Netheril: Empire of Magic by Slade with Jim Butler

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Netheril: Empire of Magic by slade with Jim Butler Authors: slade with Jim Butler Netheril evokes images of a mystical territory of glistening Additional Design: Julia Martin and Cindi M. Rice beauty and cultivated extravagance—of days unfettered by Editor: Jim Butler care and nights untouched by the hand of darkness. Most think of Netheril as the land of plenty—of the magical dream come Project Coordinator: Thomas M. Reid true. Paradise. Proofreaders: Eric L. Boyd, Steven Cox, Leonard Was everything so perfect? Was Netheril the age that should McGillis, and Deneen Olsen be instead of the age that was? Was Netheril really the climax of Cover Illustrator: Ciruelo Cabral humanity? If so, why did the kingdom abruptly collapse with so Interior Illustrators: Jesus Redondo few survivors? Within the pages of these books, mysteries are revealed. Here, you and your character will experience—first- Graphic Designer: Dee Barnett hand—the awesome power and lavishness that was Netheril. Typography: Tracey L. Isler Many rules have been altered to fit the peculiar setting of Cartography: Roy Boholst, David C. Sutherland III, Netheril‚ but with little adjustment, play can commence imme- and Dee Barnett diately. DMs and players alike will easily find the rules needed Art Coordinator: Bob Galica to play in the setting. In particular, arcanists, priests, deities, Samplespells, file and magical items are altered slightly to fit in with the Prepress Coordinator: Dave Conant “primitive magic” permeating Netheril. Special Thanks to: Rich Baker, Ed Greenwood, So, welcome to paradise, and live in cultivated extravagance Jon Pickens, Roger E. Moore, for as long as the magical dream stays true. Steven Schend, and Skip Williams slade December 31, 1995 TSR, Inc. TSR Ltd. 201 Sheridan Springs Rd 120 Church End Lake Geneva, Cherry Hinton WI 53147 Cambridge, CB1 3LB U. S. A. United Kingdom ADVANCED DUNGEONS & DRAGONS, AD&D, BATTLESYSTEM, DUNGEON MASTER, FORGOTTEN REALMS, and the TSR logo are registered trademarks owned by TSR, Inc. ARCANE AGE, PLAYER’S OPTION‚ and ENCYCLOPEDIA MAGICA are trademarks owned by TSR, Inc. All TSR characters, character names and the distinct likenesses thereof are trademarks owned by TSR, Inc. Random House and its affiliate companies have worldwide distribution rights in the book trade for English-language products. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. Distributed to the book and hobby trade by regional distributors. This FORGOTTEN REALMS game accessory is protected under the copyright laws of the United States of America and other countries. Any reproduction or unauthorized use of the material or artwork printed herein is prohibited without the express written permission of TSR, Inc. Copyright © 1996 TSR. Inc. All rights reserved. Made in the U.S.A. 1147xxx1501 Table of Contents NETHERIL..........................................................4 The Alley .....................................................65 HISTORY.............................................................4 Annagoth Bay...............................................65 The First Age .......................................................5 Arctic Rim ....................................................65 The Nether Age ..........................................................5 Ascore ..........................................................65 Mythallar Era ..........................................................6 The Backwash ..............................................65 The Silver Age ........................................................7 Barren Mountains .........................................65 The Golden Age ......................................................8 Bandor Village .............................................65 Age of Discovery ....................................................9 Basin Lake ...................................................65 The Shadowed Age ...............................................9 Bay of Ascore ................................................66 The Fall ...............................................................11 Blister .......................................................66 Bodensee River .............................................66 THE CAMPAIGN.........................................................13 Bone Hill .....................................................66 TIME TRAVELING .........................................13 Buoyance ......................................................66 Time Conduit ................................................13 Canlespiere ........................................67 Time Gates...................................................14 Canton River ...............................................69 NATIVE CAMPAIGN.......................................14 Cantus ..................................................68 RACES...........................................................14 Cede Run.....................................................68 Dwarves .......................................................15 The Channel Lock ..........................................68 Elves ............................................................15 Channel Mountains .......................................68 Gnomes ........................................................16 Cold Forest ..................................................68 Half-elves .....................................................16 Coldfoot ......................................................68 Halflings ......................................................16 Columns of the Sky ........................................69 Humanoids ..................................................16 Conch ..........................................................69 Humans ...............................................17 Conch River................................................69 CLASSES......................................................15 Coniferia ......................................................69 Arcanists .....................................................18 Dagger’s Point.............................................70 Priests ...................................................18 Dahla River ................................................70 Psionicists ...................................................19 Dahla River City ..........................................70 Rogues ........................................................21 Delia ..........................................................70 Warriors .................................................21 Dementia Range...........................................71 SPELLS.................................................22 Dienere River ...............................................71 Original Names of Spells .................................23Sample fileDoubloon .....................................................71 Common Spellcasters ......................................28 Earsome ......................................................71 Eastern Forest .............................................72 EQUIPMENT.....................................................30 Escalade Rill ...............................................72 Esslin River .................................................72 THE GODS ................................................... 32 Far Horns Forest ..........................................72 CLERGY MEMBERS ....................................32 Fenwick River ..............................................73 TIME TRAVELERS AND THEIR GODS ..........32 Filibeg River...............................................73 AMAUNATOR .......................................34 Finick Flow.................................................73 JANNATH .......................................................37 The Flats ....................................................73 JERGAL .........................................................40 Fluvion ........................................................73 KOZAH ...........................................................42 Flux River ...................................................73 MOANDER .....................................................45 Fria River ...................................................73 MYSTRYL ......................................................49 Friedricht Lake ............................................73 SELÛNE ........................................................51 Frostypaw ...............................................73 SHAR .............................................................55 Frothwater ...................................................74 TARGUS .........................................................58 Gers River ..................................................74 TYCHE ...........................................................61 Gillan River ................................................74 Glacier Lake...............................................74 CONCORDANCE.....................................64 The Glorifier ...............................................74 ENTRIES.......................................................64 Gods’ Legion ...............................................74 Abbey Mountains...................................................64 Grog ...........................................................74 Abbey of the Moon ..........................................64 Gustaf River ...............................................74 Algid ...........................................................64
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