View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by UUM Repository Home Search Collections Journals About Contact us My IOPscience Using game engine for 3D terrain visualisation of GIS data: A review This content has been downloaded from IOPscience. Please scroll down to see the full text. 2014 IOP Conf. Ser.: Earth Environ. Sci. 20 012037 (http://iopscience.iop.org/1755-1315/20/1/012037) View the table of contents for this issue, or go to the journal homepage for more Download details: IP Address: 103.5.182.30 This content was downloaded on 10/09/2014 at 01:50 Please note that terms and conditions apply. 7th IGRSM International Remote Sensing & GIS Conference and Exhibition IOP Publishing IOP Conf. Series: Earth and Environmental Science 20 (2014) 012037 doi:10.1088/1755-1315/20/1/012037 Using game engine for 3D terrain visualisation of GIS data: A review Ruzinoor Che Mat1, Abdul Rashid Mohammed Shariff2, Abdul Nasir Zulkifli1, Mohd Shafry Mohd Rahim3 and Mohd Hafiz Mahayudin1 1School of Multimedia Technology and Communication, Universiti Utara Malaysia, 06010 UUM Sintok, Kedah 2Geospatial Information Science Research Centre (GIS RC),Universiti Putra Malaysia, 43400 Serdang, Selangor 3Faculty of Computing, Universiti Teknologi Malaysia, 81310 UTM Skudai, Johor E-mail:
[email protected] Abstract. This paper reviews on the 3D terrain visualisation of GIS data using game engines that are available in the market as well as open source. 3D terrain visualisation is a technique used to visualise terrain information from GIS data such as a digital elevation model (DEM), triangular irregular network (TIN) and contour.