NUS-N2SP-AUS

INSTRUCTION BOOKLET

NINTENDO64

NINTENDO AUSTRAl IA PTY LTD Scoresby Industrial Park, 804 Stud Rond. Scomuby Victoria it M» http //www ninlondo com au NEW ZEALAND AGENT MONACO CORPOflATtON l ft) * 10 Rothwoll Avimtm Albany Auckland ^,V

WARNING PLEAS! CAREFULLY READ THE CONSUMER INFORMATION AND PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE iI /i USING YOUN NlNTf NOO* SYSTEM. GAME PAK OR ACCESSORY. v’ X

i his seal is your assurance that V **> has reviewed this product and that it has met our standards for excellence in workmanship, 4 V -T ^ \ :• \y~. u reliability and entertainment value. 7 > * X '%% -s § Always look for this seal when Contents buying games and accessories to 2 ensure complete conipatibility Aboul the Controller with your Nintendo product. Prologue 4 Welcome to Termina 6

Thank you for selecting ™: Majora's Mask" Game Pak Starting the Game 8 for the Nintendo’ 64 system. Saving and the Passage of Time 10

Please read this instruction booklet thoroughly to ensure maximum enjoin! Tati and 2 Targeting 14 of your new game. Keep this instruction booklet and warranty information in Reading the Game Screen 16 a safe place for future reference. Basic Controller Functions 18 The Masks 24 Deku Link's Abilities 25 Goron Link's Abilities 26 Zora Link's Abilities 27 The Select Item Subscreen 28 The Quest Status Subscreen 34 The Map Subscreen 36 Hints 38 Warranty Information 45 yjfi

?M, 0$ and ihe "N" logo are trademarks of Nintendo Co, Ld. © 2000 Nintendo The Nintendo® 64 Controller

Control Stick Function Holding the Controller The Nintendo 64 Control Stick uses an analogue system to read the While playing the Zelda: Majora's Mask game, angles and directions of its movement. This allows precision control that we recommend you use the hand positions is not possible using the conventional + Control Pad. shown on the left. By holding the controller like this, you can operate the Control Stick freely with When turning the Control Deck power ON, do not move the Control Stick your left thumb. Using your right thumb, you from its neutral position on the controller. can easily access the A, B or C Buttons.

If the Control Stick is held at an angled position (as shown in the picture on the left) when the Connecting the Nintendo 64 Controller power is turned ON, this position will be set as Up to four players can play this game. Connect each player's controller neutral. This will cause games using the Control to the appropriate controller socket on the front of the Control Deck. Stick to operate incorrectly. Beginning on the left, the sockets are for Player 1, Player 2, Player 3 and Player 4. You cannot start the game if the first controller socket is empty.

If you change the connection during the game, you will need to either To reset the neutral position once the game has press RESET or turn the power OFF to make the connection active. started, let go of the Control Stick so it can retun to its centre position (as shown in the picture on the left) then press START while holding down the L and R Buttons. N64 M This game is compatible with the Rumble Pak accessory. Before using The Control Stick is a precision instrument; make sure not to spill liquids it, be sure to read the Rumble Pak or place any foreign objects into it. accessory instruction booklet carefully. Make sure that the Control Deck is OFF when inserting or removing the Rumble Pak accessory.

2 3 Link In the land of Hyrule, there echoes a legend. A legend held Several monlhs filler rescuing Printed Zeldu dearly by the Royal Family that and saying Ihe land o! Hyrule, link set loot into the mysterious world of lermina by chance tolls of a boy... while in the midst of o TOW journey, fliere, Link heard a frightful rumor that in just three days, the moon would fall from the heavens A boy who, onto that land. .. after battling evil and saving Hyrule, crept away from that land that had made him a legend...

Done with the battles he once waged across time, he embarked on a journey. A secret and personal journey...

Wearing a mystical mask, he a|ipeured suddenly before Link A journey in search of a Hidden within that mask was tremendous power a power that beloved and invaluable friend not even he understood

A friend with whom he parted ways when he finally fulfilled his N64 EXPANSION PAK

heroic destiny and took his place Is your N64 Expansion Pak inserted properly? among legends... The Legend of Zelda: Majora's Mask REQUIRES the N64 Expansion Pak. Pleose refer to the Nintendo 64 Expansion Pak Instruction Booklet regarding inserting ond caring for your N64 Expansion Pak

NOTE: Games that do not require the N64 Expansion Pak ran be phyed while the Expansion Pak is inserted in the H64 Control Dork You do not need to replace the Jumper Pak to play such games Carelessly inserting and removing the H64 Expansion Pak ran cause damage

4 Welcome to Termiita

This is o kind ol parallel world that is similar to and yet different from the land of Hyrule, which was the setting for the Legend of Zeida: Ocarina of Time. Termina is a mysterious place, and the people Link meets here may The Deku Tribe look vaguely familiar at first glance.

Clock Town rests at the heart of this world. Heading any direction from there will take you to the mysterious The Dekus live primarily in a palace surrounded by regions beyond. The centerpiece of flock Town is the clock tower. It is the symbol of the town and the centre of the waters that flow from Woodfall. octivity, as the townsfolk ore busy with preparations for the annual carnival, despite rumors that the moon will fall Their King is terribly stubborn from the heavens in just three days. and will not permit people of other tribes to enter his palace.

The Goron Tribe

The Gorons live in the small shrine east of Snowhead and its steep mountainous peaks. Though used to harsh weather, the Gorons are in the grips of an unusually fierce cold snap.

Tati

A slightly overbearing fairy, Tati is always thinking of her younger brother. She will be the companion that Link will often find himself relying on in this adventure

Epona The Zora Tribe The faithful, young horse that has journeyed with Link throughout his odventures is taken from him by the Skull Since this tribe lives in the water, they are particularly sensitive to environmental changes. Kid. Will Link and Epona ever meet again? The songs of the Zora band, The Indigo gos, are popular with people of all races. m Starting the Game

Properly insert The Legend of Zeldo: Majoro's Mask Gome Pak into Title Screen your N64 Control Deck and turn the power ON. (Do not touch then Control Stick while doing so.) Press START on the Title Screen to • Sound access the File Selection Screen. Use the Control Stick to select one l Choose one of the following sound settings: Stereo, Mono, Headset or of the two files and press the A Button to continue to the Nome Surround. When choosing Stereo, Headset or Surround, check 1o be Entry Screen. sure that both the left and right audio output cables are properly connected to your TV.

THJ: O.-Ir i rnM — ——- Headset Use headphones for more natural sound. You can save your game progress to one of two data files. These save the items you hove gotten, the number of Heart Surround The Surround setting uses sound effects in the game to create the feeling of a 3D environment. Containers you have and the notes you've written in your You can actually sense distance and direction as you play. With a Dolby Surround Sound system, Bomber's Notebook. Seepage 10 regarding saving. you'll feel like you're right in the middle of all the action.

• Z-Targeting Change the Z-Targeting system to Switch or Hold.

Targeting Cursor

[ See page 14 about Z Targeting.

You can enter a name up to 8 letters long. Use the Control Stick to Name Entry Screen select o letter, then press the A Button to enter it. Select the back orrow and press the A Button to delete a letter. When finished, select N«fr» ? .1 1 •' END and press the A Button Switch Press the Z Button once to moke the Targeting Cursor appear. AlklOtrOHtjKlM HOPQISTI. * w * v r Press il again to stop targeting. When you first turn the power * 11 4 j . I « *t t I l • W -Of-) ' *••*•*>» ON, Z Targeting is set to this option. iinutin IF Target only while you hold the Z Button. This advanced mode is for those who have mastered using the Z-Targeting system. • Language Select the language of the screenlext: ENGLISH, GERMAN, FRENCH or SPANISH • Check Brightness To copy a file, select Copy on the Pile Selection Screen and press the A If the game screen is dark and difficult to see, use the sample provided to Button, then select the file you'd like to copy and press the A Button ogain. adjust your television's brightness so that four levels of darkness ranging from Next, select which file you will copy the first one to. If there is no empty file gray to black are visible. at this time, you will not be able to copy the file you've chosen. You can also choose Erase on the File Selection Screen to erase o file. Once you | After changing the settings, press lire j^> Button to save your changes. erase a file, its data will be lost and cannot be recovered, so be careful. /•/EM M.MOHA > Saving and the Passage of Time

6:00am

rite First 24 hours lime flows continuously in the gome, except during conversations and when you've paused the game by pressing START. If three days (72 hours) poss after starting, the gome will end, so be 6.00am Ploying the Song of Time careful. However, you can ploy the Song af Time on the Ocarina of The Second 24 hours Time to keep the game from ending. When you play the song, Link * You will always be returned to Day I will poss through a time vortex to return to 6:00 a m on the first 6:00 a m of the first day 6:00am day. If the game ends, you will have to restart from the last time • Your gome progress (data) will you saved using the Song of Time. be saved. The Final 24 hours Day

/VOTE' rime in the world of Jermino flows faster than yov might expert. NOTE: Jhcre ore some things in 6:00am The hours seem to go by in mere minutes. the gome that con be saved and Game Over some that cannot, so timing your Restart the game from saves is my important. the last time you saved. When you play the Song of Time, your game progress will be saved as you travel back in time. However, while ilems you have gotten are saved, puzzles within Things that can be saved: Tin: ni‘i;susc.—r— mazes (see page 37) and other events you have cleared will revert When the game opens, link does • Masks ► sec page 24 to their original status, so be careful when saving. Since Link is the not have the Ocarina of Time. only one who travels through time, the other characters in the • Instruments, the Hookshol, etc. ■ - - »» see page 29 You cannot save the gome without game will not remember meeting him. • Songs and Items on the Quest Status Screen —► see page 34 it, but you will definitely have on When you wont lo sove your game and quit playing, ploy the Song • Notes written in your notebook ► see page 35 opportunity lo get the Ocarina af Time before time runs out. Don't af Time and wait until "Dawn of the First Day" appears on screen • Mops ► see page 36 before turning the power OFF. The next time you play, you can • Dungeon Maps and Compasses ■ see page 37 continue your game from that point. If you turn the power OFF without saving, you will continue from Down of the First Day from • Rupees deposited at the bank the last lime you saved. You can also temporarily save game progress using the Interrupt Save feature explained on page 12. Things that cannot be saved:

iVHi-sHi r. lismcy ui-Acniis zvm • Cleared maze puzzles, sub-events, When you take damage and your Life Energy meter runs out, you conversations with people you've met, elc. will be returned to the entrance of the area where you lost all your (These all return lo their original status.) —► see poge 33 life Energy. At this lime, you will restart with only three hearts, • The number of usable items you have ► see page 30 legordless of how many heart containers you have. • Small Keys, Big Keys and Stray Fairies ■ ■ see page 37 • The Rupees in your wallet I SOOI

Saving and the Passage of Time

Saving With the Interrupt Save Feature To temporarily save your status until the next time you play, visit one of the owl statues. If it the statue with your sword if you In addition to playing the Song of Time to save your gome, you can haven't already done so, then press to check it. After also use the Interrupt Save Feature to interrupt your game, save carefully reading the instructions, choose Yes and press fi) your current status and quit ploying. Your current status, including to interrupt your game and save your status. Wait until the all masks, items, conversations ond the time of day will be Title Screen appears before turning the power OFF Otherwise, temporarily saved until the next time you play. Once you continue your data may not be saved. that game, though, the saved status will be lost, so after continuing your quest, be sure to save again using the Song of Time or visit one of the owl statues again. If you just turn the power OFF without saving again, you will hove to restart from the last time you saved using the Song of Time. After saving and quitting, an owl mark will appear beside the

save file on the File Selection Screen. When you select that file P-.CAse wtect s file. and press the A Button, the day (First, Second or Final) and time rjn» m c of day that the file was saved will be displayed. To continue playing, simply press the A Button again. After continuing, be sure to save using the Song of Time before you quit.

: - — —y -nr *-

L m -

U )J .MA>1. K Tati and Z-Targeting

The targeting mark colors: Using Z- Tiitxciinx

Toll the fairy is your constant companion. She'll You may find that your adventure progresses more smoothly if you use Yellow teach you the weaknesses of your enemies and give Z-Targeting in the following types of situations, too. (Pleose see page 23, also.) you hints to help you through your quest. If fall hides in the folds of link's hood, you can call her Talking to People From a Distance 0 Find out about enemy out by pressing the Q while standing slid, but Use Z Targeting tospeak to people from a weaknesses when the Toll only while link or Zara link distance. Press when the person is icon flashes. surrounded by the Targeting Cursor.

Stondnrd Gome Screen @ Listen to hints when the When using shooting devices like the bow, Tati icon flashes. use Z-Targeting to aim accurately at your Press J':—^ When Link approaches an object that Tati can explain, Tati will fly in the enemy. This is very handy for dealing with direction of the object. A targeting mark will then appear above the object. fast moving enemies. If you press the Z Button, link will face Tati and the object will be surrounded by the Targeting Cursor. This is called Z-Targeting.

While Z Targeting, the Tati Icon in the top-right corner of the screen may Changing the Camera Position blink. Press © at this time to listen to Tati's advice. Tati will tell you about If you ever find yourself stuck with o poor view during your game, press the Z Press to get information from Press when the enemy weaknesses and give you hints about your adventure, so be sure to Button. The camera will immediately center behind Link, giving you a better people. targeting mark appears. listen to what she has to say. look ot your surroundings. See page 17 about other camera positions.

Targeting Cursor

When Z-Targeting is activated, black bands appear at the top and bottom of your screen.

When there is more than one possible When Z Targeting, press @ target, press ijr to switch to the next when the Tati icon flashes to target. To deactivate Z-Targeting, listen to Toll's advice. face away from your enemies and press £ ogain.

NOU: Jhe Toll icon may flash when ^Targeting is not activated, os well. Since she will give you very important hints of these times, press ( ~)fo listen to her. Ibis icon uses wards or grophics to show the actions Press (2 during game ploy to chonge J3 Bn (ton Icon Link's View link perfoims when the B Button is pressed. In most the viewpoint to Link's View (first person Lift Energy coses, this is the Button to press when attacking perspective). While in link's View, you cannot Thh gougo dhpJciys Link's life energy. (See poge 22.}. move or use items, but you can use the Control When Link Jokes domoge, the number of Stick to view your surroundings. You may find All the actions link can perform hearts decreases, but energy can be Action Icon Link's view to be particularly helpful in by pressing the A Button will be replenished by collecting the hoar is that exploring mazes. listed here. For instance, the appear aftor defeating enemies. SPEAK command will appear when Link stands in front of a person, Magic Meter or OPEN will appeal when he ; fNT: stands beside a door. Ibis meter displays Link's (See page 20.) remaining Magic Power. It will no! be displayed until link has earned ^ A Magic Power. T * # * These represent the items Press START during game play to access the subscreens. The game pauses while you access the subscreens, so currently set for use with time does not pass. The subscreens are divided into the four areas shown below. Press 2| or ( R | or use the C Buttons. (See pages 24 and 28) Control Stick to cycle through the screens. Press START again to resume your game

Ihe number of Rupees {currency} Link Clock ■ Map Please see the poges fisted below for information about the subsaeens. is currently carrying is displayed here. Rupees are often hidden under clumps The clock displays ihe If link has a mop of his current location, it will be displayed of grass. day and time in Termino. here. Ihe red arrow marks the point at which link entered the area, while the yellow arrow marks his current position Orange dots represent chests. Press JL to turn off the map display.

Hour Display Minute Display

The number indicates the current time. Each lime the light passes around When it posses one line, it means one hour the day display, one minute posse When the Action Icon says “Info/’ Move the cursor to the Bomber's has passed. When 12 hours pass, the sun This equals one hour in the gomr press ©to view an explanation Notebook and pi ess© to confirm and moon indicators chonge. of on item. appointment times and other information. (See page 35.)

D

MA» Basic Controller Functions

Control Stick The Control Stick is used mostly to move.

Link con perform the moves explained here when he is not wearing any masks. When Link wears a mask and assumes special new abilities, the controls may change slightly Please see pages 25 - 27 for more information Walk / Run Tilt the Control Stick in the direction you want to move. I. Button SCARF 1 j R llnKon The speed Link moves at will vary depending on how much you tilt Show or hide the map | Access wibscreens (pg. 17) Raise shield the Control Stick. It is best to tilt the Control Stick lightly and walk slowly on tricky ledges.

( Change perspective If you hold jf while moving, Link can move forward, bock, left or right while facing forward. Control Stick

the Items

Jump Run toward the edge of a ledge.

Z Hu ft on <•( Hu/ton If you run toward the edge of o low ledge or cliff, you will Action Icon lTargeting automatically jump in the direction you are running. (Pfl.20) (pg. 23) (Depending on height and distance, there may times when you cannot jump.) Face forward

Swing sword (pg. 22)

Swim Till in the direction (on the sutface) you want to swim.

During the game. 9 Press ^ to swim foster there may be times “ . - ; ‘ when your controls are v Dive limited. Buttons that cannot be used will Press and hold appear transparent. The number shows how long you can stay underwater. Zora Link con do amzing things underwater. (See page 27.) When Link is able to read signs, "Check” next messoge only after first reading to the important information, so continue speak to (You can also use Z Targeting to a person s people from a distance.) When be conversation continues, Next" will contain displayed. Many conversations everything someone hns to tell you. a person. when you re standing in Iront of on the Action Icon “Speak" will display Place after grabbing with © ^ * © for the icon to change. chests, you must stand directly in front you're standing in front of a door. For the Control Stick and © to throw the bomb niter tilting "Open" will show on the Action Icon when the bomb at your feet. standing still, you will place running If you press © while out a bomb, you can press After pressing a C Button to take ffihrovw Evs the ledge. ledge, press © to let go and drop to the ground. If you move the Control Stick without pressing Q), Link will climb back up a ladder or When hanging from the edge of © of while grabbing with mask he is wearing at the time, though. You can climb ladders this way, too or may not be able to dimb certain ledges depending on the Depending on height, you may be able to use the Control Stick to make link climb some blocks and ledges. Link may to move the block in that direction. © and tilt the Control Stick grohbing a block, keeping holding press © to grab it. After When standing in front of a block, shown on the action icon. Press © to perform the action at that particular time what action Link con perform link stands, and it tells you depending on where on the icon changes Action Icon The texl appearing the lop of the gome screen is the The blue icon ol

... . p

When peiforming horizontal or Other Buttle Actions This Button is mostly used to otiock. veilktil swings, press the B^ three times with just the right Jump AI tack your sword Swing Vertically timing for a third swing that is 2® after drawing much wider (The jump attack does twice as much damage os a normal swing, but it will take a moment to move again afterwards.

Back Flip Side Jump Swing Horizontally B +

Back flips and side jumps allow you to move more quickly than standard movement. They are very effective for dodging enemy attacks.

+*rrr, Raising Your Shield 8)

Normally, Link will crouch as he raises his shield, but he can also move with his + VSd +! shield raised when Z Targeting is activated. You can also change the direction link guards against by tilting the Control Stick while he is crouched behind his shield. //A n* ^v i

Roll Attack Press while running to perform a roll attack. Rolling can have the same effect Spin Attack You con quickly rotate the Control Stick once and as raising your shield—it protects you and deflect things that come flying at you. press the to attack in an arc around you

Hold OJ , then release

You can do this to perform a Spin Attack, but after you goin Magic Power, it will use up magic. Controls Joy Link's Alt cral Slut pi

Special Abilities • Use Deku Flowers lo fly around (for a limited distance) • Attack enemies by shooting bubbles (magic power is required) Press START lo access the subscreens and open the Masks Subscreen. The masks can be used in the same way os (Items. (See page 28.) Move the cursor to the mask you want to wear and press to sat it. • Hop across the surface of the water (a limited number of times)

Weaknesses • It is susceptible to fire, since it originates from plants. When Link wears one of these • Deku Link doesn't fare well when falling from masks, the power of that mask great heights. Normal Masks is transferred to him. link can wear these masks, but they will not © change his form. Spin in a circle to attack Attack from a distance enemies. This can also by shooting a bubble. be done while running. Hold and then release to shoot larger bubbles.

Trying different mosks in the different areos of I On top of a Deku Flower, press and hold , then release Termina is a key strategy. If you find yourself Debit Flower Jump stuck in your quest, it might be a good idea to try After burrowing into a Deku Flower, Deku Link con jump into the air and fly for a short to continue as a different character. time. Press during flight to drop Deku Nuts on enemies. You can also sometimes defeat enemies by simply jumping out of a Deku Flower.

' rr4/HK; SJ Some people may tell you different things on water when you speak to them while wearing Water Hopping

different masks. Even people who are always Deku Link can hop across the surface of the water five times. If you try more than five, rude may open their hearts lo you when you he will sink into the water and be returned to the spot he jumped from. wear a different mask. Gorou Link mm Special Abilities • Curl into a ball nnd roll around. When your body becomes armored, defeat enemies by rolling into them. (Magic power Special Abilities Weaknesses is required.) • Move through the water and along the sea • Because the Zora live in water, they are • While curled, jump up ond pound the ground with great force, floor at will. susceptible to both fire and ice. damaging nearby enemies. • Create a barrier of electric current • Use your might to let loose powerful punches. Use good timing (requires magic power) to unleash consecutive blows (three stages). • Attack with up to three swift chops. • Shoot arm fins at enemies for Weaknesses long-distance attacks • Because of his great girth, Goron Link can't go into deep water and can't hand!

Swim

Swim swiftly through the Dive deep into the water. seas. Use the Control Stick After reaching the sea floor, to change direction. move around os if on land Curl into a ball. Tilt the Control Stick while holding G> to roll in that direction. After rolling a short time without bumping into any obstacles, spikes will come out of Goron Link's body, and he will be able to defeat enemies by rolling into them. (This consumes magic.) & Hold and release Altock in kung-fu style. Attack by firing the fin from Time presses each arm. Use Z Targeting i———\ I well for up to three to home in on your enemy. consecutive attacks. Zora Link cannot perform Unleash a mighty, far reaching punch that is capable of even smashing boulders. other attacks while his fins Press ^ with good timing for a barrage of up to three consecutive punches. are flying.

Press while holding Q) to curl Barrier R while swimming, or press ond hold

After curling, jump in the air and then strike the ground with tremendous force. Generate on electric current, creating Use this attack to defeat surrounding enemies. a barrier around your body. Use it to defend against enemy attacks, too. (Mogic is consumed while the barrier is in use.) The Select Item Suhscreeti

Ilems shown with a number beside them on the Select Item Subscreen (or on the C Button icons in the top-right As link continues his quest, he will colled a wide orray of ilems from treasure chests in mazes. Items con be corner of the screen) are ones which hove limited use. You can replenish these items by collecting them when set to ond used with either, or ($). In order to complete the quest, you will need to match these they appear after you defeat enemies, but each of them has a maximum number you can carry at once. (The Hems to and use thorn in the different situations you will face. number is shown in green when you have reached the maximum.) For some items, you may be able to increase the maximum limit.

Ihe face icons beside an Hem name indicate when Link can use the items. ■ ' ■ - — (®^>\ Viewing the Select Item Subset'ecu BBB V ) Q) Press START lo access the subscreens. Ilems ibal can be sel to ©,® , or ® will be displayed on the screen shown below. Use this item lo ploy songs you learn throughout your adventure. If you play them as you were taught, they can cause a wide variety of effects. However, Event Items some songs may not have any eHed unless played in a particular place or for a particular person. When Link uses masks to change shape, his instrument Items obloined in a These bestow special changes shape as well, but the effects of the songs remain the same. abilities on the variety of special events (heck songs you have learned at any time on the Quest Status Subscreen. (See page 34.) arrows you shoot will be displayed here. with ihe Hero's 8ow. You may exchange some They consume magic items during the course when fired. of your adventure. Set the Ocarina of Time to one of the (Buttons and press that ptayPtay ivitlt these five Buttons When you play the Song Button lo play it. Press and to play of Time, any Event Items notes on the ocurma. If you play the notes of a song you /) you have will be lost. Bottles hove learned in the proper order, the song’s full melody will play. ® Only the bottles you currently have will be displayed. You can carry a maximum of six bottles.

PhrYyiSJG SPECEU.SOPl^.- —1

These notes will not have any particular effect on your quest, but they do Press START during your adventure to access the subscreens. Press Zjor LRj to display the Item Select Subscreen Use the Control Stick to move the cursor to allow you to play a wide range of notes. the item you wont lo use, then press or © lo set the item. Ihe Button you pressed to sel the item becomes the Button you will press to use the item. Raise notes hoK an octave Sel with#, #,or# In this game, Link will use masks to assume the role of many different characters. Lower a full octave (See page 24.) Among the many items are some that you'll use while wearing a Lower notes half an octave particular mask. Items that cannot be used when wearing a particular mask ore

shown in block and white. Raise n lull octave Vibrato (notes reverberate)

| See pages 30- 33 about specific ilems. j

28 The Select Item Subscreen

»• Hero's How Deku Nuts release a blinding flash when thrown on the ground, stopping Use this to shoot at enemies and switches from a lies in theii nocks. They don't affect all enemies, though. distance. Press the (Button once to take out the bow. Press the C Button again to set an arrow to the string. When you release the C Button, you & will shoot the orrow. (You can also press and hold the C Button once to take out the bow and These ore longer than your standard sword, and you can swing them at _■ automatically set an arrow to the string.) When enemies, but they break very easily. If you put their ends into flames, you can aiming, the screen will switch to Link's use them to light fires. perspective, as shown in screen Q but when using the bow while 2 Targeting, a screen similar to screen Q will appear. If you shoot an arrow jH|H while 2-Targeting, you are more likely to hit Press the C Button once to lift bombs above your head, then press it again to your target. either throw them or place them at your feet. Bombs will explode after a few moments and can be used to defeat enemies or knock down walls. -nit', .’ijr. J f ? H-S' - In the world of Termina there are three types EBMo of Magic Arrows. When you shoot them, Use these in the same manner as bombs, but the second time you press the magic will be consumed in units displayed as ( Button, they will automatkoHy start rolling away. If they hit an obstacle, MP (magic points). When you run out of or if time runs out, they will explode. Magic Power, the effect of the magic arrows will be lost.

® w| These special bombs used only by Gorons are much more powerful than Letts of Truth standard bombs. After you set them, they will explode when the fuse burns up. ^ 999(1 Use this item to see through trickery and deception and to find hidden enemies or reveal fake walls. Your magic will gradually be consumed as you use this item.

i

Empty Bottles Event hems ami Trading Sapiences

You can carry up to six bottles at once. You can fill them with things On the right edge of the Select Item Subscreen ore three spaces where Event Items will be like milk and potions and carry them around until you need to use displayed As you use the Event Items you have received or pass them on to someone else, them. When you have something in o bottle, you can press the you will see events unfold before your eyes. This sequence of events is called a trading C Button to use that item. When the bottle sequence. After clearing a trading sequence, something good will come to you in the end. is empty, press the Button to fill it with certain items nearby. (If you aren't The Potions standing near anything you can put in o Red Poliom bottle, you will just swing the bottle in Fully replenish your the air.) life Energy

77 fl'SiOS ’I 'O Kli fit' ) X tK, Mosl liquids, like spring water ' Fully replenish your or potions, and small items Magic Power can be kepi in bottles. If you find something, try standing Blue Potions next to it and swinging an empty bottle at it to see if Fully replenish both WARNING; |Spent Items cannot he saved you can keep it. Life Energy and Magic Power When using the Song of lime to save your gome end return lo dawn of the first day Event Items obtained in trading sequences will be lost. The memories of dunoclers who spoke with link during trading events revert to their originol state so you will have to v*} (g) Q) start any trading sequences over again

This is the camera used to enter the Boat Cruise Photo Contest. Press the C Button to Selecting hems During Conversations take it out and the Q) Button to snap a pictograph. You can take only one photo When someone you ore at a time, but you can retake the photo speaking to is looking fora os many times as you like. particular item, a screen like the one on the right will appear during your conversation When it does, you can press the C Button to show them the item if it is set to the C Button. If it is not already set to a C Button, Press you can press START to access the Select Item The item Subscreen and set the item. There are othet items besides those shown here. Hove fun finding them! is not set The Quest Status Subscreen

Viewing the Qnest Slams Subscreen

This screen shows the equipment you ore always equipped with and certain types of items necessary to complete If you move the cursor on the Quest Status Subscreen to the Bomber's Notebook ond press a screen similar your quest. After receiving the Bomber's Notebook, you can check its contents from this screen too. to the one below will appear You con use it to confirm appointments und schedules recorded here. Use the Control Stick to move the cursor to view the details of a particular person s schedule, link must work hard to Pieces of Heart make the troubled people of Termina happy!

The pieces of heart you now have ore displayed here. This is the notebook link uses to When you collect four, your maximum Life Energy will Current Time keep notes on the different increase by one, and this area will become empty. Times when you characters he meets spoke to people throughout his adventure. Boss Masks Characters or received items Conversations with Mosks gotten from defeated ore shown. and promises made to Characters' bosses ore displayed here. these people will be pictures will be displayed here. Sword and Shield Information As you speak to about your Ocarina Melodies more people who The sword and shield Link is conversations or can be recorded Check here to confirm currently equipped with are the items here, the number the notes of songs you shown here. received will be of faces shown haveleomed. You can I You'll use these items to hold bombs and displayed here. Quiver and Botnh Bax will increase. You can record information for a maximum of 20 people. also move the cursor to I the arrows you shoot using the Hero’s Bow. the note and press (j) When these get larger, you con carry more This mark is recorded for important conversations. Blue time bars mean that you can to listen to the melody. bombs and arrows. f have that conversation at any time during that period. Tasks you must perform again after saving and returning to the first day will be morked by o gray icon. Piece of Heart Heart Container Pieces o f Heart When you receive an item from a person, this symbol will be shown at the time of day you got it.

Link's Life Energy is initially only three hearts, but as you collect more Heart Containers, you can increase his This symbol will be added after you receive a mask maximum Life Energy. Each time you collect four of the from someone. many Pieces of Heart found throughout Termina, they will combine to form one Heart Container. When you gel a Piece of Heart or Heart Container, your Life Energy will be replenished. When you have solved the problems of a troubled person, this symbol will be added to the right of that character's

You'll be able to power up link's sword and shield during schedule information as proof the quest. When you do, the new sword and shield will of completion. replace the ones on the Quest Status Subscreen. The contents of your Bomber's Notebook ore saved when you use the Song of Time, wilb those people ore not, so you may have to repeat some tasks and conversations. Clearing mazes is one of the major objectives of the game. There are a number of different puzzles and devices There are two types oi Mop Subscreens. When Link is outdoors, o mop of the land of Termino will be hidden within eoch one Once you solve these puzzles, collect the items hidden in the mazes and then defeat the displayed. When Link is inside temples or other mazes, a dungeon mop will appear. bosses that lurk at the end of the areas, you will have cleared H.

Viewing the Ji'orltl Map

Initially, the entire map will be covered in clouds, but as you purchase maps of oreos, the clouds covering those areas will lift, revealing that area on the world map.

Link's Current Location Adventure Points

An icon of Link's face When you move appears over the area the cursor to points where Link currently is you have visited, the name of that place will be displayed.

Vteii’irig Du ngeon Mnp$

When inside mazes, you con view the Dungeon Mop on the Map Subscreen. The mazes can have very confusing layouts, so check your map if you get lost. If you check rooms you haven’t been to yet, a path is sure open.

Temple and Maze Levels Location Xante

This shows the number Fli-U’ISCr sTh. i\ T i s The layout for the selected of floors. Move the Stray Fairies wonder about temples and certain r * If you find fairies floor will be displayed cursor to view the map other areas (You can confirm the totul number in inside bubbles, burst here. Blue rooms ore for a different floor. a particulor area by checking the map screen.) the bubble to rescue rooms you have visited, After rescuing all of the Stray Fairies, you will the fairy Sfray Fairies and the blinking room is receive some kind of reword if you loke them the one you are currently The number of stray back to their Foiry Fountain, fhe fairies' colors in. Outlined rooms ore fairies that you have differ depending on where they’re found, ond you ones you haven't visited In most coses, rescued within that must lake them to the Fairy Fountain of the same yet. Treasure chests are Foiry Fountains temple will be displayed. color, Finally, if you play the Song of Time to shown with orange dols. are located near sove your game, the fairies you hove rescued temple entrances. will not be saved. Items will be displayed here once Link’s Boss Roc Level you gel them. The Basic Flow of the Gattte This section offers a few hints that should help you in your quest. May your courage and wisdom once again bring peace to Tertnina. This game is not solely about action and battling enemies-there are many puzzles and mysteries to solve, too. You will find yourself going on many small adventures to solve these mysteries, but if you keep the The First Day following tips in mind, you'll surely succeed in your quest.

In the three days before the moon falls, the people of Clock Town and Talk to the People You Meet the rest of Termina carry on with their daily routines. For instance, in You'll get hints and perhaps even help in solving puzzles. preparation for the carnival, the carpenters of Clock Town work on the moon viewing platform in front of the Clock Tower As the days go by, Use All of Your Items - the platform grows taller and taller. As you can see, the people of Clock There are objects that con be broken only by particular items, so using Town will hove different actions and activities throughout the three days. items effectively is the key to solving many mysteries. (As you watch them, though, you will see that they will relive actions at the some time on the some day that you first sow the actions.) 77ir Second Day Search AH the Places You Visit -

Also, there are some stores that only open lote at night, and other places Use Link’s View to get a good look at your surroundings. Tati's hints should also be of help that will change depending on the time of day. Take Part in as Many Events as You Can You will find that different things can happen at the places you've visited v#>J To complete your quest, you will need certain items that you can get only when you go back on a different day or at a different time. by clearing particular events. The more events you participate in, the more it will help you. 9:00 P.M The person at the Stock Pot Inn’s reception desk changes depending Biimittg Poirajul Enemies on the day. As you journey, you will cross paths with o wide variety of powerful enemies that will threaten you with a wide array of powers and attacks The most important thing to do is remain calm and use Some stores have limited 7 Targeting. If you press ^), Tati may be able to explain your hours of operation. enemy's weakness. All enemies have some kind of weakness. You must figure out where to aim and what to attack with.

Timing your use of the Song of Time is very important. If you time your saves poorly, you will find yourself having to once again solve puzzles that you have already cleared. In particular, be sure to check to see how much time you have remaining after earning new items. Do your best to make the most of each 72-hour period.

By playing the Song of Time, you can simultaneously travel bock in time and save your game. (Seepage 10.) 1 “f • IT I rock People's Schedules with the Notebook

Throughout the world of Termina you will find mysterious owl statues. 7 - 7 Once you receive your Bomber's Notebook, talk to as many people When you do something to one of these statues, It will change its shape "V* * L « - as you con and keep track of their schedules and troubles Since you And when you play the Song of Soaring, which you will learn at some can save this information, use it os a reference to help you decide point in your quest, you will be able to warp to areas whore there are when, where and how to lake action. You may also be able to receive particular items at several different times of day, so these Owl Statues. As you explore the world of Termina, you'll find that the £ Song of Soaring will allow you to travel to distant places in a matter times will be shown in blue in your notebook. Regardless of when * v£- -- of seconds. Owl Statues also allow you to temporarily you receive the item an icon will be displayed on each of the See page 35 about the appropriate bars, showing that you've gotten the item. save your game (See page 12.) Rnmhor't Nntahnnk 1*55?

Owls mark the places you can warp to.

Suh-Prents

There is much, much more to Hie world of Termina than simply exploring mazes and battling enemies. As you journey through the land, you'll get caught up in a number of hidden sub-events that aren’t directly related to completing your quest. These events will draw you deeper into the world of Termina and give you u glimpse into the lives of its inhabitants. They may even reward in ways that ^ you do not expect. | -:: 14 REV-G REV-L CAUTION WARRANTY FOR THE NINTENDO 64 This Nintendo game is not designed for use with any attachment, "back-up” or (GAME PAK) BY NINTENDO AUSTRALIA game altering device. Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible PTY. LTD. for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, disconnect the device or attachment The product is sold subject to all warranties implied under the carefully to avoid bending, breaking or damaging the connectors and resume normal game play. If your game ceases to operate and you have no device provisions of the Trade Practices Act of Australia. Nintendo attached to it, please contact your local authorized Nintendo distributor. Australia Pty. Ltd. (Nintendo) warrants to the original - NINTENDO HELPLINE 190 224 1001 (INFORMATEL ONLINE CALL RATE AT $1.25 PER MINUTE consumer/purchaser that this NINTENDO 64 (“GAME PAK") shall INCLUDING GST. Calls from mobiles and public phones attract a higher rate.) be free from defects in material and workmanship. If a defect covered by this warranty occurs, Nintendo will repair or replace The contents of this Caution do not interfere with your statutory rights. the (GAME PAK) at its option, free of charge. WARNING To receive this warranty service, contact Nintendo's Head Office. Copying of any Nintendo game is illegal and is strictly prohibited by national, local and international copyright laws (including section of the Copyright. Designs and The undertaking to repair or replace the product will not apply Patents Act 1988 and the 1991 EC Directive on the Legal Protection of Computer Programs). Back-up copies are not authorized and are not required to protect your il the (GAME PAK) has been damaged, after sale to the original software. Violators will be prosecuted consumer/purchaser, by negligence, accident, unreasonable use, modification, tampering, or by other causes unrelated to defective materials or workmanship.

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