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Europa universalis iv guide

Continue EU4 redirects here. For other purposes, see EU4 (disambigation). IVDeveloper (s)Paradox Development StudioPublisher (s)Paradox InteractiveDirector (s)Johan AnderssonProducer (s)Linda KibyDesigner (s)Johan AnderssonProgrammer (s)Niklas StridArtist (s)Fredrik TollComposer (s)Andreas Waldetoft Linux- ReleaseWW: August 13, 2013Genre (s)Grand StrategyMode (s)Single-player, multiplayer Europa Universalis IV is the grand strategy of the Europa Universalis series developed by Paradox Development Studio and published by . The game was released on August 13, 2013. It is a strategy game where players can control the nation from the to the (1444 to 1821 AD), conducting , administration, , colonization and . The gameplay game was formed to start historically, with real events happening in real time. The game itself is an interactive map of the , divided into that make up the nation. Each of these provinces contributes either positively or negatively to its country, as provinces can both provide the nation's resources and serve as a point of unrest and rebellion. The gameplay requires the player to lead the nation by finding the balance of , diplomacy and economics. The player does this through their choice as a sovereign of their people, and by spending the resources at their disposal: Prestige, Stability, (Ducats), Labor, The of , The Republican Tradition for , Dedication of the Feocracy, the Horde of Unity for the Hordes and Monarchical Power (Administrative, Diplomatic, Military). Players can choose to conquer the world with military power, become a colonial superpower, establish trade domination, etc. as one of more than 500 different countries. These countries range in alphabetical order from Aachen to zuni. The game is a sandbox environment, and although there is no strict rule about winning the game, the loss occurs when the player's nation is removed, or annexed, from the card. Diplomacy is an important aspect of the game, since the creation of alliances (or vassal states and inflows), improving opinions and preventing defensive coalitions are vital to player survival. Espionage can also be used against enemy states in order to claim their territory, or to incite rebellion in their provinces, along with other dubious targets. Fighting can be fought both on land and at sea, in which the game tries to imitate real factors such as morale, discipline, different types of units with attendant strengths and weaknesses, the competence of leaders, terrain and supply lines. Trading is also an important part of the game, where the world is divided into many nodes and trade flows through each of the nodes and can be collected by merchants. Many major , such as Catholic, Protestant, Sunni, Sunni, and orthodox are present in the game and can provide various bonuses to their practitioners. Players can hire missionaries to transform their provinces or participate in the policy of universal religious freedom. For example, the Catholic faith uses a papacy that can allow a nation to have control over the or use its influence for other awards. Technological advances are invested over time, and require at the expense of monarch points. They provide benefits for the nation as described below. Administrative technologies are opening up productivity gains, new forms of governance, new buildings and a national system of ideas. Diplomatic technologies are opening up such achievements as naval units, improvements in trade, new buildings and improved colonial expansion. Military equipment opens up achievements such as new types of ground units, improved morale units, combat tactics and new buildings. The gameplay depends on random events that occur every so often for the player. These events can be useful or harmful. Some of these random events are due to the history of a single country, while some can be applied to any country and serve in general to enhance the taste of the game. Players can play in single player mode against AI, or multiplayer via LAN or the Internet against a mixture of human and AI opponents. One player also has the ironman mode option, which blocks several parameters, such as complexity, and removes control of the game's save from the player. This means that any mistakes are irreversible. This, however, is the only way to get any of the game's many achievements. Development Early design discussions for Europa Universalis 4 began shortly after the December 2010 release of Divine Wind, the final DLC for Europa Universalis 3 citation needed with the development, based on the Clausewitz engine, starting in earnest around September 2011. It was first announced to the public in August 2012 to coincide with a game at that same year, after being teased codenamed Project Truman. Throughout the development of paradox Development Studio, they released weekly developer diaries through their online forums, in which they detailed some of the game's developmental features. These included information on design philosophy, game mechanics that were implemented, and features from Europa Universalis 3 that were removed. During its development, Europa Universalis IV had a greater priority given stability and quality control than previous games in the series. Previously, there was a perception that Paradox games should not be bought until a few updates or extensions were fixed with stability issues. Fred Studio CEO described this perception as a slap motivating them to improve. Another paradox paradox The goals were to preserve the depth and complexity of their previous great strategic games, making them easier for the player to interact with. The game was released on on August 9, 2013, and the game was released on August 13. After the release, the development of the game continued on the same model that Paradox had previously successfully used for Crusader Kings 2, with paid DLCs released together, and helping to fund additional free patches that add more room for the base game. As of June 2020, 16 extensions have been released for the game along with many minor DLCs offering additional graphic or musical options. In October 2017, Jake Leiper-Ritchie took over as game director until October 2019, when he announced that he would step down before the end of the year. (quote needed) Extensions and Fashion Series downloadable content (DLC) have been released for the game. All DLCs are optional and can be applied to the base game in any combination. The biggest DLC come in the form of extensions that significantly change the mechanics and features of the game. There are also flavor packages (which add new events and minor mechanics, usually specific to One Nation), music packages (which add more music support) and cosmetic packages (which affect units of models, portraits, and map). There are also three e-books that do not affect the game itself, but coincided with the release of extensions. Extensions are often accompanied by matching free patches in the game that can customize existing mechanics or add new ones to the extension theme. Title Free Release Update Full description of the expansion of Conquest of Paradise 1.4 11 January 2014 Conquest of Paradise focuses on the . This adds to the expanding mechanics of tribal peoples, most notably Native Americans. It also adds a random new world generator that randomizes the landscape of North and . The accompanying 1.4 patch has also added colonial , and new starting countries, as well as many other small additions and fixes. Wealth of Nations 1.6 May 29, 2014 Wealth of Nations, named after the book by , includes new mechanics for trade and trade republics. The most notable additions are also trading companies, private construction of the Suez, Panama and Kiel canals. The accompanying patch 1.6 included a new competing system, policy and additional ship designs. Res Publica 1.7 July 16, 2014 Res Publica, translated as public business in , is the root of the word . It focuses on governance and trade. A new mechanic is being introduced elections, elections, with pre-election events for the Dutch republics and national focus. The republican dictatorship is a form of government also included. The accompanying patch 1.7 included additional groups of ideas and factions of the Trade Republic. 1.8 October 30, 2014 The Art of War, named after 's book, focuses on military mechanics. It expands into the Thirty Years' War and the Napoleonic era, improves diplomacy (especially around conflicts and treaties), expands vassal mechanics and adds new opportunities for warfare. Accompanying 1.8 patch among other things repaired rebel mechanics, installation of trading hub, as well as AI and gameplay improvements. More than 900 provinces have been added, mainly in regions that have not previously had detailed information, such as and . El Dorado 1.10 on February 26, 2015, named after the mythical Eldorado, is greatly improving in Central and South America. This includes naouatl, inti and Mayan religions, a doom counter for Central American tribes, improved mechanics and added events. Exploration and colonization of these areas is also expanding - for example, the Treaty of Tordesillas is added, and can explore in terra incognita to search for seven gold cities. Custom Nation designer included. The accompanying patch 1.11 included new developments for southern and , improved terrain and overall gameplay improvements. Common Sense 1.12 June 9, 2015 Common Sense, named after the famous pamphlet written by Thomas Payne, focuses on diplomacy, and inner development. Added a new religious gameplay aimed at Protestants, Buddhists and the feocracy. are being added, with a special parliamentary government provided by England. The accompanying patch 1.12 included 5 new Asian religions, improving the peace system and recycling the fort and looting system. The number of construction slots has also decreased, but existing ones have become more powerful. 1.14 December 1, 2015 Cossacks, named after the Cossacks of Eastern and the , add a new system Estate, mechanics for the Tengri faith and a new horde of government mechanics. Other additions include new diplomatic actions such as the threat of war and technology study, as well as a winning card system. The accompanying patch 1.14 has added many user interface improvements and another reworking of the mercenary system. Mare Nostrum 1.16 April 5, 2016 mare Nostrum, translated as Our Sea in Latin, was the Roman name of the Mediterranean Sea. As the name suggests, this expansion introduces new content related to , commerce and espionage. Now you can put ships on a naval blockade of the mission or hunt the naval mission. You can also create trade leagues Condottieri to other countries to fight and new feature deadlines where you can at any time through through Campaign click on it and watch how the world has evolved throughout the game. The accompanying patch 1.16 included a major espionage process, several new map regimes, new systems for states and territories, corruption, and various new provinces in and Africa. Human Rights 1.18 October 11, 2016 Human Rights comes from a 1791 book by Thomas Payne of the same name. It includes a new system of great powers, where the eight most developed countries are listed as great powers and have access to new diplomatic opportunities. Also includes the new governments of Prussia and the , new mechanics for revolutionary republics, ruler personalities and leaders of the traits. The accompanying patch 1.18 introduces the Institutes and the accompanying processing of the technology. The Heaven 1.20 Ming mandate on April 6, 2017, the , named after an ancient Chinese political concept, focuses on improving the East Asian with the mechanics of the Empire of China, the new mechanics of , the ability of Manchurian tribes to raise banners and the new Japanese shogunate system. Also included are Ages Mechanics, which focused gameplay on various historical periods accompanying the 1.20 patch includes Ages, but with none of the game mechanics, a new system of absolutism, and destruction. Third Rome 1.22 Russia June 14, 2017 Third Rome refers to the idea that Moscow (and then Russia) are the heirs of the , making them the Third Roman Empire. This immersion package adds new mechanics to the government of the tsarist state, the Orthodox religion and the new Siberian border idea. The accompanying 1.22 patch has added flavor and new types of government to Russian countries. The 1.23 Persia November 6, 2017 Cradle of Civilization takes its name from the idea that the Nile River Valley is home to one of the ancient cradle of civilization. The expansion includes trade policy, army professionalism and drilling, Muslim schools and the Mamluk government. The accompanying patch 1.23 adds 80 provinces in the region and five new trade goods. Rule Britain 1.25 England March 20, 2018 Rule of Britain is named after the book by Thomas Arne Rule, Britain!. This immersion package adds Anglican religion, missions to British countries, and naval doctrines. The accompanying patch 1.25 includes map changes to the British Isles and France, as well as a completely new mission system. Dharma 1.26 Mughal on September 6, 2018 is named after the concept, present in many Indian religions, such as , and . It introduces the mechanics of government reform, a redesigned policy system and a host of new missions and tastes for Indian countries. Accompanying patch 1.26 adds estates to the basic game, redesigned map and a new policy system. Golden Age 1.28 1.28 December 11, 2018 The Golden Age takes its name from the Golden Age of Spain. This immersion package focuses on mission trees and flavor for countries in the regions of Iberia and the , as well as added the mechanics of colonization and pirate governments. The accompanying 1.28 patch adds national ideas and events to many Iberian and North African countries. Emperor 1.30 Austria on June 9, 2020, the emperor was distinguished by many large-scale reworkings in the (new reforms and imperial incidents), (centres of revolutions) and Catholicism (Trent Council and new papal abilities). The accompanying 1.30 patch includes extensive map changes across Europe, a new industrialization institute, redesigned estates and mercenary systems, and extensive taste events and mission trees for many different countries. Fashions Aside from official expansion packages, third-party fashions are available on sites such as Steam Workshop. Mods can change the game's settings, add or remove the game's features and mechanics, add new land masses to the random new world generator, and make graphic improvements. Popular fashions include Advanced Chronology, which extends the scope of the game from 2 CE to 9999, Game of Thrones adaptation of Song of Ice and Fire, and a complete overhaul such as MEIOU and Taxes. AdmissionScoreRegregated AssessmentAggregatorCormetacritical87/100'31'Review AssessmentSocoreDestructoid95/100 IGN8.9/10-PC Gamer (US)91/100' Critical Reception Europa Universalis IV was generally met with favorable reviews, 87/100 on metacritic's aggregate website. Critics praised the improvements from Europa Universalis III, especially the new mechanics and graphics. PC Gamer's T.J. Hafer described the game as a fascinating simulation that gains common ground between your average Civilization V player and longtime devotees of great strategy. Negative feedback has focused on textbooks, combat mechanics and errors. Nicholas Pellegatta acknowledged that these errors and other problems are likely to be solved in later patches and extensions. In 2013, Europa Universalis IV won Best Strategy and Best Historical Awards in the 2013 game debate. Sales as of February 2014, Europa Universalis IV has sold more than 300,000 copies. By January 2016, Steam had registered more than 900,000 games. As of June 21, 2016, more than 1 million copies have been sold. Price adjustments In May 2017 Paradox Interactive normalized the prices of the game around the world and its other products, given that the games are cheaper than expected in many non-Western countries, just weeks before the annual summer sale of Steam. This has led to mass reactions and boycotts from people from the affected countries, including a massive increase in negative user reviews on Steam in the next On June 22, 2017, Paradox CEO Fredrik Wester announced that prices would be returned to their previous levels after Steam's summer sale, and said he would try to compensate anyone who bought their products during the price adjustment. In May 2014, Paradox released Europa Universalis IV: What If? An anthology of alternative history, a collection of short stories inspired by the game and its period of time, including one Harry Turtledove quoting necessary book was released as an e-book, as DLC for the game, citation is necessary and as a physical edition (ISBN 978-9187687440). In May 2018, AT the PDXCon Paradox convention announced that board games were being developed based on four of their franchises, saying they were on a mission to expand IP. Europa Universalis was developed by Aegir Games's Eivind Vettlesen, while PC Gamer's Jonathan Balding described the preview as something between a high number of Twilight Imperium players and Game of Thrones with Napoleon's dash in Europe. See also the video game portal portal List of Grand Strategy Video Games List Paradox Interactive Games Links to Europe Universalis IV - Steam Store. July 5, 2013. Haas, Pete (August 10, 2012). The great strategy of the game Europa Universalis 4 coming in 2013. Received on August 10, 2012. As the Paradox of Crusader Kings II in Europe Universalis IV save the converter will work. PC Geimer. Received on August 10, 2013. Countries - Europe Universalis 4 Wiki. eu4.paradoxwikis.com. received on 23 September 2020. Andrey Dumitrescu (August 15, 2012). Gamescom 2012 Hands-Off: Europa Universalis IV. Мягкаяпедия. Peter Parrish (August 10, 2012). The paradox shows Europa Universalis 4, which will be shown on Gamescom. Invasion OF the PC. Adam Smith (August 10, 2012). The paradox of the 'Truman' announcement at 3pm BRITISH time. Rock, Paper, Shotgun. Developer Diaries - Europa Universalis 4 Wiki. eu4.paradoxwikis.com. received on May 5, 2020. Adam Smith (August 20, 2012). Learning from the past: Europe Universalist IV. Rock, Paper, Shotgun. a b Pitcher, Jenna (August 9, 2013). Europa Universalis 4 demo hits Steam. . Adam Smith (May 31, 2013). End of Days: Europe Universalis IV Diary part on. Rock, Paper, Shotgun. H. Hfer, T.J. (April 5, 2018). Paradoxically, it's time for the Crusaders of Kings 2 to finish. Gamer's strategy. H. H. Hafer, T.J. (December 11, 2018). Europa Universalis IV: DLC Buying Guide. Gamer's strategy. Received on December 11, 2018. H. H. Hafer (January 18, 2014). Europa Universalis IV: Conquest of Paradise Review. PC Geimer. Received on August 30, 2020. Hannley, Sean (June 17, 2014). Review: Europa Universalis IV: The Wealth of Nations. Hardcore Gamer. Received on August 30, 2020. Davis, Ryan (August 7, 2014). Europa Universalis IV: Res Publica Review. Green's game. Received 30 2020. Peter Parrish (October 30 October Europa Universalis IV Patch 1.8 accompanies the art of war release. Invasion OF the PC. Received on August 30, 2020. T.J. Hafer ,21, 2015). Lost Cities and Secret Bears of Europe Universalis IV: Eldorado. Ign. Received on August 30, 2020. - Hannley, Sean (July 16, 2015). Review: Europa Universalis IV: Common Sense. Hardcore Gamer. Received on August 30, 2020. Samuel Roberts (November 12, 2015). The expansion of the Cossacks Europa Universalis IV receives a release date. PC Geimer. Received on August 30, 2020. Morrison, Angus (1 March 2016). The wave rule in the new xpac EU4, Mare Nostrum. PC Geimer. Received on August 30, 2020. Stefano Bonacca (October 21, 2016). Europa Universalis IV: Human Rights Patch 1.18 revolutionizes EU4 Gameplay. Game Skinny. Received on August 30, 2020. Alice O'Connor(April 6, 2017). Europa Universalis IV: Mandate of Heaven is released. A stone paper shotgun. Received on August 30, 2020. Ben Barrett (June 15, 2017). Europa Universalis IV improves the Russian Empire with the expansion of Third Rome, now. PCGamesN. Received on August 30, 2020. Dustin Bailey(October 3, 2017). Europa Universalis IV is expanding in the Middle East with the cradle of DLC civilization. PCGamesN. Received on August 30, 2020. Apollo (February 10, 2018). Europa Universalis 4: Rule of Britain transforms the British Isles. The player is one. Received on August 30, 2020. Brendan Caldwell (September 7, 2018). Europa Universalis IV packs its trunk to expand the Dharma. A stone paper shotgun. Received on August 30, 2020. Jason Rodriguez (December 15, 2018). Europa Universalis IV: The Golden Age Review. Invasion OF the PC. Received on August 30, 2020. Talbot, Carrie (June 9, 2020). Europe Universalis 4: The Emperor arrives today - that's what he adds. PCGamesN. Received on August 30, 2020. b Brown, Fraser (May 16, 2017). Best Europa Universalis 4 mods. Rock, Paper, Shotgun. Europe Universalist IV review. Metacritics. Received on October 9, 2013. b Brown, Fraser (August 26, 2020). Review: Europa Universalis IV. Received on June 28, 2015. Daniel Shannon (October 8, 2013). Europa Universalis IV. Gamespot review. Kaiser, Rowan (August 15, 2013). Europe Universals IV Review. Ign. a b Hafer, T.J. (August 13, 2013). PC Gamer EU4 Review. PC Geimer. Received on October 9, 2014. Bitterman, Tom (October 14, 2013). Europe Universals IV. Gaming Nexus. Received on June 28, 2015. Pellegtta, Nicholas. Recensione Europa Universalis IV. Everyeye.it (in Italian). Received on June 28, 2015. Europe Universals IV. Debate game. Received on June 28, 2015. Aziz, Hamza (May 2, 2014). How Paradox Interactive found success in the niche market. A destruid. Received on October 9, 2014. Europe Universalist IV. . Received on February 12, 2016. Paradox Interactive Announces successes for grand-strategy titles (press release). Stockholm: Paradox Interactive. June 21, 2016. Year. September 30, 2017. Mel, Andy (June 22, 2017). Paradox Interactive rolls back the price increase, will give a refund to buyers. PC Geimer. Received on July 15, 2018. Balding, Jonathan (May 19, 2018). The paradox of board games are coming: Europe Universalis, Crusader kings, and more. PC Geimer. Johnathan Balding (June 8, 2018). Europe Universalis infusion game is shaping up to be a monster. PC Geimer. External Links Official Website Received from

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