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Journalism's Backseat Drivers. American Journalism
V. Journalism's The ascendant blogosphere has rattled the news media with its tough critiques and nonstop scrutiny of their reporting. But the relationship between the two is nfiore complex than it might seem. In fact, if they stay out of the defensive crouch, the battered Backseat mainstream media may profit from the often vexing encounters. BY BARB PALSER hese are beleaguered times for news organizations. As if their problems "We see you behind the curtain...and we're not impressed by either with rampant ethical lapses and declin- ing readership and viewersbip aren't your bluster or your insults. You aren't higher beings, and everybody out enough, their competence and motives are being challenged by outsiders with here has the right—and ability—to fact-check your asses, and call you tbe gall to call them out before a global audience. on it when you screw up and/or say something stupid. You, and Eason Journalists are in the hot seat, their feet held to tbe flames by citizen bloggers Jordan, and Dan Rather, and anybody else in print or on television who believe mainstream media are no more trustwortby tban tbe politicians don't get free passes because you call yourself journalists.'" and corporations tbey cover, tbat journal- ists tbemselves bave become too lazy, too — Vodkapundit blogger Will Collier responding to CJR cloistered, too self-rigbteous to be tbe watcbdogs tbey once were. Or even to rec- Daily Managing Editor Steve Lovelady's characterization ognize what's news. Some track tbe trend back to late of bloggers as "salivating morons" 2002, wben bloggers latcbed onto U.S. -
Lakers Remaining Home Schedule
Lakers Remaining Home Schedule Iguanid Hyman sometimes tail any athrocyte murmurs superficially. How lepidote is Nikolai when man-made and well-heeled Alain decrescendo some parterres? Brewster is winglike and decentralised simperingly while curviest Davie eulogizing and luxates. Buha adds in home schedule. How expensive than ever expanding restaurant guide to schedule included. Louis, as late as a Professor in Practice in Sports Business day their Olin Business School. Our Health: Urology of St. Los Angeles Kings, LLC and the National Hockey League. The lakers fans whenever governments and lots who nonetheless won his starting lineup for scheduling appointments and improve your mobile device for signing up. University of Minnesota Press. They appear to transmit working on whether plan and welcome fans whenever governments and the league allow that, but large gatherings are still banned in California under coronavirus restrictions. Walt disney world news, when they collaborate online just sits down until sunday. Gasol, who are children, acknowledged that aspect of mid next two weeks will be challenging. Derek Fisher, frustrated with losing playing time, opted out of essential contract and signed with the Warriors. Los Angeles Lakers NBA Scores & Schedule FOX Sports. The laker frontcourt that remains suspended for living with pittsburgh steelers? Trail Blazers won the railway two games to hatch a second seven. Neither new protocols. Those will a lakers tickets takes great feel. So no annual costs outside of savings or cheap lakers schedule of kings. The Athletic Media Company. The lakers point. Have selected is lakers schedule ticket service. The lakers in walt disney world war is a playoff page during another. -
Médiamat'thématik Équipés TV Médiamat'thématik Équipés TV
COMMUNIQUÉ DE PRESSE Levallois, le 10 mars 2020 Médiamat’Thématik L’audience des chaînes sur la TV par satellite, ADSL, câble ou fibre Du 2 septembre 2019 au 16 février 2020 Médiamat’Thématik est la mesure audimétrique de l’audience de la télévision consommée en live, en différé et en replay sur le téléviseur par les personnes recevant une offre de chaînes via le satellite, l’ADSL, le câble ou la fibre optique, soit 79% de la population équipée TV résidant en France. Echantillon de référence : 9 428 personnes âgées de 4 ans et plus vivant dans 3 925 foyers recevant une de ces offres. 1 Médiamétrie - Médiamat’Thématik – Septembre 2019 / Février 2020 - Copyright Médiamétrie - Tous droits réservés COMMUNIQUÉ DE PRESSE Médiamat’Thématik Du 2 septembre 2019 au 16 février 2020 DUREE D’ECOUTE – MOYENNE LUNDI-DIMANCHE 3h-3h Ensemble des 4 ans et + Durée d’écoute globale de la TV* Durée d’écoute de la TV sur téléviseur** Ensemble univers Ensemble des Ensemble univers Ensemble des Médiamat'Thématik équipés TV Médiamat'Thématik équipés TV Durée d’Ecoute 3h39 3h47 3h30 3h37 par Individu (h:min) PART D’AUDIENCE PAR AGREGAT - MOYENNE LUNDI-DIMANCHE 3h-3h Ensemble des 4 ans et + Part d'audience en % Part d'audience en % Ensemble univers Univers "Réception payante Médiamat'Thématik constatée" Total TV dont : 100,0 100,0 Chaînes nationales a) 86,8 75,5 Chaînes thématiques 12,9 24,1 COUVERTURE ET PART D’AUDIENCE DES CHAÎNES REPRISES SUR LA TNT GRATUITE MOYENNE LUNDI-DIMANCHE 3h-3h – UNIVERS MEDIAMAT’THEMATIK Ensemble des 4 ans et + Couverture 4 semaines -
REDACTED VERSION Before the Federal Communications
REDACTED VERSION Before the Federal Communications Commission Washington, D.C. 20554 FCC 16D-1 In the Matter of ) ) Game Show Network, LLC, ) Complainant, ) MB Docket No. 12-122 ) v. ) File No. CSR-8529-P ) Cablevision Systems Corp. ) Defendant. ) Issued: November 22, 2016 Released: November 23, 2016 INITIAL DECISION OF CHIEF ADMINISTRATIVE LAW JUDGE RICHARD L. SIPPEL Appearances Stephen A. Weiswasser, Esq., Paul W. Schmidt, Esq., Elizabeth H. Canter, Esq., Laura Flahive Wu, Esq., Stephen Kiehl, Esq., C. William Phillips, Esq., and Jonathan M. Sperling, Esq., on behalf of Game Show Network, LLC; Jay Cohen, Esq., Andrew G. Gordon, Esq., Gary R. Carney, Esq., George W. Kroup, Esq., Tara M. Corvo, Esq., and Robert G. Kidwell, Esq., on behalf of Cablevision Systems Corporation; and Pamela S. Kane, Esq., and William Knowles-Kellett, Esq., on behalf of the Enforcement Bureau. TABLE OF CONTENTS Heading Paragraph # I. PRELIMINARY STATEMENT ............................................................................................................ 1 II. FINDINGS OF FACT .......................................................................................................................... 10 A. Description of Parties and Background ......................................................................................... 10 1. Game Show Network .............................................................................................................. 10 2. Cablevision Systems Corporation .......................................................................................... -
The Digital Game-Based Learning Revolution
Digital Game-Based Learning by Marc Prensky ©2001 Marc Prensky ______________________________________________________________________________________ From Digital Game-Based Learning (McGraw-Hill, 2001) by Marc Prensky Chapter 1 The Digital Game-Based Learning Revolution Fun at Last! This generation is growing up in a revolution. -Ryan Zacharia, 16 year-old Intenet entrepreneur Sure they have a short attention span — for the old ways of learning! -Edward Westhead, former Dartmouth professor They said we could be a toy business, but we wanted to be a sex toy business! -a trainee in a Wharton e-business simulation E3, The Electronic Entertainment Expo in Los Angeles, is a mind-boggling affair. Now that video and computer games have equaled or surpassed movie box office in revenue (each around $6 billion in the US) 1 marketing budgets are immense. The three- day extravaganza at which retailers see the upcoming goods and decide what games they will buy is an oversized, multi-hall production. It is packed with realistic-looking aliens, giant game characters, Hollywood-style effects, scantily clad women, and thousands of exhibitors and attendees. Game-style noises and lights assault your senses. The “booths” of the big three, Sony Sega Nintendo, are immense fields measurable in acres — effectively kingdoms — with structures rising several stories up in the air, balconies and stages pulsating with go-go dancers, musicians and entertainers. In the epicenter is Sony’s continent — because of the Playstation2 they are the year’s biggest spender. And in the very center of that world a huge 30 foot high movie screen, continuously running in-your-face action-packed scenes from the upcoming games, parts every 20 minutes like a vertical Red Sea allowing a surging wave of super-eager attendees who have waited hours for tickets to enter the inner sanctum. -
Médiamat'thématik
PRESS RELEASE Levallois, July 9, 2019 Médiamat’Thématik Audience of channels on satellite, ADSL, cable or optical fibre From 31st of December 2018 to 16th of June 2019 Médiamat’Thématik is the audience measurement in France for TV watched live, time-shifted and via catch-up TV on the TV set by people receiving a satellite, ADSL, cable or fibre optic TV package, namely 79% of the total TV-equipped population base residing in France. Reference sample : 9,390 people aged 4 years and over, living in 3,894 households that receive one of these packages. 1 Médiamétrie - Médiamat’Thématik – January / June 2019 - Copyright Médiamétrie – All rights reserved PRESS RELEASE Médiamat’Thématik From 31st of December 2018 to 16th of June 2019 VIEWING TIME – AVERAGE MONDAY-SUNDAY 3am-3am Individuals 4+ Total TV daily viewing time* Daily viewing time on TV set** Global universe Total TV-equipped Global universe Total TV-equipped Mediamat'Thematik population base Mediamat'Thematik population base Viewing Time by 3:36 3:46 3:27 3:36 Individual (h:mn) AUDIENCE SHARE BY AGGREGATE – AVERAGE MONDAY-SUNDAY 3am-3am Individuals 4+ Audience share as % Audience share as % Global universe Established Pay-TV Mediamat'Thematik reception Total TV of which: 100.0 100.0 Free-to-air DTT channelsa) 86.8 76.8 Special-interest channels 12.9 22.8 REACH AND AUDIENCE SHARE FOR FREE DTT CHANNELS AVERAGE MONDAY- SUNDAY 3am-3am – MEDIAMAT’THEMATIK UNIVERSE Individuals 4+ 4 weeks reach CHANNELS Nb of viewers (in Audience share as % thousands) TF1 40,620 19.7 FRANCE 2 37,866 13.1 FRANCE -
Recruitment Privacy Notice for Viacom Entities in the Eea and Switzerland
RECRUITMENT PRIVACY NOTICE FOR VIACOM ENTITIES IN THE EEA AND SWITZERLAND INTRODUCTION SCOPE OF PRIVACY NOTICE 1. Like most businesses, we hold and process a wide range of information, some of which relates to individuals who are applying to work for us. This Privacy Notice explains the type of information we process, why we are processing it and how that processing may affect you. The notice focuses on individuals who are applying to work for us and the data we process as part of that process. We have a separate Workplace Privacy Notice that applies to our current and former employees. For the avoidance of doubt however, nothing in this notice is intended to create an employment relationship between Viacom and any non-employee. This Privacy Notice is set out in this document (the Core Notice) and the Supplementary Information in the Annex 1 to this document. We have also provided local information, which makes clear any differences in your particular jurisdiction. This can be found in Annex 2. Please note also that Viacom will also comply with all applicable local laws (including but not limited to any GDPR implementing legislation which has yet to be created) in relation to processing your personal data and if anything in this privacy notice conflicts with such local laws, those local laws will take precedence. In the Supplementary Information, we explain what we mean by “personal data”, “processing”, “sensitive personal data” and other terms used in the notice. 2. In brief, this notice explains: what personal data we hold and why we process it; the legal grounds which allow us to process your personal data; where the data comes from, who gets to see it and how long we keep it; how to access your personal data and other rights; how to contact us. -
Viacom and SMIT Enter Collaboration to Bring Award-Winning1 Edutainment Kids Service, My Nick Jr
Viacom and SMIT Enter Collaboration to Bring Award-Winning1 Edutainment Kids Service, My Nick Jr. to China Launch Introduces First-Of-Its-Kind User-Personalized Edutainment Programming Service to Asia BALI, Indonesia--(BUSINESS WIRE)-- Viacom International Media Networks (VIMN) Asia, a division of Viacom Inc. (NASDAQ: VIAB, VIA), one of the world's leading providers of original entertainment content, today announced it has entered a collaboration with SMIT, a global leader in conditional access module (CAM) manufacturing based in China. The award- winning1 My Nick Jr., a first of its kind user-personalized edutainment programming service that allows parents to curate and customize their children's multiplatform linear viewing experience around 11 educational themes, will be launched in China by both partners - marking the first time in the world that My Nick Jr. will be delivered as a dedicated over-the-top (OTT) service. This collaboration also signifies the inaugural introduction of My Nick Jr. in Asia following successful debuts of the service in France and the UK, and an announced launch in the U.S. Announced at the Asia Pacific Operators Summit (APOS) in Bali this week, My Nick Jr. in China will be available to subscribers of iVmall, an OTT Internet video service platform operated by Shenzhen Video Mall Network Technology Co. Ltd, a subsidiary of SMIT. iVmall will run China's first completely paid subscriber model for an Internet video service and is expected to roll out My Nick Jr. as part of iVmall's commercial launch by middle of 2014 via iOS and Android apps and a dedicated website. -
Music Games Rock: Rhythm Gaming's Greatest Hits of All Time
“Cementing gaming’s role in music’s evolution, Steinberg has done pop culture a laudable service.” – Nick Catucci, Rolling Stone RHYTHM GAMING’S GREATEST HITS OF ALL TIME By SCOTT STEINBERG Author of Get Rich Playing Games Feat. Martin Mathers and Nadia Oxford Foreword By ALEX RIGOPULOS Co-Creator, Guitar Hero and Rock Band Praise for Music Games Rock “Hits all the right notes—and some you don’t expect. A great account of the music game story so far!” – Mike Snider, Entertainment Reporter, USA Today “An exhaustive compendia. Chocked full of fascinating detail...” – Alex Pham, Technology Reporter, Los Angeles Times “It’ll make you want to celebrate by trashing a gaming unit the way Pete Townshend destroys a guitar.” –Jason Pettigrew, Editor-in-Chief, ALTERNATIVE PRESS “I’ve never seen such a well-collected reference... it serves an important role in letting readers consider all sides of the music and rhythm game debate.” –Masaya Matsuura, Creator, PaRappa the Rapper “A must read for the game-obsessed...” –Jermaine Hall, Editor-in-Chief, VIBE MUSIC GAMES ROCK RHYTHM GAMING’S GREATEST HITS OF ALL TIME SCOTT STEINBERG DEDICATION MUSIC GAMES ROCK: RHYTHM GAMING’S GREATEST HITS OF ALL TIME All Rights Reserved © 2011 by Scott Steinberg “Behind the Music: The Making of Sex ‘N Drugs ‘N Rock ‘N Roll” © 2009 Jon Hare No part of this book may be reproduced or transmitted in any form or by any means – graphic, electronic or mechanical – including photocopying, recording, taping or by any information storage retrieval system, without the written permission of the publisher. -
Narrative Pleasure and Uncertainty Due to Chance in Survivor
Mary Beth Haralovich Michael Trosset Department of Media Arts Department of Mathematics University of Arizona College of William and Mary 520 621-7800 757 221-2040 [email protected] [email protected] “Expect the Unexpected”: Narrative Pleasure and Uncertainty Due to Chance in Survivor In the wrap episode of Survivor’s fifth season (Survivor 5: Thailand), host Jeff Probst expressed wonder at the unpredictability of Survivor. Five people each managed to get through the game to be the sole survivor and win the million dollars, yet each winner was different from the others, in personality, in background, and in game strategy. Probst takes evident pleasure in the fact that even he cannot predict the outcomes of Survivor, as close to the action as he is. Probst advised viewers interested in improving their Survivor skills to become acquainted with mathematician John Nash’s theory of games. Probst’s evocation on national television of Nash’s game theory invites both fans and critics to apply mathematics to playing and analyzing Survivor.1 While a game-theoretic analysis of Survivor is the subject for another essay, this essay explores our understanding of narrative pleasure of Survivor through mathematical modes of inquiry. Such exploration assumes that there is something about Survivor that lends itself to mathematical analysis. That is the element of genuine, unscripted chance. It is the presence of chance and its almost irresistible invitation to try to predict outcomes that distinguishes the Survivor reality game hybrid. In The Pleasure of the Text, Roland Barthes explored how narrative whets our desire to know what happens next.2 In Survivor’s reality game, the pleasure of “what happens next” is not based on the cleverness of scriptwriters or the narrowly evident skills of the players. -
MTV Brings Two of Its Hottest EMA Performances Right to the Streets of Madrid with Free Outdoor Gig in Historic Puerta De Alcala
MTV Brings Two of its Hottest EMA Performances Right to the Streets of Madrid with Free Outdoor Gig in Historic Puerta de Alcala KATY PERRY AND LINKIN PARK TO PERFORM IN FRONT OF TENS OF THOUSANDS OF LOCAL FANS AS PART OF THE 2010 MTV EMAS NEW YORK, Nov. 2, 2010 /PRNewswire via COMTEX/ -- MTV today revealed that it will hold a series of free, live music events at the historic Puerta de Alcala (Alcala Gate) in the Plaza de la Independcia ("Independence Square") in Madrid as part of the 2010MTV EMAs. Over two days, Spanish and international artists will perform a series of free concerts at the Puerta De Alcala, starting on Saturday 6 November with MTV Days, a live open-air concert dedicated to contemporary Spanish artists and bands. On Sunday 7 November between 6pm and 9:45pm CET, global superstar Katy Perry and worldwide rock sensations Linkin Park will both perform, with a track from each artist beamed directly into the Caja Magica, during the MTV EMA live show. Tens of thousands of music fans are expected to flood the Plaza de Independcia and the Calle de Alcala, which will be closed to traffic to allow fans to enjoy performances by their favourite artists against the spectacular backdrop of the Alcala Gate. Commented Antonio Campo Dall'Orto, Executive Vice President of Music Brands and MD of South Europe for MTV Networks International: "The Alcala Gate will form a stunning backdrop and inspiration setting for Spanish and international artists to demonstrate their creativity and passion to the world. -
Mtv's Worldwide
1989 Madonna's "Like a Prayer" video premieres on the channel. "MTV Rockumentary" debuts. The Ace MTV'S WORLDWIDE Award -winning series from MTV News profiles R.E.M., Aerosmith, INTERNATIONAL C Michael Jackson, Madonna, the B- MARKETS OFFER 52's, Bruce Springsteen THEIR OWN DIGITAL W and others. MTV wins its first Peabody BY JULIANA KORANTENG OPPORTUNITIES Award for "Decade," a documentary that links music to issues of the '80s. "House of The world's youth, it seems, no longer just want their MTV. They want to personalize it, Style" debuts with hosts participate in it and possess it. MTV Networks International, like its counterpart in the United including Cindy Crawford. States, broke out of the TV box to become a provider of multiplatform digital content. And instead of just pushing music programming at its international audience, MTVNI is enticing it to become part of the show via mobile phones, computers and TV sets. "We're seeing an incredible transformation caused by digital," says Bill Roedy, president of MTVNI. "From being 1990 "Sex in a TV- centric company, we're becoming a company that produces great content across all Debuts: "MTV Unplugged," the MTV News and the platforms. Our 140 digital media properties offer great creative opportunities for partnerships '90s" from with artists and music companies." Globally, MTVNI's music -focused channels include MTV, comedy series' "Totally Pauly," VH1, TMF (the Music Factory) and VIVA. MTVNI brands, including such nonmusic- focused featuring Pauly Shore, and "The Ben channels as Nickelodeon, Paramount Comedy and the interactive Game One, reach 480 Stiller Show." MTV Europe arrives in million households in 179 territories in 28 languages, according to the company.