(12) United States Patent (10) Patent No.: US 7,590,772 B2 Marriott Et Al
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05-08-321Video.Pdf
Topics Covered Overview – What is Videography? Videography Roles Writing and Speaking Skills for Video Storyboarding Scripting Camera Basics Filming & Filming Techniques 3,2,1..Action! Video Video Roles Producer Keeps the video production on schedule. Director Directs ‘on-air’ talent, works with Videographer. Screenwriter Writes the script, copy, (scriptwriter) narration or voice-over for film. Videographer (camera Photographs the person) scenes and works with the Director. Video Roles Graphic Artist Designs and creates visuals to enhance and support the message. Wardrobe (and Helps dress actors in Makeup) Director approved costumes and applies makeup. Puts scenes together to Editor most effectively convey the video’s message. Works with director, writers Reporter/Interviewer and interviewers to produce – Narrator/Presenter the best possible responses to the Director. Writing Skills for Video Write clearly and simply Use Conversational tone Keep sentences short. First and second person (“I/You can make a difference”.) Use action verbs & present tense (“join”, “come”, “write”, “buy”) Use comparisons & metaphors (indirect comparison) Narrated copy; 60-sec spot = 75-100 words Speaking Skills for Video Use a strong, confident, voice. Enunciate, speak clearly. Use appropriate facial expressions. Eye contact – extremely important and powerful. Use of hand gestures – ‘only if appropriate’. Microphone placement Watch network newscaster- note pitch, speed, facial expressions, gestures. Writing & Speaking Activity Write out the following words: You should do for your country as you would want your country to do for you. To the person on your left – speak these words (in this order) in your best Narrator or Reporter voice. Rewrite the above words into a more emphatic, emotional, and powerful message. -
Shiffman 120, 122, 123, 125, 201, 202, 217 Classroom Instructions
Shiffman 120, 122, 123, 125, 201, 202, 217 (TEC classrooms – level B) No Access Codes Needed. These rooms utilize ceiling-mounted projectors, focused on wall-mounted pull down screens. Displaying Video or Computer Sources 1. At the Instructor Station. Push DOWN on the black system controller to access controls. Touch the screen to begin. 2. Press the PC (or any source) button to turn on the display system. The projector will take over a minute to warm up. No controls will function during warm up. 3. After the warm up, you can select another source using the appropriate buttons. (Buttons illuminate when active.) It’s recommended to wait a few seconds between input selections. • PC will display the installed Instructor PC. There are courtesy USB ports on the front of the PC. • LAPTOP will open another page, where you can select the VGA cable w/audio or the Digital HDMI cable as your laptop source. These cables are provided at the instructor station. Beyond the buttons, the system will attempt to auto-detect, and switch to a laptop when properly connected. Users must provide their MAC & DisplayPort adapters. • DVD selects the DVD player, stored at the Instructor Station. A disc control page will appear on the touch panel allowing you to control the player. • If a VHS player exists in your room, a VCR button will appear as a source on the touch panel. Press VCR to select. If there is no VHS player, contact Media Technology Services (MTS: 781- 736-4632) to request a temporary unit. Legacy VHS stock is declining, and this is based on inventory availability. -
Metadefender Core V4.13.1
MetaDefender Core v4.13.1 © 2018 OPSWAT, Inc. All rights reserved. OPSWAT®, MetadefenderTM and the OPSWAT logo are trademarks of OPSWAT, Inc. All other trademarks, trade names, service marks, service names, and images mentioned and/or used herein belong to their respective owners. Table of Contents About This Guide 13 Key Features of Metadefender Core 14 1. Quick Start with Metadefender Core 15 1.1. Installation 15 Operating system invariant initial steps 15 Basic setup 16 1.1.1. Configuration wizard 16 1.2. License Activation 21 1.3. Scan Files with Metadefender Core 21 2. Installing or Upgrading Metadefender Core 22 2.1. Recommended System Requirements 22 System Requirements For Server 22 Browser Requirements for the Metadefender Core Management Console 24 2.2. Installing Metadefender 25 Installation 25 Installation notes 25 2.2.1. Installing Metadefender Core using command line 26 2.2.2. Installing Metadefender Core using the Install Wizard 27 2.3. Upgrading MetaDefender Core 27 Upgrading from MetaDefender Core 3.x 27 Upgrading from MetaDefender Core 4.x 28 2.4. Metadefender Core Licensing 28 2.4.1. Activating Metadefender Licenses 28 2.4.2. Checking Your Metadefender Core License 35 2.5. Performance and Load Estimation 36 What to know before reading the results: Some factors that affect performance 36 How test results are calculated 37 Test Reports 37 Performance Report - Multi-Scanning On Linux 37 Performance Report - Multi-Scanning On Windows 41 2.6. Special installation options 46 Use RAMDISK for the tempdirectory 46 3. Configuring Metadefender Core 50 3.1. Management Console 50 3.2. -
Audio and Video Standards for Online Learning Kevin Reeve, Utah State University
... from the Dr. C Library Audio and Video Standards for Online Learning Kevin Reeve, Utah State University Introduction Digital media is a powerful tool that can enhance your online course. Recent devel- opments and market trends have changed the rules and media formats that need to be considered when creating media for your course. Choosing the correct video and audio format is the first step to insuring a successful experience for both instructor and student. Podcasts, a form of digital media meant for downloading to a portable media device are included in this discussion. Video and Audio Formats Popular media formats for audio and video include RealAudio® and RealVideo®, Win- dows Media®, MPEG 3, and MPEG 4. Each requires software that will encode video/ audio to that format, and also a player that will decode the video/audio for playback. All these formats are currently being used in e-learning with great success. The latest market trends are now suggesting that MPEG 4 for video and audio and MPEG 3 for audio only are “the” standards for digital media. Why MPEG 4 and MPEG 3? MPEG 4 and MPEG 3 are the standard because of consumer response. Apple ad- opted MPEG 4 early on as the video format for playback on their iPod®s that support video. Apple and YouTube worked together to allow YouTube video to be accessed by an Apple TV®, iPhones®, and the iPod® Touch. YouTube moved from Flash Video to MPEG 4 to accommodate these devices, and Adobe soon followed by updating its Flash Player to play MPEG 4 video and audio. -
DIGITAL Media Players Have MEDIA Evolved to Provide PLAYERS a Wide Range of Applications and Uses
2011-2012 Texas 4-H Study Guide - Additional Resources DigitalDIGITAL media players have MEDIA evolved to provide PLAYERS a wide range of applications and uses. They come in a range of shapes and sizes, use different types of memory, and support a variety of file formats. In addition, digital media players interface differently with computers as well as the user. Consideration of these variables is the key in selecting the best digital media player. In this case, one size does not fit all. This guide is intended to provide you, the consumer, with information that will assist you in making the best choice. Key Terms • Digital Media Player – a portable consumer electronic device that is capable of storing and playing digital media. The data is typically stored on a hard drive, microdrive, or flash memory. • Data – information that may take the form of audio, music, images, video, photos, and other types of computer files that are stored electronically in order to be recalled by a digital media player or computer • Flash Memory – a memory chip that stores data and is solid-state (no moving parts) which makes it much less likely to fail. It is generally very small (postage stamp) making it lightweight and requires very little power. • Hard Drive – a type of data storage consisting of a collection of spinning platters and a roving head that reads data that is magnetically imprinted on the platters. They hold large amounts of data useful in storing large quantities of music, video, audio, photos, files, and other data. • Audio Format – the file format in which music or audio is available for use on the digital media player. -
Realnetworks Showcases Its "Entertainment As a Service" Strategy at CES 2008
RealNetworks Showcases Its "Entertainment as a Service" Strategy at CES 2008 Highlights portfolio of music, video and games offerings and new CE partnerships that allow consumers to enjoy digital entertainment wherever and whenever they want LAS VEGAS - January 7, 2008 - This week at the Consumer Electronics Show, digital entertainment services company RealNetworks® Inc. is showcasing music, video and games offerings across a full range of CE products for the digital living room and on the go. Real will be highlighting new consumer electronics products and partnerships at its booth (south hall upstairs #36200) for its award-winning Rhapsody® digital music service, demonstrating the breadth of its home video offerings and showing casual games that can be played on multiple platforms. As part of its Entertainment-as-a-Service strategy, Real aims to make it easy to access music, video or games wherever and whenever a consumer wants to access them. MUSIC Rhapsody, the digital music service Real operates in partnership with MTV Networks, is strengthening its ecosystem through alliances with top consumer electronics makers to bring new Rhapsody-optimized personal media players and in-home digital audio systems to market in 2008. The strong relationships between Real and these CE manufacturers further bolster Rhapsody as the leading digital music service. Since CES 2007, Real has expanded Rhapsody's beyond-the-PC experience, with new Rhapsody-enhanced portable players from iriver and Haier America and through in-home devices like Logitech's Squeezebox, Denon's S-32/52 tabletop radios and most recently through a deep integration with TiVo's broadband connected set top boxes. -
Contact Information
News Release CONTACT INFORMATION Nick Angelucci Australia and New Zealand Sales Manager Creative Labs Pty Ltd Tel: (02) 9021 9800 http://www.australia.creative.com [email protected] Creative Introduces The ZEN VISION – 30GB MP3 Player with 3.7- Inch SharpPix High-Resolution 262,144-Colour Screen for Video and Photo Viewing Gorgeous Magnesium-Encased Player Delivers Eight Times the Image Resolution Sydney, September 30th, 2005 – Creative Labs Pty Ltd, a local subsidiary of Creative Technology Ltd (NASDAQ: CREAF), a worldwide leader in digital entertainment products, today announced the Zen Vision™ MP3 player which comes with a 3.7-inch SharpPix™ high-resolution 640x480 262,144-colour screen for music video playback, as well as photo viewing. The player supports the Windows Media Digital Rights Management (DRM) standard and Creative will be working with various partners to provide music video download services for users in the near future. Featuring a transflective screen that provides good image and video viewing even in bright sunlit conditions, the 30GB Zen Vision carries up to 15,000 songs, tens of thousands of photos, or up to 120 hours of video, offering playback support of most popular formats. Available in either Pearl White or Black, the Zen Vision measures 124.2 by 74.4 by 20.1 mm and weighs only 239g. “The Zen Vision is our most versatile and coolest-looking digital entertainment player ever,” said Sim Wong Hoo, chairman and CEO of Creative. “It supports download and subscription music services and photo transfer directly from a Compact Flash card. Using our optional Compact Flash Adapter, Zen Vision supports a variety of memory cards such as SD, XD, MMC, Memory Stick and many more. -
Jukebox, and the Musicmatch Logo Are Trademarks of Musicmatch, Inc
NJb.book Page i Friday, August 11, 2000 10:08 AM Getting Started 120$' -XNHER[ Information in this document is subject to change without notice and does not represent a commitment on the part of Creative Technology Ltd. No part of this manual may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying and recording, for any purpose without the written permission of Creative Technology Ltd. The software described in this document is furnished under a license agreement and may be used or copied only in accordance with the terms of the license agreement. It is against the law to copy the software on any other medium except as specifically allowed in the license agreement. The licensee may make one copy of the software for backup purposes. Copyright © 2000 by Creative Technology Ltd. All rights reserved. Version 1.0 August 2000 Sound Blaster, the Sound Blaster logo, and the Creative logo are registered trademarks, and Sound Blaster Live! and Environmental Audio are trademarks of Creative Technology Ltd. in the United States and/or other countries. NOMAD is a registered trademark of Aonix and is used by Creative Technology Ltd. and/or its affiliates under license. EMusic, Emusic.com, and the EMusic.com logo are trademarks of EMusic.com Inc. MP3.com and the MP3.com logo are trademarks of MP3.com, Inc. MusicMatch, MusicMatch Jukebox, and the MusicMatch logo are trademarks of MusicMatch, Inc. Xing and the Xing logo are trademarks of Xing Technology Corporation. Audible and the Audible logo are trademarks of Audible, Inc. -
( 12 ) United States Patent
US010276170B2 (12 ) United States Patent ( 10 ) Patent No. : US 10 ,276 , 170 B2 Gruber et al. (45 ) Date of Patent: Apr. 30 , 2019 ( 54 ) INTELLIGENT AUTOMATED ASSISTANT GIOL 15 / 22 ( 2013. 01 ) ; GIOL 15 / 1815 ( 2013 .01 ) ; GIOL 2015 / 226 (2013 .01 ) (71 ) Applicant : Apple Inc ., Cupertino , CA (US ) (58 ) Field of Classification Search None (72 ) Inventors : Thomas R . Gruber, Emerald Hills , CA See application file for complete search history . ( US ) ; Adam J . Cheyer , Oakland , CA (US ) ; Daniel Keen , San Jose , CA (US ) (56 ) References Cited ( 73 ) Assignee : Apple Inc. , Cupertino , CA (US ) U . S . PATENT DOCUMENTS 1 ,559 ,320 A 10 / 1925 Hirsh ( * ) Notice : Subject to any disclaimer , the term of this 2 , 180 ,522 A 11/ 1939 Henne patent is extended or adjusted under 35 3 ,704 ,345 A 11 / 1972 Coker et al. U . S . C . 154 (b ) by 1114 days . 3 ,710 , 321 A 1 / 1973 Rubenstein ( 21 ) Appl. No. : 13 /913 , 336 ( Continued ) FOREIGN PATENT DOCUMENTS ( 22 ) Filed : Jun . 7 , 2013 CA 2666438 C 6 / 2013 (65 ) Prior Publication Data CH 681573 A5 4 / 1993 US 2013 / 0275164 A1 Oct. 17 , 2013 (Continued ) Related U . S . Application Data OTHER PUBLICATIONS (63 ) Continuation - in -part of application No . 12 / 987, 982 , JABRA , “ Bluetooth Introduction ” , 2004 , 15 pages . filed on Jan . 10 , 2011 , now Pat . No. 9 ,318 , 108 . (Continued ) (60 ) Provisional application No . 61/ 295 ,774 , filed on Jan . Primary Examiner — Tonya Joseph 18 , 2010 , provisional application No. 61 /657 ,736 , ( 74 ) Attorney , Agent, or Firm — Dentons US LLP filed on Jun . 8 , 2012 . ( 57 ) ABSTRACT ( 51 ) Int . -
(12) United States Patent (10) Patent No.: US 7,560,637 B1 Robbin Et Al
US007560637B1 (12) United States Patent (10) Patent No.: US 7,560,637 B1 Robbin et al. (45) Date of Patent: Jul. 14, 2009 (54) GRAPHICAL USER INTERFACE AND 5,727,202 A 3, 1998 Kucala METHODS OF USE THEREOF INA 5,739,451 A 4/1998 Winksy et al. MULTIMEDIA PLAYER 5,835,721. A 1 1/1998 Donahue et al. 5,835,732 A 1 1/1998 Kikinis et al. (75) Inventors: Jeffrey L. Robbin, Los Altos, CA (US); 5,845,282 A 12/1998 Alley et al. Steve Jobs, Palo Alto, CA (US); 5,864,868 A 1/1999 Contois Timothy Wasko, High River (CA); Greg 5,918,213 A 6/1999 Bernard et al. Christie, San Jose, CA (US): Imran Chaudhri, San Francisco, CA (US) (73) Assignee: Apple Inc., Cupertino, CA (US) (Continued) (*) Notice: Subject to any disclaimer, the term of this FOREIGN PATENT DOCUMENTS patent is extended or adjusted under 35 U.S.C. 154(b) by 647 days. EP O 917 O77 5, 1999 (21) Appl. No.: 11/238,587 (22) Filed: Sep. 28, 2005 (Continued) Related U.S. Application Data OTHER PUBLICATIONS (63) Continuation of application No. 10/282.861, filed on Etchison, Accelerated Discrete Adjustment of the Parameters of a Oct. 28, 2002, now Pat. No. 7,166,791 Process', IBM Technical Disclosure Bulletin, vol. 15, No. 5, Oct. 1, 1972, 2 pgs. (60) Provisional application No. 60/399,806, filed on Jul. 30, 2002. (Continued) (51) Int. Cl Primary Examiner Marlon T Fletcher GOIH I/00 (2006.01) GIOH I/8 (2006.01) (57) ABSTRACT (52) U.S. -
(12) United States Patent (10) Patent No.: US 9,318,108 B2 Gruber Et Al
USOO931 8108B2 (12) United States Patent (10) Patent No.: US 9,318,108 B2 Gruber et al. (45) Date of Patent: Apr. 19, 2016 (54) INTELLIGENT AUTOMATED ASSISTANT G06F 17/30867; G06F 17/3087; G06F 17/30879; G06F 3/038; G10L 15/181; G 10L (75) Inventors: Thomas Robert Gruber, Emerald Hills, 15/19, G10L 15/30; G 10L 15/18: G 10L CA (US); Adam John Cheyer, Oakland, 15/1822; G 10L 15/20: G 10L 15/24: G10L CA (US); Dag Kittlaus, San Jose, CA 15/26 (US); Didier Rene Guzzoni, USPC .................... 704/270. 1, 275,235, 9, 10, 270; Mont-sur-Rolle (CH); Christopher 706/11: 707/909.01, 999.002; 705/28; Dean Brigham, San Jose, CA (US); 709/224, 217: 715/234, 727, 764,728; Richard Donald Giuli, Arroyo Grande, 379/201.01, 230; 455/556.1 CA (US); Marcello Bastea-Forte, New See application file for complete search history. York, NY (US); Harry Joseph Saddler, Berkeley, CA (US) (56) References Cited U.S. PATENT DOCUMENTS (73) Assignee: Apple Inc., Cupertino, CA (US) 1,559,320 A 10, 1925 Hirsh (*) Notice: Subject to any disclaimer, the term of this 2,180,522 A 11/1939 Henne patent is extended or adjusted under 35 U.S.C. 154(b) by 441 days. (Continued) FOREIGN PATENT DOCUMENTS (21) Appl. No.: 12/987,982 CA 2666438 C 6, 2013 (22) Filed: Jan. 10, 2011 CH 681573 A5 4f1993 Prior Publication Data (Continued) (65) OTHER PUBLICATIONS US 2012/OO16678A1 Jan. 19, 2012 Australian Office Action dated Nov. 13, 2012 for Application No. -
DEC: the Mistakes That Led to Its Downfall
DEC: The mistakes that led to its downfall David T. Goodwin, Roger G. Johnson Birkbeck College, University of London [email protected] , [email protected] In 1987 Digital Equipment Corporation (DEC) was the number two computer manufacturer in the world with its founder being named the “‘most successful entrepreneur in the history of American business” by Fortune magazine. This paper looks at the later history of Digital Equipment Corporation and asks how an organisation that was so successful in 1988 could sink to become a takeover target for a PC hardware company ten years later. The management styles and company culture have been extensively described in Edgar Schein’s book “DEC is dead, long live DEC” but there is much more to the story. The technology that the company developed and the business decisions made in the development and the direction of that technology had a major bearing on the fate of the company. Many mistakes were made over the last fifteen years of the company’s existence and this paper offers a suggestion as to what those mistakes were. In this paper, extensive use is made of interviews with people involved at the time as well as material from the Ken Olsen Archives at Gordon College which contain many of the memos that Ken Olsen sent in his long career at DEC. It considers DEC as a case study set in the context of literature on business change and the impact of downsizing. It looks at DEC’s initial attempt to break into the business market for personal computers in 1983, the personalities involved and the competing products that the company developed.