Pragmatism and Bricolage in Microbudget Feature Filmmaking
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A/V Material Resources Webinars, Videos Connecting to Collections
A/V Material Resources Webinars, Videos Connecting to Collections – Caring for Audiovisual material https://www.connectingtocollections.org/av/ CCAHA – A Race Against Time: Preserving AV Media https://ccaha.org/sites/default/files/attachments/2018- 07/A%20Race%20Against%20Time%20Summary.pdf ALCTS – Moving Image Preservation 101 https://www.youtube.com/watch?v=rb77uztb_IU Leaflets / Quick Reference Library of Congress https://www.loc.gov/preservation/care/record.html https://www.loc.gov/preservation/about/faqs/audio.html Video Format Id Guide Sarah Stauderman & Paul Messier https://cool.culturalheritage.org/videopreservation/vid_id/ Texas Commission on the Arts- Videotape Identification and Assessment Guide https://www.arts.texas.gov/wp-content/uploads/2012/04/video.pdf Film Care https://filmcare.org/ mini Disc http://www.minidisc.org/index.php In depth reference NEDCC - Fundamentals of AV Preservation Texbook https://www.nedcc.org/fundamentals-of-av-preservation-textbook/chapter1-care-and- handling-of-audiovisual-collections National Film and Sound Archive of Australia https://www.nfsa.gov.au/preservation/guide/handbook Washington State Film Preservation Manual https://www.lib.washington.edu/specialcollections/collections/film-preservation-manual/ National Film Preservation Foundation – guide to film preservation https://www.filmpreservation.org/preservation-basics/the-film-preservation-guide http://www.folkstreams.net/vafp/guide.php The State of Recorded Sound Preservation in the United States http://www.clir.org/wp-content/uploads/sites/6/pub148.pdf -
SYDNEY OPERA HOUSE PRESENTS a Festival Celebrating the Art Of
SYDNEY OPERA HOUSE PRESENTS A festival celebrating the art of graphic storytelling, illustration, comics, animation and music MONDAY 28 SEPTEMBER, SATURDAY 10 & SUNDAY 11 OCTOBER SYDNEY OPERA HOUSE A festival of graphic storytelling, animation and music featuring: Mad Max: Fury Road - Creating the Apocalypse - George Miller, Brendan McCarthy and Nico Lathouris in conversation; Kevin Smith's Superhero Multiverse with special guest Jason Mewes; Sarah Blasko - Eternal Return Album Preview with Commissioned Visuals by Mike Daly; Ólafur Arnalds + visuals by Máni Sigfússon with 13-piece chamber orchestra and new arrangements by Viktor Orri Árnason; The Walking Dead: Season 6 Premiere – FREE SCREENING FREE TALKS from Brendan McCarthy, Nicola Scott, Animal Logic, Brendan Fletcher, Simon Rippingale and Erica Harrison; FREE SCREENINGS of Warren Ellis’ Captured Ghosts, The Mindscape of Alan Moore, She Makes Comics and Future Shock! 2000 AD; A Cautionary Tail and Oscar Wilde’s The Nightingale & The Rose “The smartest, wisest, most cutting edge festival and celebration of narrative literature and its intersection with culture in the world.” NEIL GAIMAN The Sydney Opera House today announced the program for the fifth GRAPHIC festival, taking place on Monday 28 September and Saturday 10 – Sunday 11 October. Featuring the exclusive commissions, world and Australian premieres that the festival has become synonymous with, this year GRAPHIC will also host ten free film screenings and talks from the most exciting storytellers in print, pixel and pop, on the stages and foyers of the Sydney Opera House. GRAPHIC co-curator and Sydney Opera House Head of Contemporary Music Ben Marshall said, “Sydney Opera House presents Graphic in order to celebrate the high artistic beats in forms of modern storytelling that are often ignored in traditional arts conversations and yet are capable of greatness. -
International Preservation Issues Number Seven International Preservation Issues Number Seven
PROCEEDINGS OF THE INTERNATIONAL SYMPOSIUM THE 3-D’SOFPRESERVATION DISATERS, DISPLAYS, DIGITIZATION ACTES DU SYMPOSIUM INTERNATIONAL LA CONSERVATION EN TROIS DIMENSIONS CATASTROPHES, EXPOSITIONS, NUMÉRISATION Organisé par la Bibliothèque nationale de France avec la collaboration de l’IFLA Paris, 8-10 mars 2006 Ed. revised and updated by / Ed. revue et corrigée par Corine Koch, IFLA-PAC International Preservation Issues Number Seven International Preservation Issues Number Seven International Preservation Issues (IPI) is an IFLA-PAC (Preservation and Conservation) series that intends to complement PAC’s newsletter, International Preservation News (IPN) with reports on major preservation issues. IFLA-PAC Bibliothèque nationale de France Quai François-Mauriac 75706 Paris cedex 13 France Tél : + 33 (0) 1 53 79 59 70 Fax : + 33 (0) 1 53 79 59 80 e-mail: [email protected] IFLA-PAC Director e-mail: [email protected] Programme Officer ISBN-10 2-912 743-05-2 ISBN-13 978-2-912 743-05-3 ISSN 1562-305X Published 2006 by the International Federation of Library Associations and Institutions (IFLA) Core Activity on Preservation and Conservation (PAC). ∞ This publication is printed on permanent paper which meets the requirements of ISO standard: ISO 9706:1994 – Information and Documentation – Paper for Documents – Requirements for Permanence. © Copyright 2006 by IFLA-PAC. No part of this publication may be reproduced or transcribed in any form without permission of the publishers. Request for reproduction for non-commercial purposes, including -
Japanese Modernism and “Cine-Text”: Fragments and Flows at Empire’S Edge in Kitagawa Fuyuhiko and Yokomitsu Riichi
CHAPTER 24 JAPANESE MODERNISM AND “CINE-TEXT”: FRAGMENTS AND FLOWS AT EMPIRE’S EDGE IN KITAGAWA FUYUHIKO AND YOKOMITSU RIICHI WILLIAM O. GARDNER In November 1930, literary critic Inoue Yoshio wrote that the “belief in the eye” evident in Kitagawa Fuyuhiko’s recent poetry had progressed from a faith in the human eye to a belief in “that which is all the more precise, all the more objective: to the machine eye—to the lens” (17).' This critical comment, strongly evocative of Soviet filmmaker and theorist Dziga Vertov’s conception of the “cine-eye” {kinoglaz), builds upon Kitagawas own statement that “the poetry of tomorrow is advancing toward the ‘victory of the eye’” (Usawa 30). As Inoue suggests, Kitaga wa’s poetry circa 1930 displays a tendency to emulate the film camera, rather than the human eye, in presenting objects that are disassociated from the viewpoint of any single subjective viewing position. This aspiration to the free-ranging and “objective” viewpoint of the “machine eye” is part of a broad confluence between the literary and the cinematic in Kitagawa’s work, which we can also identify in his exploration of the poetic genre of the “cinepoeme,” as well as his coinage of the term “prose film” in his later critical and theoretical writings on cinema. As I will 572 TRANSLATION ZONES explore in this essay, Kitagawa’s writings from the 1920s and 1930s, together with the contemporaneous works of prose author Yokomitsu Riichi, are strongly marked by this confluence of the literary and the cinematic—so much so that we might term Kitagawa and Yokomitsu’s writing from this period “cine-text”: literary and critical texts permeated with cinematic qualities and concerns. -
A Double Détournement in the Classroom: HK Protest Online Game As Conceptual Art
A Double Détournement in the Classroom: HK Protest Online Game as Conceptual Art James Shea Department of Humanities and Creative Writing, Hong Kong Baptist University [email protected] Abstract law professor and co-director of the Center for Law and Intellectual Property at Texas A&M University School of This paper examines the role of digital détournement during Law: Hong Kong’s Umbrella Movement in late 2014 through the prism of HK Protest Online Game, a conceptual art game made “They drafted the legislation so broadly that it in response to Hong Kong’s pro-democracy protests. Created covers most of the activities the netizens have by an undergraduate Hong Kong student, this work invites a critical reflection on playability by questioning the relationship been doing…Just saying ‘we’re not going to between videogames, play, and “real time” violence. As an prosecute you’ doesn’t address the concerns of unplayable game, it reroutes the player to contemporaneous the netizens. Most people now interpret this as street demonstrations in Hong Kong, serving both as a something that targets their freedom of speech.” détournement of police aggression and of videogames that [4] commercialize violence. Reversing our expectation of games as playful and political action as non-playful, HKPOG presents its What are the implications for creating digital game as unreal and posits Hong Kong’s protests as sites of artwork, including art games, that “plays” with source play. The paper considers related digital artwork and the use of texts, such as digital détournement, if such forms are détournement during the Umbrella Movement, including umbrellas themselves and digitalized “derivative works” also restricted or prohibited in Hong Kong? The bills lacks a known as “secondary creation” (yihchi chongjok in Cantonese clear exemption for “fair use” or “user-generated and èrcì chuàngzuò in Mandarin; 二次創作). -
Analog, the Sequel: an Analysis of Current Film Archiving Practice and Hesitance to Embrace Digital Preservation by Suzanna Conrad
ANALOG, THE SEQUEL: AN ANALYSIS OF CURRENT FILM ARCHIVING PRACTICE AND HESITANCE TO EMBRACE DIGITAL PRESERVATION BY SUZANNA CONRAD ABSTRACT: Film archives preserve materials of significant cultural heritage. While current practice helps ensure 35mm film will last for at least one hundred years, digi- tal technology is creating new challenges for the traditional means of preservation. Digitally produced films can be preserved via film stock; however, digital ancillary materials and assets in many cases cannot be preserved using traditional analog means. Strategy and action for preserving this content needs to be addressed before further content is lost. To understand the current perspective of the film archives, especially in regards to the film industry’s marked hesitation to embrace digital preservation, the Academy of Motion Picture Arts and Sciences’ paper “The Digital Dilemma: Strategic Issues in Archiving and Accessing Digital Motion Picture Materials” was closely evaluated. To supplement this analysis, an interview was conducted with the collections curator at the Academy Film Archive, who explained the archives’ current approach to curation and its hesitation to move to digital technologies for preservation. Introduction Moving images are a vital part of our cultural heritage. The music, film, and broadcasting industries, as well as academic and cultural institutions, have amassed a “legacy of primary source materials” of immense value. These sources make the last one hundred years understandable as an era of the “media of the modernity.”1 Motion pictures and films were established as vital archival records as early as the 1930s with the National Archives Act, which included motion pictures in the definition of “objects of archival interest.”2 As cultural artifacts, moving images deserve archival care and preservation.3 However, the art of preserving moving images and film can at times be daunting. -
The Hyper Sexual Hysteric: Decadent Aesthetics and the Intertextuality of Transgression in Nick Cave’S Salomé
The Hyper Sexual Hysteric: Decadent Aesthetics and the Intertextuality of Transgression in Nick Cave’s Salomé Gerrard Carter Département d'études du monde anglophone (DEMA) Aix-Marseille Université Schuman - 29 avenue R. Schuman - 13628 Aix-en-Provence, , France e-mail: [email protected] Abstract: Salomé (1988), Nick Cave’s striking interpretation of the story of the Judean princess enhances and extends the aesthetic and textual analysis of Oscar Wilde’s 1891 French symbolist tragedy (Salomé), yet it is largely overlooked. As we examine the prior bricolage in the creation of such a hypertextual work, we initiate a captivating literary discourse between the intertextual practices and influences of biblical and fin-de-siècle literary texts. The Song of Songs, a biblical hypotext inverted by Wilde in the creation of the linguistic-poetic style he used in Salomé, had never previously been fully explored in such an overt manner. Wilde chose this particular book as the catalyst to indulge in the aesthetics of abjection. Subsequently, Cave’s enterprise is entwined in the Song’s mosaic, with even less reserve. Through a semiotic and transtextual analysis of Cave’s play, this paper employs Gérard Genette’s theory of transtextuality as it is delineated in Palimpsests (1982) to chart ways in which Cave’s Salomé is intertwined with not only Wilde but also the Song of Songs. This literary transformation demonstrates the potential and skill of the artist’s audacious postmodern rewriting of Wilde’s text. Keywords: Salomé, Nick Cave, Oscar Wilde, The Song of Songs, Aesthetics, Gérard Genette, Intertextuality, Transtextuality, Transgression, Puvis de Chavannes. -
Editing and Montage in International Film and Video Theory and Technique 1St Edition Pdf
FREE EDITING AND MONTAGE IN INTERNATIONAL FILM AND VIDEO THEORY AND TECHNIQUE 1ST EDITION PDF LuГѓВs Fernando Morales Morante | 9781138244078 | | | | | Editing and Montage in International Film and Video [Book] Montagein motion pictures, the editing technique of assembling separate pieces of thematically related film and putting them together into a sequence. With montage, portions of motion pictures can be carefully built up piece by piece by the director, film editor, and visual and sound technicians, who cut and fit each part with the others. Visual montage may combine shots to tell a story chronologically or may juxtapose images to produce an impression or to illustrate an association of ideas. An example of the latter occurs in Strikeby the Russian director Sergey Eisensteinwhen the scene of workers being cut down by cavalry is followed by a shot of cattle being slaughtered. Montage may also be applied to the combination of sounds for artistic expression. Montage technique developed early in cinema, primarily through the work of the American directors Edwin S. Porter — and D. Griffith — It is, however, most commonly associated with the Russian editing techniques, particularly as introduced to American audiences through the montage sequences of Slavko Verkapich in films in the s. See also photomontage. Montage Article Additional Info. Print Cite. Facebook Twitter. Give Feedback External Websites. Let us know if you have suggestions to improve this article requires login. External Websites. Articles from Britannica Encyclopedias for elementary and high school students. The Editors of Encyclopaedia Britannica Encyclopaedia Britannica's editors oversee subject areas in which they have extensive knowledge, whether from years of experience gained by working Editing and Montage in International Film and Video Theory and Technique 1st edition that content or via study for an advanced degree Editing and Montage in International Film and Video Theory and Technique 1st edition Article History. -
Aligning the Ethos of Zines with Youth-Driven Philosophical Inquiry
Journal of Unschooling and Alternative Learning 2017 Vol. 11 Issue 22 DESIGNING A SPACE FOR THOUGHTUL VOICES: ALIGNING THE ETHOS OF ZINES WITH YOUTH-DRIVEN PHILOSOPHICAL INQUIRY By: Natalie M. FLETCHER Abstract This article strives to lay some necessary theoretical groundwork for justifying an alliance between zining and youth-driven “philosophical inquiry” (Lipman, 2004)—two important practices that operate outside the mainstream yet can shed light on conventional (mis)understandings of youth by illustrating innovative ways of designing space for young voices to emerge and thrive in their educational experiences and beyond. By highlighting the shared ethos between zining and philosophical inquiry as practices that foster meaning-making, this article aims to emphasize their common participatory, do-it-yourself, experimental, politicizing and transformative features, while noting the challenges involved in extending them to the context of childhood. Further, it illustrates how aligning zining and philosophical inquiry can contribute to a re-envisioning of children by portraying them as capable cultural producers and social historians of their own discourse communities. Lastly, it explores issues of adult authority, suggesting conditions that may help to authenticate the philosophical use of zines with youth. Keywords: Philosophy for Children, Zines, Philosophical Inquiry, Youth Agency Those without power also have the capability to create a culture— one that arises out of their way of understanding the world. —Stephen Duncombe, Notes from Underground: Zines and the Politics of Alternative Culture An eight-year old philosopher is sitting in front of a small booklet wondering what she will write next. She’s deep in thought about the nature of imagination after a heated dialogue with other kids over the possibility of imagining something that does not exist. -
Jay & Silent Bob Reboot
Presents JAY & SILENT BOB REBOOT A film by Kevin Smith 105 mins, USA, 2019 Language: English Distribution Publicity Mongrel Media Inc Bonne Smith 217 – 136 Geary Ave Star PR Toronto, Ontario, Canada, M6H 4H1 Tel: 416-488-4436 Tel: 416-516-9775 Fax: 416-516-0651 Twitter: @starpr2 E-mail: [email protected] E-mail: [email protected] www.mongrelmedia.com JAY AND SILENT BOB REBOOT SYNOPSIS: The stoner icons who first hit the screen 25 years ago in CLERKS are back! When Jay and Silent Bob discover that Hollywood is rebooting an old movie based on them, the clueless duo embark on another cross-country mission to stop it all over again! 1 CAST & CREW BIOGRAPHIES: KEVIN SMITH (Silent Bob, Director / Writer) Kevin Smith has been saying silly cinematic shit since his first film Clerks, released way back in 1994. He had a heart attack and almost died last year but survived solely so he could direct his magnum opus, Jay and Silent Bob Reboot. A polygamist, he’s married to both his wife Jen and podcasting. JASON MEWES (Jay) Jason Mewes most recently made his directorial debut on MADNESS IN THE METHOD, which was released in August 2019. With cult-fans following his controversial antics, Mewes has captured audiences with his rebellious banter against his unspoken other half and longtime friend, Kevin Smith. Since the beginning of the duo’s offbeat work together, Mewes and Smith have continued to build on their beloved character-driven roles from the Jay and Silent Bob series. It’s been over a decade since fans last saw the duo in live- action, but they’re back along with a star-studded cast in the upcoming comedy film, JAY AND SILENT BOB REBOOT. -
Alternate Universe Fan Videos and the Reinterpretation of the Media
Alternate Universe Fan Videos and the Reinterpretation of the Media Source Introduction According to the Francesca Coppa, American scholar and co-founder of the Organization for Transformative Works1, fan videos are “a form of grassroots filmmaking in which clips from television shows and movies are set to music.”2 Fan videos are commonly referred to as: fanvid, songvid, vid, AMV (for Anime Music Video); their process of creation is called vidding and their editors (fan)vidders. While the “media tradition” described above in Francesca Coppa‟s definition is a crucial part of the fan video production, many other fan videos are created for anime, especially Asian ones (AMV), for video games (some of them called Machinima), or even for other subjects, from band tributes to other types of remix. The vidding tradition – in its current “shape” – goes back to the era of the first VCR; but the very first fan videos may be traced back to the seventies in a slideshow format. When channel mixers and numerous machines available to a large group of consumers emerged, this fan activity easily became an expanding one amongst the fan communities, who were often interested in new technology, whatever era it is. Vidding has now become a digital process, thanks to the expansion of computer and related technical means, including at least semiprofessional editing software. It seems relevant to point out how rare it is that a vidder goes through editing training when they begin to create fan videos, or even become a professional editor later on. Of course, exceptions exist, but vidding generally remains a hobby. -
Video Game Détournement: Playing Across Media
Video Game Détournement: Playing Across Media Fanny Barnabé Liège Game Lab – University of Liège – FNRS Bât. A2 Litt. française (19è et 20è) Place Cockerill 3-5, 4000 Liège +32 4 3665503 [email protected] ABSTRACT Taking as a starting point the French concept of “artistic détournement” and its application in the context of video games, this paper aims to study creative remix practices that use video games as materials or as matrices to produce derivative works. Precisely, the research examines a diversified range of productions whose common feature is to be created from video games (mods, machinimas, let’s play videos…) in order to question the relationships between the notions of détournement and play. Where is the boundary between these two activities? How to define and categorize the various forms of détournements in the specific context of the video game culture? Can these remix practices that go beyond the frame of the game and extend themselves to other media be described as “playful”? By crossing rhetoric and theories of play, this paper will try to answer these questions. Keywords Remix, Détournement, Rhetoric, Play studies, Transmedia, Participatory culture INTRODUCTION: DEFINING DÉTOURNEMENT This paper aims to study the “détournements” of video games by players, that is to say: creative remix practices using video games as materials or as matrices to produce derivative works1. There are indeed a large number of fan productions whose common feature is to be created from video games (mods, machinimas, let’s play videos, fanfictions, etc.) and which often overflow the frame of the game software, extending themselves to other media (the video in the case of machinima or let's play; the text in the case of fanfictions; etc.).