Immanentized Eschaton.Pg 12 a Bold Peace Stray Future Vigor Mortis Space Fantasy Red in Tooth and Claw Zoned 17

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Immanentized Eschaton.Pg 12 a Bold Peace Stray Future Vigor Mortis Space Fantasy Red in Tooth and Claw Zoned 17 MERGE CHAIN Version 2.0 !!/7+E9O+N4T1 Merges are worlds composed of elements, tropes, themes, tones, etc. of the constituent jumps’ canonical settings, blended together in a way that hopefully creates an interesting, original world to explore. Stable Worlds are a sequence of merges that take place in the same world. This means that, while a jumper has been there before, and has a history in a world, subsequent visits may explore different themes. Refraction Clusters are groups of merges with similar themes or ideas. Unlike stable worlds, each return to the cluster will reveal a new world. Rare clusters have a stable world in addition to non-returnable settings. TableTable ofof ContentsContents 1. Anachronisms...................pg 4 9. Immanentized Eschaton.pg 12 A Bold Peace Stray Future Vigor Mortis Space Fantasy Red in Tooth and Claw Zoned 17. Refuge in the Mundanepg 20 Winds of Change Wastrels Comfy Modern Fantasy Life Eon’s End Meals on Wheels The Ostian Empire Knocks Maintenance Engineer 2. Behind the Veil.................pg 5 Fairy Punk Long After The End Hidden Things 18. Silver Bullets.................pg 21 Bump in the Night 10. Kabbalah.......................pg 13 Mordant Carpe Noctem As Above, So Below Dust and Nightmares Unearthly Threats Restless Spirits Extranormal Forces Remnants Ecumenical 3. Chemicals & Circuitry......pg 6 To War With Hell Heaven or Hell, Let’s Rock Ethics Waivers 19. The Long War...............pg 22 Dreams in Digital 11. Limit Breakers..............pg 14 Amid the Tumult Hands of Steel Liminal An Evolution of Conflict Bootstrapped Trump Arcana War in Heaven C⊕ Si: Genetic Algorithm Mahou no Mazoku Titanomachy 4. Dark Fantasy....................pg 7 12. Magical Realms............pg 15 Bitter Means to Bitter Ends Warden’s Road No Man’s Land 20. Vae Victis.......................pg 23 Ashes, Blood, & Iron Animal Kingdoms Knights’ Code Duello The Swiftly Rising Night Fabled Coronation Ready? Fight! Telos Stranger Wakes Lesbian Gems from Beyond Kingdom of Lost Souls Grand Chorus Terra Grim Remnants Idyll Skies 21. Witchcraft & Wizardry..pg 24 5. Eldritch Enemies..............pg 8 13. No Place Like Home.....pg 16 Towers of Magic A Madder World Ordinary Life Occult Arcanum Flat Circles Rule of Cool The Third Magic Cast in Shadow High-Stakes Archaeology Spy Games 22. Xenocide.......................pg 25 6. Fantasy Campaign...........pg 9 Another Day at the Office They Walk Among Us Inheritors of Steel & Fire Invaders Must Die Trench and Blade 14. Ochasen........................pg 17 Extinction Wars Dragon’s Gate Honor’s Edge Pro Forma Ars Magica Bellum Theatre of War 23. Yo Ho Adventure...........pg 26 Religious Racket 7. Generica..........................pg 10 Weigh Anchor Dao of Cultivation Here Be Dragons Fantasy Quest Open Season Borderline Adventurous 15. Political Extremes.........pg 18 Quest for Deliverance A Softer World 24. Zenith............................pg 27 Beneath Monument to Ruin Challenge of Faith Dungeons & Delvers Leviathan Manifest Climb The Tower 8. Heroes and Villains........pg 11 16. Quasar Stellaria............pg 19 Questant Regalia Jagannath’s Door Battle of Wits Free Space Appropriate Measures Across the Sands, Thunder Notes...................................pg 28 Tarnished Age Star Kingdoms Capes & Spandex Ad Vance 1. Anachronisms Strange combinations of magical, technologies, and societal qualities. Refractions. Stray Future The precursors left clues to their existence in the lost and hidden caves of shining mysteries. They left us the wandering islands, the fish, the birds, the factories on the bottom, and their last wish for us: “be happy”. Aquaria Splatoon CATastrophe Cave Story Red in Tooth and Claw Outside the small villages and walled cities, monsters rule. Some slay the creatures: hunters. Others train them: tamers. Scouts, Merchants, and Gatherers mostly try to avoid the various deadly flora and fauna. Monster Hunter Monster Trainer Nausicaa Pokemon Winds of Change Raw magic can have some strange effects on living things. Unpredictable effects. So when the aetherwinds blow, you’d best get yourself inside a shelter. Or you could end up like those things that stalk the wilds. Elona Endless Legend Stormlight Archives Eon’s End The age of adventure is dead. Maybe it’s the new gods, or the advances in magitech, or the more peaceful philosophies being adopted, but things are certainly changing. For the better, perhaps. Perhaps not. Arcanum: Of Steamworks and Magic Obscura Bloodstained Ritual of the Night The Gods Are Bastards Gunnerkrigg Court 2. Behind the Veil At first glance, these worlds look like the average 20th Century Earth, but hidden behind the curtain of normalcy, horror can be found. Slipping the veil can change or destroy a person. Refractions. Hidden Things It’s not that the government is out to get you, specifically, man, it’s just part of a machine, you know? There’s all this stuff happening that’s bigger than you or me, and if we get in the way, we go splat. Gravity Falls Stranger Things Conspiracy Theorist SCP/Cabin in the Woods Bump in the Night There is Good, and there is Evil, and long have they been at war. Every man chooses, every day, with every action, which side he’s fighting for. It’s unfortunate that Evil has so many more champions than Good. Evil Dead Dead By Daylight Horror Movies Carpe Noctem Beneath the world we know, if you scratch the surface, you’ll find blood. Blood on teeth, flashing in the strobe of the club, shining in a neon pool. They fight over us, over the right to rule from the shadows. Blade Twilight Underworld Vampire: The Masquerade/Bloodlines Unearthly Threats Behind the veil, monsters wait in lonely corners of the world. They crawl from civilization’s cracks, and strike from the shadows. Most survivors misremember events. But not all. Some recall. A rare few hunt. Buffy Supernatural World of Darkness (Mortal) 3. Chemicals & Circuitry Moving forward will always mean some people get left behind, stepped on, or lost. Nobody thinks they’ll be the unfortunate sacrifice ground beneath the ever-turning wheel of progress. Stable. Ethics Waivers You’re jobless, your augs are malfunctioning, and your premium apartment subscription is due. If you’d read the terms and conditions, you’d know what not making a payment on your designer lungs means. Katawa Shoujo Repo: The Genetic Opera Watch Dogs Deus Ex+Human Revolution Frame Arms Girls Dreams in Digital The overcast sky is lit from below by flickering hologram ads. You stink of pollution, greasy thai noodles, and vape juice. You try to ignore droid in the alley next to your apartment that’s panhandling for credits. Va11 HALL-A Ghost in the Shell Blade Runner+2049 Girls Frontline Cyber Punk (WIP, Worm) Hands of Steel We don’t know why the robots turned on us. There are theories, but anyone who knows for sure was probably killed in the alpha strike. We’re lucky not all of them went nuts. But it’s hard to tell, you know? Robocop Terminator Megaman Classic (Protomen Drawback) Bootstrapped Looking too deeply into the mind has lead to the birth of new threats to humanity: digital intelligences. Already, one colony is gone, and more are soon to follow, regardless of ideology or politics. Battlestar Galactica Eclipse Phase Eve Online C⊕ Si: Genetic Algorithm Two forms of life are mathematically incapable of sustained coexistence. No steady-state solution exists for the differential equation describing the relationship between Silicon and Carbon life. I’m sorry. Goodbye. The robots have won. Most human beings are now born and die in vast neural networks, living in fugue states, submerged in syrupy dream pods. Most humans. Rogue AI shepherd and protect a few free humans. BLAME Biomega Neir: Automata The Matrix 4. Dark Fantasy No, the local star works fine, it’s just that things generally suck in these worlds. Refractions. Warden’s Road Monsters, both human and other, often seek to prey on the weak and vulnerable. To keep safe the roads, to mete out justice, to slay monsters, to protect the innocent – such is a Warden of the Old Kingdom’s duty. Lone Wolf Old Kingdom Witcher Ashes, Blood, & Iron Immortal wizard-kings rule over walled cities, ancient civilizations’ ruins dot the land, danger lurks behind every sun-blasted rock, and remnants of the displaced cannibal elf empire still practice their dark sorceries. Dark Sun Sword & Sorcery Elric (WIP, Stormbringer) Bronze-Age Collapse? (WIP) The Swiftly Rising Night The monsters have come out from their lairs, madness in the back of mankind’s mind comes to the fore, and dark forces make monsters of men, to combat against the things emerging more eldritch than monsters. Bloodbourne Innistrad Ravenloft Darkest Dungeon Telos Anyone, at any time, can be thrust into violence, faced with corruption, or tempted by a promise of power. For many faced with evil, the only way to survive the darkness is to accept it. But all are lost regardless. Berserk Drakengard Path of Exile Diablo Kingdom of Lost Souls The Necropolis is the last legacy of a once great kingdom that outshone the sun. Now, it sinks below dusk into death, and damnation. Dead souls linger upon this land, and they are no longer friendly or peaceful. Dark Souls+2+3 Demon Souls Grim Remnants What remains of humanity huddles within their last bastions, sending out teams to struggle against the dark, and the strange, enticing, utterly wrong powers – great and small – that live within it. RWBY Neir God Eater (WIP) 5. Eldritch Enemies Mankind faces foes from the mists of prehistory. Servants of forgotten gods, malformed things, powers beyond mortal ken that seek to guide us from the darkness to unpleasant ends. Stable. A Madder World In the first quarter of the 17th century, ‘The King in Yellow’ was published – the first of many events that would come to define the 1800s, along with the rise of Old Ones, and a steep increase in lunacy.
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