General-Purpose Architectures for Media Processing and Database Applications
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REPORT Compaq Chooses SMT for Alpha Simultaneous Multithreading
VOLUME 13, NUMBER 16 DECEMBER 6, 1999 MICROPROCESSOR REPORT THE INSIDERS’ GUIDE TO MICROPROCESSOR HARDWARE Compaq Chooses SMT for Alpha Simultaneous Multithreading Exploits Instruction- and Thread-Level Parallelism by Keith Diefendorff Given a full complement of on-chip memory, increas- ing the clock frequency will increase the performance of the As it climbs rapidly past the 100-million- core. One way to increase frequency is to deepen the pipeline. transistor-per-chip mark, the micro- But with pipelines already reaching upwards of 12–14 stages, processor industry is struggling with the mounting inefficiencies may close this avenue, limiting future question of how to get proportionally more performance out frequency improvements to those that can be attained from of these new transistors. Speaking at the recent Microproces- semiconductor-circuit speedup. Unfortunately this speedup, sor Forum, Joel Emer, a Principal Member of the Technical roughly 20% per year, is well below that required to attain the Staff in Compaq’s Alpha Development Group, described his historical 60% per year performance increase. To prevent company’s approach: simultaneous multithreading, or SMT. bursting this bubble, the only real alternative left is to exploit Emer’s interest in SMT was inspired by the work of more and more parallelism. Dean Tullsen, who described the technique in 1995 while at Indeed, the pursuit of parallelism occupies the energy the University of Washington. Since that time, Emer has of many processor architects today. There are basically two been studying SMT along with other researchers at Washing- theories: one is that instruction-level parallelism (ILP) is ton. Once convinced of its value, he began evangelizing SMT abundant and remains a viable resource waiting to be tapped; within Compaq. -
Geode™ Gxm Processor Integrated X86 Solution with MMX Support
Geode™ GXm Processor Integrated x86 Solution with MMX Support April 2000 Geode™ GXm Processor Integrated x86 Solution with MMX Support General Description The National Semiconductor® Geode™ GXm processor graphics accelerator provides pixel processing and ren- is an advanced 32-bit x86 compatible processor offering dering functions. high performance, fully accelerated 2D graphics, a 64-bit A separate on-chip video buffer enables >30 fps MPEG1 synchronous DRAM controller and a PCI bus controller, video playback when used together with the CS5530 I/O all on a single chip that is compatible with Intel’s MMX companion chip. Graphics and system memory accesses technology. are supported by a tightly-coupled synchronous DRAM The GXm processor core is a proven design that offers (SDRAM) memory controller. This tightly coupled memory competitive CPU performance. It has integer and floating subsystem eliminates the need for an external L2 cache. point execution units that are based on sixth-generation The GXm processor includes Virtual System Architec- technology. The integer core contains a single, six-stage ture® (VSA™ technology) enabling XpressGRAPHICS execution pipeline and offers advanced features such as and XpressAUDIO subsystems as well as generic emula- operand forwarding, branch target buffers, and extensive tion capabilities. Software handler routines for the Xpress- write buffering. A 16 KB write-back L1 cache is accessed GRAPHICS and XpressAUDIO subsystems can be in a unique fashion that eliminates pipeline stalls to fetch included in the BIOS and provide compatible VGA and 16- operands that hit in the cache. bit industry standard audio emulation. XpressAUDIO tech- In addition to the advanced CPU features, the GXm pro- nology eliminates much of the hardware traditionally asso- cessor integrates a host of functions which are typically ciated with audio functions. -
How Microprocessors Work E 1 of 64 ZM
How Microprocessors Work e 1 of 64 ZM How Microprocessors Work ZAHIDMEHBOOB +923215020706 [email protected] 2003 BS(IT) PRESTION UNIVERSITY How Microprocessors Work The computer you are using to read this page uses a microprocessor to do its work. The microprocessor is the heart of any normal computer, whether it is a desktop machine, a server or a laptop. The microprocessor you are using might be a Pentium, a K6, a PowerPC, a Sparc or any of the many other brands and types of microprocessors, but they all do approximately the same thing in approximately the same way. If you have ever wondered what the microprocessor in your computer is doing, or if you have ever wondered about the differences between types of microprocessors, then read on. Microprocessor History A microprocessor -- also known as a CPU or central processing unit -- is a complete computation engine that is fabricated on a single chip. The first microprocessor was the Intel [email protected] +923215020706 (2003) How Microprocessors Work e 2 of 64 ZM 4004, introduced in 1971. The 4004 was not very powerful -- all it could do was add and subtract, and it could only do that 4 bits at a time. But it was amazing that everything was on one chip. Prior to the 4004, engineers built computers either from collections of chips or from discrete components (transistors wired one at a time). The 4004 powered one of the first portable electronic calculators. The first microprocessor to make it into a home computer was the Intel 8080, a complete 8- bit computer on one chip, introduced in 1974. -
MICROPROCESSOR REPORT the INSIDERS’ GUIDE to MICROPROCESSOR HARDWARE Slot Vs
VOLUME 12, NUMBER 1 JANUARY 26, 1998 MICROPROCESSOR REPORT THE INSIDERS’ GUIDE TO MICROPROCESSOR HARDWARE Slot vs. Socket Battle Heats Up Intel Prepares for Transition as Competitors Boost Socket 7 A A look Look by Michael Slater ship as many parts as they hoped, especially at the highest backBack clock speeds where profits are much greater. The past year has brought a great deal The shift to 0.25-micron technology will be central to of change to the x86 microprocessor 1998’s CPU developments. Intel began shipping 0.25-micron A market, with Intel, AMD, and Cyrix processors in 3Q97; AMD followed late in 1997, IDT plans to LookA look replacing virtually their entire product join in by mid-98, and Cyrix expects to catch up in 3Q98. Ahead ahead lines with new devices. But despite high The more advanced process technology will cut power con- hopes, AMD and Cyrix struggled in vain for profits. The sumption, allowing sixth-generation CPUs to be used in financial contrast is stark: in 1997, Intel earned a record notebook systems. The smaller die sizes will enable higher $6.9 billion in net profit, while AMD lost $21 million for the production volumes and make it possible to integrate an L2 year and Cyrix lost $6 million in the six months before it was cache on the CPU chip. acquired by National. New entrant IDT added another com- The processors from Intel’s challengers have lagged in petitor to the mix but hasn’t shipped enough products to floating-point and MMX performance, which the vendors become a significant force. -
Prozessorarchitektur Am Beispiel Des Amdathlon
PROZESSORARCHITEKTUR AM BEISPIEL DES AMD ATHLON AUSGEARBEITET VON ALEXANDER TABAKOFF Betreuender Lehrer: Prof. Wolfgang Schinwald VERÖFFENTLICHT AM 26.2.2001 PROZESSORARCHITEKTUR INHALTSVERZEICHNIS: 1 Historische / allgemeine Einführung 1.1Die Anwendungsbereiche von Prozessoren 1.2Der erste Prozessor 1.3Die Entwicklung bis zum 586 1.4Der AMD Athlon und der Pentium III - Entwicklungsgeschichte 2 Grundlegende Dinge zur Prozessorarchitektur und dem Bau von Prozessoren 2.1Physikalisch 2.1.1Der Aufbau eines Transistors 2.1.2Die Auswirkungen in die Praxis 2.2Logisch 2.3Die Herstellung von Prozessoren und ihre Grenzen 2.4Der Von-Neumann-Rechner 3 Die Prozessorarchitektur des AMD Athlon im Vergleich zu seinen Konkurrenten 3.1Das Design des AMD Athlon 3.2Das Bussytem des AMD Athlon 3.3Die Cachearchitektur des AMD Athlon 3.4Vor- und Nachteile gegenüber anderen Designs 3.5Interview mit Jan Gütter, Public Relations Sprecher von AMD 4 Anhang 4.1Der Grund dieser Arbeit 4.2Glossar 4.3Literaturverzeichnis 4.4Begleitprotokoll 4.5Bildnachweis Inhaltsverzeichnis: - Seite 2 PROZESSORARCHITEKTUR 1 HISTORISCHE / ALLGEMEINE EINFÜHRUNG 1.1Die Anwendungsbereiche von Prozessoren Prozessoren haben heute verschiedenste Anwendungsbereiche. Sie werden in Autos, Set Top Boxen, Spielekonsolen, Handys, Taschenrechnern, PCs usw. verwendet. Dabei macht der Marktanteil der PC Prozessoren nur rund 2%1 aus. Trotz dieser vergleichsweise geringen Produktion genießen PC Prozessoren einen bedeutend höheren Bekanntheitsgrad. Fast jeder kennt PC Prozessoren wie den Intel Pentium -
A Bibliography of Publications in IEEE Micro
A Bibliography of Publications in IEEE Micro Nelson H. F. Beebe University of Utah Department of Mathematics, 110 LCB 155 S 1400 E RM 233 Salt Lake City, UT 84112-0090 USA Tel: +1 801 581 5254 FAX: +1 801 581 4148 E-mail: [email protected], [email protected], [email protected] (Internet) WWW URL: http://www.math.utah.edu/~beebe/ 16 September 2021 Version 2.108 Title word cross-reference -Core [MAT+18]. -Cubes [YW94]. -D [ASX19, BWMS19, DDG+19, Joh19c, PZB+19, ZSS+19]. -nm [ABG+16, KBN16, TKI+14]. #1 [Kah93i]. 0.18-Micron [HBd+99]. 0.9-micron + [Ano02d]. 000-fps [KII09]. 000-Processor $1 [Ano17-58, Ano17-59]. 12 [MAT 18]. 16 + + [ABG+16]. 2 [DTH+95]. 21=2 [Ste00a]. 28 [BSP 17]. 024-Core [JJK 11]. [KBN16]. 3 [ASX19, Alt14e, Ano96o, + AOYS95, BWMS19, CMAS11, DDG+19, 1 [Ano98s, BH15, Bre10, PFC 02a, Ste02a, + + Ste14a]. 1-GHz [Ano98s]. 1-terabits DFG 13, Joh19c, LXB07, LX10, MKT 13, + MAS+07, PMM15, PZB+19, SYW+14, [MIM 97]. 10 [Loc03]. 10-Gigabit SCSR93, VPV12, WLF+08, ZSS+19]. 60 [Gad07, HcF04]. 100 [TKI+14]. < [BMM15]. > [BMM15]. 2 [Kir84a, Pat84, PSW91, YSMH91, ZACM14]. [WHCK18]. 3 [KBW95]. II [BAH+05]. ∆ 100-Mops [PSW91]. 1000 [ES84]. 11- + [Lyl04]. 11/780 [Abr83]. 115 [JBF94]. [MKG 20]. k [Eng00j]. µ + [AT93, Dia95c, TS95]. N [YW94]. x 11FO4 [ASD 05]. 12 [And82a]. [DTB01, Dur96, SS05]. 12-DSP [Dur96]. 1284 [Dia94b]. 1284-1994 [Dia94b]. 13 * [CCD+82]. [KW02]. 1394 [SB00]. 1394-1955 [Dia96d]. 1 2 14 [WD03]. 15 [FD04]. 15-Billion-Dollar [KR19a]. -
Optimizing SIMD Execution in HW/SW Co-Designed Processors
Optimizing SIMD Execution in HW/SW Co-designed Processors Rakesh Kumar Department of Computer Architecture Universitat Politècnica de Catalunya Advisors: Alejandro Martínez Intel Barcelona Research Center Antonio González Intel Barcelona Research Center Universitat Politècnica de Catalunya A thesis submitted in fulfillment of the requirements for the degree of Doctor of Philosophy / Doctor per la UPC ABSTRACT SIMD accelerators are ubiquitous in microprocessors from different computing domains. Their high compute power and hardware simplicity improve overall performance in an energy efficient manner. Moreover, their replicated functional units and simple control mechanism make them amenable to scaling to higher vector lengths. However, code generation for these accelerators has been a challenge from the days of their inception. Compilers generate vector code conservatively to ensure correctness. As a result they lose significant vectorization opportunities and fail to extract maximum benefits out of SIMD accelerators. This thesis proposes to vectorize the program binary at runtime in a speculative manner, in addition to the compile time static vectorization. There are different environments that support runtime profiling and optimization support required for dynamic vectorization, one of most prominent ones being: 1) Dynamic Binary Translators and Optimizers (DBTO) and 2) Hardware/Software (HW/SW) Co-designed Processors. HW/SW co-designed environment provides several advantages over DBTOs like transparent incorporations of new hardware features, binary compatibility, etc. Therefore, we use HW/SW co-designed environment to assess the potential of speculative dynamic vectorization. Furthermore, we analyze vector code generation for wider vector units and find out that even though SIMD accelerators are amenable to scaling from hardware point of view, vector code generation at higher vector length is even more challenging. -
UNIVERSITY of CALIFORNIA, SAN DIEGO Holistic Design for Multi-Core Architectures a Dissertation Submitted in Partial Satisfactio
UNIVERSITY OF CALIFORNIA, SAN DIEGO Holistic Design for Multi-core Architectures A dissertation submitted in partial satisfaction of the requirements for the degree Doctor of Philosophy in Computer Science (Computer Engineering) by Rakesh Kumar Committee in charge: Professor Dean Tullsen, Chair Professor Brad Calder Professor Fred Chong Professor Rajesh Gupta Dr. Norman P. Jouppi Professor Andrew Kahng 2006 Copyright Rakesh Kumar, 2006 All rights reserved. The dissertation of Rakesh Kumar is approved, and it is acceptable in quality and form for publication on micro- film: Chair University of California, San Diego 2006 iii DEDICATIONS This dissertation is dedicated to friends, family, labmates, and mentors { the ones who taught me, indulged me, loved me, challenged me, and laughed with me, while I was also busy working on my thesis. To Professor Dean Tullsen for teaching me the values of humility, kind- ness,and caring while trying to teach me football and computer architecture. For always encouraging me to do the right thing. For always letting me be myself. For always believing in me. For always challenging me to dream big. For all his wisdom. And for being an adviser in the truest sense, and more. To Professor Brad Calder. For always caring about me. For being an inspiration. For his trust. For making me believe in myself. For his lies about me getting better at system administration and foosball even though I never did. To Dr Partha Ranganathan. For always being there for me when I would get down on myself. And that happened often. For the long discussions on life, work, and happiness. -
Dell Openmanage Server Administrator Version 2.3 CIM
Dell OpenManage™ Server Administrator CIM Reference Guide www.dell.com | support.dell.com Notes and Notices NOTE: A NOTE indicates important information that helps you make better use of your computer. NOTICE: A NOTICE indicates either potential damage to hardware or loss of data and tells you how to avoid the problem. ____________________ Information in this document is subject to change without notice. © 2003–2005 Dell Inc. All rights reserved. Reproduction in any manner whatsoever without the written permission of Dell Inc. is strictly forbidden. Trademarks used in this text: Dell, the DELL logo, and Dell OpenManage are trademarks of Dell Inc.; Microsoft and is a registered trademarks of Microsoft Corporation; Intel, Pentium, and Celeron are registered trademarks, and i960, MMX, Xeon, i386, and i486 are trademarks of Intel Corporation. Other trademarks and trade names may be used in this document to refer to either the entities claiming the marks and names or their products. Dell Inc. disclaims any proprietary interest in trademarks and trade names other than its own. January 2005 Contents 1 Introduction Server Administrator. 11 Documenting CIM Classes and Their Properties. 11 Base Classes . 12 Parent Classes . 12 Classes That Describe Relationships . 12 Dell-defined Classes . 13 Typographical Conventions. 13 Common Properties of Classes . 14 Other Documents You May Need . 16 2 CIM_PhysicalElement CIM_PhysicalElement . 17 CIM_PhysicalPackage . 18 CIM_PhysicalFrame . 19 CIM_Chassis . 20 DELL_Chassis . 21 CIM_PhysicalComponent. 23 CIM_Chip . 23 CIM_PhysicalMemory . 24 CIM_PhysicalConnector . 26 CIM_Slot . 28 3 CIM_LogicalElement CIM_LogicalElement. 32 CIM_System . 32 Contents 3 CIM_ComputerSystem . 33 DELL_System . 34 CIM_LogicalDevice . 34 CIM_Sensor . 35 CIM_DiscreteSensor. 36 CIM_NumericSensor. 36 CIM_TemperatureSensor. 38 CIM_CurrentSensor . 39 CIM_VoltageSensor . -
Sony's Emotionally Charged Chip
VOLUME 13, NUMBER 5 APRIL 19, 1999 MICROPROCESSOR REPORT THE INSIDERS’ GUIDE TO MICROPROCESSOR HARDWARE Sony’s Emotionally Charged Chip Killer Floating-Point “Emotion Engine” To Power PlayStation 2000 by Keith Diefendorff rate of two million units per month, making it the most suc- cessful single product (in units) Sony has ever built. While Intel and the PC industry stumble around in Although SCE has cornered more than 60% of the search of some need for the processing power they already $6 billion game-console market, it was beginning to feel the have, Sony has been busy trying to figure out how to get more heat from Sega’s Dreamcast (see MPR 6/1/98, p. 8), which has of it—lots more. The company has apparently succeeded: at sold over a million units since its debut last November. With the recent International Solid-State Circuits Conference (see a 200-MHz Hitachi SH-4 and NEC’s PowerVR graphics chip, MPR 4/19/99, p. 20), Sony Computer Entertainment (SCE) Dreamcast delivers 3 to 10 times as many 3D polygons as and Toshiba described a multimedia processor that will be the PlayStation’s 34-MHz MIPS processor (see MPR 7/11/94, heart of the next-generation PlayStation, which—lacking an p. 9). To maintain king-of-the-mountain status, SCE had to official name—we refer to as PlayStation 2000, or PSX2. do something spectacular. And it has: the PSX2 will deliver Called the Emotion Engine (EE), the new chip upsets more than 10 times the polygon throughput of Dreamcast, the traditional notion of a game processor. -
Commemorative Booklet for the Thirty-Fifth Asilomar Microcomputer Workshop April 15-17, 2009
35 Commemorative Booklet for the Thirty-Fifth Asilomar Microcomputer Workshop April 15-17, 2009 Programs from the 1975-2009 Workshops This file available at www.amw.org AMW: 3dh Workshop Prologue - Ted Laliotis The Asilomar Microcomputer Workshop (AMW) has played a very important role during its 30 years ofexistence. Perhaps, that is why it continues to be well attended. The workshop was founded in 1975 as an IEEE technical workshop sponsored by the Western Area Committee ofthe IEEE Computer Society. The intentional lack of written proceedings and the exclusion of general press representatives was perhaps the most distinctive characteristic of AMW that made it so special and successful. This encouraged the scientists and engineers who were at the cutting edge ofthe technology, the movers and shakers that shaped Silicon Valley, the designers of the next generation microprocessors, to discuss and debate freely the various issues facing microprocessors. In fact, many features, or lack of, were born during the discussions and debates at AMW. We often referred to AMW and its attendees as the bowels of Silicon Valley, even though attendees came from all over the country, and the world. Another characteristic that made AMW special was the "required" participation and contribution by all attendees. Every applicant to attend AMW had to convince the committee that he had something to contribute by speaking during one of the sessions or during the open mike session. In the event that someone slipped through and was there only to listen, that person was not invited back the following year. The decades ofthe 70's and 80's were probably the defining decades for the amazing explosion of microcomputers. -
Selective Vectorization for Short-Vector Instructions Samuel Larsen, Rodric Rabbah, and Saman Amarasinghe
Computer Science and Artificial Intelligence Laboratory Technical Report MIT-CSAIL-TR-2009-064 December 18, 2009 Selective Vectorization for Short-Vector Instructions Samuel Larsen, Rodric Rabbah, and Saman Amarasinghe massachusetts institute of technology, cambridge, ma 02139 usa — www.csail.mit.edu Selective Vectorization for Short-Vector Instructions Samuel Larsen∗ Rodric Rabbah∗ Saman Amarasinghe VMware IBM Research MIT CSAIL Abstract Multimedia extensions are nearly ubiquitous in today’s general-purpose processors. These extensions consist primarily of a set of short-vector instructions that apply the same opcode to a vector of operands. Vector instructions introduce a data-parallel component to processors that exploit instruction-level par- allelism, and present an opportunity for increased performance. In fact, ignoring a processor’s vector opcodes can leave a significant portion of the available resources unused. In order for software developers to find short-vector instructions generally useful, however, the compiler must target these extensions with complete transparency and consistent performance. This paper describes selective vectorization, a technique for balancing computation across a proces- sor’s scalar and vector units. Current approaches for targeting short-vector instructions directly adopt vectorizing technology first developed for supercomputers. Traditional vectorization, however, can lead to a performance degradation since it fails to account for a processor’s scalar resources. We formulate selective vectorization in the context of software pipelining. Our approach creates software pipelines with shorter initiation intervals, and therefore, higher performance. A key aspect of selective vectorization is its ability to manage transfer of operands between vector and scalar instructions. Even when operand transfer is expensive, our technique is sufficiently sophisticated to achieve significant performance gains.