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Video Game Trader Magazine & Price Guide
Winter 2009/2010 Issue #14 4 Trading Thoughts 20 Hidden Gems Blue‘s Journey (Neo Geo) Video Game Flashback Dragon‘s Lair (NES) Hidden Gems 8 NES Archives p. 20 19 Page Turners Wrecking Crew Vintage Games 9 Retro Reviews 40 Made in Japan Coin-Op.TV Volume 2 (DVD) Twinkle Star Sprites Alf (Sega Master System) VectrexMad! AutoFire Dongle (Vectrex) 41 Video Game Programming ROM Hacking Part 2 11Homebrew Reviews Ultimate Frogger Championship (NES) 42 Six Feet Under Phantasm (Atari 2600) Accessories Mad Bodies (Atari Jaguar) 44 Just 4 Qix Qix 46 Press Start Comic Michael Thomasson’s Just 4 Qix 5 Bubsy: What Could Possibly Go Wrong? p. 44 6 Spike: Alive and Well in the land of Vectors 14 Special Book Preview: Classic Home Video Games (1985-1988) 43 Token Appreciation Altered Beast 22 Prices for popular consoles from the Atari 2600 Six Feet Under to Sony PlayStation. Now includes 3DO & Complete p. 42 Game Lists! Advertise with Video Game Trader! Multiple run discounts of up to 25% apply THIS ISSUES CONTRIBUTORS: when you run your ad for consecutive Dustin Gulley Brett Weiss Ad Deadlines are 12 Noon Eastern months. Email for full details or visit our ad- Jim Combs Pat “Coldguy” December 1, 2009 (for Issue #15 Spring vertising page on videogametrader.com. Kevin H Gerard Buchko 2010) Agents J & K Dick Ward February 1, 2009(for Issue #16 Summer Video Game Trader can help create your ad- Michael Thomasson John Hancock 2010) vertisement. Email us with your requirements for a price quote. P. Ian Nicholson Peter G NEW!! Low, Full Color, Advertising Rates! -
Activision Acquires U.K. Game Developer Bizarre Creations
Activision Acquires U.K. Game Developer Bizarre Creations Activision Enters $1.4 Billion Racing Genre Market, Representing More than 10% of Worldwide Video Game Market SANTA MONICA, Calif., Sep 26, 2007 (BUSINESS WIRE) -- Activision, Inc. (Nasdaq:ATVI) today announced that it has acquired U.K.-based video game developer Bizarre Creations, one of the world's premier video game developers and a leader in the racing category, a $1.4 billion market that is the fourth most popular video game genre and represents more than 10% of the total video game market worldwide. This acquisition represents the latest step in Activision's ongoing strategy to enter new genres. Last year, Activision entered the music rhythm genre through its acquisition of RedOctane's Guitar Hero franchise, which is one of the fastest growing franchises in the video game industry. With more than 10 years' experience in the racing genre, Bizarre Creations is the developer of the innovative multi-million unit franchise Project Gotham Racing, a critically-acclaimed series for the Xbox® and Xbox 360®. The Project Gotham Racing franchise, which is owned by Microsoft, currently has an average game rating of 89%, according to GameRankings.com and has sold more than 4.5 million units in North America and Europe, according to The NPD Group, Charttrack and Gfk. Bizarre Creations is currently finishing development on the highly-anticipated third-person action game, The Club, for SEGA, which is due to be released early 2008. They are also the creators of the top-selling arcade game series Geometry Wars on Xbox Live Arcade®. -
IGDA Online Games White Paper Full Version
IGDA Online Games White Paper Full Version Presented at the Game Developers Conference 2002 Created by the IGDA Online Games Committee Alex Jarett, President, Broadband Entertainment Group, Chairman Jon Estanislao, Manager, Media & Entertainment Strategy, Accenture, Vice-Chairman FOREWORD With the rising use of the Internet, the commercial success of certain massively multiplayer games (e.g., Asheron’s Call, EverQuest, and Ultima Online), the ubiquitous availability of parlor and arcade games on “free” game sites, the widespread use of matching services for multiplayer games, and the constant positioning by the console makers for future online play, it is apparent that online games are here to stay and there is a long term opportunity for the industry. What is not so obvious is how the independent developer can take advantage of this opportunity. For the two years prior to starting this project, I had the opportunity to host several roundtables at the GDC discussing the opportunities and future of online games. While the excitement was there, it was hard not to notice an obvious trend. It seemed like four out of five independent developers I met were working on the next great “massively multiplayer” game that they hoped to sell to some lucky publisher. I couldn’t help but see the problem with this trend. I knew from talking with folks that these games cost a LOT of money to make, and the reality is that only a few publishers and developers will work on these projects. So where was the opportunity for the rest of the developers? As I spoke to people at the roundtables, it became apparent that there was a void of baseline information in this segment. -
Playstation Games
The Video Game Guy, Booths Corner Farmers Market - Garnet Valley, PA 19060 (302) 897-8115 www.thevideogameguy.com System Game Genre Playstation Games Playstation 007 Racing Racing Playstation 101 Dalmatians II Patch's London Adventure Action & Adventure Playstation 102 Dalmatians Puppies to the Rescue Action & Adventure Playstation 1Xtreme Extreme Sports Playstation 2Xtreme Extreme Sports Playstation 3D Baseball Baseball Playstation 3Xtreme Extreme Sports Playstation 40 Winks Action & Adventure Playstation Ace Combat 2 Action & Adventure Playstation Ace Combat 3 Electrosphere Other Playstation Aces of the Air Other Playstation Action Bass Sports Playstation Action Man Operation EXtreme Action & Adventure Playstation Activision Classics Arcade Playstation Adidas Power Soccer Soccer Playstation Adidas Power Soccer 98 Soccer Playstation Advanced Dungeons and Dragons Iron and Blood RPG Playstation Adventures of Lomax Action & Adventure Playstation Agile Warrior F-111X Action & Adventure Playstation Air Combat Action & Adventure Playstation Air Hockey Sports Playstation Akuji the Heartless Action & Adventure Playstation Aladdin in Nasiras Revenge Action & Adventure Playstation Alexi Lalas International Soccer Soccer Playstation Alien Resurrection Action & Adventure Playstation Alien Trilogy Action & Adventure Playstation Allied General Action & Adventure Playstation All-Star Racing Racing Playstation All-Star Racing 2 Racing Playstation All-Star Slammin D-Ball Sports Playstation Alone In The Dark One Eyed Jack's Revenge Action & Adventure -
Sony Playstation 2
Sony PlayStation 2 Last Updated on September 28, 2021 Title Publisher Qty Box Man Comments .hack//G.U. Vol. 1//Rebirth Namco Bandai Games .hack//G.U. Vol. 1//Rebirth: Demo Namco Bandai Games .hack//G.U. Vol. 1//Rebirth: Special Edition Bandai Namco Games .hack//G.U. Vol. 2//Reminisce Namco Bandai Games .hack//G.U. Vol. 3//Redemption Namco Bandai Games .hack//Infection Part 1: Demo Bandai .hack//Infection Part 1 Bandai .hack//Mutation Part 2 Bandai .hack//Mutation Part 2: Trade Demo Bandai .hack//Mutation Part 2: Demo Bandai .hack//Outbreak Part 3: Demo Bandai .hack//Outbreak Part 3 Bandai .hack//Quarantine Part 4 Bandai .hack//Quarantine Part 4: Demo Bandai 007: Agent Under Fire Electronic Arts 007: Agent Under Fire: Greatest Hits Electronic Arts 007: Everything or Nothing Electronic Arts 007: Everything or Nothing: Greatest Hits Electronic Arts 007: Everything or Nothing: Demo Electronic Arts 007: Nightfire Electronic Arts 007: Nightfire: Greatest Hits Electronic Arts 007: Quantum of Solace Activision 18 Wheeler: American Pro Trucker Acclaim 187 Ride or Die Ubisoft 2002 FIFA World Cup Electronic Arts 2006 FIFA World Cup EA Sports 24: The Game 2K Games 25 to Life Eidos 4x4 Evolution Godgames 50 Cent: Bulletproof Vivendi Universal Games 50 Cent: Bulletproof: Greatest Hits Vivendi Universal Games 7 Wonders of the Ancient World MumboJumbo 989 Sports 2004 Disc: Demo 989 Sports 989 Sports Sampler 2003: Demo 989 Sports AC/DC Live: Rock Band Track Pack MTV Games Ace Combat 04: Shattered Skies Namco Ace Combat 04: Shattered Skies: Greatest Hits -
1St Quarter Issue #4
1st Quarter 2006 Issue #4 Article Title 1 2 The Gamer’s Quarter Issue #3 4 - Shadows of an Art Form Table Of Contents Shadow of the Colossus - PS2 7 - The Hero and the Sleeping Woman Myth and Good Storytelling in Video Games 9 - Remembering Zelda II The Adventure Of Link, 15 Years Later 12 - Riven is Probably my Favorite Game Ever Riven - MAC, PC, PS1, SAT 16 - Controller (R)Evolution Nintendo, my mother, and the future of videogames. 20 - We Must Free The Things We Love We Katamari - PS2 22 - Wall-Jumping for Kicks Super Metroid - SNES 25 - Good Old-Fashioned Family Fun Video Game Championship of the World 27 - Show Me Something Georgeous A Brief Analysis of Videogame Aesthetics 34 - Metal Gear Crossing Furniture Collecting Action!! 42 - Interview with Greg Costikyan Manifesto Games 45 - Awakenings NO$GMB – Gateway PC 55 - Doubting Heroes God Of War - PS2 58 - THE MIGHTY SWORD AGAINST THE BACTERIANS: THE STORY OF GRADIUS THE ALMIGHTY A retrospective on the legend of planet Gradius, the Bacterian, and the last 20 years or so of Options around the screen 64 - Arcadia of My Youth On Japanese Role-Playing Games and Life 69 - Ambidextrous Ambiance Beatmania - Arcade, PS1, PS2 72 - Love Love Dance Gunstar Super Heroes - GBA 75 - Furries: Hedgehog Hodgepodge Influences for a Hedgehog 79 - The Gamer’s Quarter Accepts Its First Bribe Street Fighter Alpha: Generations - DVD 83 - The Doom Generation Fast, Hard and Brutal, Like Doom Was, But Not Really 88 - The Happiest Time of My Live Chrono Trigger - SNES, PS1 91 - Why Game? Reason #3: Analysis Table of Contents 1 From the Editor’s Desk I always had support and help. -
360Zine Issue 15
FREE! NAVIGATE Issue 15 | February 2008 MASSES MORE 360Free Magazine For Xbox 360 Gamers.Zine Read it, Print it, Send it to your mates… BEAUTIFUL KATAMARI 1 Wonderfully wacky EXCLUSIVE INTERVIEW TURNING POINT: JUMPER FALL OF LIBERTY 2 Griffin’s Story Take to the streets of Nazi America PREVIEWED PREVIEWED CONFLICT: PREVIEWED GTA IV VIKING: BATTLE All the latest info THE CLUB DENIED OPS 3 Killing with kudos Latest in the series FOR ASGARD Gory good fun PLUS LOADS MORE! CONTROL a NAVIGATE | 02 This month’s top highlights QUICK FINDER Don’t miss! Every game’s just a click away! GTA IV White Gold: War In GTA IV Command & Paradise Only a few Conquer 3 Conflict: Denied Ops weeks to Soul Calibur IV Viking: Battle for wait... Jumper Asgard PAGE 3 Lost Odyssey Turning Point: Fall of An exciting issue awaits, not just because of Iron Man Liberty the latest GTA IV news, but also because this Top Spin 3 Beautiful Katamari very issue that bedecks your screen right now Far Cry 2 The Club represents “v.2” of 360Zine, with new video Rainbow Six Vegas 2 XBLA options, sharing facilities and much more. TURNING POINT: On the games front, Soul Calibur IV has caught MORE FREE MAGAZINES! LATEST ISSUES! our attention this month with the news that FALL OF LIBERTY none other than the mighty Yoda is to take his IT’S NAZI AMERICA PAGE 15 place in the ring. Turning Point: Fall of Liberty is also shaping up for an imminent release so we caught up with senior producer Dave Brickley Beautiful about this fascinating new FPS. -
Activision's Blur™ Races Onto Store Shelves
Activision's Blur™ Races Onto Store Shelves Bizarre Creations' New Title Delivers the Ultimate Power-Up Racing SANTA MONICA, Calif., May 25, 2010 /PRNewswire via COMTEX News Network/ -- Activision Publishing, Inc. (Nasdaq: ATVI) announced today that its highly-anticipated racing video game Blur(TM) is now available at retail outlets nationwide. Created by famed developer Bizarre Creations, Blur delivers next-generation racing to both hardcore enthusiasts and novice drivers alike by offering intuitive, pick-up-and-play controls along with the challenge of mastering multiple racing and car-combat tactics. "Our focus for Blur is to bring the 'fun' back to racing and create the most electrified, action-packed racer to date," said Gareth Wilson, lead designer at Bizarre Creations. "With 20 cars on track at the same time in multiplayer, a first for the racing genre, along with an arsenal of Power-Ups, every race is an unpredictable fight to the finish." Blur is the ultimate powered-up racing experience, where players collect intense Power-ups throughout each course, including the ability to blast other cars out of the way with huge bursts of energy, boost speed with Nitros, drop Mines and generate defensive shields to fend off other racers. With over 50 licensed cars, more than 30 real-world track locations, a deep single player career mode, four-player split screen and an immersive multiplayer experience that features a progressive ranking system which rewards players the more they play, Blur delivers a new style of powered-up racing for all. Additionally, Blur brings the social experience to both single and multiplayer with an innovative "Share" button that lets players choose to send Friend Challenges through the Xbox 360 dashboard and PlayStation(R)Network, or utilize the integration of Twitter and Facebook to light up the competition with friends. -
Well Played a Journal on Video Games, Value and Meaning
Well Played a journal on video games, value and meaning volume 4 number 3 2015 special issue on diversity in games edited by Jane Pinckard and Clara Fernández-Vara Well Played A Journal on Video Games, Values, and Meaning Editor-in-Chief Drew Davidson Editors Ira Fay Clara Fernández-Vara Jane Pinckard John Sharp Editorial Board N’Gai Croal Sam Roberts Sean Duncan Doris Rusch Mary Flanagan Matthew Sakey Tracy Fullerton Jesse Schell James Paul Gee Lee Sheldon Katherine Isbister David Simkins Stephen Jacobs Mark Sivak Shawna Kelly Francisco Souki Kurt Squire Richard Lemarchand Stone Librande Brian Magerko Constance Steinkeuhler Josh Tanenbaum Matt McClean Alice Taylor Eli Neiburger Greg Trefly Celia Pearce Caro Williams Arthur Protasio Jason Vandenberghe ETC Press 2015 ISSN 2164-344X (Print) ISSN 2164-3458 (Online) TEXT: The text of this work is licensed under a Creative Commons Attribution-NonCommercial-NonDerivative 2.5 License (http://creativecommons.org/licenses/by-nc-nd/2.5/) IMAGES: All images appearing in this work are property of the respective copyright owners, and are not released into the Creative Commons. The respective owners reserve all rights. All submissions and questions should be sent to: etcpress-info ( at ) lists ( dot ) andrew ( dot ) cmu ( dot ) edu For formatting guidelines, see: www.etc.cmu.edu/ etcpress/files/WellPlayed-Guidelines.pdf CONTENTS Editor’s Preface vii Introduction 1 From Pixel Babes to Active Agents – How to 11 Fix the Lack of Diversity in Female Digital Game Characters I Choose You! Diversity in the -
Blur™ Features Innovative In-Game Facebook® Integration
Blur™ Features Innovative In-Game Facebook® Integration Bizarre Creations' Powered-up Racer Allows Players to Connect with Friends Through Facebook Straight from the Game's Unique 'Share' Functionality SANTA MONICA, Calif., May 21, 2010 /PRNewswire via COMTEX News Network/ -- Activision Publishing, Inc.'s (Nasdaq: ATVI) highly-anticipated racing title Blur(TM) will deliver a new level of social interaction to gamers later this month by allowing fans to challenge their friends and share achievements directly from inside the game through Facebook. By seamlessly integrating an innovative "Share" button, Blur lets players choose to light up the competition in both single and multi-player modes by sending game challenges to friends and posting in-game photos, racing stats, unlockable items and much more on their Facebook pages. "Blur's innovative integration with Facebook makes it easy for players to interact with their real friends to share game play, emotions, and the racing experience," said Dan Rose, Vice President of Partnerships and Platform Marketing, Facebook. "Blur is leading the next generation of console games integrating with Facebook to make gaming more social for our more than 400 million users." "Blur is the first multi-platform videogame that connects the television to Facebook, and for the first time, videogame audiences on the Xbox 360, PlayStation 3 and PC will be able to link their console gameplay to their network of friends," said Robert Kotick, CEO, Activision Blizzard. "Facebook has become a fantastic platform for videogames and Blur elevates it even further." Blur is the ultimate powered-up racing experience, where players collect addictive and intense Power-ups throughout each course, including the ability to blast other cars out of the way with huge bursts of energy, boost speed with Nitros, drop Mines and even generate defensive shields to fend off other racers. -
Activision Unveils Geometry Wars: Retro Evolved(TM) 2 Today on Xbox Live(R) Arcade
Activision Unveils Geometry Wars: Retro Evolved(TM) 2 Today On Xbox Live(R) Arcade SANTA MONICA, Calif., July 30, 2008 /PRNewswire-FirstCall via COMTEX News Network/ -- Activision, Publishing, Inc. (Nasdaq: ATVI) announced today that the much anticipated Geometry Wars: Retro Evolved(TM) 2 is now available for download on Xbox LIVE(R) Arcade for the Xbox 360(R) video game and entertainment system from Microsoft. Developed by Bizarre Creations, Geometry Wars: Retro Evolved 2 is the sequel to the original smash hit, thrusting players back into the pilot's seat to blast through hordes of deadly enemy shapes in six heart-pumping gameplay modes. In addition to the frenetic single player game, each level is now playable in multiplayer mode for up to four players. Geometry Wars: Retro Evolved 2 features all the signature eye-popping visuals, adrenaline-filled action and mesmerizing music that fans have come to know and love. The game allows players to test their skills in a diverse mix of classic modes including Deadline, Evolved and Waves, and brand new modes including King, Sequence and Pacifism. Expanding the game further than ever, gamers also have the ability to compete against or team up with their friends in the ultimate multiplayer shooter pandemonium. Geometry Wars: Retro Evolved 2 is available now via download on Xbox LIVE Arcade for Xbox 360 for 800 Microsoft Points. The game has been rated "E" for Everyone by the ESRB. For more information, please visit http://www.geometrywars2.com. About Bizarre Creations Bizarre Creations is a medium sized video game developer, based in Liverpool, England. -
For Sega, Future Wasn't Dreamy 18 September 2009, by Rob Watson
For Sega, future wasn't dreamy 18 September 2009, By Rob Watson Alive" and the list went on. Gamers even had their choice of the standard controller, or let's see ... a fishing rod, maracas, flight sticks, bongos, steering wheels -- man, it offered so many different controllers to play games. While the games were good, Sega did an awful job of marketing and creating relationships with developers, often creating confusion with release dates and technical capabilities. Then, while DVD players were still costing at least $300, Sony's DVD-ready PlayStation 2 debuted just over a year later with a tiny game catalog but something the Dreamcast didn't have: backward compatibility with PS1 games and the aforementioned DVD player capability. It was only a year later, in October 2001, that Sega quit making Last week marked a momentous occasion in Dreamcast. For many Sega fans who suffered gaming for me and I am sure for many others as through a number of botched decisions from well. Sept. 9 was the 10th anniversary of the corporate headquarters, it was the final straw and release of Sega Dreamcast. Yes, yes, I know. It probably doomed any future hardware got whupped in a very short amount of time by the considerations from Sega. success of PlayStation 2, but that is the last time I can remember getting so excited about the debut So I dug up my Dreamcast last week, throwing in of a new console. "Fur Fighters," "Crazy Taxi," and "Re-Volt" just for kicks. Part of it was because I had spent most of my formative gaming years with Sega, saving my own They were still as fun as they once were; it's a money to buy them all, from the Master System to shame I can't say the same about the company that Genesis, Saturn, even the disastrous 32X.