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Susceptibility to Size Visual Illusions in a Non-Primate Mammal (Equus Caballus)
animals Brief Report Susceptibility to Size Visual Illusions in a Non-Primate Mammal (Equus caballus) Anansi Cappellato 1, Maria Elena Miletto Petrazzini 2, Angelo Bisazza 1,3, Marco Dadda 1 and Christian Agrillo 1,3,* 1 Department of General Psychology, University of Padova, 35131 Padova, Italy; [email protected] (A.C.); [email protected] (A.B.); [email protected] (M.D.) 2 Department of Biomedical Sciences, University of Padova, Via Bassi 58, 35131 Padova, Italy; [email protected] 3 Padua Neuroscience Center, University of Padova, Via Orus 2, 35131 Padova, Italy * Correspondence: [email protected] Received: 30 July 2020; Accepted: 13 September 2020; Published: 17 September 2020 Simple Summary: Visual illusions are commonly used by researchers as non-invasive tools to investigate the perceptual mechanisms underlying vision among animals. The assumption is that, if a species perceives the illusion like humans do, they probably share the same perceptual mechanisms. Here, we investigated whether horses are susceptible to the Muller-Lyer illusion, a size illusion in which two same-sized lines appear to be different in length because of the spatial arrangements of arrowheads presented at the two ends of the lines. Horses showed a human-like perception of this illusion, meaning that they may display similar perceptual mechanisms underlying the size estimation of objects. Abstract: The perception of different size illusions is believed to be determined by size-scaling mechanisms that lead individuals to extrapolate inappropriate 3D information from 2D stimuli. The Muller-Lyer illusion represents one of the most investigated size illusions. Studies on non-human primates showed a human-like perception of this illusory pattern. -
Conjoint Representations and the Mental Capacity for Multiple Simultaneous Perspectives
in: H. Hecht, R. Schwartz & M. Atherton (eds.) (2003). Looking into Pictures: An In- terdisciplinary Approach to Pictorial Space (pp. 17-60). Cambridge, Mass.: MIT Press Conjoint Representations and the Mental Capacity for Multiple Simultaneous Perspectives Rainer Mausfeld Table of Contents The dual character of pictures Conflicts in cue integration with respect to depth or spatial representations Conjoint representations in picture perception Triggering and parameter setting: The dual function of sensory inputs with respect to representational primitives Conjoint representations as a general structural property of our basic cogni- tive architecture Examples from visual psychophysics Examples from other areas of cognitive science Vagueness, smooth transitions between representational primitives, and the need of a ʹproximal modeʹ References 1 Mens videt, mens audit: Cetera surda et coeca. It is the mind that sees and the mind that hears; the rest are deaf and blind. Epicharmos 1 Common-sense taxonomies were, inevitably, the origin from which the natural sci- ences, at their earliest stages of development, derived their categorizations of phenom- ena. This can be witnessed by the classical division of physics into e.g. optics, acoustics, theory of heat, and mechanics. During the process of its theoretical development, phys- ics became increasingly divorced from these kinds of classifications and rather grouped phenomena in accordance with its own internal theoretical structure (the classical the- ory of heat, for instance, disintegrated into statistical mechanics, on the one hand, and electrodynamics, on the other hand). In perceptual psychology corresponding pre- theoretical classifications of phenomena are mirrored in the standard textbook organi- zation in terms of salient perceptual attributes, such as colour, depth, size, or form. -
Do 3D Visual Illusions Work for Immersive Virtual Environments?
Do 3D Visual Illusions Work for Immersive Virtual Environments? Filip Skolaˇ Roman Gluszny Fotis Liarokapis CYENS – Centre of Excellence Solarwinds CYENS – Centre of Excellence Nicosia, Cyprus Brno, Czech Republic Nicosia, Cyprus [email protected] [email protected] [email protected] Abstract—Visual illusions are fascinating because visual per- The majority of visual illusions are generated by two- ception misjudges the actual physical properties of an image or dimensional pictures and their motions [9], [10]. But there are a scene. This paper examines the perception of visual illusions not a lot of visual illusions that make use of three-dimensional in three-dimensional space. Six diverse visual illusions were im- plemented for both immersive virtual reality and monitor based (3D) shapes [11]. Visual illusions are now slowly making their environments. A user-study with 30 healthy participants took appearance in serious games and are unexplored in virtual place in laboratory conditions comparing the perceptual effects reality. Currently, they are usually applied in the fields of brain of the two different mediums. Experimental data were collected games, puzzles and mini games. from both a simple ordering method and electrical activity of the However, a lot of issues regarding the perceptual effects brain. Results showed unexpected outcomes indicating that only some of the illusions have a stronger effect in immersive virtual are not fully understood in the context of digital games. reality, others in monitor based environments while the rest with An overview of electroencephalography (EEG) based brain- no significant effects. computer interfaces (BCIs) and their present and potential Index Terms—virtual reality, visual illusions, perception, hu- uses in virtual environments and games has been recently man factors, games documented [12]. -
Vision Biological Vision and Image Processing
Vision Stefano Ferrari Universit`adegli Studi di Milano [email protected] Methods for Image processing academic year 2016–2017 Biological vision and image processing I The human visual perception results from a chain of processing tasks, often cooperating with other perceptual activities. I Image processing is a discipline (mainly) based on mathematical and statistical concepts, with constraints imposed by the image acquisition technology. I The study of the human vision is useful for more than one reason: I the output of some processes is targeted for the vision of a human user; I the operation of the organs devoted to the acquisition and perception of images can inspire the development of similar artificial devices; moreover, the performance of image processing algorithms have to be compared; I some known mulfunctioning of the biological apparatus do not affect the image processing devices. Stefano Ferrari| Methods for Image processing| a.a. 2016/17 1 . Eye I cornea I sclera I pupil I iris I lens I choroid I retina I fovea I blind spot Blind spot: close the left eye, sta- re to the cross, come closer to the screen till the spot disappears. Distribution of the receptors on the retina On the retina, two kinds of receptors can be found: I cones; I rods. I Cones: I about 7 millions; I perception of details and rapid changes; I sensitive to colors; I sensitive in high illuminance conditions (photopic vision). I Rods: I about 100 millions; I provide a large scale vision; I sensitive in low illuminance conditions (scotopic vision). Stefano Ferrari| Methods for Image processing| a.a. -
Illusions: the Magic Eye of Perception Openaccess Papers
Illusions: The Magic Eye of Perception Madalena Grimaldi transtechnology research openaccess papers | i Executive Editor Prof. dr Michael Punt Editors-in-Chief Dr Martha Blassnigg Dr Hannah Drayson Managing Editors Amanda Egbe Martyn Woodward Associate Editors Rita Cachão Edith Doove Joanna Griffin Claudy Op den Kamp Jacqui Knight Marcio Rocha Production and Design Amanda Egbe, Martyn Woodward Please contact the original authors and /or copyright holders for permission to reproduce these materials. Transtechnology Research • Reader 2012/13 Plymouth University Portland Square, Drake Circus Plymouth PL4 8AA United Kingdom © 2013 Transtechnology Research ISBN 978-0-9538332-3-8 ii | Grimaldi•Illusions Illusions: The Magic Eye of Perception Madalena Grimaldi [email protected] Abstract This paper focuses on the abilities of visualisation and spatial reasoning, based on studies of hu- man perception and the associative structures that are formed in the memory. Perception is an activity of the brain that allows us to apprehend a situation objectively when stimulated by the senses. It is an inherently ambiguous process, where perceptual discrepancies may arise in differ- ent individuals who experience identical stimulation. These variations can be caused by different factors – optical, sensory or cognitive – and are called ‘illusions’. All the senses can be confused by illusions. The focus of this study is the visual illusions that ‘trick’ the human visual system, causing it to see something that is not present or to see it in a misleading way. Visual illusions are useful tools for investigating the cognitive processes associated with perception and memory. The construction of three-dimensional vision Pawan Sinha (2009), another expert on vision and neuroscience, states that formerly blind Although human beings possess five basic sen- patients can sometimes recover, even if they sory systems – sight, hearing, smell, taste and have experienced great visual deprivation. -
Sensation and Perception
Sensation and Perception OUTLINE OF RESOURCES Introducing Sensation and Perception Podcast/Lecture/Discussion Topic: Person Perception (p. 3) UPDATED Basic Principles of Sensation and Perception Lecture/Discussion Topics: Sensation Versus Perception (p. 4) Top-Down Processing (p. 5) “Thin-Slicing” (p. 6) Classroom Exercises: A Scale to Assess Sensory-Processing Sensitivity (p. 6) UPDATED Human Senses Demonstration Kits (p. 6) UPDATED Classroom Exercises/Student Projects: The Wundt-Jastrow Illusion (p. 4) LaunchPad Video: The Man Who Cannot Recognize Faces* Thresholds Lecture/Discussion Topics: Gustav Fechner and Psychophysics (p. 7) Subliminal Smells (p. 8) Subliminal Persuasion (p. 9) Applying Weber’s Law (p. 10) Student Projects: The Variability of the Absolute Threshold (p. 8) Understanding Weber’s Law (p. 9) Sensory Adaptation Student Project: Sensory Adaptation (p. 10) UPDATED Classroom Exercises: Eye Movements (p. 10) Sensory Adaptation in the Marketplace (p. 11) Perceptual Set Lecture/Discussion Topic: Do Red Objects Feel Warmer or Colder Than Blue Objects? (p. 11) NEW Classroom Exercises: Perceptual Set (p. 11) UPDATED Perceptual Set and Gender Stereotypes (p. 12) Context Effects (see also Brightness Contrast, p. 22) Lecture/Discussion Topic: Context and Perception (p. 13) Vision: Sensory and Perceptual Processing Classroom Exercise/Student Project: Physiology of the Eye—A CD-ROM for Teaching Sensation and Perception (p. 13) LaunchPad Video: Vision: How We See* The Eye and the Stimulus Input Lecture/Discussion Topic:Classroom as Eyeball (p. 13) Student Projects: Color the Eyeball (p. 13) NEW Locating the Retinal Blood Vessels (p. 13) Student Projects/Classroom Exercises: Rods, Cones, and Color Vision (p. 14) UPDATED Locating the Blind Spot (p. -
Visual Perception Glossary
Visual Perception Glossary Amodal perception The part of an object that is not visible because occlu- ded can be amodally perceived. Amodal perception is different and one step removed from modal percepti- on of real or illusory contours. Apparent motion When an object is presented at two different locati- ons after a brief time interval observers perceive mo- tion. The fi rst empirical investigation was carried out by Sigmund Exner . His aim, as well as the subsequent work by Max Wertheimer , was in establishing that motion was a basic sensation. Attention Refers to the selective processing of some aspect of information, while ignoring other information. The sudden onset of a stimulus can capture attention, but people can also exert some control on where they di- rect their attention. Bi-stable stimulus A particular stimulus that can produce two percepts over time, even though it is unchanged as a stimulus. An example is the Necker cube . Brightness Brightness refers to perception of how much light is coming from a given surface or object. A brighter objects refl ects more light than a less bright object. However perception of brightness is not fully deter- mined by luminance (see Illusory contours). 192 Visual Perception Glossary Cerebral lobe The cerebral cortex of the human brain is divided into four main lobes. Frontal (at the front), occipital (at the back), temporal (on the sides) and parietal (at the top). Consciousness Sorry this is too hard, your guess is as good as mine. Cortex The cortex is the outer layer of the brain . In most mammals the cortex is folded and this allows the surface to have a greater area given in the confi ned space available inside the skull. -
The Blind Spot
Sight (Vision) The Blind Spot One of the most dramatic experiments to perform is the demonstration of the blind spot. The blind spot is the area on the retina without receptors that respond to light. Therefore an image that falls on this region will NOT be seen. It is in this region that the optic nerve exits the eye on its way to the brain. To find your blind spot, look at the image below or draw it on a piece of paper: To draw the blind spot tester on a piece of paper, make a small dot on the left side separated by about 6-8 inches from a small + on the right side. Close your right eye. Hold the image (or place your head from the computer monitor) about 20 inches away. With your left eye, look at the +. Slowly bring the image (or move your head) closer while looking at the +. At a certain distance, the dot will disappear from sight...this is when the dot falls on the blind spot of your retina. Reverse the process. Close your left eye and look at the dot with your right eye. Move the image slowly closer to you and the + should disappear. Here are some more images that will help you find your blind spot. For this image, close your right eye. With your left eye, look at the red circle. Slowly move your head closer to the image. At a certain distance, the blue line will not look broken!! This is because your brain is "filling in" the missing information. -
Optical Illusion - Wikipedia, the Free Encyclopedia
Optical illusion - Wikipedia, the free encyclopedia Try Beta Log in / create account article discussion edit this page history [Hide] Wikipedia is there when you need it — now it needs you. $0.6M USD $7.5M USD Donate Now navigation Optical illusion Main page From Wikipedia, the free encyclopedia Contents Featured content This article is about visual perception. See Optical Illusion (album) for Current events information about the Time Requiem album. Random article An optical illusion (also called a visual illusion) is characterized by search visually perceived images that differ from objective reality. The information gathered by the eye is processed in the brain to give a percept that does not tally with a physical measurement of the stimulus source. There are three main types: literal optical illusions that create images that are interaction different from the objects that make them, physiological ones that are the An optical illusion. The square A About Wikipedia effects on the eyes and brain of excessive stimulation of a specific type is exactly the same shade of grey Community portal (brightness, tilt, color, movement), and cognitive illusions where the eye as square B. See Same color Recent changes and brain make unconscious inferences. illusion Contact Wikipedia Donate to Wikipedia Contents [hide] Help 1 Physiological illusions toolbox 2 Cognitive illusions 3 Explanation of cognitive illusions What links here 3.1 Perceptual organization Related changes 3.2 Depth and motion perception Upload file Special pages 3.3 Color and brightness -
System of Ophthalmology
INDEX The figures in bold face type indicate the number of a page containing an ilhistration in the text; those in italics indicate the number of a page showing a marginal illustration. Acipenser median eye, 713 Aard-vark, 442, 445 pupil, 317 cornea, keratinized, 456 fulvescens, visual cells, 320 nictitating membrane, 493 ruthenus, 317 pupil, 472 eye, 318 Ablepharus, secondary spectacle, 366, 367 sturio, eye, 275 Abyssal habit, degenerate eyes due to, 722 Acnidaria, 182 Acanthephyra, bioluminescence in, 742,743 See also Coelenterates, Comb-jellies. Acarines, 216 Acone eye, 167 eyes of, 216 Acrania. See Cephalochordata. vision of, 579 Acrida turrita, colour changes in, 94 Accipiter, Miiller's ciliary muscle, 406 Acrobates. See Flying phalanger. orbit, 423 Actinia, phototactic reactions of, 571 Accommodation in invertebrates, 590 Actinopterygii, 234, 235 in vertebrates, 640 Acuity of vision. See Visual acuity. amjahibians, 647 Adiposo -genital dystrophy, 560 ainphibious animals, 654 Adrenal gland, hormones and, 550 birds, 651 Aedes, scototaxis in, 60 chelonians, 651, 652 Aegd, telotaxis in, 56 crocodilians, 651 Aeglina prisca, 157 cyclostomes, 644 eyes of, 157 lacertilians, 651 Aeschna, 225 mammals, 652, 653 larvae, optic ganglia, activity of, 524 sauropsidans, 649, 650 optomotor response of, 589 selachians, 647 califoniica, 222 snakes, 648 Esthetes, in Chiton, 196 teleosts, 645, 646 Agama agama, 359 dynamic, 644 iris, 359, PI. V muscle of, in Alciopa, 591 Agaricus olearius, bioluminescence in, 737 in cephalopods, 590 Aggregate eyes, 151 in snakes, 387 Agnatha, 233 See also Ciliary muscles, jiineal organ in, 713 pecten and. 416 See also Cyclostomes. static, 640 Agwantibo, 443 structure of retina and, 656 See also Lemuroids, Priniates. -
Chapter 6 Visual Perception
Chapter 6 Visual Perception Steven M. LaValle University of Oulu Copyright Steven M. LaValle 2019 Available for downloading at http://vr.cs.uiuc.edu/ 154 S. M. LaValle: Virtual Reality Chapter 6 Visual Perception This chapter continues where Chapter 5 left off by transitioning from the phys- iology of human vision to perception. If we were computers, then this transition might seem like going from low-level hardware to higher-level software and algo- rithms. How do our brains interpret the world around us so effectively in spite of our limited biological hardware? To understand how we may be fooled by visual stimuli presented by a display, you must first understand how our we perceive or interpret the real world under normal circumstances. It is not always clear what we will perceive. We have already seen several optical illusions. VR itself can be Figure 6.1: This painting uses a monocular depth cue called a texture gradient to considered as a grand optical illusion. Under what conditions will it succeed or enhance depth perception: The bricks become smaller and thinner as the depth fail? increases. Other cues arise from perspective projection, including height in the vi- Section 6.1 covers perception of the distance of objects from our eyes, which sual field and retinal image size. (“Paris Street, Rainy Day,” Gustave Caillebotte, is also related to the perception of object scale. Section 6.2 explains how we 1877. Art Institute of Chicago.) perceive motion. An important part of this is the illusion of motion that we perceive from videos, which are merely a sequence of pictures. -
Chapter 2: Basic Processes in Visual Perception
Chapter 2: Basic processes in visual perception There has been considerable progress in understanding visual perception in recent years. Much of this is due to the efforts of cognitive neuroscientists, thanks to whom we now have reasonable knowledge of the brain systems involved in visual perception. Vision and the brain There are three major consequences when a visual stimulus reaches receptors in the retina: reception, transduction and coding: The amount of light entering the eye is determined by the pupil. The lens adjusts in shape to bring images into focus on the retina. There are two types of visual receptor cells in the retina: cones and rods. There are 6 million cones, mostly in the fovea, which are specialised for colour vision and sharpness. There are 125 million rods, which are specialised for vision in dim light and for movement detection: Impulses leave the eye via the optic nerve. The main pathway between eye and cortex is the retina-geniculate-striate pathway. Two stimuli adjacent to each other in the retinal image will also be adjacent to each other at higher levels within that system (retinopy). Signals proceed along two optic tracts within the brain. One tract contains information from the left half of each eye and the other tract from the right half. Nerves reach the primary visual cortex (V1) within the occipital lobe before spreading to secondary visual areas. There are two relatively independent channels within this system: The P (parvocellular) pathway, sensitive to colour and detail, has most input from cones. The M (magnocellular) pathway, sensitive to movement, has most input from rods.