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Deadlands: Reloaded Core Rulebook
This electronic book is copyright Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited. This pdf may be printed for personal use. The Weird West Reloaded Shane Lacy Hensley and BD Flory Savage Worlds by Shane Lacy Hensley Credits & Acknowledgements Additional Material: Simon Lucas, Paul “Wiggy” Wade-Williams, Dave Blewer, Piotr Korys Editing: Simon Lucas, Dave Blewer, Piotr Korys, Jens Rushing Cover, Layout, and Graphic Design: Aaron Acevedo, Travis Anderson, Thomas Denmark Typesetting: Simon Lucas Cartography: John Worsley Special Thanks: To Clint Black, Dave Blewer, Kirsty Crabb, Rob “Tex” Elliott, Sean Fish, John Goff, John & Christy Hopler, Aaron Isaac, Jay, Amy, and Hayden Kyle, Piotr Korys, Rob Lusk, Randy Mosiondz, Cindi Rice, Dirk Ringersma, John Frank Rosenblum, Dave Ross, Jens Rushing, Zeke Sparkes, Teller, Paul “Wiggy” Wade-Williams, Frank Uchmanowicz, and all those who helped us make the original Deadlands a premiere property. Fan Dedication: To Nick Zachariasen, Eric Avedissian, Sean Fish, and all the other Deadlands fans who have kept us honest for the last 10 years. Personal Dedication: To mom, dad, Michelle, Caden, and Ronan. Thank you for all the love and support. You are my world. B.D.’s Dedication: To my parents, for everything. Sorry this took so long. Interior Artwork: Aaron Acevedo, Travis Anderson, Chris Appel, Tom Baxa, Melissa A. Benson, Theodor Black, Peter Bradley, Brom, Heather Burton, Paul Carrick, Jim Crabtree, Thomas Denmark, Cris Dornaus, Jason Engle, Edward Fetterman, -
JUSTICE LEAGUE (NEW 52) CHARACTER CARDS Original Text
JUSTICE LEAGUE (NEW 52) CHARACTER CARDS Original Text ©2012 WizKids/NECA LLC. TM & © 2012 DC Comics (s12) PRINTING INSTRUCTIONS 1. From Adobe® Reader® or Adobe® Acrobat® open the print dialog box (File>Print or Ctrl/Cmd+P). 2. Click on Properties and set your Page Orientation to Landscape (11 x 8.5). 3. Under Print Range>Pages input the pages you would like to print. (See Table of Contents) 4. Under Page Handling>Page Scaling select Multiple pages per sheet. 5. Under Page Handling>Pages per sheet select Custom and enter 2 by 2. 6. If you want a crisp black border around each card as a cutting guide, click the checkbox next to Print page border. 7. Click OK. ©2012 WizKids/NECA LLC. TM & © 2012 DC Comics (s12) TABLE OF CONTENTS Aquaman, 8 Wonder Woman, 6 Batman, 5 Zatanna, 17 Cyborg, 9 Deadman, 16 Deathstroke, 23 Enchantress, 19 Firestorm (Jason Rusch), 13 Firestorm (Ronnie Raymond), 12 The Flash, 20 Fury, 24 Green Arrow, 10 Green Lantern, 7 Hawkman, 14 John Constantine, 22 Madame Xanadu, 21 Mera, 11 Mindwarp, 18 Shade the Changing Man, 15 Superman, 4 ©2012 WizKids/NECA LLC. TM & © 2012 DC Comics (s12) 001 DC COMICS SUPERMAN Justice League, Kryptonian, Metropolis, Reporter FROM THE PLANET KRYPTON (Impervious) EMPOWERED BY EARTH’S YELLOW SUN FASTER THAN A SPEEDING BULLET (Charge) (Invulnerability) TO FIGHT FOR TRUTH, JUSTICE AND THE ABLE TO LEAP TALL BUILDINGS (Hypersonic Speed) AMERICAN WAY (Close Combat Expert) MORE POWERFUL THAN A LOCOMOTIVE (Super Strength) Gale-Force Breath Superman can use Force Blast. When he does, he may target an adjacent character and up to two characters that are adjacent to that character. -
Exception, Objectivism and the Comics of Steve Ditko
Law Text Culture Volume 16 Justice Framed: Law in Comics and Graphic Novels Article 10 2012 Spider-Man, the question and the meta-zone: exception, objectivism and the comics of Steve Ditko Jason Bainbridge Swinburne University of Technology Follow this and additional works at: https://ro.uow.edu.au/ltc Recommended Citation Bainbridge, Jason, Spider-Man, the question and the meta-zone: exception, objectivism and the comics of Steve Ditko, Law Text Culture, 16, 2012, 217-242. Available at:https://ro.uow.edu.au/ltc/vol16/iss1/10 Research Online is the open access institutional repository for the University of Wollongong. For further information contact the UOW Library: [email protected] Spider-Man, the question and the meta-zone: exception, objectivism and the comics of Steve Ditko Abstract The idea of the superhero as justice figure has been well rehearsed in the literature around the intersections between superheroes and the law. This relationship has also informed superhero comics themselves – going all the way back to Superman’s debut in Action Comics 1 (June 1938). As DC President Paul Levitz says of the development of the superhero: ‘There was an enormous desire to see social justice, a rectifying of corruption. Superman was a fulfillment of a pent-up passion for the heroic solution’ (quoted in Poniewozik 2002: 57). This journal article is available in Law Text Culture: https://ro.uow.edu.au/ltc/vol16/iss1/10 Spider-Man, The Question and the Meta-Zone: Exception, Objectivism and the Comics of Steve Ditko Jason Bainbridge Bainbridge Introduction1 The idea of the superhero as justice figure has been well rehearsed in the literature around the intersections between superheroes and the law. -
13Th Valley John M. Del Vecchio Fiction 25.00 ABC of Architecture
13th Valley John M. Del Vecchio Fiction 25.00 ABC of Architecture James F. O’Gorman Non-fiction 38.65 ACROSS THE SEA OF GREGORY BENFORD SF 9.95 SUNS Affluent Society John Kenneth Galbraith 13.99 African Exodus: The Origins Christopher Stringer and Non-fiction 6.49 of Modern Humanity Robin McKie AGAINST INFINITY GREGORY BENFORD SF 25.00 Age of Anxiety: A Baroque W. H. Auden Eclogue Alabanza: New and Selected Martin Espada Poetry 24.95 Poems, 1982-2002 Alexandria Quartet Lawrence Durell ALIEN LIGHT NANCY KRESS SF Alva & Irva: The Twins Who Edward Carey Fiction Saved a City And Quiet Flows the Don Mikhail Sholokhov Fiction AND ETERNITY PIERS ANTHONY SF ANDROMEDA STRAIN MICHAEL CRICHTON SF Annotated Mona Lisa: A Carol Strickland and Non-fiction Crash Course in Art History John Boswell From Prehistoric to Post- Modern ANTHONOLOGY PIERS ANTHONY SF Appointment in Samarra John O’Hara ARSLAN M. J. ENGH SF Art of Living: The Classic Epictetus and Sharon Lebell Non-fiction Manual on Virtue, Happiness, and Effectiveness Art Attack: A Short Cultural Marc Aronson Non-fiction History of the Avant-Garde AT WINTER’S END ROBERT SILVERBERG SF Austerlitz W.G. Sebald Auto biography of Miss Jane Ernest Gaines Fiction Pittman Backlash: The Undeclared Susan Faludi Non-fiction War Against American Women Bad Publicity Jeffrey Frank Bad Land Jonathan Raban Badenheim 1939 Aharon Appelfeld Fiction Ball Four: My Life and Hard Jim Bouton Time Throwing the Knuckleball in the Big Leagues Barefoot to Balanchine: How Mary Kerner Non-fiction to Watch Dance Battle with the Slum Jacob Riis Bear William Faulkner Fiction Beauty Robin McKinley Fiction BEGGARS IN SPAIN NANCY KRESS SF BEHOLD THE MAN MICHAEL MOORCOCK SF Being Dead Jim Crace Bend in the River V. -
Deadshot Workout Routine
DEADSHOT WORKOUT ROUTINE Bonus PDF File By: Mike Romaine Copyright Notice No part of this report may be reproduced or transmitted in any form whatsoever, electronic, or mechanical, including photocopying, recording, or by any informational storage or retrieval system without expressed written, dated and signed permission from the author. All copyrights are reserved. Disclaimer and/or Legal Notices The information provided in this book is for educational purposes only. I am not a doctor and this is not meant to be taken as medical advice. The information provided in this book is based upon my experiences as well as my interpretations of the current research available. The advice and tips given in this course are meant for healthy adults only. You should consult your physician to insure the tips given in this course are appropriate for your individual circumstances. If you have any health issues or pre-existing conditions, please consult with your physician before implementing any of the information provided in this course. This product is for informational purposes only and the author does not accept any responsibilities for any liabilities or damages, real or perceived, resulting from the use of this information. DEADSHOT WORKOUT ROUTINE Training Volume: 5 Days Per Week Explanation: You’re going to be training 5 days per week focusing on endurance, calisthenics, parkour evasive maneuvers, and hand-to-hand combat/intensive training. Want To Upgrade This Workout? The Superhero Academy now comes with an Upgrade Your Workout Tool that allows Academy members to turn any SHJ workout into a 4-8 week fully planned regime detailing exact weights to lift and including reverse & tradition pyramid training, straight sets, super sets, progressive overload and more. -
Activity Kit Proudly Presented By
ACTIVITY KIT PROUDLY PRESENTED BY: #BatmanDay dccomics.com/batmanday #Batman80 Entertainment Inc. (s19) Inc. Entertainment WB SHIELD: TM & © Warner Bros. Bros. Warner © & TM SHIELD: WB and elements © & TM DC Comics. DC TM & © elements and WWW.INSIGHTEDITIONS.COM BATMAN and all related characters characters related all and BATMAN Copyright © 2019 DC Comics Comics DC 2019 © Copyright ANSWERS 1. ALFRED PENNYWORTH 2. JAMES GORDON 3. HARVEY DENT 4. BARBARA GORDON 5. KILLER CROC 5. LRELKI CRCO LRELKI 5. 4. ARARBAB DRONGO ARARBAB 4. 3. VHYRAE TEND VHYRAE 3. 2. SEAJM GODORN SEAJM 2. 1. DELFRA ROTPYHNWNE DELFRA 1. WORD SCRAMBLE WORD BATMAN TRIVIA 1. WHO IS BEHIND THE MASK OF THE DARK KNIGHT? 2. WHICH CITY DOES BATMAN PROTECT? 3. WHO IS BATMAN'S SIDEKICK? 4. HARLEEN QUINZEL IS THE REAL NAME OF WHICH VILLAIN? 5. WHAT IS THE NAME OF BATMAN'S FAMOUS, MULTI-PURPOSE VEHICLE? 6. WHAT IS CATWOMAN'S REAL NAME? 7. WHEN JIM GORDON NEEDS TO GET IN TOUCH WITH BATMAN, WHAT DOES HE LIGHT? 9. MR. FREEZE MR. 9. 8. THOMAS AND MARTHA WAYNE MARTHA AND THOMAS 8. 8. WHAT ARE THE NAMES OF BATMAN'S PARENTS? BAT-SIGNAL THE 7. 6. SELINA KYLE SELINA 6. 5. BATMOBILE 5. 4. HARLEY QUINN HARLEY 4. 3. ROBIN 3. 9. WHICH BATMAN VILLAIN USES ICE TO FREEZE HIS ENEMIES? CITY GOTHAM 2. 1. BRUCE WAYNE BRUCE 1. ANSWERS Copyright © 2019 DC Comics WWW.INSIGHTEDITIONS.COM BATMAN and all related characters and elements © & TM DC Comics. WB SHIELD: TM & © Warner Bros. Entertainment Inc. (s19) WORD SEARCH ALFRED BANE BATMOBILE JOKER ROBIN ARKHAM BATMAN CATWOMAN RIDDLER SCARECROW I B W F P -
Batman Miniature Game Teams
TEAMS IN Gotham MAY 2020 v1.2 Teams represent an exciting new addition to the Batman Miniature Game, and are a way of creating themed crews that represent the more famous (and infamous) groups of heroes and villains in the DC universe. Teams are custom crews that are created using their own rules instead of those found in the Configuring Your Crew section of the Batman Miniature Game rulebook. In addition, Teams have some unique special rules, like exclusive Strategies, Equipment or characters to hire. CONFIGURING A TEAM First, you must choose which team you wish to create. On the following pages, you will find rules for several new teams: the Suicide Squad, Bat-Family, The Society, and Team Arrow. Models from a team often don’t have a particular affiliation, or don’t seem to have affiliations that work with other members, but don’t worry! The following guidelines, combined with the list of playable characters in appropriate Recruitment Tables, will make it clear which models you may include in your custom crew. Once you have chosen your team, use the following rules to configure it: • You must select a model to be the Team’s Boss. This model doesn’t need to have the Leader or Sidekick Rank – s/he can also be a Free Agent. See your team’s Recruitment Table for the full list of characters who can be recruited as your team’s Boss. • Who is the Boss in a Team? 1. If there is a model with Boss? Always present, they MUST be the Boss, regardless of a rank. -
Recycling the Other: the Role of Nostalgia in Superhero Comics’ Orientalism Nao Tomabechi
Recycling the Other: The Role of Nostalgia in Superhero Comics’ Orientalism Nao Tomabechi Abstract Whiteness has been one of the core ideals in American mainstream superhero comics, but in recent years, with demands for diversity increasing, more than ever, racial minorities have leading roles in superhero comics. However, the struggle for Asians in the superhero genre is not entirely gone. The number of appearances may have increased, but stereotypes do persist. Japanese characters in superhero comics, for instance, whether they are heroes or villains, are still forced to display their Otherness, even in recent works. In this paper, by using Wolverine’s adventures set in Japan and the Japanese superhero Katana from DC Comics as examples, I argue that Asians in contemporary superhero comics are still contained within the grasps of Orientalism, and that nostalgia plays a significant role in that containment. Keywords: Orientalism, nostalgia, racism, continuity, diversity Introduction As many scholars and fans have already pointed out, whiteness has been one of the core ideals in American mainstream superhero comics.1 From DC Comics’ Superman and Batman to Marvel’s Captain America and Iron Man, the most famous and popular superheroes, as well as supervillains, have always been predominantly white. In recent years however, with increasing demands for diversity, this focus on whiteness has been highly questioned and criticized. Consequently, more than ever, racial minorities have leading roles in superhero comics. Miles Morales, the Spider-Man of Marvel’s Ultimate Universe, is a mixed-race teenager, and the African Black Panther is now extremely popular after the successful film released in 2018. -
Inside the Video Game Industry
Inside the Video Game Industry GameDevelopersTalkAbout theBusinessofPlay Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman Downloaded by [Pennsylvania State University] at 11:09 14 September 2017 First published by Routledge Th ird Avenue, New York, NY and by Routledge Park Square, Milton Park, Abingdon, Oxon OX RN Routledge is an imprint of the Taylor & Francis Group, an Informa business © Taylor & Francis Th e right of Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman to be identifi ed as authors of this work has been asserted by them in accordance with sections and of the Copyright, Designs and Patents Act . All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. Trademark notice : Product or corporate names may be trademarks or registered trademarks, and are used only for identifi cation and explanation without intent to infringe. Library of Congress Cataloging in Publication Data Names: Ruggill, Judd Ethan, editor. | McAllister, Ken S., – editor. | Nichols, Randall K., editor. | Kaufman, Ryan, editor. Title: Inside the video game industry : game developers talk about the business of play / edited by Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman. Description: New York : Routledge is an imprint of the Taylor & Francis Group, an Informa Business, [] | Includes index. Identifi ers: LCCN | ISBN (hardback) | ISBN (pbk.) | ISBN (ebk) Subjects: LCSH: Video games industry. -
Enchantress Ebook, Epub
ENCHANTRESS PDF, EPUB, EBOOK James Maxwell | 624 pages | 29 Jul 2014 | Amazon Publishing | 9781477823521 | English | Seattle, United States Enchantress PDF Book Who dares summon forth the Bible-black ephemeral energies of the Enchantress?! Cara Delevingne as Enchantress in Suicide Squad. Well, the June half of the character, anyway. Enjoy unlimited streaming access to original DC series with new episodes available weekly. This wiki All wikis. She was very mystical a kind of priestess, an enchantress. She turns into the Enchantress but the Enchantress ends up scheming with the demon to escape Amanda Waller and destroy the world. Free word lists and quizzes from Cambridge. June Moone lets the Enchantress out who also remains unaffected due to being a magical entity. People who perform magic or have paranormal abilities. Stepping outside, she begins channeling arcs of lightning into the sky. Her defences were formidable, easily seeing off Superman , Wonder Woman and Cyborg with a storm of old human teeth and later beating Zatanna off with a host of zombies. When mild-mannered June Moone inadvertently opened herself up to possession by a powerful magical entity known as the Enchantress, her life was forever changed. While Incubus continues to wreak havoc in the city and destroy the military's attacks against them, he also contributes to the superweapon by lifting the wreckage of buildings and destroyed military equipment to the "ring" now hovering above Midway City. Enchantress was known to have extreme pride in her status as one of the oldest living metahumans. Doorway to Nightmare Strange Adventures. Back in the '80s, writer Jack C. -
Wizardy Herbert and the Mobius Slipknot
Wizardy Herbert and the Mobius Slipknot The excitement in the air was so thick, you could spread it like custard on a crumpet. What a marvelous summer day it was to be a child, whisking through the knee-high rye, bounding over the hills with a smile challenging one’s face to contain it. What a marvelous day it was… for magic! Scampering youths contributed to a gulf of human confetti. It was a surge of robes and floppy hats, broomsticks, mops, even a few dustpans and soap buckets. Giddy young hands clutched wands, scepters, staves, rods, switches, swizzlesticks, batons, and even an uncooked strand of spaghetti here and there. A menagerie of prospective familiars squawked and murmured a generic din of animal noises. The creatures were in various states of being caged, restrained, tame, disease-free, alive, and the opposites of all those things, in many, many permutations. The children had propped up makeshift tables and set kettles to boil, as the lads and lasses were not ones for sparing afternoon tea. The shrill cacophony of whistling kettles and clinking sugar spoons barely overshadowed the racket produced by no less than four dozen impromptu cricket matches. Wicked googlies sliced through the air and laughter, much like, let’s say, an elusive winged golden projectile fluttering about, oh, a field in a fictional magical sport played on brooms. It doesn’t really matter what it’s called. Quid itching to flee pockets and purses was wagered generously on games of skill and chance. Dartboards awaited darts whizzing towards them on trajectories perpendicular to the googlies. -
Growing up with Vertigo: British Writers, Dc, and the Maturation of American Comic Books
CORE Metadata, citation and similar papers at core.ac.uk Provided by ScholarWorks @ UVM GROWING UP WITH VERTIGO: BRITISH WRITERS, DC, AND THE MATURATION OF AMERICAN COMIC BOOKS A Thesis Presented by Derek A. Salisbury to The Faculty of the Graduate College of The University of Vermont In Partial Fulfillment of the Requirements For the Degree of Master of Arts Specializing in History May, 2013 Accepted by the Faculty of the Graduate College, The University of Vermont, in partial fulfillment of the requirements for the degree of Master of Arts, specializing in History. Thesis Examination Committee: ______________________________________ Advisor Abigail McGowan, Ph.D ______________________________________ Melanie Gustafson, Ph.D ______________________________________ Chairperson Elizabeth Fenton, Ph.D ______________________________________ Dean, Graduate College Domenico Grasso, Ph.D March 22, 2013 Abstract At just under thirty years the serious academic study of American comic books is relatively young. Over the course of three decades most historians familiar with the medium have recognized that American comics, since becoming a mass-cultural product in 1939, have matured beyond their humble beginnings as a monthly publication for children. However, historians are not yet in agreement as to when the medium became mature. This thesis proposes that the medium’s maturity was cemented between 1985 and 2000, a much later point in time than existing texts postulate. The project involves the analysis of how an American mass medium, in this case the comic book, matured in the last two decades of the twentieth century. The goal is to show the interconnected relationships and factors that facilitated the maturation of the American sequential art, specifically a focus on a group of British writers working at DC Comics and Vertigo, an alternative imprint under the financial control of DC.