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MTG-Pl Documentation Release 0.10.1B
MTG-pl Documentation Release 0.10.1b Dominik Kozaczko & strefa-gry.pl Nov 12, 2018 Contents 1 Instrukcje 1 2 Tłumaczenie dodatków 3 2.1 Standard...............................................3 2.2 Modern................................................3 2.3 Pozostałe...............................................4 2.4 Specjalne karty............................................4 3 Warto przeczytac´ 5 4 Ostatnie zmiany 7 5 Ekipa 9 5.1 Origins................................................9 5.2 Battle for Zendikar.......................................... 25 5.3 Dragons of Tarkir........................................... 41 5.4 Uzasadnienie tłumaczen´....................................... 57 5.5 Innistrad............................................... 58 5.6 Dark Ascension........................................... 73 5.7 Avacyn Restored........................................... 83 5.8 Magic the Gathering - Basic Rulebook............................... 95 5.9 Return to Ravnica.......................................... 122 5.10 Gatecrash............................................... 136 5.11 Dragon’s Maze............................................ 150 5.12 Magic 2014 Core Set......................................... 159 5.13 Theros................................................ 171 5.14 Heroes of Theros........................................... 185 5.15 Face the Hydra!........................................... 187 5.16 Commander 2013.......................................... 188 5.17 Battle the Horde!.......................................... -
MAGIC: the GATHERING® TOURNAMENT RULES Effective July 14, 2017
MAGIC: THE GATHERING® TOURNAMENT RULES Effective July 14, 2017 Introduction ................................................................................................................................................................4 1. Tournament Fundamentals ....................................................................................................................................5 1.1 Tournament Types ......................................................................................................................................5 1.2 Publishing Tournament Information ..........................................................................................................5 1.3 Tournament Roles ......................................................................................................................................5 1.4 Participation Eligibility ..............................................................................................................................5 1.5 DCI Numbers..............................................................................................................................................7 1.6 Tournament Organizer ................................................................................................................................7 1.7 Head Judge .................................................................................................................................................7 1.8 Floor Judges................................................................................................................................................7 -
MTG 3-23-18.Pdf
This is Hearthside's exclusive Magic the Gathering email list. Welcome to our Magic the Gathering email list! Being a part of this email list will make you the first to know when new Magic the Gathering items arrive at the Nugget Mall store. It will also give you the opportunity to preorder any upcoming products that you're excited about, and to place orders for items (like whole booster displays) that we don't normally stock. New Arrivals: Masters 25 Iconic Masters Restock Kaladesh Booster Restock Amonkhet Booster Restock Hour of Devastation Booster Restock Aether Revolt Booster Restock Shadows Over Innistrad Booster Restock Just a Short Note: We are now carrying more CCG accessories to protect and store your MTG cards. We have a variety of deck boxes and card sleeves available. If there is something specific you are looking for, let us know! We'll see if we can get it for you. Available for Preorder: Available for preorder through Friday, March 30th: - Dominaria Booster - $3.99 each - Dominaria Bundle - $42.99 - Dominaria Planeswalker Deck - $14.99 Available for preorder through Friday, June 22nd: - Core 2019 Booster - $3.99 each - Core 2019 Bundle - $42.99 - Core 2019 Planeswalker Deck - $14.99 - Core 2019 Deck Builder's Toolkit - $19.99 Available for preorder through Friday, July 6th: - Commander 2018 - $39.99 Price List Booster - $3.99 each Booster Display (box of 36 booster packs) preorder only - $143.64 Bundle (previously Fat Pack) - $42.99 Planeswalker Deck - $14.99 Deckbuilder's Toolkit - $19.99 How to Preorder: Click here to go to our MTG Preorder Form Preorder terms and information: - All preorders are due no later than 5 weeks before the item's official release date. -
Magic: the Gathering Comprehensive Rules
Magic: The Gathering Comprehensive Rules These rules are effective as of April 22, 2021. Introduction This document is the ultimate authority for Magic: The Gathering® competitive game play. It consists of a series of numbered rules followed by a glossary. Many of the numbered rules are divided into subrules, and each separate rule and subrule of the game has its own number. (Note that subrules skip the letters “l” and “o” due to potential confusion with the numbers “1” and “0”; subrule 704.5k is followed by 704.5m, then 704.5n, then 704.5p, for example.) Changes may have been made to this document since its publication. You can download the most recent version from the Magic rules website at Magic.Wizards.com/Rules. If you have questions, you can get the answers from us at Support.Wizards.com. Contents 1. Game Concepts 100. General 101. The Magic Golden Rules 102. Players 103. Starting the Game 104. Ending the Game 105. Colors 106. Mana 107. Numbers and Symbols 108. Cards 109. Objects 110. Permanents 111. Tokens 112. Spells 113. Abilities 114. Emblems 115. Targets 116. Special Actions 117. Timing and Priority 118. Costs 119. Life 120. Damage 121. Drawing a Card 122. Counters 2. Parts of a Card 200. General 201. Name 202. Mana Cost and Color 203. Illustration 204. Color Indicator 205. Type Line 206. Expansion Symbol 207. Text Box 208. Power/Toughness 209. Loyalty 210. Hand Modifier 211. Life Modifier 212. Information Below the Text Box 3. Card Types 300. General 301. Artifacts 302. Creatures 303. Enchantments 304. -
Ravnica Allegiance Pre-Release Tournaments - $25 Each- Rakdos, Gruul, Orzhov, Simic, and Azorius
Ongoing Weekly Events Mondays – 3:30 pm - Chess Club – All skill levels are invited to play or learn in this casual environment. Free! Tuesdays – 10am-Noon – Mahjongg in the Morning – New players (and learners) always welcome to join this free fun group! Wednesdays – 3:30- 6:00pm – Yu-Gi-Oh! Club – Come meet others who love to collect and play Yu-Gi-Oh! In our casual environment you can learn the basics, improve your game, play in tournaments and get ready for Sneak Peeks! Free! Wednesdays and Thursdays – 3:30–6:00pm - Magic the Gathering: Mid-Week Winter Commander League - Join us for FREE Commander League action. Earn points each time you play (limit 2 matches per week) with prizes awarded at the end of the 12-week league, March 21st. New goals each week! Thursdays – 3:30-4:30pm – Pokémon Club! - Come meet others who love to collect the cards and play the game. Learn the basics, improve your game, and even play in tournaments with others who love the game! Free! Thursdays – 6:00pm – Magic the Gathering Modern Constructed tournaments - Join others who enjoy the Modern Constructed format for tournament play every Thursday evening. 10 proxies permitted. $5 entry or free with any $10 purchase. Fridays - 6:00pm until late! – Free and Open Game Night – All ages and abilities are invited to stop in and play a wide variety of table top games. Participants can also try our “Game Night Challenge” which will vary each week, and award one lucky gamer a $5 store-credit! Winner must be present. -
Magic the Gathering® DCI™ Floor Rules
® MAGIC: THE GATHERING DCI FLOOR RULES Effective December 20, 2005 Introduction The Magic: The Gathering DCI® Floor Rules work in conjunction with the DCI Universal Tournament Rules (UTR), the DCI Penalty Guidelines, and the Magic game rules. Players, spectators, and tournament officials must follow these documents while involved with DCI-sanctioned Magic tournaments. Individuals who violate provisions of these documents will be subject to the appropriate provisions of the DCI Penalty Guidelines. See Appendix A for a list of the changes from previous versions of this document. See Appendix B of the DCI Universal Tournament Rules for definitions of terms in this document. This document is published in multiple languages. If a discrepancy exists between the English version and a non-English version of this document, tournament participants must refer to the English version to settle disputes concerning floor rule interpretations. This document is updated regularly. Please visit thedci.com/docs for the most current version. 100. GENERAL MAGIC: THE GATHERING TOURNAMENT RULES 101. Format and Ratings Categories The DCI sanctions the following formats as individual, two-person team, or three-person team tournaments: Constructed Formats • Standard • Extended • Block Eternal Formats • Vintage • Legacy Limited Formats • Sealed Deck • Booster Draft (individual only) • Rochester Draft (individual and three-person team only) The DCI produces the following ratings categories: • Constructed (includes all Standard, Extended, and Block individual matches) • Eternal (includes all Vintage and Legacy individual matches) • Limited (includes all Limited individual matches) • Team Constructed (includes all Constructed team matches) • Team Limited (includes all Limited team matches) • Multiplayer (see below) In the team tournaments listed above, each team member plays a one-on-one match against a member of the other team, and the results comprise the teams’ match result. -
MAGIC: the GATHERING® TOURNAMENT RULES Effective January 24, 2020
MAGIC: THE GATHERING® TOURNAMENT RULES Effective January 24, 2020 Introduction ................................................................................................................................................................4 1. Tournament Fundamentals ....................................................................................................................................5 1.1 Tournament Types ........................................................................................................................................5 1.2 Publishing Tournament Information .............................................................................................................5 1.3 Tournament Roles .........................................................................................................................................5 1.4 Participation Eligibility .................................................................................................................................5 1.5 DCI Numbers ................................................................................................................................................6 1.6 Tournament Organizer ..................................................................................................................................7 1.7 Head Judge ....................................................................................................................................................7 1.8 Floor Judges ..................................................................................................................................................7 -
Gathering of Card Players and Subcultural Expression
THE MAGIC OF COMMUNITY: GATHERING OF CARD PLAYERS AND SUBCULTURAL EXPRESSION Travis J. Limbert A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS August 2012 Committee: Dr. Marilyn Motz, Advisor Dr. Esther Clinton © 2012 Travis Limbert All Rights Reserved iii ABSTRACT Marilyn Motz, Advisor When Magic: the Gathering was released in 1993, it was the first trading card game. It paved the way for the trading card game subculture and market that exists today. This thesis explores the implications of this subculture and the ways it can be thought of as an urban leisure subculture. This thesis also discusses Magic’s unique community, which has been instrumental in the game’s success over the last two decades. Magic’s community is created symbiotically, through official support by Wizards of the Coast, and the parent company Hasbro, as well as the usage and interaction by the fans and players. It is this interaction that creates a unique community for Magic, which leads to the game’s global popularity, including its tremendous growth since 2010. This thesis looks at trade publications, articles written about Magic, player responses collected through online surveys, and other works to create an extensive work on Magic and its community. This thesis focuses on how the community is important to the consumption of copyrighted cultural texts and how this creates of meaning in players’ lives. iv To my parents, James and Jona, who always encouraged me. v ACKNOWLEDGMENTS I would like to thank my thesis committee, Dr. -
Mephiri's Character Reference Sheet
Mephiri’s Character Reference Sheet Name: Mephiri Colors/Affinity: Red and Artifacts Species: Efreet Class: Barbarian Biological Sex: Male Sexual Orientation: Whatever anyone wishes it to be Physical Description: Mephiri usually presents himself as a bipedal horse-like skeleton wreathed in flames that is at least twelve feet tall; He is never seen without his shackles adorning his wrists and ankles, no matter what form he is currently presenting himself as In his natural form, Mephiri is nearly seven feet tall, dark-skinned with a reddish tint, and has hair the colors of a burning forest. He keeps a neat, pointy goatee, but his hair is always wild and long and free. He almost never wears clothing. Personality: Mephiri likes to trick people with false promises and “monkey’s paw” wishes, as is the way of the Efreet. He is extremely-covetous, and is incredibly- envious of the freedoms that non-Efreeti and non-Djinni people have to follow their dreams, his own wistful dreams being the only things that kept him going for so long in his prison. Speech Quirks: Mephiri speaks in riddles and rhymes, and never directly says much of anything without obfuscating it within some quirky limerick. Quote: “I could grant your deepest, darkest desires and make them flesh. I could inflict such pleasures upon your body. Simply utter the words and make those dark promises, and swear them to me as if I am the devil you are so afraid of meeting.” Plane of Origin: Rabiah the Infinite Planes Visited: Alara the Reborn, Dominaria/Dominia, Innistrad, Kamigawa, Rabiah the Infinite (his home plane), Ravnica, Shandalar, Wildfire, Zendikar Notable Mentions: The Barbarians of the Pardic Mountains – Mephiri visited Dominaria early into his Planeswalking career, curious to see what the most famous realm in the Multiverse had to offer one such as him. -
MAGIC: the GATHERING® TURNIERREGELN (MAGIC: the GATHERING® TOURNAMENT RULES) Gültig Ab 21
MAGIC: THE GATHERING® TURNIERREGELN (MAGIC: THE GATHERING® TOURNAMENT RULES) Gültig ab 21. Januar 2019 Einleitung ......................................................................................................................................... 4 1. Grundlagen eines Turniers ........................................................................................................... 6 1.1 Arten von Turnieren.......................................................................................................... 6 1.2 Veröffentlichung von Turnierinformationen .................................................................... 6 1.3 Rollen bei Turnieren ......................................................................................................... 6 1.4 Teilnahmeberechtigung .................................................................................................... 6 1.5 DCI-Nummer .................................................................................................................... 8 1.6 Turnier-Organisator .......................................................................................................... 8 1.7 Head Judge ........................................................................................................................ 8 1.8 Floor Judges ...................................................................................................................... 9 1.9 Scorekeeper ...................................................................................................................... -
Dragon Magazine #236
The dying game y first PC was a fighter named Random. I had just read “Let’s go!” we cried as one. Roger Zelazny’s Nine Princes in Amber and thought that Mike held up the map for us to see, though Jeff and I weren’t Random was a hipper name than Corwin, even though the lat- allowed to touch it. The first room had maybe ten doors in it. ter was clearly the man. He lasted exactly one encounter. Orcs. One portal looked especially inviting, with multi-colored veils My second PC was a thief named Roulette, which I thought drawn before an archway. I pointed, and the others agreed. was a clever name. Roulette enjoyed a longer career: roughly “Are you sure you want to go there?” asked Mike. one session. Near the end, after suffering through Roulette’s “Yeah. I want a vorpal sword,” I said greedily. determined efforts to search every 10’-square of floor, wall, and “It’s the most dangerous place in the dungeon,” he warned. ceiling in the dungeon, Jeff the DM decided on a whim that the “I’ll wait and see what happens to him,” said Jeff. The coward. wall my thief had just searched was, in fact, coated with contact “C’mon, guys! If we work together, we can make it.” I really poison. I rolled a three to save. wanted a vorpal sword. One by one they demurred, until I Thus ensued my first player-DM argument. There wasn’t declared I’d go by myself and keep all the treasure I found. -
2000-06-15 Magic Tournament Rules (PDF)
MAGIC: THE GATHERI NG MAGIC: THE GATHERING® DCI™ Floor Rules 1999–2000 Tournament Season Effective June 1, 2000 Introduction The Magic: The Gathering DCI Floor Rules work in conjunction with the DCI Universal Tournament Rules, DCI Penalty Guidelines, and Magic® game rules. Players, spectators, and tournament officials must follow these documents while involved with DCI-sanctioned Magic tournaments. Individuals who violate sections of these documents will be subject to the appropriate provisions DCI Penalty Guidelines. Note: Please see appendix B of the DCI Universal Tournament Rules for definitions of terms in this document. 100. GENERAL Magic TOURNAMENT RULES 101. Format and Rating Categories The DCI sanctions the following formats. They may be sanctioned as single, two-person team, or three-person team events. Constructed Formats: The DCI produces the following ratings categories. • Standard • Standard (includes Standard and Block Constructed formats) • Extended • Extended (includes the Extended format) • Block Constructed • Vintage (includes the Type 1 and Type 1.5 formats) • Type 1 • Limited (includes all Limited formats) • Type 1.5 • Team Constructed (includes all Constructed team formats) • Team Limited (includes all Limited team formats) Limited Formats: • Sealed Deck • Booster Draft • Rochester Draft 102. Authorized Cards Alpha cards (cards from the first print run of the basic set) may be used in decks containing non-Alpha cards only if all cards are placed in opaque sleeves, and only if the sleeves could not be considered marked. If sleeves are not used, Alpha cards may only be used in decks that consist of Alpha cards exclusively. Participants may not use cards from any special-edition sets or supplements, such as Collector’s Edition, International Collector’s Edition, Pro Tour Collector Set, World Championship decks, or Unglued™ cards.