20th Century 3DUI Bib: Annotated Bibliography of 3D User Interfaces of the 20th Century Compiled by Ivan Poupyrev and Ernst Kruijff, 1999, 2000, 3rd revision Contributors: Bowman, D., Billinghurst, M., Cugini, J., Dachselt, R.,Hinckley, K., LaViola, J., Lindeman, R., Pierce, J., Steed, A., Stuerzlinger,W. to submit contributions to the bib e-mail to
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[email protected] 1. Adelstein, B., Johnston, E., Ellis, S., A testbed for Charac- 6. Badler, N., Manoochehri, K., Baraff, D., Multi-Dimensional terizing Dynamic Response of Virtual Environment Spatial Input Techniques and Articulated Figure Positioning by Sensors. Proceedings of UIST'92. 1992. ACM. pp. 15. Multiple Constraints. Proceedings of Workshop on Inter- Keywords: input devices, sensor lag, spatial sensors, active 3D Graphics. 1986. ACM. pp. 151-169. system calibration Keywords: multi-dimensional input, jacks, constraints, Annotations: This paper describes a testbed for measur- clutching, physical props ing the latency of spatial sensors, but unlike Liang et al. Annotations: This paper describes an attempt to add [UIST'91 paper] it does not suggest specific filtering multi-dimensional input, using a Polhemus tracker, to an methods. Unlike previous related work, this study meas- early version of Badler's "Jack" articulated figure position- ures the performance of the sensor alone. Factors such ing system. The Polhemus ("wand") was used in two as code execution time, inter-process communication modes: absolute and relative. Absolute positioning was time, and rendering time do not distort the results. fatiguing. Relative motion allowed the user to move the wand (by releasing the button) when an uncomfortable 2.