Commodore VIC-20
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ColecoVision USA Digital Press GB I GB I GB I 2010: The Action Game/Coleco R4 Frogger/Parker Bros R1 Q*Bert's Qubes/Parker Bros R8 ADAM Diagnostic Cartridge/Coleco R9 Frogger II: Threeedeep!/Parker Br R5 Quest for Quintana Roo/Sunrise R5 Alcazar: The Forgotten Fortress/Te R2 Front Line/Coleco R2 River Raid/Activision R2 Alphabet Zoo/Spinnaker R5 Galaxian/Atarisoft R5 Robin Hood/Xonox R6 Amazing Bumpman/Telegames R5 Gateway to Apshai/Epyx R4 Roc ‘n Rope/Coleco R3 Antarctic Adventure/Coleco R3 Gorf/Coleco R2 Rock 'n Bolt/Telegames R2 Aquattack/Interphase R7 Gust Buster/Sunrise R5 Rocky Super Action Boxing/Coleco R2 Artillery Duel/Xonox R5 Gyruss/Parker Bros R4 Rolloverture/Sunrise R6 B.C. II: Grog's Revenge/Coleco R4 H.E.R.O./Activision R4 Sammy Lightfoot/Sierra R8 B.C.'s Quest for Tires/Sierra R3 Heist, The/Micro-Fun R4 Sector Alpha/Spectravision R7 Beamrider/Activision R4 Illusions/Coleco R5 Sewer Sam/Interphase R5 Blockade Runner/Interphase R6 It's Only Rock 'n Roll/Xonox R6 Sir Lancelot/Xonox R6 Boulder Dash/Telegames R7 James Bond 007/Parker Bros R4 Skiing/Telegames R5 Brain Strainers/Coleco R5 Jukebox/Spinnaker R6 Slither/Coleco R2 Buck Rogers: Planet of Zoom/Colec R2 Jumpman Jr./Epyx R4 Slurpy/Xonox R8 Bump 'n Jump/Coleco R4 Jungle Hunt/Atarisoft R6 Smurf: Paint 'n Play Workshop/Col R5 Burgertime/Coleco R3 Ken Uston's Blackjack/Poker/Colec R3 Smurf: Rescue in Gargamel's Castl R1 Cabbage Patch Kids Adventures in R3 Keystone Kapers/Activision R3 Space Fury/Coleco R2 Cabbage Patch -
Elec~Ronic Gantes Formerly Arcade Express
Elec~ronic Gantes Formerly Arcade Express Tl-IE Bl-WEEKLY ELECTRONIC GAMES NEWSLETTER VOLUME TWO, NUMBER NINE DECEMBER 4, 1983 SINGLE ISSUE PRICE $2.00 ODYSSEY EXITS The company that created the home arcading field back in 1970 has de VIDEOGAMING cided to pull in its horns while it takes its future marketing plans back to the drawing board. The Odyssey division of North American Philips has announced that it will no longer produce hardware for its Odyssey standard programmable videogame system. The publisher is expected to play out the string by market ing the already completed "War Room" and "Power Lords" cartridges for ColecoVision this Christmas season, but after that, it's plug-pulling time. Is this the end of Odyssey as a force in the gaming world? Only temporarily. The publisher plans to keep a low profile for a little while until its R&D department pushes forward with "Operation Leapfrog", the creation of N.A.P. 's first true computer. 20TH CENTURY FOX 20th Century Fox Videogames has left the game business, saying, THROWS IN THE TOWEL "Enough is enough!" According to Fox spokesmen, the canny company didn't actually experience any heavy losses. However, the foxy powers-that-be decided that the future didn't look too bright for their brand of video games, and that this is a good time to get out. The company, whose hit games included "M*A*S*H", "MegaForce", "Flash Gordon" and "Alien", reportedly does not have a large in ventory of stock on hand, and expects to experience no large financial losses as it exits the gaming business. -
A Page 1 CART TITLE MANUFACTURER LABEL RARITY Atari Text
A CART TITLE MANUFACTURER LABEL RARITY 3D Tic-Tac Toe Atari Text 2 3D Tic-Tac Toe Sears Text 3 Action Pak Atari 6 Adventure Sears Text 3 Adventure Sears Picture 4 Adventures of Tron INTV White 3 Adventures of Tron M Network Black 3 Air Raid MenAvision 10 Air Raiders INTV White 3 Air Raiders M Network Black 2 Air Wolf Unknown Taiwan Cooper ? Air-Sea Battle Atari Text #02 3 Air-Sea Battle Atari Picture 2 Airlock Data Age Standard 3 Alien 20th Century Fox Standard 4 Alien Xante 10 Alpha Beam with Ernie Atari Children's 4 Arcade Golf Sears Text 3 Arcade Pinball Sears Text 3 Arcade Pinball Sears Picture 3 Armor Ambush INTV White 4 Armor Ambush M Network Black 3 Artillery Duel Xonox Standard 5 Artillery Duel/Chuck Norris Superkicks Xonox Double Ender 5 Artillery Duel/Ghost Master Xonox Double Ender 5 Artillery Duel/Spike's Peak Xonox Double Ender 6 Assault Bomb Standard 9 Asterix Atari 10 Asteroids Atari Silver 3 Asteroids Sears Text “66 Games” 2 Asteroids Sears Picture 2 Astro War Unknown Taiwan Cooper ? Astroblast Telegames Silver 3 Atari Video Cube Atari Silver 7 Atlantis Imagic Text 2 Atlantis Imagic Picture – Day Scene 2 Atlantis Imagic Blue 4 Atlantis II Imagic Picture – Night Scene 10 Page 1 B CART TITLE MANUFACTURER LABEL RARITY Bachelor Party Mystique Standard 5 Bachelor Party/Gigolo Playaround Standard 5 Bachelorette Party/Burning Desire Playaround Standard 5 Back to School Pak Atari 6 Backgammon Atari Text 2 Backgammon Sears Text 3 Bank Heist 20th Century Fox Standard 5 Barnstorming Activision Standard 2 Baseball Sears Text 49-75108 -
Colecovision
ColecoVision Last Updated on September 30, 2021 Title Publisher Qty Box Man Comments 1942 Team Pixelboy 2010: The Graphic Action Game Coleco A.E. CollectorVision Activision Decathlon, The Activision Alcazar: The Forgotten Fortress Telegames Alphabet Zoo Spinnaker Amazing Bumpman Telegames Antarctic Adventure Coleco Aquattack Interphase Armageddon CollectorVision Artillery Duel Xonox Artillery Duel / Chuck Norris Superkicks Xonox Astro Invader AtariAge B.C.'s Quest for Tires Sierra B.C.'s Quest for Tires: White Label Sierra B.C.'s Quest for Tires: Upside-Down Label Sierra B.C.'s Quest for Tires II: Grog's Revenge Coleco Bank Panic Team Pixelboy Bankruptcy Builder Team Pixelboy Beamrider Activision Blockade Runner Interphase Bomb 'N Blast CollectorVision Bomber King Team Pixelboy Bosconian Opcode Games Boulder Dash Telegames Brain Strainers Coleco Buck Rogers Super Game Team Pixelboy Buck Rogers: Planet of Zoom Coleco Bump 'n' Jump Coleco Burgertime Coleco Burgertime: Telegames Rerelease Telegames Burn Rubber CollectorVision Cabbage Patch Kids: Picture Show Coleco Cabbage Patch Kids: Adventures in the Park Coleco Campaign '84 Sunrise Carnival Coleco Cat Scheduled Oil Sampling Game, The Caterpillar Centipede Atarisoft Chack'n Pop CollectorVision Children of the Night Team Pixelboy Choplifter Coleco Choplifter: Telegames Rerelease Telegames Chuck Norris Superkicks Xonox Circus Charlie Team Pixelboy Congo Bongo Coleco Cosmic Avenger Coleco Cosmic Crisis Telegames Cosmo Fighter 2 Red Bullet Software Cosmo Fighter 3 Red Bullet Software CVDRUM E-Mancanics Dam Busters Coleco Dance Fantasy Fisher Price Defender Atarisoft Deflektor Kollection AtariAge This checklist is generated using RF Generation's Database This checklist is updated daily, and it's completeness is dependent on the completeness of the database. -
Dp Guide Lite Us
Atari 2600 USA Digital Press GB I GB I GB I 3-D Tic-Tac-Toe/Atari R2 Beat 'Em & Eat 'Em/Lady in Wadin R7 Chuck Norris Superkicks/Spike's Pe R7 3-D Tic-Tac-Toe/Sears R3 Berenstain Bears/Coleco R6 Circus/Sears R3 A Game of Concentration/Atari R3 Bermuda Triangle/Data Age R2 Circus Atari/Atari R1 Action Pak/Atari R6 Berzerk/Atari R1 Coconuts/Telesys R3 Adventure/Atari R1 Berzerk/Sears R3 Codebreaker/Atari R2 Adventure/Sears R3 Big Bird's Egg Catch/Atari R2 Codebreaker/Sears R3 Adventures of Tron/M Network R2 Blackjack/Atari R1 Color Bar Generator/Videosoft R9 Air Raid/Men-a-Vision R10 Blackjack/Sears R2 Combat/Atari R1 Air Raiders/M Network R2 Blue Print/CBS Games R3 Commando/Activision R3 Airlock/Data Age R2 BMX Airmaster/Atari R10 Commando Raid/US Games R3 Air-Sea Battle/Atari R1 BMX Airmaster/TNT Games R4 Communist Mutants From Space/St R3 Alien/20th Cent Fox R3 Bogey Blaster/Telegames R3 Condor Attack/Ultravision R8 Alpha Beam with Ernie/Atari R3 Boing!/First Star R7 Congo Bongo/Sega R2 Amidar/Parker Bros R2 Bowling/Atari R1 Cookie Monster Munch/Atari R2 Arcade Golf/Sears R3 Bowling/Sears R2 Copy Cart/Vidco R8 Arcade Pinball/Sears R3 Boxing/Activision R1 Cosmic Ark/Imagic R2 Armor Ambush/M Network R2 Brain Games/Atari R2 Cosmic Commuter/Activision R4 Artillery Duel/Xonox R6 Brain Games/Sears R3 Cosmic Corridor/Zimag R6 Artillery Duel/Chuck Norris SuperKi R4 Breakaway IV/Sears R3 Cosmic Creeps/Telesys R3 Artillery Duel/Ghost Manor/Xonox R7 Breakout/Atari R1 Cosmic Swarm/CommaVid -
Arcade Alley Index a Critical Look at Video Cartridge Games & Programs
Arcade Alley index A Critical Look At Video Cartridge Games & Programs Summer 1979 Atari VCS Video Olympics, Surround, Home Run, Basketball, Breakout, Air- Sea Battle January 1980 Odyssey2 Speedway, Spin-Out, Crypto-logic, Baseball, Cosmic Conflict April 1980 Faster Than A Bullet: Atari’s Super Game VCS Superman, Bowling, Miniature Golf, Video Chess May 1980 Nerves, Strategy and Guile: The Magnavox Arsenal Odyssey2 Football, Computer Golf, Thunderball, War of Nerves July 1980 The Head of the Class: Mattel’s Intellivision Las Vegas Poker and Blackjack and Armor Battle August 1980 Armchair Athletes: Sports, Mattel-Style Major League Baseball, NFL Football, NBA Basketball September 1980 From the Mailbag: Time Out for Questions October 1980 War in Space: Three New Games Fight It Out VCS Space Invaders, O2 Invaders from Hyperspace, Intellivision Space Battle December 1980 A New Era Begins: Activision Exploits Atari’s Success VCS Boxing, Dragster, Checkers, Fishing Derby January 1981 Atari’s “Adventure”: A Game of Heroic Proportions VCS Adventure, Night Driver February 1981 Sport Fan’s Delight: Skiing, Volleyball, Hockey VCS Skiing, O2 Volleyball, Intellivision Hockey May 1981 ‘I Want to be Alone’: Solo Video Games O2 Blockout/Breakdown, Electronic Table Soccer, and VCS Dodge ‘Em June 1981 Lure of the Labyrinth: Exploring Maze Games VCS Slot Racers, Maze Craze, and O2 Take the Money and Run July 1981 Most Complex is Not Always Best: Simple Games for the Atari System VCS Championship Soccer, Tennis, Laser Blast August 1981 Computer Cartridges: -
The Atari 2600 Video Computer System the Ultimate Talk
The Atari 2600 Video Computer System The Ultimate Talk The history, the hardware and how to write programs by Sven Oliver ('SvOlli') Moll 28c3 - Behind enemy lines - 2011-12-27 - 12:45 - Saal 3 Motivation for this talk (1) The motivation came from two different aspects Michael Steil's talks about the C=64 and 6502 inspired me to start a talk about retro computing Motivation for this talk (2) Why the Atari 2600 Video Computer System? Or better: why start coding on the 2600 today? The CPU is well known and very well documented The video chip is too, and it differs from all others I read the programmer's manual and thought: "Wow, the 2600 is the most f***ed up 6502 compatible system I've ever seen, I've got to give this one try!" Acknowledgements The Atari 2600 has a huge homebrew scene running since the 90's I learned a lot from other people, who pioneered homebrew on the Atari 2600: Fred Quimby, Thomas Jentzsch, Paul Slocum, Duane Alan Hahn, Manuel Polik, Eckhard Stolberg, Andrew Davie, Ed Federmeyer, Glenn Saunders, Nukey Shay, Chris Wilkson, Erik Mooney and many others. Sorry I've forgotten to include your name! Thanks Thanks to the following sites for providing me with information, supporting me and / or letting me use their content for this talk http://www.alienbill.com/2600/ http://www.atariage.com/ http://www.atarimania.com/ http://www.biglist.com/lists/stella/ http://www.ccmuseum.de/ http://www.qotile.net/minidig/ http://www.randomterrain.com/ http://en.wikipedia.org/wiki/Atari_2600 Part 1: The history Atari history Founded 1972 -
Revising the Atari Collection and Maintenance Policies Of
REVISING THE ATARI COLLECTION AND MAINTENANCE POLICIES OF THE WPI GORDON LIBRARY An Interactive Qualifying Project submitted to the Faculty of WORCESTER POLYTECHNIC INSTITUTE in partial fulfilment of the requirements for the degree of Bachelor of Science SUBMITTED BY: SEAN WELCH PROJECT ADVISOR: DEAN O’DONNELL ABSTRACT In a world where games are becoming a larger influence in our lives the library needs an updated system for obtaining, cataloging, and loaning Atari gear. My goal on this project was to determine what our library had, needed, and what to preserve. I accomplished this by researching Atari’s history, appraisal sites, and consulting with the archivists about maintenance. I will conclude this project with instructions for future curators and a list of Atari items for the WPI Library. ACKNOWLEDGEMENTS Before we begin I would like to thank Professor Dean O’Donnell for making me aware of this project as well as our weekly meetings to discuss policy and potential research sources. I would also like to thank both Michael Kemezis and Jessica Colati for their advice on how to properly handle the Atari Equipment in the library and allowing me to take pictures for my IQP project. TABLE OF CONTENTS 1. AUTHORSHIP PAGE Page 1 2. ABSTRACT Page 2 3. ACKNOWLEDGEMENTS Page 3 4. TABLE OF CONTENTS Page 4 5. TABLE OF FIGURES Page 5 6. CHAPTER 1-INTRODUCTION Page 6 7. CHAPTER 2-RESEARCH PROCESS Page 8 8. CHAPTER 3-HISTORY OF ATARI Page 10 9. CHAPTER 4-CLEANING INSTRUCTIONS Page 15 10. CHAPTER 5-INTAKE RULES Page 17 11. -
JULY 1983 $2.35"NZ$2.75 a I
REVIEWED 11 'SCANNERS' WORLD -NEW BEARCAT ELECTRONICS TODAY INTERNATIONAL JULY 1983 $2.35"NZ$2.75 a I TO BUILD DICK SMITH'S VZ200 PUSHING DOWN THE PRICE OF PERSONAL , COMPUTING MAGNETIC 11 orpo E SCIENTIFIC MYSTERY `POWER DOWN' MAINS APPLIANCE TIMER . GENERAL PURPOSE AUDIO AMP PROJECT flRIF'i_ . 0711:HIS INTRODUCING THE REVOLUTIONARY NEW MARANTZ COMPACT AUDIO DISC PLAYER. IGITAL AUDIO, the greatest improvement in music reproduction since the birth of stereo is now available to give you sound more pure than any you have previously heard. J THE MARANTZ CD EXPERIENCE. It's dramatic. And instant. Plug the Marantz Compact Disc Player directly into your existing system and it immediately upgrades the sound-limited only by the performance of your current equipment. You can expect astonishing channel separation. Very precise spatial imaging. Sensational dynamic range. Rich bass notes. Pure true treble. And, because the encoded music is read by non -contact laser-absolutely no background noise and no disc wear. MARANTZ FEATURES. The Marantz CD73 is gold toned. Elegant. Simple. The control panel is clean and neat, with LED signals to indicate function and track selecticrn. The highly sophisticated technology is push-button operated. The disc drawer glides with the smooth precision of electronic control. Marantz is control convenience. And technologically, Marantz uses a special integrated circuit with three functions (oversampling, a transversal filter and noise -shaping) which processes the original signal through various stages to give a dynamic range of 97dB. This amounts to a 1dB improvement over most other systems. You may never hear the difference. -
Lista De Jogos Atari
ROM Numero Dip Switch 3-D Tic-Tac-Toe (1978) (Atari) 0 000000000 Action Force - Action Man (1983) (Parker Bros) 1 000000001 Adventure (1978) (Atari) 2 000000010 Adventures of Tron (1983) (Mattel) 3 000000011 Air Raid 4 000000100 Air Raiders (1982) (Mattel) 5 000000101 Air-Sea Battle (1977) 6 000000110 Airlock (1982) (Data Age) 7 000000111 Alien (1982) (20th Century Fox) 8 000001000 Alien Invaders Plus (Space Invaders hack) 4k multicart 9 000001001 Alien Invaders Plus (Space Invaders hack) 10 000001010 Aligator People (20th Century Fox) (Prototype) 11 000001011 Amanda Invaders (PD) 12 000001100 Amidar (1983) (Parker Bros) 13 000001101 Armor Ambush (1982) (Mattel) 14 000001110 Assault (Bomb) 15 000001111 Astroblast (1982) (Mattel) 16 000010000 Astrowar (Starsoft) 17 000010001 Atari 2600 Invaders 18 000010010 Atari Invaders (Invaders Hack by Ataripoll) (PD) 19 000010011 Atari Video Cube (1982) (Atari) 20 000010100 Atlantis (Activision) 21 000010101 Atlantis II (1982) (Imagic) 22 000010110 Bachelor Party (Mystique) 23 000010111 Bachelorette Party (Mystique-Playaround) 24 000011000 Backgammon (1978) (Atari) 25 000011001 Bank Heist (1983) (20th Century Fox) 26 000011010 Barnstorming (1982) (Activision) 27 000011011 Basic Programming (1978) (Atari) 28 000011100 Basketball (1978) (Atari) 29 000011101 Beany Bopper (1982) (20th Century Fox) 30 000011110 Beast Invaders (double shot hack) 31 000011111 Beat 'Em and Eat 'Em (Mystique) 32 000100000 Bermuda Triangle (1982) (Data Age) 33 000100001 Berzerk (1982) (Atari) 34 000100010 Better Space Invaders -
Racing the Beam: the Atari Video Computer System (Platform Studies)
Racing the Beam Platform Studies Ian Bogost and Nick Montfort, editors Racing the Beam: The Atari Video Computer System, Nick Montfort and Ian Bogost, 2009 Racing the Beam The Atari Video Computer System Nick Montfort and Ian Bogost The MIT Press Cambridge, Massachusetts London, England © 2009 Nick Montfort and Ian Bogost All rights reserved. No part of this book may be reproduced in any form by any electronic or mechanical means (including photocopying, recording, or information storage and retrieval) without permission in writing from the publisher. For information about special quantity discounts, please email [email protected] This book was set in Filosofi a and Helvetica Neue by SNP Best-set Typesetter Ltd., Hong Kong. Printed and bound in the United States of America. Library of Congress Cataloging-in-Publication Data Montfort, Nick. Racing the beam : the Atari video computer system / Nick Montfort and Ian Bogost. p. cm — (Platform studies) Includes bibliographical references and index. ISBN 978-0-262-01257-7 (hardcover : alk. paper) 1. Video games—Equipment and supplies. 2. Atari 2600 (Video game console) 3. Computer games—Programming. 4. Video games— United States—History. I. Bogost, Ian. II. Title. TK6681.M65 2009 794.8—dc22 2008029410 10 9 8 7 6 5 4 3 2 1 Contents Series Foreword vii Acknowledgments ix Timeline xi 1 Stella 1 2 Combat 19 3 Adventure 43 4 Pac-Man 65 5 Yars’ Revenge 81 6 Pitfall! 99 7 Star Wars: The Empire Strikes Back 119 8 After the Crash 137 Afterword on Platform Studies 145 Notes 151 Bibliography 159 Index 169 Series Foreword How can someone create a breakthrough game for a mobile phone or a compelling work of art for an immersive 3D environment without under- standing that the mobile phone and the 3D environment are different sorts of computing platforms? The best artists, writers, programmers, and designers are well aware of how certain platforms facilitate certain types of computational expression and innovation. -
Zap-The-Rise-And-Fall-Of-Atari.Pdf
ZAP! The Rise and Fall of Atari Scott Cohen MCGRAW-HILL BOOK COMPANY New York St. Louis San Francisco Toronto Hamburg Mexico Copyright © 1984 by Scott Cohen All rights reserved. Printed in the United States of America. Except as permitted under the Copyright Act of 1976, no part of this publication may be reproduced or distributed in any form or by any means or stored in a data base or retrieval system, without the prior written permission of the publisher. 1 2 3 4 5 6 7 8 9 FGR FGR 8 7 6 5 4 ISBN 0-07-011543-5 Library of Congress Cataloging in Publication Data Cohen, Scott ZAP! the rise sod fall of Atari. 1. Atari, Inc.--History. 2. Electronic games industry--United States --History. I. Title. HD9993.E454A853 1984 338.4'7794 83-22 198 ISBN 0-07-011543-5 Book Design by Nancy Dale Muldoon FOR GILBO THE AUTHOR would like to thank Gordon Bishop, Susan Blond, Boom Boom, Ernie Brooks, Suzie Crocker, Jack Freeman, Gail Greene, Lisa Grotheer, Robert Hicks, Danny Himmelfarb, Gary Kenton, Huey Lewis, Susan Lee Merrow, Glenn O'Brien, Richard Pine, Michael Rosenberg, Kathleen Stein, Stephanie, and a number of people who provided inside information and would rather not be mentioned by name. Special thanks to David Cohen. "The total amount requested for aid to all of Central America in 1984 is about $600 million; that is less than one-tenth of what Americans will spend this year on Coin-operated video games..." --from the President's speech to Congress Author's Note "THEY have seen our demise and named it Atari," declared Clive Davis, president of Arista Records, in a Billboard magazine editorial.