Beyond Speculative Design: Past – Present – Future
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Title Beyond Speculative Design: Past – Present – Future Editors Ivica Mitrović, James Auger, Julian Hanna, Ingi Helgason Publisher SpeculativeEdu; Arts Academy, University of Split Split, 2021 ISBN 978-953-6617-56-2 Print Kerschoffset, Zagreb Design & layout Oleg Šuran Set in Bara & Mote (TPTQ) + Fzn Copy (FznFnts) SpeculativeEdu team ☞ Ivica Mitrović, Oleg Šuran, Bruna Paušić (University of Split, Croatia) ☞ Matt Ward, Jimmy Loizeau, Dash Macdonald (Goldsmiths, University of London, UK) ☞ James Auger, Julian Hanna, Enrique Encinas (Interactive Technologies Institute, Portugal + École normale supérieure Paris-Saclay, France + Tilburg University, The Netherlands + Aalborg University, Denmark) ☞ Michael Smyth, Ingi Helgason (Edinburgh Napier University, UK) ☞ Salvatore Iaconesi, Oriana Persico (Human Ecosystems Relazioni, Italy) ☞ Sara Božanić, Petra Bertalanič, Mateja Filipović-Sandalj, Pika Novak (Institute for Transmedia Design, Slovenia) This project has been funded with support from the European Commission. The crea- tion of this publication has been funded by the ERASMUS+ Programme of the European Union under grant no. 2018-1-HR01-KA203-047427. This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein. BEYOND SPECUL ATIVE DESIGN: PAST – PRESENT – FUTURE speculativeedu.eu SpeculativeEdu NeoRural Futures Summer School, Rome 2019. CONTENTS CH.1 Beyond Speculations James Auger, Julian Hanna, Ivica Mitrović 12 ch.2 Echoes of Futures Past – Speculations and Fictions from History Michael Smyth, James Auger, Ingi Helgason 24 ch.3 An Overview of Speculative Design Practice Ivica Mitrović, Julian Hanna, Ingi Helgason 68 ch.4 Methods, Approaches and Tools: Ambiguity, Tensions and Scopes Enrique Encinas, Sara Božanić, Oleg Šuran 94 ch.5 A Practice of Hope, A Method of Action Matt Ward 166 ch.6 Future Paths James Auger, Julian Hanna, Ivica Mitrović 202 Bibliography & References 214 AUTHORS Ivica Mitrović is assistant professor at the Department of Visual Communications Design at the Arts Academy (University of Split), where he teaches Interaction Design. He holds a PhD from the University of Split (Human Computer Interaction) and has also specialized at several other international institutions. As a guest lecturer and workshop leader, he has been invited to various eminent international in- stitutions. His work has been shown at multiple national and international design exhibitions. Since 2001, he has worked on promoting and introducing critical and speculative design as new design practices in Croatia and the region. In 2012, his book Designing New Media, Design and the New Media – Croatian Context (1995 – 2010) was published. He has co-edit- ed two publications about speculative design practice (for the Croatian Designers Association): Introduction to Speculative Design Practice – Eutropia, a Case Study (2015) and Speculative – Post-Design Practice or New Utopia? (2016) (accompanied by the exhibition at Triennale di Milano). He is a coordinator of the SpeculativeEdu project. Beyond Speculative Design: Past – Present – Future 7 Oleg Šuran is working as an associate at the Department of Visual Communications Design at the Arts Academy (University of Split), as a teaching assistant on visual communication and interaction design. He holds a BA in visual communication and an MA in New Media Design. Together with Andi Pekica and Oleg Morović, he runs AO Fazan, Polet, nakonjusmo.net portal, and FazanFonts type foundry. He runs workshops in the field of communication, interaction and speculative design. Oleg has also participated in multiple group and solo shows both in Croatia and abroad. In 2013 – 14, he worked as an associate at UNIST on the UrbanIxD project, a Coordination Action project for the European Commission under the Future and Emerging Technologies programme. Matt Ward is an educator, designer and writ- er. He’s worked in the Design Department at Goldsmiths, University of London for 20 years, where he ran one of the world’s most successful design programmes for a decade. He’s held numerous academic roles around the world, including: External Examiner at the RCA, Visiting Research Fellow at the Designed Realities Lab at Parsons, and Academic Advisor at Lasalle School of Art and Design in Singapore. His practice en- gages in a wide range of topics from speculative design to radi- cal pedagogy. He was a founding member of DWFE; a post-dis- ciplinary, semi-fictional design syndicate. More recently his work with Jimmy Loizeau, The Illegal Town Plan, explores in- clusive strategies for local engagement and education through critical, spatial speculation. The project provides a platform to mediate community engagement with local government in the re-imagining of a coastal future. Matt holds international patents on the work he did at NCR’s Advanced Research Lab on the emerging contexts of the Internet of Things and Urban Computing. Has consulted for a wide range of organisations, including; X, Google, BBC, Nokia and the Design Council. Julian Hanna is assistant professor in Culture Studies at Tilburg University in The Netherlands and a col- laborator at the Interactive Technologies Institute in Portugal. 8 Beyond Speculative Design: Past – Present – Future His research focuses on critical intersections between culture, politics, and technology. With James Auger he co-authors a critical design and futures blog, Crap Futures. In 2017 they received the CCCB Cultural Innovation International Prize (with Laura Watts) for a speculative energy project called The Newton Machine. He is co-founder of the Words in Freedom Project, which recently created a card game for activists called MANIFESTO! He has written extensively on modern and con- temporary avant-gardes, with a focus on movements and man- ifestos. His latest book is The Manifesto Handbook: 95 Theses on an Incendiary Form (Zero Books, 2020). James Auger is an enseignant chercheur and di- recteur adjoint in the department of design at École normale supérieure Paris-Saclay. Between 2005 and 2015, he was part of the critically acclaimed Design Interactions department at the Royal College of Art (RCA), teaching on the MA programme and working on the development of critical and speculative ap- proaches to design and technology, completing his PhD on the subject in 2012. After the RCA, James moved to Portugal to con- duct research at the Madeira Interactive Technologies Institute (ITI), co-founding the Reconstrained Design Group with Julian Hanna and developing projects that explored the potential of the island as an experimental living laboratory through a com- bination of fictional, factual, and functional multi-scale ener- gy-related proposals and projects. James is also a partner in the speculative design practice Auger-Loizeau, a collaboration founded in 2000. Auger-Loizeau projects have been published and exhibited internationally, including MoMA, New York; 21_21, Tokyo; The Science Museum, London; The National Museum of China, Beijing and Ars Electronica, Linz. Their work is in the permanent collection at MoMA. Enrique Encinas is a design researcher looking at the patterns and textures formed by peoples and technologies with a critical eye and an interdisciplinary focus. He uses prac- tice-based design approaches to examine the contested bound- aries that define what is actual, what is preferable and what is Beyond Speculative Design: Past – Present – Future 9 possible in the realm of technological development and use. His current work produces objects, methods and tools to deploy speculative designs in educational settings, rethink socio-ma- terial assemblages of energy production and consumption and question the role of algorithmic wizardry when developing Blockchain and AI technologies. He trained as a telecommuni- cation and semiconductor tech engineer before obtaining his PhD in interaction design. He is currently assistant professor at Aalborg University where he teaches people centred design research methods, visual communication and interaction design. Ingi Helgason is a researcher at Edinburgh Napier University in the Centre for Interaction Design. Over the past decade she has divided her time between teaching and research, including teaching interaction design and technology innova- tion at the Open University, UK. Ingi has a PhD in Interaction Design and an MSc in Multimedia and Interactive Systems. She has worked on European Commission and UK funded technology research projects covering topics such as immer- sive experiences, presence research and ubiquitous computing. Currently she is a researcher with Creative Informatics, an ambitious research and development programme based in the Edinburgh region, which aims to bring the city’s creative in- dustries and tech sector together, providing funding, research and development opportunities. Michael Smyth is an associate professor at the Centre for Interaction Design, Edinburgh Napier University, UK. He grew up in a generation that can remember men land- ing on the moon; he listened to the music of Ziggy Stardust (aka David Bowie); and dreamt about a future and things that did not yet exist. He likes to tell stories – not stories about the past, but stories about our future. His hope is that these stories allow us to better understand our world and our place in it; and critically what that could be like in the future. During the day, Michael researches and teaches in the fields of in- teraction design and human