1 INTRODUCTION TO VIDEO DATABASES Oge Marques and Borko Furht Department of Computer Science and Engineering Florida Atlantic University Boca Raton, FL, USA
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[email protected] 1. INTRODUCTION The field of distributed multimedia systems has experienced an extraordinary growth during the last decade. Among the many visible aspects of the increasing interest in this area is the creation of huge digital libraries accessible to users worldwide. These large and complex multimedia databases must store all types of multimedia data, e.g., text, images, animations, graphs, drawings, audio, and video clips. Video information plays a central role in such systems, and consequently, the design and implementation of video database systems has become a major topic of interest. The amount of video information stored in archives worldwide is huge. Conservative estimates state that there are more than 6 million hours of video already stored and this number grows at a rate of about 10 percent a year [1]. Projections estimate that by the end of 2010, 50 percent of the total digital data stored worldwide will be video and rich media [5]. Significant efforts have been spent in recent years to make the process of video archiving and retrieval faster, safer, more reliable and accessible to users anywhere in the world. Progress in video digitization and compression, together with advances in storage media, have made the task of storing and retrieving raw video data much easier. Evolution of computer networks and the growth and popularity of the Internet have made it possible to access these data from remote locations.