ECLIPSE PHASE SECOND EDITION SUPERIOR RESULTS ACTION TURNS VS EGO .MORPH for One Superior Result, Choose One of the Following

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ECLIPSE PHASE SECOND EDITION SUPERIOR RESULTS ACTION TURNS VS EGO .MORPH for One Superior Result, Choose One of the Following ECLIPSE PHASE CREATED BY Rob Boyle and Brian Cross Writing (Infamy Opening Fiction): Consultation: Davidson Cole, Travas Gunnell, Creative Commons License; Rob Boyle and Davidson Cole Natalie Jorion, Nora Jury-Last, Some Rights Reserved. Writing (Rules): Rob Boyle John Nephew, Jaqui Wujec This work is licensed under the Attribution- Writing (Source Material): Special Thanks To: Echo Boyle, NonCommercial-ShareAlike 4.0 International Simon Berman, Rob Boyle, Katherine Cross, Natalie Jorion, Nora Jury-Last, and Jaqui (CC BY-NC-SA 4.0) license: Natalia Dean, Jack Graham, Travas Gunnell, Wujec for their patience, love, and support; creativecommons.org/licenses/by-nc-sa/4.0/ Sarah Hood, Marc Huete, Jason Mical, Ann Higgins and Russel Last for unending Ross Payton, Evie Smith encouragement; Davidson Cole for video In plain English: you are free to copy, share, Editing: Rob Boyle, Davidson Cole, awesomeness and pushing our buttons; and remix the text and artwork within this Jack Graham, Karen Twelves Sarah Hood for her Drupal-fu; David book under the following conditions: Development: Rob Boyle, Jack Graham Cooper for wrangling our Gen Con events; • you do so only for noncommercial purposes; Art Direction: Rob Boyle, Zoe Robinson our crowd-pleasing Gen Con GMs; our • you attribute Posthuman Studios; Graphic Design and Layout: Adam Jury awesome Gen Con booth staff; • you license any derivatives under the same Cover Art: Stephan Martiniere Aaron Feustel for some evil ideas; license. Interior Art: Jacob Anderson, Christine Bian, William Wilson for always having our backs Mobo Boehme, Nick Boone, Daniel Brewer, numerically; Jeff Eaton for wild enthusiasm For specific details, appropriate credits, and Leanne Buckley, Matt Bulahao, Adam Burn, in database form; Eric Olson at Process updates/changes to this license, please see: Jose Cabrera, Daniel Clarke, Trevor Claxton, Type Foundry; antifascists everywhere; http://eclipsephase.com/cclicense Christina Davis, Alex Drummond, everyone who contributed to EP’s first Danijel Firak, Nathan Geppert, Zach Graves, edition and sourcebooks; and everyone Alexander Gustafson, Ethan Patrick Harris, who participated in our open playtest and Josu Hernaiz, Sam Hogg, Lake Hurwitz, supported our kickstarter! Lili Ibrahim, Anna Ignatieva, Maggie Ivy, Original Playtesters: Berianne Bramman, Jeff Lee Johnson, Thomas Jung, Julian Kok, John Brudenell, Nick Caputi, Davidson Kate Laird, Adam Lane, Ian Llanas, Cole, Paul Foster, Scott Fox, Eric Geiger, Adrian Majkrzak, Mitchell Malloy, Travas Gunnell, Erin Hankins, Stephan Martiniere, Marco Mazzoni, Austin Karpola, Seth Larson, Joshua Meehan, Austen Mengler, Rhett Skubis, Kevin Tyska, Jaqui Wujec Brynn Metheny, Aaron Miller, Andre Musical Inspiration: Ancient Methods, Version 1.1 by Posthuman Studios Mina, Mark Molnar, James Mosingo, David Chainreactor, Feindflug, Gary Numan, (August 31 2019) Auden Nash, Ben Newman, Will Nichols, Holon, Holy Grin, Iszoloscope, Efrem Palacios, Chris Peuler, Pixoloid iVardensphere/Scott Fox, I Hate Models, contact us at [email protected] Studios, Radial Studio, Maciej Rebisz, Mlada Fronta, My Life with the Thrill Kill or eclipsephase.com Lorenz Ruwwe, Lie Setiawan, Andrew Silver, Kult, Stendeck join our mailing list at Quinn Simoes, Trevor Storey, Jessada Suthi, Dedication: Nancy C. Cole, Richard F. Jury, welcometoeclipsephase.com Stan Von Medvey, Bruno Werneck, Joe and Jeff Mackintosh or search your favorite social network for: Wilson, Mark Winters, Andy Wright “Eclipse Phase” or “Posthuman Studios” Icons: Jim Marcus ON THE COVER: Solar System Map: Tiara Lynn Agresta A Firewall team exploring an abandoned ship around Saturn discovers a major threat. Character Sheet: Thomas Deeny, Adam Jury One sentinel in a bouncer morph attempts to make it to an EVA sled and their neo-octopus friend as a creeper swarm closes in. Posthuman Studios is: Rob Boyle, Davidson Cole, Brian Cross, and Adam Jury Isolate 39 Lost 39 Underclass 39 Uplift 39 Step 2: Career 40 Academic 40 INFAMY 8 GAME MECHANICS 30 Covert Operative 40 How to Play 30 Enforcer 40 Dice Basics 30 Explorer 40 When to Roll the Dice 30 Face 40 Making Tests 30 Genehacker 40 Who Rolls? 30 Hacker 40 Difficulty and Modifiers 31 Investigator 40 Superior Results: 33/66 Rule 31 Medic 40 STARTING OUT 18 Criticals 31 Mindhacker 41 Defaulting 31 Scavenger 41 What is Eclipse Phase? 18 Teamwork 31 New to Roleplaying? 19 Scientist 41 Starting Players 19 Types of Tests 32 Soldier 41 Starting Gamemasters 19 Success Tests 32 Techie 41 A Note on Politics 19 Opposed Tests 32 Step 3: Interest 42 Core Concepts 20 Actions & Time 32 Animal Handler 42 Transhumanism 20 Action Turns 32 Artist/Icon 42 AIs and Uplifts 20 Automatic Actions 32 Async 42 Defeating Death 20 Quick Actions 32 Commander 42 Resleeving 20 Complex Actions 32 Fighter 42 Ego Manipulation 20 Task Actions 32 Forensics Specialist 42 Jack-of-all-Trades 42 TABLE OF CONTENTS OF TABLE The Mesh 20 Taking Time 32 Nanotech 21 Rushing the Job 32 Jammer 42 X-Risks 21 Networker 42 Initiative & Order of Actions 33 Paramedic 42 Alien Exploration 21 Initiative Order 33 Factions 21 Pilot 42 Taking the Initiative 33 Rogue 42 Themes 22 Delaying Actions 33 Slacker 43 Post-Apocalyptic 22 Extra Actions 33 Spacer 43 Survival 22 Pools 34 Student 43 Horror 22 Using Pools 34 Survivalist 43 Infection 22 Insight 34 Step 4: Faction 44 Conspiracy 22 Moxie 34 Step 5: Aptitude Template 44 Science 23 Vigor 34 Step 6: Total Skills 45 Politics 23 Flex 34 Step 7: Languages 45 Change 23 Recharging Pools 35 Step 8: Flex 45 Core Campaigns 24 Temporary Pools 35 Step 9: Reputation 45 Firewall Campaign 24 Step 10: Customization 46 Gatecrashing Campaign 24 Increased Aptitude 46 Criminal Campaign 25 Ego Traits 46 Character Archetypes 26 Increased Flex 46 Combat 26 Extra Languages 46 Social 26 Extra Rep 46 Technical 26 Extra Skills 46 Knowledge 27 Psi Sleights 46 MAKING Specializations 46 Setting Overview 28 CHARACTERS 36 Inner System 28 Step 11: Derived Stats 46 Main Belt 28 Character Stats 36 Step 12: Starting Morph & Gear 46 Jovian Space 28 Ego vs. Morph 36 Starting Morphs 46 Outer System 29 Aptitudes 36 Morph Traits 46 The Fringe 29 Skills 37 Extra Gear 46 Exoplanets 29 Morph 37 Flex Points 46 The Mesh 29 Derived Stats 37 Traits 37 Step 13: Motivations 47 Rep 37 Optional: Motivational Goals 47 Gear 37 Final Touches 47 Motivations 37 Skills 48 Character Creation Overview 38 Skills and Aptitudes 48 Character Creation Advice 38 Skill Categories 48 Create as a Group 38 Field Skills 48 Plan Ahead 38 Specializations 48 Playing An Async 38 Active Skill List 48 Step 1: Background 38 Athletics 48 Colonist 38 Deceive 48 Enclaver 38 Exotic Skill: [Field] 48 Freelancer 38 Fray 48 Hyperelite 39 Free Fall 49 Indenture 39 Guns 49 Infolife 39 Hardware: [Field] 49 2¹ TABLE OF CONTENTS Infiltrate 50 Information Society 110 New Experiences 131 Infosec 50 The Mesh 110 Sex Work 131 Interface 50 Vigilance 111 Family and Children 132 Kinesics 50 Mind Hacking 112 Children and Reproduction 132 Medicine: [Field] 51 A Better You 112 Education 133 Melee 51 Neurodiversity 112 Media & Entertainment 134 Perceive 51 Mental Augmentations 113 Persuade 51 The New Journalism 134 Multiplicity 113 The Glitterati 134 Pilot: [Field] 51 Social Thoughts 113 Program 51 Metacelebrities 134 Provoke 51 Space & Other Worlds 114 Digital Distractions 134 Psi 51 Egocasting 114 Sports 135 Research 51 Space Travel 114 Survival 51 Gatecrashing: The Real Story 115 Know Skills 52 Habitats 116 Know: [Field] 52 Planetary Habitats 116 Using Know Skills 53 Centrifugal Habitats 117 Complementary Skills 53 Microgravity 118 Morphs 54 Other Habitats 119 Common Biomorphs 54 Nanofabrication 120 THE NEW POLITICAL Pod Biomorphs 58 Nanofabbers 120 ECONOMY 136 Uplift Biomorphs 60 Blueprints 120 Synthmorphs 62 Feedstock 121 The System Split 136 Flexbot 66 Printing 121 The Inner System 136 Doing it the hard way 121 The Outer System 137 Infomorphs 67 Remaking Society 121 Jovian Republic 137 Gear Packs 68 Artisanal Goods 121 State of the System 137 Campaign Packs 68 Profession Packs 69 Market Economies 138 Old Market Systems 138 Traits 72 Transitional Economies 138 Positive Traits 72 Intellectual Property 139 Negative Traits 76 Hypercorps 139 Character Creation Example 81 Indentures 140 Freelancers 141 TRANSHUMAN Oligarchs and Dynasties 141 The New Economy 142 CULTURE 122 Open-Source Fabrication 142 Fear and Paranoia 122 Forget Money 143 Life After the Fall 122 Property 143 Can We Trust Our Tech? 122 Cooperative Work 143 Where's the Humanity? 122 The Role of Rep 144 SAMPLE Identity Crises 123 Extropian Markets 144 CHARACTERS 82 An Uncertain Future 123 Keeping the Peace 146 Dead Planets 123 Patchwork Jurisdictions 146 The Factors 123 The Reach of the Law 146 Firewall 123 Interstate Affairs 146 Public and Private Life 124 Ego Hunters 147 Social Networks 124 Investigations and Forensics 147 Reputation 124 Identity Issues 147 Social Capital and Mutual Aid 124 Prosecution and Punishment 148 HOW IT CAME TO BE 98 Exposure 124 Extropian Contract Law 148 Taking Private Moments 125 Autonomist Legalities 148 Slouching Towards Singularity 98 Gaming and Griefing 125 Property Claims 149 Before The Fall 98 Memetic Warfare 125 Gatecrashing Law 149 The Fall 100 After the Fall 101 Earth’s Legacy 126 Crime 150 Processing the Loss 126 Violence 150 Timeline 104 The Longing for Earth 126 Property and Theft 150 The Blockade 126 Online Crimes 151 The Datapocalypse 126 Vice 151 Earth Relics 127 Ego Trafficking 151 Old Identities 127 Other Crime 151 A New Homeworld
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