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Historicon® 2018 Events List Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

THURSDAY EVENTS patriots and capture the town? Need access to electrical source and good lighting.

T:656:09 CHECK YOUR SIX! - KamikaZZZEEEs T:301:10 Battle of the Hydaspes Thursday, 9:00 AM, 4 hrs, Players: 6, Location: Vistas C: VC2 Thursday, 10:00 AM, 4 hrs, Players: 6, Location: Heritage: HG6 GM: Paul Meyer & NOWS GM: Cliff Brunken Sponsor: None, Prize: 1/144 mini Sponsor: None, Prize: None Period: World War II, Scale: 1/144, Rules: Check Your Six! (Some house Period: Ancients, Scale: 28mm, Rules: Hail Ceasar rules) Description: Alexander's decision to cross the monsoon-swollen river despite Description: Take to the sky as Dick Bong, Pappy Boyington, or another of close Indian surveillance, in order to catch Porus' army in the flank, has been America's greatest aces facing a hoard of relentless attackers who fly like they referred as one of his "masterpieces". Although victorious, it was also the have no fear of death. (Hint: They don't) Prize to the top-scoring hero. House most costly battle fought by the Macedonians. The resistance put up by King rules provide the slightly higher level of detail appropriate for scenarios with Porus and his men won the respect of Alexander, who asked Porus to smaller numbers of larger-scale aircraft. Rules will be taught. Not well-suited become one of his satraps. Kids under 13 please be accompanied by a for very young players. parent.

T:617:09 CY6! WWI Fast Footwork T:511:10 -July,1760 Thursday, 9:00 AM, 3 hrs, Players: 10, Location: Host 2: HO2 3 Thursday, 10:00 AM, 4 hrs, Players: 6, Location: Marietta: M2 GM: Brian Dewitt GM: Bruce Taylor & Carnage and Glory Sponsor: NOVAG, Prize: None Sponsor: None, Prize: None Period: , Scale: Other, Rules: Colorful Skies CY6! for WWI Period: Seven Years War, Scale: 25mm, Rules: Lace Warfare Description: had been sidelined with an ear infection but Description: The French have plans to outflank the Allies in Hanover by returned to flight on July 31st. The next day Rickenbacker tags along with a seizing bridgeheads near the town of Warburg. A British/Hanovarian/Hessian 94th Aero Squadron flight escorting French Photo-Reconnaissance planes. Lt. force has forced marched to push the French back over the Diemel River. Can Loomis leads the flight and they surprise an experienced Fokker formation the French hold or be driven back? Join us and see. Rules taught. that did not spot the American escort. 100-year anniversary of Battle. No experience with rules needed. T:193:10 battle of waterloo – Theme

Thursday, 10:00 AM, 6 hrs, Players: 8, Location: Distelfink: D76 T:590:09 VSF Racing to the Castle GM: Michael Graziano Thursday, 9:00 AM, 3 hrs, Players: 15, Location: Ballroom Foyer: BF3 Sponsor: None, Prize: None GM: Jon Lundberg & MBA Period: Napoleonic, Scale: 15mm, Rules: Napoleon,s battles Sponsor: Brigade Games and West Wind, Prize: None Description: Battle of Waterloo, using Napoleon's Battles. The Emperor tries Period: Victorian Science Fiction, Scale: 28mm, Rules: VSF Races to break the Anglo-Allied line again. Push lead,roll dice and have FUN ! Description: Start Historicon with a light appetizer. Steam fliers, Walkers, Young adults welcome with adult. Rocket Bikes and boys riding raptors all feature in a race across the MBA castle table. The event is timed to end when the dealer hall opens. We run T:150:10 Campaign in a Day: Spain and Portugal, May to July 1809 – this event every HMGS con. Theme

Thursday, 10:00 AM, 7 hrs, Players: 16, Location: Distelfink: T:221:10 2nd Punic War - Trebia – Theme D12,13,14,21,22,23,24,25 Thursday, 10:00 AM, 3.5 hrs, Players: 8, Location: Distelfink: D36 GM: Peter Anderson GM: Kris Snyder Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Napoleonic, Scale: 28mm, Rules: Snappy Nappy Period: Ancients, Scale: 25mm, Rules: L'art de la Guerre Description: A multiplayer, multi-table event based upon the situation in Description: December 218 BC - Hannibal has crossed the Alps and turned Spain shortly after the return of Sir Arthur to the Peninsula, though the battle the Gallic tribes in Gallia Cisalphina against the Romans. Publius Scipio was of Talavera. For an idea what to expect, see: just defeated at Ticinus and is camped at Placentia along the Po River with https://blundersonthedanube.blogspot.com/p/campaigns-in-day.html **Contact reinforcements under the command of Tiberius Sempronius. Prior to GM [email protected] when you register to facilitate pre game planning and breakfast, Numidian cavalry began to harass the Roman camp. The Roman command assignments. army chased them across the freezing waters of the Trebia River and prepared to face off against the well-fed and warmed Carthaginian army. 300 T:190:10 Crossing the Semois - Fight for Bouillon May 1940 point L'art de la Guerre game. Miniatures and rules provided. New players Thursday, 10:00 AM, 5 hrs, Players: 4, Location: Distelfink: D16 welcome. Rules modified for ease of play. GM: Michael Sincavage

Sponsor: None, Prize: None T:512:10 Battle of Charlotte Town Period: World War II, Scale: 15mm, Rules: Battlefront Thursday, 10:00 AM, 5 hrs, Players: 8, Location: Marietta: M1 Description: During the drive to Sedan in May 1940, leading elements of the GM: Robert Mccaskill & Carnage and Glory 1st Panzer Division task Battle Group Kruger to take the town of Bouillon Sponsor: None, Prize: None being held by the French 55th Infantry and 5th Light Cavalry. The Germans Period: American War for Independence, Scale: 40mm, Rules: Carnage & must force a river crossing and then engage in a nasty city fight. Each side Glory has armor, infantry, and anti-tank assets. Familiarity with Battlefront rules or Description: Lord Cornwallis invades . As he advances on concepts is needed as the basic rules will only receive a explanation. Charlotte Town, he is met by force of North Carolina and South Carolina militia. Will his force of British regulars and Provincials defeat the American

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T:235:10 Crush that Breakthrough (on the Steppes) T:335:10 Into the Darkness: NECROMUNDA: Underhive: DEMO Thursday, 10:00 AM, 4 hrs, Players: 8, Location: Distelfink: D43,44,63,64 Thursday, 10:00 AM, 4 hrs, Players: 6, Location: Distelfink: D25 GM: Mitch Abrams GM: James Nicholson Sponsor: None, Prize: None Sponsor: LXG & The MECHANICON, Prize: None Period: World War II, Scale: 15mm, Rules: Chain of Command (modified) Period: SciFi, Scale: 28mm, Rules: NECROMUNDA: UNDERHIVE & House Description: The has broken out onto the Steppes (during Cold rules. War's 2018) and the Russian 13th Tank Corp is ordered to stop them before Description: Do you have what it takes to lead your gangers to victory in the they can relieve their trapped comrades in Stalingrad. With strong Russian Turf Wars? Come learn how to play the Necromunda Underhive game. All armor forces ordered to blunt any incursion this is true armor on armor models provided and rules taught. All ages are welcome 10 - 88. combat. If the Russians accomplish this, the German 6th Army in Stalingrad will be doomed. This is a Company sized operation using armor as the T:405:10 Into the Darkness: WARHAMMER 40K: The Plains of primary force structure for both sides. New players are welcome BUT prior to KALDORON: TANKS play you should be familiar with the Chain of Command rules. The CoC Rules Thursday, 10:00 AM, 4 hrs, Players: 12, Location: Distelfink: D73 will NOT be taught however the modified portion which deals with large armor GM: James Harvey formations will be explained. Sponsor: LXG & The MECHANICON, Prize: None Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K & House rules. T:125:10 DAK & Dragons 2.0 Description: Come join us in a Warhammer 40,000 TANKFEST. The Plains Thursday, 10:00 AM, 3 hrs, Players: 8, Location: Distelfink: D26 of KALDORON have seen the most vicious tank battles in the 40th GM: Miles Reidy millennium. Come command a tank or squadron in this infamous tank battle. Sponsor: None, Prize: Beyond the Dreams of Avarice Will you become a new tank ACE or get destroyed with your tank? Period: World War II, Scale: 28mm, Rules: DAK & Dragons Description: Recent reports from the local Berbers indicate something T:552:10 JOE HACK - Hadrian's Wall – Theme ominous is happening deep in the Egyptian desert. It must be something big Thursday, 10:00 AM, 4 hrs, Players: 12, Location: Ballroom Foyer: BF2 as both the Axis and Allied high commands are dispatching teams of crack GM: Joe Swartz & NOWS troops to find out exactly what is going on. DAK and Dragons is THE definitive Sponsor: None, Prize: None historical simulation of WW2 squad level tactics vs. the Dark Gods of . Period: Ancients, Scale: 25mm, Rules: JOE HACK Perhaps you can answer the age-old question - can a Panzer III take on a Description: Hadrian had built a wall across northern England to keep the Dragon? DAK and Dragons 2.0 is an improved version of last year's very Caledonians out. The Caledonians have massed their warriors and charge the popular game and uses simple homebrew rules. Children are welcome w/ Roman wall. Reinforced Roman legions are waiting to show them the Parent. superiority of Roman weapons, tactics, and morale Will the Romans hold the line or will the Caledonians breach it? rules taught & minors welcome with T:506:10 Great Northern War Campaign, Poland, September, 1706 Game adult 1 – Theme Thursday, 10:00 AM, 4 hrs, Players: 6, Location: Marietta: M4 T:116:10 LILLEHAMMER - GATEWAY TO THE VALLEY GM: David Bonk & Carnage and Glory Thursday, 10:00 AM, 4 hrs, Players: 9, Location: Distelfink: D15 Sponsor: None, Prize: None GM: Maurice Holmes Period: Age of Reason, Scale: 28mm, Rules: Carnage and Glory Computer Sponsor: None, Prize: None Moderated Period: World War II, Scale: 28mm, Rules: UNDER FIRE - LEO WALSH Description: In Poland, September, 1706 Russian and Saxon forces have Description: The Allied defense of Lillehammer was key to the Campaign for begun a siege of Warsaw, Poland. The Russians siege train is marching south southern Norway. The Allies hoped to stem the German Advance by taking to join the besieging forces. Swedish forces, supported by their Polish allies, advantage of the restricted terrain surrounding Lillehammer. This one are intent on destroying the siege train before it gets to Warsaw. Using the scenario will be played multiple times during the convention. Each game will C&G campaign system Russian and Swedish forces will maneuver across use a separate set of Skirmish rules. This is your chance to learn the central Poland and generate tabletop games to be fought using the Carnage advantages of Skirmish Gaming. and Glory computer moderated rules throughout the convention. Players will command Swedish or Russian forces to fight tactical battles and the results T:161:10 Picnic Panic Walk Up Demo (Kid Friendly) will be returned and used to generate the next battle. Thursday, 10:00 AM, 1.5 hrs, Players: 8, Location: Heritage: HG1 GM: Ben Rubin T:400:10 Hannut - First Tank Battle of World War II Sponsor: None, Prize: None Thursday, 10:00 AM, 4 hrs, Players: 8, Location: Distelfink: D32 Period: Fantasy, Scale: 28mm, Rules: Picnic Panic GM: Thomas Thomas Description: Come try Picnic Panic, the game of ant warfare. Command a Sponsor: Fame & Glory Games, Prize: Rule Book tribe of ants, each with its own unique abilities and advantages, as you wage Period: World War II, Scale: 20mm, Rules: Combat Command war over a treasure trove of candy left by careless humans. Play as the noble Description: First tank battle of World War II pitting French Somua 35 firstborn,the strong horned ants, the undead black ants, or the hard fighting, tanks of the 3rd DLM against the Panzer III's of the 3rd Panzer Division. The hard partying nomants. Eat the candy you capture. Fast-play, easy to learn Germans must use their advantages in command and control and crew quality introduction to the hobby. Adults welcome with playing child. No ticket to over come the technical advantages of the tough French tanks. The game required. uses the innovative Combat Command system which emphasizes maneuver and deception. Rules available through WargamesVault but are easy to learn T:492:10 Sabugal 1811: Wellington Attacks and novices are welcome. Thursday, 10:00 AM, 4 hrs, Players: 6, Location: Marietta: M6 GM: Jeffrey Ball & Carnage and Glory

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Sponsor: None, Prize: None Period: Napoleonic, Scale: 28mm, Rules: Carnage & Glory II T:585:10 WORLD WAR IV: "OUT-BREAK BREAK-OUT! Description: Wellington attempted to attack the weakened French retreating Thursday, 10:00 AM, 3 hrs, Players: 12, Location: Ballroom Foyer: BF4 from Portugal but fog and poor visibility led to a botched, limited attack. In this GM: Peter Panzeri II & MBA scenario, the Light Division holds up its advance as the others historically did Sponsor: Miniature Building Authority, Prize: MVP Prizes from MBA until visibility clears. Period: Modern, Scale: 28mm, Rules: RANGER RULES! By Pete Panzeri Description: Several Special Ops Teams are dispatched to INFIL into the T:431:10 TANK DUAL midst of a deadly Mid-East plague quarantine zone. Each with a mission Thursday, 10:00 AM, 3 hrs, Players: 5, Location: Distelfink: D85 essential to saving humanity from a deadly outbreak. Strategy, Intrigue and GM: Robert Varga intense combat are all necessary to complete the mission and EXFIL. Can Sponsor: None, Prize: None you save the planet? Can you at least survive and avoid being wiped out? Or Period: World War II, Scale: 1/72nd, Rules: Modified Bolt Action will this be another doomsday scenario for you? Join Team MBA for a Description: You are a squad of 6 Panther G tanks assigned the task of massive FAST & FURIOUS modern wargame. Secret Hand-shakes, Hats, & defending the Vire/les Carreaux crossroads from the 38 advancing American mayhem for all! Sherman's. The Germans held them off for a day and a half can you do better? T:568:10 Zombies and More Zombies Thursday, 10:00 AM, 4 hrs, Players: 8, Location: New Holland: NH1 T:367:10 The Battle of Quatre Bras GM: Kenny Noe & ODGW Thursday, 10:00 AM, 6 hrs, Players: 10, Location: Hotel Lobby: HL3 Sponsor: ODGW, Prize: None GM: Jody Sherrill Period: Zombie Apocalyptic, Scale: 28mm, Rules: Mein Zombie Sponsor: None, Prize: None Description: Come play and learn Mein Zombie!! Great game for all gamers Period: Napoleonic, Scale: 25mm, Rules: Home rules 8 years old and up!! The Zombie Apocalypse is upon us! Join a band of Description: Ney vs Wellington. The traditional battle of Quatre Bras. Is Ney survivors are they try and reach a safe extraction point. However to get there up to the almost impossible task of beating back the Dutch before the British they must travel through zombie territory and survive roaming hoards of reinforcements begin to arrive. zombies. The ever present fear of being eaten alive or bitten and becoming a zombie yourself! Rules taught Beginners welcomed T:662:10 The War Comes to the Adriatic Thursday, 10:00 AM, 4 hrs, Players: 6, Location: New Holland: NH3 T:578:10 Zombies in the Desert GM: Michael McKnight & ODGW Thursday, 10:00 AM, 4 hrs, Players: 10, Location: New Holland: NH2 Sponsor: ODGW, Prize: None GM: Don Carter & ODGW Period: World War I, Scale: 1/3000th, Rules: Fleet Action Immenent Sponsor: ODGW, Prize: None Description: at last enters the war However, it joins with Period: World War II, Scale: 25mm, Rules: Mein Zombie allies rather than the despite having a treaty with \. Description: 1942 - A plague has broken out in North Africa. Survivors from Outraged the Austrians seek a way to punish their former allies. A Task group both sides join together to fight the hoard!! Troops scattered in the sand is sent to bombard towns and facilities on the province of Ancona. By chance receive orders to rendezvous at Tobruk. Come and play a British or German the Italians have mounted a similar operation against Trieste. The two groups soldier stop this evil plague! Rules will be taught. Beginners welcomed! sight the enemy in the distance and move to engage. Rules taught. Accompanied Minors welcome. T:391:10 Zulu Ambush! – Theme Thursday, 10:00 AM, 4 hrs, Players: 6, Location: Distelfink: D61 T:200:10 This Most Presumptuous Dame – Theme GM: John Desch Thursday, 10:00 AM, 4 hrs, Players: 6, Location: Distelfink: D35 Sponsor: None, Prize: None GM: Richard Wareing Period: Colonial, Scale: 15mm, Rules: The Men Who Would Be Kings Sponsor: None, Prize: None Description: No 1 Column has just crossed the Inyezane River when 6,000 Period: Dark Ages, Scale: 28mm, Rules: Lion Rampant Zulus swarmed over the hills into the British column. What happened next was Description: Saxo Grammaticus praised the shield maiden Lagertha as a a hotly contested battle. This game will warm the hearts of colonial "skilled amazon...of matchless spirit." But he also criticized her as "this most enthusiasts, and is complete with British naval troops, Gatlings, and such. The presumptuous dame" who murdered her husband and took his kingdom rules will be taught. Children accompanied by an adult are welcome. See you because she "thought it pleasanter to rule without her husband than to share there! the throne with him." Join Lagertha, her shield maidens, and their Viking allies as they try to earn their places in Valhalla. Or stand with the men of England T:537:11 Battletech - Grinder 1 as they defend home and country against the pagan scourge. Thursday, 11:00 AM, 3 hrs, Players: 10, Location: Kinderhook: K2,3 GM: David Yingling & Battletech T:668:10 When Trumpets Fade Sponsor: None, Prize: None Thursday, 10:00 AM, 6 hrs, Players: 6, Location: Distelfink: D42 Period: SciFi, Scale: 1:285 micro, Rules: Battletech - Total Warfare GM: Thomas Ballou Description: The Grinder is a free for all Battletech Demo game where new Sponsor: None, Prize: None (or returning) players will be taught using the Introductory Rules. You start out Period: World War II, Scale: 15mm, Rules: Chain of Command with a Light mech and as you die, you advance to the next weight class. All Description: In the Green Hell of the Hürtgenwald, nobody can hear you materials, mimiatures, and dice will be provided. Beginner Friendly and Rules scream. Or so they say. This scenario pits a US platoon against a force of taught. Germans defending the fortifications of the west wall. Its time to take the "Hit out of Hitler"! T:300:11 Napoleonic Naval

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Thursday, 11:00 AM, 3 hrs, Players: 10, Location: Distelfink: VD3 GM: Robert Koffman T:294:13 Alpha Strike Vietnam Sponsor: None, Prize: None Thursday, 1:00 PM, 4 hrs, Players: 6, Location: Distelfink: D62 Period: Napoleonic, Scale: 1:2400th, Rules: Let Fly GM: Jim Casey Description: The French and Spanish Fleet is out from Cadiz. Admiral Sponsor: None, Prize: None Nelson and his British fleet are there to intercept them. The rules are Period: Modern, Scale: 1/300, Rules: Missile Threat designed for large scale fleet actions of the Age of Sail. Each player will be Description: A new set of modern air rules by Tom Jensen. This scenario commanding a squadron of ships of the line. Players under 14 please have an represents a USN airstrike vs. NVAF and ground assets. Missile Threat is adult supervisor. available via Wargamesvault.com Rules will be taught and have fun.

T:237:11 Zombieland "A Funny Thing Happened on the Way to the T:525:13 Battle of Qurna - The Garden of Eden – Theme Wawa Thursday, 1:00 PM, 4 hrs, Players: 7, Location: Marietta: M5 Thursday, 11:00 AM, 6 hrs, Players: 8, Location: Distelfink: D45 GM: Daniel Erdman & Pittsburgh Band of Gamers GM: Mark Follmer Sponsor: Test of Battle Games, Prize: Test of Battle gift certificates Sponsor: none, Prize: none Period: World War I, Scale: 20mm, Rules: Command Decision 4 - Test of Period: Modern, Scale: 28mm, Rules: Zombieland Homebrewed Rules Battle Description: Zombieland is an easy rules and lots of action game. Players Description: December 1914 - 50 miles north of Basra, the retreating Turkish attempt to survive the zombie apocalypse while obeying certain rules. 38th Division took a stand at the confluence of the Tigris and Euphrates. The Needless to say, we're going to roll dice, shout, and have fun; the zombies will 6th (Poona) Indian Division was tasked with capturing Qurna, the "Garden of keep on shambling along as the few human PCs try to survive the undead Eden" in local tradition. Both armies found it to be more like hell than and each other. And any time a die roll comes up '1', another zombie enters paradise. (Maybe the forbidden fruit was dates, not apples.) Knowledge of play! Fight the undead horde and enjoy the satisfaction of knowing that YOU Command Decision useful but not required; children welcome with a have prepared for the zombie apocalypse - at least a little bit. Children supervising adult. allowed with responsible adult. The Follmers are not responsible adults. Feel free to stop by and jump in playing if you like, we're friendl T:647:13 Dunsterforce 100th Anniversary Battle - Menjil Bridge, 12 June 1918 T:539:12 Battletech - Solaris King of the Mountain Thursday, 1:00 PM, 4 hrs, Players: 6, Location: Ballroom Foyer: BF5 Thursday, 12:00 PM, 5 hrs, Players: 10, Location: Kinderhook: K1 GM: Bob Giglio GM: Mark Yingling & Battletech Sponsor: Wargames Illustrated, Prize: Gift Certificate Sponsor: None, Prize: None Period: World War I, Scale: 28mm, Rules: Soldier's Companion (modified) Period: SciFi, Scale: 1:285 micro, Rules: Battletech - Total Warfare Description: 12 June 1918. First action involving Dunsterforce in the Description: The Jihad wrecked The Game World of Solaris, but the games Caucasus was against supporters of the Jangal Movement under Mirza must go on. The King of the Mountain arena is open for business once again. Kuchak Khan, who led a religiously Islamic rebellion against the Persian Join the fight to be the new Champion of the Mountain. Gain points by being government. A force of 2,000 Jangalis with several machine guns defended on the top of the Mountain, avoid the rock slides and other interesting features the approach to the Menjil bridge, against a largely Cossack force supported of the arena. All materials, miniatures and dice will be provided. Intermediate by British armored cars, Hussars and a plane, to stop Dunsterforce from to experienced players and no Players under 15 years old. reaching the port of Enzeli and then onto Baku. No one under age 16. From the forthcoming Dunsterforce scenario book by Bob Giglio (available from T:398:12 Pionier Counterattack - 28 June 1944 Partizan Press). This is the Wargames Illustrated Showcase Game. Thursday, 12:00 PM, 4 hrs, Players: 8, Location: Distelfink: D34 GM: Sean Barnett T:259:13 Gettysburg - Fought with Bloody Big Battes Sponsor: Brigade Games, Prize: None Thursday, 1:00 PM, 5 hrs, Players: 6, Location: Distelfink: D75 Period: World War II, Scale: 15mm, Rules: Fireball Forward GM: Mark Jarvis Description: On the third day of the British , the panzer Sponsor: None, Prize: None pioniers of Weidinger of 2nd SS Panzer Division lead a Period: American Civil War, Scale: 6mm, Rules: Bloody Big Battles counterattack against the 7th Seaforth Highlanders and the 9th Royal Tank Description: The whole 3 days in 4 hours in 6mm on a hand painted battle Regiment south of the crossroads at Le Valtru. Can flamethrowers and mat and 6mm figures from Baccus to play with. The epic battle of the demolition charges carry the day against tanks and tough Scottish infantry? American Civil War using a quick play rule set that truly lets you play BBB in 4 Come and find out! Younger gamers welcome with adult. hours. 4hrs is a tall order for those who have not played BBB before so we will allow 5 hours and hope we get some folks who have played BBB. While we T:210:12 THE FIGHT AT FALLEN TIMBERS 1794 might not get through all the three days, you will get a hang of the ruleset and Thursday, 12:00 PM, 3 hrs, Players: 6, Location: Cornwall: C1 might have a better understanding of the battle. Not a problem if you have not GM: Bryan Leshinskie played it before I will teach. Better suited to young adults and upwards. Sponsor: Old Glory, Prize: The Prize is a Suprise !!!!! Period: , Scale: 15mm, Rules: FRONTIER-in-FLAMES T:331:13 Mutiny on Mirkheim - Prelude to Bladerunner Description: Fallen Timbers is the final Battle of the North West Indian war. Thursday, 1:00 PM, 4 hrs, Players: 6, Location: Distelfink: D33 Fought between the Native American Indian Tribes affiliated with the Western GM: Grant Greffey Confederacy supported by the British. Opposed to them is MAD ANTHONY Sponsor: None, Prize: None WAYNE and his Legion of the United States. Come join award winning Game Period: SciFi, Scale: 28mm, Rules: Warzone Ultimate Edition (Modified) Master Bryan W. Leshinskie as he guides you through the final Battle for the Description: After a bloody mutiny by a NEXUS 6 combat team in an Off- North West Territory. All are welcomed to play with no ever turned away... world colony, Replicants were declared illegal on earth - under penalty of

6 / 2 9 / 2 0 1 8 P a g e 4 | 52 Historicon® 2018 Events List Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers death." Here is your chance to be more human than human or to retire some Replicants. Players with an INCEPT date after 2006 should have some adult T:536:14 Battletech - Grinder 2 assistance. Thursday, 2:00 PM, 3 hrs, Players: 10, Location: Kinderhook: K2,3 GM: David Yingling & Battletech T:256:13 savo island 1942 Sponsor: None, Prize: None Thursday, 1:00 PM, 5 hrs, Players: 12, Location: Distelfink: D46 Period: SciFi, Scale: 1:285 micro, Rules: Battletech - Total Warfare GM: David Emdee Description: The Grinder is a free for all Battletech Demo game where new Sponsor: None, Prize: None (or returning) players will be taught using the Introductory Rules. You start out Period: World War II, Scale: 1:1200th, Rules: victory at sea (1970) with a Light mech and as you die, you advance to the next weight class. All Description: The US has landed at . The Japanese commander materials, miniatures, and dice will be provided. Beginner Friendly and Rules takes a cruiser force down to attack the US navy forces and foil the invasion. taught. rules taught (3 minutes) T:406:14 Into the Darkness: WARHAMMER 40K: The Plains of T:160:13 Shatterlands Walk Up Demo KALDORON TANKS, TANKS Thursday, 1:00 PM, 2 hrs, Players: 8, Location: Heritage: HG5 Thursday, 2:00 PM, 4 hrs, Players: 12, Location: Hotel Lobby: HL2 GM: Ben Rubin GM: Buford Culver Sponsor: None, Prize: Prizes Awarded Sponsor: LXG & The MECHANICON, Prize: None Period: Fantasy, Scale: 25mm, Rules: Shatterlands Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K & House rules. Description: Come try Shatterlands, the new character driven woodland Description: Come join us in a Warhammer 40,000 TANKFEST. The Plains black powder fantasy skirmish game from Stonegate Forge. Take command of KALDORON have seen the most vicious tank battles in the 40th 1-2 characters in this innovative new system that evokes the tactical millennium. Come command a tank or squadron in this infamous tank battle. challenges of skirmish games and the character Will you become a new tank ACE or get destroyed with your tank? development aspects of fantasy RPGs. Walk away with a free character card and a figure to start your own squad. No ticket required. No one turned away. T:371:14 Limeys and Slimeys Thursday, 2:00 PM, 3 hrs, Players: 8, Location: Distelfink: D84 T:175:13 Smolensk 1941 – Theme GM: Brian Whitaker Thursday, 1:00 PM, 3 hrs, Players: 10, Location: Distelfink: D76 Sponsor: None, Prize: None GM: John Thomasovich Period: Age of Piracy, Scale: 28mm, Rules: Modified Limeys and Slimeys Sponsor: None, Prize: None Description: All pirates must pay for their illegal acts. Sail to capture and Period: World War II, Scale: 15mm, Rules: modified KISS Rommel punish them or be a pirate and show the established navy they hold no Description: By early July 1941 the Wehrmacht had completed the influence over you. No experience necessary. All rules will be taught. Cabin encirclement of Soviet forces in the Minsk-Bialystok pocket and prepared to boys and girls welcome. tackle the next objective on the road to Moscow: Smolensk. Guderian's spearhead has crossed the Dnepr and along with Hoth's panzergruppe is T:293:14 Mortem et Gloriam Demos with Simon Hall poised to strike eastward. Can the finally stop them? Be a German Thursday, 2:00 PM, 4 hrs, Players: 12, Location: Distelfink: D82,83 divisional or Soviet corps commander fighting over 4,000 square miles of GM: Robert Smith Mother Russia. Rules will be taught, beginners are welcome. Sponsor: None, Prize: MeG related swag. Period: Ancients, Scale: 15mm, Rules: Mortem et Gloriam T:592:13 The King is Wandering Again Description: Learn to play the newest craze sweeping the ancient and Thursday, 1:00 PM, 4 hrs, Players: 8, Location: Ballroom Foyer: BF3 medieval gaming community: Mortem et Gloriam! Join Simon Hall and his GM: Jon Lundberg & MBA American cohorts to push lead and throw dice and learn why so many have Sponsor: Brigade Games and West Wind, Prize: None already jumped onto the MeG bandwagon in the UK and Europe and why we Period: Medieval, Scale: 28mm, Rules: Lion Rampant Colonials are now following suit! Its quick to learn so by all means join in with Description: Henry VI is holed up in a Royal Castle and is not in his right a helper. And if you like it there will be some rulesets available with a special mind. The Yorkist forces began a siege, but were interrupted by a relieving offer for the show. Hands on demos with that allow you to learn while you play force. Henry's guard has sallied out to help the rescuers, but Yorkist your first game. reinforcements are threatening to bag the whole mess. The Crown rest with the winner. T:594:14 Project Moon Dust Thursday, 2:00 PM, 3 hrs, Players: 6, Location: Ballroom Foyer: BF4 T:185:14 Adriatic Alternative - Goeben GM: Jim McWee & MBA Thursday, 2:00 PM, 6 hrs, Players: 10, Location: Distelfink: D81 Sponsor: None, Prize: None GM: Chris Carlson Period: Future, Scale: 28mm, Rules: FUBAR - modified Sponsor: None, Prize: Merchandise voucher Description: Last night UN fighters enforcing the no-fly zone fired on an Period: World War I, Scale: 1:2400th, Rules: Fear God & Dread Nought unidentified aircraft, unfortunately it crashed in a lawless part of the city. As Description: > World War One Alternative - Italy has rejected ploys by dawn breaks military and contractor units are dispatched to secure the crash England and France to desert her formal alliance with Germany and Austria. site, determine the origin and cargo on the downed airplane but can they get So when Goeben and Breslau make a break into the Med enroute for there before the local warlords strip the site bare? Istanbul, there is a formidable safe haven in the middle of the Med awaiting them. Can the pursuing French and British catch the elusive pair of Germans T:304:14 Salzburg 1809 before they arrive in the friendly waters of the Adriatic? Join the Admiralty Thursday, 2:00 PM, 4 hrs, Players: 6, Location: Heritage: HG6 Trilogy as we explore a battle from history that could have happened. GM: Clifford Brunken

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Sponsor: None, Prize: PA Period: World War II, Scale: 1/3000th, Rules: General Quarters 3 Period: Napoleonic, Scale: 15mm, Rules: Shako II Description: It is December 13, 1939, and after weeks of searching, three Description: Jellacic's force occupied the Salzburg region with orders to British cruisers have found the German heavy cruiser Graf Spee off the coast protect the right flank of Johann's army in Italy as well as to defend Hiller's line of Uruguay. The British intend to stop her commerce raiding voyage at all along the Inn River. Wrede's Bavarians marched along the Salzach River with costs. The German commander mistakenly believes that the masts sighted in discretionary authority to do as much damage as possible to the retreating the distance indicate the presence of a , so he decides to attack. Rules Austrians. Simultaneously, Ludwig's Bavarians probed towards Salzburg from taught, beginners welcome. the west Kids under 13 please be accompanied by a parent T:207:16 Battle of Warburg-July,1760 T:145:14 SOCOM & Sorcery 2.0 Thursday, 4:00 PM, 4 hrs, Players: 6, Location: Distelfink: D35 Thursday, 2:00 PM, 3 hrs, Players: 8, Location: Distelfink: D26 GM: Bruce Taylor GM: Miles Reidy Sponsor: None, Prize: None Sponsor: None, Prize: Beyond your dreams of avarice Period: Seven Years War, Scale: 25mm, Rules: Lace Warfare Period: Modern, Scale: 28mm, Rules: Homebrew Description: Same as 10am Game. Description: Recent aerial reconnaissance has discovered ominous Egyptian ruins near the head of the Nile River. It must be something big as multiple T:570:16 Bloody crossroads teams of crack troops are being dispatched to find out exactly what is going Thursday, 4:00 PM, 4 hrs, Players: 4, Location: New Holland: NH2 on. SOCOM and Sorcery is THE definitive historical simulation of modern GM: Don Carter & ODGW squad level tactics vs. the Dark Gods of Egypt. Perhaps you can answer the Sponsor: ODGW, Prize: None age-old question - can a TOW missile take out a Dragon? SOCOM and Period: American Civil War, Scale: 15mm, Rules: Historical Battlelines Sorcery 2.0 is an improved version of last year's very popular game and uses Description: Bloody crossroads June,1862. While Union forces attempt to simple homebrew rules. Children are welcome w/ Parent. take Richmond, Confederate troops stall the attack. Union scouts have found a road around the Southern defenders, but the South is aware of this route. T:222:15 2nd Punic War - Cannae – Theme On one side take the crossroad and then "On to Richmond." On the other, Thursday, 3:00 PM, 3.5 hrs, Players: 8, Location: Distelfink: D36 hold the position and save the capitol. GM: Kris Snyder Sponsor: None, Prize: None T:138:16 Clash in the Pines: Battle of Olustee, Florida Period: Ancients, Scale: 25mm, Rules: L'art de la Guerre Thursday, 4:00 PM, 6 hrs, Players: 6, Location: Distelfink: D73 Description: August 216 BC - For two years Hannibal has been in Italy living GM: David Skibicki on the countryside. Fabius has avoided pitched battle with the Carthaginians Sponsor: None, Prize: None for nearly a year, but now that his dictatorship is over the consuls Varro and Period: American Civil War, Scale: 28mm, Rules: This Hallowed Ground Paulius have brought 8 legions against Hannibal. Once again Hannibal took (Modified) the initiative and captured the supply depot at Cannae, cutting off the legions Description: February 20th, 1864, General Truman Seymour wants to have from their supply. After two days Varro marched out of camp to confront the his own Sherman-like glory against orders in the state of Florida by marching outnumbered Carthaginian force. 300 point L'art de la Guerre game. from Jacksonville to Tallahassee. His goal is to further cripple Florida's supply Miniatures and rules provided. New players welcome. Rules modified for ease lines to the northern fighting Confederates. However, the Confederate forces of play. are aware of his plans and lie in ambush to strike. Union Forces clash with Confederate forces in the largest land battle in Florida. Come decide whether T:309:15 Battle of Arsouf 1191 AD – Theme the historic Confederate Victory stands or the Union changes fortune in a re- Thursday, 3:00 PM, 3 hrs, Players: 6, Location: Heritage: HG10 fight of The Battle of Olustee! GM: Dave Waxtel Sponsor: None, Prize: None T:360:16 ESR Napoleonics with the Designer Period: Medieval, Scale: 28mm, Rules: Tactic Modified Thursday, 4:00 PM, 4 hrs, Players: 4, Location: Distelfink: D32 Description: Richard I (The Lionhearted) of England's led A crusader or me GM: David Ensteness toward Jerusalem. Saladin (The ) moved to stop him by the Sponsor: The Wargaming Company, LLC, Prize: Nappy the Pen-Gin T-Shirt city of Arsouf. Kids under 13 please be accompanied by an Adult and a discount in our vendor booth! Period: Napoleonic, Scale: 10mm, Rules: ESR Napoleonics Second Edition T:491:15 Sabugal 1811: Wellington Attacks (Et sans resultat!) Thursday, 3:00 PM, 4 hrs, Players: 6, Location: Marietta: M6 Description: A grand tactical, perspective based Napoleonic wargame, GM: Jeffrey Ball & Carnage and Glory focused on building against the enemy, while struggling to manage Sponsor: None, Prize: None the fatigue of your troops and the timing of commitment. "The command Period: Napoleonic, Scale: 28mm, Rules: Carnage & Glory II system is the core of this ruleset, reaching a compromise between simplicity Description: Wellington attempted to attack the weakened French retreating and realism rarely met in other rulesets."-Dadi&Piombo"...if you really want to from Portugal but fog and poor visibility led to a botched, limited attack. In this find yourself in the shoes of a marshal, make decisions like a general rather scenario, the Light Division holds up its advance as the others historically did than a , then ESR deserves your full attention."-Vae Victis ESR until visibility clears. Napoleonics can be played at any ground scale and with any scale figures. We'll be using 10mm and 150 yards per inch in this game. T:574:15 The Battle of River Plate – Theme Thursday, 3:00 PM, 3 hrs, Players: 4, Location: New Holland: NH3 T:576:16 Fill 'Er Up Comrade GM: Bill Cira & ODGW Thursday, 4:00 PM, 4 hrs, Players: 6, Location: New Holland: NH1 Sponsor: None, Prize: None GM: Tu Tran & ODGW

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Sponsor: None, Prize: None Description: It seems Ney just cannot win with his own forces. Can he Period: Modern, Scale: 12mm, Rules: Mein Panzer: Modern soundly defeat Wellington if the French 1st Corps gets added into the fray? Description: In this hypothetical scenario, the has successfully The British MAY receive a few additional units as well. launched a surprise invasion of the United States. Soviet forces are pushing forward to capture a fueling depot. This resource point is critical for a T:501:18 Battle of Newport, RI, Aug 29, 1778 – Theme successful push forward. U.S. forces have been dispatched to ensure the Thursday, 6:00 PM, 4 hrs, Players: 6, Location: Marietta: M1 fueling depot does not fall into the hands of Soviet forces. Can U.S. Forces GM: Gregory Starace & Carnage and Glory hold the fueling depot or will Soviet forces gain control and continue pushing Sponsor: None, Prize: None forward? Rules Taught; Beginners Welcome Period: American War for Independence, Scale: 28mm, Rules: Carnage & Glory II T:241:16 at Rangoon, Christmas 1941 Description: Awaking to vacated American siege lines investing Newport, Thursday, 4:00 PM, 3 hrs, Players: 4, Location: Distelfink: D43 General Pigot orders the Crown Forces to prepare for battle in the hopes of GM: Mark Fastoso catching the fleeing Americans, cut off their egress from Aquidneck Island, Sponsor: Fireball Forward, Prize: None and destroy General Sullivan's army. It is approaching 9 am, and the advance Period: World War II, Scale: 1:600th, Rules: Fire in the Sky elements of both armies have been fighting a running engagement for two Description: The Japanese are preparing to drive down the Malaya peninsula hours. Battle lines have been drawn and the main elements are poised to intent on capturing the British bastion of Singapore. To the east they find begin what will likely be a long and hot day of carnage and glory. modern fighters defending Rangoon. They plan to destroy this threat in a quick stroke...little did they know that the Flying Tigers were waiting and ready T:104:18 Battle of Papo 112 AD for action! Play four short battles at the squadron level using new fast paced Thursday, 6:00 PM, 3 hrs, Players: 8, Location: Distelfink: D76 rules from the creators of Fireball Forward. GM: Jeff Russ Sponsor: None, Prize: None T:211:16 THE BREAK THROUGH AT TIPPECANOE 1811 Period: Ancients, Scale: 90mm, Rules: Hail Casaer Thursday, 4:00 PM, 3 hrs, Players: 6, Location: Cornwall: C1 Description: Roman forces have taken control of a trade route and the GM: Bryan Leshinskie Egyptian forces have been dispatched to take it back Sponsor: Old Glory, Prize: The Prize is a Suprise !!!!! Period: War of 1812, Scale: 15mm, Rules: FRONTIER-in-FLAMES T:428:18 Battle of Rafa Junction - 1967 Arab Israeli War Description: In what is now Battle Ground Indian, United States Forces under Thursday, 6:00 PM, 5 hrs, Players: 6, Location: Ballroom Foyer: BF1 Governor William Henry Harrison of the Indiana territory Fought Native GM: Brendgol Majewski American Warriors led by Tecumseh who were against United States Sponsor: None, Prize: None expansion into Native American territory. The U.S. won a great victory that led Period: Modern, Scale: 15mm, Rules: Flames of War V.4 William Henry Harrison into the . Tippecanoe and Tyler too All Description: Come join the IDF or the Egyptian Army for the key battle of are welcome to play with no one ever turned away. Rafa. This battle pits the Israeli 84th Armored Division (Ugda Tal) against the Egyptian 7th Infantry Division. Centurions and Magachs duke it out with T- T:357:17 Battle of Roanoke Island 34/85s and IS-3s; Israeli Mechanized infantry and paratroopers against Thursday, 5:00 PM, 6 hrs, Players: 6, Location: Hotel Lobby: HL1 entrenched Egyptian infantry. Egyptians have a slim hope for reinforcements, GM: Jim Brokaw will the T-55s get there in time? Sponsor: None, Prize: None Period: American Civil War, Scale: 10mm, Rules: Iron and Glory T:205:18 Centennial: U.S. 1st Pursuit Group Over Chateau Thierry Pt. 1 Description: General Burnside has descended on the North Carolina coast Thursday, 6:00 PM, 3 hrs, Players: 15, Location: Distelfink: D41,42 with the object of blockading the Outer Banks. To do this he must capture GM: Roxanne Patton Roanoke Island and destroy the Confederate land and naval forces that Sponsor: None, Prize: None defend it. Period: World War I, Scale: 1/144, Rules: Check your Six: Colorful Skies Description: On July 2, 1918. 8 27th Aero Squadron Nieuport 28s T:532:17 Battletech - Grinder encountered seven Jasta 10 D.VIIIs. The melee included Flight leader 1Lt Thursday, 5:00 PM, 3 hrs, Players: 9, Location: Kinderhook: K2 Donald Hudson and 2Lt Walter Wanamaker facing aces Ltns Erich GM: Nathan Bell & Battletech Lowenhardt and Fritz Friedrichs. Wanamaker attempted to move Lowenhardt Sponsor: Mark Yingling, Prize: None off a fellow pilot's tail when Ace Ernst Udet arrived and sent Wanamaker Period: SciFi, Scale: 1:285 micro, Rules: Battletech-Total Warfare down. This is the 1st of 2 games. The 2nd will be run Friday morning. Victory Description: The Grinder is a free for all Battletech Demo game where new Points earned in this game will be added to those earned in the second to (or returning) players will be taught using the Introductory Rules. You start out determine the win Players will be given credit for their successes in this with a Light mech and as you die, you advance to the next weight class. All scenario when playing in the second scenario. Not suitable for children under materials, miniatures, and dice will be provided. Beginner Friendly and Rules 15. taught. T:560:18 China's Return to the Air T:366:17 The Battle of Quatre Bras Reinforced Thursday, 6:00 PM, 4 hrs, Players: 7, Location: Limerock: Li2 Thursday, 5:00 PM, 6 hrs, Players: 12, Location: Hotel Lobby: HL3 GM: Jim Thompson & RAW GM: Jody Sherrill Sponsor: None, Prize: None Sponsor: None, Prize: Guacamole and chips Period: , Scale: 1:285 micro, Rules: Check Your 6 Jet Age Period: Napoleonic, Scale: 25mm, Rules: Home rules Description: In March 1951 China pulled its aircrews out of combat to give them more training. On 25 Sept 51 a GCI controller detected a flight of F-86's

6 / 2 9 / 2 0 1 8 P a g e 7 | 52 Historicon® 2018 Events List Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers covering a group of F-80 on a ground attack mission. Migs were directed to Description: Battle of Isandlwana - Lt. Raw's troopers have found the Zulu intercept the F-80's. The Migs dispersed the F-80's but by then the F-86's Impi. The camp is alerted and the 24th regiment is stood to. British regulars, flying top cover arrived to help. No one under 16 with out a playing adult. colonials, and the NNC will battle the Zulu regiments. Ammo rules will be in play for the British with ammo bearers doing their best to keep up with the T:322:18 Dark Tides demand. As for the Zulus...well there's thousands of them... Children under 13 Thursday, 6:00 PM, 4 hrs, Players: 8, Location: Distelfink: D44 welcome with playing adult GM: Patrick Morris Sponsor: None, Prize: None T:551:18 JOE HACK - Hadrian's Wall – Theme Period: Fantasy, Scale: 28mm, Rules: Dragon Rampant Thursday, 6:00 PM, 4 hrs, Players: 12, Location: Ballroom Foyer: BF2 Description: The chaos magus Maleki has searched for years for the sunken GM: Joe Swartz & NOWS treasure galleon carrying the fabled "Ruby of Rebirth". When he found it he Sponsor: None, Prize: None raised a great chunk of Sea floor, to get the ship where he can reach it. Period: Ancients, Scale: 28mm, Rules: JOE HACK Naturally, this has annoyed the Sea Peoples Alliance who sent forces to teach Description: see Thursday 10 am for event description rules taught & minors the wizard a lesson. welcome with adult

T:238:18 Dyrrhachium (1081) – Theme T:128:18 king philips war Thursday, 6:00 PM, 3 hrs, Players: 6, Location: Distelfink: D61 Thursday, 6:00 PM, 4 hrs, Players: 8, Location: Distelfink: D31 GM: Brett Kite GM: Victor Hiris Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Medieval, Scale: 28mm, Rules: Sword & Spear Period: Colonial, Scale: 25mm, Rules: Song of drums and tomahawks Description: Following the conquest of Italy and Sicily, Robert Guiscard and Description: The New England indians ambush a party of pilgrims. his Normans are looking to the east. Can the Byzantine emperor Alexios I Komnenos stop him before Macedonia and Greece fall? The Normans and T:117:18 LILLEHAMMER - GATEWAY TO THE VALLEY Byzantines clash at the city of Dyrrhacium (modern day Durres in Albania). Thursday, 6:00 PM, 4 hrs, Players: 9, Location: Distelfink: D15 Each side has a colorful assortment of allies (some less reliable than others) GM: Maurice Holmes in addition to their native forces. Who will carry the day? Kids welcome with Sponsor: None, Prize: None playing adult. Period: World War II, Scale: 28mm, Rules: BOLT ACTION - 2nd EDITION Description: The Allied defense of Lillehammer was key to the Campaign for T:557:18 Full Thrust Space Battle near the New Terra Sector southern Norway. The Allies hoped to stem the German Advance by taking Thursday, 6:00 PM, 4 hrs, Players: 6, Location: Limerock: Li1 advantage of the restricted terrain surrounding Lillehammer. This one GM: Chad Zerbe & RAW scenario will be played multiple times during the convention. Each game will Sponsor: None, Prize: None use a separate set of Skirmish rules. This is your chance to learn the Period: SciFi, Scale: 1/6000th, Rules: Full Thrust advantages of Skirmish Gaming. Description: Come fight in Space using the Full Thrust Rules. The ESU will take on the Iron Fist of the NSL. It will be a slug fest between powerful ships T:220:18 Rifles on the Penninsula of the line. Along with fighters. Come check it out! No Children under 14 Thursday, 6:00 PM, 4 hrs, Players: 6, Location: Distelfink: D23 please. GM: Robert Kerstetter Sponsor: Gettysburg Area Gamers, Prize: Trophy for Best Brain T:505:18 Great Northern War Campaign, Poland, September, 1706 Game Period: Napoleonic, Scale: 40mm, Rules: Sharp Practice 2 – Theme Description: 40 mm large skirmish game. Join our heroic Captain of Rifles as Thursday, 6:00 PM, 4 hrs, Players: 6, Location: Marietta: M4 he attempts to win a battle while accomplishing his own secret objectives. GM: David Bonk & Carnage and Glory Sponsor: None, Prize: None T:330:18 Seize or Die: Storm at Aob! (German South-West Africa, 1905) Period: Age of Reason, Scale: 28mm, Rules: Carnage and Glory Computer Thursday, 6:00 PM, 4 hrs, Players: 6, Location: Distelfink: D34 Moderated GM: Roy Jones Description: In Poland, September, 1706 Russian and Saxon forces have Sponsor: Recreational Conflict, Prize: German South-West Africa Miniatures begun a siege of Warsaw, Poland. The Russians siege train is marching south Period: Colonial, Scale: 25mm, Rules: Sword and the Flame (Modified) to join the besieging forces. Swedish forces, supported by their Polish allies, Description: Nama rifle fire sweeps the battlefield of Aob, and German are intent on destroying the siege train before it gets to Warsaw. Using the officers and men are cut down like grass. The Germans have only two Carnage and Glory campaign system Russian and Swedish forces will choices: seize the Nama-occupied trench on the ridge to their front, or die out maneuver across central Poland and generate tabletop games to be fought in the open! Meanwhile, German gunners to the rear are running out of shells, using the C&G computer moderated rules throughout the convention. Players and soon will be forced to pick up their carbines to provide fire support for the will command Swedish or Russian forces to fight to tactical battles and the infantry storming the trench. But as German bayonets approach the Nama results will be returned and used to generate the next battle. line, Nama leader Jakob Morenga has a trick up his sleeve. From the upcoming scenario book "The Nama Wars"•. More at: www.hererowars.com. T:641:18 Isandlwana – Theme Thursday, 6:00 PM, 4 hrs, Players: 14, Location: Distelfink: D11 T:299:18 The Battle of Vauchamps GM: David Burton Thursday, 6:00 PM, 3.5 hrs, Players: 8, Location: Distelfink: VD3 Sponsor: None, Prize: None GM: Robert Koffman Period: Colonial, Scale: 20mm, Rules: Bayonets and Spearpoints Sponsor: None, Prize: None Period: Napoleonic, Scale: 15mm, Rules: Convention Napoleonic

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Description: Napoleon is at Bay and seeks to save France by destroying the better then ever. Select a force of two mechs of combined 4,500 BV2 (Inner Allied Army of Silesia consisting of Prussians and Russians. The game is Sphere & Mixed) to battle with others to gain the most points. The Steiner designed to be colorful, represent the period and be completed within 3 hours. Coliseum has plenty of tricks for the contestants. All materials, miniatures and Name another Napoleonic rule set that does that. Kids under 14 with adult dice will be provided. Intermediate to experienced players and no Players supervisor requested. under 15 years old.

T:223:19 2nd Punic War - Zama – Theme T:177:19 Bomben Auf Engeland I - Zeppelins – Theme Thursday, 7:00 PM, 3.5 hrs, Players: 8, Location: Distelfink: D36 Thursday, 7:00 PM, 4 hrs, Players: 8, Location: Distelfink: D45 GM: Walter Leach GM: Martin Fenelon Sponsor: None, Prize: None Sponsor: MSD Games, LLC, Prize: Merchandise Certificate Period: Ancients, Scale: 25mm, Rules: L'Art de la Guerre Period: World War I, Scale: 1:285 micro, Rules: Fight for the Skies: Wood & Description: October 202 BC - For 15 years Hannibal brought war to the Canvas Italian peninsula, but Carthage has lost their Iberian and Sicilian colonies. Description: The Zeppelin Campaign against England has created fear Worst yet, Scipio Africanus is in Africa and has defeated the Carthaginians among the citizens of London, and grim determination in the hearts of British twice and has turned the Numidians to his side. Hannibal has returned to pilots. New planes, new ammunition, and new tactics are being developed. Africa to take charge of the defense. After a fruitless peace conference, the Can they overcome the advantages of those gigantic flying machines, soaring two met in the plains of Zama Regia to decide the final fate of the high about the clouds at night? Fast play air-to-air combat with players Carthaginian people. 300 pt L'Art de la Guerre game. Miniatures and Rules controlling multiple aircraft. Beginners are welcome, rules will be taught. provided. New players are welcome. Rules modified for ease of play. T:251:19 Burma Road – Theme T:667:19 Assault on the Causeway Manor Thursday, 7:00 PM, 3 hrs, Players: 12, Location: Heritage: HG7,8 Thursday, 7:00 PM, 4 hrs, Players: 0, Location: Host 1: HO1 4 GM: Mark Wukas GM: Les Faison Sponsor: None, Prize: None Sponsor: None, Prize: None Period: World War II, Scale: 1/144, Rules: Aerodrome(R) 2.0 Period: World War II, Scale: 28mm, Rules: Skirmish Normandy Description: Burma 1941. Outnumbered and flying obsolete P-40s, a band of Description: WWII skirmish squad level game using the soon to be published American pilots flying for Nationalist China - the Flying Tigers - are flying Skirmish Normandy rules by the company that brought us Skirmish Sangin. against Oscars and Zeros of the Imperial Japanese Army to prevent Rules and game mechanics will be discussed and worked on during game Japanese control of the skies over the Burma Road. Pilots will start by play. dogfighting, then protect or attack a flight of IJA bombers headed for the Yanks' base at Kunming. Rules taught, equipment provided; wings and T:401:19 Battle for the Iron Throne medals awarded for victory and valor. Female- and spouse-friendly game, Thursday, 7:00 PM, 4 hrs, Players: 8, Location: Distelfink: D63 under 15 only with playing adult. GM: Thomas Thomas Sponsor: Fame & Glory Games, Prize: Rule Book T:595:19 City Hunters Period: Medieval, Scale: 28mm, Rules: A Game of Knights and Knaves Thursday, 7:00 PM, 3 hrs, Players: 7, Location: Ballroom Foyer: BF4 Description: Battle for the Iron Throne. Bring any 12 Stand Army from the GM: Jim McWee & MBA War of the Roses, Hundred Years War or Westeros and Battle for the Iron Sponsor: None, Prize: None Throne (if you don't have an Army one will be provided). Each player begins Period: Modern, Scale: 28mm, Rules: FUBAR - modified with a Great House and battle through a series of rounds gaining and losing Description: A week ago, a UN patrol was wiped out but not before radioing allies along the way. Winning the last round puts you on the Iron Throne. that they were under attack by a "cloaked soldier" followed by screams then Game uses Knights and Knaves (medieval version of modernized DBX). An static. When QRF arrived, they found the bodies skinned and missing their excellent introduction to DBX gaming with simple easy to learn mechanics. skulls with no sign of the attackers. Similar attacks happened each night, now special hunter teams have been sent into the city to find those responsible but T:303:19 Battle of Zama 202 BC – Theme who is hunting whom? Thursday, 7:00 PM, 4 hrs, Players: 4, Location: Heritage: HG6 GM: Tom Uhl T:189:19 Destroyermen: The Battle for Monterey Bay – Theme Sponsor: None, Prize: None Thursday, 7:00 PM, 4 hrs, Players: 6, Location: Distelfink: D14 Period: Ancients, Scale: 28mm, Rules: Command & Colors GM: Leo Walsh Description: The Battle of Zama was fought in 202 BC in North Africa and Sponsor: None, Prize: None marked the end of the Second Punic War. Will Publius Cornelius Scipio Period: Fantasy, Scale: 1:1200th, Rules: Age of the Dreadnought modified Africanus repeat his triumphant revenge over the Carthaginians? or will Description: As forces land troops to assault St. Francis a "hodge Hannibal Barca demonstrate his military genius yet again? Kids under 13 podge"• of ships from the Imperial and Allied navies move in to destroy as please be accompanied by a parent. much as possible. , Ships of the Line, Cutters, fishing boats with a mixture of weapons from the "Allied"• fleets meet with Frigates and transports T:538:19 Battletech - Solaris Circle of Death of the Dominion fleet. This battle is from the pages of Taylor Anderson's Thursday, 7:00 PM, 4 hrs, Players: 10, Location: Kinderhook: K1 "Destroyerman" series. This battle will effect forces in the next battle. GM: Mark Yingling & Battletech Sponsor: None, Prize: None T:462:19 Exploring the Dark Continent Period: SciFi, Scale: 1:285 micro, Rules: Battletech - Total Warfare Thursday, 7:00 PM, 3 hrs, Players: 6, Location: Paradise: P6 Description: The Jihad wrecked The Game World of Solaris, but the games GM: Don Hogge & HAWKS must go on. The Steiner Coliseum and the Circle of Death event are back Sponsor: None, Prize: None

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Period: Colonial, Scale: 28mm, Rules: Congo Period: Age of Reason, Scale: 15mm, Rules: Fleets of the Doge Description: Africa, the dark and mysterious continent; what adventures Description: A fleet of the Holy League, a coalition of European Catholic await those bold enough to venture into the vast jungle? Come and lead a maritime states arranged by Pope Pius V, financed by Habsburg Spain and column in search of fame and fortune; or to defend your homeland from led by admiral John of Austria, battle an Fleet in the Gulf of bumbling European explorers. Gamers under the age of 14 are welcome with Patras. Lepanto marks the last major engagement in the Western world to be an adult. fought entirely or almost entirely between rowing vessels, the galleys and galeasses that were still the direct descendants of the ancient trireme T:516:19 First Day at Kursk: 11 Panzer Div Assault on Hill 245 – Theme warships. No experience with rules needed. Thursday, 7:00 PM, 4 hrs, Players: 6, Location: Marietta: M7 GM: Michael Pierce & Carnage and Glory T:518:19 Mansteins Backhand Blow – Theme Sponsor: None, Prize: None Thursday, 7:00 PM, 4 hrs, Players: 8, Location: Marietta: M3 Period: World War II, Scale: 20mm, Rules: Battlegroup WW2 (Iron Fist GM: John Drye & Pittsburgh Band of Gamers Publications) Sponsor: Test of Battle Games, Prize: TOB Gift Certificate Description: On the right flank of 47th Panzer Korps, 11 Panzer Division Period: World War II, Scale: 20mm, Rules: Test of Battle: Breakthrough struck north towards the village of Tcherkassoje. Before attacking the town, Description: In February 1943, the Soviets began an offensive to retake the division needed to clear the Hill 245 ridgeline. A KG of I/PzGren Regt 110, Kharkov. Field Marshall v Manstein waited for the red Army to over-extend Aufklarungs Abt 111 , a company of assault pioneres, and flamethrower tanks itself, then launched his counterattack. TOS's division-level game will be used attacked. A Russian counterattack quicly developed. Panzer vorwarts! to depict the action by II SS Pz Corps vs 6 Gds Tank Army Children under 12 with adult player. T:526:19 Maurice's Revenge - Byzantines vs. Sassanids T:486:19 HE-111 at Little Basely by the Sea Thursday, 7:00 PM, 4 hrs, Players: 6, Location: Marietta: M9 Thursday, 7:00 PM, 3 hrs, Players: 6, Location: Paradise: P4 GM: Jessee Scarborough & Pittsburgh Band of Gamers GM: Buck Surdu & HAWKS Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Dark Ages, Scale: 15mm, Rules: So Convenient for Hewing (Big Period: World War II, Scale: 28mm, Rules: Combat Patrol(TM): World War II Battle Option) Description: France has fallen. The Germans are blitzing London. Invasion is Description: Byzantines and Sassanids face off in a set-piece battle. Can the expected any day. Rumors of parachutists and fifth columnists are rampant. wily Byzantines pull a rabbit out of their hat? A Dark Age battle on the An HE-111 has crashed at the outskirts of Little Basely by the Sea. The Home Byzantine eastern frontier. Guard and townspeople rush to capture the crew. The crewmen gather up their weapons and prepare to fight their way to safety. But are the crewmen T:286:19 Naval Battle of Memphis June 1862 alone? Rules will be taught. No booze, please. Thursday, 7:00 PM, 4 hrs, Players: 16, Location: Heritage: HG3 GM: Keven Pinder T:415:19 Hot Time in the City - Kharkov, October 1941 – Theme Sponsor: None, Prize: None Thursday, 7:00 PM, 4 hrs, Players: 6, Location: Distelfink: D64 Period: American Civil War, Scale: 1:1200th, Rules: Fast play Homebrew GM: Brian Lipscomb Description: Corinth, Mississippi has fallen, isolating all of West Tennessee. Sponsor: None, Prize: None The evacuation of Fort Pillow and Memphis has begun. The Confederate Ram Period: World War II, Scale: 15mm, Rules: Battlegroup Barbarossa Squadron has been ordered south to Vicksburg, but when they get to Description: As the final push to Moscow unfolds to the north, elements of Memphis to refuel, there is no coal to be had. Matters go from bad to worse to the German 57th Infantry Division, with support from the StuGs of Sturm worse. Nothing remains but to fight. Battalion 197, attack into Kharkov. The Soviets must with hold back the Germans as the vital industries of Kharkov are loaded up and shipped east T:134:19 Pantheon: The Fall of Olympus through a shrinking corridor. The infantry of the 216th Rifle Division join the Thursday, 7:00 PM, 4 hrs, Players: 4, Location: Distelfink: D84 last vehicles out of the tank factories in an urban brawl for the streets of GM: Kalissa Skibicki Kharkov. Sponsor: None, Prize: None Period: Fantasy, Scale: 28mm, Rules: Mythic Battles: Pantheon T:653:19 Lancaster County Convention Center site visit Description: Zeus' reign over Olympus is over and chaos is rampant! The Thursday, 7:00 PM, 2 hrs, Players: 6, Location: Hotel Lobby: Hotel Reg Titans and monsters have been released from Hades' realm. The Gods are Desk too busy fighting each other for power. Legendary heroes have returned to the GM: John Spiess & HMGS world. Mythic Battles: Pantheon allows you to pick a God and fight for the right Sponsor: None, Prize: None to reign supreme. Who will you chose and will you prevail? Rules will be Period: Modern, Scale: N/A, Rules: N/A taught and kid (8+) friendly. Description: Site visit to the LCCC for any interested club contacts, exhibitors, or members in general who would like to see the Hcon 2019 T:316:19 Somewhere in the West Country venue. We have transportation for six. We can take more but you'll need your Thursday, 7:00 PM, 4 hrs, Players: 6, Location: Heritage: HG10 own transportation if we go over the six. Please arrive 10 minutes before GM: John Hollier event start/departure time. Sponsor: None, Prize: None Period: English Civil War, Scale: 28mm, Rules: For Parliament? Or, the T:618:19 Lepanto Naval Battle 1571 King? Thursday, 7:00 PM, 3 hrs, Players: 10, Location: Host 2: HO2 3 Description: It's 1643 and the old friends, Waller and Hopton, are battling it GM: Brian Dewitt out across Somerset. As Hopton marches south towards Bath, Waller moves Sponsor: NOVAG, Prize: None

6 / 2 9 / 2 0 1 8 P a g e 10 | 52 Historicon® 2018 Events List Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers to intercept him - what happens when they meet at Pennsylvania? Kids under Description: A small contingent of British have been intercepted by a large 13 please be accompanied by an Adult group of Zulu's. Will there hasty defense allow them to survive or will they be overrun? Players control sections of infantry in this short, sharp engagement. T:434:19 The Battle of Bloody Creek, 1757 – Theme Combat Patrol uses cards to resolve not only activation but combat. This is a Thursday, 7:00 PM, 4 hrs, Players: 10, Location: Distelfink: D85,86 very fast, dice-less, and chart-less, but not simplistic, system. GM: Robin Empey Sponsor: None, Prize: none T:455:19 This Field Shall be Mine Period: French & Indian War, Scale: 28mm, Rules: Buckskins and Rangers - Thursday, 7:00 PM, 3 hrs, Players: 6, Location: Paradise: P5 by - Battlefield Game Designs GM: James Nickle & HAWKS Description: Forced to swear allegiance to the British crown, Acadians living Sponsor: None, Prize: None in Nova Scotia conducted several raids against the British. One raid resulted Period: Ancients, Scale: 10mm, Rules: Bear Yourselves Valiantly in the capture of a British work party from the 43rd Foot. Unfortunately Description: Two forces on the march, one from Carthage and the other from inclement weather forced a small British party led by Captain Peter Pigou to Rome, have come upon each other in what is now southern Italy. The ground abandon their rescue attempt. Will the British make it back to safety or will the that each army deploys upon is of little or no value to either side. However, combined Acadian and Mi'kmaqs led by guerilla fighter Guillaume Johnson each commander is determined to show his foe that he will impose his will eliminate the British incursion once and for all? This game is not for children upon what will soon surely be a blood soaked field. Gladius and pila will meet under 14 years of age. elephant and falcata head to head until one side calls uncle.

T:100:19 The Battle of Prestonpans (or Gladsmuir) (September 21, 1745) T:588:19 Trench Wars: Poland 1920--Red Star vs. White Eagle – Theme Thursday, 7:00 PM, 3 hrs, Players: 5, Location: Distelfink: D12 Thursday, 7:00 PM, 3 hrs, Players: 8, Location: Ballroom Foyer: BF3 GM: Tim Couper GM: Frank Luberti & MBA Sponsor: None, Prize: None Sponsor: MBA, Prize: None Period: Jacobite Rebellion, Scale: 28mm, Rules: Piquet Field Of Battle 2 Period: Inter-War, Scale: 28mm, Rules: Trench Wars (modified) Description: The first of three 1745 Jacobite War engagements at Historicon. Description: Skirmish game using the Trench Wars rules modified for the Prestonpans was the first major conflict of the war. The Jacobites had taken Russo-Polish War. Novices, children with adults, rules lawyers and GMs Edinburgh city. General John Cope, with 2,300 men, determined to engage looking for revenge welcome. Scenario inspired by the classic board game the poorly-armed Jacobite army, composed of 2,500 highlanders and Red Star/White Eagle designed by David Williams, first published by GDW in lowlanders, in what was the 1st significant battle of the Rebellion. The armies 1979 and updated by Compass Games in 2018. Terrain by MBA; figures maneuvered in an open area some way east of city and battle commenced. painted by John Spiess. Players under 14 welcome with a playing adult. So, will Johnny Cope? or will the Highlanders all get kilt? This game will provide a good opportunity for those unfamiliar with these well established T:407:20 Into the Darkness: WARHAMMER 40K: The "TRAILS rules to join in a straightforward, and tense, battle. Thursday, 8:00 PM, 4 hrs, Players: 12, Location: Distelfink: D71 GM: Chris Showers T:427:19 The Battle of Raab , Hungary 1809 Sponsor: LXG & The MECHANICON, Prize: None Thursday, 7:00 PM, 4 hrs, Players: 8, Location: Distelfink: D22 Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K & House rules. GM: Robert Lockley Description: Knights are not mere war machines, but relics from a lost age of Sponsor: None, Prize: none wonders, adamantium-armoured giants from a forgotten era. One does not Period: Napoleonic, Scale: 15mm, Rules: Shako II drive an heirloom of the past - it must be bonded with. During a strange and Description: Prince Eugene's campaign against Archduke John's Austrians is terrible rite known as the RITUAL OF BECOMING aka (the TRAILS). going well. He must defeat the Austrian forces decisively to keep the from threatening Napolean's southern flank as him pushes to the Danube river. T:655:20 Kill all the gentlemen: The Prayer Book Rebellion of 1549 – This is a hugh task as the John's army is in a strong defensive position behind Theme the Pancza stream and on rising ground. Can you crush John's army or will Thursday, 8:00 PM, 3 hrs, Players: 6, Location: Distelfink: D62 John get the victory he needs to foil Napoleans plans for the conquest of GM: Marc Garrett Austria. YOU decide !! Sponsor: Steel Fist Miniatures, Prize: Each member of the winning team will take home a painted 28mm landsknecht from Steel Fist Miniatures. T:332:19 The Orenstein Conspiracy Period: Renaissance, Scale: 28mm, Rules: Lion Rampant (modified) Thursday, 7:00 PM, 5 hrs, Players: 8, Location: Distelfink: D33 Description: In 1549 the government of Edward VI passed the Act of GM: Grant Greffey Uniformity to enforce usage of the Book of Common Prayer, extending the Sponsor: None, Prize: None imposition of the English Reformation on the reluctant Catholic population of Period: SciFi, Scale: 28mm, Rules: Warzone Ultimate Edition (Modified) Cornwall, who arose in revolt! Without a standing army, England sent German Description: Dr. Hugo Orenstein is hosting a meeting to discuss his latest landsknechts and Italian arquebusiers to suppress the rebellion. Do Cornish scheme for interplanetary domination at his new secret base. And the capture longbows stand a chance against pike and shot tactics? Find out as we replay of a lovely Capitol spy should yield vital information for this new enterprise. a battle from the Prayer Book Rebellion using modified Lion Rampart rules. But Imperial agent John Steele is once again out to thwart "Dr. O."• Each member of the winning team will take home a painted 28mm landsknecht from Steel Fist Miniatures. T:451:19 The Zulu's Are Attacking Thursday, 7:00 PM, 3 hrs, Players: 4, Location: Paradise: P3 T:338:20 Necromunda: Campaign: Turf War, Cycle One GM: David Wood & HAWKS Thursday, 8:00 PM, 4 hrs, Players: 16, Location: Distelfink: D25 Sponsor: None, Prize: None GM: Tony Spino Period: Colonial, Scale: 28mm, Rules: Combat Patrol Sponsor: LXG & The MECHANICON, Prize: None

6 / 2 9 / 2 0 1 8 P a g e 11 | 52 Historicon® 2018 Events List Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers

Period: SciFi, Scale: 28mm, Rules: NECROMUNDA: UNDERHIVE & House Period: 19th Century, Scale: 6mm, Rules: Fast-play 1864 Grand Tactical rules. Rules Description: Bring your own gang and battle for control in the weekend long Description: Determined to resolve the Schleswig-Holstein question once Turf War! We will host players as they battle for control of the zone in a and for all, Prussia has inveigled Austria into jointly invading the Danish Necromunda: Underhive campaign throughout the weekend. Only have time provinces in the dead of winter. Now, they face the formidable "Danevirke" for one game? Not a Problem. Experienced players preferred. Necromunda: fortified line ... plus the cold and snow. Moltke drew up some clever frontal Underhive and Gang Wars Supplements. Message us to secure a slot, ask assault plans and graciously invited the Austrians to take the lead, supporting questions, etc.. Visit our club website for more information - them with a Prussian Guards brigade. Good luck, Austrians! This scenario www.themechanicon.com Questions and registration, contact GM Tony Spino uses the fast-play version of the 1864 Grand Tactical Rules. at [email protected]. F:457:09 Bad Day on the Santa Fe T:672:20 Recapture of Osel Island, October 1944 - 2 Friday, 9:00 AM, 2 hrs, Players: 8, Location: Paradise: P5 Thursday, 8:00 PM, 3 hrs, Players: 3, Location: Distelfink: D21 GM: James Nickle & HAWKS GM: Richard Henkus Sponsor: None, Prize: None Sponsor: , Prize: T-shirts with "Active Armor" graphics. Period: Western, Scale: 25mm, Rules: Blood and Swash Period: World War II, Scale: 15mm, Rules: Active Armor WW2 - computer Description: The train has pulled out of Winslow, Arizona on a quiet day in assisted game April of 1882. However, the barricade on the tracks ahead does not bode well Description: This scenario depicts the German withdrawal onto the Sorve for the day to remain either peaceful or quiet!! Simple, quick play rules mean Peninsula during the fighting in Estonia during late 1944, after the Soviet you need to keep on your toes and have that peacemaker handy. landings in the Moonsund Archipelago. The Germans are heavily outnumbered and preparing for a long defensive battle - but it may not last for F:500:09 Bampton-in-the-Bush April 27, 1645 long if their cut-off units don't survive to reach the prepared defensive works. Friday, 9:00 AM, 3 hrs, Players: 6, Location: Marietta: M1 Active Armor WW2 is a divisional-level computer-assisted miniatures game GM: Nigel Marsh & Carnage and Glory that does all the book-keeping for you, so you can focus on the battle. Come Sponsor: None, Prize: None by our table and see how easy, fun, yet historically accurate an operational- Period: English Civil War, Scale: 28mm, Rules: Carnage&GloryII level WWII game can be. Description: In an attempt to intercept and destroy the King's train of , Cromwell, with elements of the New Model Army, is raiding through T:643:20 STAGE COACH 1877: A WILD WEST QUEST – Theme Oxfordshire. Local Royalist garrisons muster to stop Cromwell. Meanwhile, Thursday, 8:00 PM, 3 hrs, Players: 24, Location: Cornwall: C1-3 Bampton-in-the-Bush clubmen, are determined to protect their village and will GM: Peter Panzeri side with whoever offers them more beer and cheese. Sponsor: OLD GLORY, Prize: PRIZES BY OLD GLORY Period: Western, Scale: 28mm, Rules: FRONTIERS IN FLAMES F:452:09 Battle of Medina de Rioseco (with a Fantasy twist) Description: Ringo-Kid (Duke Wayne), Miss Dallas, Buck, Doc Boone or Friday, 9:00 AM, 4 hrs, Players: 6, Location: Paradise: P3 Marshal Curly make the MAD DASH across Geronimo's Warpath (with or GM: David Wood & HAWKS without Cavalry Escort) to safety. Each Team of 4-5 Players get a Stagecoach Sponsor: None, Prize: None & cast of characters on a 4-table adventure across some very hostile territory. Period: Fantasy, Scale: 28mm, Rules: LSNC - Bear Yourselves Valiantly Face all challenges and try to make it through alive. DON'T MISS THIS RARE Description: The Elven prince, outnumbered by two Ratling armies, decided CHANCE TO PLAY IN ONE OF THE MOST REWARDING AND FUN to attack. Unfortunately for the Ratlings, Attila the Rat and Genghis the Cat GAMES EVER. Reviewed as "Highly entertaining, surprisingly fun and funny." Hater would not cooperate with each other and they were routed. Can you do CHECK-OUT "FRONTIERS-in-FLAMES" from OLD GLORY CAN YOU better? This is the same scenario that will be played Saturday evening, using SURVIVE? SPECIAL COOL PRIZES for characters & Teams who do best. SAFNapoleonics with French and Spanish.

FRIDAY EVENTS F:565:09 Beyond the Beaches – Theme Friday, 9:00 AM, 4 hrs, Players: 6, Location: Limerock: Li1

GM: Joe Evans & RAW F:437:09 aerodrome1.1 Sponsor: None, Prize: None Friday, 9:00 AM, 6 hrs, Players: 10, Location: Distelfink: D16 Period: World War II, Scale: 10mm, Rules: Battlegroup GM: Richard Heffner Description: Late Afternoon, June 6, 1944. The 746th Tank Battalion, Sponsor: Stanley F. Kubiak, Prize: wings supported by the 325th Glider Infantry, try to link up with the paratroopers Period: World War I, Scale: 1/72nd, Rules: Aerodrome1.1 holding Chef-du-Pont. Can they make it before dark? Description: Fun, Fast, Challenging WW1 Air Combat - Vets & Novice welcome. Earn your ( real wings) like over 555 players, over 16 yrs. (45 cons). F:206:09 Centennial: U.S. 1st Pursuit Group Over Chateau Thierry Pt. 2 Gamers earn Wings & Glory or get shot down in flames. Games last about 1 Friday, 9:00 AM, 3 hrs, Players: 12, Location: Distelfink: D82,83 hr @, pilots shot down yield seat to waiting players. Victory records kept. GM: Roxanne Patton Shoot down friends - Family etc. Great for first time gamers, ask anyone Sponsor: None, Prize: None wearing wings. Rules taught, easy to learn. Youth & Female friendly. 10 & Period: World War I, Scale: 1/144, Rules: Check your Six: Colorful Skies younger only with agreement between Parent & GM. Description: The 1st Pursuit Group flew many patrols on July 7th. After the

94th Aero Squadron's early encounter, a flight of the 95th engaged 5 Fokkers F:480:09 Assault on the Danevirke, 6 February 1864 – Theme of Jasta 41 near Rocourt. Aces Otto Rosenfeld (13) and Josef Schandermann Friday, 9:00 AM, 4 hrs, Players: 6, Location: Paradise: P9 (17) were given credit for downing Neiuports one of which was 1Lt Stuart GM: Bruce Weigle & HAWKS McKeown. 1Lt Summer Sewall, A/C #0, fired at Rosenfeld's D.VII sending it Sponsor: None, Prize: None

6 / 2 9 / 2 0 1 8 P a g e 12 | 52 Historicon® 2018 Events List Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers down. This is the 2nd of 2 games s. The Victory Points earned in 1st game will Description: After their successful "Raid on St Francis", Maj Rogers received be added to those earned in the 2nd to determine the winner. Players will be word that his whaleboats had been discovered & over 700 French troops were given credit for their successes in first scenario when playing in the second waiting in ambush at Missisquoi Bay. Rogers decided to split up his force into scenario. Not suitable for children under 15. small groups & set off on a 200 mile trek thru uncharted wilderness to reach frontier Fort#4. The French were in close pursuit. Ea player will have their own F:542:09 CHECK YOUR SIX! - KamikaZZZEEEs 2 - Axis Aces vs. the Red "side plots" for victory. Warhoops in the Woods anyone? Children ok with Undead Playing Adult. Any familiarity with M&T rule set would be helpful. Friday, 9:00 AM, 4 hrs, Players: 6, Location: Vistas C: VC2 GM: Paul Meyer & NOWS F:387:09 Epic Conflicts of the Ancient World: An Introduction to Sponsor: None, Prize: 1/144 mini TRIUMPH! Fast Play Rules for Ancient and Medieval Battles Ancients Period: World War II, Scale: 1/144, Rules: Check Your Six! (Some house Friday, 9:00 AM, 3 hrs, Players: 8, Location: Distelfink: D51 rules) GM: Scott Kastler Description: The greatest "Bad Guy" aces fly their signature planes against a Sponsor: Washington Grand Company, Prize: None swarm of attacking aircraft whose stars are red and whose pilots are ... y'know Period: Ancients, Scale: 15mm, Rules: Triumph ... dead. Prize to the top-scoring hero. House rules provide the slightly higher Description: Take on the role of Caesar, the Great Khan, or Pharaoh of level of detail appropriate for scenarios with smaller numbers of larger-scale Egypt. Lead your forces against your enemies and battle your way across four aircraft. Rules will be taught. Not well-suited for very young players. different matchups the Biblical, Classical, Dark Age, or Medieval era. This is a walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE F:139:09 Clash in the Pines: Battle of Olustee, Florida REGISTERED (just walk-up if you see an opening). It introduces players to Friday, 9:00 AM, 6 hrs, Players: 6, Location: Distelfink: D73 the fast-play TRIUMPH! rules for ancient and medieval wargames. Play a one GM: David Skibicki hour game or play a dozen. TRIUMPH! tutors are on hand to help introduce Sponsor: None, Prize: None you to the game, teach and answer questions. Rules are easy to learn. All Period: American Civil War, Scale: 28mm, Rules: This Hallowed Ground materials provided. (Modified) Description: February 20th, 1864, General Truman Seymour wants to have F:386:09 Epic Conflicts of the Ancient World: An Introduction to his own Sherman-like glory against orders in the state of Florida by marching TRIUMPH! Fast Play Rules for Ancient and Medieval Battles Ancients from Jacksonville to Tallahassee. His goal is to further cripple Florida's supply Friday, 9:00 AM, 3 hrs, Players: 8, Location: Distelfink: D52 lines to the northern fighting Confederates. However, the Confederate forces GM: Terence Mcpartland are aware of his plans and lie in ambush to strike. Union Forces clash with Sponsor: Washington Grand Company, Prize: None Confederate forces in the largest land battle in Florida. Come decide whether Period: Ancients, Scale: 15mm, Rules: Triumph the historic Confederate Victory stands or the Union changes fortune in a re- Description: Take on the role of Caesar, the Great Khan, or Pharaoh of fight of The Battle of Olustee! Egypt. Lead your forces against your enemies and battle your way across four different matchups the Biblical, Classical, Dark Age, or Medieval era. This is a F:318:09 CY6! Days of Glory: Sitting Ducks walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE Friday, 9:00 AM, 4 hrs, Players: 9, Location: Distelfink: D46 REGISTERED (just walk-up if you see an opening). It introduces players to GM: Manuel Palomo the fast-play TRIUMPH! rules for ancient and medieval wargames. Play a one Sponsor: None, Prize: None hour game or play a dozen. TRIUMPH! tutors are on hand to help introduce Period: World War II, Scale: 1:285 micro, Rules: Check Your 6! WWII you to the game, teach and answer questions. Rules are easy to learn. All Description: Just before dawn on 19 May 1940, a squadron of German materials provided. bombers attacked the airfield at Persan-Beaumont. Most of the remaining French bombers were based there. The fate of the airbase, and the French F:461:09 Exploring the Dark Continent bomber force, depended on the intercepting fighters to protect them. Teaching Friday, 9:00 AM, 3 hrs, Players: 6, Location: Paradise: P6 the rules will be limited. Some familiarity with the rules is preferred. GM: Don Hogge & HAWKS Sponsor: None, Prize: None F:320:09 CY6! Flight School Period: Colonial, Scale: 28mm, Rules: Congo Friday, 9:00 AM, 4 hrs, Players: 4, Location: Vistas D: VD3 Description: Africa, the dark and mysterious continent; what adventures GM: Tom Ruta await those bold enough to venture into the vast jungle? Come and lead a Sponsor: None, Prize: None column in search of fame and fortune; or to defend your homeland from Period: World War II, Scale: 1:285 micro, Rules: Check Your 6! WWII bumbling European explorers. Gamers under the age of 14 are welcome with Description: Wildcats vs Zeros! It had to happen somewhere over the Pacific. an adult. This is a training scenario for rookie pilots. Rules will be taught and the game will progress step by step. If you always wanted to learn CY6!, then get your F:515:09 First Day at Kursk: 11 Panzer Div Assault on Hill 245 – Theme lead-filled butt out of bed and get to the flight line by 0800 hrs!! Rules will be Friday, 9:00 AM, 4 hrs, Players: 6, Location: Marietta: M7 taught. This is a training event for novice players, not aces. GM: Michael Pierce & Carnage and Glory Sponsor: None, Prize: None F:111:09 Dried Corn & Swampfoot, Oct 8, 1759 Period: World War II, Scale: 20mm, Rules: Battlegroup WW2 (Iron Fist Friday, 9:00 AM, 4 hrs, Players: 5, Location: Distelfink: D21 Publications) GM: Robert Moon Description: On the right flank of 47th Panzer Korps, 11 Panzer Division Sponsor: None, Prize: MVP Trophy struck north towards the village of Tcherkassoje. Before attacking the town, Period: French & Indian War, Scale: 40mm, Rules: Muskets & Tomahawks the division needed to clear the Hill 245 ridgeline. A KG of I/PzGren Regt 110, Aufklarungs Abt 111 , a company of assault pioneres, and flamethrower tanks

6 / 2 9 / 2 0 1 8 P a g e 13 | 52 Historicon® 2018 Events List Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers attacked. A Russian counterattack quicly developed. Panzer vorwarts! have 3 gamemasters. A what if Nato invasion of Turkey after Russian Children under 12 with adult player. intervention. No experience necessary. First of four sessions.

F:203:09 Khalkin Gol - the Nomonhan Incident 1939 F:302:09 Raszyn 1809 Friday, 9:00 AM, 5 hrs, Players: 5, Location: Hotel Lobby: HL4 Friday, 9:00 AM, 4 hrs, Players: 6, Location: Heritage: HG6 GM: Michael Sincavage GM: Clifford Brunken Sponsor: None, Prize: None Sponsor: None, Prize: PA Period: World War II, Scale: 15mm, Rules: Battlefront Period: Napoleonic, Scale: 15mm, Rules: Shako II Description: In moves best explained by machismo, Russia and Japan battle Description: When the Austrians invaded the Duchy of Warsaw Poniatowski ferociously for meaningless territory in Manchuria in late 1939. Both sides concentrated the available Polish troops in a defensive position south of have large AFV contingents, and while the Japanese have zeal, the Russians Warsaw to offset their numerical disadvantage. Ferdinand hoped to avoid a are tenacious with better armor and reserves. Brutal fighting is dominated by war and garner Polish support that the Austrians were only at war with uphill close assaults. Seemingly irrelevant, this struggle ends up significantly France. The Polish populace was extremely antagonistic towards the invasion affecting WWII war strategy. Familiarity with Battlefront rules or concepts is force. Ferdinand realized that the Poles could not be persuaded to change needed as only a brief review of the rules will be made. sides. Not wishing to waste time maneuvering, Ferdinand ordered a frontal assault once Mohr's advanced guard arrived in front of Raszyn. Kids under 13 F:635:09 Lancaster County Convention Center site visit please Friday, 9:00 AM, 2 hrs, Players: 6, Location: Hotel Lobby: Hotel Reg Desk GM: John Spiess & HMGS F:148:09 RELIEF OF SUDBURY, MASSACHUSETTS 21ST APRIL 1676 Sponsor: HMGS, Prize: None Friday, 9:00 AM, 4 hrs, Players: 5, Location: Distelfink: D32 Period: Modern, Scale: N/A, Rules: N/A GM: Graham Wilkinson Description: Site visit to the LCCC for any interested club contacts, Sponsor: 9220-0229 INC, Prize: None exhibitors, or members in general who would like to see the Hcon 2019 Period: Pike & Shot, Scale: 28mm, Rules: MUSKETS & TOMAHAWKS - venue. We have transportation for six. We can take more but you'll need your MODIFIED own transportation if we go over the six. Please arrive 10 minutes before Description: The settlers of Sudbury, Massachusetts are besieged by King event start/departure time. Philip's warbands. Can they hold out until the relief column gets through? Muskets, farm implements and pikes against muskets, tomahawks and F:339:09 NECROMUNDA: Underhive: DEMO hunting knives. Friday, 9:00 AM, 4 hrs, Players: 6, Location: Distelfink: D25 GM: James Warrington F:485:09 Sea Lion Begins Sponsor: LXG & The MECHANICON, Prize: None Friday, 9:00 AM, 4 hrs, Players: 6, Location: Paradise: P4 Period: SciFi, Scale: 28mm, Rules: NECROMUNDA: UNDERHIVE & House GM: Buck Surdu & HAWKS rules. Sponsor: None, Prize: None Description: Do you have what it takes to lead your gangers to victory in the Period: World War II, Scale: 28mm, Rules: Combat Patrol(TM): World War II Turf Wars? Come learn how to play the Necromunda Underhive game. All Description: France has fallen. Though invasion is expected, the people of models provided. Rules will be taught. Room for 6 players, Kids are welcome. Little Basely by the Sea are nonetheless surprised when a barge full of Germans appears on the beach. The Home Guard and other auxiliaries take F:267:09 On the Road to Lucknow up arms and rush to repel them. Will they be able to throw the Germans back Friday, 9:00 AM, 4 hrs, Players: 8, Location: Heritage: HG4 into the sea, or will the Germans secure their first foothold in England? Rules GM: Byron Champlin will be taught. Younger gamers welcome with a participating adult. Sponsor: None, Prize: None Period: Colonial, Scale: 28mm, Rules: Brother Against Brother F:476:09 Shootout at Kramatorsk - 2 May 2014 – Theme Description: Every soldier of the Queen and Jack Tar trudging up the dusty Friday, 9:00 AM, 4 hrs, Players: 6, Location: Paradise: P7 road to Lucknow knows that they must press on. The women, children and GM: Michael Byrne & HAWKS men besieged in the city's Residency can't hold their improvised fortifications Sponsor: Age of Glory, Prize: Gift Certificate much longer against the tightening cordon of murderous Mutineers and Period: Modern, Scale: 28mm, Rules: Force on Force bloodthirsty Badmashes. Now word flutters down the column. Pandies ahead! Description: On April 13, 2014, demonstrators raise the Donetsk People's Just time enough to check the percussion cap on your Enfield and take a sip Republic flag. Separatists attack and capture the police station and other civic of tepid water against the scorching sun before lurching into line. On boys, on! buildings. The Ukrainian government responds by launching a counter- There's memsahibs and wee ones to save in Lucknow! offensive to expel the separatists. Will the government forces be successful?

F:264:09 Operation Scimitar Modern Microarmor Session 1 F:422:09 Stalingrad-Into the Flames Friday, 9:00 AM, 5 hrs, Players: 11, Location: Host 2: HO2 1,2 Friday, 9:00 AM, 4 hrs, Players: 6, Location: Strasburg: S1 GM: Scott Caldwell GM: Joe Richards Sponsor: None, Prize: 1:350 Airplane Sponsor: Terrain 4 Games, Prize: Terrain by Terrain 4 Games Period: Modern, Scale: 1:285 micro, Rules: Combined Ops Period: World War II, Scale: 15mm, Rules: Rapid Fire Description: A what if Nato invasion of Turkey after Russian intervention. Description: Epic re-creation of the . Command the American and Geek Marines, American airborne and armor vs. Russian wehrmacht and overwhelm desperate untermensch defenders using your airborne, armor and mechanized infantry with Turkish armor and mechanized overwhelming firepower from Stug's, Pz III's, Nebelwerfers, and elite combat infantry as wildcards. No experience necessary. First of four sessions. Will engineers. Earn the Iron Cross. Or take Chuikov's command, and use stealth and subterfuge to keep your command intact while fighting desperately to

6 / 2 9 / 2 0 1 8 P a g e 14 | 52 Historicon® 2018 Events List Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers slow the enemy advance as much as possible, all while avoiding being shot Period: World War II, Scale: 1:285 micro, Rules: Check Your 6 by your own Commisars. Come join the fun on a highly detailed, bombed-out, Description: Dec 8 1941, aircraft of the Imperial Japanese Army take off from city-scape. WW2 Street Fight with Rapid Fire. airbases in Formosa; target- Clark Field, Philippines. Can the American P- 26s, P-36s, and newly arrived P-40s defend their base? F:313:09 The Battle of Castalla 1813 Friday, 9:00 AM, 4 hrs, Players: 6, Location: Heritage: HG10 F:651:10 Attack on Darwin GM: Tim Reiners Friday, 10:00 AM, 4 hrs, Players: 6, Location: Strasburg: S2 Sponsor: None, Prize: None GM: Bernhard Rauch Period: Napoleonic, Scale: 28mm, Rules: Shako II Sponsor: , Prize: Description: After probing towards French controlled areas, Murray's timidity Period: World War II, Scale: Other, Rules: Check Your 6 resulted in the Anglo-allied force stopping and deploying in a strong defensive Description: February 19 1942, Japanese naval air forces attack the position near Castalla. Suchet was concerned about the presence of Murray's Australian port of Darwin in order to safeguard their impending conquests of Corps. Two other Spanish armies were in geographical proximity to Murray. New Guinea and establishment of bases in the South Pacific, from Suchet did not want to face the combined strength of three Anglo-allied interference by allied air and naval forces. armies and therefore resolved to strike at Murray's multinational force first. (A Michale Hopper Scenario) Kids under 13 please be accompanied by an Adult F:365:10 Avocado Wars Friday, 10:00 AM, 10 hrs, Players: 14, Location: Hotel Lobby: HL3 F:383:09 The Battle of Pelennor Field GM: Jody Sherrill Friday, 9:00 AM, 4 hrs, Players: 10, Location: Distelfink: D71 Sponsor: None, Prize: Guacamole and chips GM: David Kuijt Period: Napoleonic, Scale: 25mm, Rules: Home rules Sponsor: Washington Grand Company, Prize: None Description: It is 1815 and Napoleon is deciding when to invade Belgium. Period: Fantasy, Scale: 28mm, Rules: Triumph Wellington and Blucher decide to make the decision for him and begin to Description: The Gate of Minas Tirith was broken; in rode the Witch King of mass their forces closer together and closer to the French border. At the same Angmar. None could stand against him. None save Gandalf the White, who time strange events begin to occur. A forest of avocado trees springs up alone barred his way. The Black Rider lifted high his sword and flames ran up overnight and weird things are happening. Reports of odd creatures, giant the blade. And at that moment, far away, sounded horns, horns wildly avocados rolling around, and other out of this world are being heard. Can you blowing. Rohan had come at last. Take an army of Mordor, huge beyond lead the French, British, Prussians, or others into battle. counting, or one of the West, fighting beyond hope with spears shining in the morning. New players are welcome, the rules are quick to learn, we do F:614:10 Balloon Busting 1918 – Theme encourage you get a quick practice game in beforehand in one of the 1 hour Friday, 10:00 AM, 4 hrs, Players: 6, Location: Limerock: Li3 Triumph Demos! GM: Greg Harding & RAW Sponsor: None, Prize: None F:399:09 Whose flag flies over South Georgia? Period: World War I, Scale: 1/144, Rules: Check Your 6/Colorful Skies Friday, 9:00 AM, 6 hrs, Players: 10, Location: Host 1: HO1 1 Description: It is 1918 and the air war rages over France. Balloons are used GM: Jay Wissmann as artillery observers to direct the massive artillery barrages on the opposing Sponsor: None, Prize: None lines. Come fly WW1 Bi-Planes to shoot the balloons down or to protect the Period: Victorian Science Fiction, Scale: 1:1200th, Rules: Dystopian Wars Balloons. The Goal is to see who can Survive! No children under 12 please! Description: The Antarcticans have grabbed South Georgia and Her Majesty wants it back, Join gamemaster Jay Wissmann and see who will prevail in the F:362:10 Bash up the Bakafu southern ocean. Friday, 10:00 AM, 4 hrs, Players: 4, Location: Distelfink: D64 GM: Caleb Gutshall F:619:09 WWII Naval Operation Galvanic Sponsor: None, Prize: None Friday, 9:00 AM, 3 hrs, Players: 8, Location: Host 2: HO2 3 Period: 19th Century, Scale: 28mm, Rules: Sharp Practice GM: Brian Dewitt Description: The Boshin War or Boshin Senso, War of the Year of the Yang Sponsor: NOVAG, Prize: None Earth Dragon, sometimes known as the Japanese Revolution, was a civil war Period: World War II, Scale: Other, Rules: When Dreadnought Ruled the in Japan, fought from 1868 to 1869 between forces of the ruling Tokugawa Sea shogunate and those seeking to return political power to the Imperial Court. Description: Operation Galvanic occurred in late November 1943 and was Come play in the a lesser known but fascinating period using the wonder the American invasions in the Gilberts. A screening force was positioned to Black Powder skirmish rules written by TooFatLardies! intercept any Japanese surface ship response from Truk. The Japanese Imperial Headquarters plan was for the combined fleet at Truk to sortie in F:323:10 Battle of Lauffer's Bridge – Theme response and force a decisive action. This battle assumes the Japanese Friday, 10:00 AM, 4 hrs, Players: 8, Location: Distelfink: D44 execute this plan and engage with the screening force. Historically, the GM: Larry Morris Japanese combined fleet waited until the war was lost to engage in any major Sponsor: None, Prize: None actions. The Japanese attacked the American supporting naval forces with Period: American Civil War, Scale: 15mm, Rules: Johnny Reb 3 with home planes and submarines instead. No experience with rules needed. rules for Leader and troop qualities Description: In 1862 The lead elements of a Confederate Force had arrived F:247:10 A Day in Infamy - Japan Attacks – Theme on the field, and with the wagon guard crossed Lauffer Bridge and took up a Friday, 10:00 AM, 3 hrs, Players: 8, Location: Distelfink: D45 tenuous defensive position waiting for the advancing Union Forces hoping to GM: Pete Friesen buy time for the main force to escape. New Players Always Welcome. Sponsor: None, Prize: None

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F:224:10 Brazen Chariots, 1942 deserter. The Caledonians prepare to ambush the Roman column. Will this be Friday, 10:00 AM, 3 hrs, Players: 10, Location: Distelfink: D42 a Cletic Tuetoberg Wald or will the Romans survive? rules taught & minors GM: Joe Moore welcome with adult Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Oh What a Tanker! by Too Fat F:270:10 La Petite Armee Academy РTheme Lardies Friday, 10:00 AM, 10 hrs, Players: 16, Location: Vistas D: VD1 Description: We'll be demonstrating Too Fat Lardie's new individual Tank on GM: Leonard Bearden tank rules using British vs. German/Italian vehicles from 1942. The system is Sponsor: None, Prize: None highly interactive, easy to learn, and everyone commands a single tank. Period: Napoleonic, Scale: 10mm, Rules: La Petite Armee Children under 16 welcome with another playing adult. Description: Come try the Napoleonic rules set La Petite Arm̩e - a Corps/Army command level rules set using brigades and batteries as the F:143:10 DAK & Dragons 2.0 tactical unit - designed for quick play and plenty of fog-of-war. These one-on- Friday, 10:00 AM, 3 hrs, Players: 8, Location: Distelfink: D26 one sessions are for the gamer just wanting to try the rules, and especially for GM: Miles Reidy players wishing to familiarize themselves with the rules before participating in Sponsor: None, Prize: Beyond your dreams of avarice the LPA re-fight of the Battle of Leipzig scheduled for tomorrow. Plenty of Period: World War II, Scale: 28mm, Rules: Homebrew room for players on a walk-up basis. Players under 15 must be accompanied Description: Recent reports from the local Berbers indicate something by a parent. ominous is happening deep in the Egyptian desert. It must be something big as both the Axis and Allied high commands are dispatching teams of crack F:118:10 LILLEHAMMER - GATEWAY TO THE VALLEY troops to find out exactly what is going on. DAK and Dragons is THE definitive Friday, 10:00 AM, 4 hrs, Players: 8, Location: Distelfink: D15 historical simulation of WW2 squad level tactics vs. the Dark Gods of Egypt. GM: Maurice Holmes Perhaps you can answer the age-old question - can a Panzer III take on a Sponsor: None, Prize: None Dragon? DAK and Dragons 2.0 is an improved version of last year's very Period: World War II, Scale: 28mm, Rules: ARC OF FIRE popular game and uses simple homebrew rules. Children are welcome w/ Description: The Allied defense of Lillehammer was key to the Campaign for Parent. southern Norway. The Allies hoped to stem the German Advance by taking advantage of the restricted terrain surrounding Lillehammer. This one F:575:10 First Contact: Dead Air scenario will be played multiple times during the convention. Each game will Friday, 10:00 AM, 4 hrs, Players: 8, Location: New Holland: NH1 use a separate set of Skirmish rules. This is your chance to learn the GM: Tu Tran & ODGW advantages of Skirmish Gaming. Sponsor: None, Prize: None Period: Fantasy, Scale: 28mm, Rules: Mein Zombie F:329:10 Naval Action in the Age of Sail Description: It has been a long time since you have heard from anyone. Friday, 10:00 AM, 4 hrs, Players: 6, Location: Distelfink: D41 Suddenly the radio in your safe house picks up a message. There is a call for GM: Eric Boyle assistance to recover a lost package. The first person/group who locates the Sponsor: None, Prize: None package, can call for extraction to the safe zone and collect the reward. Your Period: Napoleonic, Scale: 1:1000th, Rules: Kiss Me Hardy supplies are running low and you are desperate to reach the safe zone. Can Description: Epic battle on the high seas between the British Jolly Jack Tars you make the pick up deadline or be left behind? Rules Taught; Beginners and the French Sans Culottes using Too Fat Lardies Kiss Me Hardy age of Welcome sail naval rules. Historical battle between squadrons of ships of the line to demonstrate the TFL rules system. Part of the Lard America game events at F:280:10 Hunting the Hunter - Union vs Neo-Soviets РTheme Historicon. Come and learn a fun and fast set of naval rules. Friday, 10:00 AM, 4 hrs, Players: 6, Location: Heritage: HG8 GM: Ignac Jakovac F:162:10 Picnic Panic Walk Up Demo (Kid Friendly) Sponsor: None, Prize: None Friday, 10:00 AM, 1.5 hrs, Players: 8, Location: Heritage: HG1 Period: SciFi, Scale: 28mm, Rules: FASA VOR The Maelstrom GM: Ben Rubin Description: Maelstrom is raging, the earth's very existence is on the line, but Sponsor: None, Prize: None couple of eternal enemies have a bigger fish to fry. Union scouting platoon is Period: Fantasy, Scale: 25mm, Rules: Picnic Panic dispatched ahead of Union forces on rumors that a large Neo-Soviet force Description: Come try Picnic Panic, the game of ant warfare. Command a might be garrisoned in the area, possibly conducting their often horrific tribe of ants, each with its own unique abilities and advantages, as you wage genetic r&d. Neo-Soviets cannot be trusted and the Union brass has decided war over a treasure trove of candy left by careless humans. Play as the noble to spare no cost to eliminate the source of the evil. The stage is set, there will firstborn,the strong horned ants, the undead black ants, or the hard fighting, be no losers, only the winners and the dead. Easy to learn, sci-fi 28mm hard partying nomants. Eat the candy you capture. Fast-play, easy to learn skirmish game. New players are welcome. Depending on time allowance, we introduction to the hobby. Adults welcome with playing child. No ticket will run multiple sessions. All supplies provided. required.

F:550:10 JOE HACK - Celtic Tuetoberg Wald – Theme F:327:10 Race for Friday, 10:00 AM, 4 hrs, Players: 14, Location: Ballroom Foyer: BF2 Friday, 10:00 AM, 4 hrs, Players: 8, Location: Distelfink: D61 GM: Joe Swartz & NOWS GM: Roland Young Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Ancients, Scale: 28mm, Rules: JOE HACK Period: American Civil War, Scale: 1:600th, Rules: Sail and Steam Navies Description: The Celtics have breached Hadrian's wall and are headed Description: The Civil War is coming to a close and the Confederate navy is south. Roman legions with auxillaries rush north, but are betrayed by a getting desperate. The powerful Stonewall is steaming to port at Havana from

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Europe to meet with the main body of the Confederate navy. Will it make it 1-2 characters in this innovative new system that evokes the tactical through the Union intercepting forces? Rules will be taught, minors are challenges of French and Indian War skirmish games and the character welcome if accompanied by an adult. development aspects of fantasy RPGs. Walk away with a free character card and a figure to start your own squad. No ticket required. No one turned away. F:663:10 Rescuing the Serbs Friday, 10:00 AM, 4 hrs, Players: 6, Location: New Holland: NH3 F:343:10 Star Wars Rebels: Imperial Assault GM: Michael McKnight & ODGW Friday, 10:00 AM, 4 hrs, Players: 10, Location: Distelfink: D36 Sponsor: ODGW, Prize: None GM: John Shirey Period: World War I, Scale: 1/3000th, Rules: Fleet Action Immenent Sponsor: None, Prize: None Description: At the 4th attempt, the Austrians along with their German and Period: SciFi, Scale: 54mm, Rules: Star War Rebellion Bulgarian allies have overrun Serbia and forced the Serb army to retreat into Description: The Empire has found the location of a rebel base. The Empire Albania. Trapped against the coast their hopes of survival now rest on sends in an Imperial force to wipe out the rebel scum. The rebels are well evacuation by the Allied navies. A naval force of mostly French ships are sent prepared for a tough fight. Will the force be with rebels or with the Empire. to evacuate the Serb forces Corfu. But the Austrians are determined to Game uses Hasbro Star Wars figures and models. Kid friendly game. prevent this and have despatched a force to prevent the Serbs from escaping. Rules taught. Accompanied Minors welcome. F:587:10 The Al Qunaitar Incident. Friday, 10:00 AM, 4 hrs, Players: 6, Location: Ballroom Foyer: BF4 F:659:10 Sergeants Miniatures Game Theme GM: Stan Johansen & MBA Friday, 10:00 AM, 6 hrs, Players: 6, Location: Distelfink: D75 Sponsor: Stan Johansen Miniatures, Prize: Stan Johansen miniatures Gift GM: Rob Belli Certificate Sponsor: Lost Battalion Games, Prize: Soldier Packs, promotional soldier Period: Modern, Scale: 28mm, Rules: Rules: Stan Johansen Miniatures items "Jihad" download for free Period: World War II, Scale: 15mm, Rules: Sergeants Miniatures Game http://stanjohansenminiatures.com/Jihad%20rules%20pdf%201.5%208%206 Description: Sergeants Miniatures Game is a fast paced WW2 card driven %2016.pdf miniatures board game! Come join the fun for a full game demo and teaching Description: Rules: Stan Johansen Miniatures "Jihad" download for free of the rules! Small prizes will be handed out for all who join! Only ages 10 and http://stanjohansenminiatures.com/Jihad%20rules%20pdf%201.5%208%206 up please! Sergeants Miniatures Game is a fast paced WW2 card driven %2016.pdf miniatures board game! Come join the fun for a full game demo and teaching of the rules! Small prizes will be handed out for all who join! Only ages 10 and F:102:10 The Battle of Inverurie (December 23, 1745) up please! Friday, 10:00 AM, 3.5 hrs, Players: 4, Location: Distelfink: D12 GM: Tim Couper F:291:10 SHALL STRIKE HIM NEXT MORNIING...UNLESS HE RUNS. - Sponsor: None, Prize: None Cane Hill 28 Nov 1862 Period: Jacobite Rebellion, Scale: 28mm, Rules: Piquet Field Of Battle 2 Friday, 10:00 AM, 4 hrs, Players: 6, Location: Distelfink: D23 Description: The key port of Aberdeen was in Jacobite hands, Duncan GM: Kaleb Dissinger Forbes of Culloden and Lord Loudon gathered a small force of Hanoverian Sponsor: Refuse the Flank Wargamers, Prize: None highlanders, led by the Skye chief, Macleod of Macleod, with of Munros, Period: American Civil War, Scale: 15mm, Rules: Fire & Fury Regimental Grants & Mackenzies. These forces converged at the royal burgh of Inverurie, Description: As part of MG Thomas Hindman's plan to invade Missouri in late on the main road to Aberdeen, only to be surprised late in the day by Lord 1862, the Trans-Mississippi Dept cavalry under BG Marmaduke move to Cane Lewis Gordon, with a mixture of troops - his own regiment, impressed men , Hill, Arkansas to follow a Federal scouting party and to gather forage. That and some recently-landed regulars - French Picquets. The second of our scouting party is part of a larger 5,000 man force under BG James Blunt, who three 1745 Jacobite battles - between Hanoverian Highlanders and Jacobite happily pushes south to investigate. Can the relatively untested Federals Lowlanders!. make quick work of some pesky Cornfed cavalry? F:275:10 The Brush of the Katana's Blade! Yamamoto Strikes Back. Part F:174:10 Sharks of the deep 3 of Derail the Express Friday, 10:00 AM, 4 hrs, Players: 6, Location: Distelfink: D32 Friday, 10:00 AM, 6 hrs, Players: 12, Location: Hotel Lobby: HL2 GM: James Baker GM: Karl Strohmeyer Sponsor: None, Prize: None Sponsor: Small Scale Painting, Prize: 1200 scale Models Period: Modern, Scale: 1:1800th, Rules: Conn...Sonar! Period: World War II, Scale: 1:1200th, Rules: General Quarters 3.3 Description: The new has gone hot. Russian subs escorting an (Modified) SSBN attempt to break out into the North Atlantic. Can the US stop them? Description: After the last reinforcement run being disrupted, the IJN will now These rules are fairly simple and are designed for fast play. Don't expect an come down the slot in force and deal out punishment to these impudent exact simulation of sonar conditions. Do expect some tense situations Americans! While still learning the art of night naval warfare the USN is feeling they have learned enough to challenge the Express and indeed throw it off F:159:10 Shatterlands Walk Up Demo schedule. Join us for a wild night time naval brawl! Good to have some naval Friday, 10:00 AM, 2 hrs, Players: 8, Location: Heritage: HG5 gaming experience,rules will be taught. Mature kids 10 years old and up with GM: Ben Rubin adult welcome. Sponsor: None, Prize: Prizes Awarded Period: Fantasy, Scale: 25mm, Rules: Shatterlands F:261:10 The Rescue of Marguerite Boudreaux – Theme Description: Come try Shatterlands, the new character driven woodland Friday, 10:00 AM, 4 hrs, Players: 4, Location: Distelfink: D43 black powder fantasy skirmish game from Stonegate Forge. Take command GM: John Emmett

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Sponsor: None, Prize: None Period: World War II, Scale: 25mm, Rules: Mein Zombie Period: French & Indian War, Scale: 28mm, Rules: Sharp Practice Description: 1942 A plague has broken out in North Africa. Survivors from Description: Marguerite Boudreaux has been captured by the British and is both the Allies and Axis have decided to join together and fight the horde. being held at a settlement on the banks of the Sinnemahoning River. Her Troops scattered across the sand receive word to join at Tobruk. Come play a father, the Magistrate Loring Boudreaux, has been able to convince the British or a German to help defeat the zombies. commander of a nearby trapping outpost that forming a rescue party would be in his best interests. Will the French be able to rescue and return Marguerite, F:535:11 Battletech - Grinder 1 or will the British reaction force foil their plans and retain their hostage? This is Friday, 11:00 AM, 3 hrs, Players: 10, Location: Kinderhook: K2,3 a Lard America game and rules will be taught. GM: David Yingling & Battletech Sponsor: None, Prize: None F:233:10 THEM! Period: SciFi, Scale: 1:285 micro, Rules: Battletech - Total Warfare Friday, 10:00 AM, 3 hrs, Players: 6, Location: Distelfink: D62 Description: The Grinder is a free for all Battletech Demo game where new GM: Paul Fisher (or returning) players will be taught using the Introductory Rules. You start out Sponsor: South Carolina Historical Gaming Society, Prize: None with a Light mech and as you die, you advance to the next weight class. All Period: SciFi, Scale: 15mm, Rules: Starship Trooper (modified) materials, mimiatures, and dice will be provided. Beginner Friendly and Rules Description: Its 1954 and mutant ants have migrated from the atomic test taught. sites at White Sands, New to Los Angeles, California. The Army has been called in to destroy the Queen and end her reign of terror. Will this game F:547:11 Brazen Chariots - Battle of Bir el Gubi – Theme end like the movie with the Army being victorious or will the ants prevail as Friday, 11:00 AM, 3 hrs, Players: 8, Location: Vistas C: VC1 they did at our last club game? Come to the tunnels below LA to find out. GM: Adam Wine & NOWS Sponsor: None, Prize: Certificates F:589:10 Trench Wars: France 1944--2nd SS Panzer Das Reich Division Period: World War II, Scale: 15mm, Rules: Brazen Chariot WWII Tank On The Road To Normandy – Theme Battles Friday, 10:00 AM, 2 hrs, Players: 10, Location: Ballroom Foyer: BF3 Description: Just before dawn on Nov. 18, 1941, the British Eighth Army GM: Frank Luberti & MBA launched , more than 750 tanks made a surprise attack Sponsor: MBA, Prize: None into Libya to relieve the . The opening moves went well, the Period: World War II, Scale: 28mm, Rules: Trench Wars (modified) British XXX Corps captured the strategic airfield of Sidi Rezegh but, during the Description: The Das Reich Division is on its way to Normandy to destroy the afternoon of Nov. 19, the M13/40 tanks of the 32nd Reggimento Carri, 132nd D-Day landings. Can the French Maquis stop the SS armor? Will the British Ariete Divisione Corazzata clashed with the A15 Crusader tanks of the 2nd SOE or American OSS show up to help? Come play and find out. Skirmish Royal Gloucestershire Hussar's, 22nd Armored Brigade. game using the Trench Wars rules modified for WW2. Novices, children with adults, rules lawyers and GMs looking for revenge welcome. Terrain by MBA; F:646:11 Dunsterforce 100th Anniversary Battle - Menjil Bridge, 12 June figures painted by John Spiess. Players under 14 welcome with a playing 1918 adult. Friday, 11:00 AM, 4 hrs, Players: 6, Location: Ballroom Foyer: BF5 GM: Bob Giglio F:325:10 War of the Dragons Sponsor: Wargames Illustrated, Prize: Gift Certificate Friday, 10:00 AM, 4 hrs, Players: 6, Location: Distelfink: D34 Period: World War I, Scale: 28mm, Rules: Soldier's Companion (modified) GM: Robert Schaible Description: 12 June 1918. First action involving Dunsterforce in the Sponsor: None, Prize: None Caucasus was against supporters of the Jangal Movement under Mirza Period: Fantasy, Scale: 28mm, Rules: Dragon Rampant Kuchak Khan, who led a religiously Islamic rebellion against the Persian Description: The rivalry between the dragons has grown fierce, and government. A force of 2,000 Jangalis with several machine guns defended skirmishes over territory has led to open warfare. Two armies led by mighty the approach to the Menjil bridge, against a largely Cossack force supported dragons will meet on the fields of battle to determine who has the fiercest by British armored cars, Hussars and a plane, to stop Dunsterforce from roar, sharpest claws, strongest breath, and the most ruthless cunning. reaching the port of Enzeli and then onto Baku. No one under age 16. From Parent/Child teams are welcome. Rules Lawyers will be fed to the Dragons the forthcoming Dunsterforce scenario book by Bob Giglio (available from after the battle. Partizan Press). This is the Wargames Illustrated Showcase Game.

F:556:10 What if Nato Intervened in Hungry 1956? F:541:11 For Future Considerations Part 2 Wicked Day Friday, 10:00 AM, 4 hrs, Players: 6, Location: Limerock: Li2 Friday, 11:00 AM, 6 hrs, Players: 12, Location: Kinderhook: K1 GM: Chad Zerbe & RAW GM: Bob Maine & Battletech Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Modern, Scale: 6mm, Rules: Challenger XXI Modern Period: SciFi, Scale: 1:285 micro, Rules: Total Warfare / Battletech Description: What if the Canal Crisis did not happen and Austria Was Description: After the Clans lost the Great Refusal to the reborn Star League, part of NATO. Would the US have intervened? Maybe yes Probably No but the Nova Cats were abjured for joining the league forces and were given 30 come play and see what might have happened in an Early Cold War Battle. days to leave clan space. Several of the more aggressive clans immediately No Children under 14 please. attacked the lightly defended Nova Cat holdings indiscriminately destroying civilians and military forces alike. During this dark hour there seemed little F:577:10 Zombies in the Desert hope for the Nova Cats' survival. ... Unexpectedly, aid came from both the Friday, 10:00 AM, 4 hrs, Players: 10, Location: New Holland: NH2 Diamond Sharks and Snow Ravens. This will be a blind objective mission. GM: Don Carter & ODGW Several rules will be modified to speed the game, (group initiative moves, Sponsor: ODGW, Prize: None terrain effects, etc.)

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Description: This is an introductory game for Wargods of Olympus rules by F:279:11 Relief of Task Force X, Normandy 1944 Crocodile games. Learn the rules by playing either for the side of Zeus Friday, 11:00 AM, 4 hrs, Players: 6, Location: Heritage: HG7 through the embodiment of masculine Spartans or Amazons manipulated by GM: Alex Newhart the goddess Hera to seek revenge against his adultery. Rules and mechanics Sponsor: None, Prize: None of the game will be taught. Period: World War II, Scale: 15mm, Rules: Fireball Forward Description: On August 6th as the elements of the 30th Infantry Division F:172:12 1565 The Siege of St. Elmo – Theme were moving into the area around Mortain, the 3rd Battalion of 120th Infantry Friday, 12:00 PM, 5 hrs, Players: 5, Location: Distelfink: D22 Regiment was ordered to proceed to Barenton to relieve Task Force X of the GM: Doug Fisher 3rd Armored Division. German forces of the 275th Division had taken the town Sponsor: None, Prize: None earlier in the day in preparation to the start of Operation Luttich. Who will win Period: Renaissance, Scale: 28mm, Rules: Siege Stein Forkbeard's Castle control of this key town along the southern axis of the Mortain Counterattack? Description: Malta was envisioned by the Sultan Suleiman as the key to controlling the Mediterranean. As part of his grand strategy for the conquest of F:496:11 Saxons at Gross Beeren 23 August 1813 Europe in 1655 Suleiman sent 38,000 well equipped troops to conquer the Friday, 11:00 AM, 5 hrs, Players: 7, Location: Marietta: M6 island. Turkish strategy first called for the taking of the Fort St Elmo. Believed GM: John Snead & Carnage and Glory by the Turks to take 3 days the siege stretched out for five weeks. Play out Sponsor: None, Prize: None the entire scenario in three parts as the Turks turn the famous fortress into Period: Napoleonic, Scale: 25mm, Rules: Carnage & Glory II rubble as the Knights and Maltese buy time with their lives. Description: The French/Saxon VII Corps, under General de Division Reynier, is in the forefront of the French advance. Maybe a little too much to F:638:12 Isandlwana – Theme the front? Prussian Generalleutnant von Bulow is aiming to take advantage of Friday, 12:00 PM, 4 hrs, Players: 14, Location: Distelfink: D11 their exposed position! It was a rainy day - a day for artillery, bayonet and GM: David Burton saber. A fight in the early fall of 1813. Sponsor: None, Prize: None Period: Colonial, Scale: 20mm, Rules: Bayonets and Spearpoints F:509:11 The Greyhounds' CounterAttack Description: Battle of Isandlwana - Lt. Raw's troopers have found the Zulu Friday, 11:00 AM, 4 hrs, Players: 6, Location: Marietta: M2 Impi. The camp is alerted and the 24th regiment is stood to. British regulars, GM: Steve Waddell & Carnage and Glory colonials, and the NNC will battle the Zulu regiments. Ammo rules will be in Sponsor: None, Prize: None play for the British with ammo bearers doing their best to keep up with the Period: World War II, Scale: 28mm, Rules: Modified NUTS! Skirmish Rules demand. As for the Zulus...well there's thousands of them... Children under 13 Description: 30 July 1944, a half-kilometer east of Villebaudon, France. As welcome with playing adult the German resistance stiffened in the face of the 2nd Armored Division's breakout during , The 116th Panzer Division, known as the F:661:12 Rally Round the Flag Theme Greyhounds, were ordered to halt the American advance at all costs. Friday, 12:00 PM, 6 hrs, Players: 8, Location: Distelfink: D35 Employing their own tank infantry teams, the Greyhounds' Panthers attacked GM: Rob Belli the 2nd Armored's Combat Command A. Will your panzergrenadiers be able Sponsor: Lost Battalion Games, Prize: None to halt the American advance? Period: American Civil War, Scale: 10mm, Rules: Rally Round the Flag Description: Come join the fun in the highly anticipated Rally Round the Flag F:528:11 Torik's Raid Civil war game! Rules will be taught, walkups are encouraged! Come join the Friday, 11:00 AM, 4 hrs, Players: 4, Location: Marietta: M9 fun in the highly anticipated Rally Round the Flag Civil war game! Rules will GM: Jessee Scarborough & Pittsburgh Band of Gamers be taught, walkups are encouraged! Sponsor: None, Prize: None Period: Dark Ages, Scale: 15mm, Rules: So Convenient for Hewing F:208:12 RUSSO-TURKISH WAR 1812 THE BATTLE OF MOLDOVIA Description: Torik Broknose and his brother Angmad once again cross the Friday, 12:00 PM, 5 hrs, Players: 10, Location: Distelfink: D85,86 seas to raid. A monastery plundered, the Vikings attempt to return to their GM: Bryan Leshinskie ships. But the fyrd has mustered, and red battle ensues. Sponsor: None, Prize: The Prize is a Suprise !!!!! Period: Napoleonic, Scale: 15mm, Rules: Napoleon's Battles F:426:11 VALLEY CAMPAIGN 1863 Description: The Ottomans have invaded Moldovia to teach the Moldovian Friday, 11:00 AM, 3 hrs, Players: 12, Location: Cornwall: C1 Prince a lesson. Russia has intervened and holds a hastily built fortress. The GM: Peter Panzeri Turks have bottled up a Russian Corp, but the Army of Free Moldovia and the Sponsor: Old Glory, Prize: From Old Glory Russians are force marching to lift the Siege. The Turks are on the heels of Period: American Civil War, Scale: 25mm, Rules: FRONTIERS IN FLAMES the Russian relief force. Can the Russians break out? Can you change the Description: 3 Brigades want to break out of a trap. Can you survive and course of this battle and win the day!!! Join Veteran GMs Bryan Leshinskie escape? Intrigue and intense combat are necessary to complete the mission. and Chris VonFahnestock with his faithful sidekick Karsten. As they take you Can you save the Army? Hats, flags & mayhem for all!! back in time to one of the great battles in Napoleonic history. All are welcomed to play with no one ever turned away!!!!! F:254:11 Zeus VS. Hera, Battle of Greek Gods Friday, 11:00 AM, 2 hrs, Players: 6, Location: Vistas D: VD2 F:248:13 A Day in Infamy - McArthur Strikes Back – Theme GM: Adam Hughes Friday, 1:00 PM, 3 hrs, Players: 8, Location: Distelfink: D45 Sponsor: Crocodile Games, Prize: None GM: Pete Friesen Period: Fantasy, Scale: 28mm, Rules: Wargods Sponsor: None, Prize: None Period: World War II, Scale: 1:285 micro, Rules: Check Your 6

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Description: Dec 10 1941, aircraft of the American Far East Forces assemble F:553:13 Battleship Action at Guadalcanal repaired aircraft and fly out of Clark field to attack Japanese troop ship. B-10s, Friday, 1:00 PM, 4 hrs, Players: 10, Location: Showroom: Stage B-17s are escorted by P-36s and P-40s. Can they fight through the screen of GM: John Gordon & Naval Wargamer's Group Zeros to reach the vulnerable vessels? Sponsor: None, Prize: None Period: World War II, Scale: 1:2400th, Rules: Seekrieg 5 F:229:13 Aerodrome(R) 3.0 Korean War Aerial Combat: Sabres High Description: November 1942: The fight for Guadalcanal is reaching its Friday, 1:00 PM, 3 hrs, Players: 10, Location: Distelfink: D14 climax. On the night of Friday the 13th a wild night action took place, with both GM: Stanley Kubiak the Americans and Japanese suffering losses. Now it is two nights later and Sponsor: Aerodrome(R) Aerial Combat Games, Prize: Wings and Medals both sides are sending surface forces back into Iron Bottom Sound. With a Period: Modern, Scale: 1:200th, Rules: Aerodrome(R) 3.0 - Korean War-Era large troop convoy heading down The Slot from , the Japanese need Aerial Combat Game to knock Henderson Field out of action with a shore bombardment. The Description: US jet aircraft, including F-86 Sabres, are up to counter Mig-15s Americans are determined to stop them. Join members of the Seekrieg of North Korea. Fly these aircraft (and perhaps more) in air combat using the Admiralty as we re-create naval history on a full scale model of Iron Bottom new Korean War-era version of the popular Aerodrome(R) WW1 and WW2 Sound! aerial combat rulesets. Still easy to learn and play, lots of fun. Rules taught, equipment provided. Up to 10 players per round, rounds run through allotted F:336:13 BattleTech - CONFRONTATION AT TORADO (SwordSworn vs time. As always, Wings & Medals for Victories and Valor! Female- and Galactic Empire) #1 spouse-friendly game; under 15 only with playing adult. Friday, 1:00 PM, 4 hrs, Players: 6, Location: Host 1: HO1 3,4 GM: Bob Swett F:519:13 Attack the Heliograph! – Theme Sponsor: None, Prize: None Friday, 1:00 PM, 4 hrs, Players: 6, Location: Marietta: M8 Period: SciFi, Scale: 6mm, Rules: AlphaStrike (Advanced) GM: Nancy Ott & Pittsburgh Band of Gamers Description: This is BattleTech vs. Star Wars. It has been three years since Sponsor: None, Prize: None the Galactic Empire invaded the star system Torado. The Davion forces have Period: Colonial, Scale: 25mm, Rules: Home rules based on The Sword and barely hung on. With the arrival of Davion (Swordsworn) re-enforcements, Lt. the Flame Colonel Roger E.R. Tedmoore leads the 107th Armoured Regiment against Description: The reconquest of the is underway! But all is quiet at the the dark forces. This is not your normal mech-vs-mech BattleTech conflict, but heliograph station deep in the desert. Maybe it's a little too quiet. The scouting a more realistic game employing armor, infantry, air, and artillery party should bring news. The Dervishes have cut us off, you say? Signal for supplemented by mechs. This is a faster pace, tactical game. All materials, help at once! miniatures, dice, and rulers will be provided. New to experienced players; children under 14 must be accompanied by adult. F:231:13 Battle of Monmouth June 28 1778 – Theme Friday, 1:00 PM, 4 hrs, Players: 10, Location: Heritage: HG2 F:390:13 Clodwig the Red Strikes Back GM: Rusty Graham Friday, 1:00 PM, 4 hrs, Players: 4, Location: Distelfink: D63 Sponsor: None, Prize: None GM: Gunnar Lopez Period: American War for Independence, Scale: 15mm, Rules: American Sponsor: None, Prize: None War of Independence Period: Dark Ages, Scale: 28mm, Rules: Dux Britanniarum by Too Fat Description: The British have left , marching to New York. Lardies Washington has placed his trust in General Lee to engage the British rear Description: After narrowly snatching victory from the jaws of defeat at the guard. Can you do better than Lee did? Or as a British player, can you do start of the campaign season, the Frankish warlord Clodwig the Red returns to better and bag the rebel army? You take command of a Brigade or Division, plunder Roman holdings in Northern Gaul. Will the Romans defend their depending on number of players. Rules are Regiment Based, Two Figs is a homes or will the pagans again triumph? company, 20 figs represent a battalion. System uses D10's for combat and morale with a few D6's. Youtube videos provide basics of the game system. F:278:13 Eylau - Nightmare in the Snow https://www.youtube.com/channel/UCY_zMwTUi23B6rsnhLt3Sag Friday, 1:00 PM, 5 hrs, Players: 10, Location: Ballroom Foyer: BF6 http://ironwolfindustries.wixsite.com/game GM: Alan Isabelle Sponsor: None, Prize: None F:523:13 Battle of Reata Hill - Intermingled with the Enemy – Theme Period: Napoleonic, Scale: 10mm, Rules: Eagles at War Friday, 1:00 PM, 4 hrs, Players: 4, Location: Marietta: M5 Description: Refight the most nightmarish battle of the Napoleonic wars on GM: Daniel Erdman & Pittsburgh Band of Gamers this award-winning, custom-built table with over 6,000 figures. Eylau is a Sponsor: Test of Battle Games, Prize: Test of Battle gift certificates holocaust, a desperate battle fought in a raging blizzard, and the first check to Period: World War I, Scale: 20mm, Rules: Men Under Fire Napoleon's previously invincible Grand Army. Description: March 1916: In Africa, British and Belgians see WW1 as conquest of German colonies. First they must reclaim areas from the F:121:13 Go Strong into the Desert – Theme Germans under Lettow-Vorbeck. Rhodesians, South Africans, Baluchi and Friday, 1:00 PM, 4 hrs, Players: 8, Location: Distelfink: D31 Askari have to capture Latema and Reata Hills from Germans and Askari GM: Tod Kershner under Major Kraut (yes - his real name!) Allied troops hold part of Reata Hill, Sponsor: On Military Matters, Prize: The right to draw the next breath. and they are intermingled with the enemy. Can they get enough Period: 19th Century, Scale: 1/72nd, Rules: Forget Gordon! reinforcements to drive the Germans back? How long can the Germans delay Description: In the Sudan in 1885 the desert column is on its way to rescue the Allied advance? Knowledge of Men Under Fire useful but not required; Chuck Heston at Khartoum but a large dervish army blocks its way and is children welcome with a supervising adult. thirsting for British blood. Martini-Henry rifles, artillery, Bengal Lancers,

6 / 2 9 / 2 0 1 8 P a g e 20 | 52 Historicon® 2018 Events List Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers machine guns, rockets and who knows what vs. LOTS of fanatic warriors with Sponsor: None, Prize: None pointy sticks. Rules are quick, fun and bloody and easy to learn. Period: World War II, Scale: 15mm, Rules: Oh What a Tanker! from Too Fat Lardies F:504:13 Great Northern War Campaign, Poland, September, 1706 Game Description: We'll be demonstrating Too Fat Lardies new individual tank on 3 – Theme tank rules using British vs. German/Italian vehicles from 1942. The system is Friday, 1:00 PM, 4 hrs, Players: 6, Location: Marietta: M4 highly interactive, easy to learn, and everyone commands a single tank. GM: David Bonk & Carnage and Glory Children under 16 welcome with another playing adult. This is the second Sponsor: None, Prize: None round from the 10: AM start time. Period: Age of Reason, Scale: 28mm, Rules: Carnage and Glory Computer Moderated F:163:13 Picnic Panic Walk Up Demo (Kid Friendly) Description: In Poland, September, 1706 Russian and Saxon forces have Friday, 1:00 PM, 1.5 hrs, Players: 8, Location: Heritage: HG1 begun a siege of Warsaw, Poland. The Russians siege train is marching south GM: Ben Rubin to join the besieging forces. Swedish forces, supported by their Polish allies, Sponsor: None, Prize: None are intent on destroying the siege train before it gets to Warsaw. Using the Period: Fantasy, Scale: 28mm, Rules: Picnic Panic Carnage and Glory campaign system Russian and Swedish forces will Description: Come try Picnic Panic, the game of ant warfare. Command a maneuver across central Poland and generate tabletop games to be fought tribe of ants, each with its own unique abilities and advantages, as you wage using the C&G computer moderated rules throughout the convention. Players war over a treasure trove of candy left by careless humans. Play as the noble will command Swedish or Russian forces to fight to tactical battles and the firstborn,the strong horned ants, the undead black ants, or the hard fighting, results will be returned and used to generate the next battle. hard partying nomants. Eat the candy you capture. Fast-play, easy to learn introduction to the hobby. Adults welcome with playing child. No ticket F:404:13 Hares Before the Eagle required. Friday, 1:00 PM, 4 hrs, Players: 8, Location: Distelfink: D13 GM: Brian Cantwell F:458:13 Raid on the Sponsor: None, Prize: None Friday, 1:00 PM, 4 hrs, Players: 6, Location: Paradise: P1 Period: Ancients, Scale: 6mm, Rules: Modified Salamis ad Actium GM: Bruce Anderson & HAWKS Description: For years the pirates operating in the Mediterranean Sea have Sponsor: None, Prize: None plundered Roman shipping and coastal communities, but the recent raid on Period: World War I, Scale: 10mm, Rules: Take Action Ostia was a step too far. The Lex Gabinia has given Gnaeus Pompeius Description: At the end of an Ottoman Army force advanced Magnus virtually unlimited resources and his methodical campaign is from Southern Palestine to attack the -protected Suez Canal, sweeping from west to east and crushing all pirate resistance. Now Roman before the beginning of the Sinai and Palestine Campaign of World War I. scouts have located another pirate anchorage and it's a race against time as Substantial Ottoman forces crossed the Sinai Peninsula, but their attack failed the Pirates seek to fight their way free from the closing Roman trap. Young mainly because of strongly held defenses and alert defenders. In this gamers welcome with supervising adult. scenario, the British Indian Army forces have been replaced by the ANZACs before they departed to land at ANZAC Cove on . F:199:13 Kaiserschlacht bei Luft - Round 1: Operation Michael - March 1918 – Theme F:642:13 ROMMELS LAST ROMP - TUNISIA 1943 [CORWALL ROOM] – Friday, 1:00 PM, 3 hrs, Players: 18, Location: Vistas D: VD4 Theme GM: Stanley Sunderwirth Friday, 1:00 PM, 3 hrs, Players: 16, Location: Cornwall: C2 Sponsor: None, Prize: None GM: CHRIS KING & MBA Period: World War I, Scale: 1:144th, Rules: Between the Crosses Sponsor: None, Prize: PRIZES BY MBA Description: The Luftstreitkraefte goes on the attack in support of the Period: World War II, Scale: 15mm, Rules: ROMMEL RULES! Kaiser's World Domination Tour. The French and British must fend off the Description: Re-fight some of the hardest-fought tank-on-tank fighting of German attacks on their artillery and supply depots and launch desperate WW2, and one of the most controversial defeats in US military history with reconnaissance missions to identify the German spearheads. Players will Tigers, Killer-88's, and the striking US Stuarts, Lee-Grants and each control 1-3 aircraft. Aircraft shot down will be unavailable in future 57mm Anti-tank guns. What would Rommel do different? What would Patton rounds. Rules will be taught. have done? US Forces with British support are attacked by heavily up-gunned Germans including the & Italians. Random events, hats, F:636:13 Lancaster County Convention Center site visit cheers and mayhem. What's not to love? Both sides attack and counter-attack Friday, 1:00 PM, 2 hrs, Players: 6, Location: Hotel Lobby: Hotel Reg Desk in an intense & exciting battle with combined Armor, Infantry, Artillery and GM: John Spiess & HMGS Close Air Support. Sponsor: HMGS, Prize: None Period: Modern, Scale: N/A, Rules: N/A F:258:13 Wake Island 1941 - America's 1st Pacific Victory Description: Site visit to the LCCC for any interested club contacts, Friday, 1:00 PM, 4 hrs, Players: 8, Location: Host 1: HO1 2 exhibitors, or members in general who would like to see the Hcon 2019 GM: Dennis Wang venue. We have transportation for six. We can take more but you'll need your Sponsor: None, Prize: None own transportation if we go over the six. Please arrive 10 minutes before Period: World War II, Scale: 1/200, Rules: Air Force/Dauntless event start/departure time. Description: Wake Island 1941- USA's 1st Pacific Victory. The Wildcats of VMF-211 encounter the Zeros of the IJN in the days after the Pearl Harbor. F:225:13 Oh What a Tanker ! Brazen Chariots, 1942 The ensuing air battle and repulse of the first Japanese invasion made Friday, 1:00 PM, 3 hrs, Players: 10, Location: Distelfink: D42 headlines across the USA. AH Dauntless with 3" hexes, telescoping stands GM: Joe Moore and 1/200th scale planes! Bring your WiFi enabled devices - tablet,

6 / 2 9 / 2 0 1 8 P a g e 21 | 52 Historicon® 2018 Events List Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers smartphone or computer with a browser. No pencil or paper needed. Free Period: English Civil War, Scale: 28mm, Rules: Carnage&GloryII rules and tutorial prior to game. US Marine Wildcats versus the IJN Zeros just Description: In an attempt to intercept and destroy the King's train of artillery, after Pearl Harbor. AH Dauntless with 3" hexes and 1/200th scale planes! Cromwell, with elements of the New Model Army, is raiding through BYO WiFi enabled browser. Oxfordshire. Local Royalist garrisons muster to stop Cromwell. Meanwhile, Bampton-in-the-Bush clubmen, are determined to protect their village and will F:490:13 Welcome to Sunny Spain side with whoever offers them more beer and cheese. Friday, 1:00 PM, 3 hrs, Players: 6, Location: Paradise: P2 GM: Duncan Adams & HAWKS F:531:14 Battletech - Grinder Sponsor: None, Prize: None Friday, 2:00 PM, 3 hrs, Players: 9, Location: Kinderhook: K2 Period: Napoleonic, Scale: 25mm, Rules: Combat Patrol; Napoleonic GM: Nathan Bell & Battletech Supplement Sponsor: Mark Yingling, Prize: None Description: The French need to move supplies through hostile country. Period: SciFi, Scale: 1:285 micro, Rules: Battletech-Total Warfare Though a substantial escort accompanies the convoy danger lurks at every Description: The Grinder is a free for all Battletech Demo game where new turn. Carve a path through Allied soldiers and partisans, or choose to harass (or returning) players will be taught using the Introductory Rules. You start out and destroy the convoy. with a Light mech and as you die, you advance to the next weight class. All materials, miniatures, and dice will be provided. Beginner Friendly and Rules F:584:14 "WHERE EAGLES DARE" taught. Friday, 2:00 PM, 3 hrs, Players: 12, Location: Ballroom Foyer: BF3 GM: Peter Panzeri & MBA F:456:14 Bootleg Whiskey, Guns or Money? Sponsor: Miniature Building Authority, Prize: MVP Prizes from MBA Friday, 2:00 PM, 2 hrs, Players: 8, Location: Paradise: P5 Period: World War II, Scale: 28mm, Rules: RANGER RULES! By Pete GM: James Nickle & HAWKS Panzeri Sponsor: None, Prize: None Description: The Classic WW2 film Clint Eastwood, Richard Burton and a Period: Inter-War, Scale: 25mm, Rules: Blood and Swash Blonde with a pair (of SMG's) must "Go where no army can go! Do what no Description: The Santa Fe's Flagship train the Chief is scheduled to pull into army can do!" Penetrate "The Castle of the Eagle" nerve center of the Chicago soon on a pretty spring day in May of 1922. It soon becomes clear Gestapo ... and BLOW IT UP! Will the SS mow them down? Or can they that the train is slowing long before its next scheduled stop in rural Illinois. escape? A million things can always go wrong. Join Team MBA for a massive What is on board that makes this train worth fighting over? Find out as you FAST & FURIOUS WW2 game! Secret Hand-shakes, Hats, & mayhem for all! play fast and furious with tommy guns and 45's as gangland brings its greed into the peaceful countryside. F:484:14 A Rieving We Will Go Friday, 2:00 PM, 4 hrs, Players: 6, Location: Paradise: P4 F:372:14 Buccaneer Wars GM: Buck Surdu & HAWKS Friday, 2:00 PM, 3 hrs, Players: 8, Location: Heritage: HG5 Sponsor: None, Prize: None GM: Brian Whitaker Period: Renaissance, Scale: 28mm, Rules: Combat Patrol(TM): Feudal Sponsor: None, Prize: Old Glory offering a ship to best player Patrol Period: Age of Piracy, Scale: 28mm, Rules: Buccaneer Wars Description: Why work for a living when you can just take it from the farmers Description: All pirates must pay for their illegal acts. Sail to capture and on the other side of the border? Using the under-development medieval punish them or be a pirate and show the established navy they hold no version of Combat Patrol(TM): WWII players command small bands of reivers influence over you. No experience necessary. All rules will be taught. Cabin as they clash along the English and Scottish borders to rustle cattle and boys and girls welcome. sheep. Rules will be taught. Younger gamers welcome with a participating adult. F:317:14 CY6! Days of Glory: Too Little, Too Late Friday, 2:00 PM, 4 hrs, Players: 7, Location: Vistas D: VD3 F:186:14 Adriatic Alternative - Montenegro GM: Tom Ruta Friday, 2:00 PM, 6 hrs, Players: 12, Location: Distelfink: D76 Sponsor: None, Prize: None GM: Michael Harris Period: World War II, Scale: 1:285 micro, Rules: Check Your 6! WWII Sponsor: None, Prize: Merchandise voucher Description: On 3 June 1940 the German Luftwaffe launched Operation Period: World War I, Scale: 1:2400th, Rules: Fear God & Dread Nought Paula to destroy the defending airfields and transportation links around Paris Description: World War One Alternative - Italy has rejected ploys by England before the start of Case Red, the final assault on France. Massed waves of and France to desert her formal alliance with Germany and Austria. So when bombers moved in to finish off any opposition above the City of Lights. war breaks out the Austrians move against southern targets in Montenegro, Teaching the rules will be limited. Some familiarity with the rules is preferred. which the French and British send it a substantial force to break the Montenegro blockade and draw the Austrian fleet into battle. However, the F:644:14 Devil Dogs, Over the Top! Italians arrive. Can the Adriatic Allies deal with the newly formed Entente Friday, 2:00 PM, 4 hrs, Players: 8, Location: Distelfink: D81 Cordiale for Med Mastery in the early days of World War One? Join the GM: Ren Westermeyer Admiralty Trilogy as we explore a battle from history that could have Sponsor: Spotsylvania Area Gamers, Prize: None happened. Period: World War I, Scale: 20mm, Rules: Bolt Action Description: Marines fight to reduce the Saint-Mihiel Saliant in September, F:499:14 Bampton-in-the-Bush April 27, 1645 1918. Players 10+ welcome. Friday, 2:00 PM, 3 hrs, Players: 6, Location: Marietta: M1 GM: Nigel Marsh & Carnage and Glory F:112:14 Dried Corn & Swampfoot, Oct 8, 1759 Sponsor: None, Prize: None Friday, 2:00 PM, 4 hrs, Players: 5, Location: Distelfink: D21

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GM: Robert Moon Description: Meiktila Burma, 23 March 1945. the 17th Indian Infantry Division Sponsor: None, Prize: MVP Trophy is holding Mektila, deep in the Japanese rear area. They are being resupplied Period: French & Indian War, Scale: 40mm, Rules: Muskets & Tomahawks by air. The Japanese have been unable to close the airfield. However Col Uga Description: After their successful "Raid on St Francis", Maj Rogers received of the 49th Artillery Regt. has a captured British Sherman. With that, his guns word that his whaleboats had been discovered & over 700 French troops were and some infantry he launches a daring night attack. Can he break through or waiting in ambush at Missisquoi Bay. Rogers decided to split up his force into will 1/7th Gurkhas stop him cold. small groups & set off on a 200 mile trek thru uncharted wilderness to reach frontier Fort#4. The French were in close pursuit. Ea player will have their own F:239:14 The Air War over Singapore, 1942 "side plots" for victory. Warhoops in the Woods anyone? Children ok with Friday, 2:00 PM, 3 hrs, Players: 4, Location: Heritage: HG3 Playing Adult. Any familiarity with M&T rule set would be helpful. GM: Mark Fastoso Sponsor: Fireball Forward, Prize: None F:460:14 It's All or Nothing Period: World War II, Scale: 1:600th, Rules: Fire in the Sky Friday, 2:00 PM, 3 hrs, Players: 6, Location: Paradise: P6 Description: The Japanese are driving down the Malaya peninsula intent on GM: Don Hogge & HAWKS capturing the British bastion of Singapore. A few valiant RAF squadrons Sponsor: None, Prize: None including Hurricanes piloted by pilots are trying to stem the Period: World War II, Scale: 28mm, Rules: Battleground tide. This mini-campaign follows the action culminating in the Japanese Description: It is February 1941. The Greek Army has pushed the Italians amphibious landing at Endau. Play four short battles at the squadron level back into Albania. Elements of the elite Kreta Division attempt to crack the using new fast paced rules from the creators of Fireball Forward. Italian line before their position is reinforced. One last push should do it. The fighting was fierce, with heavy casualties on both sides. Gamers under the F:470:14 The Battle of Medina de Rioseco, 14 July 1808 – Theme age of 14 are welcome with an adult. Friday, 2:00 PM, 4 hrs, Players: 6, Location: Paradise: P3 GM: Eric Schlegel & HAWKS F:340:14 NECROMUNDA: UNDERHIVE: R7 Train Heist Sponsor: None, Prize: None Friday, 2:00 PM, 4 hrs, Players: 8, Location: Distelfink: D25 Period: Napoleonic, Scale: 15mm, Rules: Le Feu et Fureur (modified GM: Jeremy Webb Regimental Fire & Fury) Sponsor: LXG & The MECHANICON, Prize: None Description: Almost exactly 210 years ago, General Bessieres, outnumbered Period: SciFi, Scale: 28mm, Rules: NECROMUNDA: UNDERHIVE & House by 2 Spanish armies, decided to attack. Unfortunately for the Spanish, rules. Generals Blake and De la Cuesta would not cooperate with each other and Description: Word has quickly spread through the Underhive that a botched were routed. Can you do better? (It would be hard to do worse.) Players under train heist has derailed the cargo train and now, like proper scavengers, every 13 welcome with a playing adult. gang is coming for their share of the loot. Necromunda Underhive game. All models provided. Room for 8 players, Kids are welcome. F:384:14 The Battle of Pelennor Field Friday, 2:00 PM, 4 hrs, Players: 10, Location: Distelfink: D71 F:135:14 Pantheon: The Fall of Olympus GM: David Kuijt Friday, 2:00 PM, 4 hrs, Players: 4, Location: Distelfink: D84 Sponsor: Washington Grand Company, Prize: None GM: Kalissa Skibicki Period: Fantasy, Scale: 28mm, Rules: Triumph Sponsor: None, Prize: None Description: The Gate of Minas Tirith was broken; in rode the Witch King of Period: Fantasy, Scale: 28mm, Rules: Mythic Battles: Pantheon Angmar. None could stand against him. None save Gandalf the White, who Description: Zeus' reign over Olympus is over and chaos is rampant! The alone barred his way. The Black Rider lifted high his sword and flames ran up Titans and monsters have been released from Hades' realm. The Gods are the blade. And at that moment, far away, sounded horns, horns wildly too busy fighting each other for power. Legendary heroes have returned to the blowing. Rohan had come at last. Take an army of Mordor, huge beyond world. Mythic Battles: Pantheon allows you to pick a God and fight for the right counting, or one of the West, fighting beyond hope with spears shining in the to reign supreme. Who will you chose and will you prevail? Rules will be morning. New players are welcome, the rules are quick to learn, we do taught and kid (8+) friendly. encourage you get a quick practice game in beforehand in one of the 1 hour Triumph Demos! F:149:14 RELIEF OF SUDBURY, MASSACHUSETTS 21ST APRIL 1676 Friday, 2:00 PM, 4 hrs, Players: 5, Location: Distelfink: D33 F:305:14 The Battle of Quintanapalla 1812 GM: Graham Wilkinson Friday, 2:00 PM, 4 hrs, Players: 6, Location: Heritage: HG6 Sponsor: 9220-0229 QUEBEC INC, Prize: None GM: Michael Hopper Period: Pike & Shot, Scale: 28mm, Rules: MUSKETS & TOMAHAWKS - Sponsor: None, Prize: None MODIFIED Period: Napoleonic, Scale: 28mm, Rules: Shako II Description: The settlers of Sudbury, Massachusetts are besieged by King Description: The allied assault against Burgos failed on October 18th. Philip's warbands. Can they hold out until the relief column gets through? Wellesley then learned that the French army facing his army had been Muskets, farm implements and pikes against muskets, tomahawks and reinforced and now outnumbered them. Wellesley lifted the siege around hunting knives. Burgos and prepared to withdraw. Souham received orders not to risk battle till his French Army of Portugal linked up with Joseph's army which F:214:14 Sherman San approached Madrid. Souham wanted to give battle so he ordered a Friday, 2:00 PM, 4 hrs, Players: 4, Location: Distelfink: D82 reconnaissance in force against the allied center at Quintanapalla Kids under GM: Timothy (Tim) Tilson 13 please be accompanied by parent Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Fireball Forward F:310:15 Battle of Arsouf 1191 AD – Theme

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Friday, 3:00 PM, 3 hrs, Players: 6, Location: Heritage: HG10 Period: Modern, Scale: 28mm, Rules: Homebrew GM: Dave Waxtel Description: Recent aerial reconnaissance has discovered ominous Egyptian Sponsor: None, Prize: None ruins near the head of the Nile River. It must be something big as multiple Period: Medieval, Scale: 28mm, Rules: Tactic Modified teams of crack troops are being dispatched to find out exactly what is going Description: Richard I (The Lionhearted) of England's led A crusader or me on. SOCOM and Sorcery is THE definitive historical simulation of modern toward Jerusalem. Saladin (The Sultan of Egypt) moved to stop him by the squad level tactics vs. the Dark Gods of Egypt. Perhaps you can answer the city of Arsouf. Kids under 13 please be accompanied by an Adult age-old question - can a TOW missile take out a Dragon? SOCOM and Sorcery 2.0 is an improved version of last year's very popular game and uses F:244:15 Beacon simple homebrew rules. Children are welcome w/ Parent. Friday, 3:00 PM, 3 hrs, Players: 6, Location: Distelfink: D46 GM: Dylan Burton F:582:15 TF 38 Attack on Kure (WWII Naval) Sponsor: None, Prize: None Friday, 3:00 PM, 4 hrs, Players: 10, Location: New Holland: NH3 Period: SciFi, Scale: 28mm, Rules: Plasma and Steel GM: Stephen Berger & ODGW Description: Beacon is the seat of power on the planet of Istvaan III. Due to Sponsor: ODGW, Prize: None its rich minerals it is also home to many covert battles between the warring Period: World War II, Scale: 1/3000th, Rules: Task Force factions of the universe. However their fighting has attracted the attention of Description: July 24, 1945. TF 38 Attacks a target rich environment: The something far more sinister. Will the factions put aside their differences to face naval base at Kure, where virtually all of Japan's surviving warships lay this new menace together? Or will they take Beacon for themselves? Come anchored. In this game you will design and conduct the attack and be ready to take part in an epic battle as the commander of your own squad of heroes! defend against counter strikes by IJN land based bombers. A diorama of Kure Rules are taught. Players under the age of 12 are welcome with an adult is included in the game. Rules taught, beginners welcome.

F:132:15 Crescendo F:424:15 The Turning Point: Naval Battle of Guadalcanal Friday, 3:00 PM, 4 hrs, Players: 8, Location: Distelfink: D83 Friday, 3:00 PM, 5 hrs, Players: 6, Location: Strasburg: S1 GM: Joseph Seliga GM: Eric Johnson Sponsor: None, Prize: None Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Fireball Forward Period: World War II, Scale: 1:2400th, Rules: General Quarters III (modified) Description: Throughout 20 August 1944, the Poles on Mount Ormel were Description: The struggle for command of the seas around Guadalcanal attacked by German forces outside of the . In the afternoon, reached a tipping point in November 1942. The once-formidable carrier forces 2nd SS Panzer Division launched a final assault from the East. Its objective of the navies of Imperial Japan and the United States had fought one another was to split the defenders and break into the Polish rear. The fighting was to exhaustion and stalemate. Breaking that stalemate fell to the powerful very intense and even senior officers were involved. LTC Stanislaw Koszutski, surface forces who engaged in some of the fiercest and most destructive commander of the 2nd Armored Regiment wrote that at one time all of the close-range naval combat of the war. Refight some of those crucial battles in weapons on his personal tank were firing and in two directions! Rules will be the dark waters surrounding Guadalcanal. Make operational decisions that taught. Youngsters welcomed. may alter the balance of forces available. Beginners welcomed. No players under 17 years of age. F:265:15 Operation Scimitar Modern Microarmor Session 2 Friday, 3:00 PM, 5 hrs, Players: 11, Location: Host 2: HO2 1,2 F:255:15 Zeus VS. Hera, Battle of Greek Gods GM: Scott Caldwell Friday, 3:00 PM, 2 hrs, Players: 6, Location: Vistas D: VD2 Sponsor: None, Prize: 1:350 Airplane GM: Adam Hughes Period: Modern, Scale: 1:285 micro, Rules: Combined Ops Sponsor: Crocodile Games, Prize: None Description: A what if Nato invasion of Turkey after Russian intervention. Period: Fantasy, Scale: 28mm, Rules: Wargods American and Greek marines, American airborne and armor vs. Russian Description: This is an introductory game for Wargods of Olympus rules by airborne, armor, and mechanized infantry with Turkish armor and mechanized Crocodile games. Learn the rules by playing either for the side of Zeus infantry as wildcards. No experience necessary. Second of four sessions. A through the embodiment of masculine Spartans or Amazons manipulated by what if Nato invansion of Turkey after Russian intervention. No experience the goddess Hera to seek revenge against his adultery. Rules and mechanics necessary. Second of four sessions. of the game will be taught.

F:429:15 SIDE-BURNS BRIDGE F:328:16 All for a Pig Friday, 3:00 PM, 3 hrs, Players: 8, Location: Cornwall: C1 Friday, 4:00 PM, 4 hrs, Players: 6, Location: Distelfink: D61 GM: Peter Panzeri GM: Joseph Morris Sponsor: Old Glory, Prize: From Old Glory Sponsor: None, Prize: None Period: American Civil War, Scale: 25mm, Rules: FRONTIERS IN FLAMES Period: Medieval, Scale: 28mm, Rules: Lion Rampant/Dragon Rampant Description: A COMBINED arms campaign of infantry cavalry and artillery Description: It all started as good news. A large sow had wandered onto the and Infantry. Can your forces survive and avoid being wiped out? Or will this duke's lands. Bacon for everyone! Then this lot o' rough looking gits in full be another massacre? Join GM & Author Pete Panzeri for a massive FAST & battle kit shows up, sayin' it's their pig. It's on the Duke's lands, right. So we FURIOUS Playing event! reckon it's our pig now. Tough customers or not. Children OK with Playing adult. Beginners welcome F:146:15 SOCOM & Sorcery 2.0 Friday, 3:00 PM, 3 hrs, Players: 8, Location: Distelfink: D26 F:167:16 AWI Battle of Short Hills, NJ, 26 June 1777 GM: Miles Reidy Friday, 4:00 PM, 4 hrs, Players: 7, Location: Distelfink: D41 Sponsor: None, Prize: Beyond your dreams of avarice GM: Ronald Bingham

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Sponsor: None, Prize: None Friday, 4:00 PM, 4 hrs, Players: 8, Location: New Holland: NH1 Period: American War for Independence, Scale: 28mm, Rules: Blac Powder GM: Michael Moran & ODGW Description: The battle of Short Hills, NJ marks the end of the Crown forces Sponsor: None, Prize: None offensive efforts around New York and before the start of the Philadelphia and Period: Modern, Scale: 28mm, Rules: Mein Zombie Saratoga campaigns. This is fighting withdrawal scenario is based on a Description: If it wasn't bad enough to be stuck in the zombie apocalypse, scenario by Steve James, In Wargamer Magazine and uses Black Powder now you must race to to find the lost treasure. Fight on your own or team up rules. Black Powder experience preferred. No players under 15 but only one person will be the big winner. Fast paced easy to learn rules. Kill a lot of zombies and maybe your friends too. Join us for a game of Mein F:183:16 Battle of the Pelennor Fields T.A. 3019 Zombie! Friday, 4:00 PM, 4 hrs, Players: 4, Location: Distelfink: D23 GM: Louis Valenti F:580:16 Mein Zombie: Plan 9.5 from Outer Space Sponsor: W.A.M.P., Prize: None Friday, 4:00 PM, 4 hrs, Players: 8, Location: New Holland: NH2 Period: Fantasy, Scale: 15mm, Rules: God of War GM: Mike Trauger & ODGW Description: "And now we have it, the great battle of our time." The Dark Sponsor: None, Prize: None Lord has unleashed the hordes of Mordor against the great bastion of Gondor, Period: Zombie Apocolypse, Scale: 25mm, Rules: Mein Zombie Minas Tirith. Will Gandalf be able to hold the defences until Rohan & Aragorn Description: Once again Aliens are attempting to conquer Earth by can arrive? Or will the Witch King and his legions stomp out the last light of unleashing ravenous zombie hordes. Dr. Romero has built a weapon to the West once and for all? Refight the climactic battle of Tolkien's Return of destroy their control ship, but his compound has been overrun. Your mission the King. This battle will have elements of the book and the movie. Beginner is to rescue Dr. Romero, destroy the enemy spaceship, and save the planet. friendly & Rules Taught. No Kids under 14 w/o parent. No food. No pressure! Never mind that zombies are trying to eat you! Mein Zombie is a fast fun game that is easy to learn so you can save your brains for the F:289:16 CY6! - Surprise over the Rising Sun zombies! Rules taught. Beginners welcome. Friday, 4:00 PM, 4 hrs, Players: 6, Location: Distelfink: D43 GM: Phil D'Amato F:463:16 The Battle of Helm's Deep Sponsor: None, Prize: None Friday, 4:00 PM, 4 hrs, Players: 6, Location: Paradise: P9 Period: World War II, Scale: 1/300, Rules: Check Your 6! GM: Bill Acheson & HAWKS Description: It is a few days after the Bomb has been dropped on Nagasaki Sponsor: None, Prize: None and there is no word from the Japanese on the US proposal to end the war. Period: Fantasy, Scale: 75mm, Rules: Combat Patrol The US has decided to send a large scale air on Tokyo to finally push the Description: Can Theoden and Aragorn hold Helm's Deep until dawn? Japanese to surrender. Will the B-29's put the final dagger into Japan's Younger players welcome with a playing adult. imperial ambitions or will the Rising Sun spring one final Banzai Charge. F:530:17 Battletech - Grinder F:326:16 Dark Tides Friday, 5:00 PM, 3 hrs, Players: 9, Location: Kinderhook: K2 Friday, 4:00 PM, 4 hrs, Players: 8, Location: Distelfink: D34 GM: Nathan Bell & Battletech GM: Patrick Morris Sponsor: Mark Yingling, Prize: None Sponsor: None, Prize: None Period: SciFi, Scale: 1:285 micro, Rules: Battletech-Total Warfare Period: Fantasy, Scale: 28mm, Rules: Dragon Rampant Description: The Grinder is a free for all Battletech Demo game where new Description: The chaos magus Maleki has searched for years for the sunken (or returning) players will be taught using the Introductory Rules. You start out treasure galleon carrying the fabled "Ruby of Rebirth". When he found it he with a Light mech and as you die, you advance to the next weight class. All raised a great chunk of Sea floor, to get the ship where he can reach it. materials, mimiatures, and dice will be provided. Beginner Friendly and Rules Naturally, this has annoyed the Sea Peoples Alliance who sent forces to teach taught. the wizard a lesson. F:245:17 Breakdown in Baluchistan F:358:16 ESR Napoleonics with the Designer Friday, 5:00 PM, 3 hrs, Players: 4, Location: Distelfink: D64 Friday, 4:00 PM, 4 hrs, Players: 4, Location: Distelfink: D32 GM: Joe Mcgrath GM: David Ensteness Sponsor: Phalanx Consortium, Prize: None Sponsor: The Wargaming Company, LLC, Prize: Nappy the Pen-Gin T-Shirt Period: Modern, Scale: 28mm, Rules: Skirmish Sangin and a discount in our vendor booth! Description: When their Humvee breaks down on a rural Afghan road, this Period: Napoleonic, Scale: 10mm, Rules: ESR Napoleonics Second Edition US Army fire team holes up in a nearby compound to await help, or whatever (Et sans resultat!) else may come... Experience action packed, skirmish-level asymmetric Description: A grand tactical, perspective based Napoleonic wargame, warfare right out of today's headlines. Bring your enthusiasm - rules will be focused on building pressure against the enemy, while struggling to manage taught. the fatigue of your troops and the timing of commitment. "The command system is the core of this ruleset, reaching a compromise between simplicity F:140:17 Clash in the Pines: Battle of Olustee, Florida and realism rarely met in other rulesets."-Dadi&Piombo"...if you really want to Friday, 5:00 PM, 6 hrs, Players: 6, Location: Distelfink: D73 find yourself in the shoes of a marshal, make decisions like a general rather GM: David Skibicki than a colonel, then ESR deserves your full attention."-Vae Victis ESR Sponsor: None, Prize: None Napoleonics can be played at any ground scale and with any scale figures. Period: American Civil War, Scale: 28mm, Rules: This Hallowed Ground We'll be using 10mm and 150 yards per inch in this game. (Modified) Description: February 20th, 1864, General Truman Seymour wants to have F:572:16 Lost Treasure his own Sherman-like glory against orders in the state of Florida by marching

6 / 2 9 / 2 0 1 8 P a g e 25 | 52 Historicon® 2018 Events List Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers from Jacksonville to Tallahassee. His goal is to further cripple Florida's supply the latest pulp fantasy figures from Above the Fray Miniatures. No children lines to the northern fighting Confederates. However, the Confederate forces under 12 are aware of his plans and lie in ambush to strike. Union Forces clash with Confederate forces in the largest land battle in Florida. Come decide whether F:546:18 Brazen Chariots - Battle of Gabr Saleh – Theme the historic Confederate Victory stands or the Union changes fortune in a re- Friday, 6:00 PM, 3 hrs, Players: 8, Location: Vistas C: VC1 fight of The Battle of Olustee! GM: Adam Wine & NOWS Sponsor: None, Prize: Certificates F:355:18 Assault on Lutzingen Period: World War II, Scale: 15mm, Rules: Brazen Chariot WWII Tank Friday, 6:00 PM, 6 hrs, Players: 8, Location: Hotel Lobby: HL2 Battles GM: Jim Brokaw Description: Just before dawn on Nov. 18, 1941, the British Eighth Army Sponsor: None, Prize: None launched Operation Crusader, more than 750 tanks made a surprise attack Period: Age of Reason, Scale: 15mm, Rules: Will You Go To Flanders 2nd into Libya with the ultimate purpose of relieving the siege of Tobruk. The ed opening moves went well, the British XXX Corps captured the strategic airfield Description: Prince Eugene's attack on the forces of Marshal Marsin and of Sidi Rezegh but, during the afternoon of Nov. 19 the Pz II, Pz III and Pz IV Maximilian Wittelsbach, Elector of Bavaria, at the Battle of Blenheim 1704 of Kampfgruppe Stephen,5.Panzer-Regiment, 21.Panzer Division clashed with the M3 Stuart tanks of the 8th Hussars 4th Armoured Brigade. F:155:18 Battle of Corinth Oct 3, 1862 – Theme Friday, 6:00 PM, 5 hrs, Players: 6, Location: Distelfink: D16 F:396:18 Culp's Hill, Gettysburg July 2nd GM: Troy Turner Friday, 6:00 PM, 4 hrs, Players: 7, Location: Distelfink: D86 Sponsor: Maphogs, Prize: None GM: Grant Daniels Period: American Civil War, Scale: 15mm, Rules: Brigade Fire & Fury 2 Sponsor: None, Prize: Discount Certificate from Battlefield Terrain Concepts Description: The Union held town of Corinth Mississippi was of great Period: American Civil War, Scale: 15mm, Rules: JRIII modified strategic importance to the Confederate war effort in the Western . Description: Late afternoon of July 2, 1863 the 3000 men of Johnson's Gen Van Dorn united two small Confederate armies, equaling in size the Division attack the thinly defended hasty works on Culp's Hill on the Union occupying Union Army under Rosecrans. Van Dorn then launched a surprise right flank at Gettysburg. Familiarity with the rules preferred but beginners are attack on dispersed Union forces in a desperate bid to recapture the town. welcome. The Union army had fortified their positions but the Rebels were undaunted. Come join in for one the war's hardest and most equal fights that truly could F:180:18 Devil of a Whipping - Cowpens 1781 have gone either way. Friday, 6:00 PM, 4 hrs, Players: 8, Location: Distelfink: D62 GM: Martin Fenelon F:151:18 Battle of Talavera, July 1809 – Theme Sponsor: MSD Games, LLC, Prize: Merchandise Certificate Friday, 6:00 PM, 5 hrs, Players: 8, Location: Distelfink: D12 Period: American War for Independence, Scale: 15mm, Rules: Thrust of GM: Peter Anderson Bayonet Sponsor: None, Prize: None Description: Bloody Tarleton claims an unbroken string of victories in South Period: Napoleonic, Scale: 28mm, Rules: Field of Battle, 2nd edition Carolina. Now he is chasing the old wagon master, General Morgan. By Description: Sir Arthur has returned to the Peninsula, and makes a push to pushing his troops hard, Tarleton has trapped Morgan with a river at his back. take Madrid, with the reluctant cooperation of his Spanish Allies under Only a scattered rear guard of homespun militia stand between Tarleton and Cuesta. The battle resulted in his ennoblement as Viscount Wellington of greater glory. This battle could end the revolution in the south, but will it? Fast Talavera. play AWI rules with units representing battalions and regiments. No experience necessary, rules will be taught. F:559:18 Bellenger gets a Mig Friday, 6:00 PM, 4 hrs, Players: 6, Location: Limerock: Li1 F:440:18 Dungeon Hack: Destroy Vecna! GM: Jim Thompson & RAW Friday, 6:00 PM, 5 hrs, Players: 8, Location: Paradise: P2 Sponsor: None, Prize: None GM: Noah Guilbault & HAWKS Period: Vietnam War, Scale: 1:285 micro, Rules: Check Your 6 Jet Age Sponsor: None, Prize: Bragging Rights Description: CDR Bellenger CO of VF-162 leads a MIGCAP flight in support Period: Fantasy, Scale: 28mm, Rules: DungeonHack+ of a attack on a RR bridge. The VF-162 intercepted the Migs over the target Description: The forces woe have almost won! The avatar of Vecna has area. No one under 16 with out a playing adult. been restored and the lich stalks the dungeon once more and seeks to ensure 10,000 years of darkness. The forces of weal must scatter his ashes to the F:652:18 Beyond the Black River With Conan and Co. Theme wind! It's capture-the-flag Dungeon Hack style. Players control an adventuring Friday, 6:00 PM, 4 hrs, Players: 6, Location: Ballroom Foyer: BF5 party in an epic dungeon while they get in, get Vecna, and get out alive. GM: Joseph Procopio Power-up with magical loot, battle monstrous beasts, opposing forces, and Sponsor: Second Saturday Scrum Club, Prize: Gift Certificate from Above hope you survive. Will evil prosper? Younger gamers (10+) welcome with a the Fray Miniatures participating adult. Period: Fantasy, Scale: 28mm, Rules: Sellswords & Spellslingers Description: Play Conan, Balthus, and their companions as they attempt to F:439:18 Fight until Nightfall: Assault at Aob! (German South-West survive Pictish hordes, forest devils, and other unspeakable horrors in a linked Africa, 1905) set of scenarios in which the heroes race to save the settlers from Friday, 6:00 PM, 4 hrs, Players: 6, Location: Strasburg: S2 encroaching doom! Will the heroes survive long enough to make it back GM: Roy Jones across Thunder River? Only you and Crom know the answer! This co- Sponsor: Recreational Conflict, Prize: German South-West Africa Miniatures operative game uses the new Sellswords & Spellslingers rules and will debut Period: Colonial, Scale: 25mm, Rules: Sword and the Flame (Modified)

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Description: As German infantry storms the Nama trench at Aob, the F:119:18 LILLEHAMMER - GATEWAY TO THE VALLEY German horse holders and wagon drivers located far to the rear think they're Friday, 6:00 PM, 4 hrs, Players: 9, Location: Distelfink: D15 safely out of the battle. But then Nama leader Jakob Morenga springs his trap, GM: Maurice Holmes and overwhelming Nama forces assault the men, horses, oxen, and precious Sponsor: None, Prize: None wagon supplies from the flank and from the rear. It's time for the horse holders Period: World War II, Scale: 28mm, Rules: Disposable Heroes 2 and drivers to drop their reins, pick up their carbines, defend man and beast, Description: The Allied defense of Lillehammer was key to the Campaign for and fight to survive until night falls. From the upcoming scenario book "The southern Norway. The Allies hoped to stem the German Advance by taking Nama Wars"•. More at: www.hererowars.com. advantage of the restricted terrain surrounding Lillehammer. This one scenario will be played multiple times during the convention. Each game will F:657:18 FIGHTING STEAM - Baton Rouge Bash use a separate set of Skirmish rules. This is your chance to learn the Friday, 6:00 PM, 4 hrs, Players: 8, Location: Vistas C: VC2 advantages of Skirmish Gaming. GM: Paul Meyer & NOWS Sponsor: None, Prize: None F:563:18 Operation Luttich Aug. 7th, 1944 – Theme Period: American Civil War, Scale: 1:1000th, Rules: Fighting Steam Friday, 6:00 PM, 4 hrs, Players: 5, Location: Limerock: Li2 (Modified) GM: Van Osgood & RAW Description: WHAT IF ... C.S.S. Arkansas had had reliable engines when Sponsor: None, Prize: None she sortied in support of the attack on Baton Rouge? AND WHAT IF ... she’d Period: World War II, Scale: 6mm, Rules: Challenger XXI been joined by the Indianola which hadn't been foolishly destroyed by her Description: Last 25 Panthers of 2nd Pz Div counterattacks US breakthrough Confederate captors? AND WHAT IF ... They faced U.S.S. Essex and the near Mortain against Combat Command of 3rd ARMD Div 2 miles north of mysterious "Black Terror" as well as several of Farragut's blue water Avranches. gunboats? Let's find out! Fighting Steam is a fast-play game for ACW naval actions inspired by the SPI classic Fighting Sail. Rules will be taught. Young F:129:18 Pirates! players welcome with a playing adult. Friday, 6:00 PM, 4 hrs, Players: 8, Location: Distelfink: D14 GM: Victor Hiris F:637:18 Isandlwana – Theme Sponsor: None, Prize: None Friday, 6:00 PM, 4 hrs, Players: 14, Location: Distelfink: D11 Period: Pike & Shot, Scale: 25mm, Rules: gm designed GM: David Burton Description: Boarding action between pirates and the British navy. Sponsor: None, Prize: None Period: Colonial, Scale: 20mm, Rules: Bayonets and Spearpoints F:567:18 RAF Strike Mingaladon - March 21, 1942 Description: Battle of Isandlwana - Lt. Raw's troopers have found the Zulu Friday, 6:00 PM, 4 hrs, Players: 11, Location: Limerock: Li3 Impi. The camp is alerted and the 24th regiment is stood to. British regulars, GM: Keith Eshelman & RAW colonials, and the NNC will battle the Zulu regiments. Ammo rules will be in Sponsor: None, Prize: Prizes graciously donated by I-94 Enterprises once play for the British with ammo bearers doing their best to keep up with the again. demand. As for the Zulus...well there's thousands of them... Children under 13 Period: World War II, Scale: 1:285 micro, Rules: Check Your 6 welcome with playing adult Description: After the RAF airfield at Mingaladon, Burma was captured by the Japanese on March 8, the Brits staged a 60 plane raid to counter the F:549:18 JOE HACK - The Armies Converge – Theme build-up of air assets stationed there. Come defend the airbase in Nates or Friday, 6:00 PM, 4 hrs, Players: 12, Location: Ballroom Foyer: BF2 Tojos, or be an attacker flying Hurricanes or Blenheims in this scenario taken GM: Joe Swartz & NOWS from Brian Dewitt's Battles Above 3 book. Players above 14 years of age only, Sponsor: None, Prize: None please. Period: Ancients, Scale: 28mm, Rules: JOE HACK Description: Each side is formed into three columns with each left column F:324:18 Skirmish at Kawanakajima 1564 taking the lead and forming to block the enemies second column. Each third Friday, 6:00 PM, 4 hrs, Players: 8, Location: Distelfink: D44 column swings wide to the right to come behind the enemies left. Every GM: Robert Schaible Roman opportunity is a Caledonian threat and vice versa with plenty of Sponsor: None, Prize: None chances for flank and rear attacks. rules taught & minors welcome with adult Period: Renaissance, Scale: 28mm, Rules: Ronin Description: In September of 1564, the forces of the Takeda clan and Uesugi F:425:18 Like Hungry Wolves - Jacobite Rising of 1745 clan met on the plain of Kwanakajima for the fifth and final time. There their Friday, 6:00 PM, 3 hrs, Players: 7, Location: Heritage: HG4 forces skirmished for 60 days before withdrawing, ending one of the most GM: Nate Gerstner legendary series of battles of the Sengoku period. We will relive those Sponsor: Refuse the Flank Wargamers, Prize: None skirmishes using Osprey's skirmish rules, Ronin. No one under 14 please. Period: Age of Reason, Scale: 15mm, Rules: Modified Pikeman's Lament/TMWBK F:257:18 tassafaronga 1942 Description: After the battle of Falkirk in January of 1746, Bonnie Prince Friday, 6:00 PM, 5 hrs, Players: 10, Location: Distelfink: D75 Charlie withdrew his army north to the Highland capital of Inverness. It was GM: David Emdee there they planned to wait for Spring to bring in new recruits, and hope that Sponsor: None, Prize: None dark nights would help French blockade runners bring in supplies and money. Period: World War II, Scale: 1:1200th, Rules: victory at sea (1970) The Government army, in the face of appalling weather, likewise set up winter Description: AJapanese supply run to guadalcanal heads toward the island quarters in Aberdeen. Although this put an end to major operations, the hoping not to meet any US navy ships, just another in and out supply drop, campaign was by no means closed down for the winter. Rules will be taught. but l in the dark may be danger. rules taught (3 minutes)

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F:285:18 The Great Oklahoma Showdown – Theme As they advance toward the hidden American's they split their force to Friday, 6:00 PM, 5 hrs, Players: 8, Location: Heritage: HG9 approach from 3 areas. The Americans held them off can you? GM: Douglas Lipton Sponsor: None, Prize: None F:288:19 Battle of the Denmark Straits May 1941 Period: Western, Scale: 30mm, Rules: Posse vs Desperado Friday, 7:00 PM, 4 hrs, Players: 6, Location: Heritage: HG2 Description: When the ruthless 11-member Dillon-Dalton gang took over the GM: Keven Pinder town of Ingalls, a small army of federal marshals was then selected to capture Sponsor: None, Prize: None or kill them. This is a true historical event with all the people, streets and Period: World War II, Scale: 1/2400th, Rules: Mildly modified SeeKrieg IV buildings that were there in 1996. Description: Obsolete but redoubtable Hood and new but unready Prince of Wales face off against the crack Bismarck and Prinz Eugen during England's F:508:18 The Road to Tessy-sur-Vire dark summer of 1941. The Brits should have managed at least a draw. They Friday, 6:00 PM, 4 hrs, Players: 6, Location: Marietta: M2 didn't. This time maybe steady Suffolk and deadly Norfolk will get some play. GM: John Stapleton & Carnage and Glory Sponsor: None, Prize: None F:540:19 Battletech - VampireTech Period: World War II, Scale: 28mm, Rules: Modified Nuts! Two Hour Friday, 7:00 PM, 4 hrs, Players: 10, Location: Kinderhook: K1 Wargames Rules GM: Mark Yingling & Battletech Description: 31 July 1944, a half-kilometer east of Villebaudon, France. After Sponsor: None, Prize: None enduring 13 hours of savage attacks, 2nd Armored Division's CCA, supported Period: SciFi, Scale: 1:285 micro, Rules: Battletech - Total Warfare by the 29th Infantry Division, was ordered to launch its attack aimed at seizing Description: You begin as an ancient VampireMech, or Vetus Sanguis as the key town of Tessy sur Vire. But before it could take Tessy, CCA would they like to call themselves. You succeed by killing your rivals, or their feeble need to seize the high ground at Beaucoudray. Can your task force capture spawn. You can utilize the cattle that roams unchecked. Some of them may the vital high ground and open the road to Tessy? prove quite useful, and may even hold an artifact of considerable power. he newborn, or Neonates Sanguis, are bound by the blood of their maker and F:381:19 1066 Year of the Conquest and the Battle of Hastings – Theme cannot strike at him, but the old farts are not similarly bound. Who will reign Friday, 7:00 PM, 4 hrs, Players: 6, Location: Distelfink: D52 supreme? Show us all. All materials, miniatures and dice will be provided. GM: Rodney Cain Intermediate to experienced players and no Players under 15 years old. Sponsor: Washington Grand Company, Prize: 25/28mm Dark Age figure for each participant F:620:19 Cape Finisterre Naval Battle - 1805 Period: Dark Ages, Scale: 28mm, Rules: Triumph Friday, 7:00 PM, 3 hrs, Players: 10, Location: Host 2: HO2 3 Description: In January of 1066, King Edward the Confessor dies and Harold GM: Brian Dewitt Godwinson is elected to the throne. Two other men also claim the crown of Sponsor: NOVAG, Prize: None England. King Harold must now fight to defend England from two invading Period: Napoleonic, Scale: Other, Rules: Form of the Admiral's Wake armies. Stamford Bridge sees the defeat Harold Hardrada, one down, King Description: The combined French and Spanish fleet under Villeneuve was Harold must face William Duke of Normandy. The Saxon army deploys on a returning from the after luring Nelson there. Villeneuve sighted hillside blocking the road to London near Hastings. On October 14th, 1066 land near Cape Finisterre, Spain on July 22, 1805. British Vice Admiral Robert two armies meet in one of the most famous battles in history. New players are Calder was blockading Rochefort and Ferrol but when he heard of the welcome, the rules are quick to learn, we do encourage you get a quick returning French fleet he sailed to intercept. After several hours of practice game in beforehand in one of the 1 hour Triumph Demos! maneuvering, the British bore down on the French line late in the day. There were patches of fog and in the failing light the battle became a confused F:171:19 1565 THE SIEGE of ST. ELMO – Theme melee. No experience with rules needed. Friday, 7:00 PM, 5 hrs, Players: 5, Location: Distelfink: D22 GM: Richard Greenaway F:350:19 Chaos and Confusion:Battle of Hannut 1 – Theme Sponsor: None, Prize: None Friday, 7:00 PM, 4 hrs, Players: 4, Location: Distelfink: D42 Period: Renaissance, Scale: 28mm, Rules: SIEGE OF GM: Ron Carnegie SWEINFORKBREAD'S CASTLE Sponsor: None, Prize: VA Description: Malta was envisioned by the Sultan Suleiman as the key to Period: World War II, Scale: 28mm, Rules: Chain of Command controlling the Mediterranean. As part of his grand strategy for the conquest of Description: On May 10, 1940, the Germans began to pour into the low Europe in 1655 Suleiman sent 38,000 well equipped troops to conquer the countries. On the 11th the 3 DLM of the French Cavalry raced into Belgium to island. Turkish strategy first called for the taking of the Fort St Elmo. Believed attempt to stop them on the Belgium Plains. The first of scenario of a mini- by the Turks to take 3 days the siege stretched out for five weeks. Play out campaign where the reconnaissance screen of the 3 DLM surprise the enemy. the entire scenario in three parts as the Turks turn the famous fortress into This is game one of a three-game mini-campaign rubble as the Knights and Maltese buy time with their lives. F:232:19 Clash of Armor F:432:19 AMERICAN DEFENSE OF FREMAU Friday, 7:00 PM, 5 hrs, Players: 8, Location: Distelfink: D45 Friday, 7:00 PM, 3 hrs, Players: 4, Location: Distelfink: D81 GM: Bob Scripp GM: Robert Varga Sponsor: None, Prize: None Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Battlefront Period: World War II, Scale: 1/72nd, Rules: Modified Bolt Action Description: April 13, 1941. The 9th panzer division attempts to cut off the Description: With an American foothold in France, the German Panther's 3rd royal tank rgts retreat. advance against an unknown quantity of American Tank's occupying Fremau. F:319:19 CY6! Days of Glory: For the Glory of France

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Friday, 7:00 PM, 4 hrs, Players: 9, Location: Distelfink: D85 Description: The Ghost Archipelago appears every few centuries. Filled with GM: Don Williams steaming jungles, lost cities, deadly monsters and untold treasures. Each Sponsor: None, Prize: None player takes on the role of a Heritor, a superhuman warrior, leading a crew of Period: World War II, Scale: 1:285 micro, Rules: Check Your 6! WWII adventurers in the Lost Isles, searching for wealth, and the fabled Crystal Description: By 9 June 1940, the was over. German ground Pool. Beginners Welcome, rules taught. Kids under 12 must be accompanied forces had broken the French line, and were advancing against token by an adult. resistance. Although the situation was hopeless, L'Armee de L'Air would attack once more for the glory of France. Teaching the rules will be limited. F:613:19 Gnome Wars: The Incident at Elmore's Castle Some familiarity with the rules is preferred. Friday, 7:00 PM, 4 hrs, Players: 8, Location: Ballroom Foyer: BF3 GM: James Stanton & MBA F:450:19 Dash for the Hive Sponsor: Miniature Building Authorityand Brigade Games, Prize: Buildings Friday, 7:00 PM, 4 hrs, Players: 6, Location: Paradise: P5 and Gnomes GM: Harry Kogelschatz & HAWKS Period: Fantasy, Scale: 28mm, Rules: Gnome Wars Sponsor: None, Prize: None Description: The Allied forces have launched an all out assault on the Period: SciFi, Scale: 25mm, Rules: Home Rules German positions at Elmore's Castle. The Germans, having been caught by Description: Decades after the disastrous events of Hadley's Hope the surprise, are spread thin but are standing firm praying that the expected relief terraforming colony on Acheron (LV-426), rumors have spread of a column is nearby. Extra Info: Players with a painted unit from Brigade Games Xenomorph outbreak. Weyland-Yati corporation is funding an expedition to do not need pre-register. Rules will be taught. No one under age 14 without a retrieve royal jelly from the new hive. Other groups are showing an interests in playing adult. Parent-Child teams encouraged. retrieving this extremely valuable commodity. Join the race to the hive as a corporate merc, colonial marine, or space pirates. F:378:19 Hail Of Fire - The Longest Day, June 6th 1944 Friday, 7:00 PM, 4 hrs, Players: 6, Location: Hotel Lobby: HL4 F:416:19 Dial X for Missile GM: Brandon Fraley Friday, 7:00 PM, 4 hrs, Players: 6, Location: Distelfink: D63 Sponsor: None, Prize: Raffle Prizes for Participants GM: Jason Mirosavich Period: World War II, Scale: 15mm, Rules: Hail Of Fire Sponsor: None, Prize: None Description: Storm the beaches of Normandy, attack from behind enemy Period: Modern, Scale: 28mm, Rules: 7TV 2nd Edition lines, or attempt to fight off the largest seaborne invasion in history! Rules are Description: SHIVA (Secret Headquarters of International Villainous Agents) simple and fast-playing, but with a focus on fog of war. No experience is building a secret weapon as part of their evil plan to rule the world. British necessary. Ages 12+. Raffle prizes for participants! intelligence agency Department X has located SHIVA's base. Can they destroy the weapon before it is activated? 60s style spy-fi action using the F:252:19 HMS Illustrious Blitz – Theme 7TV rules. Friday, 7:00 PM, 4 hrs, Players: 12, Location: Heritage: HG7,8 GM: Mark Wukas F:521:19 DOUBLE BLIND Operation Husky Sponsor: None, Prize: IL Friday, 7:00 PM, 4 hrs, Players: 6, Location: Marietta: M8,9 Period: World War II, Scale: 1/144, Rules: Aerodrome(R) 2.0 GM: Jake Strangeway & Pittsburgh Band of Gamers Description: January 1941. Moored in Malta's Grand Harbor after receiving Sponsor: Test of Battle Games, Prize: Gift Certificates to CDTOB crippling damage at sea from Luftwaffe aerial attacks, HMS Illustrious suffers Period: World War II, Scale: 20mm, Rules: Command Decision Test of Battle further attacks from German bombers aiming to finish her off. The Fairey Description: The Allied invasion of Sicily is underway - American troops are Fulmars and 806 Squadron rise to its defense. An air-naval combat scenario attacking inland overrunning Italian coastal units - but they are about to run using the WW2 adaptation of the popular Aerodrome (R) 1.1 aerial combat headlong into a German counterattack. How well can you do in a double blind system. Rules taught, equipment provided; wings and medals awarded for scenario? victory and valor. Female- and spouse-friendly game; under 15 only with playing adult. F:443:19 Eutaw Springs - September 8, 1781 Friday, 7:00 PM, 4 hrs, Players: 6, Location: Paradise: P7 F:228:19 Into the Woods with Shrek and Donkey GM: Geoffrey Graff & HAWKS Friday, 7:00 PM, 4 hrs, Players: 12, Location: Distelfink: D36 Sponsor: None, Prize: None GM: Nick Wasileski Period: American War for Independence, Scale: 15mm, Rules: Home Rules Sponsor: Brigade Games and Cigar Box Battle Mats, Prize: None - but well tested Period: Fantasy, Scale: 28mm, Rules: Astounding Tales Description: Cornwallis has taken the best regiments to Virginia, mainly Description: The 6th Annual Historicon Musical Wargame! A mash-up of two 'second string' regiments remain. The British commander is a newly arrived "grown-up"• fairy tale story musicals. Can Shrek, Donkey, and their friends 'second string, Lt. Colonel. Almost all the main American commanders in the rescue Princess Fiona before she is forced to marry Lord Farquad. South are here. The British are waiting, and unaware. The Americans surprise Meanwhile, can Cinderella, Jack, Little Red Riding Hood, a Baker (and his the Brits and charge. A very unusual and hard-fought battle. wife) make it out of the woods while avoiding an angry Giantess, a creepy wolf, and a Shatner-like Prince Charming. Strong element of role-playing. F:421:19 Frostgrave: Ghost Archipelago Friday, 7:00 PM, 4 hrs, Players: 8, Location: Ballroom Foyer: BF1 F:187:19 It's High Noon Again – Theme GM: Jeffrey Hiley Friday, 7:00 PM, 4 hrs, Players: 8, Location: Distelfink: D24 Sponsor: None, Prize: None GM: Leo Walsh Period: Fantasy, Scale: 28mm, Rules: Frostgrave: Ghost Archipelago Sponsor: None, Prize: There will be prizes Period: Western, Scale: 28mm, Rules: High Noon

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Description: Yes, boys and girls, we will have a "rip roaring" "rootin tootin" GM: Robin Empey time at the old coral. An "anything goes", "shoot um up", game using easy to Sponsor: None, Prize: none learn and fast playing rules for all ages and genders. I have lots of figures to Period: War of 1812, Scale: 28mm, Rules: Red Coats and War Hawks - by - choose from, but you are welcome to bring your own. The rules have a little bit Battlefield Game Designs of math, so real young player might need some help from mom or dad or older Description: After failing to procure supplies for Fort Detroit, Brigadier friend. Players will earn "coins" toward prizes. General Hull has decided to send out a larger force led by Colonel James Miller to meet Captain Brush's company of Ohio Volunteers and escort F:194:19 Kaiserschlacht bei Luft - Round 2: Georgette/Battle of Lys - the much needed supplies back Fort Detroit. Unknown to the Americans, the April 1918 – Theme British have sent out a combined British and Aboriginal party by the Great War Friday, 7:00 PM, 3 hrs, Players: 18, Location: Vistas D: VD4 Chief Man Poc to intercept the Americans. Will the Americans succeed or will GM: Stanley Sunderwirth the British tighten their stranglehold on Hull? Not suitable for children under Sponsor: None, Prize: None 14 years of age Period: World War I, Scale: 1:144th, Rules: Between the Crosses Description: With "our backs to the wall", the newly-formed F:411:19 SOCCER - World Cup 2018 launches desperate ground-attack missions to slow the attacking German Friday, 7:00 PM, 3 hrs, Players: 6, Location: Vistas D: VD2 columns. Players will each control 1-3 aircraft with successful returning GM: Bob Wiltrout players from previous rounds advancing in skill levels. Aircraft shot down will Sponsor: None, Prize: None be unavailable in future rounds. Rules will be taught. Period: Modern, Scale: 30mm, Rules: Corner Kick Description: The first semi-final of World Cup 2018. Germany, Brazil, Spain F:654:19 Membership Meeting and one other team will play for the ultimate prize, with the Cup Final on Friday, 7:00 PM, 2 hrs, Players: 24, Location: Hopewell: Hopewell Saturday afternoon. Rules are easy to learn, but basic knowledge of the rules GM: Joby Miller & HMGS and tactics of soccer is expected. Players under 10 are welcome if Sponsor: None, Prize: None accompanied by playing adult. Period: Modern, Scale: N/A, Rules: Roberts Rules of Order Description: 2018 Annual Historicon HMGS Membership Meeting. Open to F:466:19 The Battle of Medina de Rioseco, 14 July 1808 – Theme all members. Friday, 7:00 PM, 4 hrs, Players: 7, Location: Paradise: P3 GM: Kurt Schlegel & HAWKS F:136:19 Pantheon: The Fall of Olympus Sponsor: None, Prize: None Friday, 7:00 PM, 4 hrs, Players: 4, Location: Distelfink: D84 Period: Napoleonic, Scale: 15mm, Rules: SAFNapoleonics GM: Kalissa Skibicki Description: Almost exactly 210 years ago, General Bessieres, outnumbered Sponsor: None, Prize: None by two Spanish armies, decided to attack. Unfortunately for the Spanish, Period: Fantasy, Scale: 28mm, Rules: Mythic Battles: Pantheon Generals Blake and De la Cuesta would not cooperate with each other and Description: Zeus' reign over Olympus is over and chaos is rampant! The they were routed. Can you do better? Come in find out using Titans and monsters have been released from Hades' realm. The Gods are SAFNapoleonics, a rules set which lets you fight an entire battle in an too busy fighting each other for power. Legendary heroes have returned to the evening! Players under 13 welcome with a playing adult. world. Mythic Battles: Pantheon allows you to pick a God and fight for the right to reign supreme. Who will you chose and will you prevail? Rules will be F:209:19 They Came at Night taught and kid (8+) friendly. Friday, 7:00 PM, 2 hrs, Players: 16, Location: Host 1: HO1 1-4 GM: John Stanoch F:478:19 SAGA 101 Sponsor: Blue Sky Enterprises, Prize: trophy Friday, 7:00 PM, 3 hrs, Players: 4, Location: Paradise: P8 Period: World War II, Scale: 1:285 micro, Rules: Black Cross/Blue Skies GM: James Mcwilliams & HAWKS Description: At 9:00PM on November 11th, the first wave of 12 Swordfish Sponsor: Cotton Jim's Flags, Prize: Saga specific prize. torpedo planes took off from the deck of the Illustrious. The ship was just off Period: Dark Ages, Scale: 28mm, Rules: Saga 1st ed. the western coast of the island of Cephalonia in the Ionian Sea. The flight Description: Learn to play original Saga rules. Bring your own 4 point crews were all very experienced in night flying, for they had been practicing warband or use one provided. Children under 14 welcome with an adult. for months. Admiral Arturo Riccardi, the commandant of the home defenses at Taranto was a very cautious man. It was he who had ordered all gun crews to F:158:19 Shatterlands Walk Up Demo stand by their guns on full alert each and every night. Although the Italians did Friday, 7:00 PM, 2 hrs, Players: 8, Location: Heritage: HG5 not have radar, Riccardi installed a number of diaphones around the harbor. GM: Ben Rubin These devices were essentially huge amplifiers that listened to the ambient Sponsor: None, Prize: Prizes Awarded sound in order to pick up the sound of approaching planes. At 8:00PM what Period: Fantasy, Scale: 25mm, Rules: Shatterlands was thought to be an approaching plane was picked up one of the diaphones. Description: Come try Shatterlands, the new character driven woodland The sirens blared out and the citizenry made their way to the air-raid shelters. black powder fantasy skirmish game from Stonegate Forge. Take command Within 10 minutes it was determined that it was a false alarm and the all clear 1-2 characters in this innovative new system that evokes the tactical signal was given. One hour later, another alarm rang out and the whole town challenges of French and Indian War skirmish games and the character again went into full alert. This too, proved to be a false alarm. However, this development aspects of fantasy RPGs. Walk away with a free character card was not the last alarm to sound that evening. This game was a smashing and a figure to start your own squad. No ticket required. No one turned away. success at Historicon'98 and '99 with all of the participants going home with "combat stories"• of their exploits that were told and retold for many weeks F:632:19 Skirmish at the Oakwoods, 1812 – Theme after the con. Many of the mechanics are borrowed from the ever popular "30 Friday, 7:00 PM, 4 hrs, Players: 12, Location: Marietta: M3

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F:201:19 This Most Presumptuous Dame – Theme campaign. Soviet armor has broken through 1SS' recon battalion and is Friday, 7:00 PM, 4 hrs, Players: 6, Location: Distelfink: D35 threatening to overrun the division's artillery. Michael Whittman leads the GM: Richard Wareing division four remain Tigers in an attempt to halt the masses ranks of T-34s. Sponsor: None, Prize: None Period: Dark Ages, Scale: 28mm, Rules: Lion Rampant (modified) F:665:20 By Fire and Sword The Lubomirski Rebellion Description: Saxo Grammaticus praised the shield maiden Lagertha as a Friday, 8:00 PM, 4 hrs, Players: 6, Location: Distelfink: D46 "skilled amazon...of matchless spirit." But he also criticized her as "this most GM: Karl Shanstrom presumptuous dame" who murdered her husband and took his kingdom Sponsor: None, Prize: Participation figures of Czarnecki or Lubomirski because she "thought it pleasanter to rule without her husband than to share Period: Pike & Shot, Scale: 15mm, Rules: By Fire and Sword the throne with him." Join Lagertha, her shield maidens, and their Viking allies Description: Lubomirski's rebellion or Lubomirski's rokosz, was a rebellion as they try to earn their places in Valhalla. Or stand with the men of England against Polish King John II Casimir, initiated by the Polish nobleman Jerzy as they defend home and country against the pagan scourge. Sebastian Lubomirski. In 1665-66, Lubomirski's supporters paralyzed the proceedings of the Sejm. Lubomirski himself, with the support of part of the F:123:19 Those Crazy Yugoslavian Partisans! – Theme army and the levée en masse, defeated royal forces, at the Battle of Matwy. Friday, 7:00 PM, 4 hrs, Players: 10, Location: Distelfink: D13 The rebellion ended with the Agreement of Łęgonice, which forced the King to GM: Patrick Hreachmack give up his planned reforms and the introduction of vivente-rege royal Sponsor: P. T. Dockyards & Peco Armor, Prize: Coastal WW-2 1/600 elections. Lubomirski himself, now a broken man, died soon after. New miniatures players welcome and rules taught. Period: World War II, Scale: 1:600th, Rules: Flaklighter II Description: During WW-2, the Adriatic was a hot bed of coastal night F:191:20 Charleston Harbour Breakout 31 Jan 1863 actions. Night time was hunting time for coastal forces seeking out enemy Friday, 8:00 PM, 3 hrs, Players: 6, Location: Distelfink: D33 transport and naval forces as both sides sought to gain control of these GM: Eric Turner important waters. Did you know that the RN and Yugoslavian Naval Partisans Sponsor: Pennsylvania Wargaming Militia, Prize: Bragging Rights routinely held contests to see who could capture enemy ships faster? But the Period: American Civil War, Scale: 1:600th, Rules: Beer and Pretzels German Kustenjager units were just as effective. It will be bloody and frantic Ironclads as these enemies come together. Do you dare join the fun? no gamers under Description: At the end of January of 1863, two Confederate ironclads tried age 18 please. to raise the blockade of Charleston, South Carolina. They caused a temporary hole to be made in the blockade in the Blockading Squadron. Can you do as F:311:19 Uninvited Guests, Finland, December 1939 – Theme well? The usual PaWM rules of naming your own ship, mocking, and Friday, 7:00 PM, 4 hrs, Players: 5, Location: Heritage: HG10 emphasis of having fun over anything else apply. Admiralty lawyers, rules GM: Jeff Kimmel lawyers, and gun deck lawyers shall be keelhauled. Sponsor: None, Prize: None Period: World War II, Scale: 28mm, Rules: Big Chain of Command F:394:20 FROSTGRAVE in the Grim-dark future Description: Deep in a snowy Finnish forest, a Russian force has been cut Friday, 8:00 PM, 3 hrs, Players: 6, Location: Distelfink: D31 off and taken refuge in a small village. While they wait for rescue, the GM: Charles Kline Russians decide to cook up a holiday meal. They don't know that the Finnish Sponsor: None, Prize: None troops all around them have decided to crash the party. Can the relief column Period: SciFi, Scale: 28mm, Rules: FROSTGRAVE - Ghost Archipelago break through in time or will they only find an empty village? Kids under 13 (modified) please be accompanied by an Adult Description: In the grim dark future of humanity, there is only FROSTGRAVE! Join in this skirmish game using everyone's favorite dark F:514:19 Watch the Flank! 11 Jul 1944 near Charlemagne crossroads – future sci-fi figures and simple rules inspired by FROSTGRAVE - Ghost Theme Archipelago. Each player leads a team of characters who will explore the Friday, 7:00 PM, 4 hrs, Players: 6, Location: Marietta: M7 deserted ruins of a futuristic city, searching for knowledge and treasure. But GM: Michael Pierce & Carnage and Glory who knows what evils they may face in their quest for power? Sponsor: None, Prize: None Period: World War II, Scale: 20mm, Rules: Battlegroup WW2 (Iron Fist F:410:20 Into the Darkness: WARHAMMER 40K: The "TRAILS Publications) Friday, 8:00 PM, 4 hrs, Players: 16, Location: Distelfink: D71 Description: Elements of the US 9th Div and 899 Tank Destroyer Bn are GM: James Harvey moving south to attempting to flank the German attacking Charlemagne and Sponsor: LXG & The MECHANICON, Prize: None blunt Panzer Lehr's attack. Elements of II BN/901 PzGren Regiment, with Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K & House rules. Panther support, having difficulty taking Charlemagne, are also trying to flank Description: Come join us in a Warhammer 40,000 KNIGHT-FEST. Knights the town and its vital crossroads. A classic meeting engagement is brewing! are not mere war machines, but relics from a lost age of wonders, Children under 12 with playing adult. adamantium-armoured giants from a forgotten era. One does not drive such an heirloom of the past - it must be bonded with. During a strange and terrible F:243:19 Whittman's Tigers, Kursk 1943 rite known as the RITUAL of BECOMING aka (the TRAILS). Friday, 7:00 PM, 3 hrs, Players: 4, Location: Heritage: HG3 GM: Mark Fastoso F:349:20 NECROMUNDA: UNDERHIVE: Campaign Turf War, Cycle #2 Sponsor: Fireball Forward, Prize: None Friday, 8:00 PM, 4 hrs, Players: 16, Location: Distelfink: D25 Period: World War II, Scale: 15mm, Rules: Fireball Forward GM: Rob Reitnauer Description: The massive Soviet counter attack by the 5th Guard Tank Army Sponsor: LXG & The MECHANICON, Prize: None is rolling forward in the climatic battle of Prokorovka during the Kursk

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Period: SciFi, Scale: 28mm, Rules: NECROMUNDA: UNDERHIVE & House volunteer to be a "character-player."• SPECIAL COOL PRIZES for characters rules. & teams who do best. Description: Bring your own gang and battle for control in the weekend long Turf War! We will host players as they battle for control of the zone in a F:375:21 Forager – Theme Necromunda: Underhive campaign throughout the weekend. Only have time Friday, 9:00 PM, 3 hrs, Players: 4, Location: Distelfink: D21 for one game? Not a Problem. Experienced players preferred. Necromunda: GM: Aryeh Levi Underhive and Gang Wars Supplements. Message us to secure a slot, ask Sponsor: Your Hobby Place, Prize: None questions, etc.. Visit our club website for more information - Period: Napoleonic, Scale: 28mm, Rules: Forager www.themechanicon.com Description: Fun, fast paced Napoleonic skirmish game!

F:671:20 Recapture of Osel Island, October 1944 F:166:21 Picnic Panic (For Adults) Friday, 8:00 PM, 3 hrs, Players: 3, Location: Distelfink: D82 Friday, 9:00 PM, 1.5 hrs, Players: 8, Location: Heritage: HG1 GM: Richard Henkus GM: Ben Rubin Sponsor: , Prize: T-shirts with "Active Armor" graphics. Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Active Armor WW2 - computer Period: Fantasy, Scale: 28mm, Rules: Picnic Panic assisted game Description: You've played in one of our Picnic Panic demos (or maybe you Description: This scenario depicts the German withdrawal onto the Sorve haven't) with your kids (or maybe you don't even have kids, we don't judge). Peninsula during the fighting in Estonia during late 1944, after the Soviet But did you know Picnic Panic is also a great late night adult game, with just a landings in the Moonsund Archipelago. The Germans are heavily few significant tweaks? It's been a long day of gaming. Come unwind with us outnumbered and preparing for a long defensive battle - but it may not last for by playing something fast, fun, and with...adult...candies to consume. We long if their cut-off units don't survive to reach the prepared defensive works. promise we won't tell your kids. Active Armor WW2 is a divisional-level computer-assisted miniatures game that does all the book-keeping for you, so you can focus on the battle. Come SATURDAY EVENTS by our table and see how easy, fun, yet historically accurate an operational- level WWII game can be. S:438:09 aerodrome1.1

Saturday, 9:00 AM, 6 hrs, Players: 10, Location: Distelfink: D16 F:645:20 Roman Chariot Race GM: Richard Heffner Friday, 8:00 PM, 4 hrs, Players: 12, Location: Hotel Lobby: HL1 Sponsor: Stanley F. Kubiak, Prize: wings GM: William Chappell Period: World War I, Scale: 1/72nd, Rules: Aerodrome1.1 Sponsor: None, Prize: Medal Description: Fun , Fast, Challenging WW1 air Combat - Vets & Novice Period: Ancients, Scale: 54mm, Rules: Roman Circus by Brian DeWitt welcome. Earn your ( real wings) like over 555 players, over16 yrs. (45 cons). Description: Thrills, chills, and spills in the 1st Century equivalent of Gamers earn Wings & Glory or get shot down in flames. Games last about 1 NASCAR, with attitude. Drive your chariot around a 12 foot track. Are you Ben hr @, pilots shot down yield seat to waiting players. Victory records kept. Hur (Good)? or Messala (Bad)? There are no laws in the Hippodrome! See if Shoot down friends - Family etc. Great for first time games , ask anyone you have what it takes to cross the finish line in your chariot. Only one person wearing wings. Rules taught , easy to learn. Youth & Female friendly. 10 & gets to wear the laurel wreath and walk away with the gold medal. younger only with agreement between Parent & GM.

F:306:20 Team Yankee Counter Attack – Theme S:479:09 Assault on the Danevirke, 6 February 1864 – Theme Friday, 8:00 PM, 4 hrs, Players: 6, Location: Heritage: HG6 Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Paradise: P9 GM: Bob Edoo GM: Bruce Weigle & HAWKS Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Modern, Scale: 15mm, Rules: FoW-TY Period: 19th Century, Scale: 6mm, Rules: Fast-play 1864 Grand Tactical Description: The Russian Blitz of West Germany has begun. The Warsaw Rules Pack tries to take an Airfield to prevent NATO reinforcements. Can you stop Description: Determined to resolve the Schleswig-Holstein question once the Red Thunder? Kids under 13 please be accompanied by a parent and for all, Prussia has inveigled Austria into jointly invading the Danish

provinces in the dead of winter. Now, they face the formidable "Danevirke" F:600:20 THE SAND PEBBLES - The Quest - 1864 Edition – Theme fortified line ...plus the cold and snow. Moltke drew up some clever frontal Friday, 8:00 PM, 3 hrs, Players: 30, Location: Cornwall: C1-3 assault plans and graciously invited the Austrians to take the lead, supporting GM: Peter Panzeri them with a Prussian Guards brigade. Good luck, Austrians! This scenario Sponsor: OLD GLORY, Prize: Coll MVP Prizes Sponsored by OLD GLORY uses the fast-play version of the 1864 Grand Tactical Rules. Period: American Civil War, Scale: 28mm, Rules: Frontiers-in-Flames by

Pete Panzeri S:475:09 Battle of Marinka - 3 June 2015 – Theme Description: A strategy, survival, wargame. Each Team of 3-5 Players get Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Paradise: P6 their own Combat Crew & US NAVY GUNBOAT pushing up the James River GM: Michael Byrne & HAWKS on a FOUR-TABLE QUEST. Dodge IRONCLADS and rebel Shore-Batteries! Sponsor: Age of Glory, Prize: Gift Certificate Crash through the barrier chain! Raid & burn Rebel Depots! Free Contraband Period: Modern, Scale: 28mm, Rules: Force on Force Slaves! Face all challenges and make it through to shell the Richmond iron Description: The Donetsk People's Republic launches an attack to surround works. Maybe even return alive. DON'T MISS THIS RARE CHANCE to play Ukrainian forces. The separatists don't quickly take the town. The Ukraine this unpredictable and crazy "QUEST-GAME." Reviewed frequently as "The counterattacks to drive the separatists back to their treaty positions. Can the best game EVER!" If you don't have a team or a ticket, still come by & Ukrainians remove the separatists, vacationing Russians and others from Marinka?

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Roosevelt was buried with full military honors by Jasta 50. Not suitable for S:474:09 Battle of Nikolayevka - Tridentina, Avanti!! children under 15. Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Paradise: P3 GM: David Wood & HAWKS S:141:09 Clash in the Pines: Battle of Olustee, Florida Sponsor: None, Prize: None Saturday, 9:00 AM, 6 hrs, Players: 6, Location: Distelfink: D73 Period: World War II, Scale: 1:285 micro, Rules: Look Sarge, No Charts GM: David Skibicki WWII Sponsor: None, Prize: None Description: The Tridentina Division, the only organized formation from the Period: American Civil War, Scale: 28mm, Rules: This Hallowed Ground Italian 8th Army's Alpini Corps (and a bunch of German, Hungarian, and (Modified) Italian stragglers) are trying to break out of the trap created when the Description: February 20th, 1864, General Truman Seymour wants to have Russians surround the forces in and around Stalingrad. Will they make it? his own Sherman-like glory against orders in the state of Florida by marching from Jacksonville to Tallahassee. His goal is to further cripple Florida's supply S:307:09 Battle of Pombal 1811 lines to the northern fighting Confederates. However, the Confederate forces Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Heritage: HG6 are aware of his plans and lie in ambush to strike. Union Forces clash with GM: Scott Landis Confederate forces in the largest land battle in Florida. Come decide whether Sponsor: None, Prize: None the historic Confederate Victory stands or the Union changes fortune in a re- Period: Napoleonic, Scale: 15mm, Rules: Shako II fight of The Battle of Olustee! Description: After four months of foraging in a desolate area in front of the Lines of Torres Vedras the French couldn't sustain themselves any longer. S:444:09 Der Axis Strikes Again Massena ordered a withdrawal with his army retreating in three columns. The Saturday, 9:00 AM, 3 hrs, Players: 6, Location: Paradise: P1 allied army pursued, catching up to the French rearguard at Pombal. (A GM: Kevin Fischer & HAWKS Michael Hopper Scenario) Kids under 13 please be accompanied by an adult. Sponsor: None, Prize: None Period: SciFi, Scale: 28mm, Rules: Paolo Parente Dust 1947 S:178:09 Bomben Auf Engeland II - Gothas – Theme Description: The axis have done it again. They probed a weak point in the Saturday, 9:00 AM, 4 hrs, Players: 8, Location: Distelfink: D31 line and now the line is threatened to collapse and London sits in the GM: Martin Fenelon crosshairs. Can the allies hold onto this section or will the Axis breakthrough Sponsor: MSD Games, LLC, Prize: Merchandise Certificate finally? This is a 200 AP battle. Any player can bring their own 50 AP painted Period: World War I, Scale: 1:285 micro, Rules: Fight for the Skies: Wood & Ally or Axis force as long as they arrive before game time. Canvas Description: The end of the Zeppelin Campaign against England requires S:591:09 Empire of the Dead - Airship Style new weapons to keep pressure on England and divert resources from the Saturday, 9:00 AM, 4 hrs, Players: 10, Location: Ballroom Foyer: BF3 front. Heavy, well armed, Gotha bombers flying from Belgium is the answer. GM: Jon Lundberg & MBA The first raids have gone well. The time has come for a large daylight raid to Sponsor: Brigade Games and West Wind, Prize: None show the English that there is not stopping the Imperial War Machine! Fast Period: Victorian Science Fiction, Scale: 28mm, Rules: Empire of the Dead play air-to-air combat with players controlling multiple aircraft. Beginners are Description: Continuing campaign. Factions arrive in Airships both big and welcome, rules will be taught. small. Shoot, board, shoo off flying monkeys as long as you do it in proper Victorian Style. A flying Treasure Galleon has appeared and likely holds S:598:09 CAIRO AMBUSH: INDIANA JONES untold riches - but other objectives abound Saturday, 9:00 AM, 2 hrs, Players: 6, Location: Ballroom Foyer: BF4 GM: Devon Start & MBA S:388:09 Epic Conflicts of the Ancient World: An Introduction to Sponsor: Miniature Building Authority, Prize: MVP Prizes from MBA TRIUMPH! Fast Play Rules for Ancient and Medieval Battles Ancients Period: World War II, Scale: 28mm, Rules: RANGER RULES! By Pete Saturday, 9:00 AM, 3 hrs, Players: 8, Location: Distelfink: D52 Panzeri GM: Scott Kastler Description: Indy and his "Archeologist Team" caught in a deadly ambush at Sponsor: Washington Grand Company, Prize: None the Bazaar. Will the Marines arrive before arab henchmen and Hitler's Nazi Period: Ancients, Scale: 15mm, Rules: Triumph Commandos steal the Ark? Will a city wide battle erupt? Or will clever strategy Description: Take on the role of Caesar, the Great Khan, or Pharaoh of and Intrigue work for Indy? Who will avoid being wiped out? Join Peter Egypt. Lead your forces against your enemies and battle your way across four Panzeri & Team MBA for a FAST & FURIOUS WW2 wargame. Secret Hand- different matchups the Biblical, Classical, Dark Age, or Medieval era. This is a shakes, Hats, & mayhem for all! walk-up game opportunity FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just walk-up if you see an opening). It introduces players to S:212:09 Centennial: Quintin Roosevelt of the 95th Aero Squadron the fast-play TRIUMPH! rules for ancient and medieval wargames. Play a one Saturday, 9:00 AM, 3 hrs, Players: 12, Location: Distelfink: D81 hour game or play a dozen. TRIUMPH! tutors are on hand to help introduce GM: Roxanne Patton you to the game, teach and answer questions. Rules are easy to learn. All Sponsor: None, Prize: None materials provided. Period: World War I, Scale: 1/144, Rules: Check Your Six: Colorful Skies Description: Four days after his first victory on July 10th, 1Lt. Roosevelt was S:342:09 Into the Darkness: NECROMUNDA: Underhive: DEMO on patrol with 1Lt. Buford and two others. Roosevelt's patrol spotted seven Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Distelfink: D25 Fokkers just after crossing the lines. In two minutes, both formation were GM: Lorenzo O'Branty broken up and the encounter devolved into a swirling melee. Buford saw Sponsor: LXG & The MECHANICON, Prize: None Roosevelt with three Boche on his tail but could not reach him in time.Young Period: SciFi, Scale: 28mm, Rules: NECROMUNDA: UNDERHIVE & House rules.

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Description: Do you have what it takes to lead your gangers to victory in the Sponsor: None, Prize: Prize for best in play Turf Wars? Come learn how to play the Necromunda Underhive game. All Period: World War II, Scale: 20mm, Rules: Rapid Fire models and materials will be provided. Rules will be taught. Room for 6 Description: On July 10 and 11, 1944 the British VIII Corps assaulted Hill 112 players, Kids are welcome. West of in Normandy France, The hill was in the hands of the II SS Panzer Corps. The collision of these two armies resulted in a savage two-day S:195:09 Kaiserschlacht bei Luft - Round 3: Chemin des Dames - battle between three British and three German Divisions. The question is who May/June 1918 – Theme will hold Hill 112. Experience Rapid Fire, Europe's most popular WWII rules Saturday, 9:00 AM, 3 hrs, Players: 18, Location: Vistas D: VD4 set. GM: Stanley Sunderwirth Sponsor: None, Prize: None S:266:09 Operation Scimitar Modern Microarmor Session 3 Period: World War I, Scale: 1:144th, Rules: Between the Crosses Saturday, 9:00 AM, 5 hrs, Players: 11, Location: Host 2: HO2 1,2 Description: French and U.S. aircraft battle the Luftstreitkraefte for GM: Scott Caldwell dominance over the fields of France. Players will each control 1-3 aircraft with Sponsor: None, Prize: 1:350 Airplane successful returning players from previous rounds advancing in skill levels. Period: Modern, Scale: 1:285 micro, Rules: Combined Ops Aircraft shot down will be unavailable in future rounds. Rules will be taught. Description: A what if Nato invasion of Turkey after Russian intervention. American and Greek marines, American airborne and armor vs. Russian S:133:09 Kill all the gentlemen: The Prayer Book Rebellion of 1549 – airborne, armor and mechanized infantry with Turkish armor and mechanized Theme infantry as wildcards. No experience necessary. Third for four sessions. A Saturday, 9:00 AM, 3 hrs, Players: 6, Location: Distelfink: D32 what if Nato invasion of Turkey after Russian intervention. No experience GM: Marc Garrett necessary. Third for four sessions. Sponsor: Steel Fist Miniatures, Prize: Each member of the winning team will take home a painted 28mm landsknecht from Steel Fist Miniatures. S:168:09 Pavlov's House Period: Renaissance, Scale: 28mm, Rules: Lion Rampant (modified) Saturday, 9:00 AM, 4 hrs, Players: 8, Location: Distelfink: D82 Description: In 1549 the government of Edward VI passed the Act of GM: David Shuster Uniformity to enforce usage of the Book of Common Prayer, extending the Sponsor: None, Prize: None imposition of the English Reformation on the reluctant Catholic population of Period: World War II, Scale: 28mm, Rules: Bolt Action 2.0 Cornwall, who arose in revolt! Without a standing army, England sent German Description: Stalingrad 1942: Pavlov's House was a fortified apartment landsknechts and Italian arquebusiers to suppress the rebellion. Do Cornish building, which Red Army held for 60 days against a large German offensive longbows stand a chance against pike and shot tactics? Find out as we replay in fall of 1942. The siege lasted from 27 Sept. to 25 Nov. 1942. Eventually the a battle from the Prayer Book Rebellion using modified Lion Rampart rules. Soviets managed to relieve the siege. It gained its popular name from Sgt. Each member of the winning team will take home a painted 28mm Yakov Pavlov, who commanded the platoon that seized the building and landsknecht from Steel Fist Miniatures. defended it during the long battle. Bring your 750pt German or Soviet army to this event (not required). This battle is only winnable with inf. Street-fighting S:621:09 Lepanto Naval Battle 1571 Academy Armies of the Soviet Union Theater Selector on EasyArmy or in the Saturday, 9:00 AM, 3 hrs, Players: 10, Location: Host 2: HO2 3 Bolt Action rules are in force (only period vehicles and men). GM: Brian Dewitt Sponsor: NOVAG, Prize: None S:215:09 Prague - The Austrian Counter Attack Period: Age of Reason, Scale: 15mm, Rules: Fleets of the Doge Saturday, 9:00 AM, 4 hrs, Players: 4, Location: Heritage: HG3 Description: A fleet of the Holy League, a coalition of European Catholic GM: Timothy (Tim) Tilson maritime states arranged by Pope Pius V, financed by Habsburg Spain and Sponsor: None, Prize: None led by admiral John of Austria, battle an Ottoman Empire Fleet in the Gulf of Period: Age of Reason, Scale: 15mm, Rules: Black Powder Patras. Lepanto marks the last major engagement in the Western world to be Description: Prague. 6 May 1757. Prince Charles and the Austrian army are fought entirely or almost entirely between rowing vessels, the galleys and deployed and awaiting Frederick the . However the Prussians galeasses that were still the direct descendants of the ancient trireme seem to be marching away. Only Marshal Maximlian Browne realizes they are warships. No experience with rules needed. marching to attack an open flank. Quickly he turns his second line of troops to stop this threat. He then leads them in a counter attack. Can they stop the S:120:09 LILLEHAMMER - GATEWAY TO THE VALLEY Prussian flanking force before being outflanked himself? Saturday, 9:00 AM, 4 hrs, Players: 8, Location: Distelfink: D15 GM: Maurice Holmes S:314:09 Russian Front- 1942 – Theme Sponsor: None, Prize: None Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Heritage: HG10 Period: World War II, Scale: 28mm, Rules: Combat Patrol TM GM: Dave Reiners Description: The Allied defense of Lillehammer was key to the Campaign for Sponsor: None, Prize: None southern Norway. The Allies hoped to stem the German Advance by taking Period: World War II, Scale: 10mm, Rules: KISS Rommel advantage of the restricted terrain surrounding Lillehammer. This one Description: German breakthrough to Stalingrad- Germans must scenario will be played multiple times during the convention. Each game will breakthrough to the city on the Volga. Kids under 13 please be accompanied use a separate set of Skirmish rules. This is your chance to learn the by an adult. advantages of Skirmish Gaming. S:412:09 SOCCER - World Cup 2018 S:181:09 Operation Jupiter, Hill 112 Saturday, 9:00 AM, 3 hrs, Players: 6, Location: Heritage: HG7 Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Distelfink: D83 GM: Bob Wiltrout GM: Peter Dalton Sponsor: None, Prize: None

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Period: Modern, Scale: 30mm, Rules: Corner Kick S:510:10 A Stonewall Jackson Fight in the Valley, 1862 Description: The second semi-final of World Cup 2018. Germany, Brazil, Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Marietta: M2 Spain and one other team will play for the ultimate prize, with the Cup Final on GM: David Mattson & Carnage and Glory Saturday afternoon. Rules are easy to learn, but basic knowledge of the rules Sponsor: None, Prize: None and tactics of soccer is expected. Players under 10 are welcome if Period: American Civil War, Scale: 28mm, Rules: Carnage & Glory accompanied by playing adult. Description: In the summer of 1862 Stonewall Jackson's veteran army makes a daring morning attack in the beautiful Shenandoah Valley against S:192:09 Taking it up The Wazoo. unsuspecting Union forces. Can his veterans make a quick breakthrough or Saturday, 9:00 AM, 3 hrs, Players: 6, Location: Heritage: HG2 will reinforcements be needed to possibly secure a victory? GM: Eric Turner Sponsor: Pennsylvania Wargaming Militia, Prize: Bragging Rights and a S:284:10 A Tiger in Romagny, Normandy 1944 coffee Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Host 1: HO1 4 Period: American Civil War, Scale: 1:600th, Rules: Beer and Pretzels GM: Alex Newhart Ironclads Sponsor: None, Prize: None Description: Rear Admiral (VERY Lower Half) Landis has been charged by Period: World War II, Scale: 15mm, Rules: Fireball Forward the Navy Secretary to take his force up the Wazoo and pass a series of forts Description: The town of Romagny had fallen to the Germans on the first day to place the river under Union control. Good luck with that. Kentucky Colonel of the Mortain Counteroffensive. American forces had failed several times to States Rights G L Markert is charged with preventing that. Admiralty lawyers, retake the town as they attempted to relieve elements of the 2/120 rules lawyers, and gun deck lawyers shall be keelhauled. surrounded on Hill 314. One more assault on the town was planned, attacking from two directions. Unknown to the Americans, there was a surprise waiting S:483:09 The BEF in France for them in the town. Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Paradise: P4 GM: Buck Surdu & HAWKS S:234:10 ACW Mirror-Image Sponsor: None, Prize: None Saturday, 10:00 AM, 4 hrs, Players: 5, Location: Heritage: HG4 Period: World War II, Scale: 28mm, Rules: Combat Patrol(TM): World War II GM: P.J. O'Neill Description: The Germans have swept through France and Belgium with Sponsor: None, Prize: None dizzying speed. Lieutenant Fotheringay and his stalwart platoon form the BEF Period: American Civil War, Scale: 15mm, Rules: 2D6 ACW (home brew) have been assigned the unenviable task to holding a small rural crossroads to Description: A hypothetical American Civil War meeting engagement. Hidden delay the German juggernaut. Can they hold long enough for their battalion to movement until contact. 3, two Brigade Divisions vs. the same. Small units, take up defensive positions, or will they be overwhelmed? Rules will be big board, lots of room to maneuver. Point based Victory conditions, using a taught. Younger gamers welcome with a participating adult. streamlined set of rules, similar to Johnny Reb III but faster. Come play a game where the tactics outweigh the dice. 5 players, 8' by 5' board. 4 hours. S:113:09 The Long March to Fort Edward August 7-8, 1757 Rules are 2D6 (homebrew). GM- P.J. O'Neill. Saturday, 9:00 AM, 4 hrs, Players: 7, Location: Distelfink: D21 GM: Robert Moon S:449:10 ALIENS Sponsor: None, Prize: MVP Trophy Saturday, 10:00 AM, 3 hrs, Players: 8, Location: Paradise: P5 Period: French & Indian War, Scale: 40mm, Rules: Muskets & Tomahawks GM: Harry Kogelschatz & HAWKS Description: Col Monro has just surrendered the fortress of William Henry to Sponsor: None, Prize: None Gen Montcalm. The terms of the surrender have enraged his allied Indians, Period: SciFi, Scale: 6 inch action figures, Rules: Home Rules and they have decided to ambush the British along their 12 mile trek to Fort Description: The big bug hunt is back! Communication with Hadley's Hope Edward. This historical is right out of the movie "Last of the Mohicans" and the terraforming colony on Acheron (LV-426) has stopped. The colonial ALL of the personality figs are present (with their own Talents & side plots)! A marines are being sent to investigate. Join this action packed rescue mission. 40mm EXTRAVAGANZA!! Children ok with Playing Adult. Any familiarity with Kids under 10 must be accompanied by an adult. M&T rule set would be helpful. S:664:10 All Out Offensive S:382:10 1066 Year of the Conquest and the Battle of Hastings – Theme Saturday, 10:00 AM, 4 hrs, Players: 6, Location: New Holland: NH2 Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Distelfink: D71 GM: Michael McKnight & ODGW GM: Rodney Cain Sponsor: ODGW, Prize: None Sponsor: Washington Grand Company, Prize: 25/28mm Dark Age figure for Period: World War I, Scale: 1/3000th, Rules: Fleet Action Immenent each participant Description: September 1917, The Central Powers are at last on the Period: Dark Ages, Scale: 28mm, Rules: Triumph offensive the army is making considerable progress at Capporeto and the Description: In January of 1066, King Edward the Confessor dies and Harold Italians seem close to collapse. The navy has planned a major attack on the Godwinson is elected to the throne. Two other men also claim the crown of Otranto Barrage. This will impede allied troop movements from Salonika and England. King Harold must now fight to defend England from two invading allow the Central Powers U-Boats easier access to the Mediterranean. armies. Stamford Bridge sees the defeat Harold Hardrada, one down, King Warned by signals intercepts, the allies muster what ships they can to protect Harold must face William Duke of Normandy. The Saxon army deploys on a the Barrage. Rules taught. Accompanied Minors welcome. hillside blocking the road to London near Hastings. On October 14th, 1066 two armies meet in one of the most famous battles in history. New players are S:364:10 Avocado Wars welcome, the rules are quick to learn, we do encourage you get a quick Saturday, 10:00 AM, 10 hrs, Players: 14, Location: Hotel Lobby: HL3 practice game in beforehand in one of the 1 hour Triumph Demos! GM: Jody Sherrill Sponsor: None, Prize: Guacamole and chips

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Period: Napoleonic, Scale: 25mm, Rules: Home rules popular game and uses simple homebrew rules. Children are welcome w/ Description: Avocado Wars. It is 1815 and Napoleon is deciding when to Parent. invade Belgium. Wellington and Blucher decide to make the decision for him and begin to mass their forces closer together and closer to the French S:347:10 Den Ganzen Lieben Langan Tag! Battle of Hannut 2 – Theme border. At the same time strange events begin to occur. A forest of avocado Saturday, 10:00 AM, 4 hrs, Players: 4, Location: Distelfink: D33 trees springs up overnight and weird things are happening. Reports of odd GM: Ron Carnegie creatures, from out of this world are being heard. Can you lead your forces Sponsor: None, Prize: None into battle to defeat your enemy which might include the forest. The size of the Period: World War II, Scale: 28mm, Rules: Chain of Command battle and composition of forces will be determined by the number of players Description: On the 12th of May 1940. The French attempt to stop the involved. This is a Napoleonic battle like none other. German advance my turning the villages of Belgium into strong points. The3DLM and 4th panzer are engaged in fierce fighting all the love long day. S:561:10 Barlow's Knoll - Rodes attack against XI Corps, 2 p.m., July 1, The second scenario of the Battle of Hannut mini-campaign. 1863 Saturday, 10:00 AM, 5 hrs, Players: 6, Location: Limerock: Li3 S:417:10 Dial X for Missile GM: Steve Delucas & RAW Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Vistas C: VC2 Sponsor: None, Prize: None GM: Jason Mirosavich Period: American Civil War, Scale: 15mm, Rules: JR3 with a couple of mods Sponsor: None, Prize: None from Across A Deadly Field Period: Modern, Scale: 28mm, Rules: 7TV 2nd Edition Description: This scenario explores what happens if Early's division doesn't Description: SHIVA (Secret Headquarters of International Villainous Agents) smash Barlow's flank. Could XI Corps have held against Rodes? Come find is building a secret weapon as part of their evil plan to rule the world. British out playing on a beautiful Cigar Box Battle mat of Gettysburg. The scenario is intelligence agency Department X has located SHIVA's base. Can they from Across A deadly Field Eastern Scenario Book. No one under 12 please. destroy the weapon before it is activated? 60s style spy-fi action using the 7TV rules. S:361:10 Button up'd in Burma Saturday, 10:00 AM, 4 hrs, Players: 4, Location: Distelfink: D41 S:520:10 DOUBLE BLIND Operation Husky GM: Caleb Gutshall Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Marietta: M8,9 Sponsor: None, Prize: None GM: Marc Raiff & Pittsburgh Band of Gamers Period: World War II, Scale: 28mm, Rules: What a Tanker Sponsor: Test of Battle Games, Prize: Gift certificates to CDTOB Description: Come check out the new rules for WW2 Tank dueling from Too Period: World War II, Scale: 20mm, Rules: Command Decision Test of Battle Fat Lardies with What a Tanker. In this game we will be in the Far East while Description: The Allied invasion of Sicily is underway - American troops are the Commonwealth duke it out with Japanese Imperial forces to see who is attacking inland overrunning Italian coastal units - but they are about to run the best tanker! headlong into a German counterattack. How well can you do in a double blind scenario? S:236:10 Caught Between a Rock and Hard Place Saturday, 10:00 AM, 4 hrs, Players: 8, Location: Distelfink: D43,44,63,64 S:242:10 Flying Tigers at Rangoon, Christmas 1941 GM: Mitch Abrams Saturday, 10:00 AM, 3 hrs, Players: 4, Location: Vistas D: VD2 Sponsor: None, Prize: None GM: Mark Fastoso Period: World War II, Scale: 15mm, Rules: Chain of Command (modified) Sponsor: Fireball Forward, Prize: None Description: German Armor, engaged with the Russian 13th Tank Corp, Period: World War II, Scale: 1:600th, Rules: Fire in the Sky must do double duty as another Russian Mechanized Force attempts to Description: The Japanese are preparing to drive down the Malaya peninsula complete its mission. Competing orders on both sides allow for the fighting of intent on capturing the British bastion of Singapore. To the east they find a "two front" battle. Not the type of action most commanders desire but in a modern fighters defending Rangoon. They plan to destroy this threat in a swirling armor battle on the Russian Steppes something that occurred on quick stroke...little did they know that the Flying Tigers were waiting and ready many occasions. New players are welcome BUT prior to play you should be for action! Play four short battles at the squadron level using new fast paced familiar with Chain of Command rules. The CoC Rules will NOT be taught rules from the creators of Fireball Forward. however the modified portion which deals with large armor formations will be explained. S:503:10 Great Northern War Campaign, Poland, September, 1706 Game 4 – Theme S:144:10 DAK & Dragons 2.0 Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Marietta: M4 Saturday, 10:00 AM, 3 hrs, Players: 8, Location: Distelfink: D26 GM: David Bonk & Carnage and Glory GM: Miles Reidy Sponsor: None, Prize: None Sponsor: None, Prize: Beyond your dreams of avarice Period: Age of Reason, Scale: 28mm, Rules: Carnage and Glory Computer Period: World War II, Scale: 28mm, Rules: Homebrew Moderated Description: Recent reports from the local Berbers indicate something Description: In Poland, September, 1706 Russian and Saxon forces have ominous is happening deep in the Egyptian desert. It must be something big begun a siege of Warsaw, Poland. The Russians siege train is marching south as both the Axis and Allied high commands are dispatching teams of crack to join the besieging forces. Swedish forces, supported by their Polish allies, troops to find out exactly what is going on. DAK and Dragons is THE definitive are intent on destroying the siege train before it gets to Warsaw. Using the historical simulation of WW2 squad level tactics vs. the Dark Gods of Egypt. Carnage and Glory campaign system Russian and Swedish forces will Perhaps you can answer the age-old question - can a Panzer III take on a maneuver across central Poland and generate tabletop games to be fought Dragon? DAK and Dragons 2.0 is an improved version of last year's very using the C&G computer moderated rules throughout the convention. Players

6 / 2 9 / 2 0 1 8 P a g e 36 | 52 Historicon® 2018 Events List Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers will command Swedish or Russian forces to fight to tactical battles and the S:287:10 Pennsylvania Pete and the Dragon's Tooth results will be returned and used to generate the next battle. Saturday, 10:00 AM, 4 hrs, Players: 4, Location: Vistas D: VD3 GM: Annemarie D'Amato S:182:10 Hey you Greeks get off a my lawn! Roman expansion into Italy Sponsor: None, Prize: None – Theme Period: Pulp, Scale: 28mm, Rules: Audacious Adventures Saturday, 10:00 AM, 3 hrs, Players: 6, Location: Distelfink: D23 Description: Pennsylvania Pete is at it again. He has been exploring the GM: Steve Clark tomb of Two-Ton Kommen and has found clues to the precious Dragon's Sponsor: None, Prize: None Tooth. The Dragon's Tooth is the royal dagger of Two-Ton. It is a big dagger Period: Ancients, Scale: 28mm, Rules: To the srongest for a big man. Come join the adventure and see if Pa Pete can find the dagger Description: A Roman army is moving across southern Italy. The Greek before others get their hands on it. colonies are resenting the change. So they have called upon King Pyrrhus to stop the Romans. This is a demo of a fun and smooth running set of rules that S:164:10 Picnic Panic Walk Up Demo (Kid Friendly) I have not seen played here. They are a card driven set & use a grid move Saturday, 10:00 AM, 1.5 hrs, Players: 8, Location: Heritage: HG1 system. Well worth checking out. Help The Greeks send the Romans back GM: Ben Rubin were they belong. Or lead the Romans on to there ever expanding universe. Sponsor: None, Prize: None Period: Fantasy, Scale: 25mm, Rules: Picnic Panic S:548:10 JOE HACK - Celtic Climax – Theme Description: Come try Picnic Panic, the game of ant warfare. Command a Saturday, 10:00 AM, 4 hrs, Players: 11, Location: Ballroom Foyer: BF2 tribe of ants, each with its own unique abilities and advantages, as you wage GM: Joe Swartz & NOWS war over a treasure trove of candy left by careless humans. Play as the noble Sponsor: None, Prize: None firstborn,the strong horned ants, the undead black ants, or the hard fighting, Period: Ancients, Scale: 28mm, Rules: JOE HACK hard partying nomants. Eat the candy you capture. Fast-play, easy to learn Description: Both the Romans and Caledonians are tired, but know the introduction to the hobby. Adults welcome with playing child. No ticket climax is at hand and have brought up what reinforcements they can field. As required. the morning fog breaks both sides charge, The Celtics to get the bounty of Roman farms, mines, and cities while Rome wants Celtic "volunteers" to work S:660:10 Rally Round the Flag Theme for them. Who will carry the field ? rules taught & minors welcome with adult Saturday, 10:00 AM, 8 hrs, Players: 10, Location: Hotel Lobby: HL2 GM: Mike Billings S:296:10 Kerch-Eltigen Naval Operation Sponsor: Lost Battalion Games, Prize: None Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Host 1: HO1 3 Period: American Civil War, Scale: 10mm, Rules: Rally Round the Flag GM: Jim Casey Description: Come join in the fun in the much anticipated Rally Round the Sponsor: The PT Dockyard, Prize: None Flag Civil war game! Rules will be taught and walk ups are encouraged! Come Period: World War II, Scale: 1:600th, Rules: Flaklighter II join in the fun in the much anticipated Rally Round the Flag Civil war game! Description: This Russian naval amphibious offensive in Nov 1943 was the Rules will be taught and walk ups are encouraged! push to force the Nazi forces from Crimea. Rules will be taught and have fun. S:298:10 Road Rage Turf War S:333:10 Maqueda - September 21, 1936 Saturday, 10:00 AM, 4 hrs, Players: 4, Location: Distelfink: D42 Saturday, 10:00 AM, 4 hrs, Players: 9, Location: Distelfink: D35 GM: Stanley Johansen GM: Edward Harding Sponsor: None, Prize: Stan Johansen Gift certificate $20.00 Sponsor: None, Prize: best player each side trophy Period: Post apocalyptic, Scale: 20mm, Rules: Road Rage Post Apocalyptic Period: Inter-War, Scale: 28mm, Rules: Chain of Command rules by Phil Tortorici Description: In the summer of 1936, some of the Army of Africa was moved Description: 4 Gangs compete for territory containing a natural spring of to the mainland. Upon gathering in Seville, the Nationalists moved north to clean water. meet troops of Gen Mola. The Nationalist steadily gained an upper hand against the Republican militias and rushed forces sent against them. After S:495:10 Saxons at Gross Beeren 23 August 1813 failing in their attack on Talavera, Torrado's Republicans must now fight a Saturday, 10:00 AM, 5 hrs, Players: 7, Location: Marietta: M6 rearguard action against the advancing Nationalist troops. They successfully GM: John Snead & Carnage and Glory manage to slow the Nationalist advance to around 5 km per day. The town of Sponsor: None, Prize: None Maqueda, located at an important road junction, was now to be the scene of Period: Napoleonic, Scale: 25mm, Rules: Carnage & Glory II another battle. Big-chain-of-command game Description: The French/Saxon VII Corps, under General de Division Reynier, is in the forefront of the French advance. Maybe a little too much to S:498:10 Naseby June 14, 1645 the front? Prussian Generalleutnant von Bulow is aiming to take advantage of Saturday, 10:00 AM, 4 hrs, Players: 8, Location: Marietta: M1 their exposed position! This time without the rain! A fight in the early fall of GM: Nigel Marsh & Carnage and Glory 1813. Sponsor: None, Prize: None Period: English Civil War, Scale: 28mm, Rules: Carnage&GloryII S:469:10 Skirmish at Schlegel's Farm (Kids' Game) – Theme Description: King Charles and Rupert commanding a veteran force of foot Saturday, 10:00 AM, 2 hrs, Players: 6, Location: Paradise: P8 and horse, meet Fairfax and the New Model, in the first major engagement of GM: Eric Schlegel & HAWKS Parliament's highly trained, organized, well equipped and cohesive new army. Sponsor: None, Prize: None The Royalist field army is confident of victory, but Fairfax outnumbers the Period: American Civil War, Scale: 25mm, Rules: Home King. Failure for either side could be catastrophic to their cause. Description: The Yankees and Rebs are both hungry and Schlegel's Farm is well stocked. Whoever controls the farm gets dinner tonight. The HAWKS will

6 / 2 9 / 2 0 1 8 P a g e 37 | 52 Historicon® 2018 Events List Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers be hosting one table of shorter games for Kids all day Saturday. Come help the Confederate defenses, but did not launch a major attack. On July 16, the us introduce your kid to the fun of miniature gaming. Confederates attacked Terry's camp at Grimball's Landing. Under 15 Allowed if accompanied by a playing adult. S:370:10 Storm at Stonne Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Distelfink: D46 S:271:10 The Battle of Leipzig - Opening Bell – Theme GM: Patrick Berkebile Saturday, 10:00 AM, 5 hrs, Players: 12, Location: Vistas D: VD1 Sponsor: None, Prize: None GM: Leonard Bearden Period: World War II, Scale: 28mm, Rules: Wat a Tanker! Sponsor: None, Prize: None Description: It is 1940, German forces are breaking through the front lines Period: Napoleonic, Scale: 10mm, Rules: La Petite Armee everywhere. In the wheatfields outside of Stonne, French and German Description: Command a Corps or Wing in this refight of the 1813 armored platoons standoff. Wat a Tanker is the TooFatLardies new Napoleonic Battle of Leipzig. Fought on a 6' x 8' custom battlefield with more wargaming rules for armored fighting vehicles. than 2000 figures, the refight was a big hit last year and should be even better. Players are encouraged to participate in the LPA Napoleonic Academy S:554:10 Tank Fight on Luzon-FireBall Forward running all day on Friday to familiarize themselves with the rules before the Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Limerock: Li1 battle. Glory awaits! Plenty of room for players on a walk-up basis. Players GM: George Hunsicker & RAW under 15 must be accompanied by a parent. Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: FireBall Forward S:581:10 The Express (WWII Naval) Description: The Japanese 2nd Armor attempts to hold a supply point Saturday, 10:00 AM, 4 hrs, Players: 12, Location: New Holland: NH3 against the US 103rd Infantry Division. Yes the Japanese had a whole tank GM: Stephen Berger & ODGW division on Luzon. They were faced by the 103rd US Infantry who had integral Sponsor: ODGW, Prize: VA tanks and attached M7 Priests with 105mm guns. No children under 14, Period: World War II, Scale: 1:3000th, Rules: General Quarters 3 please. Description: From August 1942 - December 1942, The Japanese Navy made dozens of nocturnal trips into Savo Sound using a mixture of , S:465:10 The Battle of Chaffin's Farm, 29 Sept 1864 – Theme cruisers, and fast seaplane tenders or minelayers. This became known as the Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Paradise: P7 Tokyo Express. Only two runs were intercepted (Battle of Cape Esperance GM: Kurt Schlegel & HAWKS and Battle of Tassafaronga). This will be a 3rd in December, 1942 with some Sponsor: None, Prize: None interesting ships that were available on both sides. Rules taught, beginners Period: American Civil War, Scale: 10mm, Rules: A Union So Tested (Look welcome Sarge, No Charts, ACW) Description: General Butler and the Army of the James, attempt to assault S:262:10 The Rescue of Marguerite Boudreaux – Theme the works outside of Richmond. This battle would be considered his best Saturday, 10:00 AM, 4 hrs, Players: 4, Location: Distelfink: D62 performance of the war. Come throw hordes of Yankees against dug-in Rebs GM: John Emmett or stoutly defend the lines outside of the Confederate capital. Players under Sponsor: None, Prize: None 13 welcome with a playing adult. Period: French & Indian War, Scale: 28mm, Rules: Sharp Practice Description: Marguerite Boudreaux has been captured by the British and is S:101:10 The battle of Falkirk Muir (January 17, 1746) being held at a settlement on the banks of the Sinnemahoning River. Her Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Distelfink: D12 father, the Magistrate Loring Boudreaux, has been able to convince the GM: Tim Couper commander of a nearby trapping outpost that forming a rescue party would be Sponsor: None, Prize: None in his best interests. Will the French be able to rescue and return Marguerite, Period: Jacobite Rebellion, Scale: 28mm, Rules: Piquet Field Of Battle 2 or will the British reaction force foil their plans and retain their hostage? This is Description: After turning back from Derby - for want of either any significant a Lard America game and rules will be taught. support from English Jacobites or a French invasion - the Jacobite Army returned to Scotland and besieged Stirling Castle. Lieutenant General Henry S:571:10 Then there was one! Hawley led a relief force from Edinburgh, encamping at Falkirk, from where he Saturday, 10:00 AM, 4 hrs, Players: 8, Location: New Holland: NH1 showed no signs of moving. The Jacobite army of 8,000 then approached GM: Michael Moran & ODGW Falkirk, surprising the 7,000 Hanoverians, who had to form up hurriedly, the Sponsor: None, Prize: None wind driving the sleet in their faces The last of our three 1745 Jacobite battles Period: Modern, Scale: 28mm, Rules: Mein Zombie - fought in a storm of wind with torrential rain/sleet/snow (or "just another day Description: If it wasn't bad enough to be stuck in the zombie apocalypse, in Scotland") now you must race to find the lost treasure. Fight on your own or team up but only one person will be the big winner. Fast paced easy to learn rules. Kill a S:273:10 The Battle of Grimball's Landing, July 16, 1863 lot of zombies and maybe your friends too. Join us for a game of Mein Saturday, 10:00 AM, 4 hrs, Players: 8, Location: Ballroom Foyer: BF1 Zombie! GM: John Mcconnell Sponsor: None, Prize: None S:513:10 Watch the Flank! 11 Jul 1944 near Charlemagne crossroads – Period: American Civil War, Scale: 25mm, Rules: "By Company, Into Line! Theme Description: To divert Confederate reinforcements from a renewed attack on Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Marietta: M7 nearby Fort Wagner, Brig. Gen. Quincy A. Gillmore designed two feints. An GM: Michael Pierce & Carnage and Glory amphibious force ascended Stono River to threaten the Charleston & Sponsor: None, Prize: None Savannah Railroad bridge. A second force, consisting of Alfred Terry's Period: World War II, Scale: 20mm, Rules: Battlegroup WW2 (Iron Fist division, landed on James Island on July 8. Soon, Terry demonstrated against Publications)

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Description: Elements of the US 9th Div and 899 Tank Destroyer Bn are Description: The Grinder is a free for all Battletech Demo game where new moving south attempting to flank the German attacking Charlemagne and (or returning) players will be taught using the Introductory Rules. You start out blunt Panzer Lehr's attack. Elements of II BN/901 PzGren Regiment, with with a Light mech and as you die, you advance to the next weight class. All Panther support, having difficulty taking Charlemagne, are also trying to flank materials, mimiatures, and dice will be provided. Beginner Friendly and Rules the town and its vital crossroads. A classic meeting engagement is brewing! taught. Children under 12 with playing adult. S:545:11 Brazen Chariots - 2nd Battle of Gabr Saleh – Theme S:555:10 What if Nato Intervened in Hungry 1956? Part 2 Saturday, 11:00 AM, 3 hrs, Players: 8, Location: Vistas C: VC1 Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Limerock: Li2 GM: Adam Wine & NOWS GM: Anthony Mazzo & RAW Sponsor: None, Prize: Certificates Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: Brazen Chariot WWII Tank Period: Modern, Scale: 6mm, Rules: Challenger XXI-Modern Battles Description: What if the Suez Canal Crisis did not happen and Austria Was Description: Just before dawn, Nov. 18, 1941, the British Eighth Army part of NATO. Would the US have intervened? Maybe yes Probably No but launched Operation Crusader, more than 750 tanks made a surprise attack come play and see what might have happened in an Early Cold War Battle. into Libya to relieve the siege of Tobruk. The opening moves went well, the No Children under 14 please. British XXX Corps captured the airfield of Sidi Rezegh but, during the evening of Nov. 20 the Pz II, Pz III and Pz IV of 8.Panzer-Regiment, 15.Panzer S:363:11 A pretty severe peppering! New Brunswick NJ, June 22, 1777 – Division moving southwest toward the Trigh el Abd clashed with the M3 Stuart Theme tanks of the 3rd and 5th Royal Tank Regiment, 4th Armoured Brigade. Saturday, 11:00 AM, 4 hrs, Players: 8, Location: Hotel Lobby: HL1 GM: Marvin Veeder S:246:11 Breakdown in Baluchistan Sponsor: None, Prize: None Saturday, 11:00 AM, 3 hrs, Players: 4, Location: Heritage: HG9 Period: American War for Independence, Scale: 28mm, Rules: Crucible of GM: Joe Mcgrath War Sponsor: Phalanx Consortium, Prize: None Description: As the British army withdrew from New Jersey in the summer of Period: Modern, Scale: 28mm, Rules: Skirmish Sangin 1777 for "bigger designs," Howe tried to set up a warm reception for the Description: When their Humvee breaks down on a rural Afghan road, this aggressively pursuing Morgan and Wyne outside of New Brunswick. A sharp US Army fire team holes up in a nearby compound to await help, or whatever action including a street fight, a river crossing, and wide open rolling hills. Win else may come... Experience action packed, skirmish-level asymmetric or lose, roll dice, yell and have fun! Beginners encouraged. warfare right out of today's headlines. Bring your enthusiasm - rules will be taught. S:397:11 Attack of Kampfgruppe Frey - 28 June 1944 Saturday, 11:00 AM, 5 hrs, Players: 8, Location: Distelfink: D34 S:154:11 Death of Innocents, August 1914 GM: Sean Barnett Saturday, 11:00 AM, 3 hrs, Players: 6, Location: Distelfink: D75 Sponsor: Brigade Games, Prize: None GM: Ronald Bingham Period: World War II, Scale: 15mm, Rules: Fireball Forward Sponsor: None, Prize: None Description: On the third day of the British Operation Epsom, the Period: World War I, Scale: 28mm, Rules: Bolt Action II panzergrenadiers of Kampfgruppe Frey of the 1st SS Panzer Division attack Description: August 1914, near the French frontier, both French and German the village of Mouen in their drive to cut the British salient in half. C Company, forces advance to occupy a key piece of terrain known as the Chateau le 3rd Battalion, the Monmouthshire Regiment, stands in their way and tries to Belle. This will be a Bolt Action WWI games based on Bolt Action II rules. Bolt slow the German advance. Will this German attack threaten the entire British Action experience preferred operation? Come and decide! Younger gamers welcome with adult. S:601:11 DEATH ON THE ROSEBUD 1876 – Theme S:610:11 Battle of Gela. 75th Anniversary, July 1943 Saturday, 11:00 AM, 3 hrs, Players: 16, Location: Cornwall: C1-3 Saturday, 11:00 AM, 4 hrs, Players: 4, Location: Distelfink: D61 GM: Peter Panzeri GM: Patrick Devine Sponsor: None, Prize: Cool Prizes from Old Glory Sponsor: WAMP, Prize: None Period: Western, Scale: 28mm, Rules: Frontiers in Flames Period: World War II, Scale: 15mm, Rules: World at War Description: LARGEST BATTLE OF THE PLAINS WARS. A few days before Description: The Allies invade Sicily. Patton's 7th Army has landed and taken the Little Big Horn, Crazy Horse led & Cheyenne warriors in a powerful the coastal town of Gela. Italian and German forces rush to push these dawn spoiling attack and surprised General Crook's column of US Cavalry, Americans back into the sea! Can the Allies hold off the Axis counter attack? Infantry and Crow/Shoshone Scouts. Will this be a repulse or another Or will the Axis deny the use of the "stepping stone" to mainland Italy. Hold on massacre? An intense & exciting battle. Random events, hats, music, cheers, to your Ravioli's cause we are bringing fast and fun bach to WW2 gaming. mayhem & PRIZES!! What's not to love? CHECK-OUT "FRONTIERS-in- This is a Divisional level, fast play game. Beginner friendly and rules to be FLAMES" from OLD GLORY in the Cornwall Room. Ok taught. No kids under 14 without parent playing. No food!!! S:622:11 Dunsterforce 100th Anniversary Battle - Menjil Bridge, 12 June S:534:11 Battletech - Grinder 1 1918 Saturday, 11:00 AM, 3 hrs, Players: 10, Location: Kinderhook: K2,3 Saturday, 11:00 AM, 4 hrs, Players: 6, Location: Ballroom Foyer: BF5 GM: David Yingling & Battletech GM: Bob Giglio Sponsor: None, Prize: None Sponsor: Wargames Illustrated, Prize: Gift Certificate Period: SciFi, Scale: 1:285 micro, Rules: Battletech - Total Warfare Period: World War I, Scale: 28mm, Rules: Soldier's Companion (modified)

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Description: 12 June 1918. First action involving Dunsterforce in the GM: Karl Shanoltz Caucasus was against supporters of the Jangal Movement under Mirza Sponsor: None, Prize: None Kuchak Khan, who led a religiously Islamic rebellion against the Persian Period: SciFi, Scale: 1:1200th, Rules: Battlefleet Gothic government. A force of 2,000 Jangalis with several machine guns defended Description: It is the 41st Millennium. In the grim darkness of the far future the approach to the Menjil bridge, against a largely Cossack force supported there is only war. The Great Warmaster, Abbadon the Despoiler, has by British armored cars, Hussars and a plane, to stop Dunsterforce from launched another crusade against the Imperium of Man. The world in danger reaching the port of Enzeli and then onto Baku. No one under age 16. From is none other than the fortress world of Cadia. All ships have gathered in the the forthcoming Dunsterforce scenario book by Bob Giglio (available from planetary system to repel the traitorous forces back through the Eye of Terror. Partizan Press). This is the Wargames Illustrated Showcase Game. Can the Emperor's favored triumph in the face of adversity or, with Abbadon, finally claim victory over those who worship a dead god? Players age 12 and S:131:11 Sergeants D Day - Never Give Up under with playing Adult. Walk-ups are welcome as space permits. Saturday, 11:00 AM, 4 hrs, Players: 6, Location: Distelfink: D13 GM: Michael Bowker S:276:17 Hide, Seek, and Destroy. Hell upon the Waters Part 4 of Derail Sponsor: None, Prize: None the Tokyo Express Period: World War II, Scale: 10mm, Rules: Sergeants D Day Saturday, 12:00 PM, 6 hrs, Players: 12, Location: Showroom: Stage Description: Sergeants D Day takes the Sergeants system to a larger ground GM: Karl Strohmeyer scale but smaller figures. The same man to man scale and the same great Sponsor: Small Scale Painting, Prize: 1200 scale Destroyer Models action. Join either the US paratroopers of the German defenders as they fight Period: World War II, Scale: 1:1200th, Rules: General Quarters 3.3 in Normandy. Command a section of unique individual soldiers. Who will (Modified) triumph? The decision rests in your hands. Will you wrest control of the Description: This is the continuation of the action from the Friday game. The objectives from the stubborn defenders? Will you repel the invaders and stand IJN is sending one of the bigger Express Runs of the campaign thus far to fast against the onslaught? It is up to you. No players under the age of 14 bring desperately needed artillery, food, ammo, and reinforcements to without a playing adult "Starvation Island." They are counting on speed, stealth, and the Long Lance to ensure the safe arrival of this vital cargo. That should ensure success but S:393:11 The Fall of Ironhold these Americans are unpredictable of late! Be one of Tanaka's seagoing Saturday, 11:00 AM, 6 hrs, Players: 10, Location: Kinderhook: K1 Saumuri or one of Halsey's Hell Raisers! All losses are final. This is part of a GM: Paul Sjardijn map campaign game. Naval gaming experience helpful but rules will be Sponsor: None, Prize: None taught. Mature kids 10 years old and up with adult welcome. Period: SciFi, Scale: 1:285 micro, Rules: Total Warfare and Tac Ops Description: The Society's first assault without Clan Coyote help, the attack S:639:12 Isandlwana – Theme on Ironhold caught the Steel Viper defenders by surprise. Will you confirm the Saturday, 12:00 PM, 4 hrs, Players: 14, Location: Distelfink: D11 Society's dominance, or will you provide the traitors with an upset loss? All GM: David Burton materials, miniatures and dice will be provided. Intermediate to experienced Sponsor: None, Prize: None players and no Players under 15 years old. Period: Colonial, Scale: 20mm, Rules: Bayonets and Spearpoints Description: Battle of Isandlwana - Lt. Raw's troopers have found the Zulu S:204:12 A Splendid ... The Spanish American War Revisited Impi. The camp is alerted and the 24th regiment is stood to. British regulars, Saturday, 12:00 PM, 5 hrs, Players: 10, Location: Distelfink: D84,85 colonials, and the NNC will battle the Zulu regiments. Ammo rules will be in GM: Bryan Leshinskie play for the British with ammo bearers doing their best to keep up with the Sponsor: None, Prize: The Prize is Suprise demand. As for the Zulus...well there's thousands of them... Children under 13 Period: Early 20th Century, Scale: 15mm, Rules: Modified Sword and the welcome with playing adult Flame expanded and revised Description: When the main blew up in Havana harbor the battle cry was S:217:12 Race Across Carolina - Part 3 remember the Maine and to hell with Spain. The U.S. declared war and in Saturday, 12:00 PM, 4 hrs, Players: 4, Location: Distelfink: D45 1898 the American V Corp led by General Shafter invaded with the GM: Edward Bowen objective of taking Santiago. Veteran Game Master Bryan W. Leshinskie will Sponsor: None, Prize: None simulate the invasion of Cuba to included the Naval Battle of Santiago. Yes a Period: American War for Independence, Scale: 28mm, Rules: Sharp land and sea action. This will be the first major war fought since the Civil War. Practice 2 Can you lead the Rough Riders up San Juan hill? All welcomed to play with Description: This is a continuation of the Sharp Practice mini-campaign no one ever turned away... started at Cold Wars. The British and Americans are still contesting the village of Freemantle, NC. The British. continue to look for the rumored American S:517:12 Battle of Dennewitz: Ney vs Bernadotte – Theme camp and the Continentals are prepared to make a stand to protect the Saturday, 12:00 PM, 5 hrs, Players: 8, Location: Marietta: M3 village. There will be militia, riflemen, Highlanders, the British Legion and an GM: John Drye & Pittsburgh Band of Gamers abandoned beer wagon. This is a Lard America game and beginners are Sponsor: Test of Battle Games, Prize: TOB Gift Certificate welcome. Period: Napoleonic, Scale: 15mm, Rules: Test of Battle: Volley and Bayonet Description: In September 1813 Napoleon sent Marshall Ney with an army of S:385:12 The Battle of Cynoscephalae - Phalanx vs. Legion – Theme French and Allies to take Berlin. An Allied army of Russians, Prussians and Saturday, 12:00 PM, 4 hrs, Players: 6, Location: Distelfink: D53 Swedes led by the former Marshall Bernadotte move to intercept. GM: David Schlanger Sponsor: Washington Grand Company, Prize: None S:627:12 Cadia's Last Stand Period: Ancients, Scale: 15mm, Rules: Triumph Saturday, 12:00 PM, 5 hrs, Players: 10, Location: Host 1: HO1 1,2

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Description: 201 BC Rome stood victorious over Carthage at the completion Sponsor: On Military Matters, Prize: None of the Second Punic War. Philip V of Macedon had attacked Rome's client Period: Age of Reason, Scale: 1/72nd, Rules: Warfare in the Age of Reason, states in the Mediterranean. These Greek city-states, led by Athens, appealed 3rd Edition to Rome for help. In 197 BC the Roman army of Titus Quinctius Flamininus, Description: Butcher Billy Cumberland and his Anglo-German-Dutch army with his allies from the Aetolian League, marched towards Pherae in search of will try again to take the important village of Fontenoy from Marshall de Saxe Philip. This is your chance to take a side and settle once and for all the age- and his French army. Will the British guards deliver again the most old dispute of phalanx versus legion. New players are welcome, the rules are devastating volley of the smooth bore era? Will the French guards deliver quick to learn, we do encourage you get a quick practice game in beforehand again the wimpiest? A major action of the linear period. in one of the 1 hour Triumph Demos! S:126:13 GETTYSBURG- JULY 2, 1863 S:170:13 1565 The Siege of St. Elmo – Theme Saturday, 1:00 PM, 4 hrs, Players: 8, Location: Distelfink: D24 Saturday, 1:00 PM, 5 hrs, Players: 5, Location: Distelfink: D22 GM: Andy Niven GM: Doug Fisher Sponsor: None, Prize: None Sponsor: None, Prize: None Period: American Civil War, Scale: 28mm, Rules: CARPE DIEM- DEVIL TO Period: Renaissance, Scale: 28mm, Rules: Siege Swein Forkbeard's Castle PAY Description: Malta was envisioned by the Sultan Suleiman as the key to Description: Hoods assault on Devil's Den and the Round Tops. Easy to controlling the Mediterranean. As part of his grand strategy for the conquest of learn and fun to play. Under 13's welcome with playing adult. Europe in 1655 Suleiman sent 38,000 well equipped troops to conquer the island. Turkish strategy first called for the taking of the Fort St Elmo. Believed S:445:13 Run For Your Life!! by the Turks to take 3 days the siege stretched out for five weeks. Play out Saturday, 1:00 PM, 4 hrs, Players: 6, Location: Paradise: P2 the entire scenario in three parts as the Turks turn the famous fortress into GM: Sam Fuson & HAWKS rubble as the Knights and Maltese buy time with their lives. Sponsor: None, Prize: None Period: French & Indian War, Scale: 28mm, Rules: Muskets and S:454:13 Advance Into The City Tomahawks Saturday, 1:00 PM, 3 hrs, Players: 6, Location: Paradise: P1 Description: Daniel Boone is captured by a Shawnee War Party. They take GM: Michael Fischer & HAWKS him to their village and give him a tomahawk, then they tell him to run for his Sponsor: None, Prize: None life. Boone tries to evade the warriors and get back to his home settlement. Period: SciFi, Scale: 10mm, Rules: Mobile Suit Gundam: The Gravity Front His friends and neighbors go out looking for him. Boone must avoid the Description: The Earth Federation are pursuing the Zeon ground forces and Indians as well as French Marines operating in the area. they ran into a city. It is either because the Zeons are there to resupply or use the populace to prevent an all out air bombardment. Therefore, the Earth S:157:13 Shatterlands Walk Up Demo Federation must storm the city and drive the Zeke's out. Saturday, 1:00 PM, 2 hrs, Players: 8, Location: Heritage: HG5 GM: Ben Rubin S:253:13 Aerodrome(R) 2.0 World War 2 Aerial Combat: Pearl Harbor Sponsor: None, Prize: Prizes Awarded Part 1 - First Wave Period: Fantasy, Scale: 25mm, Rules: Shatterlands Saturday, 1:00 PM, 3 hrs, Players: 24, Location: Heritage: HG7,8 Description: Come try Shatterlands, the new character driven woodland GM: Mark Wukas black powder fantasy skirmish game from Stonegate Forge. Take command Sponsor: None, Prize: None 1-2 characters in this innovative new system that evokes the tactical Period: World War II, Scale: 1/144, Rules: Aerodrome(R) 2.0 challenges of French and Indian War skirmish games and the character Description: Tora! Tora! Tora! The historical Day of Infamy played out on a development aspects of fantasy RPGs. Walk away with a free character card custom mat! Japanese dive and torpedo bombers attack the unsuspecting and a figure to start your own squad. No ticket required. No one turned away. American fleet at Pearl Harbor. Be the best bomber in your wave! Points for sinking/damaging as many USN warships as possible. An air-naval combat S:227:13 The School of Night: A Dead Man in Deptford, London 1593 scenario using the WW2 adaptation of the popular Aerodrome(R) 1.1 aerial Saturday, 1:00 PM, 4 hrs, Players: 12, Location: Distelfink: D86 combat system. Rules taught, equipment provided; Wings & Medals awarded GM: Jeffrey Wasileski for Victories and Valor. Female- and spouse-friendly game; under 15 only with Sponsor: Brigade Games and Cigar Box Battle Mats, Prize: None playing adult. Period: Fantasy, Scale: 28mm, Rules: Frostgrave/ Ghost Archipelago modified S:321:13 Eylau - Nightmare in the Snow Description: An arcane civil war is being waged in Elizabethan England. Saturday, 1:00 PM, 5 hrs, Players: 10, Location: Ballroom Foyer: BF6 Playwright/spy/magician Kit Marlowe has just been killed, ostensibly in GM: Robert Andriola argument over a tavern bill. But he really died for writing a work of magical Sponsor: None, Prize: None dramaturgy that would open the door to another dimension. Various court Period: Napoleonic, Scale: 10mm, Rules: Napoleon at War factions are now racing through the dark streets of London's notorious theatre Description: Refight the most nightmarish battle of the Napoleonic Wars on district to find the manuscript. Who will find it first? Strong element of role- this award-winning, custom-built table with over 6,000 figures. Eylau was a playing. holocaust, a desperate battle fought in a raging blizzard, and the first check to Napoleon's previously invincible Grand Army. S:448:14 ALIENS Saturday, 2:00 PM, 3 hrs, Players: 8, Location: Paradise: P5 S:122:13 Fontenoy, 1745 GM: Harry Kogelschatz & HAWKS Saturday, 1:00 PM, 5 hrs, Players: 8, Location: Distelfink: D14 Sponsor: None, Prize: None GM: Tod Kershner Period: SciFi, Scale: 6 inch action figures, Rules: Home Rules

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Description: The big bug hunt is back! Communication with Hadley's Hope Description: The tiny, geographically dubious island of Scrofula is known for the terraforming colony on Acheron (LV-426) has stopped. The colonial many things, most of them very bad - a cruel dictatorship, the drug trade, marines are being sent to investigate. Join this action packed rescue mission. fanatical revolutionaries, grinding poverty, snakes, headhunters, Kids under 10 must be accompanied by an adult. unimaginative cookery - but the pristine white beaches and cheap narcotics have made it a playground for the rich, beautiful and stupid. Naturally, when S:533:14 Battletech - Grinder 2 there's word of a coup, and crime lords falling out, and Russian agents in the Saturday, 2:00 PM, 5 hrs, Players: 10, Location: Kinderhook: K2,3 cafes, and rebels in the slums and alien sightings. ... and it's time to come for GM: David Yingling & Battletech vacation As you would, including two spoiled rich girls who have given their Sponsor: None, Prize: None husbands / chaperones/bodyguards the slip. Period: SciFi, Scale: 1:285 micro, Rules: Battletech - Total Warfare Description: The Grinder is a free for all Battletech Demo game where new S:489:14 Lionheart (or returning) players will be taught using the Introductory Rules. You start out Saturday, 2:00 PM, 2 hrs, Players: 6, Location: Paradise: P8 with a Light mech and as you die, you advance to the next weight class. All GM: Duncan Adams & HAWKS materials, mimiatures, and dice will be provided. Beginner Friendly and Rules Sponsor: None, Prize: None taught. Period: Medieval, Scale: 25mm, Rules: Lionheart Description: It's a grueling medieval battle ... and you are in command. S:269:14 Close Action! - Saturday's Fleet Battle Deploy your army in this miniatures game version of Parker Brothers' classic Saturday, 2:00 PM, 5 hrs, Players: 20, Location: Strasburg: S1 board game "Lionheart." The HAWKS will be hosting one table of shorter GM: Lee Girer games for Kids all day Saturday. Come help us introduce your kid to the fun of Sponsor: None, Prize: None miniature gaming. Period: Age of Sail, Scale: 1:600th, Rules: Close Action by Mark Campbell Description: Captains! Come refight a dramatic naval battle from the Age of S:341:14 NECROMUNDA: UNDERHIVE: It Came From the Sump, Again! Fighting Sail, when fleets of ships of the line dueled to determine who would Saturday, 2:00 PM, 4 hrs, Players: 8, Location: Distelfink: D25 rule the seas. Realistic movement, combat, and limited communications rules GM: Frank Osborn assure that you'll get as close to real combat as possible. Will YOU win Honor Sponsor: LXG & The MECHANICON, Prize: None and Glory, or be disgraced in dishonorable defeat? Beginners Welcome. Period: SciFi, Scale: 28mm, Rules: NECROMUNDA: UNDERHIVE & House Rules taught, Kid Friendly Game. All materials provided, Please bring your rules. own courage... Description: Creatures have been spotted in the Underhive and the Precinct Enforcers have issued a reward for their corpses. Can your gang make the kill S:184:14 Convoy to Yemen and claim the reward, or will they be taken into the sump? Saturday, 2:00 PM, 6 hrs, Players: 10, Location: Distelfink: D76 Necromunda:Underhive game. All models provided. Room for 8 players. Kids GM: Jay Wissmann are welcome. Sponsor: None, Prize: Merchandise voucher Period: Modern, Scale: 1:2400th, Rules: Harpoon S:395:14 Relief of Sorokino Description: Modern Day - Rebels in Yemen are in desperate need for Saturday, 2:00 PM, 4 hrs, Players: 4, Location: Distelfink: D36 munitions and supplies. Previous attempts to break the Saudi led blockade GM: Ed Leland have failed. Decision in Teheran is made to send in a small convoy escorted Sponsor: None, Prize: None by Iranian warships, confident that Saudi ships would not open fire. But just in Period: World War II, Scale: 28mm, Rules: Big Chain of Command case, the Revolutionary Guard is planning a few surprises in case the Saudis Description: April 1942, Southwest of Vzyama, Russia - The snow has finally are not intimidated by the Iranian flag. The Saudi naval commander has melted in the rear area of Armygroup Center, raising the hopes of the small learned of the inbound convoy and planned his own surprise. Join the groups of Germans cut off during the Soviet Winter Offensive. Elements of 19. Admiralty Trilogy as we return to modern naval warfare with a battle between Panzer attempt to relieve one such group before , Airborne ancient foes with new age weapons. and dismounted Cavalry can overwhelm them. Players should be somewhat familiar with the rules. S:196:14 Kaiserschlacht bei Luft - Round 4: Reims/Chateau Thierry - July 1918 – Theme S:240:14 The Air War over Singapore, 1942 Saturday, 2:00 PM, 3 hrs, Players: 18, Location: Vistas D: VD4 Saturday, 2:00 PM, 3 hrs, Players: 4, Location: Vistas D: VD2 GM: Stanley Sunderwirth GM: Mark Fastoso Sponsor: None, Prize: None Sponsor: Fireball Forward, Prize: None Period: World War I, Scale: 1:144th, Rules: Between the Crosses Period: World War II, Scale: 1:600th, Rules: Fire in the Sky Description: The fourth Ludendorff Offensive against French and Italian Description: The Japanese are driving down the Malaya peninsula intent on positions grinds to halt as the U.S. and French launch a counterattack. capturing the British bastion of Singapore. A few valiant RAF squadrons Players will each control 1-3 aircraft with successful returning players from including Hurricanes piloted by Battle of Britain pilots are trying to stem the previous rounds advancing in skill levels. Aircraft shot down will be tide. This mini-campaign follows the action culminating in the Japanese unavailable in future rounds. Rules will be taught. amphibious landing at Endau. Play four short battles at the squadron level using new fast paced rules from the creators of Fireball Forward. S:586:14 KIM AND KHLOE'S TROPICAL VACATION Saturday, 2:00 PM, 4 hrs, Players: 20, Location: Ballroom Foyer: BF4 S:114:14 The Long March to Fort Edward August 7-8, 1757 GM: Howard Whitehouse & MBA Saturday, 2:00 PM, 4 hrs, Players: 7, Location: Distelfink: D21 Sponsor: Miniature Building Authority, Prize: None GM: Robert Moon Period: Modern, Scale: 28mm, Rules: Astounding Tales! Sponsor: None, Prize: MVP Trophy

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Period: French & Indian War, Scale: 40mm, Rules: Muskets & Tomahawks Saturday, 3:00 PM, 6 hrs, Players: 8, Location: Heritage: HG6 Description: Col Monro has just surrendered the fortress of William Henry to GM: Michael Fatovic Gen Montcalm. The terms of the surrender have enraged his allied Indians, Sponsor: None, Prize: None and they have decided to ambush the British along their 12 mile trek to Fort Period: Napoleonic, Scale: 54mm, Rules: Modified Shako II Edward. This historical is right out of the movie "Last of the Mohicans" and Description: A great thorn lies in the way of Napoleon's endeavor to crush ALL of the personality figs are present (with their own Talents & side plots)! A the Russian Army. Will he be able to take the Death Redoubt in a timely 40mm EXTRAVAGANZA!! Children ok with Playing Adult. Any familiarity with manner, will he commit his most loyal and disciplined troops…The Guard! M&T rule set would be helpful. You Decide! Come and see if you can change History Kids under 13 please be accompanied by an Adult S:472:14 The Zulu's Are Attacking Saturday, 2:00 PM, 3 hrs, Players: 6, Location: Paradise: P3 S:482:15 A Skirmish in France GM: David Wood & HAWKS Saturday, 3:00 PM, 4 hrs, Players: 6, Location: Paradise: P4 Sponsor: None, Prize: None GM: Buck Surdu & HAWKS Period: Colonial, Scale: 28mm, Rules: Combat Patrol Sponsor: None, Prize: None Description: A small contingent of British have been intercepted by a large Period: World War II, Scale: 28mm, Rules: Combat Patrol(TM): World War II group of Zulu's. Will there hasty defense allow them to survive or will they be Description: The Maginot Line has been outflanked and bypassed. The overrun? Players control sections of infantry in this short, sharp engagement. Germans are dashing through France to the coast. Lieutenant Carnot and his Players control sections of infantry in this short, sharp engagement. Combat small platoon have been tasked to hold a small rural crossroads to buy time Patrol uses cards to resolve not only activation but combat. This is a very fast, for his battalion to form a new defensive line to the West. Can the small band dice-less, and chart-less, but not simplistic, system. of Frenchmen hold back the German juggernaut long enough? Rules will be taught. Younger gamers welcome with a participating adult. S:124:14 Those Crazy Yugoslavian Partisans! – Theme Saturday, 2:00 PM, 4 hrs, Players: 10, Location: Hotel Lobby: HL4 S:260:15 Assault on Al Hillah 13 GM: Patrick Hreachmack Saturday, 3:00 PM, 4 hrs, Players: 6, Location: Distelfink: D83 Sponsor: P. T. Dockyards & Peco Armor, Prize: Coastal WW-2 1/600 GM: Stefan Sheckells miniatures Sponsor: None, Prize: None Period: World War II, Scale: 1:600th, Rules: Flaklighter II Period: Modern, Scale: 28mm, Rules: Skirmish Sangin Description: During WW-2, the Adriatic was a hot bed of coastal night Description: Out-numbered Coalition Forces are trapped in an abandoned actions. Night time was hunting time for coastal forces seeking out enemy police station in a backwater Iraqi town; can they survive? Spec Ops captured transport and naval forces as both sides sought to gain control of these a high value target who might be a bad guy and found shelter with a Liaison important waters. Did you know that the RN and Yugoslavian Naval Partisans Team shutting down a police station. On the outside is a group of determined routinely held contests to see who could capture enemy ships faster? But the Fedayeen trying to get back their Sheik who was kidnapped by foreign German Kustenjager units were just as effective. It will be bloody and frantic bandits. Enjoy the drama and suspense of Assault on Precinct 13 in Iraq. as these enemies come together. Do you dare join the fun? No gamers under Beginners welcome. age 18 please. S:312:15 Battle of Arsouf 1191 AD – Theme S:583:14 WIZARD OF OZ: I DO BELIEVE IN SPOOKS! Saturday, 3:00 PM, 3 hrs, Players: 6, Location: Heritage: HG10 Saturday, 2:00 PM, 3 hrs, Players: 12, Location: Ballroom Foyer: BF3 GM: Andy Waxtel GM: Petey Panzeri III & MBA Sponsor: None, Prize: None Sponsor: m, Prize: MVP Prizes from MBA Period: Medieval, Scale: 28mm, Rules: Tactic Modified Period: Fantasy, Scale: 28mm, Rules: WICKED WITCH RULES! By Pete Description: Richard I (The Lionhearted) of England's led A crusader or me Panzeri toward Jerusalem. Saladin (The Sultan of Egypt) moved to stop him by the Description: Just when Dorothy & Toto thought it was safe to go back in the city of Arsouf. Kids under 13 please be accompanied by an Adult Castle. That whole "Wicked Witch & Flying Monkey thing" has all gotta come back up again... Not to mention those Poppies & Winkie Guards! Can the S:213:15 Centennial: Over the Second Battle of the Marne Lion, Tin-Man, Scare-crow, Munchkins, Wizard all help? Or is it REALLY Saturday, 3:00 PM, 3 hrs, Players: 20, Location: Distelfink: D81 always up to Dorothy? " I do believe in SPOOKS! I do believe in SPOOKS! I GM: Roxanne Patton do! I DO! I ~DO!~. Songs, Spells, Secret Passages, Hats, & mayhem for all! Sponsor: None, Prize: None Period: World War I, Scale: 1/144, Rules: Check Your Six: Colorful Skies S:522:15 "Look sir, Droids! Description: Both Germans and Allies were flying continuous missions over Saturday, 3:00 PM, 3 hrs, Players: 8, Location: Marietta: M5 the last major German offensive. Late in the afternoon, 1Lt. Fred Norton's GM: Tom Vielott & Pittsburgh Band of Gamers patrol was intercepted by a flight of Jasta 60. In the melee that followed, Lt.s Sponsor: None, Prize: None Hoover and Schmidt forced-landed behind Allied lines brought down by Period: SciFi, Scale: 28mm, Rules: The Sword and the Flame (Modified) Gunther Dubberke and Paul Volker. Not suitable for children under 15. Description: The Death Star plans were not in the main computer of the captured Rebel ship. Lord Vader will not be pleased if they are not found S:373:15 Cog Wars immediately - but who could have them? Will the stormtroopers find what Saturday, 3:00 PM, 3 hrs, Players: 8, Location: Distelfink: D23 they're looking for? And can the natives and farmers protect their homes and GM: Brian Whitaker keep themselves alive? Sponsor: None, Prize: Old Glory offering a ship to best player Period: Medieval, Scale: 28mm, Rules: Cog Wars S:308:15 7th September 1812 Borodino The Death Redoubt

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Description: Men in armor fighting on ships that sink. Go figure. Close and Historicon World Cups (2010 and 2014) were won by Brazil - we'll see what board your enemies. Capture their ships. No experience necessary. All rules happens this time! Rules are easy to learn, but basic knowledge of the rules will be taught. Cabin boys and girls welcome. and tactics of soccer is expected. Players under 10 are welcome if accompanied by playing adult. S:573:15 Convoy Search, April 1918 – Theme Saturday, 3:00 PM, 4 hrs, Players: 8, Location: New Holland: NH3 S:147:15 SOCOM & Sorcery 2.0 GM: Bill Cira & ODGW Saturday, 3:00 PM, 3 hrs, Players: 8, Location: Distelfink: D26 Sponsor: None, Prize: None GM: Miles Reidy Period: World War I, Scale: 1/3000th, Rules: Fleet Action Immenent Sponsor: None, Prize: Beyond your dreams of avarice Description: The German High Seas Fleet has sortied a select strike force Period: Modern, Scale: 28mm, Rules: Homebrew consisting of its newest battle cruisers and battle ships. They are searching Description: Recent aerial reconnaissance has discovered ominous Egyptian for either a British convoy en route to Norway, or the small but powerful force ruins near the head of the Nile River. It must be something big as multiple of British warships patrolling the convoy route. The result might be a sharp teams of crack troops are being dispatched to find out exactly what is going clash between the largest and newest ships from each fleet. Rules taught, on. SOCOM and Sorcery is THE definitive historical simulation of modern beginners welcome. squad level tactics vs. the Dark Gods of Egypt. Perhaps you can answer the age-old question - can a TOW missile take out a Dragon? SOCOM and S:631:15 Into the Darkness: WARHAMMER 40K: The TRAILS (TANKS, Sorcery 2.0 is an improved version of last year's very popular game and uses TANKS and KNIGHTS) simple homebrew rules. Children are welcome w/ Parent. Saturday, 3:00 PM, 4 hrs, Players: 24, Location: Distelfink: D71 GM: Buford Culver S:464:15 The Battle of Griffin's Farm – Theme Sponsor: LXG & The MECHANICON, Prize: None Saturday, 3:00 PM, 4 hrs, Players: 6, Location: Paradise: P7 Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K & House rules. GM: David Schlegel & HAWKS Description: Come join us in a Warhammer 40,000 TANK and KNIGHT Sponsor: None, Prize: None FEST. Knights are not mere war machines, but relics from a lost age of Period: Fantasy, Scale: 25mm, Rules: Bear Yourself Valiantly (Look Sarge, wonders, adamantium-armoured giants from a forgotten era. One does not No Charts: Fantasy, Ancients, Renaissance) drive such an heirloom of the past - it must be bonded with. During a strange Description: The Dwarves and Elves are fighting again! Only this time a and terrible rite known as the RITUAL of BECOMING aka (the TRAILS).Come Ratling army has decided to "help" the Dwarves in sacking the Elvish capital. command a tank, a squadron or a knight in this infamous rite of command. This battle will feature giants, hobbits, gnomes, wizards, even a ballista mounted on a triceratops! Players under 13 welcome with a playing adult. S:216:15 Lobositz 1756 Saturday, 3:00 PM, 3 hrs, Players: 4, Location: Heritage: HG3 S:272:15 The Battle of Leipzig - End Game – Theme GM: Timothy (Tim) Tilson Saturday, 3:00 PM, 5 hrs, Players: 12, Location: Vistas D: VD1 Sponsor: None, Prize: None GM: Leonard Bearden Period: Age of Reason, Scale: 15mm, Rules: Black Powder Sponsor: None, Prize: None Description: Lobosch Hill, outside Lobositz, 1 October 1756. King Frederick Period: Napoleonic, Scale: 10mm, Rules: La Petite Armee and his Prussian army are preparing to attack the Austrians under Field Description: Command a Corps or Wing in this re-fight of the 1813 Marshal Browne. However there are Grenzers on a hill on the Prussian left Napoleonic Battle of Leipzig. Fought on a 6' x 8' custom battlefield with more flank. Frederick orders the Duke of Bevern to clear the hill of those pesky than 2000 figures, the re-fight was a big hit last year and should be even rascals. However that is easier said than done. How quickly can Bevern clear better. Players are encouraged to participate in the LPA Napoleonic Academy the hill so the Prussian army can advance? Can the Grenzers hold on and running all day on Friday to familiarize themselves with the rules before the force Frederick to deploy more men on the hil away from his main assault? battle. Glory awaits! Plenty of room for players on a walk-up basis. Players under 15 must be accompanied by a parent. S:268:15 Operation Scimitar Modern Microarmor Session 4 Saturday, 3:00 PM, 5 hrs, Players: 11, Location: Host 2: HO2 1,2 S:202:15 This Most Presumptuous Dame – Theme GM: Scott Caldwell Saturday, 3:00 PM, 4 hrs, Players: 6, Location: Distelfink: D15 Sponsor: None, Prize: 1:350 Airplane GM: Richard Wareing Period: Modern, Scale: 1:285 micro, Rules: Combined Ops Sponsor: None, Prize: None Description: A what if Nato invasion of Turkey after Russian intervention. Period: Dark Ages, Scale: 28mm, Rules: Lion Rampant (modified) American and Greek marines, American airborne and armor vs. Russian Description: Saxo Grammaticus praised the shield maiden Lagertha as a airborne, armor and mechanized infantry with Turkish armor and mechanized "skilled amazon...of matchless spirit." But he also criticized her as "this most infantry as wildcards. No experience necessary. Fourth of four sessions. A presumptuous dame" who murdered her husband and took his kingdom what if Nato invasion of Turkey after Russian intervention. No experience because she "thought it pleasanter to rule without her husband than to share necessary. Fourth of four sessions. the throne with him." Join Lagertha, her shield maidens, and their Viking allies as they try to earn their places in Valhalla. Or stand with the men of England S:413:15 SOCCER! World Cup 2018 Final! as they defend home and country against the pagan scourge. Saturday, 3:00 PM, 3 hrs, Players: 6, Location: Heritage: HG9 GM: Bob Wiltrout S:602:15 WASHINGTON'S GAMBLE: 1778 – Theme Sponsor: None, Prize: None Saturday, 3:00 PM, 3 hrs, Players: 16, Location: Cornwall: C1-3 Period: Modern, Scale: 30mm, Rules: Corner Kick GM: Pete Panzeri Description: The ultimate prize - the 2018 World Cup. This game will match Sponsor: Old Glory, Prize: Cool Prizes from Old Glory the winners of the two semifinals played earlier this weekend. Previous

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Period: American War for Independence, Scale: 28mm, Rules: FRONTIERS Description: A grand tactical, perspective based Napoleonic wargame, IN FLAMES focused on building pressure against the enemy, while struggling to manage Description: The Monmouth NJ Campaign: Washington's newly trained and the fatigue of your troops and the timing of commitment. "The command equipped American Continental Regulars and Militia catch up to the rear system is the core of this ruleset, reaching a compromise between simplicity guard of the withdrawing British. But will a fierce British Counter Attack and realism rarely met in other rulesets."-Dadi&Piombo"...if you really want to succeed? Which army will collapse first in the Summer heat? An intense & find yourself in the shoes of a marshal, make decisions like a general rather exciting battle. Random events, hats, cheers and mayhem. What's not to than a colonel, then ESR deserves your full attention."-Vae Victis ESR love? Come CHECK-OUT "FRONTIERS-in-FLAMES" from OLD GLORY in Napoleonics can be played at any ground scale and with any scale figures. The CORNWALL ROOM. We'll be using 10mm and 150 yards per inch in this game.

S:389:16 A Parting Shot, Parthia vs. Rome 55BC Triumph! Campaign S:579:16 Mein Zombie: Plan 9.5 from Outer Space Event – Theme Saturday, 4:00 PM, 4 hrs, Players: 8, Location: New Holland: NH2 Saturday, 4:00 PM, 8 hrs, Players: 8, Location: Distelfink: D51 GM: Mike Trauger & ODGW GM: David Kuijt Sponsor: None, Prize: None Sponsor: Washington Grand Company, Prize: Plaque Period: Zombie Apocolypse, Scale: 25mm, Rules: Mein Zombie Period: Ancients, Scale: 15mm, Rules: Triumph Description: Once more Aliens are trying to conquer the Earth by unleashing Description: Since the Battle of Pydna destroyed Macedonian power, Rome ravenous zombie hordes. Dr. Romero has built a weapon to destroy their had slowly been filling the power vacuum. Now Parthia and Rome now share control ship, but his compound has been overrun. Your mission is to rescue a border. This is a campaign event where players take a territory and an army Dr. Romero, destroy the enemy spaceship, and save the planet! No pressure! and fight a series of 1 hour battles to build their empire. Loaner armies Never mind that zombies are trying to eat you! Mein Zombie is a fun fast available for players with PEL tickets, those PEL slots are intended for new game that is easy to learn, so you can save your brains for the zombies! players. If you have your own army, please pre-register online on the Rules taught. Beginners welcome. This is a repeat of the game held Friday 4 TRIUMPH forum to have us hold your space. New players are welcome, the PM. rules are quick to learn, we encourage you get a quick practice game in beforehand in one of the one hour Triumph Demos! S:497:16 Naseby June 14, 1645 Saturday, 4:00 PM, 4 hrs, Players: 8, Location: Marietta: M1 S:612:16 ASSAULT ON THE ETNA LINE, JULY 1943 - 75TH GM: Nigel Marsh & Carnage and Glory ANNIVERSARY! Sponsor: None, Prize: None Saturday, 4:00 PM, 4 hrs, Players: 4, Location: Distelfink: D61 Period: English Civil War, Scale: 28mm, Rules: Carnage&GloryII GM: Louis Valenti Description: King Charles and Rupert commanding a veteran force of foot Sponsor: W.A.M.P., Prize: None and horse, meet Fairfax and the New Model, in the first major engagement of Period: World War II, Scale: 15mm, Rules: World At War Parliament's highly trained, organized, well equipped and cohesive new army. Description: Patton's 7th Army races Montgomery's 8th Army to break The Royalist field army is confident of victory, but Fairfax outnumbers the through the Axis line of defense around Mt. Etna, Sicily. This game will King. Failure for either side could be catastrophic to their cause. combine the two battles of Troina & Centuripe. Can the Allies break through the Axis defenses? Can the Germans and Italians buy time for their S:165:16 Picnic Panic Walk Up Demo (Kid Friendly) evacuation and defense of mainland Italy? Hold on to your raviolis cause Saturday, 4:00 PM, 1.5 hrs, Players: 8, Location: Heritage: HG1 we're bringing fast & fun back to WW2 gaming! This is a Divisional Level, fast- GM: Ben Rubin play game. Beginner friendly & Rules Taught. No Kids under 14 w/o parent. Sponsor: None, Prize: None No food. Period: Fantasy, Scale: 28mm, Rules: Picnic Panic Description: Come try Picnic Panic, the game of ant warfare. Command a S:569:16 Cold War gone HOT! tribe of ants, each with its own unique abilities and advantages, as you wage Saturday, 4:00 PM, 4 hrs, Players: 6, Location: New Holland: NH1 war over a treasure trove of candy left by careless humans. Play as the noble GM: Kenny Noe & ODGW firstborn,the strong horned ants, the undead black ants, or the hard fighting, Sponsor: ODGW, Prize: None hard partying nomants. Eat the candy you capture. Fast-play, easy to learn Period: Modern, Scale: 12mm, Rules: Mein Panzer Core Rules introduction to the hobby. Adults welcome with playing child. No ticket Description: The Red Bear Strikes!! It is a time of Aquarius, when the US has required. won the Space Race, embarrassed the USSR and is an unpopular war in Southeast Asia. Brezhnev has had enough of US / NATO aggression and S:442:16 Plastic Pirates Plunder Port fears another more widespread "Prague Spring" in the Warsaw Pact Saturday, 4:00 PM, 2 hrs, Players: 8, Location: Paradise: P8 countries. USSR invades West Germany to re-unite the country. Come play GM: Geoff Graff & HAWKS Mein Panzer with a modern twist. Rules Taught, beginners Welcome. Sponsor: None, Prize: None Period: Age of Piracy, Scale: 40mm, Rules: Plastic Pirates S:359:16 ESR Napoleonics with the Designer Description: In the quiet port town of Plastique things are so normal. The Saturday, 4:00 PM, 4 hrs, Players: 4, Location: Distelfink: D32 mayor is greedy, the population angry, the soldiers are hungry, and the GM: David Ensteness Islanders are irritated. And then the Pirates arrive! Now what do you expect Sponsor: The Wargaming Company, LLC, Prize: Nappy the Pen-Gin T-Shirt will happen?? The HAWKs provide another game for the younger gamer. and a discount in our vendor booth! Period: Napoleonic, Scale: 10mm, Rules: ESR Napoleonics Second Edition S:345:16 Report to HQ: Game 3 Battle of Hannut – Theme (Et sans resultat!) Saturday, 4:00 PM, 4 hrs, Players: 4, Location: Distelfink: D33 GM: Ron Carnegie

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Sponsor: None, Prize: None Description: BattleTech vs. Star Wars. It's been 3 years since the Galactic Period: World War II, Scale: 28mm, Rules: Chain of Command Empire invaded the star system Torado and the Davion forces have barely Description: By midday of the 13th of May, 1940 the Germans had mostly been hanging on. With the arrival of Davion re-enforcements, Lt. Colonel taken the Belgian plains. French Lt Le Bel is ordered to drive two of his three Roger Tedmoore leads the 107th Armoured Rgt against the dark forces. Are Hotchkiss tanks through the open ground of the last remaining French held you able to out maneuver/fight and reclaim Torado? This is not your normal villages to get further orders. Can he survive the German gauntlet to report? mech-vs-mech BattleTech conflict, but is a more realistic tactical game that The final battle of the Battle of Hannut mini-campaign. employs armor, infantry, air, and artillery as supplemented by mechs. This is a faster pace, no paperwork, tactical game. All materials provided. New to S:283:16 The Battle of Grimball's Landing, July 16, 1863 experienced players; children under 14 must be accompanied by adult Saturday, 4:00 PM, 4 hrs, Players: 8, Location: Distelfink: D43 GM: John Wilk S:142:17 Clash in the Pines: Battle of Olustee, Florida Sponsor: None, Prize: None Saturday, 5:00 PM, 6 hrs, Players: 6, Location: Distelfink: D73 Period: American Civil War, Scale: 25mm, Rules: "By Company, Into Line! GM: David Skibicki Description: To divert Confederate reinforcements from a renewed attack on Sponsor: None, Prize: None nearby Fort Wagner, Brig. Gen. Quincy A. Gillmore designed two feints. An Period: American Civil War, Scale: 28mm, Rules: This Hallowed Ground amphibious force ascended Stono River to threaten the Charleston & (Modified) Savannah Railroad bridge. A second force, consisting of Alfred Terry's Description: February 20th, 1864, General Truman Seymour wants to have division, landed on James Island on July 8. Soon, Terry demonstrated against his own Sherman-like glory against orders in the state of Florida by marching the Confederate defenses, but did not launch a major attack. On July 16, the from Jacksonville to Tallahassee. His goal is to further cripple Florida's supply Confederates attacked Terry's camp at Grimball's Landing. Under 15 Allowed lines to the northern fighting Confederates. However, the Confederate forces if accompanied by a playing adult. are aware of his plans and lie in ambush to strike. Union Forces clash with Confederate forces in the largest land battle in Florida. Come decide whether S:292:16 The Witch's Cauldron – Theme the historic Confederate Victory stands or the Union changes fortune in a re- Saturday, 4:00 PM, 3 hrs, Players: 8, Location: Distelfink: D63 fight of The Battle of Olustee! GM: Curt Daniels Sponsor: None, Prize: None S:494:17 Saxons at Gross Beeren 23 August 1813 Period: World War II, Scale: 15mm, Rules: Fireball Forward Saturday, 5:00 PM, 5 hrs, Players: 7, Location: Marietta: M6 Description: 14 April 1941 Near the El Adem Road. As Rommel makes one GM: John Snead & Carnage and Glory final push to capture Tobruk, elements of the 5th Panzer Regiment assault a Sponsor: None, Prize: None Commonwealth artillery line deep within the defensive perimeter. Familiarity Period: Napoleonic, Scale: 25mm, Rules: Carnage & Glory II with the rules helpful but beginners are welcome. Description: The French/Saxon VII Corps, under General de Division Reynier, is in the forefront of the French advance. Maybe a little too much to S:493:17 Battle of Kolin: June 18, 1757 - Frederick's First Defeat the front? Prussian Generalleutnant von Bulow is aiming to take advantage of Saturday, 5:00 PM, 5 hrs, Players: 10, Location: Marietta: M7 their exposed position! This time without the rain! A fight in the early fall of GM: Edward Harding & Carnage and Glory 1813. Sponsor: None, Prize: unit honors trophys Period: Seven Years War, Scale: 28mm, Rules: Carnage & Glory computer S:230:18 Aerodrome(R) 2.0 World War 2 Aerial Combat: Pearl Harbor rules Part 2 - Second Wave Description: attacks superior Austrian Forces under Field Saturday, 6:00 PM, 3 hrs, Players: 24, Location: Heritage: HG7,8 Marshall Daun sent to relieve the . Can the Prussians reverse GM: Stanley Kubiak the historic result and force the Austrians off the Pierovsky and Krechor hills Sponsor: Aerodrome(R) Aerial Combat Games, Prize: Wings and Medals and possibly bring a swift end to the war. Period: World War II, Scale: 1:144th, Rules: Aerodrome(R) 2.0 - World War 2 Aerial Combat Game S:156:17 Dec 31, 1862 – Theme Description: A hypothetical Day of Infamy played out on a custom map! A Saturday, 5:00 PM, 5 hrs, Players: 6, Location: Distelfink: D75 second wave of Japanese carrier-based bombers returns to Pearl to finish the GM: Troy Turner job. This time, though, they run into USN Wildcats from the returning USN Sponsor: Maphogs, Prize: None carriers, out for revenge. An air-naval combat scenario using the WW2 Period: American Civil War, Scale: 15mm, Rules: Brigade Fire & Fury 2 adaptation of the popular Aerodrome(R) 1.1 aerial combat system. Rules Description: Union Gen Rosecrans brought his army out to fight Confederate taught, equipment provided; Wings & Medals awarded for Victories and Valor. Gen Bragg just outside of Nashville after much prodding from above. What Female- and spouse-friendly game; under 15 only with playing adult. followed was the deadliest battle of the entire war. Bragg savagely attacked and folded up the Union line. Only desperate stand up fighting saved the S:507:18 Along the Hudson, 1777 Union Army from destruction. Some of the most gallant and bloody actions in Saturday, 6:00 PM, 4 hrs, Players: 6, Location: Marietta: M2 military history were commonplace on this day. Come and see the elephant! GM: Richard Mentch & Carnage and Glory Sponsor: None, Prize: None S:337:17 BattleTech - CONFRONTATION AT TORADO (SwordSworn vs Period: American War for Independence, Scale: 28mm, Rules: Carnage & Galactic Empire) #2 GloryII Saturday, 5:00 PM, 4 hrs, Players: 6, Location: Hotel Lobby: HL1 Description: Sir Henry Clinton tries to turn the tables on the American GM: Bob Swett Northern Army after his relief of the remnants Burgoyne's forces. Sponsor: , Prize: Period: SciFi, Scale: 6mm, Rules: AlphaStrike (Advanced) S:179:18 Bomben Auf Engeland III - Heinkels – Theme

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Saturday, 6:00 PM, 4 hrs, Players: 8, Location: Distelfink: D42 Period: American Civil War, Scale: 1:1000th, Rules: Fighting Steam GM: Martin Fenelon (Modified) Sponsor: MSD Games, LLC, Prize: Merchandise Certificate Description: Seizing an opportunity, Confederate raiders and runners attempt Period: World War II, Scale: 1:285 micro, Rules: Fight for the Skies: to drive through a weak spot in the Federal blockade and break out into the Luftwaffe 1946 Gulf. Blue water warships of all shapes and sizes clash in a fog-shrouded Description: The Battle for France is over, the Battle of Britain has begun. free-for-all at the mouth of Pass a l'Outre. Fighting Steam is a fast-play game Massive bombing raids are coming in every day, stretching the 'few' more and for ACW naval actions inspired by the SPI classic Fighting Sail: Sea Combat more as they get fewer. Fat Herman is sending in another large raid, and the in the Age of Canvas and Shot 1775-1815. Rules will be taught. Young RAF is rising to meet it. Desperate air-to-air combat is a certainty, the result is players welcome with a playing adult. always in doubt. Fast play air-to-air rules, each player will control multiple aircraft. No experience necessary, rules will be taught. S:502:18 Great Northern War Campaign, Poland, September, 1706 Game 5 – Theme S:544:18 Brazen Chariots -The Battle of Sidi Rezegh – Theme Saturday, 6:00 PM, 4 hrs, Players: 6, Location: Marietta: M4 Saturday, 6:00 PM, 3 hrs, Players: 8, Location: Vistas C: VC1 GM: David Bonk & Carnage and Glory GM: Adam Wine & NOWS Sponsor: None, Prize: None Sponsor: None, Prize: Certificates Period: Age of Reason, Scale: 28mm, Rules: Carnage and Glory Computer Period: World War II, Scale: 15mm, Rules: Brazen Chariot WWII Tank Moderated Battles Description: In Poland, September, 1706 Russian and Saxon forces have Description: During the opening moves of Operation Crusader, November begun a siege of Warsaw, Poland. The Russians siege train is marching south 1940, the British 7th Armoured Brigade captured the strategic airfield of Sidi to join the besieging forces. Swedish forces, supported by their Polish allies, Rezegh. The Germans want it back, so on the morning of Nov. 21, the are intent on destroying the siege train before it gets to Warsaw. Using the panzers of the 8.Panzer-Regiment, 15.Panzer Division and the 5.Panzer- Carnage and Glory campaign system Russian and Swedish forces will Regiment, 21.Panzer Division attacked from the southeast. Can the A15 maneuver across central Poland and generate tabletop games to be fought Crusader tanks of the 7th Queens Own Hussars hold them until the tanks of using the C&G computer moderated rules throughout the convention. Players the 4th and the 22nd Armoured Brigades arrive? will command Swedish or Russian forces to fight to tactical battles and the results will be returned and used to generate the next battle. S:356:18 Down in the Delta Saturday, 6:00 PM, 6 hrs, Players: 8, Location: Vistas D: VD3 S:403:18 Hot Time in the City - Kharkov, October 1941 – Theme GM: James Brokaw Saturday, 6:00 PM, 4 hrs, Players: 6, Location: Distelfink: D62 Sponsor: None, Prize: None GM: Brian Cantwell Period: American Civil War, Scale: 10mm, Rules: Iron and Glory Sponsor: None, Prize: None Description: A Union fleet of supply schooners and wooden gunboats have Period: World War II, Scale: 15mm, Rules: Battlegroup Barbarossa arrived at the mouth of the Big Muddy River. A Confederate force of wooden Description: As the final push to Moscow unfolds to the north, elements of gunboats and ironclads must sail down stream and eliminate the supply ships the German 57th Infantry Division, with support from the StuGs of Sturm before Union monitors can arrive. Simple rules. Battalion 197, attack into Kharkov. The Soviets must with hold back the Germans as the vital industries of Kharkov are loaded up and shipped east S:615:18 Escaping the Doom at Secoris through a shrinking corridor. The infantry of the 216th Rifle Division join the Saturday, 6:00 PM, 4 hrs, Players: 9, Location: Heritage: HG4 last vehicles out of the tank factories in an urban brawl for the streets of GM: Jared Smith Kharkov. Sponsor: Second Saturday Scrum Club, Prize: None Period: SciFi, Scale: 28mm, Rules: Space Hulk - 4th edition S:566:18 IJAAF Strike Back at Magwe - March 21, 1942 Description: The Blood Angels Space Marines encounter the horrific alien Saturday, 6:00 PM, 4 hrs, Players: 12, Location: Limerock: Li3 Genestealers for the first time on a space hulk in the Secoris system, and try GM: Keith Eshelman & RAW to escape before they are all wiped out! Rules will be taught. No children Sponsor: None, Prize: Prizes graciously donated by I-94 Enterprises once under 12, please. again. Period: World War II, Scale: 1:285 micro, Rules: Check Your 6 S:453:18 Fantasy Combat Patrol: The Dwarven Loot Train Description: Despite Mingaladon airbase being attacked earlier in the day, Saturday, 6:00 PM, 4 hrs, Players: 6, Location: Paradise: P1 the Japanese conducted their planned air assault on the combined GM: Christopher Palmer & HAWKS RAF/Flying Tiger base at Magwe, Burma. Some scheduling issues caused the Sponsor: None, Prize: None bombers to arrive at the target prior to their escort. Can the Hurricanes and Period: Fantasy, Scale: 28mm, Rules: Combat Patrol Tomahawks stop the Sallys escorted (sort of) by Nates and Oscars from Description: Try out the innovative fast-paced Combat Patrol rules in a blasting their base? Scenario taken from Brian Dewitt's Battles Above 3 book. Fantasy setting; using a modified version of the upcoming official Border Players above 14 years of age only, please. Reivers supplement. Dwarves try to protect their loot train from marauders Children under 14 only with a playing adult. S:640:18 Isandlwana – Theme Saturday, 6:00 PM, 4 hrs, Players: 14, Location: Distelfink: D11 S:543:18 FIGHTING STEAM - Head 'Em Off at the Head of the Passes! GM: David Burton Saturday, 6:00 PM, 4 hrs, Players: 8, Location: Vistas C: VC2 Sponsor: None, Prize: None GM: Paul Meyer & NOWS Period: Colonial, Scale: 20mm, Rules: Bayonets and Spearpoints Sponsor: None, Prize: None Description: Battle of Isandlwana - Lt. Raw's troopers have found the Zulu Impi. The camp is alerted and the 24th regiment is stood to. British regulars,

6 / 2 9 / 2 0 1 8 P a g e 47 | 52 Historicon® 2018 Events List Event numbers contain a 2-digit game start hour designation (24hr time) as the last 2 numbers colonials, and the NNC will battle the Zulu regiments. Ammo rules will be in Saturday, 6:00 PM, 4 hrs, Players: 6, Location: Distelfink: D34 play for the British with ammo bearers doing their best to keep up with the GM: Roy Jones demand. As for the Zulus...well there's thousands of them... Children under 13 Sponsor: Recreational Conflict, Prize: German South-West Africa Miniatures welcome with playing adult Period: Colonial, Scale: 25mm, Rules: Sword and the Flame (Modified) Description: The Hereros hold the German garrison town of Omaruru; the S:558:18 Operation Freedom Train Kaiser wants it back! But Herero riflemen are defending in depth from stone Saturday, 6:00 PM, 4 hrs, Players: 5, Location: Limerock: Li1 fieldworks and strong points, with their usual courage and skill. A tough job GM: Jim Thompson & RAW awaits Hauptmann Franke's elite 2nd Feldkompagnie. From the scenario book Sponsor: None, Prize: None "The Herero War"•. More at: www.hererowars.com. Period: Vietnam War, Scale: 1:285 micro, Rules: Check Your 6 Jet Age Description: F-4's from the 469th TFS are on a MIGCAP mission in the S:473:19 A Battle During The Year Of The Four Emperors Hanoi area. GCI vectored a flight of Mig-19's to the area to engage them. No Saturday, 7:00 PM, 4 hrs, Players: 6, Location: Paradise: P3 one under 16 with out a playing adult. GM: David Wood & HAWKS Sponsor: None, Prize: None S:562:18 Operation Luttich Aug. 7th, 1944 – Theme Period: Ancients, Scale: 28mm, Rules: Look Sarge, No Charts - Bear Saturday, 6:00 PM, 4 hrs, Players: 5, Location: Limerock: Li2 Yourselves Valiantly GM: Van Osgood & RAW Description: It's AD 69, Galba had replaced Nero, Otho replaced Galba, and Sponsor: None, Prize: None now Vitellius is marching from Germany, with overwhelming forces to replace Period: World War II, Scale: 6mm, Rules: Challenger XXI Galba. But Galba's allies have taken all but one of the bridges and fords in Description: Last 25 Panthers of 2nd Pz Div counterattacks US breakthrough their path. Can Vitellius' forces take the last bridge, or will Galba's take it (and near Mortain against Combat Command of 3rd ARMD Div 2 miles north of also any change of Vitellius marching on Rome before Galba reinforcement's Avranches. arrive from the east?)

S:130:18 Pancho Villa! S:290:19 Among the Wasteland Wreckage Saturday, 6:00 PM, 4 hrs, Players: 9, Location: Distelfink: D45 Saturday, 7:00 PM, 3 hrs, Players: 6, Location: Heritage: HG5 GM: Victor Hiris GM: Joseph McGuire Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Western, Scale: 25mm, Rules: achtung gringo Period: SciFi, Scale: 28mm, Rules: THt Description: Pancho Villa raids Columbus, New Mexico! Description: Out in the hotzones the wreckage of an old airliner has been discovered. Can you and your warband make it out alive with the haul of a S:169:18 Pavlov's House lifetime. Brave wasteland critters and other scavengers to pick the great bird's Saturday, 6:00 PM, 4 hrs, Players: 8, Location: Distelfink: D82 rusted corpse clean. Radiation burns, lacerations, and bullet holes free for all GM: David Shuster takers. Due to matural content, game may be inappropriate for young Sponsor: None, Prize: None wastelanders. Period: World War II, Scale: 28mm, Rules: Bolt Action 2.0 Description: Stalingrad 1942: Pavlov's House was a fortified apartment S:297:19 Another Day in Gao building, which Red Army held for 60 days against a large German offensive Saturday, 7:00 PM, 4 hrs, Players: 6, Location: Vistas D: VD2 in fall of 1942. The siege lasted from 27 Sept. to 25 Nov. 1942. Eventually the GM: Jim Casey Soviets managed to relieve the siege. It gained its popular name from Sgt. Sponsor: DishDash Games & Phalanx Consortium, Prize: None Yakov Pavlov, who commanded the platoon that seized the building and Period: Modern, Scale: 28mm, Rules: Skirmish Sangin defended it during the long battle. Bring your 750pt German or Soviet army to Description: A squad of Legionaries are 'babysitting' a Malian army unit this event (not required). This battle is only winnable with inf. Street-fighting retrieving stolen arms in Gao Mali. The assignment is cake so far... Rules will Academy Armies of the Soviet Union Theater Selector on EasyArmy or in the be taught and have fun. Bolt Action rules are in force (only period vehicles and men S:447:19 Armies for Kids Giveaway; Ancients S:436:18 Sharpe's Priest – Theme Saturday, 7:00 PM, 2 hrs, Players: 4, Location: Paradise: P8 Saturday, 6:00 PM, 4 hrs, Players: 9, Location: Host 1: HO1 1,2 GM: Chris Johnson & HAWKS GM: Robin Empey Sponsor: None, Prize: None Sponsor: None, Prize: none Period: Ancients, Scale: 15mm, Rules: Milk and Cookies Rules Period: Napoleonic, Scale: 25mm, Rules: Green Jackets and Voltigeurs - by Description: The HAWKs annual Historicon Armies for Kids giveaway game, - Battlefield Game Designs this time it's Ancient Warfare. After playing this game, all the kids in the game Description: Richard Sharpe and his Chosen Men have been ordered to take home two armies and some extra goodies to play with their friends. retrieve a French Catholic Priest, who has been hiding in the small Spanish Gamers 10 and under only. The HAWKs wish to thank the gamers whose village of Cordoba ,and bring him back to alive for interrogation. His capture is donations made this game possible. crucial as he has valuable documents outlining the locations and directions used by the French convoy lines throughout the Spanish region. British S:402:19 Battle For Independence Intelligence wants both the priest and his invaluable paperwork. Will Sharpe Saturday, 7:00 PM, 4 hrs, Players: 5, Location: Distelfink: D12 once again save the day or will the French finally triumph? This game is not GM: James Lombardi for children under 14 years of age Sponsor: None, Prize: None Period: American War for Independence, Scale: 54mm, Rules: All The Kings S:354:18 The Struggle for Omaruru (German South-West Africa, 1904) Men

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Description: A meeting engagement between the British Redcoats and The regular artillery are hauled down to the perimeter barricade. This is a battle Continental Army. The Continental Army is trying to drive the veteran from the pages of Taylor Anderson's "Destroyermen"• series. Grand tactical Redcoats back across the sea. Will the victory be for the Continentals or His rules are easy to learn, fast playing and bloody. Majesty's Army. S:418:19 Frostgrave: Ghost Archipelago S:152:19 Battle of Geronium, 217 BC – Theme Saturday, 7:00 PM, 4 hrs, Players: 8, Location: Ballroom Foyer: BF1 Saturday, 7:00 PM, 4 hrs, Players: 10, Location: Distelfink: D31,41 GM: Jeffrey Hiley GM: Peter Anderson Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Fantasy, Scale: 28mm, Rules: Frostgrave: Ghost Archipelago Period: Ancients, Scale: 28mm, Rules: To the Strongest! Description: The Ghost Archipelago appears every few centuries. Filled with Description: Hannibal sets a trap for Minucius Rufus, commanding half of the steaming jungles, lost cities, deadly monsters and untold treasures. Each Roman army, but Fabius Maximus is watching from the Mountains with the player takes on the role of a Heritor, a superhuman warrior, leading a crew of other half of the army. Can the Romans avoid yet another defeat by the wily adventurers in the Lost Isles, searching for wealth, and the fabled Crystal Carthaginian? Fast playing rules with a subtly gridded table and cards, but no Pool. Beginners Welcome, rules taught. Kids under 12 must be accompanied dice! by an adult.

S:277:19 Battletech - Capture the Flag S:127:19 GETTYSBURG- JULY 2, 1863 Saturday, 7:00 PM, 5 hrs, Players: 10, Location: Kinderhook: K1 Saturday, 7:00 PM, 4 hrs, Players: 8, Location: Distelfink: D24 GM: Edward Wright GM: Andy Niven Sponsor: None, Prize: None Sponsor: None, Prize: None Period: SciFi, Scale: , Rules: Battletech - Total Warfare Period: American Civil War, Scale: 28mm, Rules: CARPE DIEM- DEVIL TO Description: Your units have been bid to win a trial of possession for the PAY planet of Rasalhague. This trial will be in the form of an ancient Terran game Description: Hoods assault on Devil's Den and the Round Tops. Easy to of capture the flag. All materials, miniatures and dice will be provided. learn and fun to play. Under 13's allowed with playing adult. Intermediate to experienced players and no Players under 15 years old. S:596:19 Gnome Wars: The Fort in Teutoburg Forest S:471:19 Chief's Modified Top Gun Korea Saturday, 7:00 PM, 4 hrs, Players: 8, Location: Ballroom Foyer: BF3 Saturday, 7:00 PM, 5 hrs, Players: 12, Location: Paradise: P2 GM: James Stanton & MBA GM: Donald Smith & HAWKS Sponsor: Miniature Building Authorityand Brigade Games, Prize: Buildings Sponsor: None, Prize: None and Gnomes Period: Modern, Scale: 1:160th, Rules: Modified Top Gun Period: Fantasy, Scale: 28mm, Rules: Gnome Wars Description: Air to Air combat between F-86s vs Mig-15s. Who will survive. Description: On the retreat after losing their brewery in a fierce battle, Lon's Lunkheads race to meet up with the rest of their clan at a German fort in S:616:19 Dead Run Home Base Teutoburg Forest. The Highlanders, Swiss, and Sikhs hope to catch and Saturday, 7:00 PM, 4 hrs, Players: 6, Location: Distelfink: D62 defeat Lon in order to crush his monopoly of the gnome beer market. Let's GM: Michael Pierce hope that their pillaging of the brewery doesn't influence the allies' battle Sponsor: None, Prize: None readiness. Players with a painted 300-point unit from Brigade Games do not Period: SciFi, Scale: 28mm, Rules: Dead Run (Home) need pre-register. Rules will be taught. No one under age 14 without a playing Description: The zombie apocalypse continues to ravage the world. A group adult. Parent-Child teams encouraged. of survivors is on the move from a horde that has been following them. They have found a small town that might offer sanctuary. But first they must S:249:19 Haitian Slave Revolt eliminate all of the zombies, and find the ammo, food and meds they need to Saturday, 7:00 PM, 3 hrs, Players: 8, Location: Host 2: HO2 3 be safe. Children under 12 with adult player. GM: Brian Dewitt Sponsor: NOVAG, Prize: None S:593:19 Desert Breeze Period: Napoleonic, Scale: 25mm, Rules: Sword and the Flame - Modified Saturday, 7:00 PM, 3 hrs, Players: 8, Location: Ballroom Foyer: BF4 Description: The Haitian Slave Revolt started in August 1791 with central GM: Kirk Stephens & MBA organizer Voodoo Priest Boukman. French forces loyal to the French Crown Sponsor: Miniature Building Authority, Prize: None and Colonists battled back and forth with the Slave Army. In 1793 many Period: Modern, Scale: 28mm, Rules: Open Conflict French units were called back to Europe and the Slave Army took to the Description: Mayhem and chaos rule in a third world town as the war on offense. Toussaint L'Ouverture became leader of Black forces some time after terror returns. Boukman was killed in battle.

S:188:19 Destroyermen: The Dominion assault on Saint Francis – S:468:19 Junta Theme Saturday, 7:00 PM, 4 hrs, Players: 7, Location: Paradise: P9 Saturday, 7:00 PM, 4 hrs, Players: 6, Location: Distelfink: D85 GM: Eric Schlegel & HAWKS GM: Leo Walsh Sponsor: None, Prize: None Sponsor: None, Prize: None Period: Modern, Scale: 20mm, Rules: GASLIGHT Period: Fantasy, Scale: 15mm, Rules: Unpublished Description: The classic board game has been turned into a miniatures Description: Thousands of regular Dominion troops move on St. Francis from game, so head on down to Los Republica de los Bananas for coup season. the south as the few Imperial regulars and every able bodied man fills in the Takeover as head of a powerful family and fight to support or overthrow El militia of the colony. Old artillery pieces of assorted sizes, naval cannon, and Presidente. Players under 13 welcome with a playing adult.

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River, with Shields' division east of the river. The river was in flood, and only S:197:19 Kaiserschlacht bei Luft - Round 5: The Empire Strikes Back - crossable on the Port Republic bridges or to the north near Conrad's Store. In Aug 1918 – Theme essence, Jackson had three options: (1) Attack Fremont, (2) Attack Shields, or Saturday, 7:00 PM, 3 hrs, Players: 18, Location: Vistas D: VD4 (3) Retreat. Jackson believed Shields' command was the weaker force, and GM: Stanley Sunderwirth attacked. The rest is history. Scenario No. 5 from the new V&B ACW Scenario Sponsor: None, Prize: None Book: A Storm in the Valley 1862. Period: World War I, Scale: 1:144th, Rules: Between the Crosses Description: The and counterattack with massive RAF S:477:19 Saga of Lower Uncton support. This time, it's the Luftstreitkraefte that has to try to prevent "The Saturday, 7:00 PM, 3 hrs, Players: 6, Location: Paradise: P5 Black Day of the German Army". Players will each control 1-3 aircraft with GM: James Mcwilliams & HAWKS successful returning players from previous rounds advancing in skill levels. Sponsor: Cotton Jim's Flags, Prize: Saga specific prize. Aircraft shot down will be unavailable in future rounds. Rules will be taught. Period: Dark Ages, Scale: 28mm, Rules: Saga 1st ed. Description: The story of Lower Uncton continues. Fight for glory and booty! S:115:19 Operation Ironclad the Battle of Madagascar 5 May 1942 – Write your own Saga! Will you go home empty handed or will you destroy your Theme enemies an claim all the spoils? Bring your own 4 point warband or use one Saturday, 7:00 PM, 4 hrs, Players: 8, Location: Distelfink: D13 provided. Children under 14 welcome with an adult. GM: Richard Claydon Sponsor: None, Prize: None S:315:19 Somewhere in the West Country Period: World War II, Scale: 28mm, Rules: Bolt Action Saturday, 7:00 PM, 4 hrs, Players: 6, Location: Heritage: HG10 Description: In order to prevent the Japanese from using Vichy French GM: John Hollier controlled Madagascar as a submarine base the British planed an invasion Sponsor: None, Prize: None and conquest of the island. H Force was removed from the Western Period: English Civil War, Scale: 28mm, Rules: For Parliament? Or, the Mediterranean and a mixture of regular and Indian Army troops assembled King? including 6 Valentine and 6 Tetrarch tanks. The landings were unopposed but Description: It's 1643 and the old friends, Waller and Hopton, are battling it fighting became bogged down with well dug if French forces and the tanks out across Somerset. As Hopton marches south towards Bath, Waller moves being taken out by artillery. To break the deadlock the old destroyer HMS to intercept him - what happens when they meet at Pennsylvania? Kids under Anthony dashed straight past the harbor defenses of Diego-Suarez and 13 please be accompanied by an Adult landed fifty Royal Marines. S:433:19 The Battle for Benning S:137:19 Pantheon: The Fall of Olympus Saturday, 7:00 PM, 3 hrs, Players: 6, Location: Distelfink: D46 Saturday, 7:00 PM, 4 hrs, Players: 4, Location: Distelfink: D84 GM: Robert Varga GM: Kalissa Skibicki Sponsor: None, Prize: None Sponsor: None, Prize: None Period: World War II, Scale: 1/72nd, Rules: Modified Bolt Action Period: Fantasy, Scale: 28mm, Rules: Mythic Battles: Pantheon Description: Binning was one of the towns the German army used for their Description: Zeus' reign over Olympus is over and chaos is rampant! The withdrawal from France. Binning was a main defensive position, due to its 3 Titans and monsters have been released from Hades' realm. The Gods are bridges across the Elbe. These bridges were essential to both sides. Can you too busy fighting each other for power. Legendary heroes have returned to the preserve or capture them for use by your side? world. Mythic Battles: Pantheon allows you to pick a God and fight for the right to reign supreme. Who will you chose and will you prevail? Rules will be S:609:19 The Pesants are Revolting. Serfs Up! taught and kid (8+) friendly. Saturday, 7:00 PM, 3 hrs, Players: 7, Location: Host 1: HO1 4 GM: John Cone S:459:19 Poking Around the Van Deurne Kanal Oct 44 Sponsor: None, Prize: None Saturday, 7:00 PM, 4 hrs, Players: 6, Location: Paradise: P6 Period: Medieval, Scale: 28mm, Rules: Blood Eagle. Modifications from Cry GM: Don Hogge & HAWKS Havoc Sponsor: None, Prize: None Description: The villagers, and a few of the local nobles are furious over the Period: World War II, Scale: 28mm, Rules: Battleground abuses of their lord, Sir Clugney. When a renegade priest begins to enflame Description: The Maas salient was seen as a quiet sector. The US 7th them further, Clugney moves to take the village and terminate this rebellion. Armored Division was moved into the area to free up British forces. Due to the But not all of his retainers are as loyal as he thinks, and subplots, betrayal, marshy terrain and the belief the Germans were not capable of offensive and deception are the theme of the day. Mayhem and confusion. That which action, the 7th Armored covered its front with small detachments while the makes the 13th century so enjoyable. Figures are revivals of those characters main elements were further to the rear. On the fog shrouded morning Oct 27th from the medieval skirmish board game Cry Havoc. Rules are Blood Eagle 1944, the US 87th Recon would suffer a prelude of the Ardennes offensive. with modifications from Cry Havoc. Join in for a rousing game of pillage, Gamers under the age of 14 are welcome with an adult. destruction, and grand old knightly arrogance.

S:527:19 Port Republic - June 9, 1862 S:423:20 Into the Darkness: WARHAMMER 40K: The TRAILS (TANKS, Saturday, 7:00 PM, 5 hrs, Players: 6, Location: Marietta: M9 TITANS and KNIGHTS) GM: Jessee Scarborough & Pittsburgh Band of Gamers Saturday, 8:00 PM, 4 hrs, Players: 24, Location: Distelfink: D22,23 Sponsor: Test of Battle Games, Prize: Gift Certificates GM: James Harvey Period: American Civil War, Scale: 15mm, Rules: Volley & Bayonet Sponsor: LXG & The MECHANICON, Prize: None Description: The day after Cross Keys, Jackson was faced with a Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K & House rules. tremendous dilemma. Fremont's divisions remained west of the Shenandoah

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Description: Come join us in a Warhammer 40,000 TANK and KNIGHT outnumbered and preparing for a long defensive battle - but it may not last for FEST. Knights are not mere war machines, but relics from a lost age of long if their cut-off units don't survive to reach the prepared defensive works. wonders, adamantium-armoured giants from a forgotten era. One does not Active Armor WW2 is a divisional-level computer-assisted miniatures game drive such an heirloom of the past - it must be bonded with. During a strange that does all the book-keeping for you, so you can focus on the battle. Come and terrible rite known as the RITUAL of BECOMING aka (the TRAILS).Come by our table and see how easy, fun, yet historically accurate an operational- command a tank, a squadron, a knight OR TITAN in this infamous rite of level WWII game can be. command. S:374:21 Forager – Theme S:603:20 LEWIS & CLARK UNLEASHED - The [Con]QUEST – Theme Saturday, 9:00 PM, 3 hrs, Players: 4, Location: Distelfink: D36 Saturday, 8:00 PM, 3 hrs, Players: 32, Location: Cornwall: C1-3 GM: Aryeh Levi GM: Peter Panzeri Sponsor: Your Hobby Place, Prize: None Sponsor: OLD GLORY, Prize: Cool Prizes from OLD GLORY Period: Napoleonic, Scale: 28mm, Rules: Forager Period: 19th Century, Scale: 28mm, Rules: FRONTIERS IN FLAMES Description: Fun, fast paced Napoleonic skirmish game! Description: NOT your Grandma's "Middle-School" Lewis & Clark. It's not just a Quest... It's a Flat-Out Con-Quest! Each Team of 3-5 Players get their OWN SUNDAY EVENTS US Army detachment pushing west on a FOUR TABLE QUEST. Recruit allies, "acquire" supplies, overcome the elements and vanquish all who Z:226:07 Annual Historicon Prayer Breakfast oppose you. Face all challenges and claim lands for the USA and ... maybe Sunday, 7:30 AM, 1 hrs, Players: 20, Location: Vistas Café: Vistas Cafe return alive. A WAR Game, a conquest game, a strategy game, and a Survival GM: James Thomas game. DON'T MISS THIS RARE CHANCE TO PLAY IN ONE OF THE Sponsor: Fellowship of Christian Wargamers, Prize: None craziest GAMES EVER! Come by THE CORNWALL ROOM & CHECK-OUT Period: Modern-Current, Scale: None, Rules: The Word "FRONTIERS-in-FLAMES" from OLD GLORY. CAN YOU SURVIVE? Description: We welcome all to join us in a brief hour of Prayer! This is a SPECIAL COOL PRIZES for characters & Teams who do best. tradition that dates back to the early days of HMGS. We are a Christian group

that welcome all for breakfast and prayer. We look forward to your company S:351:20 NECROMUNDA: UNDERHIVE: Campaign Turf War, Cycle #3 - on this day! See you this Sunday. If you want any additional information you APOTHEOSIS can email me at [email protected], and I will gladly answer. Thanks for your Saturday, 8:00 PM, 4 hrs, Players: 16, Location: Distelfink: D25 time! GM: Tony Spino

Sponsor: LXG & The MECHANICON, Prize: None Z:263:09 Close Action! - Sunday's Fleet Battle Period: SciFi, Scale: 28mm, Rules: NECROMUNDA: UNDERHIVE & House Sunday, 9:00 AM, 6 hrs, Players: 25, Location: Strasburg: S1 rules. GM: Mark Campbell Description: Bring your own gang and battle for control in the weekend long Sponsor: None, Prize: None Turf War! We will host players as they battle for control of the zone in a Period: Age of Sail, Scale: 1:600th, Rules: Close Action by Mark Campbell Necromunda: Underhive campaign throughout the weekend. Please refer to Description: Captains! Come refight a dramatic naval battle from the Age of the Thursday event listing for more info - Campaign - Necromunda Turf War, Fighting Sail, when fleets of ships of the line dueled to determine who would Cycle One rule the seas. Realistic movement, combat, and limited communications rules

assure that you'll get as close to real combat as possible. Will YOU win Honor S:481:20 Rearguard at Outpost Priebe – Theme and Glory, or be disgraced in dishonorable defeat? Beginners Welcome. Saturday, 8:00 PM, 3 hrs, Players: 8, Location: Paradise: P4 Rules taught, Kid Friendly Game. All materials provided, Please bring your GM: Gregory Priebe & HAWKS own courage... Sponsor: None, Prize: None

Period: SciFi, Scale: 28mm, Rules: Star Wars Supplement Combat Z:670:09 Dunn-Kempf: The U.S. Army's Micro Armor Game Patrol(TM): WWII Sunday, 9:00 AM, 3 hrs, Players: 10, Location: Distelfink: D14 Description: The Clones are advancing toward the Republic base camp on GM: Mike Dunn the planet of Christophsis. Supplies are running low and the Trade Federation Sponsor: , Prize: is refusing to let any through to the Clone troopers. Droid forces advance Period: Modern, Scale: 1:285 micro, Rules: Dunn-Kempf steadily. Lieutenant Boomer and his Clone platoon conduct a delaying action Description: Join us as we fight a battle that didn't happen in a war that never at Outpost Priebe to give time for supplies and reinforcements to arrive. Can was. It is summer 1978 and the Cold War has turned hot. A reinforced tank the Clones hold long enough? Rules will be taught. Younger gamers welcome battalion of T62s ruthlessly exploits the penetration of the first line of NATO's with a participating adult. defenses. US forces desperately attempt to stave off catastrophe by throwing

a M60 tank company team in the path of the Soviet onslaught. Developed by S:673:20 Recapture of Osel Island, October 1944 - 3 two US Army officers as their thesis project at the Command and General Saturday, 8:00 PM, 3 hrs, Players: 3, Location: Distelfink: D14 Staff Office Course, this game influenced an entire generation of Army GM: Richard Henkus leaders. Rules will be taught, all are welcomed. Afterwards a brief talk will be Sponsor: , Prize: T-shirts with "Active Armor" graphics. given by a current CGSOC instructor about the game's continued use today. Period: World War II, Scale: 15mm, Rules: Active Armor WW2 - computer assisted game Z:353:09 Into the Darkness: NECROMUNDA: Underhive: ASSAULT on Description: This scenario depicts the German withdrawal onto the Sorve PRECINCT 13 Peninsula during the fighting in Estonia during late 1944, after the Soviet Sunday, 9:00 AM, 4 hrs, Players: 8, Location: Distelfink: D26 landings in the Moonsund Archipelago. The Germans are heavily GM: Lisa O'Branty Sponsor: LXG & The MECHANICON, Prize: None

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Period: SciFi, Scale: 28mm, Rules: NECROMUNDA: UNDERHIVE & House Period: Other, Scale: 25mm, Rules: Howard Whitehouse's Eat Hitler, the rules. Nazi Taste Treat. Description: The renegade Guilder Vec has been apprehended by the Description: Our traditional Sunday morning weary gamer and family game Adeptus Arbites for selling unauthorized black market specials. The arbites before hitting the road for home. Hitler and cronies invent a time machine to are bringing him to precinct 13. Squads of enforcers and arbitrators have go back and refight WWII but crash land in the Age of the Dinosaurs been deployed to make sure he gets there. A contract has been issued for the encountering dino predators controlled by players who eat Nazis for points. renegade guilder he must not get to the precinct. He's wanted ALIVE by his guilder brethren to be made an example of guilder justice. Come join us in the Z:352:10 NECROMUNDA: UNDERHIVE: Campaign Turf War, Cycle #4 - hunt for Guilder Vec or the protection detail for Guilder Vec. This is a bring The SHOWDOWN and battle campaign event. Bring a 1000 credit starter gang or use your gang Sunday, 10:00 AM, 4 hrs, Players: 16, Location: Distelfink: D25 from the turf war campaign. GM: James Nicholson Sponsor: LXG & The MECHANICON, Prize: None Z:198:09 Kaiserschlacht bei Luft - Round 6: The Yanks are Coming - Sep Period: SciFi, Scale: 28mm, Rules: NECROMUNDA: UNDERHIVE & House 1918 – Theme rules. Sunday, 9:00 AM, 3 hrs, Players: 18, Location: Vistas D: VD4 Description: Bring your own gang and battle for control in the weekend long GM: Stanley Sunderwirth Turf War! We will host players as they battle for control of the zone in a Sponsor: None, Prize: None Necromunda: Underhive campaign throughout the weekend. Please refer to Period: World War I, Scale: 1:144th, Rules: Between the Crosses the Thursday event listing for more info - Campaign - Necromunda Turf War, Description: The U.S. Army Air Service (with French support) comes into its Cycle One own in the St. Mihiel Offensive. The Luftstreitkraefte fights back with new types coming on line. Players will each control 1-3 aircraft with successful Z:467:10 The Thunder Dome Invitational Road Warrior Cross-country returning players from previous rounds advancing in skill levels. Rules will be Race taught. Sunday, 10:00 AM, 3 hrs, Players: 8, Location: Paradise: P1 GM: Eric Schlegel & HAWKS Z:368:09 Players Choice Sponsor: None, Prize: None Sunday, 9:00 AM, 6 hrs, Players: 10, Location: Hotel Lobby: HL3 Period: Future, Scale: 26299, Rules: Future Race (modified) GM: Jody Sherrill Description: Join the crazy race through a figure 8 course using Jamie Davis' Sponsor: None, Prize: None popular Future Race rules, where bumping is encouraged (some say Period: Napoleonic, Scale: 25mm, Rules: Home rules mandatory) and style points will be awarded for the most spectacular wreak. A Description: Players get to choose from QB, QB reinforced, Avocado Wars, new course will be used this year featuring a river and 3 bridges. Players or anything in between. under 13 welcome with a playing adult.

Z:176:09 Smolensk 1941 – Theme Z:488:10 Zorro and the Dastardly Plot Sunday, 9:00 AM, 3 hrs, Players: 10, Location: Hotel Lobby: HL1 Sunday, 10:00 AM, 2 hrs, Players: 6, Location: Paradise: P3 GM: John Thomasovich GM: Duncan Adams & HAWKS Sponsor: None, Prize: None Sponsor: None, Prize: None Period: World War II, Scale: 15mm, Rules: modified KISS Rommel Period: 19th Century, Scale: 25mm, Rules: Blood And Swash Description: By early July 1941 the Wehrmacht had completed the Description: On the distant fringe of the Spanish Empire the pueblo of Los encirclement of Soviet forces in the Minsk-Bialystok pocket and prepared to Angeles has become a hotbed of intrigue. El Zorro - treasonous outlaw or tackle the next objective on the road to Moscow: Smolensk. Guderian's peoples' hero, depending one your perspective - knows that something evil is spearhead has crossed the Dnepr and along with Hoth's panzergruppe is afoot. Can he uncover the plot in time to defeat the evildoers? poised to strike eastward. Can the Red Army finally stop them? Be a German divisional or Soviet corps commander fighting over 4,000 square miles of Mother Russia. Rules will be taught, beginners are welcome.

Z:430:10 Bataan! The Game Sunday, 10:00 AM, 4 hrs, Players: 5, Location: Distelfink: D31 GM: Roxanne Patton Sponsor: None, Prize: None Period: World War II, Scale: 20mm, Rules: Disposable Heroes Description: You've seen the movie! Now play the game! Staring Robert Taylor as Sgt. Bill Dane 31st Infantry, Thomas Mitchell as Cpl. Jake Feingold 4th Chemical Coy, Lloyd Nolan as Cpl Barney Todd 26th Cavalry, Robert Walker as Musician 2nd Leonard Purckett, and Desi Arnez as Pvt. Felix 194th Tank Bn. A pickup platoon is given the mission of holding back the Japanese advance over a viaduct bridge on the Bataan peninsula.

Z:658:10 Eat Hitler! Sunday, 10:00 AM, 2 hrs, Players: 12, Location: Distelfink: D34 GM: Edward Watts Sponsor: None, Prize: None

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