International Federation of American Football Football Rules and Interpretations
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Soccer Is the Fastest Growing Sport in the World, and the Most Popular. in Some Parts of the World It Is Also Called “Futball” (Pronounced “Football”)
SOCCER STUDY GUIDE HISTORY: Soccer is the fastest growing sport in the world, and the most popular. In some parts of the world it is also called “Futball” (pronounced “football”). It all began in Great Britain, then called “Association Football” and spread throughout the world in no time. The governing body we know as the F.I.F.A. was formed in 1904, the same year that the first International match was played between Belgium and France. The first World Cup was played in 1930 in Uruguay. Soccer came to the United States in 1918 at the Bethlehem Pennsylvania Steel Company. Youth soccer began in the early 1940’s. Today, thousands of adults and children play soccer at various levels. BASIC RULES: Each team may have 11 players including a goalie. You may score from anywhere on the field. The ball may not touch a player from the shoulders to the fingertips. The game begins with one team gaining possession in the center circle as a result of a coin toss. An official game is divided into halves. There are no “time-outs” in soccer. Penalties include tripping, aggressive play, handballs, etc. If an offensive player is fouled in the box, the result is a penalty kick. Penalties result in free kicks (direct, indirect) and the defense must stand 10 yards away. TERMS: Assist- Making a pass to a teammate that allows them to score. Corner kick- Putting the ball back into play when it goes out over the end line by the defensive team. Direct kick- A free kick that may directly enter the goal. -
11-Player Youth Tackle Rules Guide Table of Contents
FOOTBALL DEVELOPMENT MODEL usafootball.com/fdm 11-PLAYER YOUTH TACKLE RULES GUIDE TABLE OF CONTENTS Introduction .....................................................................................................2 1 Youth Specific Rules ..........................................................................3 2 Points of Emphasis ............................................................................4 3 Timing and Quarter Length ...........................................................5 4 Different Rules, Different Levels ..................................................7 5 Penalties ..................................................................................................7 THANK YOU ESPN USA Football sincerely appreciates ESPN for their support of the Football Development Model Pilot Program INTRODUCTION Tackle football is a sport enjoyed by millions of young athletes across the United States. This USA Football Rules Guide is designed to take existing, commonly used rule books by the National Federation of State High School Associations (NFHS) and the NCAA and adapt them to the youth game. In most states, the NFHS rule book serves as the foundational rules system for the youth game. Some states, however, use the NCAA rule book for high school football and youth leagues. 2 2 / YOUTH-SPECIFIC RULES USA Football recommends the following rules be adopted by youth football leagues, replacing the current rules within the NFHS and NCAA books. Feel free to print this chart and provide it to your officials to take to the game field. NFHS RULE NFHS PENALTY YARDAGE USA FOOTBALL RULE EXPLANATION 9-4-5: Roughing/Running Into the Roughing = 15; Running Into = 5 All contact fouls on the kicker/holder Kicker/Holder result in a 15-yard penalty (there is no 5-yard option for running into the kicker or holder). 9-4-3-h: Grasping the Face Mask Grasping, pulling, twisting, turning = 15; All facemask fouls result in a 15-yard incidental grasping = 5 penalty (there is no 5-yard option for grasping but not twisting or pulling the facemask). -
SCYF Football
Football 101 SCYF: Football is a full contact sport. We will help teach your child how to play the game of football. Football is a team sport. It takes 11 teammates working together to be successful. One mistake can ruin a perfect play. Because of this, we and every other football team practices fundamentals (how to do it) and running plays (what to do). A mistake learned from, is just another lesson in winning. The field • The playing field is 100 yards long. • It has stripes running across the field at five-yard intervals. • There are shorter lines, called hash marks, marking each one-yard interval. (not shown) • On each end of the playing field is an end zone (red section with diagonal lines) which extends ten yards. • The total field is 120 yards long and 160 feet wide. • Located on the very back line of each end zone is a goal post. • The spot where the end zone meets the playing field is called the goal line. • The spot where the end zone meets the out of bounds area is the end line. • The yardage from the goal line is marked at ten-yard intervals, up to the 50-yard line, which is in the center of the field. The Objective of the Game The object of the game is to outscore your opponent by advancing the football into their end zone for as many touchdowns as possible while holding them to as few as possible. There are other ways of scoring, but a touchdown is usually the prime objective. -
Weekly Handout – Week 3 Contested Marking Occurs When You and an Opposition Player “Contest” to Take the Mark
Contested Marking Weekly Handout – Week 3 Contested marking occurs when you and an opposition player “contest” to take the mark. SKILL OF THE WEEK Read where the ball is going to drop Marking Protect the drop zone by positioning yourself so you are on the Marking the ball out in front of you allows you are an attacking player to side the ball will drop and hold off your opposition player be the first to the ball (thus giving you the chance to mark the football as You can push off your opponent in the chest/shoulder to no-one else has touched it) and increasing the distance from where you shoulder will mark the ball and where the defender is. Do not push in the back Learn to read your opponent and work out your best chance to Hands out in front of your face, spread the fingers beat them to win the football Make a W with your Fingers (thumbs and index fingers) Look through camera (hands not behind head) – watch ball Small Groups through hands Wrap hands around the football as you mark it (maintain the W) In 4s Two pairs 20m away from each other Pairs One player kicks to the advantage of the nominated player in another pair 20m away, Marking in pairs The other player in the pair is a defender and the two compete In pairs 5m apart with hands above heads and contest to mark the football. Pass as hard as you can to partner who marks ball above their Then the player who was nominated kicks to the other pair’s head. -
Field Umpiring Spirit of the Laws
UNITED STATES AUSTRLIAN FOOTBALL LEAGUE, INC. Field Umpiring Spirit of the Laws The control of a football match and the discernment of free kicks and decision-making obligations is governed by the application of the "Spirit of the Laws", of which there are four codified inside the Laws of Football and seven others which apply to specific acts of play. The four general spirits are that free kicks shall be awarded so as to: ensure that a match is played in a fair manner - Law 15.1.1 (a). This spirit is self-evident and obvious in a sporting contest. provide to a player, who makes obtaining possession of the ball his sole (meaning "prime") objective, every opportunity to do so - the Laws aim to give precedence to "ball players" in most situations, but see the fourth spirit below - Law 15.1.1 (b). protect players from injury - this spirit is particularly applicable in "grey areas" in charging situations as well as reportable incidents - Law 15.1.1 (c). reward players executing correct tackles that have the result of causing the player with the ball to dispose of the ball incorrectly, contrary to the Laws - Law 15.1.1 (d). The further and specific spirits of the Laws relating to specific acts of play are: General Play Contests - the player whose prime objective is to contest the ball or bump or shepherd an opponent shall be allowed to do so. Tackling Player in Possession - the player with the ball, once tackled legally, shall be given a reasonable opportunity to kick/handball the ball, unless he has had a prior opportunity or dived onto the ball, in which case he must dispose of the ball immediately. -
American Football
COMPILED BY : - GAUTAM SINGH STUDY MATERIAL – SPORTS 0 7830294949 American Football American Football popularly known as the Rugby Football or Gridiron originated in United States resembling a union of Rugby and soccer; played in between two teams with each team of eleven players. American football gained fame as the people wanted to detach themselves from the English influence. The father of this sport Walter Camp altered the shape and size of the ball to an oval-shaped ball called ovoid ball and drawn up some unique set of rules. Objective American Football is played on a four sided ground with goalposts at each end. The two opposing teams are named as the Offense and the Defense, The offensive team with control of the ovoid ball, tries to go ahead down the field by running and passing the ball, while the defensive team without control of the ball, targets to stop the offensive team’s advance and tries to take control of the ball for themselves. The main objective of the sport is scoring maximum number of goals by moving forward with the ball into the opposite team's end line for a touchdown or kicking the ball through the challenger's goalposts which is counted as a goal and the team gets points for the goal. The team with the most points at the end of a game wins. THANKS FOR READING – VISIT OUR WEBSITE www.educatererindia.com COMPILED BY : - GAUTAM SINGH STUDY MATERIAL – SPORTS 0 7830294949 Team Size American football is played in between two teams and each team consists of eleven players on the field and four players as substitutes with total of fifteen players in each team. -
Field Umpiring 2020 Yrua Guide
FIELD UMPIRING 2020 YRUA GUIDE YRUA Field Umpiring Contents CODE OF CONDUCT ................................................................ 3 (A) PRESCRIBED GAME ATTIRE .......................................................................... 3 (B) BEHAVIOUR ..................................................................................................... 3 UNIFORM AND MATCH DAY ITEMS ....................................... 3 APPOINTMENTS AND UNAVAILABILITY ............................... 4 (A) SCHEDULA ...................................................................................................... 4 (B) PROCESS ........................................................................................................ 4 (C) ACCEPTING APPOINTMENTS ........................................................................ 4 UMPIRING ENVIRONMENT ...................................................... 5 THE GAME EXPECTS THE FOLLOWING OF ITS UMPIRES: ......................... 5 PEOPLE EXPECT THEM TO BE: ..................................................................... 5 MATCH-DAY ROLE OF THE FIELD UMPIRE .................................................. 5 (A) PRE-MATCH .................................................................................................... 5 (B) COMMENCING THE MATCH ........................................................................... 5 (C) DURING THE MATCH ...................................................................................... 6 POSITIONING .......................................................................... -
Coordination Patterns of Preferred and Non-Preferred Kicking of the Drop Punt Kick: a Kinematic Analysis of the Pelvis, Hip and Knee
COORDINATION PATTERNS OF PREFERRED AND NON-PREFERRED KICKING OF THE DROP PUNT KICK: A KINEMATIC ANALYSIS OF THE PELVIS, HIP AND KNEE Jamie Falloon, Kevin Ball, Clare MacMahon and Simon Taylor School of Sport and Exercise Science, Victoria University, Melbourne, Australia This study expanded on previous work investigating preferred (P) and non-preferred (NP) leg kicks in Australian football (AF), however this work included the kinematics of the pelvis and hip as well as the knee. Eight elite AF players performed drop punt kicks with their P and NP legs. Three dimensional kinematic data (Optotrak Certus, 250Hz) from kick foot toe off to ball contact was recorded for each kick. Significantly larger foot speed and knee angular velocities were produced by the P leg. Differences in coordination were found to be largely ROM and velocity based. Of note was the P leg produced greater ROM at the knee and pelvis but the NP leg produced greater ROM at the hip suggesting a different strategy might exist for the different legs. More work exploring the different involvement of the hip, knee and pelvis is warranted. KEYWORDS: Coordination, kicking, preferred and non-preferred leg. INTRODUCTION: Australian Football (AF) is a popular Australian team sport. The aim of the game is to progress the ball down a field and score as many goals and points as possible by kicking the ball between posts at the attacking end of the ground while at the same time, preventing your opponents from scoring. Ball progression can be achieved by kicking or handballing the ball to a teammate or to space and kicking is the only method of scoring goals. -
Under 12 Full 2008 Season Match Reports
U/12 Hawkesbury Saints Match Reports Season 2008 Grand Final, Saints vs Penrith Saturday 6th September 2008 Hawkesbury Saints challenged the Penrith Swans for the 2008 Premiership, venue Gipps Oval Greystanes. The pinnacle of any inspiring young footballer to play and compete in a Grand Final. Win, lose or draw, a day long remembered as one of the greatest moments in ones memory. Hundreds of family and friends gathered to support and celebrate such an achievement, the stage was set unfortunately marred by the most atrocious weather conditions remembered in many years. A gladiator’s entrance from both sides, early nerves settled the Saints restructured midfield workman like as they began the opening term. Jack Wilson honoured with the captaincy cleared a congested midfield combining effectively with Daniel Crowe emerging from the bottom of the pack in a puddle more suited to a duck. Joshua Norton halted Penrith’s forward momentum taking two strong overhead marks aided by Jacob Jansen with his first to the ball efforts. Penrith physically a much larger side able to take advantage of favourable weather conditions skipping away two goals clear ending the first term. A rejuvenated Hawkesbury enthusiastic as we began the second. A determined centre half back line contributing, re-grouped and focused had eyes only for the football. Brendan Vielhauer’s team lifting efforts not unnoticed playing with plenty of spirit, Lochlan Barlow’s speed on a heavy track increasing his number of possessions while Levi Tynan valiant in the last line of defence. An interesting statistic however, Hawkesbury only receiving five free kicks in one half of football, players unrewarded despite their best efforts. -
A Junior X Field Is Rectangular in Shape, Approximately 50M in Width and 80-110M in Length Which Is Divided Into 3 Zones (Forward, Midfield and Defensive Zones)
A Junior X field is rectangular in shape, approximately 50m in width and 80-110m in length which is divided into 3 zones (forward, midfield and defensive zones). • Each junior X team is able to have 10 registered members, with 8 taking the field at any one time. • Players initially take the field in a 2 – 4 - 2 formation however are then free to move about the field as they wish. • On-field umpire may ask players to return to their zone at a stoppage to avoid conjestion. Games are played in thirds and a point is awarded to the team who scores the most points within that third. Scores are reset at the commencement of each third. • E.g. In the first third, Rampage score 22 points and Flyers score 16 points. Rampage receive 1 point for winning that period. Start/Restart of Play To commence the game, the umpire will ball up from the centre of play with two nominated ruck whilst other players return to a 2-4-2 formation. • Players are permitted 2 steps each however must not make contact in the contest. • On-field umpire may select participating players. • Nominated ruck may not take position of the ball in the initial contact. After a goal is score, players must return to their 2 – 4 – 2 formation. • A full back from the team conceding the goal takes possession from the centre of the defensive-midfield line, noting that possession is within their defensive zone (not midfield) for out of bound rulings. Scoring Only forwards wearing designated identifier can score points, however this may be transferred at any stoppage. -
Tackle Football Rules
OBYFCL Tackle Football Rules Except as otherwise provided below, the National Federation of State High School Associations rulebook, as revised, will govern the Rules of Football for OBYFCL. Weight Limits The following are the weight limits for the ball carriers. All non-eligible ball carriers must have an identifying sticker attached to their helmet. If a player lines up in an “eligible” position and has a non- eligible identifying sticker a penalty of unsportsmanlike play will be assessed. If a player over the weight limit recovers a fumble or makes an interception he is allowed to advance the ball. 7-8 85 lbs 9-10 110 lbs 11-12 135 lbs Ball Carriers – a player is considered to be a potential ball carrier if they line up in any position other than center, offensive guard or offensive tackle. An over weight player can line up as a tight end and is considered an eligible receiver An over weight tight end can only receive a forward pass across the line of scrimmage. An over weight tight end CANNOT receive a pass or hand off behind the line of scrimmage. 7-8 tackle only: All Defensive line-men inside the Defensive ends (ie, Def. tackle and Def. guards) must be in a 3 or 4 point stance. Penalty for non-compliance: Illegal formation, 5 yards from line of scrimmage and repeat down. 7-8 tackle only: Offensive line must have 5 down-linemen minimum (ie, 1 center, 2 guards, 2 tackles) Penalty for non-compliance: Illegal formation, 5 yards from line of scrimmage and repeat down. -
Seven-A-Side Soccer Official Events Rules of Competition
Special Olympics Canada Summer Sport Rules Soccer ARTICLE VIII Seven-A-Side Soccer The Special Olympics Canada (SOC) Official Sport Rules shall govern all SOC Soccer competitions. As a national sport program, SOC has created these rules based upon Federation Internationale de Football Association (FIFA) and the Canadian Soccer Association (CSA) rules for soccer. FIFA or CSA rules shall be employed except when they are in conflict with the SOC Official Sports Rules. In such cases, the following sections outlining the SOC Official Seven-A- Side Soccer Rules shall apply. SECTION A Official Events 1. Seven-A-Side Soccer Team Competition (using 11-A-Side Soccer rules with modifications). SECTION B Rules of Competition a. The Field of Play: 1) The 7-a-side field shall be a rectangle: maximum dimensions of 70 meters by 50 meters, minimum dimensions of 50 meters by 35 meters. The smaller field is recommended for lower ability teams. For logistical reason, the field may be a slightly smaller or bigger at certain competitions in order to use pre-existing field lines. 2) The goal size shall be 5 meters by 2 meters. 3) The goal area shall be 8 meters by 20 meters. 4) The recommended playing surface is grass. 2015 SC-1 Special Olympics Canada Summer Sport Rules Soccer b. The Ball: 1) Ages 8-12: Size 4 ball, not more than 66 cm (26 in.) and not less than 63.5 cm (25 in). 2) All other players: Size 5 ball, not more than 70 cm (28 in) and not less than 68 cm (27 in).