Making Stargates: the Physics of Traversable Absurdly Benign Wormholes
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Simgate: Full-System, Cycle-Close Simulation of the Stargate Sensor Network Intermediate Node
SimGate: Full-System, Cycle-Close Simulation of the Stargate Sensor Network Intermediate Node Ye Wen, Selim Gurun, Navraj Chohan, Rich Wolski, and Chandra Krintz Department of Computer Science University of California, Santa Barbara Abstract— We present SimGate – a full-system simulator of most Stargate components including the processor, memory for the Stargate intermediate-level, resource-constrained, sen- hierarchy, communications (serial and radio), and peripherals. sor network device. We empirically evaluate the accuracy and As the result, SimGate boots and runs the Familiar Linux performance of the system in isolation as well as coupled with simulated Mica2 motes. Our system is functionally correct and operating system and any program binary that executes over achieves accurate cycle estimation (i.e. cycle-close). Moreover, it, without modification. the overhead of simulated execution is modest with respect to Our system is also unique in that we use it to simulate the previously published work. ensemble of both intermediate and base level sensor devices, i.e. Stargate and motes (e.g. Mica2). We do so by coupling I. INTRODUCTION SimGate with SimMote, a cycle-accurate full-system simulator Sensor networks have emerged as a technology for transpar- of motes [17]. This interoperability reveals the potential of ently interconnecting our physical world with more powerful simulating a complete sensor network setting including both computational environments, and ultimately, global informa- basic nodes, gateway nodes, and their interactivity. tion systems. In a typical sensor network, computationally We evaluate the accuracy of our system by comparing simple, low-power, sensor elements take physical readings the simulated clock cycles to measured clock cycles using a and may perform minor processing of these readings before range of stressmarks and community benchmarks. -
Fudge Space Opera
Fudge Space Opera Version 0.3.0 2006-August-11 by Omar http://www.pobox.com/~rknop/Omar/fudge/spop Coprights, Trademarks, and Licences Fudge Space Opera is licenced under the Open Gaming Licence, version 1.0a; see Appendex A. Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc. Fudge System Reference Document Copyright 2005, Grey Ghost Press, Inc.; Authors Steffan O’Sullivan, Ann Dupuis, with additional material by other authors as indicated within the text. Available for use under the Open Game License (see Appendix I) Fudge Space Opera Copyright 2005, Robert A. Knop Jr. Open Gaming Content Designation of Product Identity: Nothing herein is designated as Product Identity as outlined in section 1(e) of the Open Gaming License. Designation of Open Gaming Content: Everything herein is designated as Open Game Content as outlined in seciton 1(d) of the Open Gaming License. Fudge Space Opera -ii- Fudge Space Opera CONTENTS Contents 1 Introduction 1 1.1 Why “Space Opera”? . ......... 1 1.2 WhatisHere ........................................ .......... 2 1.3 TheMostImportantThing .............................. ............ 2 2 Character Creation 3 2.1 GeneralNotes........................................ .......... 3 2.2 5-PointFudge....................................... ........... 3 3 Combat 7 3.1 Default Combat Options . .......... 7 3.2 Basic Armor and Weapon Mechanics . ........... 7 3.3 Cross-WeaponScaleAttacks. .............. 8 3.4 Suggested Weapon Scales . ........ 9 3.5 DamagetoPassengers ................................. ............ 9 3.6 GiantSpaceBeasts.................................... ........... 9 3.7 When To Use Fudge Scale .......................................... 10 3.8 RangedWeapons....................................... ......... 11 3.9 Explosions........................................ ............ 12 3.10 Missiles and Point Defense . .............. 12 -iii- Fudge Space Opera CONTENTS 3.11 Doing Too Many Things at Once . -
Living in the Matrix: Virtual Reality Systems and Hyperspatial Representation in Architecture
Living in The Matrix: Virtual Reality Systems and Hyperspatial Representation in Architecture Kacmaz Erk, G. (2016). Living in The Matrix: Virtual Reality Systems and Hyperspatial Representation in Architecture. The International Journal of New Media, Technology and the Arts, 13-25. Published in: The International Journal of New Media, Technology and the Arts Document Version: Publisher's PDF, also known as Version of record Queen's University Belfast - Research Portal: Link to publication record in Queen's University Belfast Research Portal Publisher rights © 2016 Gul Kacmaz Erk. Available under the terms and conditions of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License (CC BY-NC-ND 4.0). The use of this material is permitted for non-commercial use provided the creator(s) and publisher receive attribution. No derivatives of this version are permitted. Official terms of this public license apply as indicated here: https://creativecommons.org/licenses/by-nc-nd/4.0/legalcode General rights Copyright for the publications made accessible via the Queen's University Belfast Research Portal is retained by the author(s) and / or other copyright owners and it is a condition of accessing these publications that users recognise and abide by the legal requirements associated with these rights. Take down policy The Research Portal is Queen's institutional repository that provides access to Queen's research output. Every effort has been made to ensure that content in the Research Portal does not infringe any person's rights, or applicable UK laws. If you discover content in the Research Portal that you believe breaches copyright or violates any law, please contact [email protected]. -
Near-Death Experiences and the Theory of the Extraneuronal Hyperspace
Near-Death Experiences and the Theory of the Extraneuronal Hyperspace Linz Audain, J.D., Ph.D., M.D. George Washington University The Mandate Corporation, Washington, DC ABSTRACT: It is possible and desirable to supplement the traditional neu rological and metaphysical explanatory models of the near-death experience (NDE) with yet a third type of explanatory model that links the neurological and the metaphysical. I set forth the rudiments of this model, the Theory of the Extraneuronal Hyperspace, with six propositions. I then use this theory to explain three of the pressing issues within NDE scholarship: the veridicality, precognition and "fear-death experience" phenomena. Many scholars who write about near-death experiences (NDEs) are of the opinion that explanatory models of the NDE can be classified into one of two types (Blackmore, 1993; Moody, 1975). One type of explana tory model is the metaphysical or supernatural one. In that model, the events that occur within the NDE, such as the presence of a tunnel, are real events that occur beyond the confines of time and space. In a sec ond type of explanatory model, the traditional model, the events that occur within the NDE are not at all real. Those events are merely the product of neurobiochemical activity that can be explained within the confines of current neurological and psychological theory, for example, as hallucination. In this article, I supplement this dichotomous view of explanatory models of the NDE by proposing yet a third type of explanatory model: the Theory of the Extraneuronal Hyperspace. This theory represents a Linz Audain, J.D., Ph.D., M.D., is a Resident in Internal Medicine at George Washington University, and Chief Executive Officer of The Mandate Corporation. -
Stargate Sg1 "Flesh and Blood" Episode #1001 Dialogue Continuity Script
STARGATE SG1 "FLESH AND BLOOD" EPISODE #1001 DIALOGUE CONTINUITY SCRIPT June 5, 2006 Prepared by: Line 21 Media Services Ltd. #122 - 1058 Mainland Street Vancouver, B.C. V6B 2T4 Phone: (604) 662-4600 [email protected] 1 STARGATE SG-1 - "Flesh and Blood" - Episode #1001 TIMECODE DIALOGUE START TIMECODE 01:00:00:00 AT FIRST FRAME OF PICTURE RECAP 01:00:00:05 TEAL'C: Previously on Stargate SG-1... 01:00:03:08 DOCI: In the name of the gods, ships shall be built to carry our warriors out amongst the stars. 01:00:08:22 ORLIN: Everything Origins followers devote themselves to is a lie. 01:00:12:16 MITCHELL: Whose baby is it? 01:00:13:21 VALA: I don't know. 01:00:14:19 PRIOR (V/O):The child is the will of the Ori. 01:00:18:10 VALA (V/O): The ships are planning to leave. 01:00:19:28 VALA (CONT'D): Somewhere out there, the Ori have a working supergate. 01:00:22:11 CARTER (V/O): We've managed to locate the dialing control crystals on one particular section of the gate. 2 STARGATE SG-1 - "Flesh and Blood" - Episode #1001 01:00:26:10 CARTER (CONT'D): We dial out before they can dial in. 01:00:28:20 CARTER (CONT'D INTO RADIO): Something's happening. 01:00:31:09 (EXPLOSION) 01:00:35:19 CARTER (CONT'D): My god... 01:00:36:27 NETAN: I didn't think you were that stupid. 01:00:38:14 TEAL'C: I have come to seek the assistance of the Lucian Alliance. -
Interfacing STARGATE-IP to UPB Networks
Interfacing STARGATE-IP to UPB Networks INTRODUCTION This Application Note describes Stargate-IP and Stargate-Lite support for controlling UPB Powerline devices. These control- lers, when connected to the powerline by a UPB Powerline Interface Module, can control a network of up to 250 UPB lighting dimmers and other UPB devices. This application note assumes a working knowledge of UPB and that the UPB devices have been installed and properly configured using the UPStart program (available from PCS or Simply Automated websites). Support for UPB requires a UPB Powerline Interface Module (PIM), also called a Computer Interface Module (CIM) and a UPB serial adapter and cable. The PIM connects to COM2 or COM3 of the Stargate via the UPB serial adapter cable. Once configured, the UPB devices are fully integrated into Stargate and can be controlled in the same manor as X10 or ALC lighting devices. Stargate Controllers NEW Controllers Stargate-IP and Stargate-Lite controllers shipped with firmware 4.0.0 or later are modified and ready for UPB support. These units are shipped with a UPB serial adapter and cable for connection to a UPB Powerline Interface Module. The UPB Powerline Interface Module is not supplied. The UPB Powerline Interface Module (PCS PIM) or Computer Interface Module (Simply Automated CIM) are available from various distributors. NOTE: Your PIM or CIM must be in MESSAGE mode, not PULSE mode, in order for this module to behave correctly. If you are experiencing problems when the PIM or CIM is connected to Stargate, your interface is likely in PULSE mode and needs to be changed to MESSAGE mode. -
Mayevent 2006 Horizon Volume 13 Issue 7
Hamilton Amateur Astronomers MayEvent 2006 Horizon Volume 13 Issue 7 Chair’s Report by Glenn Muller 34”, or about a degree East of M104. And, the fun doesn’t end there. In that immedi- Regular EH readers will know of my affinity for aster- ate vicinity is yet another asterism with the ominous isms; those unique formations of stars that prompt the moniker of “Jaws”. Situated just off the imaginary line imagination with their chance alignments. connecting Stargate to M104 are four bright stars in a Well, at a recent Binbrook session I was pushing the row. They form the head and mouth of a celestial shark, 6” reflector around Corvus, looking for the Sombrero the body of which consists of a string of fainter trailing Galaxy, when I chanced across six stars in a cluster stars. Both the Stargate and Jaws are mentioned in Phil no wider than 10’ forming two nested triangles. They Harrington’s book The Deep Sky: An Introduction. In instantly piqued my interest so, using the common sci- fact, it was Harrington who gave Jaws its label. Another entific jargon, I alerted the rest of the group. “Hey,” I good source of information for this interesting group is said. “Come take a look at these neat stars!”. John and the internet link Dianna, a nice couple from Winona who were observing www.backyard-astro.com/deepsky/ This fine site has a nice map of the with us for the first time, politely pried themselves from top100/15.html region and a couple of excellent sketches – well worth the wonderful views through their 11” Celestron SCT checking out. -
Space and the American Imagination
https://ntrs.nasa.gov/search.jsp?R=19940030850 2020-06-16T11:10:49+00:00Z f I NASA-CR-I 96131 SPACE AND THE AMERICAN IMAGINATION.. ....... Howard E. McCurdy Outli.ne of Chapters_ N94-35356 (NASA-CR-196131) SPACE AND THE AMERICAN IMAGINATION Progress Report, Mar. - May 1994 (American Unclas Univ.) 70 p G3/99 0013686 Submitted:tothe lqati0nal Aeronautics and Space _dministration under cohtract NASW -4798 May 31, 1994 CQntents Introduction The introduction will set out the principal theme of the book: that the rise of the U.S. space program was due to a concerted effort by science writers, engineers, industrialists, and civic and political leaders to create a popular culture of space exploration based on important elements of American social life (such as frontier mythology, fears about the cold war, and the rise of the consumer culture). Much of the disillusionment with the NASA space program which set in during the third decade of space flight can be traced to a widening gap between popular expectations and the reality of space exploration. I. The influence of imagination and popular culture on public policy in general: the abolitionist movement, the regulation of food and drugs, the conservation movement, the "winged gospel," cultural fashions in psychology, and administrative reform. How popular culture inspires public policy and sets limits on the ability of public officials to carry it out. 2. Public support for space exploration: the highs and lows of public support traced through opinion polls and media coverage of the NASA space program; making the case for disenchantment. 3. -
October 1984
EDITOR: Judy Butcher Send all articles to- (3i3) 254-1786 45200 Keding; Apt. 102 Utica, MI 48087 The W.A.S.P. is the official publication of the Warren Astronomical Society and is available free to all club members. Requests by other clubs to receive the W.A.S.P. and all other correspondence should be addressed to the editor. Articles should be submitted at least one week prior to the general meeting. Warren Astronomical Society President: Frank McCullough 254-1786 P.O. Box 474 1st V.P.: Joe Gulino 979-4041 East Detroit, MI 48021 2nd V.P.: Ken Strom 977-9489 Secretary: Ken Kelly 839-7250 Treasurer: Bob Lennox 689-6139 Librarian: John Wetzel 882-6816 'The Warren Astronomical Society is a local, non-profit organization of amateur astronomers. The Society holds meetings on the first and third Thursdays of each month. The meeting locations are as follows: 1st Thursday – Cranbrook Institute of Science 3rd Thursday – Macomb County Community 500 Lone Pine Road College – South Campus Bloomfield Hills, MI B Building, room 209 14500 Twelve Mile Rd. Warren, MI Membership is open to those interested in astronomy and its related fields. Dues are as follows and include a year’s subscription to Sky and Telescope. Student ................... $21.00 College ........................ $25.00 Senior Citizen ................... $25.00 Individual ............... $30.00 Family......................... $35.00 Observatory Chairman: Ken Strom 977-9489 Stargate Observatory is owned and operated by the Warren Astronomical Society in conjunction with Rotary International. Located on the grounds of Camp Rotary, Stargate features a 12½” club-built Cassegrainian telescope under an aluminum dome. -
Science Fiction Stories with Good Astronomy & Physics
Science Fiction Stories with Good Astronomy & Physics: A Topical Index Compiled by Andrew Fraknoi (U. of San Francisco, Fromm Institute) Version 7 (2019) © copyright 2019 by Andrew Fraknoi. All rights reserved. Permission to use for any non-profit educational purpose, such as distribution in a classroom, is hereby granted. For any other use, please contact the author. (e-mail: fraknoi {at} fhda {dot} edu) This is a selective list of some short stories and novels that use reasonably accurate science and can be used for teaching or reinforcing astronomy or physics concepts. The titles of short stories are given in quotation marks; only short stories that have been published in book form or are available free on the Web are included. While one book source is given for each short story, note that some of the stories can be found in other collections as well. (See the Internet Speculative Fiction Database, cited at the end, for an easy way to find all the places a particular story has been published.) The author welcomes suggestions for additions to this list, especially if your favorite story with good science is left out. Gregory Benford Octavia Butler Geoff Landis J. Craig Wheeler TOPICS COVERED: Anti-matter Light & Radiation Solar System Archaeoastronomy Mars Space Flight Asteroids Mercury Space Travel Astronomers Meteorites Star Clusters Black Holes Moon Stars Comets Neptune Sun Cosmology Neutrinos Supernovae Dark Matter Neutron Stars Telescopes Exoplanets Physics, Particle Thermodynamics Galaxies Pluto Time Galaxy, The Quantum Mechanics Uranus Gravitational Lenses Quasars Venus Impacts Relativity, Special Interstellar Matter Saturn (and its Moons) Story Collections Jupiter (and its Moons) Science (in general) Life Elsewhere SETI Useful Websites 1 Anti-matter Davies, Paul Fireball. -
Forbidden Planet” (1956): Origins in Pulp Science Fiction
“Forbidden Planet” (1956): Origins in Pulp Science Fiction By Dr. John L. Flynn While most critics tend to regard “Forbidden Planet” (1956) as a futuristic retelling of William Shakespeare’s “The Tempest”—with Morbius as Prospero, Robby the Robot as Arial, and the Id monster as the evil Caliban—this very conventional approach overlooks the most obvious. “Forbidden Planet” was, in fact, pulp science fiction, a conglomeration of every cliché and melodramatic element from the pulp magazines of the 1930s and 1940s. With its mysterious setting on an alien world, its stalwart captain and blaster-toting crew, its mad scientist and his naïve yet beautiful daughter, its indispensable robot, and its invisible monster, the movie relied on a proven formula. But even though director Fred Wilcox and scenarist Cyril Hume created it on a production line to compete with the other films of its day, “Forbidden Planet” managed to transcend its pulp origins to become something truly memorable. Today, it is regarded as one of the best films of the Fifties, and is a wonderful counterpoint to Robert Wise’s “The Day the Earth Stood Still”(1951). The Golden Age of Science Fiction is generally recognized as a twenty-year period between 1926 and 1946 when a handful of writers, including Clifford Simak, Jack Williamson, Isaac Asimov, John W. Campbell, Robert Heinlein, Ray Bradbury, Frederick Pohl, and L. Ron Hubbard, were publishing highly original, science fiction stories in pulp magazines. While the form of the first pulp magazine actually dates back to 1896, when Frank A. Munsey created The Argosy, it wasn’t until 1926 when Hugo Gernsback published the first issue of Amazing Stories that science fiction had its very own forum. -
Plural Subjectivity in Stargate SG-1
Language, Literature, and Interdisciplinary Studies (LLIDS) ISSN: 2547-0044 ellids.com/archives/2020/07/3.4-Ferebee.pdf CC Attribution-No Derivatives 4.0 International License www.ellids.com “Pain in Someone Else’s Body”: Plural Subjectivity in Stargate SG-1 K.M. Ferebee Abstract Lennard Davis, in his work on visualizing the disabled body, argues that at root the body is inherently and always already fragmented. The unified “whole body” is, therefore, hallucinatory in nature—an imaginary figure through which the body’s multiplicity is repressed. There is much in this view that is consonant with posthumanism, which so often seeks to destabilize the “whole” and singular one in favor of the multiple, the fragmentary, and the hybrid. Yet despite these considerations of the body as fragmentary, little attention has been paid to the value of considering the body not only as fragmentary, but also as potential fragment. What might we learn by rejecting anthropocentric assumptions about the body-mind’s inherent completeness, and exploring the radically plural ontologies offered by visions of shared, joint, or group body-minds? This paper turns to science fiction as a source of such visions, considering depictions of symbiotic and hive minds through the non-traditional models of ontology and agency. While science fiction has traditionally represented plural being as a troubling and fearful injury to wholeness, this paper aims to highlight the symbiotic Tok’ra1 of television series Stargate SG-1 as a model of excess being that not only challenges the naturalization of the “complete” body, but also asks us to interrogate presumed boundaries between self and other.