Seven-A-Side Soccer Official Events Rules of Competition
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Soccer Is the Fastest Growing Sport in the World, and the Most Popular. in Some Parts of the World It Is Also Called “Futball” (Pronounced “Football”)
SOCCER STUDY GUIDE HISTORY: Soccer is the fastest growing sport in the world, and the most popular. In some parts of the world it is also called “Futball” (pronounced “football”). It all began in Great Britain, then called “Association Football” and spread throughout the world in no time. The governing body we know as the F.I.F.A. was formed in 1904, the same year that the first International match was played between Belgium and France. The first World Cup was played in 1930 in Uruguay. Soccer came to the United States in 1918 at the Bethlehem Pennsylvania Steel Company. Youth soccer began in the early 1940’s. Today, thousands of adults and children play soccer at various levels. BASIC RULES: Each team may have 11 players including a goalie. You may score from anywhere on the field. The ball may not touch a player from the shoulders to the fingertips. The game begins with one team gaining possession in the center circle as a result of a coin toss. An official game is divided into halves. There are no “time-outs” in soccer. Penalties include tripping, aggressive play, handballs, etc. If an offensive player is fouled in the box, the result is a penalty kick. Penalties result in free kicks (direct, indirect) and the defense must stand 10 yards away. TERMS: Assist- Making a pass to a teammate that allows them to score. Corner kick- Putting the ball back into play when it goes out over the end line by the defensive team. Direct kick- A free kick that may directly enter the goal. -
11-Player Youth Tackle Rules Guide Table of Contents
FOOTBALL DEVELOPMENT MODEL usafootball.com/fdm 11-PLAYER YOUTH TACKLE RULES GUIDE TABLE OF CONTENTS Introduction .....................................................................................................2 1 Youth Specific Rules ..........................................................................3 2 Points of Emphasis ............................................................................4 3 Timing and Quarter Length ...........................................................5 4 Different Rules, Different Levels ..................................................7 5 Penalties ..................................................................................................7 THANK YOU ESPN USA Football sincerely appreciates ESPN for their support of the Football Development Model Pilot Program INTRODUCTION Tackle football is a sport enjoyed by millions of young athletes across the United States. This USA Football Rules Guide is designed to take existing, commonly used rule books by the National Federation of State High School Associations (NFHS) and the NCAA and adapt them to the youth game. In most states, the NFHS rule book serves as the foundational rules system for the youth game. Some states, however, use the NCAA rule book for high school football and youth leagues. 2 2 / YOUTH-SPECIFIC RULES USA Football recommends the following rules be adopted by youth football leagues, replacing the current rules within the NFHS and NCAA books. Feel free to print this chart and provide it to your officials to take to the game field. NFHS RULE NFHS PENALTY YARDAGE USA FOOTBALL RULE EXPLANATION 9-4-5: Roughing/Running Into the Roughing = 15; Running Into = 5 All contact fouls on the kicker/holder Kicker/Holder result in a 15-yard penalty (there is no 5-yard option for running into the kicker or holder). 9-4-3-h: Grasping the Face Mask Grasping, pulling, twisting, turning = 15; All facemask fouls result in a 15-yard incidental grasping = 5 penalty (there is no 5-yard option for grasping but not twisting or pulling the facemask). -
SCYF Football
Football 101 SCYF: Football is a full contact sport. We will help teach your child how to play the game of football. Football is a team sport. It takes 11 teammates working together to be successful. One mistake can ruin a perfect play. Because of this, we and every other football team practices fundamentals (how to do it) and running plays (what to do). A mistake learned from, is just another lesson in winning. The field • The playing field is 100 yards long. • It has stripes running across the field at five-yard intervals. • There are shorter lines, called hash marks, marking each one-yard interval. (not shown) • On each end of the playing field is an end zone (red section with diagonal lines) which extends ten yards. • The total field is 120 yards long and 160 feet wide. • Located on the very back line of each end zone is a goal post. • The spot where the end zone meets the playing field is called the goal line. • The spot where the end zone meets the out of bounds area is the end line. • The yardage from the goal line is marked at ten-yard intervals, up to the 50-yard line, which is in the center of the field. The Objective of the Game The object of the game is to outscore your opponent by advancing the football into their end zone for as many touchdowns as possible while holding them to as few as possible. There are other ways of scoring, but a touchdown is usually the prime objective. -
Men's Lacrosse
Frequently Asked Questions on Uniforms and Contest Delays Men’s Lacrosse – 2021 (This document includes specific NCAA Men’s Lacrosse Rules references where applicable.) 1. What words, logos and symbols are allowed on the uniform? All uniform rules are housed in Rule 1. Applicable rules (with unrelated language removed) are included below: 1-21.a Protective Equipment - All players shall wear protective gloves, shoes and jerseys. All players except the designated goalkeeper shall wear shoulder pads and arm pads. The designated goalkeeper shall wear protective goalkeeper equipment (see Rule 1-23.c). The altering of equipment is prohibited. All players on a team must wear gloves of the same dominant official team color unless safety reasons require a different color glove to be worn. Specialized goalkeeper gloves may be of any color. The throat protector and chest protector are required pieces of equipment for the goalkeeper, but the goalkeeper is not required to wear shoulder pads or arm pads. Beginning January 2021, goalkeepers must use chest protectors designed for lacrosse certified to the NOCSAE commotio cordis protective device standard at the time of manufacture, or they must wear an alternative protective device certified to the NOCSAE commotio cordis protective device standard at the time of manufacture. Beginning January 2022, field players must wear shoulder pads protectors certified to the NOCSAE commotio cordis protective device standard at the time of manufacture, or they must wear an alternative protective device certified to the NOCSAE commotio cordis protective device standard at the time of manufacture. 1-21.b Jerseys - The jerseys shall have numbers that are at least 10 inches high and centered on the front. -
AHSAA OFFICIALS FEES Effective August 1, 2019 Approved by Central Board 4/10/19
AHSAA OFFICIALS FEES Effective August 1, 2019 Approved by Central Board 4/10/19 TRAVEL Total miles are based on one way (not round trip) from each individual’s address listed in arbiter. Arbiter list the total miles from the officials address to the address of the competition site. 0-60 miles – No additional travel compensation 61-120 miles - $25 travel for each official 121-180 miles - $50 travel for each official 181 and above - $75 travel for each official • A Maximum of 2 travels will be paid per day. BASEBALL Varsity Game - $80/umpire JV/JH Game - $65/umpire JV/JH Game (5 inning or time limit) - $55/umpire First Round Playoff Game - $95/umpire Second Round Playoff Game - $105/umpire Quarter-Final Round Playoff Game - $115/umpire Semi-Final Round Playoff Game - $125/umpire State Championship Game (6 man) - $100/umpire State Championship Game (3 man) - $140/umpire If Game 3 Needed and overnight stay (over 100 miles) - $75/official BASKETBALL Varsity Game - $75/official JV Game (3 man) - $62/official JH Game (3 man) - $55/official JV Game (2 man) - $65/official JH Game (2 man) - $60/official JV Game (3 man, 6 min quarters) – $50/official JH Game (3 man, 6 min quarters) - $47/official Clock Operator Game fee - $30/official Area Tournament - $85/official Sub Region - $90/official Region Tournament - $100/official State Finals - $125/official Bench Official Regional - $40 Bench Official State Finals - $50 FOOTBALL Varsity (5 person crew) - $110/official Varsity (7 person crew) - $100/official Jr. Varsity - $65/official Jr. High - $55/official Clock (Game and Play Clock) Operator Varsity - $55/official Clock Operator Jr. -
ANZA Rules for Penalty Shootouts
Rules for Penalty Shootouts The penalty-kick shootout to decide a match consists of a minimum of 5 penalty kicks to be taken by each of the two teams from the penalty spot (8 yards from the goal line in the case of half-pitch play, 10 yards in the case of full pitch play). The referee decides by the flip of a coin which team begins. The two teams alternate until 5 different players from each team have made their kick. If the score is a draw at the completion of the 5th kick, both teams take a kick until a winner is found. A different player must be used for each kick and a player involved in the first 5 kicks cannot be reused in the subsequent "sudden death" situation until all other players on his side, including the goalkeeper, have taken their turn. The Coach of each team selects the 5 players and his goalkeeper to participate. These must be players who were on the pitch at the end of match play. This selected group of players should wait in a group either in the center circle or at the midfield line (the selected group for each team should be located in separate sides of the pitch). Should no winner be decided at the end of 5 rounds, each team will send up a player who was on the pitch at the end of the match to take the subsequent round until the match is decided. Should all players who were on the pitch take their turn and there is still no decision, then players who were not on the pitch are to be used. -
Basketball Unit Goals and Objectives
Basketball Unit Goals and Objectives Kindergarten: Upon successful completion of this unit, students will be able to: 1. Accurately pass a ball to a partner using a bounce pass. 2. Catch a bounce pass from a partner 50% of the time. 3. Dribble a basketball with the fingertips maintaining basic control. Kindergarten Colorado Physical Education Standards Met: Movement Competence and Understanding: 1. Demonstrate body and spatial awareness through safe movement Emotional and Social Wellness: 1. Demonstrate respect for self, others, and equipment 2. Demonstrate the ability to follow directions Prevention and Risk Management: 1. Identify the importance of respecting the personal space and boundaries of self and others 1st Grade: Upon successful completion of this unit, students will be able to: 1. Accurately pass a ball to a partner using both the bounce and the chest pass. 2. Catch a bounce pass from a partner 60% of the time and a chest pass 50% of the time. 3. Dribble a ball using the fingertips maintaining basic control. 1st Grade Colorado Physical Education Standards Met: Movement Competence and Understanding: 1. Demonstrate basic locomotor and nonlocomotor skills, and rhythmic and cross-lateral movements 2. Demonstrate fundamental manipulative skills Physical and Personal Wellness: 1. Identify the body’s normal reactions to moderate and vigorous physical activity Emotional and Social Wellness: 1. Work independently and with others to complete work 2. Follow the rules of an activity Prevention and Risk Management: 1. Develop movement control for safe participation in games and sports 2nd Grade: Upon successful completion of this unit, students will be able to: 1. -
Subject Code Number: 240011 Course Name: Sports Officiating Certification
Subject Code Number: 240011 Course Name: Sports Officiating Certification (Long name) Sports officiating (Short name) Course Description This course is an elective course that focuses on the professional philosophy, and professional requirements for officiating sports for athletic contests. This course will cover officiating football, basketball, wrestling, volleyball, soccer, baseball, track and field, and softball. Upon completion of the course students will be afforded the option to take certification exams for any of the sport components and become a restricted certified official with the Alabama High School Athletic Association at the middle/junior high school level. The prerequisite for this course is Lifelong Individualized Fitness Education (LIFE) or its equivalent. The student must be age 16 or older, or turn age 16 during the school year. The teacher of this course must hold current registration as an Alabama High School Athletic Association official (any sport). Prerequisite Lifelong Physical Fitness Education or its equivalent, and be age 16 or older, or turn age 16 during the academic year. Certification Any secondary certification and hold current registration as an Alabama High School Athletic Association official (any sport) which must be verified though the Alabama High School Athletic Association prior to course offering. SPORTS OFFICIATING Sports Officiating is a course designed to provide students training and practical experiences in officiating sports and the knowledge and expertise necessary to officiate as a restricted official with the Alabama High School Athletic Association. The course is based on practices pertaining to the National Federation and the Alabama High School Athletic Association Officials Manuals. Upon successful completion of the course, students have the option of becoming a certified restricted official with Alabama High School Athletic Association. -
Arena Football League 5 Vs 5 Men's League Rules & Policies
Updated: April 2016 Miller Activity Complex Arena Football League 5 vs 5 Men’s League Rules & Policies ADULT LEAGUES General Information 1. No food, drink, gum, sunflower seeds (any seed casings) or spitting allowed on the turf. 2. Tennis shoes, flats, turf shoes or molded cleats allowed. No metal cleats allowed. 3. The Field Supervisor and/or Town of Castle Rock Athletic Staff shall act upon any and all situations not covered explicitly in these rules. All decisions will be final. 4. Town of Castle Rock reserves the right to re-classify a team at any point in the season in order to maintain a fair balance of competition. This will only be done with the cooperation of the teams involved. (if applicable) 5. Town of Castle Rock reserves the right to expel any team from the league for reasons of conduct, failure to observe rules, regulations and procedures and/or failure to field a team for 1 or more games. Written notifications of such actions will be provided to the individual and/or team manager. 6. Teams are responsible for knowing the rules. 7. All spectators must be in the spectator area and are not permitted to play on any of the facility amenities without purchase of a pass. 8. No spectators (including children) are allowed in the player bench area. 9. Any team caught intentionally kicking a ball at the light fixtures above the field will result in a $100 fine. 10. Any player spitting on the turf, walls, cement, or any place other than the designated trash cans will be subject to a $25 fine. -
Mini Handball
Primary intra-school/Level 1 resource: PRIMARY COMPETITION CARD 1 mINi handball Hints and tips Think tactics Quick introduction • Focus on team organisation, roles and • Players should look to move the ball as responsibilities. quickly and accurately as possible up the Handball is the fastest team game with a ball in the world. This fun, fast court, utilising all of their team-mates. and easy introduction to handball is based on attack and defence and • Find space when attacking. can be played almost anywhere with simple equipment. • Encourage players to reflect after practice. • Handball is about finding the balance between accuracy, speed and power. • Instil values of teamwork and sportsmanship while Getting started maintaining a competitive element. • Two teams of five players including one goalkeeper compete in a modified game of handball. • A court of any size is required, with a goal at each end (a hockey, or futsal is fine, or mark/tape a goal on the wall). • Around each goal should be a ‘D’, typically a netball D can be used. • The two teams compete against each other, passing the ball amongst themselves, with the aim of shooting at the opponents’ goal to score. Health and safety • Players of the same team should all wear the same colour tops or bibs to avoid clashes among players. • Players on court should not wear anything that might cause danger to opponents; this includes caps, jewellery and other sharp objects. • Use a softer ball to avoid any players sustaining head injuries or hand injuries when playing the game. • Ensure appropriate run-off exists around the court; this avoids players’ momentum causing them to run into walls or doors. -
Field Hockey Glossary All Terms General Terms Slang Terms
Field Hockey Field Hockey Glossary All Terms General Terms Slang Terms A B C D E F G H I J K L M N O P Q R S T U V W X Y Z # 16 - Another name for a "16-yard hit," a free hit for the defense at 16 yards from the end line. 16-yard hit - A free hit for the defense that comes 16 yards from its goal after an opposing player hits the ball over the end line or commits a foul within the shooting circle. 25-yard area - The area enclosed by and including: The line that runs across the field 25 yards (23 meters) from each backline, the relevant part of the sideline, and the backline. A Add-ten - A delay-of-game foul called by the referee. The result of the call is the referee giving the fouled team a free hit with the ball placed ten yards closer to the goal it is attacking. Advantage - A call made by the referee to continue a game after a foul has been committed if the fouled team gains an advantage. Aerial - A pass across the field where the ball is lifted into the air over the players’ heads with a scooping or flicking motion. Artificial turf - A synthetic material used for the field of play in place of grass. Assist - The pass or last two passes made that lead to the scoring of a goal. Attack - The team that is trying to score a goal. Attacker - A player who is trying to score a goal. -
Officials Manual 2020-2021
OFFICIALS MANUAL Missouri State2021-2022 High School Activities Association MISSOURI STATE HIGH SCHOOL ACTIVITIES ASSOCIATION 1 N. Keene St., PO Box 1328 Columbia, MO 65205-1328 Telephone: (573) 875-4880 Fax: (573) 875-1450 EXECUTIVE STAFF Dr. Kerwin Urhahn, Executive Director Stacy Schroeder, Associate Executive Director Davine Davis, Assistant Executive Director Doug Fessler, Assistant Executive Director Greg Stahl, Assistant Executive Director Marty M. Marsh, Assistant Executive Director *Kenny Seifert, Assistant Executive Director Lou Mazzocco, Assistant Executive Director Craig Long, Chief Financial Officer Jason West, Communications Director *MSHSAA Contact Person for Officials TABLE OF CONTENTS MSHSAA OFFICIALS ADVISORY COMMITTEE ......................................................... PAGE 2 PURPOSE and PHILOSOPHY ................................................................................ PAGE 3 REGISTRATION of OFFICIALS ............................................................................. PAGE 4 REGISTRATION PROCEDURES ............................................................................. PAGE 4 RECIPROCAL AGREEMENTS ................................................................................ PAGE 6 OFFICIALS REGISTRATION NUMBER .................................................................... PAGE 6 PART II EXAMINATIONS ..................................................................................... PAGE 7 RULES INTERPRETATION MEETINGS ..................................................................