Fingerprinting Canvas in HTML5
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Optimal Filtering for Patterned Displays John C
IEEE SIGNAL PROCESSING LETTERS, VOL. 7, NO. 7, JULY 2000 179 Optimal Filtering for Patterned Displays John C. Platt Abstract—Displays with repeating patterns of colored subpixels the display. The optimal filtering chooses the to be “close” gain spatial resolution by setting individual subpixels rather than to the as measured by a perceptual error metric. by setting entire pixels. This paper describes optimal filtering The error between and is measured in a perceptu- that produces subpixel values from a high-resolution input image. The optimal filtering is based on an error metric inspired by ally relevant color space. There is evidence that the human vi- psychophysical experiments. Minimizing the error metric yields sual system separates image data into a brightness channel and a linear system of equations, which can be expressed as a set of two opponent color channels: red minus green and blue minus filters. These filters provide the same quality of font display as yellow [4]. The error in the opponent color space is standard anti-aliasing at a point size 25% smaller. This optimiza- tion forms the filter design framework for Microsoft’s ClearType. Index Terms—Anti-aliasing, ClearType, fonts, image processing, (1) liquid crystal displays, optimal filtering, patterned displays. where and are matrices that transform and into I. INTRODUCTION an opponent color space. The matrix encodes the spatial pattern of subpixel color. OR PATTERNED displays such as LCD’s, a pixel is a The error is then transformed into frequency space. The F concept, not a physical device. A patterned display con- quadratic norm of the error is measured independently at each sists of a repeating pattern of singly-colored subpixels, which frequency. -
Advanced Windows SIG January 17, 2002 Disk Management Note: Material for Paragraphs 1, 2,And 3 Based on Microsoft Windows XP Inside/Out Chapter 26
Advanced Windows SIG January 17, 2002 Disk Management Note: material for paragraphs 1, 2,and 3 based on Microsoft Windows XP Inside/Out Chapter 26 If you have mastered hard-disk setup utilities from Windows 98 and Me, prepare to unlearn everything you know. Windows XP offers new capabilities and a new set of tools. 1. Definitions • Disk or hard Disk Î physical disk drive installed on computer o First hard disk drive Î Disk 0 o Second hard disk drive Î Disk 1 o Third hard disk drive Î Disk 2 • Basic Disk Î Contains one or more partitions o A partition Î A portion of a disk that functions as if it were a separate disk o A primary partition Î used for starting Windows - can not be further subdivided o An extended partition Î can be further divided into one or more logical drives each of which can be formatted separately and assigned a drive letter • Volume Î When a partition or logical drive is formatted for a particular file system (FAT, FAT32, or NTFS) and assigned a drive letter, it is called a volume Disk Management rev 1.doc Page 1 of 5 1/16/2002 D R Wright 2. Windows XP Disk Management Utility • Provides tools to manage disks, partitions, volumes and logical drives • Go to Start Î Right click My Computer Î Manage Î Disk Management • Perform the following tasks: o Check size, file system, status o Create partitions, logical drives, and volumes o Assign drive letters to hard disk volumes, removable disk drives, and CD-ROM drives o Changes usually take effect immediately and without need to reboot 3. -
Seven Tips & Tricks for Windows 7
Seven Tips & Tricks For Windows 7 Tip 1: Put a “Pin Up” of the Folders You Use Most. Tip 2: Double-Up Your Windows. Tip 3: Clear, Crisp Display—It’s In Your Control. Tip 4: Order and Reason for Your Taskbar. Tip 5: Taskbar Traversing. Tip 6: BitLocker To Go Protection. Tip 7: Your Own Personal Help Desk: Windows Troubleshooting Platform. 1 Put a “Pin Up” of the Folders You Use Most . Windows® 7 allows you to “pin up” the folders you use most on your taskbar. Simply hold your mouse over the favorite folder, right click, and drag it onto the taskbar. Windows 7 automatically pins itself to the Explorer Jump List. To open the folder, right click on the Explorer icon and select the folder you want. My Favorite! Back To Top Double-Up Your Windows. When working within an application, sometimes 2 you just want more of a good thing. To open another window of the same application (assuming the app can run more than one instance), simply hold Shift and click the taskbar icon. You can also middle-click your third mouse button for the same result. Back To Top Clear, Crisp Display—It’s In Your Control. Windows 7 makes it easy for you to 3 adjust your display settings, making text and images easier to view in all the various locations where you work on your computer. Your laptop display may look fine at work but a little dark at home. Adjust the text and image settings easily with two snappy applets: ClearType Text Tuning and Display Color Calibra- tion. -
Run-Commands-Windows-10.Pdf
Run Commands Windows 10 by Bettertechtips.com Command Action Command Action documents Open Documents Folder devicepairingwizard Device Pairing Wizard videos Open Videos Folder msdt Diagnostics Troubleshooting Wizard downloads Open Downloads Folder tabcal Digitizer Calibration Tool favorites Open Favorites Folder dxdiag DirectX Diagnostic Tool recent Open Recent Folder cleanmgr Disk Cleanup pictures Open Pictures Folder dfrgui Optimie Drive devicepairingwizard Add a new Device diskmgmt.msc Disk Management winver About Windows dialog dpiscaling Display Setting hdwwiz Add Hardware Wizard dccw Display Color Calibration netplwiz User Accounts verifier Driver Verifier Manager azman.msc Authorization Manager utilman Ease of Access Center sdclt Backup and Restore rekeywiz Encryption File System Wizard fsquirt fsquirt eventvwr.msc Event Viewer calc Calculator fxscover Fax Cover Page Editor certmgr.msc Certificates sigverif File Signature Verification systempropertiesperformance Performance Options joy.cpl Game Controllers printui Printer User Interface iexpress IExpress Wizard charmap Character Map iexplore Internet Explorer cttune ClearType text Tuner inetcpl.cpl Internet Properties colorcpl Color Management iscsicpl iSCSI Initiator Configuration Tool cmd Command Prompt lpksetup Language Pack Installer comexp.msc Component Services gpedit.msc Local Group Policy Editor compmgmt.msc Computer Management secpol.msc Local Security Policy: displayswitch Connect to a Projector lusrmgr.msc Local Users and Groups control Control Panel magnify Magnifier -
Is Your Monitor Set up Correctly?
Is your monitor set up correctly? There’s more to setting up a new monitor than simply taking it out of the box if you want to enjoy the best image possible. Buying a new monitor can give a new lease of life to a PC, with a bigger and brighter image, sharper text and more space in which to work. Just plugging it in and switching on won’t always give the best results, however, so it’s worth taking a little time to set it up properly so you can enjoy your new display to the full. These steps all work for laptop screens, too. Step 1: Position it property Where you put your monitor is almost as important as what model you buy. The monitor should be directly in front of you, at an arm’s length away, with the top edge of the screen at eye level when you’re sitting comfortably. You may need to adjust your chair height, or the height of the monitor, to achieve this. Less easy to resolve is where in the room a monitor sits. Ideally, it should be away from any windows to prevent reflections on the screen (a particular problem with glossy coatings) and to avoid bright light behind it. Try not to sit with a window or other source of bright light behind you, for example, or with the monitor in front of one. If you can’t move your desk to prevent this, it is possible to fit a simple shroud around a monitor to prevent reflections, and you can always close a blind or curtain. -
0321722132.Pdf
Stunning CSS3: A project-based guide to the latest in CSS Zoe Mickley Gillenwater New Riders 1249 Eighth Street Berkeley, CA 94710 (510) 524-2178 Fax: (510) 524-2221 Find us on the Web at www.newriders.com To report errors, please send a note to [email protected] New Riders is an imprint of Peachpit, a division of Pearson Education Copyright © 2011 by Zoe Gillenwater Acquisitions Editor: Wendy Sharp Production Editor: Hilal Sala Project/Copy Editor: Wendy Katz Technical Editor: Chris Mills Cover design: Charlene Charles-Will Interior design: Mimi Heft, Charlene Charles-Will Compositor: Danielle Foster Indexer: Emily Glossbrenner Notice of Rights All rights reserved. No part of this book may be reproduced or transmitted in any form by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of the publisher. For information on getting permission for reprints and excerpts, contact [email protected]. Notice of Liability The information in this book is distributed on an “As Is” basis, without warranty. While every precaution has been taken in the preparation of the book, neither the author nor New Riders shall have any liability to any person or entity with respect to any loss or damage caused or alleged to be caused directly or indirectly by the instructions contained in this book or by the computer software and hardware products described in it. Trademarks Acrobat, Dreamweaver, Fireworks, and Photoshop are all trademarks or registered trade- marks of Adobe Systems, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. -
Virtual Desktop Scalability and Performance with Vmware View 5.2 and Virident Flashmax Ii Storage
VIRTUAL DESKTOP SCALABILITY AND PERFORMANCE WITH VMWARE VIEW 5.2 AND VIRIDENT FLASHMAX II STORAGE Whether you are planning to make the move to desktop virtualization or are looking to expand your existing virtual desktop infrastructure (VDI), it is important that you choose the right software and storage for your enterprise environment. It is also vital to be able to add hardware and predictably scale your environment so that you know how many users you can expect to support as your VDI needs grow. Choosing VMware View 5.2 software with a fast and reliable internal storage solution, such as Virident FlashMAX II™ storage devices, can maximize performance, reduce latency, and scale predictably as you add users. In the Principled Technologies labs, we found that a single server running VMware View 5.2 virtual desktops with two low-profile Virident FlashMAX II storage devices could support 162 virtual desktops with nearly no latency to provide an excellent experience for end users. To verify how predictably and linearly this solution scales, we had only to add another server; two servers, each with two Virident devices, scaled perfectly to support 324 users. We also ran a storage-intensive recompose job on the desktops and found that Virident FlashMAX II devices could handle heavy maintenance jobs without sacrificing end-user performance. JANUARY 2013 A PRINCIPLED TECHNOLOGIES TEST REPORT Commissioned by VMware, Inc. and Virident Systems, Inc. MANY USERS, VERY LOW LATENCY, AND PREDICTABLE SCALABILITY The success of a virtual desktop environment is dependent on the number of enterprise users your solution supports, the performance and response times it provides for your users, and the ability to predict the number of users you can expect to support when you scale your hardware. -
Document Object Model
Document Object Model CITS3403: Agile Web Development Semester 1, 2021 Introduction • We’ve seen JavaScript core – provides a general scripting language – but why is it so useful for the web? • Client-side JavaScript adds collection of objects, methods and properties that allow scripts to interact with HTML documents dynamic documents client-side programming • This is done by bindings to the Document Object Model (DOM) – “The Document Object Model is a platform- and language-neutral interface that will allow programs and scripts to dynamically access and update the content, structure and style of documents.” – “The document can be further processed and the results of that processing can be incorporated back into the presented page.” • DOM specifications describe an abstract model of a document – API between HTML document and program – Interfaces describe methods and properties – Different languages will bind the interfaces to specific implementations – Data are represented as properties and operations as methods • https://www.w3schools.com/js/js_htmldom.asp The DOM Tree • DOM API describes a tree structure – reflects the hierarchy in the XTML document – example... <html xmlns = "http://www.w3.org/1999/xhtml"> <head> <title> A simple document </title> </head> <body> <table> <tr> <th>Breakfast</th> <td>0</td> <td>1</td> </tr> <tr> <th>Lunch</th> <td>1</td> <td>0</td> </tr> </table> </body> </html> Execution Environment • The DOM tree also includes nodes for the execution environment in a browser • Window object represents the window displaying a document – All properties are visible to all scripts – Global variables are properties of the Window object • Document object represents the HTML document displayed – Accessed through document property of Window – Property arrays for forms, links, images, anchors, … • The Browser Object Model is sometimes used to refer to bindings to the browser, not specific to the current page (document) being rendered. -
Amazon Silk Developer Guide Amazon Silk Developer Guide
Amazon Silk Developer Guide Amazon Silk Developer Guide Amazon Silk: Developer Guide Copyright © 2015 Amazon Web Services, Inc. and/or its affiliates. All rights reserved. The following are trademarks of Amazon Web Services, Inc.: Amazon, Amazon Web Services Design, AWS, Amazon CloudFront, AWS CloudTrail, AWS CodeDeploy, Amazon Cognito, Amazon DevPay, DynamoDB, ElastiCache, Amazon EC2, Amazon Elastic Compute Cloud, Amazon Glacier, Amazon Kinesis, Kindle, Kindle Fire, AWS Marketplace Design, Mechanical Turk, Amazon Redshift, Amazon Route 53, Amazon S3, Amazon VPC, and Amazon WorkDocs. In addition, Amazon.com graphics, logos, page headers, button icons, scripts, and service names are trademarks, or trade dress of Amazon in the U.S. and/or other countries. Amazon©s trademarks and trade dress may not be used in connection with any product or service that is not Amazon©s, in any manner that is likely to cause confusion among customers, or in any manner that disparages or discredits Amazon. All other trademarks not owned by Amazon are the property of their respective owners, who may or may not be affiliated with, connected to, or sponsored by Amazon. AWS documentation posted on the Alpha server is for internal testing and review purposes only. It is not intended for external customers. Amazon Silk Developer Guide Table of Contents What Is Amazon Silk? .................................................................................................................... 1 Split Browser Architecture ...................................................................................................... -
Webgl, Webcl and Beyond!
WebGL, WebCL and Beyond! Neil Trevett VP Mobile Content, NVIDIA President, Khronos Group © Copyright Khronos Group, 2011 - Page 1 Two WebGL-focused Sessions Today • Industry ecosystem and standards for 3D and compute - What is 3D anyway – jungle survival primer - Khronos and open standard acceleration APIs for native apps - The evolution of pervasive 3D on mobile platforms - WebGL and WebCL as part of HTML5 - Web apps and use cases beyond games – augmented reality • Hands-On with WebGL - Steve Baker - Intific WebGL Reference Cards at end of session! © Copyright Khronos Group, 2011 - Page 2 What is Real-time 3D Graphics? © Copyright Khronos Group, 2011 - Page 3 3D Pipeline Basics • The art of “faking” realistic looking scenes or objects using heuristic techniques learned over the years • The objects making up a scene are held in a database • Surfaces of objects are broken down into a grid of polygons • The vertices of the polygons are located in 3D coordinate space - x,y,z • Each vertex has a “material” – color and reflective properties • Vertices are positioned in 3D space – matrix math zooms and rotates y x2,y2,z2 x1,y1,z1 z x3,y3,z3 x © Copyright Khronos Group, 2011 - Page 4 3D Pipeline Basics – Pixel Shading • Project each polygon onto the screen Interpolate colors - Determine which pixels are affected between vertices • Smooth Shading Lighting - Run lighting equation at each vertex equation each - Compute vertex color depending vertex on how lights interact with surface angles and properties - Interpolate colors between the vertices -
Basics of HTML Canvas
13/02/2017 Basics of HTML Canvas Material taken from http://www.w3schools.com CSCU9B2 CSCU9B2 1 We are going to cover • What HTML canvas is, and what it can do • Most commonly used canvas methods • Example of a simple animated application CSCU9B2 2 1 13/02/2017 What is Canvas? Canvas is a medium for oil painting, typically stretched across a wooden frame. What is HTML Canvas? • HTML canvas is about drawing graphics • There is a set of JavaScript methods (APIs) for drawing graphics (lines, boxes, circles, shapes). • HTML canvas is a rectangular area on a web page, specified with the <canvas> element. • The HTML <canvas> element (introduced in HTML5) is a container for HTML graphics. CSCU9B2 4 2 13/02/2017 What can HTML canvas do? • Draw colorful text • Draw graphical shapes • Can be animated. Everything is possible: from simple bouncing balls to complex animations • Can be interactive and respond to events • Offer lots of possibilities for HTML gaming applications CSCU9B2 5 Examples http://www.effectgames.com/demos/canvascycle/ http://hakim.se/experiments/html5/blob/03/ http://bomomo.com/ http://hakim.se/experiments/html5/magnetic/02/ http://worldsbiggestpacman.com/ CSCU9B2 6 3 13/02/2017 Canvas element Looks like this: <canvas id="myCanvas" width="200" height="100"></canvas> • Must have an id attribute so it can be referred to by JavaScript; • The width and height attribute is necessary to define the size of the canvas. CSCU9B2 7 Drawing on the Canvas All drawing on the HTML canvas must be done with JavaScript in three steps: 1. Find the canvas element 2. -
Webgl: the Standard, the Practice and the Opportunity Web3d Conference August 2012
WebGL: The Standard, the Practice and the Opportunity Web3D Conference August 2012 © Copyright Khronos Group 2012 | Page 1 Agenda and Speakers • 3D on the Web and the Khronos Ecosystem - Neil Trevett, NVIDIA and Khronos Group President • Hands On With WebGL - Ken Russell, Google and WebGL Working Group Chair © Copyright Khronos Group 2012 | Page 2 Khronos Connects Software to Silicon • Khronos APIs define processor acceleration capabilities - Graphics, video, audio, compute, vision and sensor processing APIs developed today define the functionality of platforms and devices tomorrow © Copyright Khronos Group 2012 | Page 3 APIs BY the Industry FOR the Industry • Khronos standards have strong industry momentum - 100s of man years invested by industry leading experts - Shipping on billions of devices and multiple operating systems • Khronos is OPEN for any company to join and participate - Standards are truly open – one company, one vote - Solid legal and Intellectual Property framework for industry cooperation - Khronos membership fees to cover expenses • Khronos APIs define core device acceleration functionality - Low-level “Foundation” functionality needed on every platform - Rigorous conformance tests for cross-vendor consistency • They are FREE - Members agree to not request royalties Silicon Software © Copyright Khronos Group 2012 | Page 4 Apple Over 100 members – any company worldwide is welcome to join Board of Promoters © Copyright Khronos Group 2012 | Page 5 API Standards Evolution WEB INTEROP, VISION MOBILE AND SENSORS DESKTOP OpenVL New API technology first evolves on high- Mobile is the new platform for Apps embrace mobility’s end platforms apps innovation. Mobile unique strengths and need Diverse platforms – mobile, TV, APIs unlock hardware and complex, interoperating APIs embedded – mean HTML5 will conserve battery life with rich sensory inputs become increasingly important e.g.