Jonathan PEros 16637 Hamlin St Van Nuys, CA P: 719.648.7085 E:
[email protected] Otherside Entertainment, My name is Jonathan Peros, and I am excited to be submitting my materials for audio on System Shock 3. Until recently I had been working as the Audio Director, Composer, and Sound Designer for the reboot of the classic cyberpunk horror game, System Shock. For over the last two years, I have been completely immersed in System Shock audio. With as much time as I have spent exploring what System Shock means in terms of audio, I believe that I have a large reservoir of specialized knowledge for what it takes to bring System Shock to life. I've worked to define a very unique modern audio direction for System Shock that is both true to the essence of the original games, and fitting for a modern gameplay experience. I've studied all of the music and technologies that defined the musical styles of SS1 & 2, and found ways to modernize and exploit that gritty musical character for the new game. I've been in contact with Greg LoPicollo, Alexander Brandon, and Josh Randall - players who helped to pioneer the audio of the Immersive Sim in the 90s. I've collected an entire studio of specialized audio gear that suits the style of System Shock. My work so far has given me the opportunity to grow a very wide breadth of skills, from sound design chops to implementation. I have strong technical understandings of synthesis, implementation, and audio propagation systems, as well as experience in scripting and VR.