Pawel Zaloga +48500443761 [email protected] Krakow,Poland

Profile: I am quick learning 3D artist passionate about my work with over 6 years of commercial experience on various projects. Responsible for creating 3D models, textures, visualizations and interior designs as a one person as well as a part of small team.

Commercial experience : Architectural / CG: ­”lokal studio”, Designer, Visualiser, 3D modeler, previz artist, since 2012.10 ­"Archeton", Senior 3D Artist, 2009.04 ­ 2015.10 ­"Książek & Studencki Architekci", 3D Generalist,Illustrator, 2011.01­2012.03 ­"Morpho Studio", freelance Visualiser, since 2011.03 ­"Focus Forum" ­ Commercial space designer, 2009.01­2009.04 Other: ­"SideFX" ­ focus group on 3D Asset Creation/Store ­ 2012.05

Education : ­Jagiellonian University / Film and new media studies ­ part­time (weekend) programme, Krakow­ 2013.09 ​ ​ ­Polish Open University/Advertising and Marketing , Krakow/Poland – 2006/2008 courses : ­"Digital Colour Management" at Cortland ­ various seminars like ArtBuzz, Adobe Video Days, FMX online (...)

Skills : ­ 3D modeling (low and high poly,) based on 2D plans, concept sketches, photography ­ Texturing (creating tileable patterns, and unique textures) baking and UV mapping ­ Shading and Lighting based on concept art, photography or brief ­ Photo/Image compositing, retouching, correction and manipulation ­ Complete 3D scene creation for stills & video ­ 3d Sculpting ­ Basic rigging and animation skills ­ Rough on paper sketching ­ Basic procedural modeling ­ Photography

Main tools I am/was using at work : 3D packages: , , 3dsMax, Lightwave, Cinema4D, External renderers: Vray, MaxwellRender, Corona, Mantra, Cycles 2D: Photoshop, , Lightroom CAD: Draftsight, Moi3D, Sketchup, AutoCad Video: Blackmagic Fusion Game Engines: UnrealEngine4, Unity (basics) Other: Allegorithmic suite, SpeedTree, Mudbox, Marvelous Designer System: Windows, Osx

Languages : Polish ­ Mother Tongue English ­ Advanced