Junior Rugby League Laws: 6-12 Years Junior Rugby League Laws: 6–12 Years

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Junior Rugby League Laws: 6-12 Years Junior Rugby League Laws: 6–12 Years JUNIOR RUGBY LEAGUE LAWS: 6-12 YEARS JUNIOR RUGBY LEAGUE LAWS: 6–12 YEARS First Edition 2017 The “Pathways Review”, initiated in 2010, included representation from a broad cross-section of the Rugby League Community in developing a blueprint for future game modelling. The NRL Education, Training and Research Team promoted trials and engaged researchers from Sydney University to assess trial data to provide a basis for any possible modelling into the future. ORIGINAL LAW BOOKS FOR THE “MODIFIED GAMES” First Published 1981 – as ‘Mini Footy – A Game of Rugby League for Youngsters’ designed and developed by Peter D. Corcoran OAM. Subsequently reprinted in this form in 1982, 1983 and 1984 and then, in annual editions, in various forms, from 1985 – 2016. 2016 Publication Thirty Eighth Edition: “Laws of Modified Games” by Peter D. Corcoran OAM ACKNOWLEDGEMENTS The NRL wishes to acknowledge Peter Corcoran OAM in the design, development and monitoring over 35 years, of the Modified Games of Mini Footy and Mod League which has underpinned the code’s development in that time. Changes were trialled in various age groups in 2015 and again for the 2017 Season following extensive research and stakeholder engagement. 2015, 2016 and the current (2017) Law books have been based on both the International Laws of Rugby League and ‘Rugby League: Laws of Mini Footy & Mod League’ by Peter D. Corcoran OAM NRL Education, Training & Research Team (November 2016). DEVELOPMENT OF THE MODIFIED GAMES OF RUGBY LEAGUE In the late 1970’s, the then ARL National Director of Coaching, Peter Corcoran OAM designed and developed what was to become the ARL’s Modified Games Program, incorporating MINI FOOTY and MOD LEAGUE with its simpler laws, smaller footballs and goalposts, for players aged between 7 and 12 years. “Mini Footy” was first played in 1981 in the Under 7 age group, gradually moving to the older 8’s and 9’s age groups in 1983 and 1984, with some modifications — principally due to alterations in the International Game, as the young players became more experienced and knowledgeable in the new form of the code. “Mod League” was developed to cater for the specific needs of the 10 to 12 years age groups, with laws and equipment a little more closely aligned to the International Game than the “Mini Footy” and set to continue the gradual transition to the International Game at 13 years. “Mini and Mod” became the underpinning influence in the code’s development during their 35 years of operation. With annual reviews, constant compliance with the Law changes in the senior game, and, with an intensive and supportive review by the Australian Sports Consultancy group in the early 1990’s, the games allowed the code to take a lead in adopting the most appropriate formats for children in sport. These modified forms of Rugby League were reviewed as part of the “Pathways Program” in 2010 when significant research was sought to understand the needs of a very different demographic to those of the early 1980’s. Forums were held, online feedback received, and new game modelling was trialled across the country with game data analysed by research teams from Sydney University. Changes were undertaken to the two modified forms of the game at the end of 2014 as an outcome of the trials, research and feedback received, and were initiated for the 2015 Season. Further research was undertaken — again, with the engagement of the University of Sydney, and more trials initiated in 2015/2016 leading to the formulating of the current 2017 Junior Rugby League Laws in the 6-12 Year age groups. The NRL wishes to acknowledge the outstanding contribution of Peter Corcoran OAM whose extensive research and guidance led to the law modifications over the “Mini / Mod’s” years of operation to ensure that the programs were always age-specific and totally relevant to the needs of the game’s youngest players. Peter’s long association with Rugby League spans more than five decades. In addition to his role as National Director of Coaching (1977 - 1993), Peter served as the ARL’s National Manager of Coaching & Refereeing (1994-2000) and then as National Education Manager (2000-2006) with the ARL Development Unit developing, along the way, the code’s National Accreditation Schemes for both Coaching and Refereeing. He served, also, as the Chairman of the Federal Government’s Australian Coaching Council (1983 — 1997) and has, over the years, received many awards and accolades for his work in the fields of coaching and officiating. Peter was awarded the Medal in the Order of Australia (OAM) in 1988 for his Services to Sport and, in particular, the game of Rugby League. In 2014, he received the most prestigious Rugby League International Federation’s “Spirit of League” Award for outstanding service to Rugby League — an award given to only a handful of recipients over time with only two Australians in that list. In “retirement”, he still contributes to the game through the Men of League programs and the Asia Pacific Confederation’s coaching and refereeing programs. The NRL salutes Peter and all other pioneers / supporters of the code’s modified games for its young players. Their invaluable contribution to the games merits the gratitude of all. Brian Canavan NRL Head of Football (November 2016) NRL Head of Football CONTENTS PART ONE: 6 & 7 YEARS PART THREE: 10, 11 & 12 YEARS General 5 General 19 Team/Playing Time 5 Team/Playing Time 20 Field/Ball 6 Field/Ball 20 Tackles/Tackle Count 6 Tackles/Tackle Count 20 Play-the-ball 6 Play-the-ball 21 Scrums 6 Scrums 22 Try 7 Try 22 Starts/Re-starts of Play 7 Goals/Converting a Try 22 Kicking 7 Starts/Re-starts of Play 23 Player Misconduct – Sin Bin/Replacements 7 Kicking 23 Appendices: Size of Field 8 Player Misconduct – Sin Bin/Replacements 23 Field of Play 8 Appendices: Size of Field/Field of Play 24 The Ball 9 The Ball 25 Goal Posts 25 Goals/Conversions 26 PART TWO: 8 & 9 YEARS General 11 SafePlay Code 27 Team/Playing Time 11 Laws Ready Reference 28 Field/Ball 12 Glossary 32 Tackles/Tackle Count 12 Play-the-ball 12 Scrums 14 Try 14 Goals/Converting a Try 14 Starts/Re-starts of Play 14 Kicking 15 Player Misconduct – Sin Bin/Replacements 15 Appendices: Size of Field /Field of Play 16 The Ball 17 Goal Posts 17 PART ONE 6 & 7 YEARS GAME MODEL Under 6’s & 7’s DEFENDERS STAND BACK 06 8 mins 6 per players X4 1 Pass Set 40X20M 5M FIELD SIZE TEAM GAME TIME # OF PASSES # OF TACKLES 6’s only forward pass run into touch knock on TAP RE-START NO NO KICKING IN NO SCRUMS AT 5M LINE CONVERSIONS GENERAL PLAY CHANCE RULE NO MARKER (Modified from the International Laws of Rugby League and ‘ Rugby League: Laws of Mini Footy & Mod League’ by Peter D. Corcoran OAM. ) 4 NOTE The Laws of the International Game of Rugby League shall apply in the 6 & 7 years age groups subject to the following modifications, where applicable. GENERAL (1) Classification of groups is by age. Age applies as on January 1 of each year. (2) Players, in each age level of competition, must be of the same age group. Players are not to play “up an age” (to a maximum of one age group) or in higher age groups without parental approval. Where combined age competitions exist state governing bodies may apply playing criteria. TEAM/PLAYING TIME (3) Maximum number of players on the field at any one time is 6. When more than 6 players are in attendance at a match then all players MUST play in accordance with Law 6. Where possible, team numbers should not exceed 10, in order to allow maximum opportunity for all players to participate in game time. (4) The minimum number of players allowed on the field per team per match is 4. Should less than 4 players be present then, for safety reasons, the match is to be forfeited. A game must not commence if there are fewer players available for either team than the minimum number stipulated. During a game, should the number of players on the field for a team fall below the stipulated minimum number, and the team has no further replacements that can be used, the game must be forfeited, with the following exceptions: If the number falls below the stipulated minimum because of – (a) AN INJURY, the game can continue for the 3 minute injury period but must be forfeited if the player does not return; (b) A PLAYER BEING ‘REPLACED’ FOR MISCONDUCT, for the remainder of that period only. The game can continue at least until the end of that period. (This does not apply if the player is ‘replaced’ for the remainder of the match.) (5) All matches are to be played over four eight (8) minute quarters with a one (1) minute interval between quarters. This may be extended to 3 minutes for half time. (6) Each player is to play a MINIMUM OF TWO UNBROKEN QUARTERS of eight (8) minutes. [This is a MINIMUM playing time only and, should numbers allow, all present should be given a maximum amount of time possible on-field.] (7) A player may be temporarily replaced if injured - but, for a maximum of three (3) minutes at any one time. If the three minute period is exceeded the replacement is permanent (for the purpose of compliance with Law 6). The replacement player shall play another unbroken period of play (to comply with Law 6).
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