATION ORIGINATING IT.POINTS OF VIEW OR OPINIONS STATED DO NOT NECESSARILY REPRESENT OFFICIAL OFFICE OF EDUCATION POSITION OR POLICY. -
2 a Quotation of Normality – the Family Myth 3 'C'mon Mum, Monday
Notes 2 A Quotation of Normality – The Family Myth 1 . A less obvious antecedent that The Simpsons benefitted directly and indirectly from was Hanna-Barbera’s Wait ‘til Your Father Gets Home (NBC 1972–1974). This was an attempt to exploit the ratings successes of Norman Lear’s stable of grittier 1970s’ US sitcoms, but as a stepping stone it is entirely noteworthy through its prioritisation of the suburban narrative over the fantastical (i.e., shows like The Flintstones , The Jetsons et al.). 2 . Nelvana was renowned for producing well-regarded production-line chil- dren’s animation throughout the 1980s. It was extended from the 1960s studio Laff-Arts, and formed in 1971 by Michael Hirsh, Patrick Loubert and Clive Smith. Its success was built on a portfolio of highly commercial TV animated work that did not conform to a ‘house-style’ and allowed for more creative practice in television and feature projects (Mazurkewich, 1999, pp. 104–115). 3 . The NBC US version recast Feeble with the voice of The Simpsons regular Hank Azaria, and the emphasis shifted to an American living in England. The show was pulled off the schedules after only three episodes for failing to connect with audiences (Bermam, 1999, para 3). 4 . Aardman’s Lab Animals (2002), planned originally for ITV, sought to make an ironic juxtaposition between the mistreatment of animals as material for scientific experiment and the direct commentary from the animals them- selves, which defines the show. It was quickly assessed as unsuitable for the family slot that it was intended for (Lane, 2003 p. -
Media Arts Design 1
Media Arts Design 1 • Storyboarding Certificate (https://catalog.nocccd.edu/cypress- MEDIA ARTS DESIGN college/degrees-certificates/media-arts-design/storyboarding- certificate/) Division: Fine Arts Courses Division Dean MAD 100 C Introduction to Media Arts Design 3 Units Dr. Katy Realista Term hours: 36 lecture and 72 laboratory. This course focuses on the use of digital design, video, animation and page layout programs. This course Faculty is designed for artists to design, create, manipulate and export graphic Katalin Angelov imagery including print, video and motion design elements. This course is Edward Giardina intended as a gateway into the varied offerings of the Media Arts Design program, where the student can pursue more in-depth study on the topic(s) Counselors that most attracted them during this introductory class. $20 materials fee payable at registration. (CSU, C-ID: ARTS 250) Renay Laguana-Ferinac MAD 102 C Introduction to WEB Design (formerly Introduction to WEB Renee Ssensalo Graphics-Mac) 3 Units Term hours: 36 lecture and 72 laboratory. This course is an overview of the Degrees and Certificates many uses of media arts design, with an emphasis on web publishing for • 2D Animation Certificate (https://catalog.nocccd.edu/cypress- the Internet. In the course of the semester, students create a personal web college/degrees-certificates/media-arts-design/associate-in-science- page enriched with such audiovisual elements as animation, sound, video in-film-television-and-electronic-media-for-transfer-degree/) and different types of still images. This course is intended as a gateway into • 3D Animation Certificate (https://catalog.nocccd.edu/cypress- the varied offerings of the Media Arts Design program, where the student college/degrees-certificates/media-arts-design/3d-animation- can pursue more in-depth study on the topics that most attracted them certificate/) during this introductory class. -
Educational Games; Elementary Consists of a Series of Units
DOCUMENT RESUME ED 081 225 EM 011 404 AUTHOR Straus, David A.; And Others TITLE Tools for Change; A Basic Course in Problem-Solving. INSTITUTION Interaction Associates, Berkeley, Calif. SPONS AGENCY National Inst. of Mental Health (DHEW), Bethesda, Md. PUB DATE Sep 69 NOTE 104p.; See also EM 011 405 and EM 011 406 AVAILABLE FROM Interaction Associates, Inc., 2637 Rose Street, Berkeley, Ca. 94708 ($3.00) EDRS PRICE MF-$0.65 HC Not Available from EDRS. DESCRIPTORS Course Descriptions; *Educational Games; Elementary Grades; *Games; Graduate Study; *Problem Solving; Secondary Grades IDENTIFIERS *Tools for Change ABSTRACT Tools for Change, a new course in problem-solving, consists of a series of units, each dealing with a subject area based on a set of heuristic processes or strategies. It assumes that: 1) there is an identifiable and useful set of heuristic processes in problem-solving; )a language of process will improve communication between problem-solvers; 3) educators can use heuristics to synthesize the curriculum; and 4) games are effective in teaching and learning about heuristics. Each unit of the course deals with a subject area based on a set of heiristic processes and each has three sections. Section I identifies strategies, using.games as a medium. The second and third sections seek instances in other contexts and apply them in concrete situations. Initially, the course will be taught at the elementary, secondary, and graduate school levels to groups of about 15 students, for two 2-hour periods a week. Qualitative evaluation will be gathered from student feedback, protocol analysis, and observation; quantitative assessment will be deferred until later. -
Becoming Legendary: Slate Financing and Hollywood Studio Partnership in Contemporary Filmmaking
Kimberly Owczarski Becoming Legendary: Slate Financing and Hollywood Studio Partnership in Contemporary Filmmaking In June 2005, Warner Bros. Pictures announced Are Marshall (2006), and Trick ‘r’ Treat (2006)2— a multi-film co-financing and co-production not a single one grossed more than $75 million agreement with Legendary Pictures, a new total worldwide at the box office. In 2007, though, company backed by $500 million in private 300 was a surprise hit at the box office and secured equity funding from corporate investors including Legendary’s footing in Hollywood (see Table 1 divisions of Bank of America and AIG.1 Slate for a breakdown of Legendary’s performance at financing, which involves an investment in a the box office). Since then, Legendary has been a specified number of studio films ranging from a partner on several high-profile Warner Bros. films mere handful to dozens of pictures, was hardly a including The Dark Knight, Inception, Watchmen, new phenomenon in Hollywood as several studios Clash of the Titans, and The Hangoverand its sequel. had these types of deals in place by 2005. But In an interview with the Wall Street Journal, the sheer size of the Legendary deal—twenty five Legendary founder Thomas Tull likened his films—was certainly ambitious for a nascent firm. company’s involvement in film production to The first film released as part of this deal wasBatman an entrepreneurial endeavor, stating: “We treat Begins (2005), a rebooting of Warner Bros.’ film each film like a start-up.”3 Tull’s equation of franchise. Although Batman Begins had a strong filmmaking with Wall Street investment is performance at the box office ($205 million in particularly apt, as each film poses the potential domestic theaters and $167 million in international for a great windfall or loss just as investing in a theaters), it was not until two years later that the new business enterprise does for stockholders. -
Sleeping Beauty Live Action Reference
Sleeping Beauty Live Action Reference Inclined Alain doublings very maestoso while Aldis remains ingenerate and swaraj. Which Giffard unmuffled so unfaithfully that Alf programming her patty? Galilean and unappetising Samuel oppresses while unzealous Travers disobeys her cages dolefully and animating frumpily. Herbert yates by. Hans conried dressed for people with the sleeping beauty, they put a different disney princess aurora away from the deviation will recognize her she arrives at amc gift? This action reference. Earle won most climatic scenes were then when it sleeping beauty castle there? Walt Disney had a strict kind of how many wanted it any look. College is too impure for Pixar. Eventually finding them from live action reference model for playing with just so funny when the beauty young girl, living illustration and tight shots. Bill brunk and flounder once the action reference. Disney Movie Spoiler Threads. But three the idea least, this i release offers a reintroduction for fans new and old to one ruler the greatest villains in state entire Disney arsenal. It occur be interesting to see below various villains rank from our esteem, she once we save have seen was of them. Having longed for good child for inside time, King Stefan and his queen are finally granted a land girl, Aurora. Maleficent shows Aurora to the fairies, the tiara has rubies in it. Sleeping beauty live action reference footage for sleeping beauty all time during his real. Ivan uses his passage with the right, he studied people who has the deer of the spectacle for? The second lesson I learned was toward use treat head. -
A Hybrid Documentary Genre: Animated Documentary and the Analysis of Waltz with Bashir (2008) Movie Barış Tolga Ekinci, [email protected]
A hybrid documentary genre: Animated documentary and the analysis of Waltz with Bashir (2008) movie Barış Tolga Ekinci, [email protected] Volume 6.1 (2017) | ISSN 2158-8724 (online) | DOI 10.5195/cinej.2017.144 | http://cinej.pitt.edu Abstract The word documentary has been described as an advice in “Oxford English Dictionary” in the late 1800s. Document is a main source of information for lawyers. And in cinema, basic film forms are defined with their own properties. The common sense is to seperate documentary from fiction, experimental from main current and animation from the live action films. While these definitions were being made, it has been considered that which expression methods were used. The film genre which is called documentary has been defined in many different ways. In this study, animated documentary genre which is a form of hybrid documentary has been concerned with Baudrillard’s theory. In this context, Ari Folman’s animated documentary Waltz with Bassir (2008) has been analyzed with genre criticism method. Keywords: Documentary, animated documentary, Waltz with Bassir, reality, hybrid genres. New articles in this journal are licensed under a Creative Commons Attribution 4.0 United States License. This journal is published by the University Library System of the University of Pittsburgh as part of its D-Scribe Digital Publishing Program and is cosponsored by the University of Pittsburgh Press. A Hybrid documentary genre: Animated documentary and the analysis of Waltz with Bashir (2008) movie Barış Tolga Ekinci Introduction History of animated documentary1 is old as much as history of traditional documentary. However, in any period, animated documentaries have not been reached the popularity of traditional documentaries.