The Ultimate Player's Guide to Minecraft
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The Ultimate Player's Guide to Minecraft™: Xbox® Edition
The Ultimate Player’s Guide to MINECRAFT™: XBOX® EDITION Stephen O’Brien 800 East 96th Street, Indianapolis, Indiana 46240 USA ii The Ultimate Player’s Guide to Minecraft: Xbox Edition The Ultimate Player’s Guide to Minecraft™: Editor-in-Chief Xbox® Edition Greg Wiegand Copyright © 2015 by Que Publishing Executive Editor Rick Kughen All rights reserved. No part of this book shall be reproduced, stored in a retrieval system, or transmitted by any means, electronic, mechanical, Managing Editor photocopying, recording, or otherwise, without written permission from Sandra Schroeder the publisher. No patent liability is assumed with respect to the use of the information contained herein. Although every precaution has been Project Editor taken in the preparation of this book, the publisher and author assume Seth Kerney no responsibility for errors or omissions. Nor is any liability assumed for damages resulting from the use of the information contained herein. Copy Editor ISBN-13: 978-0-7897-5343-4 Megan Wade-Taxter ISBN-10: 0-7897-5343-x Indexer Library of Congress Control Number: 2014936648 Tim Wright Printed in the United States of America Proofreader First Printing November 2014 The Word Smithery LLC Trademarks Technical Editor All terms mentioned in this book that are known to be trademarks or Timothy L. Warner service marks have been appropriately capitalized. Que Publishing cannot attest to the accuracy of this information. Use of a term in this book should Publishing Coordinator not be regarded as affecting the validity of any trademark or service mark. Kristen Watterson Minecraft is a trademark of Notch Development AB. Interior Designer Warning and Disclaimer Mark Shirar Every effort has been made to make this book as complete and as accurate Book Designer as possible, but no warranty or fi tness is implied. -
The Ultimate Player's Guide to Minecraft
The Ultimate Player’s Guide to MINECRAFT Stephen O’Brien 800 East 96th Street, Indianapolis, Indiana 46240 USA ii The Ultimate Player’s Guide to Minecraft The Ultimate Player’s Guide to Minecraft Editor-in-Chief Greg Wiegand Copyright © 2014 by Que Publishing Executive Editor All rights reserved. No part of this book shall be reproduced, stored in Rick Kughen a retrieval system, or transmitted by any means, electronic, mechanical, photocopying, recording, or otherwise, without written permission from Development Editor the publisher. No patent liability is assumed with respect to the use of Rick Kughen the information contained herein. Although every precaution has been taken in the preparation of this book, the publisher and author assume Managing Editor no responsibility for errors or omissions. Nor is any liability assumed for Sandra Schroeder damages resulting from the use of the information contained herein. Project Editor ISBN-13: 978-0-7897-5223-9 ISBN-10: 0-7897-5223-9 Seth Kerney Library of Congress Control Number: 2013946682 Copy Editor Gill Editorial Services Printed in the United States of America Sixth Printing February 2014 Indexer Ken Johnson Trademarks Proofreader All terms mentioned in this book that are known to be trademarks or Jess DeGabriele service marks have been appropriately capitalized. Que Publishing cannot attest to the accuracy of this information. Use of a term in this book should Technical Editor not be regarded as affecting the validity of any trademark or service mark. Timothy L. Warner Minecraft is a trademark of Notch Development AB. Publishing Coordinator Warning and Disclaimer Kristen Watterson Every effort has been made to make this book as complete and as accurate Book Designer as possible, but no warranty or fi tness is implied. -
Ludoliteracy Videojuegos, Competencia Digital Y Aprendizajes
Ludoliteracy Videojuegos, competencia digital y aprendizajes Videojuegos, competencia digital y aprendizajes 1 Coordinador: Jordi Sánchez-Navarro, Daniel Aranda (coord.) Autores: Daniel Aranda, Jordi Sánchez-Navarro, Silvia Martínez-Martínez, Víctor Navarro, Ferran Lalueza, Amalia Creus, Elisenda Estanyol, Mireia Montaña, Sandra Sanz, Julio Meneses, Antonio José Planells, Judith Clares ISBN: 978-84-09-13481-6 DOI: 10.7238/uoc.ludoliteracy.2020 Data de publicación: Febrero 2020 Este libro es resultado del proyecto de investigación Cultura lúdica, competencia digital y aprendizajes (LUDOLITERACY), proyecto de i+d financiado por el Ministerio de Economía, Industria y Competitividad (referencia de la concesión CSO2014-57305-P). Estudis de Ciències de la Informació i de la Comunicació Av. Tibidabo 39-43, 08035 Barcelona Grupo GAME Grupo de investigación en Aprendizajes, medios y entretenimiento uoc.edu ecic.uoc.edu 2 Memòria 2016 2 Memoria Científica Ludoliteracy Videojuegos, competencia digital y aprendizajes Índice 01 04 Ludoliteracy: el juego digital 06 Jóvenes y juego digital. 70 y la educación en medios Hábitos de uso y percepciones Jordi Sánchez-Navarro, Daniel Aranda de los jóvenes sobre la imagen de los videojuegos en los medios de comunicación Elisenda Estanyol, Mireia Montaña, 02 Antonio José Planells de la Maza Estado de la cuestión: 15 el videojuego en el punto de mira: la producción científica sobre 0 el juego digital 5 Daniel Aranda, Jordi Sánchez-Navarro, Y tú, ¿a qué juegas? 87 Silvia Martínez-Martínez, Victor Navarro Remesal, -
L-G-0002807274-0004495505.Pdf
Stephen O’Brien ist ein in Australien geborener Autor und Unternehmer, der nach vielen Jahren im Silicon Valley nun in Sydney lebt und arbeitet. Er hat bislang 27 Bücher in mehreren Auflagen verfasst – darunter mehrere Bestseller – und mit Verlagen wie Prentice-Hall und Que zusammengearbei- tet. Er hat darüber hinaus mit Typefi das weltweit führende, automatisierte Publikationssystem begründet, und in seiner Freizeit mit mypressi eine neue Art von Espressomaschine entwickelt. Er spielt Minecraft seit dessen frühesten Tagen und ist immer noch begeistert von der unvergleichlichen Kreativität, die es erzeugt. Stephen O’Brien Das große Minecraft-Buch Stephen O’Brien Lektorat: Boris Karnikowski, karnikowski.com Übersetzung: Michael Schmithäuser Copy-Editing: Petra Kienle, Fürstenfeldbruck Herstellung: Birgit Bäuerlein Satz: Michael Schmithäuser Umschlaggestaltung: Helmut Kraus, www.exclam.de Druck und Bindung: M.P. Media-Print Informationstechnologie GmbH, 33100 Paderborn Bibliografische Information der Deutschen Nationalbibliothek Die Deutsche Nationalbibliothek verzeichnet diese Publikation in der Deutschen Nationalbibliografie; detail- lierte bibliografische Daten sind im Internet über http://dnb.d-nb.de abrufbar. ISBN Buch 978-3-86490-217-8 PDF 978-3-86491-560-4 ePub 978-3-86491-561-1 1. Auflage 2014 Copyright der deutschen Übersetzung © 2014 dpunkt.verlag GmbH Wieblinger Weg 17 · 69123 Heidelberg Copyright der amerikanischen Originalausgabe: © 2014 by Que Publishing Titel der Originalausgabe: The Ultimate Player’s Guide to Minecraft Published by Que Publishing ISBN 978-0-7897-5223-9 Minecraft ist eine Marke von Notch Development AB. Die vorliegende Publikation ist urheberrechtlich geschützt. Alle Rechte vorbehalten. Die Verwendung der Texte und Abbildungen, auch auszugsweise, ist ohne die schriftliche Zustimmung des Verlags urheberrechts- widrig und daher strafbar. -
The Ultimate Player's Guide to Minecraft®
THE ULTIMATE PLAYER’S GUIDE TO MINECRAFT® PLAYSTATION™ EDITION Stephen O’Brien 800 East 96th Street, Indianapolis, Indiana 46240 USA ii The Ultimate Player’s Guide to Minecraft: PlayStation Edition The Ultimate Player’s Guide to Minecraft: Editor-in-Chief PlayStation Edition Greg Wiegand Copyright © 2015 by Que Publishing Executive Editor All rights reserved. No part of this book shall be reproduced, stored in a retrieval Rick Kughen system, or transmitted by any means, electronic, mechanical, photocopying, record- ing, or otherwise, without written permission from the publisher. No patent liability Development Editor is assumed with respect to the use of the information contained herein. Although Rick Kughen every precaution has been taken in the preparation of this book, the publisher and author assume no responsibility for errors or omissions. Nor is any liability assumed Technical Editor and for damages resulting from the use of the information contained herein. Contributor ISBN-13: 978-0-7897-5358-8 Alex Barry ISBN-10: 0-7897-5358-8 Managing Editor Library of Congress Control Number: 2014956781 Sandra Schroeder First Printing January 2015 Project Editor Trademarks Seth Kerney All terms mentioned in this book that are known to be trademarks or service marks have been appropriately capitalized. Que Publishing cannot attest to the Copy Editor accuracy of this information. Use of a term in this book should not be regarded Megan Wade-Taxter as affecting the validity of any trademark or service mark. Indexer Minecraft is a trademark of Mojang Synergies / Notch Development AB. PlayStation is a registered trademark of Sony Computer Entertainment. Tim Wright This book is not affi liated with or sponsored by Mojang Synergies / Notch Proofreader Development AB or Sony Computer Entertainment. -
Volume 8, Number 1 Assembled 2015 February 2015
Volume 8, Number 1 Assembled 2015 February 2015 Editor in Chief Yesha Sivan, Tel Aviv-Yaffo Academic College, Israel Issue Editors Stephanie Blackmon, University of Oklahoma, Norman, OK, USA Patricia Anderson, East Carolina University Greenville, NC, USA, Coordinating Editor Tzafnat Shpak The JVWR is an academic journal. As such, it is dedicated to the open exchange of information. For this reason, JVWR is freely available to individuals and institutions. Copies of this journal or articles in this journal may be distributed for research or educational purposes only free of charge and without permission. However, the JVWR does not grant permission for use of any content in advertisements or advertising supplements or in any manner that would imply an endorsement of any product or service. All uses beyond research or educational purposes require the written permission of the JVWR. Authors who publish in the Journal of Virtual Worlds Research will release their articles under the Creative Commons Attribution No Derivative Works 3.0 United States (cc-by-nd) license. The Journal of Virtual Worlds Research is funded by its sponsors and contributions from readers. http://jvwresearch.org Place-Making in Minecraft 1 Volume 8, Number 1 Assembled 2015 February, 2015 From Voxel Vistas: Place-Making in Minecraft Tyler Quiring University of Maine, ME, USA Abstract The concept of place informs much of human meaning-making in both space and time. This paper seeks to bridge gaps between the literature on place and research on video games and virtual worlds by finding points of intersection between each field. I analyze the immensely successful independently- developed video game Minecraft through my own experience and an analysis of gameplay videos uploaded to YouTube. -
The Ultimate Player's Guide to Minecraft
The Ultimate Player’s Guide to MINECRAFT Third Edition Stephen O’Brien 800 East 96th Street, Indianapolis, Indiana 46240 USA ii The Ultimate Player’s Guide to Minecraft The Ultimate Player’s Guide to Minecraft, Editor-in-Chief Third Edition Greg Wiegand Copyright © 2016 by Que Publishing Executive Editor All rights reserved. No part of this book shall be reproduced, stored in Rick Kughen a retrieval system, or transmitted by any means, electronic, mechanical, photocopying, recording, or otherwise, without written permission from Development Editor the publisher. No patent liability is assumed with respect to the use of Rick Kughen the information contained herein. Although every precaution has been taken in the preparation of this book, the publisher and author assume Technical Editor & Contributor no responsibility for errors or omissions. Nor is any liability assumed for damages resulting from the use of the information contained herein. Timothy L. Warner ISBN-13: 978-0-7897-5572-8 Managing Editor ISBN-10: 0-7897-5572-6 Sandra Schroeder Library of Congress Control Number: 2015943749 Project Editor Printed in the United States of America Seth Kerney First Printing: August 2015 Copy Editor Keith Cline Trademarks Indexer All terms mentioned in this book that are known to be trademarks or service marks have been appropriately capitalized. Que Publishing cannot Tim Wright attest to the accuracy of this information. Use of a term in this book should Proofreader not be regarded as affecting the validity of any trademark or service mark. The Wordsmithery Minecraft ®/TM & © 2009-2013 Mojang / Notch LLC Minecraft is a trademark of Mojang Synergies/Notch Development AB.