Piieiois CbDftMMNU' Basic Game Adventure Arena of Thyatis by John Nephew

Table of Contents

Introduction 2 The DM's Guide to Winging It 5 Dramatis Personae 6 Setting: Thyatis City 9 Players' Background 10 Chapter I: Dinner with Helenites 11

Credits: Chapter II: The Initiation 16 Design: John Nephew Editing: Chapter III: A Day at the Circus 22 Product Manager: Cover Artist: Gerald Brom Chapter IV: Escape 25 Interior Artist: David Dorman Cartography: Dennis Kauth Chapter V: Vengeance 27 Typography: Angelika Lokotz Piaytesting: Woody Eblom, Matthew Gress, Mark Rein-Hagen, ConclusioSamplen file 31 Thanks To: Cara Moberly, the Carleton College Library, William W. Connors, Bruce Heard, Appendix I: The Order of the Sands 31 Prof. Alison Kettering, Prof. Pam Reister, Gary Thomas, Prof. Oscar Vasquez, and the Appendix II: Thyatian Names 32 Lion's Pride To Matthew Pozos, who irtroduced me to role-playing. MAPS ®1990 TSR Inc. All Rights Reserved. Printed in U.S.A.

DUNGEONS & DRAGONS and D&D are registered trademarks Map 1: Thyatis City outside cover owned by TSR, Inc. The TSR logo and PRODUCTS OF YOUR IMAGINATION are Map 2: Villa Osteropolis 12 trademarks owned by TSR, Inc. Distributed to the book trade in the United States by Random House, Inc. and in Canada by Random House of Canada, Ltd. Dis- Map 3: The Coliseum—Upper Caverns 17 tributed to the toy and hobby trade by regional distributors. Distrib- uted in the United Kingdom by TSR, Ltd. Map 4: The Coliseum—Lower Basement 20 This module is protected under the copyright laws of the United States of America. Any reproduction or other unauthorized use of Map 5: The Coliseum—Seating Level inside cover the material or artwork herein is prohibited without the express written consent of TSR, Inc. Map 6: The Coliseum—Ground Level inside cover

TSR, Inc. TSR Ltd. Map 7: The Coliseum—Upper Basement inside cover POB 756 120 Church End, Cherry Hinton Lake Geneva, Cambridge CB1 3LB Map 8: Domus Maximitus 28 WI 53147 U.S.A. United Kingdom

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ISBN 0-88038-839-0 9284 intRo6uction

DM's Background he did more than just sponsor the public specta- many were now dead or crippled, and still cles. He was also a gambler, placing large others had given up the sands in uncharacteris- (For the DM's eyes only!) stakes on the outcomes of gladiatorial battles. tic apathy. Why this poor luck? he wondered. Corruption and rigging ran rampant in the are- Has Vanya cursed me? I need new gladiators, It was 3 A.M. and a warm night in Thy- nas anyway, but Helenites recognized that he thought; gladiators who will win, and who atis City. An old man lay awake on a luxuri- zzonga could provide him with a new way of will capture the fancy of the city crowds. ous divan by the window of his urban villa. controlling what would happen on the sands. A Something exotic, foreign. . . . His name was Helenites Osteropolus, and heavy dose could impair a great hero, and addic- And deep beneath the Coliseum, there was a he was an Imperial Senator. Thousands of tion could destroy the career of the most promis- loud clamor at that moment. Two gladiators souls, sleeping and awake, were in every di- ing gladiator—or at least bind him to the will of were found dead at their posts, guarding the rection around him; but only a night watch- the source of his precious narcotic. entrance to the deep caverns that had been dis- man 's steady footsteps could be heard, fading With Elemaledai, Helenites built a network, covered when the Coliseum's basements were away as he passed down the street. Helenites over which he held nearly absolute control, to dug centuries ago. A hastily formed contingent knew that not all Thyatis was so quiet; but import and distribute zzonga among gladiators of guards and gladiators scoured the Coliseum with his riches, he could afford an oasis of and other key figures of the arena. None of these dungeons until the murderer, a marauding peace in a wealthy district of the teeming people realize that he is their real supplier, since monster that had broken in from the caverns, metropolis. Helenites is careful to keep himself away from had been found and killed. Beside him lay his mistress, a young direct contact in the matter. But they are in his It was the second such incident in the week. woman of the Pearl Islands. He had just that sway, for he is the only person who can satisfy At this rate, thought some, there will be more evening promised her freedom —when the time their addictive cravings. deaths from subterranean incursions than from came that he was tired of her. But at the mo- Through judicious use of zzonga and careful the games themselves. ment his thoughts were on another woman, a manipulation of the burgeoning group of addicts "Initiate all gladiators into the secrets of lover from his past. in the arena, Helenites seemed to acquire a Mi- the Coliseum," commanded the respected Elemaledai was her name. Elemaledai, das touch. He almost always knew where to trainer, Yalag. flame-haired and fair-skinned, a stormy- place his bets. There was an occasional setback All the while, Helenites lay gloating, un- tempered Alphatian sorceress. The affair itself (some planned purposely, to diffuse suspicion of aware of the effects of his actions except how was short-lived, but its consequences have been his "lucky streak"), but he was amassing a they vainly filled his insatiable greed. Wealth much more interesting. And profitable, considerable fortune. meant power. . . power that might go beyond thought Helenites with a gleam in his eye. Of Elemaledai benefitted considerably from the the petty formality of paying to have his reelec- all the myriad pleasures and vices with which arrangement herself. She could live in comfort tion rigged (as his family had done, literally, Helenites was familiar, none pleased him Sample file (though she was careful not to flaunt too opulent for centuries). more than plain old greed. a lifestyle, lest she attract unwanted attention— The feast he was throwing the following One of the vices he knew was zzonga, the especially since she is Alphatian) and, most im- night would be most satisfying, he thought. A exotic Alphatian drug to which Elemaledai portant to her, she could afford as much of her chance to bask in the jealousy of his peers and had introduced him. He did not personally beloved toxin as she had the time to take. those beneath him, parties like this were proof care for its languid euphoria; active avarice Elsewhere in the city, the machinations of of their host's importance and wealth. gave him greater satisfaction, so he never be- Helenites brought considerably less happiness. Helenites cast a momentary glance to the came an addict, like Elemaledai. Maximitus Chrystatarius, a sponsor of woman at his side before closing his eyes, but He did see uses for the substance beyond gladiators (among other less reputable pur- his gloating dreams were of the upcoming mere personal gratification, however. Senator suits), brooded over his recent losses. Not only feast, and the sweet, inevitable success of his Osteropolus was, like many rich men, a pa- had he lost seriously in the arena betting, his careful plans. He slept well. tron of the Arena. And, like many ofhis peers, own gladiators had done increasingly poorly,

Arena of Thyatis is a D&D® game ad- but you should be able to get by without maps, floorplans and descriptions that can venture for four to six characters of levels them. Since this adventure is located in serve beyond this adventure, both as loca- 2-3. The total party level should be be- the of Thyatis, a copy of the Thy- tions for future adventures and as exam- tween 10 and 15; 12 would probably be atis and Alphatia boxed set Gazetteer, ples of Thyatian architecture. ideal. Dawn of the Emperors by Aaron Allston, Finally, Arena of Thyatis has a sequel: To play this adventure you will at the would be most valuable to better under- Legions of Thyatis. The two stand alone very least need the DUNGEONS & stand the setting. and can be played entirely separately; or, DRAGONS® Basic Set rules; the Expert This module contains a complete, if you own them both, you can run them Set rules are also highly recommended, ready-to-run adventure, including detailed consecutively as a campaign. mtROduction

This adventure is a a tale of intrigues, lies, secrets and crime. A storm is brew- ing within—and beneath—Thyatis. The full extent of the gale will be felt in Legions of Thyatis, but here the player characters are first involved in a very personal way. Senator Helenites Osteropolus, with the help of the sorceress Elemaledai, has been using the Alphatian drug zzonga to manipulate the arena gladiators, on whose matches great sums of money are bet. As far as Osteropolus is concerned, the plan works excellently; but he does not realize all its implications. The gladiators are the bearers of an ancient secret: That there exists a dungeon of unknown, but immense, proportions right beneath the teeming streets of Thyatis. Gladiators who are recoup his losses and replenish the ranks cess. The gladiator who was ill was members of the Order of the Sands are of his sponsored fighters; and he is in- meant to take a fall, and the characters' sworn to the guarding of this dungeon's creasingly willing to transgress laws even success caused Helenites Osteropolus to entrances, to prevent the inhabitants of more than usual. lose a healthy wager. Thugs hired by Ele- the underworld from ravaging the city; maledai (on Helenites' behalf) subse- the greater Order assists in this project, Adventure Synopsis quently waylay the party. particularly by supporting the legal and Things come together at the domus financial interests of gladiators. The characters begin in Thyatis City; (house) of Maximitus Chrystatarius. Since the zzonga drug entered the Col- most (if not all) of the party are likely to Elemaledai is to be found there, working iseum, chaos has followed. Besides skew- be foreigners or at least from somewhere out plans to double-cross Helenites, ing the arena contests, it has led to the other than the city. They are invited to a swayed by Chrystatarius' promises of general degeneration of the gladiators lavish feast thrown by Helenites Ostero- greater wealth and power, and a chance and guards. Addicts are virtually en- polus, the head of one of the most to grow the precious zzonga drug in Thy- slaved to Elemaledai, who provides them wealthy Samplesenatorial familie sfile in Thyatis. atis itself . . . beneath the Coliseum. with their drug; in exchange, they are in- Willingly or not, they are impressed When the character party cleans up at structed to introduce specific individuals into gladiatorial service by Maximitus the Domus Chrystatarius, they have no to the drug—preferably before crucial Chrystatarius. The Thyatian is certainly reason not to think that they've wrapped matches. This often results in a new ad- breaking the law—but he has the connec- things up. Senator Osteropolus remains dict; or in the gladiator's death, when he tions to give it all the appearances of in the background, however, shrouded at attempts to defend himself on the sands. legality. the root of all the intrigue. He may What has caused more concern among The first task that the new gladiators emerge again in the sequel, Legions of the gladiatorial ranks, however (since must surmount is their own initiation, Thyatis, or in follow-up adventures of the most remain naive about zzonga's which consists in depositing them in the DM's devise. abuse), is the increase in monstrous in- caverns beneath the Coliseum, to see if cursions from below. Many recent they can find their way out alive. DMing Tips deaths attributed to monster attacks have After this the party is accepted into the been zzonga-connected as well, but there gladiatorial ranks, and they see the day- The most important rule for DMing this has in fact been much more activity be- to-day life in the Coliseum: training, the adventure is this: BE FLEXIBLE! neath the coliseum. Some gladiators fear games, and the odd incursion from be- Highly interactive play requires more ef- that the restiveness indicates an impend- low. When a fellow gladiator falls ill, the fort than dungeon adventures, for DM ing invasion from below. PCs must take his place—and they win! and players. There are a lot of characters One person who has lost a lot of money That night the characters find their and situations to role play; some are vi- and gladiators is Maximitus Chrystata- cell left open: they are given the opportu- tal, other add color. The city setting is rius, a man of many talents, who some nity to escape! In fact it is a plan to have more free-wheeling; unlike a dungeon, would call a criminal. Maximitus is ac- them captured and punished as runaway with its options limited into flowchart- tively seeking vigorous new gladiators to slaves, in retribution for their arena suc- like logic by the stone corridors, a city is intROduction

filled with boundless possibilities. A sures that the zzonga effect will last a full module this size cannot describe all of Zzonga 4 days, instead of the unreliable Id4 Thyatis City, let alone adequately cover (adapted from p. 58 of Book I of Dawn of days. More doses in the same day have an adventure therein, nor should it! Un- the Emperors) no further effect—except that the derstand this fact and be prepared for its drugged person likes them a lot. consequences. Zzonga is a drug that comes from the One dose on each subsequent day will You must be prepared to change plans fruit of a plant, the zzonga-bush. It has extend the duration of the drugged con- as characters do things you didn't ex- short, spiky green leaves and a large dition by one day. Subsequent doses on pect. This adventure is written in a linear fruit that looks like a pale pink straw- days when the zzonga has already been fashion, for narrative and structural rea- berry. The fruits give off a strong, sweet, taken have no effect—except, again, to sons, but it need not be played that way. distinctive odor. please the partaker. You should be ready to depart from the It's impossible to disguise the odor of In the Alphatian Empire there are text, and actively practice just that, for the zzonga-fruit: One can't introduce it many zzonga-addicts, but until now this is the best way to become a superior into someone's food without that per- they have been virtually unknown in DM. Recognize just what is important in son's knowledge, for instance. (Of Thyatis. One reason for this is that the carrying one scene to the next, or provid- course, this supposes that the person will bush can only grow in special conditions ing resolution for the conflicts that recognize the scent—which is rarely (mostly underground greenhouses with emerge; and improvise until the players true of educated Thyatians, let alone phosphorescent domes) set up in main- are back on track. most gladiators.) land Alphatia; it is extremely expensive In playtesting, for example, the ad- The fruits can be eaten raw, made in that empire, and even more costly to venture wound up starting in a very dif- into preserves and jellies, or fermented import. The plant is not native to this ferent way than the DM expected. No and distilled into wines and liquors. In area and cannot survive here without sooner had the DM announced, "You're any form (and Elemaledai has distrib- special care. all in Thyatis ..." than a thief in the uted them in all different shapes, ac- Addicts waste all their money acquir- party was caught pickpocketing. One cording to what she could acquire), they ing zzonga; and, under its effects, they thing led to another, and soon the PC are delicious. do not desire to work, and even if thief was in jail, a convicted criminal sen- They also have a potent and detri- forced, cannot work effectively. Even tenced to slavery. The other PCs tried to mental effect. One dose of zzonga-fruit mighty magic-users among them cannot buy him at the auction, but they were (a dose constitutes one fruit or the reliably defend themselves with their outbid—by Maximitus Chrystatarius. equivalent amount in jellies or pre- magic. The life of an addict revolves en- The party therefore went to Helenites' serves, one glass of zzonga wine, or one tirely around his zzonga; it becomes feast with hopes of arranging to buy back Sample file shot of distilled liquor) will drug the con- more important than friends, family— the thief. They subsequently awoke in a sumer if he does not make a saving or even life itself, if by risking it he cell with him and thus commenced throw vs. poison at -6. The effects will thinks he may get another dose. Chapter II, The Initiation . . . last 1-4 days. Player characters who experiment Why should you not simply force the During that time, the drugged party with zzonga will not become addicted players to do or not do certain things, for is pleasant and happy, but utterly and like NPCs; they always have the option the sake of preserving the "plot"? Sim- completely unambitious: He has no in- to stop (although a heavy user would ply because it won't be as fun, and terest in furthering his career, earning a have difficulty doing so, and this should you're sure to lose their interest. A mod- living, and so forth. be role played). This may seem ule is designed as much for reading as Gladiators don't want to fight (but permissive—but of what use is zzonga for playing, but your players don't want will do so grudgingly, especially under player characters? It's not exciting to simply for the adventure to be read to threat of bodily harm), and when they role play ("Well, your character is in a them. They gain pleasure from thinking do will suffer - 4 on all combat rolls blissful stupor for four days; then and deciding on their own. Give them each round they fail to rouse themselves what?"), and all it does is inhibit their ac- that freedom, even if it substantially by making a Wisdom check. tivities ("In the course of his otherwise changes the story that this module A spell-caster casts magic with diffi- blissful stupor, thugs attack your charac- presents. culty while under the effects of zzonga. ter, take all his possessions, and he is As the , you may find To cast any spell successfully, he must nearly helpless to defend himself, if he this adventure as challenging to play as make an Intelligence check at -6. even wanted to"), as is demonstrated by the players themselves will. We hope that (Clerics must make a Wisdom check at the fate of Elemaledai. In this adventure, you will rise to this challenge, and im- -4.) as in real life, drugs are a dead end. prove your playing skills in the process. A second dose in the same day en- intRo6uction

The DM's Guide to procession, an NPC being pursued past the bit more convenient). Winging It party, the wandering seer or gossip, the mer- When you make up new material, take chant who haggles prices theatrically, and enough notes so you can add it to your "Winging it" means running an adven- more, can not only entertain the players, but background information. Reviewing each ture without a detailed script or area key. can be used to sneak subtle clues into play. game session and noting what went right Like all skills, doing it will be easier after These devices work best if each has a little and what went wrong is also useful. you've tried it a few times. routine. That is, each has its own plotline If the party looks like it will split up, you The two keys to winging it are: 1) know that ends if the party doesn't participate. The can introduce an attractive nuisance, an the background material and 2) quickly players have more fun if their actions make a encounter interesting enough to capture the combine this with player actions to develop difference in the outcome. Don't worry at players' attention and bring them back to the plotline. first if the encounter sends the party away group interaction. Examples include vari- When winging a plotted adventure, just from the main plotline—you can practice ous stock characters and situations, or the identify the main turning points of the plot; steering them back to it! arrival of a powerful neutral NPC they can how the players get there is less important For example, an NPC runs past the party, interact with. than the fun they have doing it. Reviewing pursued by the city militia. If the party does If the player characters scatter anyway, the possible results of each encounter before nothing, the NPC gets away and the encoun- think ahead to the next point in your plot at running the scenario will help you avoid ter ends. If the party helps the militia, their which you can bring them all together. Try many pitfalls. leader invites them to Helenites' party. If to do this as soon as possible—playing every Often, problems occur when players lose they help the NPC, one or more will probably given encounter is not nearly as important sight of their goals, or get distracted by an- be captured by the militia and end up in the as having all the players in the game. other plotline. Your basic job is to keep your Arena. The party at Helenites' is shortened If a critical NPC is killed before his part is main plotline strong enough so the players to get everyone back into play faster. played, and if the players don't know about want to follow it and see where it goes. Hav- If you use a stock character or situation his role in the plot, substitute another NPC in ing identified a turning point, you can use more than once, add variations so the players his place—if Maximitus dies, another petty seemingly random events, omens, acci- don't get bored with them. Two ways to keep noble, Fabinius, hatches the same plot. dents, and the secret plans of NPCs to steer situations fresh are running gags ("that alche- If the adventure is farther along, the op- the party in the right direction. mist always blows up his lab") and reversal of position may still carry on its plans. They The single most important rule of wing- expectation ("It WORKED!"). When using will have to compensate for the absent ing it is KEEP THE GAME MOVING. these, be sure to set up the players with a ba- NPC, and you will have to decide if they This depends on good communication be- sic pattern the first few times around. still have the resources to continue, or tween the players and DM. You and the Another useful method is using our history whether they will abandon the plans but players should let each other know when as a general background. For example, Thy- seek revenge, go into hiding, shift their at- you are speaking as DM or players, as op- atis City isSample like Byzantium. If yofileu read some- tentions to a less dangerous activity, or posed to speaking in character. Even a sim- thing about ancient Byzantium, you can use maybe even try to recruit the characters! ple preface such as "Player to DM ..." those details to fill out your descriptions of Finally, you may have a situation where will prevent a lot of confusion in play. Thyatis City and the lives of its citizens. things have gone out of control—the play- Another way to keep the game moving is When you wing it, you are replacing con- ers are mad, the plotline has completely to have stock characters. Special voices, crete dungeon maps with abstract plot twists. outrun their ability to cope with it, you mannerisms, or a single physical feature Thus, players depend on you dropping clues made a mistake that completely destroys the can be used to identify an NPC the charac- to guide them and can easily get lost if they adventure and you can't think your way out ters will run into again (it's a lot easier to re- miss something vital. Don't panic, keep giv- of it. Everyone has bad days. In such cases, member "the fighter with the big nose" ing them chances to get on the right track un- stopping the game for a few minutes to sort than the "fighter who is 5' 2" tall, weighs til they connect. If they don't connect, you things out is perfectly okay. At this point re- 145 pounds, and has brown hair"). can decide after the session whether you want lations among the players and you are more One quick way to characterize an NPC is to get them back on track or modify the ad- important than the game. Often a little time to visualize him as an animal, and picture venture to go in their direction. off will solve the problem. Sometimes that animal as you describe and play him. For example, in this adventure, the PCs (rarely) you and the players might decide to Another way to create stock characters is should eventually end up in the Arena. Be- "rewrite" history so the unfortunate event to use foils, or opposites. One example is the sides the drugging plot, any number of things never occurs. As you gain experience, this wimpy, fast-talking thief teamed up with a could happen to get them there: framed for a type of problem will happen less and less. hulking mountain of a thug. crime, picked up for vagrancy, answer an ad- And you will be well on the road to master- Stock situations also can be used to oc- vertisement, agree to participate in exchange ing the art of "winging it." cupy the party. The tavern brawl, the public for a favor, and so on. Nothing even requires contest (from archery to poetry), the official characters to go together (except that it is a pepsonae

Because numerous characters appear (he doesn't have the wealth to sponsor years old, though it hardly shows. Before across the whole adventure, they are games himself, though), and he has deciding to serve the faithful directly, she gathered together here for easy refer- sometimes used his considerable clout in spent many years in cloistered religious ence. Also here are all of the named char- the Coliseum to influence the outcomes order, so her skin seems much younger acters of Chapter I. Each character of games, for gambling profit. and smoother than one would expect at description includes: general description Though entirely unscrupulous in busi- her age. Her bright, piercing green eyes (history, personality), appearance, com- ness matters—willing to bend, twist, or leave an impression on all who meet her. bat notes, and magical items (if any). break laws as it suits his needs— Combat Notes: AC 9, C 6; hp 21; Maximitus is devoted to his family; and MV 120' (40'); #AT none (see below); Carolus Anthemion, Gladiator he is friendly, gregarious, and even Save C6; ML 10; AL L; S 9, I 13, W 17, 4th level fighter (werewolf); AL C graceful in society (as befits the rake D 9, C 9, Ch 14; Spells: cure light wounds, Carolus is a rookie gladiator, who has Maximitus was in his youth). light, hold person, know alignment, cure dis- trained for months and fought in some Appearance: A man in his late forties, ease. group battles; he has not yet fought with graying black hair and a clean- Phaedra objects to combat on moral alone. Carolus is friendly, spontaneous, shaven face. grounds. If attacked, she will use spells and popular among the gladiators and Combat Notes: AC 6; Rake 5 (new such as light (to blind an opponent) or fans. class); hp 18; #AT 1; Dmg 1-4 + 1 (dag- hold person. As an absolute last resort she Unfortunately, Carolus is a werewolf. ger + 1) or by weapon type; THACO 17 might turn to reversals of her cures. He is ashamed of his lycanthropy, and (16 with dagger + 1); Save T5; ML 8 (10 Magical Items: None. Phaedra re- has managed to keep it under control. if defending his family); AL N; OL 35, nounced worldly possessions, including Only on nights of the full moon does he RT-30, MS 40, CL 91, HS/D 30, HN magical items, years ago. She keeps only automatically transform—or in situa- l-3;Sll,I14,Wll,D15,C13,Chl3. a bare minimum of clothing and a small tions of high stress. He has not realized Magical Items: A ring of protection + 2, devotional amulet of Vanya. that a deadly arena duel could be exactly dagger +1. Besides his magical dagger, the thing to trigger the transformation. Maximitus is particularly fond of fight- Elemaledai In arena combat, Carolus fights nor- ing with the rapier. 8th level Magic-User; AL C mally until hit. If struck a blow, however, Elemaledai was a promising young he will lose control and transform to wolf Phaedra Daphnorakenzes sorceress in Alphatia, but her magical ca- shape, shedding his armor and attacking 6th level Cleric; AL L reer was stunted by her involvement with with the natural weapons of that form. Phaedra is the resident cleric of the zzonga, which began in school. In fact, No werewolf has been known to be a OsteropoluSamples household, attendinfile g to the she was expelled for neglecting her stud- gladiator before; it's not certain how the spiritual needs of the senator, his family ies, preferring to spend weeks at a time in Arena will deal with Carolus, if he sur- and servants. She is a serious woman, drugged bliss. Even her parents, both vives. Is he to be considered a monster? but not dour, and she knows too well that wealthy magic-users, grew tired of her or a special gladiator? Certainly the civil- the senator rarely heeds her advice. habit, and its considerable financial ian authorities will not be pleased to Nonetheless she perseveres, trying her drain. Still, she refused to quit the drug, know of a werewolf free in the city. . . . best to educate as well as minister. She is refused to continue her magical studies, The DM will have to decide on behalf of intelligent, articulate, and an expert on and refused to take up any other useful the various concerned authorities— myths and historical accounts of various vocation. though they may be influenced by the mortals. Her special interest is Vanya, Finally, after a great fight, her parents actions of player characters. the favorite Thyatian immortal, reputed disowned her. She cast about the Em- Appearance: In human form, Caro- to have been a Thyatian woman herself. pire's capital for a time, selling what lus is tall, slim, and tawny-haired. His Cleric characters will surely attract the magical services she could for survival, eyes are flashing blue. interest of Phaedra at the party, espe- and then decided to leave the Empire en- Combat Notes: AC 5; HD 4*; hp 18; cially if they are of a foreign or esoteric tirely, and find her fortune in Thyatis. MV 180' (60'); #AT 1; THACO 16; Dmg sect. She has no prejudices against other After all, she reasoned, sorceresses are 2-8 (werewolf) or by weapon type; Save beliefs and their clerics; she herself per- much more in demand there—and they F4; ML 8; ALC. forms the rites of numerous immortals, should be even more so when, like her, though her personal patron is Vanya. they are young and beautiful! Maximitus Chrystatarius The decadence of Helenites' parties is She was careful to keep connections so 5th level Rake (see p. 10); AL N objectionable to her, but she tries to see that she could acquire her precious Dabbling in many areas for personal them as a perfect opportunity to talk with zzonga fruit in its assorted forms, and profit, Maximitus is involved with the people personally. she was quick to find a lover who could Arena as a lanista, a trainer of gladiators Appearance: Phaedra is about 50 give her the money she needed to buy it.