MULTIMEDIA – Overview, History, Applications

Total Page:16

File Type:pdf, Size:1020Kb

MULTIMEDIA – Overview, History, Applications International Journal Of Information And Communication www.ijic.in, eISSN 2581-7159 SITAM 1970 - Special Issue January 1970 MULTIMEDIA – Overview, History, Applications S.Preethi Assistant Professor Department of Computer Science & Application Sree Abiraami Arts & Science College For women Abstract In general multimedia is the combination of visual and audio representations. These representations could include elements of texts, graphic arts, sound, animation, and video. However, multimedia is restricted in such systems where information is digitalized and is processed by a computer. Scope of the multimedia and then the applications of multimedia are multimedia in entertainment, multimedia in business, multimedia in software, multimedia in education and training, e-learning, multimedia on the web, multimedia authoring tools and types of authoring tools are card and page based tools, icon based-event driven tools, time based tools are been concluded as the scope of the multimedia and those process in the multimedia. Keywords Multimedia authoring tools, Multimedia scope, Multimedia applications Introduction The Definition of Multimedia: “Multimedia is a combination of text, graphic, sound, animation, and video that is delivered interactively to the user by electronic or digitally manipulated means. A multimedia project development requires creative, technical, organizational, and business skills.” International Journal Of Information And Communication www.ijic.in, eISSN 2581-7159 SITAM 1970 - Special Issue January 1970 Text Text is the most common medium of representing the information. In multimedia text is mostly use for titles, headlines, means etc. the most commonly used software for viewing text files are Microsoft word, Notepad, word pad etc. Audio In multimedia audio means related with recording, playing etc. Audio is an important component of multimedia because this component increase the understandability and improves the clarity of the concept. Audio includes speech, music etc. Graphics Every multimedia presentation is based on graphics. The used of graphics in multimedia makes the concept more effective and presentable. The commonly used software for viewing graphics are windows picture, internet explorer etc. The commonly used graphics editing software is Adobe photo shop. Video Video means moving pictures with sound. It is the best way to communicates with each other. In multimedia it is used to makes the information more presentable and it saves a large amount of time. The commonly used software for viewing videos are: Quick Time Window media player Real player International Journal Of Information And Communication www.ijic.in, eISSN 2581-7159 SITAM 1970 - Special Issue January 1970 Quick Time Quick time is an extensible multimedia framework developed by Apple INC., capable of handling various formats of digital video, picture, sound, panoramic images, and interactivity. First made in 1991, the latest Mac version, quick time x, is currently available on Mac OS X snow leopard and newer. Apple ceased support for the windows version of quick time in 2016, and ceased support for quick time 7 on Mac OS in 2018. As of Mac OS X Lion, the underlying media framework for quick time, QT Kit, was deprecated in favor of a newer graphics framework, AV Foundation, and completely discontinued as of Max OS Catalina. Window media player Windows Media Player (WMP) is a deprecatedmedia player and media library application developed by Microsoft that is used for playing audio, video and viewing images on personal computers running the Microsoft Windowsoperating system, as well as on Pocket PC and Windows Mobile-based devices. Editions of Windows Media Player were also released for classic Mac OS, Mac OS X and Solaris but development of these has since been discontinued. In addition to being a media player, Windows Media Player includes the ability to rip music from and copy music to compact discs, burn recordable discs in Audio CD format or as data discs with playlists such as an MP3 CD, synchronize content with a digital audio player (MP3 player) or other mobile devices, and enable users to purchase or rent music from a number of online music stores. Windows Media Player replaced an earlier application called Media Player, adding features beyond simple video or audio playback. Windows Media Player 11 is available for Windows XP and included in Windows Vista and Windows Server 2008. The default file formats are Windows Media Video (WMV), Windows Media Audio (WMA), and AdvancedSystems Format (ASF), and its own XML based playlist format called Windows Playlist (WPL). The player is also able to utilize a digital rights management service in the form of Windows Media DRM. Windows Media Player 12 is the most recent version of Windows Media Player. It was released on October 22, 2009 along with Windows 7 and has not been made available for previous versions of Windows nor has it been updated since for Windows 8, Windows 8.1 and Windows 10.These later versions of Windows instead use Groove Music (for audio) and Microsoft Movies & TV (for video) as the default playback applications for most media; Windows Media Player is still included as a Windows component.Windows RTdoes not run Windows Media Player. History The first version of Windows Media Player appeared in 1991, when Windows 3.0 with Multimedia Extensions was released.Originally called Media Player, this component was included with "Multimedia PC"-compatible machines but not available for retail sale. It was capable of playing .mmm animation files, and could be extended to support other formats. It used MCI to handle media files. Being a component of Windows, Media Player shows the same version number as that of the version Windows with which it was included. Microsoft continually produced new programs to play media files. In November of the following year, Video for Windows was introduced with the ability to play digital video files in an AVIcontainer format,with codec support for RLE and International Journal Of Information And Communication www.ijic.in, eISSN 2581-7159 SITAM 1970 - Special Issue January 1970 Video1, and support for playing uncompressed files. INDEO 3.2 was added in a later release. Video for Windows was first available as a free add-on to Windows 3.1, and later integrated into Windows 95 and Windows NT 4.0. In 1995, Microsoft released ActiveMovie with DirectX Media SDK. ActiveMovie incorporates a new way of dealing with media files, and adds support for streaming media (which the original Media Player could not handle). In 1996, ActiveMovie was renamed DirectShow. However, Media Player continued to come with Windows until Windows XP, in which it was officially renamed Windows Media Player v5.1. ("v5.1" is the version number of Windows XP.) In 1999, Windows Media Player's versioning broke away from that of Windows itself. Windows Media Player 6.4 came as an out-of-band update for Windows 95, Windows 98 and Windows NT 4.0 that co-existed with Media Player and became a built-in component of Windows 2000, Windows ME and Windows XP with an mplayer2.exe stub allowing to use this built-in instead of newer versions. Windows Media Player 7.0 and its successors also came in the same fashion, replacing each other but leaving Media Player and Windows Media Player 6.4 intact. Windows XP is the only operating system to have three different versions of Windows Media Player (v5.1, v6.4 and v8) side by side. All versions branded Windows Media Player (instead of simply Media Player) support DirectShow codecs. Windows Media Player version 7 was a large revamp, with a new user interface, visualizations and increased functionality. Windows Vista, however, dropped older versions of Windows Media Player in favor of v11. Beginning with Windows Vista, Windows Media Player supports the Media Foundation framework besides DirectShow; as such it plays certain types of media using Media Foundation as well as some types of media using DirectShow. Windows Media Player 12 was released with Windows 7. It included support for more media formats and added new features. With Windows 8, however, the player did not receive an upgrade. On April 16, 2012, Microsoft announced that Windows Media Player would not be included in Windows RT, the line of Windows designed to run on ARM based devices. Features Core playback and library functions Windows Media Player supports playback of audio, video and pictures, along with fast forward, reverse, file markers (if present) and variable playback speed (seek & time compression/dilation introduced in WMP 9 Series). It supports local playback, streaming playback with multicast streams and progressive downloads. Items in a playlist can be skipped over temporarily at playback time without removing them from the playlist. Full keyboard-based operation is possible in the player. Windows Media Player supports full media management, via the integrated media library introduced first in version 7, which offers cataloguing and searching of media and viewing media metadata. Media can be arranged according to album, artist, genre, date et al. Windows Media Player 9 Series introduced Quick Access Panel to browse and navigate the entire library through a menu. The Quick Access Panel was also added to the mini mode in version 10 but was entirely removed in version 11. WMP 9 Series also introduced ratings and Auto Ratings. Windows Media Player 10 introduced support for aggregating pictures, Recorded TV shows, and other media into the library. A fully featured tag editor was featured in versions 9-11 of WMP, called the Advanced Tag Editor. However, the feature was removed in Windows Media Player 12. Since WMP 9 Series, International Journal Of Information And Communication www.ijic.in, eISSN 2581-7159 SITAM 1970 - Special Issue January 1970 the player features dynamically updated Auto Playlists based on criteria. Auto Playlists are updated every time users open them. WMP 9 Series and later also supports Auto Ratings which automatically assigns ratings based on the number of times a song is played.
Recommended publications
  • Rapid Prototyping for Virtual Environments
    Old Dominion University ODU Digital Commons Electrical & Computer Engineering Theses & Dissertations Electrical & Computer Engineering Winter 2008 Rapid Prototyping for Virtual Environments Emre Baydogan Old Dominion University Follow this and additional works at: https://digitalcommons.odu.edu/ece_etds Part of the Computer Sciences Commons, and the Electrical and Computer Engineering Commons Recommended Citation Baydogan, Emre. "Rapid Prototyping for Virtual Environments" (2008). Doctor of Philosophy (PhD), Dissertation, Electrical & Computer Engineering, Old Dominion University, DOI: 10.25777/pb9g-mv96 https://digitalcommons.odu.edu/ece_etds/45 This Dissertation is brought to you for free and open access by the Electrical & Computer Engineering at ODU Digital Commons. It has been accepted for inclusion in Electrical & Computer Engineering Theses & Dissertations by an authorized administrator of ODU Digital Commons. For more information, please contact [email protected]. RAPID PROTOTYPING FOR VIRTUAL ENVIRONMENTS by Emre Baydogan B.S. June 1999, Marmara University, Turkey M.S. June 2001, Marmara University, Turkey A Dissertation Submitted to the Faculty of Old Dominion University in Partial Fulfillment of the Requirement for the Degree of DOCTOR OF PHILOSOPHY ELECTRICAL AND COMPUTER ENGINEERING OLD DOMINION UNIVERSITY December 2008 Lee A. Belfore, H (Director) K. Vijayan Asari Jesmca R. Crouch ABSTRACT RAPID PROTOTYPING FOR VIRTUAL ENVIRONMENTS Emre Baydogan Old Dominion University, 2008 Director: Dr. Lee A. Belfore, II Development of Virtual Environment (VE) applications is challenging where appli­ cation developers are required to have expertise in the target VE technologies along with the problem domain expertise. New VE technologies impose a significant learn­ ing curve to even the most experienced VE developer. The proposed solution relies on synthesis to automate the migration of a VE application to a new unfamiliar VE platform/technology.
    [Show full text]
  • Co-Development, Delivery and Structural Analysis of a Computer Game Course
    Otto-von-Guericke-University Magdeburg University of Otago, Dunedin Department of Computer Science Research Report Co-Development, Delivery and Structural Analysis of a Computer Game Course Lennart Nacke Supervisors: Professor Dr Maic Masuch (Otto-von-Guericke-University Magdeburg), Mr Simon McCallum (University of Otago) Nacke, Lennart: Co-Development, Delivery and Structural Analysis of a Computer Game Course Research Report, Otto-von-Guericke-University Magdeburg, June 2004. i Internship Task Computer game design is still a young, growing subject in computer science education. Due to the industry’s need for qualified personnel, who appreciate the complexities of computer game design, many new academic courses are being created. As computer game design is a new topic there is still much research required into ped- agogy and delivery. The focus of this internship is to assist in the development and delivery of an undergraduate course on computer game design. There are three phases to this internship: 1. Development This includes the research on suitable game engines, taking into account the limited budget available for the course. It also includes • the analysis of proposed lecture topics corresponding to the IGDA Curriculum Framework [IGD03] • research and study on software engineering topics, such as version control A systems like CVS and documentation with LTEX 2. Delivery Including assistance in lectures for the course as well as tutoring. To further help the students we also include: • an introduction to interactive fiction using the Inform environment and con- struction of the first assignment • the creation and maintenance of an interactive website accompanying the course, which includes a student feedback system, a forum and a maintenance system for lecture topics and textbook errata 3.
    [Show full text]
  • Deltek Costpoint MES 2.0 LA Browser Installation Guide
    Deltek Costpoint® Manufacturing Execution 2.0 Browser Installation Guide December 15, 2017 While Deltek has attempted to verify that the information in this document is accurate and complete, some typographical or technical errors may exist. The recipient of this document is solely responsible for all decisions relating to or use of the information provided herein. The information contained in this publication is effective as of the publication date below and is subject to change without notice. This publication contains proprietary information that is protected by copyright. All rights are reserved. No part of this document may be reproduced or transmitted in any form or by any means, electronic or mechanical, or translated into another language, without the prior written consent of Deltek, Inc. This edition published December 2017. © Deltek, Inc. Deltek’s software is also protected by copyright law and constitutes valuable confidential and proprietary information of Deltek, Inc. and its licensors. The Deltek software, and all related documentation, is provided for use only in accordance with the terms of the license agreement. Unauthorized reproduction or distribution of the program or any portion thereof could result in severe civil or criminal penalties. All trademarks are the property of their respective owners. Browser Installation Guide ii Contents About this Manual ............................................................................................................................ 1 Scope .........................................................................................................................................
    [Show full text]
  • The Λ Abroad a Functional Approach to Software Components
    The ¸ Abroad A Functional Approach To Software Components Een functionele benadering van software componenten (met een samenvatting in het Nederlands) Proefschrift ter verkrijging van de graad van doctor aan de Universiteit Utrecht op gezag van de Rector Magni¯cus, Prof. dr W.H. Gispen, ingevolge het besluit van het College voor Promoties in het openbaar te verdedigen op dinsdag 4 november 2003 des middags te 12.45 uur door Daniel Johannes Pieter Leijen geboren op 7 Juli 1973, te Alkmaar promotor: Prof. dr S.D. Swierstra, Universiteit Utrecht. co-promotor: dr H.J.M. Meijer, Microsoft Research. The work in this thesis has been carried out under the auspices of the research school IPA (Institute for Programming research and Algorithmics), and has been ¯nanced by Ordina. Printed by Febodruk 2003. Cover illustration shows the heavily cratered surface of the planet Mercury, photographed by the mariner 10. ISBN 90-9017528-8 Contents Dankwoord ix 1 Overview 1 2 H/Direct: a binary language interface for Haskell 5 2.1 Introduction ................................ 5 2.2 Background ................................ 6 2.2.1 Using the host or foreign language ............... 7 2.2.2 Using an IDL ........................... 8 2.2.3 Overview ............................. 9 2.3 The Foreign Function Interface ..................... 12 2.3.1 Foreign static import and export ................ 12 2.3.2 Variations on the theme ..................... 13 2.3.3 Stable pointers and foreign objects ............... 14 2.3.4 Dynamic import ......................... 15 2.3.5 Dynamic export ......................... 15 2.3.6 Implementing dynamic export .................. 18 2.3.7 Related work ........................... 19 iv Contents 2.4 Translating IDL to Haskell ......................
    [Show full text]
  • Windows Media Format 9 Series SDK
    Next Windows Media Format 9 Series SDK This documentation describes the Microsoft® Windows Media® Format Software Development Kit (SDK). The Windows Media Format SDK is a component of the Microsoft Windows Media Software Development Kit (SDK). Other components include the Windows Media Services SDK, Windows Media Encoder SDK, Windows Media Rights Manager SDK, Windows Media Device Manager SDK, and Windows Media Player SDK. The Windows Media Format SDK enables developers to create applications that play, write, edit, encrypt, and deliver Advanced Systems Format (ASF) files and network streams, including ASF files and streams that contain audio and video content encoded with the Windows Media Audio and Windows Media Video codecs. ASF files that contain Windows Media–based content have the .wma and .wmv extensions. For more information about the Advanced Systems Format container structure, see Overview of the ASF Format. The key features of the Windows Media Format SDK are: z Support for industry-leading codecs. The Windows Media Format 9 Series SDK includes the Microsoft Windows Media Video 9 codec and the Microsoft Windows Media Audio 9 codec. Both of these codecs provide exceptional encoding of digital media content. This SDK also includes the Microsoft Windows Media Video 9 Screen codec for compressing computer-screen activity during sessions of user applications, and the new Windows Media Audio 9 Voice codec, which encodes low-complexity audio such as speech and intelligently adapts to more complex audio such as music, for superior representation of combined voice-music scenarios. z Support for writing ASF files. Files are created based on customizable profiles, enabling easy configuration and standardization of files.
    [Show full text]
  • Programario PC's Windows XP
    Full1 Programario PC's Windows XP Programas Ubicación 7-Zip 3.11 Local Adobe Acrobat Reader 5.0 Local Arena 7.0 G:\Arena7.0 Arena v3.0 Local AUTOCAD 2002 G:\AUTOCAD2002 Bonfire Studio (Editor XML) G:\BONFIRE Borland C 3.1 C:\BorlandC Carine Cristallography v 3.1 G:\CaRIne Cristallography 3.1 Chipset Information Setup Local CrossVisions Vili CVIDE v 1.0 G:\VILI Dev-C++ 4.0 stable g:\Dev-C++ DirectX 8 SDK Local DirectX Media vs 8.0 Local DJGPP G:\DJGPP Eclipse c:\eclipse EcoSim Pro v 3.1 Local Fortran 77 0.5.26 G:\Fortran Frontpage V.3.0 c:\archivos de programa\microsoft front page\version3 Ghostscript 7.03 G:\ghostcript GhostView 4.0 G:\Ghostview Gmax G:\GMAX Gzip G:\UTILS HP Business InkJet 2200/2250 Local Hysys 3.0.1 G:\Hyprotech Internet Explorer 6.0 SP1 Local Intérpret ML estándar ML of New Jersey v 110.0.7 G:\SML Java Plug-in Control Panel Local Java2 SDK Standard Edition 1.3.1_02 g:\jdk1.3.1_02 Java2 SDK Standard Edition 1.4.1_01 g:\j2sdk1.4.1_01 LabView4 G:\LabView 4 LASI 7.0.0.9 g:\lasi7 Macromedia Flash Player 6.0.29 Local Maple v7 G:\MAPLE 7 Maple v9.01 G:\Maple9 Matlab 6.5.0.180913a Release 13 G:\MatlabR13 Matlab Student Edition v4 Local Microsoft Project 2000 Local Mozilla FireFox G:\FireFox Mozilla ThunderBird G:\ThunderBird-0.5 MSDN Library Oct 2001 g:\msdn_library Navegador v 4.7 Català Local Office 2000 Professional Local Oracle v 8.1 Local Outlook Express 5.50.4522.1200 Local Photoplus 5.5 Local Pàgina 1 Full1 PowerArchiver v 6.1.1 Local Pspice Student 9.1 Local Putty G:\UTILS PV Local Remote Administrator v 2.0 Local
    [Show full text]
  • NEC Versa LX, Lxi, SX Versabay III DVD-ROM Reader
    NEC Versa® LXi VersaBay III DVD-ROM Drive Congratulations on purchasing the NEC VersaBay III 6X DVD-ROM drive! The VersaBay III DVD-ROM drive features the latest in DVD-ROM technology. It is fully compatible with Kodak Multisession Photo CDs™ and standard audio CDs. You can use your drive to load and start programs from compact discs or to play audio CDs while you work or relax. With Windows® 95 and Windows 98, you can also play full-length CD-i movies. Additionally, with the NEC SoftDVD Player installed, you can play movies in DVD format. In addition to introducing the VersaBay III DVD-ROM drive features, this sheet provides: ! Instructions on removing a device from the VersaBay III (page 2) and installing the NEC VersaBay III 6X DVD-ROM drive (page 3). (For more details about the VersaBay III, see your NEC Versa LXi User’s Guide.) ! Instructions on installing (page 3) or uninstalling (page 5) the NEC SoftDVD Player. ! Instructions on starting and using the NEC SoftDVD Player (page 5). ! Information on power management settings for playing movies (page 5). ! Safety specifications for the NEC VersaBay III DVD-ROM drive (page 7). NEC VersaBay III DVD-ROM Drive Features The NEC VersaBay III DVD-ROM drive offers the features shown in the following figure. NEC VersaBay III DVD-ROM drive features A - Release Button B - Emergency Eject Hole C - Status LED These features offer the following functions: ! Release Button — ejects the CD tray. Press this button when the power is on to insert a CD into or remove a CD from the drive.
    [Show full text]
  • Windows Nt Version 62 Download Free
    Windows Nt Version 6.2 Download Free Windows Nt Version 6.2 Download Free 1 / 3 2 / 3 To install PhotoScape 3.7 on your computer, click one of the Free Download buttons ... Version: 3.7 Change Log ... (Microsoft Windows NT/2000/XP/Vista/7/8/10). Windows NT 4.0 is the successor to the Windows NT 3.x release. In this release, the user ... Download Name, Version, Language, CPU, File type, File size .... You can download the latest version of Easylabel or older legacy versions to suit your ... Free software for use with H series, V series & T4000 printers ... EASYLABEL 6 onwards will NOT install under Windows 95/98/ME or Windows NT. ... EASYLABEL 6 versions 6.2.2.1864 and later are compatible with Windows 10.. 8/10 (11 votes) - Download Windows NT SP6 Free. Windows NT SP6 is a complete pack of updates for this operating system. Download Windows NT SP6 right .... Microsoft has revealed that the upcoming release of Windows 10 will include a change that makes the Windows NT kernel jump to version 10.0.. Advanced security tool for Windows Allows you to completely remove sensitive data from your hard drive by ... Eraser is Free software and its source code is released under GNU General Public License. ... Windows 98, ME, NT, 2000 can still be used with version 5.7! ... Chip.de · Download.com · Netzwelt.de · See the full list .... Windows Nt Workstation 6.1 Download; Windows Nt Version 6.1 Download ... video, TV streams, music, software, documents or any other shared files for free! ..
    [Show full text]
  • Microsoft Responded to the Threat That Java Posed to the Applications Barrier to Entry by Engaging in Predatory and Anticompetitive Conduct
    VI. Microsoft Used Predatory and Anticompetitive Conduct to Impede Other Platform Threats as Well, Thereby Further Entrenching Its Operating System Monopoly A. Microsoft responded to the threat that Java posed to the applications barrier to entry by engaging in predatory and anticompetitive conduct 318. As explained, Java technology, both alone and in concert with non-Microsoft browsers, poses a threat to Microsoft’s operating system monopoly because it holds out the possibility of an effective cross-platform middleware that can significantly reduce the applications barrier to entry. i. See supra Part III.C.; ¶¶ 57-59. 319. Microsoft recognized the Java threat and, in conjunction with its effort to blunt the browser threat, engaged in a series of actions designed to interfere with the development, distribution, and usage of cross-platform Java. 319.1. Microsoft developed and then widely distributed, in part through Windows, a “polluted” version of Java that is not cross-platform. i. See infra Part VI A.1.; ¶¶ 320-321. 319.2. Microsoft’s purpose in creating and widely disseminating its version of Java was to fragment cross-platform Java and thus hinder the threat Java could pose to the applications barriers to entry. i. See infra Part VI.A.2.; ¶¶ 324-326. 319.3. In addition to polluting Java, Microsoft engaged in anticompetitive conduct designed to cripple cross-platform Java. i. See infra Part VI.A.3.b.(1); ¶¶ 330-332. 319.3.1. Microsoft, through its predatory campaign against Netscape, 633 weakened cross-platform Java’s principal distribution vehicle. 319.3.2. Microsoft used its monopoly power to force third parties to support its version of Java and to mislead developers into creating Windows-specific programs.
    [Show full text]
  • Consultant Profile
    Professional Hardware / Software Co-Design 26895 Aliso Creek Rd. Suite B504 Phone: (877) 839-2543, Fax: (877) 349-1818 Aliso Viejo, CA 92656-5301 E-mail [email protected] John Gulbrandsen Consultant Profile Serious, devoted and experienced cross-discipline electronics / software engineer guaranteed to efficiently produce results. Specializing in high-speed board design, FPGA digital design, device drivers, and embedded programming. Also, has many years of professional experience with Windows C#/ C++ application development. Has over twenty years of hands-on professional hardware/software co-design experience, will be an immediate high-performing contributor to any development project. Skill set Technologies & tools used Digital CPLD/FPGA Design and High-speed board design, SI/PI-Analysis, microcontroller-based microprocessor-based electronics design and programming, Altera CPLD/FPGA, Verilog, Logic analyzers, board design Oscilloscopes, SERDES design, Hyperlynx, Altium Designer etc. Special research interest in FPGA digital design and high-speed board design. Embedded systems programming C, Assembly, Windows CE/Mobile, ARM, Keil 8051/Cypress FX2/FX3, Device Drivers, Nucleus and other Real-time OS design and programming, Multithreaded real time programming. Windows Kernel Mode WDK, WDM, WDF, NDIS, Ethernet, USB, PCI, PCI Express, WinDbg, 8/7/XP/NT/95/98/CE Device Drivers, Profilers, Graphics, CE. C/C++, x86 Assembly, Filter Drivers, WinUSB & Systems Programming Data communication PCI Express and USB protocol expertise, high-speed serial protocol analyzer designer, Ethernet, TCP/IP at socket and higher levels, Desktop application development C/C++/C#, VB/VB.NET, WinForms, WIN32 API, COM, DCOM, ATL, IDL, MFC, DirectX, ActiveX, Visual C++, Visual Studio, Visual Basic, .NET.
    [Show full text]
  • Paul Mcfedries Windows 98 Professional Reference Edition
    Paul McFedries Windows 98 Professional Reference Edition Paul McFedries SAMS 201 West 103rd Street Indianapolis, IN 46290 Introduction xxxvi Part I Unleashing Windows 98 Installation and Startup 1 Preparing for the Windows 98 Installation 3 Look Before You Leap: How the Setup Process Works 4 Startup and System Check 4 Information Collection 7 Emergency Startup Disk Creation and File Installation 7 Hardware Detection 8 Windows 98 Configuration 10 Root Directory Files Created by Setup 11 What Happens to Existing DOS Files? 12 Windows 98 System Requirements 13 Preparing Your System: A Checklist 16 Check Your System Requirements 16 Back Up Your Files 16 Clean Up Your Hard Disk 17 Turn Off Internet Explorer 4's Web Integration 18 Reset "Numeric Tails" 18 If You're Upgrading, Prepare Windows 18 Check and Defragment Your Hard Disk 19 Create a Bootable Floppy Disk 20 Shut Down Any Unnecessary TSRs 21 Use MSD to Print a System Report 21 Some Notes About Dual- (and Multi-) Booting 22 Dual-Booting and FAT32 23 Dual-Booting with Windows 3.x 23 Dual-Booting with Windows NT 27 Dual-Booting with OS/2 Warp 28 Multi-Booting with Three or More Operating Systems 29 Summary 30 2 From Disc to Disk: Installing Windows 98 31 Getting Setup Started 32 Performing a Clean Installation 32 Options for Starting Setup 34 Running Setup from Your Hard Disk 34 Setup's Command-Line Options 34 After Setup Is Under Way 36 Supplying the Setup Wizard with Information 38 Select Directory 38 Change Directory 38 Save System Files 38 Setup Options 39 User Information 43 Windows
    [Show full text]
  • Rapid Deployment
    CA Patch Manager Solution Guide Release 12.5.00 This documentation and any related computer software help programs (hereinafter referred to as the "Documentation") are for your informational purposes only and are subject to change or withdrawal by CA at any time. This Documentation may not be copied, transferred, reproduced, disclosed, modified or duplicated, in whole or in part, without the prior written consent of CA. This Documentation is confidential and proprietary information of CA and may not be used or disclosed by you except as may be permitted in a separate confidentiality agreement between you and CA. Notwithstanding the foregoing, if you are a licensed user of the software product(s) addressed in the Documentation, you may print a reasonable number of copies of the Documentation for internal use by you and your employees in connection with that software, provided that all CA copyright notices and legends are affixed to each reproduced copy. The right to print copies of the Documentation is limited to the period during which the applicable license for such software remains in full force and effect. Should the license terminate for any reason, it is your responsibility to certify in writing to CA that all copies and partial copies of the Documentation have been returned to CA or destroyed. TO THE EXTENT PERMITTED BY APPLICABLE LAW, CA PROVIDES THIS DOCUMENTATION "AS IS" WITHOUT WARRANTY OF ANY KIND, INCLUDING WITHOUT LIMITATION, ANY IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NONINFRINGEMENT. IN NO EVENT WILL CA BE LIABLE TO THE END USER OR ANY THIRD PARTY FOR ANY LOSS OR DAMAGE, DIRECT OR INDIRECT, FROM THE USE OF THIS DOCUMENTATION, INCLUDING WITHOUT LIMITATION, LOST PROFITS, LOST INVESTMENT, BUSINESS INTERRUPTION, GOODWILL, OR LOST DATA, EVEN IF CA IS EXPRESSLY ADVISED IN ADVANCE OF THE POSSIBILITY OF SUCH LOSS OR DAMAGE.
    [Show full text]