Lecture 40: Science Fact Or Science Fiction? Time Travel
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H. G. Wells Time Traveler
Items on Exhibit 1. H. G. Wells – Teacher to the World 11. H. G. Wells. Die Zeitmaschine. (Illustrierte 21. H. G. Wells. Picshua [sketch] ‘Omaggio to 1. H. G. Wells (1866-1946). Text-book of Klassiker, no. 46) [Aachen: Bildschriftenverlag, P.C.B.’ [1900] Biology. London: W.B. Clive & Co.; University 196-]. Wells Picshua Box 1 H. G. Wells Correspondence College Press, [1893]. Wells Q. 823 W46ti:G Wells 570 W46t, vol. 1, cop. 1 Time Traveler 12. H. G. Wells. La machine à explorer le temps. 7. Fantasias of Possibility 2. H. G. Wells. The Outline of History, Being a Translated by Henry-D. Davray, illustrated by 22. H. G. Wells. The World Set Free [holograph Plain History of Life and Mankind. London: G. Max Camis. Paris: R. Kieffer, [1927]. manuscript, ca. 1913]. Simon J. James is Head of the Newnes, [1919-20]. Wells 823 W46tiFd Wells WE-001, folio W-3 Wells Q. 909 W46o 1919 vol. 2, part. 24, cop. 2 Department of English Studies, 13. H. G. Wells. Stroz času : Neviditelný. 23. H. G. Wells to Frederick Wells, ‘Oct. 27th 45’ Durham University, UK. He has 3. H. G. Wells. ‘The Idea of a World Translated by Pavla Moudrá. Prague: J. Otty, [Holograph letter]. edited Wells texts for Penguin and Encyclopedia.’ Nature, 138, no. 3500 (28 1905. Post-1650 MS 0667, folder 75 November 1936) : 917-24. Wells 823 W46tiCzm. World’s Classics and The Wellsian, the Q. 505N 24. H. G. Wells’ Things to Come. Produced by scholarly journal of the H. G. Wells Alexander Korda, directed by William Cameron Society. -
|||GET||| a Book That Was Lost Thirty-Five Stories 1St Edition
A BOOK THAT WAS LOST THIRTY-FIVE STORIES 1ST EDITION DOWNLOAD FREE Alan Mintz | 9781592642540 | | | | | The First Forty Nine Stories Hemingway Ernest 9780353247529 Adler Transcript of the original source. Nevertheless, the editors steadfastly maintain that average readers are capable of understanding far more than the critics deem possible. See also: Outline of science fiction. Wright, who drove a cab. Retrieved 27 February There was also a tanning bed used in an episode, a product that wasn't introduced to North America until Hollywood, here I come! Understanding Kurt Vonnegut. Conventions in fandom, often shortened as "cons," such as " comic-con " are held in cities around the worldcatering to a local, regional, national, or international membership. Neo-Fan's Guidebook. They also tend to support the space program and the idea of contacting extraterrestrial civilizations. Chicago Sun-Times. Retrieved 10 April Further information: Skiffy. Mary Shelley wrote a number of science fiction novels including Frankenstein; or, The Modern Prometheusand is considered a major writer of the Romantic Age. Science fiction at Wikipedia's sister projects. Escapist Magazine. I feel that with being a parent. Atlas Obscura. You want to see some jazz? The character, a peripheral one at first, became central. Views Read Edit View history. Feldman urged him to stay. Joining the Marines gave Driver a sense A Book That Was Lost Thirty-Five Stories 1st edition purpose and some distance from his conservative religious upbringing. Faster-than-light communication Wormholes. Respected authors of mainstream literature have written science fiction. Retrieved 4 March Wolfe, Gary K. Science fiction portal. This was almost certainly a cost-saving measure. -
Fudge Space Opera
Fudge Space Opera Version 0.3.0 2006-August-11 by Omar http://www.pobox.com/~rknop/Omar/fudge/spop Coprights, Trademarks, and Licences Fudge Space Opera is licenced under the Open Gaming Licence, version 1.0a; see Appendex A. Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc. Fudge System Reference Document Copyright 2005, Grey Ghost Press, Inc.; Authors Steffan O’Sullivan, Ann Dupuis, with additional material by other authors as indicated within the text. Available for use under the Open Game License (see Appendix I) Fudge Space Opera Copyright 2005, Robert A. Knop Jr. Open Gaming Content Designation of Product Identity: Nothing herein is designated as Product Identity as outlined in section 1(e) of the Open Gaming License. Designation of Open Gaming Content: Everything herein is designated as Open Game Content as outlined in seciton 1(d) of the Open Gaming License. Fudge Space Opera -ii- Fudge Space Opera CONTENTS Contents 1 Introduction 1 1.1 Why “Space Opera”? . ......... 1 1.2 WhatisHere ........................................ .......... 2 1.3 TheMostImportantThing .............................. ............ 2 2 Character Creation 3 2.1 GeneralNotes........................................ .......... 3 2.2 5-PointFudge....................................... ........... 3 3 Combat 7 3.1 Default Combat Options . .......... 7 3.2 Basic Armor and Weapon Mechanics . ........... 7 3.3 Cross-WeaponScaleAttacks. .............. 8 3.4 Suggested Weapon Scales . ........ 9 3.5 DamagetoPassengers ................................. ............ 9 3.6 GiantSpaceBeasts.................................... ........... 9 3.7 When To Use Fudge Scale .......................................... 10 3.8 RangedWeapons....................................... ......... 11 3.9 Explosions........................................ ............ 12 3.10 Missiles and Point Defense . .............. 12 -iii- Fudge Space Opera CONTENTS 3.11 Doing Too Many Things at Once . -
GURPS4E Ultra-Tech.Qxp
Written by DAVID PULVER, with KENNETH PETERS Additional Material by WILLIAM BARTON, LOYD BLANKENSHIP, and STEVE JACKSON Edited by CHRISTOPHER AYLOTT, STEVE JACKSON, SEAN PUNCH, WIL UPCHURCH, and NIKOLA VRTIS Cover Art by SIMON LISSAMAN, DREW MORROW, BOB STEVLIC, and JOHN ZELEZNIK Illustrated by JESSE DEGRAFF, IGOR FIORENTINI, SIMON LISSAMAN, DREW MORROW, E. JON NETHERLAND, AARON PANAGOS, CHRISTOPHER SHY, BOB STEVLIC, and JOHN ZELEZNIK Stock # 31-0104 Version 1.0 – May 22, 2007 STEVE JACKSON GAMES CONTENTS INTRODUCTION . 4 Adjusting for SM . 16 PERSONAL GEAR AND About the Authors . 4 EQUIPMENT STATISTICS . 16 CONSUMER GOODS . 38 About GURPS . 4 Personal Items . 38 2. CORE TECHNOLOGIES . 18 Clothing . 38 1. ULTRA-TECHNOLOGY . 5 POWER . 18 Entertainment . 40 AGES OF TECHNOLOGY . 6 Power Cells. 18 Recreation and TL9 – The Microtech Age . 6 Generators . 20 Personal Robots. 41 TL10 – The Robotic Age . 6 Energy Collection . 20 TL11 – The Age of Beamed and 3. COMMUNICATIONS, SENSORS, Exotic Matter . 7 Broadcast Power . 21 AND MEDIA . 42 TL12 – The Age of Miracles . 7 Civilization and Power . 21 COMMUNICATION AND INTERFACE . 42 Even Higher TLs. 7 COMPUTERS . 21 Communicators. 43 TECH LEVEL . 8 Hardware . 21 Encryption . 46 Technological Progression . 8 AI: Hardware or Software? . 23 Receive-Only or TECHNOLOGY PATHS . 8 Software . 24 Transmit-Only Comms. 46 Conservative Hard SF. 9 Using a HUD . 24 Translators . 47 Radical Hard SF . 9 Ubiquitous Computing . 25 Neural Interfaces. 48 CyberPunk . 9 ROBOTS AND TOTAL CYBORGS . 26 Networks . 49 Nanotech Revolution . 9 Digital Intelligences. 26 Mail and Freight . 50 Unlimited Technology. 9 Drones . 26 MEDIA AND EDUCATION . 51 Emergent Superscience . -
Living in the Matrix: Virtual Reality Systems and Hyperspatial Representation in Architecture
Living in The Matrix: Virtual Reality Systems and Hyperspatial Representation in Architecture Kacmaz Erk, G. (2016). Living in The Matrix: Virtual Reality Systems and Hyperspatial Representation in Architecture. The International Journal of New Media, Technology and the Arts, 13-25. Published in: The International Journal of New Media, Technology and the Arts Document Version: Publisher's PDF, also known as Version of record Queen's University Belfast - Research Portal: Link to publication record in Queen's University Belfast Research Portal Publisher rights © 2016 Gul Kacmaz Erk. Available under the terms and conditions of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License (CC BY-NC-ND 4.0). The use of this material is permitted for non-commercial use provided the creator(s) and publisher receive attribution. No derivatives of this version are permitted. Official terms of this public license apply as indicated here: https://creativecommons.org/licenses/by-nc-nd/4.0/legalcode General rights Copyright for the publications made accessible via the Queen's University Belfast Research Portal is retained by the author(s) and / or other copyright owners and it is a condition of accessing these publications that users recognise and abide by the legal requirements associated with these rights. Take down policy The Research Portal is Queen's institutional repository that provides access to Queen's research output. Every effort has been made to ensure that content in the Research Portal does not infringe any person's rights, or applicable UK laws. If you discover content in the Research Portal that you believe breaches copyright or violates any law, please contact [email protected]. -
The Future of Robotics an Inside View on Innovation in Robotics
The Future of Robotics An Inside View on Innovation in Robotics FEATURE Robots, Humans and Work Executive Summary Robotics in the Startup Ecosystem The automation of production through three industrial revolutions has increased global output exponentially. Now, with machines increasingly aware and interconnected, Industry 4.0 is upon us. Leading the charge are fleets of autonomous robots. Built by major multinationals and increasingly by innovative VC-backed companies, these robots have already become established participants in many areas of the economy, from assembly lines to farms to restaurants. Investors, founders and policymakers are all still working to conceptualize a framework for these companies and their transformative Austin Badger technology. In this report, we take a data-driven approach to emerging topics in the industry, including business models, performance metrics, Director, Frontier Tech Practice and capitalization trends. Finally, we review leading theories of how automation affects the labor market, and provide quantitative evidence for and against them. It is our view that the social implications of this industry will be massive and will require a continual examination by those driving this technology forward. The Future of Robotics 2 Table of Contents 4 14 21 The Landscape VC and Robots Robots, Humans and Work Industry 4.0 and the An Emerging Framework Robotics Ecosystem The Interplay of Automation and Labor The Future of Robotics 3 The Landscape Industry 4.0 and the Robotics Ecosystem The Future of Robotics 4 COVID-19 and US Manufacturing, Production and Nonsupervisory Workers the Next 12.8M Automation Wave 10.2M Recessions tend to reduce 9.0M employment, and some jobs don’t come back. -
A NEW SOCIAL COMPACT for Work and Workers
FUTURE OF WORK IN CALIFORNIA A NEW SOCIAL COMPACT for work and workers RE OF W TU OR FU K CO N M MISSIO E OF W TUR OR FU K CO N M MISSIO Commissioners Produced by Institute for the Future (IFTF) for the California Future of Members of the Future of Work Commission were appointed by Governor Work Commission, with the support Gavin Newsom to help create inclusive, long-term economic growth and ensure from The James Irvine Foundation, Californians share in that success. Blue Shield of California Foundation, the Ford Foundation and Lumina Mary Kay Henry, Co-Chair Ash Kalra Foundation. President, Service Employees State Assemblymember, California International Union District 27 James Manyika, Co-Chair Stephane Kasriel Chairman & Director, McKinsey Former CEO, Upwork Global Institute Commission Staff Fei-Fei Li Roy Bahat Professor & Co-Director, Human- Anmol Chaddha, Head, Bloomberg Beta Centered Artificial Intelligence Manager Institute, Stanford Doug Bloch Alyssa Andersen Political Director, Teamsters Joint John Marshall Julie Ericsson Council 7 Senior Capital Markets Economist, United Food and Commercial Ben Gansky Soraya Coley Workers President, California Polytechnic Georgia Gillan State University, Pomona Art Pulaski Executive Secretary-Treasurer Marina Gorbis Lloyd Dean & Chief Officer, California Labor CEO, CommonSpirit Health Jean Hagan Federation Jennifer Granholm* Lyn Jeffery Maria S. Salinas Former Governor, State of Michigan President & CEO, Los Angeles Area *Resigned from Commission Ilana Lipsett Chamber of Commerce upon nomination -
Engineering the Quantum Foam
Engineering the Quantum Foam Reginald T. Cahill School of Chemistry, Physics and Earth Sciences, Flinders University, GPO Box 2100, Adelaide 5001, Australia [email protected] _____________________________________________________ ABSTRACT In 1990 Alcubierre, within the General Relativity model for space-time, proposed a scenario for ‘warp drive’ faster than light travel, in which objects would achieve such speeds by actually being stationary within a bubble of space which itself was moving through space, the idea being that the speed of the bubble was not itself limited by the speed of light. However that scenario required exotic matter to stabilise the boundary of the bubble. Here that proposal is re-examined within the context of the new modelling of space in which space is a quantum system, viz a quantum foam, with on-going classicalisation. This model has lead to the resolution of a number of longstanding problems, including a dynamical explanation for the so-called `dark matter’ effect. It has also given the first evidence of quantum gravity effects, as experimental data has shown that a new dimensionless constant characterising the self-interaction of space is the fine structure constant. The studies here begin the task of examining to what extent the new spatial self-interaction dynamics can play a role in stabilising the boundary without exotic matter, and whether the boundary stabilisation dynamics can be engineered; this would amount to quantum gravity engineering. 1 Introduction The modelling of space within physics has been an enormously challenging task dating back in the modern era to Galileo, mainly because it has proven very difficult, both conceptually and experimentally, to get a ‘handle’ on the phenomenon of space. -
You Zombies, Click and a Novel, 1632, Both of Which Are Available Online from Links in the Handout
Instructor's notes to F402 Time Travel in Science Fiction Session 1 – Introduction Welcome to F402, Time Travel in Science Fiction. The objective of this course is to help you to read, understand and enjoy stories in the genre. The course is in two parts; the first is Today's lecture and discussion on the genre while the second is class discussions of two stories of opposite types. click The reading assignment consists of a short story, All You Zombies, click and a novel, 1632, both of which are available online from links in the handout. click For the convenience of those who prefer dead trees, I have listed a number of anthologies1 containing All You Zombies. Reading Assignment for Sessions 2-3 click All You Zombies is one of two tour de force stories by Robert A. Heinlein that left their mark on the genre for decades. Please read All You Zombies prior to the next session click and 1632 click click Part One, chapters 1-14 prior to the third session. Esc Session 1 Keep in mind that science fiction is a branch of literature, so the normal criteria of, e.g., characterization, consistency, continuity, plot structure, style, apply; I welcome comments, especially from those who have expertise in those areas. In addition, while a science fiction author must rely on the willing suspension of disbelief, he should do so sparingly. There is a lapse of continuity in 1632 between chapters 8 and 9; see whether you can spot it. I will suggest specific discussion points to start each discussion, but please bring up any other issues that you believe to be important or interesting. -
Near-Death Experiences and the Theory of the Extraneuronal Hyperspace
Near-Death Experiences and the Theory of the Extraneuronal Hyperspace Linz Audain, J.D., Ph.D., M.D. George Washington University The Mandate Corporation, Washington, DC ABSTRACT: It is possible and desirable to supplement the traditional neu rological and metaphysical explanatory models of the near-death experience (NDE) with yet a third type of explanatory model that links the neurological and the metaphysical. I set forth the rudiments of this model, the Theory of the Extraneuronal Hyperspace, with six propositions. I then use this theory to explain three of the pressing issues within NDE scholarship: the veridicality, precognition and "fear-death experience" phenomena. Many scholars who write about near-death experiences (NDEs) are of the opinion that explanatory models of the NDE can be classified into one of two types (Blackmore, 1993; Moody, 1975). One type of explana tory model is the metaphysical or supernatural one. In that model, the events that occur within the NDE, such as the presence of a tunnel, are real events that occur beyond the confines of time and space. In a sec ond type of explanatory model, the traditional model, the events that occur within the NDE are not at all real. Those events are merely the product of neurobiochemical activity that can be explained within the confines of current neurological and psychological theory, for example, as hallucination. In this article, I supplement this dichotomous view of explanatory models of the NDE by proposing yet a third type of explanatory model: the Theory of the Extraneuronal Hyperspace. This theory represents a Linz Audain, J.D., Ph.D., M.D., is a Resident in Internal Medicine at George Washington University, and Chief Executive Officer of The Mandate Corporation. -
Thermodynamics of Exotic Matter with Constant W = P/E Arxiv:1108.0824
Thermodynamics of exotic matter with constant w = P=E Ernst Trojan and George V. Vlasov Moscow Institute of Physics and Technology PO Box 3, Moscow, 125080, Russia October 25, 2018 Abstract We consider a substance with equation of state P = wE at con- stant w and find that it is an ideal gas of quasi-particles with the wq energy spectrum "p ∼ p that can constitute either regular matter (when w > 0) or exotic matter (when w < 0) in a q-dimensional space. Particularly, an ideal gas of fermions or bosons with the en- 4 3 ergy spectrum "p = m =p in 3-dimensional space will have the pres- sure P = −E. Exotic material, associated with the dark energy at E + P < 0, is also included in analysis. We determine the properties of regular and exotic ideal Fermi gas at zero temperature and derive a low-temperature expansion of its thermodynamical functions at fi- nite temperature. The Fermi level of exotic matter is shifted below the Fermi energy at zero temperature, while the Fermi level of regular matter is always above it. The heat capacity of any fermionic sub- stance is always linear dependent on temperature, but exotic matter has negative entropy and negative heat capacity. 1 Introduction arXiv:1108.0824v2 [cond-mat.stat-mech] 4 Aug 2011 The equation of state (EOS) is a fundamental characteristic of matter. It is a functional link P (E) between the pressure P and the energy density E. Its knowledge allows to predict the behavior of substance which appears in 1 various problems in astrophysics, including cosmology and physics of neutron stars. -
Back Or to the Future? Preferences of Time Travelers
Judgment and Decision Making, Vol. 7, No. 4, July 2012, pp. 373–382 Back or to the future? Preferences of time travelers Florence Ettlin∗ Ralph Hertwig† Abstract Popular culture reflects whatever piques our imagination. Think of the myriad movies and books that take viewers and readers on an imaginary journey to the past or the future (e.g., Gladiator, The Time Machine). Despite the ubiquity of time travel as a theme in cultural expression, the factors that underlie people’s preferences concerning the direction of time travel have gone unexplored. What determines whether a person would prefer to visit the (certain) past or explore the (uncertain) future? We identified three factors that markedly affect people’s preference for (hypothetical) travel to the past or the future, respectively. Those who think of themselves as courageous, those with a more conservative worldview, and—perhaps counterintuitively—those who are advanced in age prefer to travel into the future. We discuss implications of these initial results. Keywords: time travel; preferences; age; individual differences; conservative Weltanschauung. 1 Introduction of the future. But what determines whether the cultural time machine’s lever is pushed forward to an unknown 1.1 Hypothetical time traveling: A ubiqui- future or back to a more certain past? tous yet little understood activity Little is known about the factors that determine peo- ple’s preferences with regard to the “direction” of time “I drew a breath, set my teeth, gripped the starting lever travel. Past investigations of mental time travel have typ- with both hands, and went off with a thud” (p.