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The Development and Validation of the Game User Experience Satisfaction Scale (Guess)
THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) A Dissertation by Mikki Hoang Phan Master of Arts, Wichita State University, 2012 Bachelor of Arts, Wichita State University, 2008 Submitted to the Department of Psychology and the faculty of the Graduate School of Wichita State University in partial fulfillment of the requirements for the degree of Doctor of Philosophy May 2015 © Copyright 2015 by Mikki Phan All Rights Reserved THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) The following faculty members have examined the final copy of this dissertation for form and content, and recommend that it be accepted in partial fulfillment of the requirements for the degree of Doctor of Philosophy with a major in Psychology. _____________________________________ Barbara S. Chaparro, Committee Chair _____________________________________ Joseph Keebler, Committee Member _____________________________________ Jibo He, Committee Member _____________________________________ Darwin Dorr, Committee Member _____________________________________ Jodie Hertzog, Committee Member Accepted for the College of Liberal Arts and Sciences _____________________________________ Ronald Matson, Dean Accepted for the Graduate School _____________________________________ Abu S. Masud, Interim Dean iii DEDICATION To my parents for their love and support, and all that they have sacrificed so that my siblings and I can have a better future iv Video games open worlds. — Jon-Paul Dyson v ACKNOWLEDGEMENTS Althea Gibson once said, “No matter what accomplishments you make, somebody helped you.” Thus, completing this long and winding Ph.D. journey would not have been possible without a village of support and help. While words could not adequately sum up how thankful I am, I would like to start off by thanking my dissertation chair and advisor, Dr. -
COMPARATIVE VIDEOGAME CRITICISM by Trung Nguyen
COMPARATIVE VIDEOGAME CRITICISM by Trung Nguyen Citation Bogost, Ian. Unit Operations: An Approach to Videogame Criticism. Cambridge, MA: MIT, 2006. Keywords: Mythical and scientific modes of thought (bricoleur vs. engineer), bricolage, cyber texts, ergodic literature, Unit operations. Games: Zork I. Argument & Perspective Ian Bogost’s “unit operations” that he mentions in the title is a method of analyzing and explaining not only video games, but work of any medium where works should be seen “as a configurative system, an arrangement of discrete, interlocking units of expressive meaning.” (Bogost x) Similarly, in this chapter, he more specifically argues that as opposed to seeing video games as hard pieces of technology to be poked and prodded within criticism, they should be seen in a more abstract manner. He states that “instead of focusing on how games work, I suggest that we turn to what they do— how they inform, change, or otherwise participate in human activity…” (Bogost 53) This comparative video game criticism is not about invalidating more concrete observances of video games, such as how they work, but weaving them into a more intuitive discussion that explores the true nature of video games. II. Ideas Unit Operations: Like I mentioned in the first section, this is a different way of approaching mediums such as poetry, literature, or videogames where works are a system of many parts rather than an overarching, singular, structured piece. Engineer vs. Bricoleur metaphor: Bogost uses this metaphor to compare the fundamentalist view of video game critique to his proposed view, saying that the “bricoleur is a skillful handy-man, a jack-of-all-trades who uses convenient implements and ad hoc strategies to achieve his ends.” Whereas the engineer is a “scientific thinker who strives to construct holistic, totalizing systems from the top down…” (Bogost 49) One being more abstract and the other set and defined. -
Video Game Trader Magazine & Price Guide
Winter 2009/2010 Issue #14 4 Trading Thoughts 20 Hidden Gems Blue‘s Journey (Neo Geo) Video Game Flashback Dragon‘s Lair (NES) Hidden Gems 8 NES Archives p. 20 19 Page Turners Wrecking Crew Vintage Games 9 Retro Reviews 40 Made in Japan Coin-Op.TV Volume 2 (DVD) Twinkle Star Sprites Alf (Sega Master System) VectrexMad! AutoFire Dongle (Vectrex) 41 Video Game Programming ROM Hacking Part 2 11Homebrew Reviews Ultimate Frogger Championship (NES) 42 Six Feet Under Phantasm (Atari 2600) Accessories Mad Bodies (Atari Jaguar) 44 Just 4 Qix Qix 46 Press Start Comic Michael Thomasson’s Just 4 Qix 5 Bubsy: What Could Possibly Go Wrong? p. 44 6 Spike: Alive and Well in the land of Vectors 14 Special Book Preview: Classic Home Video Games (1985-1988) 43 Token Appreciation Altered Beast 22 Prices for popular consoles from the Atari 2600 Six Feet Under to Sony PlayStation. Now includes 3DO & Complete p. 42 Game Lists! Advertise with Video Game Trader! Multiple run discounts of up to 25% apply THIS ISSUES CONTRIBUTORS: when you run your ad for consecutive Dustin Gulley Brett Weiss Ad Deadlines are 12 Noon Eastern months. Email for full details or visit our ad- Jim Combs Pat “Coldguy” December 1, 2009 (for Issue #15 Spring vertising page on videogametrader.com. Kevin H Gerard Buchko 2010) Agents J & K Dick Ward February 1, 2009(for Issue #16 Summer Video Game Trader can help create your ad- Michael Thomasson John Hancock 2010) vertisement. Email us with your requirements for a price quote. P. Ian Nicholson Peter G NEW!! Low, Full Color, Advertising Rates! -
NPC Skateboarder AI in EA's Skate
Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference Navigating Detailed Worlds with a Complex, Physically Driven Locomotion: NPC Skateboarder AI in EA’s skate Mark Wesley EA Black Box 19th Floor, 250 Howe Street Vancouver, BC, Canada V6C 3R8 [email protected] The Author • Mark Wesley is a veteran video game programmer with 8 Races years experience developing commercial games across a • Point Scoring (by performing tricks) variety of platforms. He’s worked for major developers such • Follow-Me (skate a pre-determined route whilst as Criterion, Rockstar and EA Black Box, shipping the player follows) numerous titles including Burnout, Battalion Wars, Max • S.K.A.T.E. (setting and copying specific tricks or Payne 2, Manhunt 2 and skate. Although a generalist who trick sequences) has worked in almost every area of game programming from systems to rendering, his current focus is on gameplay and AI. Most recently, he was the skater AI lead on skate Technical Design Considerations and is currently the gameplay lead on skate 2. 1. Complex, exacting, physically-driven locomotion 2. No off-board locomotion (i.e. no ability to walk) Introduction 3. Detailed, high-fidelity collision environment 4. Static world combined with dynamic entities to This talk describes the motivation, design and avoid (pedestrians, vehicles and other skaters) implementation behind the AI for the NPC Skateboarders 5. Short timeframe to implement the entire system in skate. 6. Experiences from the SSX team on their somewhat related solution The complexity of the physically driven locomotion used in skate means that, at any given point, there is an The combination of (1), (2) and (3) add a significant extremely large number of degrees of freedom in potential amount of complexity to even just the basics of motion. -
Eurochart Hot 100° Singles
M & M ARTS EUROPEAN SALES week 15/96 Eurochart Hot 100° Singles countries TITLE TITLE countries "4 s TITLE countries charted ; charted ; charted `6 ARTIST !.'s ARTIST f ARTIST Ts h.' original label (publisher) 4 original label (publisher) ; 7:1 original label (publisher) Children AB.DKFINF.D.IREI.NL.NE.S.CH. UK IRE.UK Rainbow To The Stars D.NL.CH 3417 01 14 Robert Miles- DBX (Jeity Music) 2 Zen troh-f.frr (London) 66 647 Dune- Virgin (Warner Chappell) Spaceman A.B.DKFIN.F.D.M.E.LNL.N.S.CH You Don't Fool Me A.B.ED.NL.CH UK 2 2 Stars 12 Babylon Zoo- EMI (EMI Publishing) @54 3 Queen- Parlophone (Queen /EMI) 70 2 Dubstar- Food/Parlophone (Archaic I EMI) Firestarter DKF7N.D.IRENL.N.S.UK.HUN Real Love DK.FIN.F.D.ME.LNL.S.CHRUN Megamix F 63 The Prodigy -XL (Perfect I Unforgettable I EMI 1 MCA) 3616 5 The Beatles- Apple (Lenono) ®85 2 E -Type - Stockholm (Not Listed) How Deep Is Your Love A.B.DEFINDIREINL.N.E.S.CH.UKHUN Baby Come Back F I UK 88 America 4 36 Take That - RCA (BMG) Worlds Apart - Power Brothers (Session Music /WC) lair Full Intention - Stress (Scorpio 1 Leosong 'You You 1 Chrysalis) Father And Son A.ED.NL.N.S B.FD.CH.HUN 22 20 Boyzone BeautifulLife ***** SALES BREAKER ***** 39 Polydor (Cat) 72 6617 ,,Base - Mega (Megasong) They Don't Care About Us Drill Instructor ADK.D Egg Shaped Fred 0 3"2 Michael Jackson - Epic (Mijac Music 'Warner Tamerlane) 71 2Captain Jack - EMI (Beatdisaster I Peer) lair Mansun - Parlophone (Not Listed) Lemon Tree ADKD.NL.CH.HUN Stupid Girl IREUK Creep B.F 65 10 Fool's Garden- Intercord (Deshima Songs) 40G303 -
Die Offiziellen Deutschen Charts
Die Offiziellen Deutschen Charts Die kompletten Listen – Woche für Woche basierend auf den offiziellen Charts von „Der Musikmarkt“ und „Media Control“ aufbereitet von Volker Dörken, Wuppertal Deutschland - Die Offiziellen Single-Charts Pos Vorwochen Woc BP 1 07.01.2002 1 1 1 4 1 4 I Believe ... Bro'sis 2 2 2 8 1 3 From Sarah With Love ... Sarah Connor 3 5 5 5 3 Wonderful Dream ... Melanie Thornton 4 3 3 5 3 Wir Kiffen ... Stefan Raab 5 4 4 3 4 Somethin' Stupid ... Robbie Williams & Nicole Kidman 6 7 7 11 3 Hero ... Enrique Iglesias 7 6 6 6 5 Atlantis ... No Angels & Donovan 8 9 9 7 8 What If ... Kate Winslet 9 8 8 11 1 1 Because I Got High ... Afroman 10 10 10 17 5 Moi ... Lolita ... Alizée . 11 11 11 8 10 Free (I Wish I Knew How It Would Feel To Be) ... Lighthouse Family 12 15 15 7 12 Paid My Dues ... Anastacia 13 12 12 15 1 1 Can't Get You Out Of My Head ... Kylie Minogue 14 13 13 20 1 6 Only Time ... Enya 15 16 16 3 15 Ramp ‐ The Logical Song ... Scooter 16 14 14 12 3 L'Amour Toujours ... Gigi D'Agostino 17 19 19 4 15 Die Längste Single Der Welt Teil 3 ... Wolfgang Petry 18 17 17 9 11 I'm Real ... Jennifer Lopez 19 21 21 13 7 How It's Got To Be ... Jeanette 20 20 20 18 15 Deutschland ... Die Prinzen . 21 64 64 9 21 Emotion ... Destiny's Child 22 18 18 11 8 Something .. -
History of the Japanese DDR Community (PDF)
Counting Combos A History of the Japanese DDR Community ~ An Insider’s Perspective ~ By: Aaron Chmielowiec October 5, 2013 Revision 109 Copyright © 2011, 2012, 2013 by Aaron Chmielowiec Cover design by Dan Zamarripa (SD) and Matt Hines Book design by Aaron Chmielowiec Published by AIJBot Press All rights reserved. No part of this book may be reproduced in any form or by any electronic or mechanical means including information storage and retrieval systems, without permission in writing from the author. The only exception is by a reviewer, who may quote short excerpts in a review. Dance Dance Revolution, ParaPara Paradise, Martial Beat, Dance 86.4, Jubeat and Dance Evolution AC are property of Konami Corporation. This book is intended for non-commercial educational purposes and may not be redistributed for profit in any form including but not limited to, electronic information service distribution, bulletin board distribution, and magnetic or optical medium distribution. Printed in the United States of America First Edition: May 2011 Second Edition: June 2012 Third Edition: October 2013 2 Chapter Page Introduction ………………………………………... 4 About the Author ………………………………... 6 1998 ……………………………………………………. 9 1999 ……………………………………………………. 14 2000 ……………………………………………………. 22 2001 ……………………………………………………. 35 2002 ……………………………………...…………….. 55 2003-2005 ……………………………....…………… 77 2006 ……………………………………...…………….. 104 2007-2008 …………………………………………… 121 2009 ……………………………………..……………… 147 2010 ……………………………………..……………… 160 2011 ……………………………………..……………… 172 2012 ……………………………………..……………… 186 Epilogue ………………………………………………. 198 Addendum …………………………………………... 201 Glossary ……………………………………………….. 226 Special Thanks ……………………………………... 231 3 Introduction DDR, or “Dance Dance Revolution” as it is known in full, is a long running series of music games by Konami Corporation as part of the Bemani music game series. DDR started in the late 1990s and unlike most other games found in a typical Japanese arcade, it requires a more physical method of input. -
Character Customization in Video Games As Symbolic Consumption - How Characters Are Customized
Character customization in video games as symbolic consumption - how characters are customized Marketing Master's thesis Juhani Mertsalmi 2010 Department of Marketing and Management Aalto University School of Economics ABSTRACT Objective of the study The objective of this study is to develop an understanding of how symbolic consump- tion takes place in video games as video game players customize their character. In real life products serve as symbols of their consumers and help consumers locate themselves in the society, but to this date the consumption in video games has not been studied largely. One recognized way to use customization is to display one’s favorite brands. Existing studies based on other types of virtual environments suggest that customization features are often used to create a representation of the self to the virtual environment. Research method This research takes a cultural approach to consumer research and is qualitative and in- terpretive in its nature. To conduct the study seven semi-structured interviews were conducted with Finnish 17–26 year-old video game players familiar with the games chosen for this study. Findings As its main findings, this study identifies two main themes that describe symbolic con- sumption in video games. First, the symbolic resources that are provided through char- acter customization are used to create self-representations into the virtual environment of the video game. These self-representations can draw from players self-image, but al- so from past or desired self-images. Self-representative consumption in video games is understood to play a role in construction of the self like all voluntary consumption in real life. -
Volume 4, Issue 2 • December 2016
Volume 4, Issue 2 • December 2016 1959 2016 Update from the Board of Directors What does it mean to be a Villa student in Villa Madonna Academy Leadership Team 2016-2017? Our Benedictine tradition with its Sr. Mary Catherine Wenstrup, OSB emphasis on distinctive core values is a culture Prioress Mrs. Mary Paula Schuh that pervades the Villa experience and molds Board Chair students into confident, articulate young adults. Mr. Tom Lux Is a Villa education relevant in today’s fast-paced Vice Chair world? Absolutely, and the stories in this edition Mrs. Janet Baugh of Villa Vistas about our community service, Director of Admissions Mrs. Soshana Bosley ’91 our students’ accomplishments, and Villa’s Elementary Principal commitment to STEM will wow you. Mrs. Pamela McQueen High School/Jr. High Principal Active, engaged learning takes place in Mrs. Maureen Regan Villa’s classrooms. Villa students are scholars, athletes, actors, artists, and Director of Advancement musicians. They have a passion for learning and achieving at the highest Mrs. Donna Wesseler levels. More importantly, however, our students care for each other and for Director of Finance those in our community. Our outstanding faculty and staff are leaders and Office of Advancement Staff coaches in the classroom and never cease to amaze us. Mrs. Amy Holtzman Communications As we finish 2016 and look forward to 2017, Villa’s future shines bright. Many Mrs. Becky Motley of you know that we have engaged The Paremos Group of Dayton, Ohio to Alumni Relations Mrs. Jenn Thiemann assist with preparation of a new Strategic Plan for Villa Madonna Academy. -
Die Offiziellen Deutschen Charts
Die Offiziellen Deutschen Charts Die kompletten Listen – Woche für Woche basierend auf den offiziellen Charts von „Der Musikmarkt“ und „Media Control“ aufbereitet von Volker Dörken, Wuppertal Deutschland - Die Offiziellen Single-Charts Pos Vorwochen Woc BP 1 01.01.2001 1 1 1 6 1 6 Es Ist Geil, Ein Arschloch Zu Sein ... Christian 2 2 2 7 2 La Passion ... Gigi D'Agostino 3 3 6 3 3 Stan ... Eminem feat. Dido 4 4 5 7 4 Bass, Beats & Melody ... Brooklyn Bounce 5 5 3 20 1 9 The Spirit Of The Hawk ... Rednex 6 6 4 6 4 Stronger ... Britney Spears 7 7 9 6 7 Manchmal Haben Frauen ... ... Die Ärzte 8 8 12 7 8 Who Let The Dogs Out ... Baha Men 9 9 7 11 2 Geh Davon Aus ... Söhne Mannheims 10 10 11 7 10 Independent Women Part I ... Destiny's Child . 11 11 10 13 8 Go Back ... Jeanette 12 12 ‐‐ 2 12 Love Don't Cost A Thing ... Jennifer Lopez 13 13 16 8 13 Gravel Pit ... Wu‐Tang Clan 14 14 8 9 2 Shape Of My Heart ... Backstreet Boys 15 15 13 13 5 Absolutely Everybody ... Vanessa Amorosi 16 16 ‐‐ 2 16 Ich Geh' Nicht Ohne Dich ... Walter 17 17 14 14 4 Last Resort ... Papa Roach 18 18 24 6 18 9 1 1 ... Wyclef Jean feat. Mary J.Blige 19 19 21 6 14 We Are Alive ... Paul Van Dyk 20 20 19 21 13 Hey Baby (Uh Ah) ... DJ Ötzi . 21 21 ‐‐ 2 21 Supreme ... Robbie Williams 22 22 17 10 11 Sky .. -
CHAR TS Top National Sellers
M & M CHAR TS EUROPEANSALES week 3/ 96 Top National Sellers UNITED KINGDOM GERMANY FRANCE ITALY TW LW SINGLES TW LW SINGLES TW LW SINGLES TW LW SINGLES 1 1Michael Jackson - Earth Song (Epic) 1 1Michael Jackson - Earth Song (Sony) 1 1 Coolio feat L.V. - Gangsta's Paradise (MCA) 1 1Coolio feat L.V. - Gangsta's Paradise (MCA) 2NE Baby D - So Pure (Systematic) 2 2Coolio feat L.V. - Gangsta's Paradise (MCA) 2 2Zucchero Fornaciari - II Volo (Polydor) 2 2Shaggy - Boombastic (EMI) 3 4 Dubstar - Not So Manic Now (Food) 3 10Captain Jack - Captain Jack (EMI) 3 3The Outhere Brothers - Boom Boom Boom (Happy) 312 Robert Miles - Children (Discomagic) 4 5President Of The USA - LU.M.P.(Columbia) 414Everything But The Girl - Missing(WEA) 45 Michael Jackson - Earth Song (Epic) 4 NE Ti.Pi.Cal - It Hurts (LUP) 5NE Gene - For The Dead (Polydor) 5 5Scooter - Back In The U.K. (Edel) 5 6740 Boyz feat. 2 In A Room - Shimmy Shake (Happy) 5 4 Corona - I Don't Wanna Be A Star (DWA) 6 2 Boyzone - Father And Son (Polydor) 6 4Luniz - I Got 5 On It (Virgin) 6 4Celine Dion - Je Sais Pas (Columbia) 6 6 Madonna - You'll See (Warner) 7 7 Everything But The Girl - Missing (Blanco Y Negro) 7 3Dolls United - Eine Insel Mit...(East West) 7 7Alliance Ethnik - Sincerite Et Jalousie (Virgin) 7 5Passengers - Miss Sarajevo (Mercury) 8 NE Shaggy feat. Grand Pubs - Why You Treat... (Virgin) 811Tina Turner - GoldenEye (EMI) 811 Tina Turner - GoldenEye (EMI) 8 7 Datum - Angeli Domini (Time) 9NE Taylor Dayne - Tell It To My Heart(Arista) 9 6Culture Beat - Inside Out (Sony) 913 Ophelie -
Dance Dance Revolution Non–Stop Megamix Music Video Project 1
DDR Project 1 (3rd Mix) 01 Brad DeMoss: Level Select [DDR 3rd Mix Game] D 02 Nathan Bezner: Afronova [Re-venge; Perfect Blue] 03 Hsien Lee: The Race [Captain Jack; Various] DR 04 GenkiGenki: Dam Dariram [Joga; Mahou Tsukai Tai!] 05 Maboroshi Studios: Mr. Wonderful [Smile.dk; DNA²] 06 Doki Doki Productions: Operator [Papaya; Various] 07 Studio KZ: El Ritmo Tropical [Dixie's Gang; Various] 08 Steven Dickinson: In the Navy ’99 P Dance Dance Revolution [Captain Jack; Martian Successor Nadesico] 09 Nic Neidenbach: Do it All Night [E-rotic; Jubei–chan] r 10 Derek Sherman: Dynamite Rave [Naoki; FLCL] oj Non–Stop Megamix 11 Nic Neidenbach: Rock Beat [Loud Force; Dual!] 12 Eric Kobet: Gradiusic Cyber (AMD G5 Mix) [Big-O feat. DJ Taka; Gasaraki] e Music Video Project 1 c 13 Lee “Lostboy” Thompson: Captain Jack [Captain Jack; Dominion Tank Police] t 14 Jaye Cee: Boom Boom Dollar [King Kong & D. Jungle Girls; Various] 1 15 Demon Kitty Productions: End of the Century [No. 9; Escaflowne Movie] 16 Vlad Pohnert: gentle stress [Mr. Dog feat. DJ Swan; Those Who Hunt Elves] 17 Eric Kobet: Jam Jam Reggae [Rice.C feat. jam master '73; Urusei Yatsura] 18 Lee Thompson: Tubthumping [Chumbawamba; Various] 19 Dave Peterson: Get Up and Dance [Freedom; Various] 20 Nigel O’Rear: So Many Men [Me & My; Fushigi Yuugi] 21 Lone Wolf and Cub: Make a Jam! [U1; Various] 22 Otaku Video: It Only Takes a Minute [Tavares; Can Can Bunny Extra] 23 Lee & Denise Thompson: Get Up (Before the Night is Over) [Technotronic feat. Ya Kid K; Various] 24 Vlad Pohnert: Upside Down [Coo Coo; Ranma ½] 25 Hsien Lee: Silent Hill [Thomas Howard; Maison Ikkoku] 26 Brad DeMoss: Xanadu [Olivia; El–Hazard] 27 GenkiGenki: Love [Sonic Dream; Ojamajo Doremi] 28 Joey Snackpants, Esq.: Holiday [Who's That Girl!; Various] 29 Nathan Bezner: Wonderland [X-Treme; Initial D] 30 Nathan Bezner: Oh Nick Please Not So Quick Dance Dance Revolution 3rd Mix Non–stop [E-rotic; Akazukin Cha Cha] 31 Brian Easton: If You Can Say Goodbye [Kate Project; KOR] Megamix; various anime 32 Studio KZ: Luv to Me [DJ Kazu feat.