Tolkien's Heroic Criticism: a Developing Application of Anglo-Saxon Ofermod to the Monsters of Modernity Robert Rorabeck
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LOTR and Beowulf: I Need a Hero
Jestice/English 4 Lord of the Rings and Beowulf: I need a hero! (100 points) Directions: 1. On your own paper, and as you watch the selected scenes, answer the following questions by comparing and contrasting the heroism of Frodo Baggins to that of Beowulf. (The scene numbers are from the extended version; however, the scene titles are consistent with the regular edition.) 2. Use short answer but complete sentences. Fellowship of the Ring Scene 10: The Shadow of the Past Gandalf already has shown Frodo the One Ring and has told Frodo he must keep it hidden and safe. Frodo obliges. But when Gandalf tells him the story of the ring and that Frodo must take it out of the Shire, Frodo’s reaction is different. 1. Explain why Frodo reacts the way he does. Is this behavior fitting for a hero? Why or why not? Is Frodo a hero at this point of the story? 2. How does this differ from Beowulf’s call to adventure? Scene 27: The Council of Elrond Leaders from across Middle Earth have gathered in the Elvish capital of Rivendell to discuss the fate of the One Ring. Frodo has taken the ring to Rivendell for safekeeping. Having already tried unsuccessfully to destroy the ring, the leaders argue about who should take it to be consumed in the fires of Mordor. Frodo steps forward and accepts the challenge. 1. Frodo’s physical stature makes this journey seem impossible. What kinds of traits apparent so far in the story will help him overcome this deficiency? 2. -
The Roots of Middle-Earth: William Morris's Influence Upon J. R. R. Tolkien
University of Tennessee, Knoxville TRACE: Tennessee Research and Creative Exchange Doctoral Dissertations Graduate School 12-2007 The Roots of Middle-Earth: William Morris's Influence upon J. R. R. Tolkien Kelvin Lee Massey University of Tennessee - Knoxville Follow this and additional works at: https://trace.tennessee.edu/utk_graddiss Part of the Literature in English, British Isles Commons Recommended Citation Massey, Kelvin Lee, "The Roots of Middle-Earth: William Morris's Influence upon J. R. R. olkien.T " PhD diss., University of Tennessee, 2007. https://trace.tennessee.edu/utk_graddiss/238 This Dissertation is brought to you for free and open access by the Graduate School at TRACE: Tennessee Research and Creative Exchange. It has been accepted for inclusion in Doctoral Dissertations by an authorized administrator of TRACE: Tennessee Research and Creative Exchange. For more information, please contact [email protected]. To the Graduate Council: I am submitting herewith a dissertation written by Kelvin Lee Massey entitled "The Roots of Middle-Earth: William Morris's Influence upon J. R. R. olkien.T " I have examined the final electronic copy of this dissertation for form and content and recommend that it be accepted in partial fulfillment of the equirr ements for the degree of Doctor of Philosophy, with a major in English. David F. Goslee, Major Professor We have read this dissertation and recommend its acceptance: Thomas Heffernan, Michael Lofaro, Robert Bast Accepted for the Council: Carolyn R. Hodges Vice Provost and Dean of the Graduate School (Original signatures are on file with official studentecor r ds.) To the Graduate Council: I am submitting herewith a dissertation written by Kelvin Lee Massey entitled “The Roots of Middle-earth: William Morris’s Influence upon J. -
ARMIES of the HOBBIT Designer’S Commentary, February 2021
ARMIES OF THE HOBBIT Designer’s Commentary, February 2021 The following commentary is intended to complement the A note on the Allies Matrix: We have had a few questions Armies of The Hobbit. It is presented as a series of questions asking us about the levels of alliance presented in the Allies and answers; the questions are based on ones that have Matrix; ‘should this army be Historical with this one?’, or been asked by players, and the answers are provided by the ‘why isn’t X Historical Allies with Y?’. rules writing team and explain how the rules are intended to be used. The commentaries help provide a default When we developed the Allies Matrix we spent a lot of time setting for your games, but players should always feel free working out timelines, deciding what timelines each Army to discuss the rules before a game, and change things as List represents, and cross referencing these to give the final they see fit if they both want to do so (changes like this are Allies Matrix. usually referred to as ‘house rules’). Historical Allies represent those that actually fought together, Our commentaries are updated regularly; when changes not just co-existed. So, for example, the reason that The are made, any changes from the previous version will be Fellowship are not Historical Allies with the Dead of highlighted in magenta. Where the stated update has a Dunharrow is simply because the Fellowship had been broken note, e.g. ‘Regional update’, this means it has had a local before the Dead were recruited by Aragorn, and so they did update, only in that language, to clarify a translation issue not fight alongside each other. -
Middle-Earth: the Wizards Characters(Hero) Resources(Hero
Middle-earth: The Wizards Card-list (484 cards) Sold in starters and boosters (no cards from other sets needed to play). A booster (15 cards, 36 boosters per display) holds 1 rare, 3 uncommons, and 11 commons. A starter holds a fixed set (at random), 3 rares, 9 uncommons, and 40 commons. R: rare; U: uncommon; CA1: once on general common sheet; CA2: twice on general common sheet; CB1: once on booster-only common sheet; CB2: twice on booster-only common sheet; F#: in # different fixed sets (out of 5). Look at the Fixed pack specs to see what cards are in in which fixed set. Characters (hero) Thorin II R Gwaihir R Risky Blow CA Thranduil F1 Halfling Stealth CB2 Roäc the Raven R Adrazar F1 Vôteli CB Halfling Strength CB2 Sacrifice of Form R Alatar F2 Vygavril R Hauberk of Bright Mail CA Sapling of the White Tree U Anborn U Wacho U Healing Herbs CA2 Scroll of Isildur U Annalena F2 Hiding R Secret Entrance R Aragorn II F1 Resources (hero) Hillmen U Secret Passage CA Arinmîr U A Chance Meeting CB Hobbits R Shadowfax R Arwen R A Friend or Three CB2 Horn of Anor CB Shield of Iron-bound Ash CA2 Balin U Align Palantir U Horses CA Skinbark R Bard Bowman F2 Anduin River CB2 Iron Hill Dwarves F1 Southrons R Barliman Butterbur U Anduril R Kindling of the Spirit CA Star-glass U Beorn F1 Army of the Dead R Knights of Dol Amroth U Stars U Beregond F1 Ash Mountains CB Lapse of Will U Stealth CA Beretar U Athelas U Leaflock U Sting U Bergil U Beautiful Gold Ring CA2 Lesser Ring U Stone of Erech R Bifur CB Beornings F1 Lordly Presence CB2 Sun U Bilbo R Bill -
The Comforts: the Image of Home in <I>The Hobbit</I>
Volume 14 Number 1 Article 6 Fall 10-15-1987 All the Comforts: The Image of Home in The Hobbit & The Lord of the Rings Wayne G. Hammond Follow this and additional works at: https://dc.swosu.edu/mythlore Part of the Children's and Young Adult Literature Commons Recommended Citation Hammond, Wayne G. (1987) "All the Comforts: The Image of Home in The Hobbit & The Lord of the Rings," Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature: Vol. 14 : No. 1 , Article 6. Available at: https://dc.swosu.edu/mythlore/vol14/iss1/6 This Article is brought to you for free and open access by the Mythopoeic Society at SWOSU Digital Commons. It has been accepted for inclusion in Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature by an authorized editor of SWOSU Digital Commons. An ADA compliant document is available upon request. For more information, please contact [email protected]. To join the Mythopoeic Society go to: http://www.mythsoc.org/join.htm Mythcon 51: A VIRTUAL “HALFLING” MYTHCON July 31 - August 1, 2021 (Saturday and Sunday) http://www.mythsoc.org/mythcon/mythcon-51.htm Mythcon 52: The Mythic, the Fantastic, and the Alien Albuquerque, New Mexico; July 29 - August 1, 2022 http://www.mythsoc.org/mythcon/mythcon-52.htm Abstract Examines the importance of home, especially the Shire, as metaphor in The Hobbit and The Lord of the Rings. Relates it to the importance of change vs. permanence as a recurring theme in both works. -
The Hidden Meaning of the Lord of the Rings the Theological Vision in Tolkien’S Fiction
LITERATURE The Hidden Meaning of The Lord of the Rings The Theological Vision in Tolkien’s Fiction Joseph Pearce LECTURE GUIDE Learn More www.CatholicCourses.com TABLE OF CONTENTS Lecture Summaries LECTURE 1 Introducing J.R.R. Tolkien: The Man behind the Myth...........................................4 LECTURE 2 True Myth: Tolkien, C.S. Lewis & the Truth of Fiction.............................................8 Feature: The Use of Language in The Lord of the Rings............................................12 LECTURE 3 The Meaning of the Ring: “To Rule Them All, and in the Darkness Bind Them”.......................................14 LECTURE 4 Of Elves & Men: Fighting the Long Defeat.................................................................18 Feature: The Scriptural Basis for Tolkien’s Middle-earth............................................22 LECTURE 5 Seeing Ourselves in the Story: The Hobbits, Boromir, Faramir, & Gollum as Everyman Figures.......... 24 LECTURE 6 Of Wizards & Kings: Frodo, Gandalf & Aragorn as Figures of Christ..... 28 Feature: The Five Races of Middle-earth................................................................................32 LECTURE 7 Beyond the Power of the Ring: The Riddle of Tom Bombadil & Other Neglected Characters....................34 LECTURE 8 Frodo’s Failure: The Triumph of Grace......................................................................... 38 Suggested Reading from Joseph Pearce................................................................................42 2 The Hidden Meaning -
Nordic Roots in Tolkien's Writings Mr
Nordic Roots in Tolkien's Writings Mr. Rayan Akbari & Dr. Sayyed Rahim Moosavinia Associate Professor of English Literature Faculty of Letters and Humanities Shahid Chamran University of Ahvaz Ahwaz, Khuzestan, Iran Introduction The social cataloguing website, Goodreads, in accord with Amazon, ranks The Lord of the Rings as the third best-selling book of all time, and The Hobbit as the fourth. This statistic is also confirmed by Facebook's 2014 data analysis of over 130,000 accounts for finding the top 100 most popular books. Sophie Hinger believes that this success stems from Tolkien's different attitude towards his writing. She suggests that Tolkien has pictured "Middle-earth as a mythological version of Europe, rather than creating a new and separate world as many fantasy authors after him did" (3). Her view is perhaps shared by many of the scholars who are searching for the outside influences of Tolkien's works. So far, as different sources as Celtic, Anglo-Saxon, Viking, Old Norse, Finnish, Arthurian, and biblical have been suggested by scholars like Thomas, Atherton, Hinger, Birkett, Tarkka, and Carpenter. Yet, the Nordic side of the argument seems to be better recognized. Many articles and books have established their aim to find these Nordic references; still, none seems to consider Scandinavia as a concrete place. Therefore, articles on different aspects of the culture like the mythology, literature, and specific people, like Vikings, and Finnish are popular in Tolkien studies. The present paper, however, does not discriminate between the different aspects of the concept; therefore, words like Norse, Nordic, Icelandic, Northern, and Scandinavian have all been used by the researchers to refer to the same thing, meaning the culture and literature of the Northern Germanic people. -
Gandalf: One Wizard to Lead Them, One to Find Them, One to Bring Them And, Despite the Darkness, Unite Them
Mythmoot III: Ever On Proceedings of the 3rd Mythgard Institute Mythmoot BWI Marriott, Linthicum, Maryland January 10-11, 2015 Gandalf: One Wizard to lead them, one to find them, one to bring them and, despite the darkness, unite them. Alex Gunn Middle Earth is a wonderful but strangely familiar place. The Hobbits, Elves, Men and other peoples who live in caves, forests, mountain ranges and stone cities, are all combined by Tolkien to create a fantasy world which is full of wonder, beauty and magic. However, looking past these fantastical elements, we can see that Middle Earth has many similarities to the society in which we live. The different races of Middle Earth have distinct and deep differences and often keep themselves separate from one another because of mutual distrust or dislike. Due to these divisions, only one person, one who does not belong to any particular race or people, can unite them for the coming war: Gandalf the Wizard who embodies the qualities needed to be an effective leader in our world. As Sue Kim points out in her book Beyond black and White: Race and Postmodernism in Lord of the Rings, Tolkien himself declared that, “the desire to converse with other living things is one of the great allurements of fantasy” (Kim 555). Given this belief, it is no surprise that Tolkien,‘fills his imagined worlds with a plethora of intelligent non human races and exotic ethnicities, all changing over time: Elves, Dwarves, Men, Hobbits, Ents, Trolls, Orcs, Wild Men, talking beasts and embodied spirits’ (Kim 555). This plethora, as Kim puts it, makes Gandalf an important literary tool for Tolkien because to believe that such a varied mix of people, creatures, races and ethnicities live in complete harmony would feel false and perhaps too convenient. -
Boromir's Defense Mechanism in Lord of the Rings
BRIGHT: A Journal of English Language Teaching, Linguistics, and Literature Vol. 3 No. 2, 2020 pp. 23-32 E-ISSN: 2599-0322 Boromir’s Defense Mechanism in Lord of The Rings: Fellowship of The Ring Sukma Eka Satya Ginalih [email protected] Universitas Komputer Indonesia Nungki Heriyati [email protected] Universitas Komputer Indonesia ABSTRACT The objective of this research is to analyze Boromir’s defense mechanism and his characterization. This research applies several theory and method which encompasses characterization, psychoanalysis, and defense mechanisms. It is also aims to examine the types of defense mechanism used by the character. Data are collected from scenes of the film, dialogues, gestures, responses and facial expressions of the character. The field of the study are around the scene of the films of which the character appeared. Some limited history are also studied, collected from the film and biography from other sources. The result of the research shows that the character is considered as a representation of psychological state of human being. It shows the way human defend him/herself when facing problem. In the analysis, the character uses several defense mechanisms which is Reaction formation, Denial, and Displacement that made the character resist the tempation to harm his companion and being reckless. Keywords: characterization, psychoanalysis, defense mechanism. INTRODUCTION Lord of The Rings is an epic fantasy novel written by J.R.R. Tolkien. As the sequel to the first novel, The Hobbits, Lord of The Rings tells about the journey of Frodo Baggins which is Bilbo’s nephew to vanquish Sauron’s ring. -
Norse Monstrosities in the Monstrous World of J.R.R. Tolkien
Norse Monstrosities in the Monstrous World of J.R.R. Tolkien Robin Veenman BA Thesis Tilburg University 18/06/2019 Supervisor: David Janssens Second reader: Sander Bax Abstract The work of J.R.R. Tolkien appears to resemble various aspects from Norse mythology and the Norse sagas. While many have researched these resemblances, few have done so specifically on the dark side of Tolkien’s work. Since Tolkien himself was fascinated with the dark side of literature and was of the opinion that monsters served an essential role within a story, I argue that both the monsters and Tolkien’s attraction to Norse mythology and sagas are essential phenomena within his work. Table of Contents Abstract Acknowledgements 3 Introduction 4 Chapter one: Tolkien’s Fascination with Norse mythology 7 1.1 Introduction 7 1.2 Humphrey Carpenter: Tolkien’s Biographer 8 1.3 Concrete Examples From Jakobsson and Shippey 9 1.4 St. Clair: an Overview 10 1.5 Kuseela’s Theory on Gandalf 11 1.6 Chapter Overview 12 Chapter two: The monsters Compared: Midgard vs Middle-earth 14 2.1 Introduction 14 2.2 Dragons 15 2.3 Dwarves 19 2.4 Orcs 23 2.5 Wargs 28 2.6 Wights 30 2.7 Trolls 34 2.8 Chapter Conclusion 38 Chapter three: The Meaning of Monsters 41 3.1 Introduction 41 3.2 The Dark Side of Literature 42 3.3 A Horrifically Human Fascination 43 3.4 Demonstrare: the Applicability of Monsters 49 3.5 Chapter Conclusion 53 Chapter four: The 20th Century and the Northern Warrior-Ethos in Middle-earth 55 4.1 Introduction 55 4.2 An Author of His Century 57 4.3 Norse Warrior-Ethos 60 4.4 Chapter Conclusion 63 Discussion 65 Conclusion 68 Bibliography 71 2 Acknowledgements First and foremost I have to thank the person who is evidently at the start of most thesis acknowledgements -for I could not have done this without him-: my supervisor. -
Readers' Guide
Readers’ Guide for by J.R.R. Tolkien ABOUT THE BOOK Bilbo Baggins is a hobbit— a hairy-footed race of diminutive peoples in J.R.R. Tolkien’s imaginary world of Middle-earth — and the protagonist of The Hobbit (full title: The Hobbit or There and Back Again), Tolkien’s fantasy novel for children first published in 1937. Bilbo enjoys a comfortable, unambitious life, rarely traveling any farther than his pantry or cellar. He does not seek out excitement or adventure. But his contentment is dis- turbed when the wizard Gandalf and a company of dwarves arrive on his doorstep one day to whisk him away on an adventure. They have launched a plot to raid the treasure hoard guarded by Smaug the Magnificent, a large and very dangerous dragon. Bilbo reluctantly joins their quest, unaware that on his journey to the Lonely Mountain he will encounter both a magic ring and a frightening creature known as Gollum, and entwine his fate with armies of goblins, elves, men and dwarves. He also discovers he’s more mischievous, sneaky and clever than he ever thought possible, and on his adventure, he finds the courage and strength to do the most surprising things. The plot of The Hobbit, and the circumstances and background of magic ring, later become central to the events of Tolkien’s more adult fantasy sequel, The Lord of the Rings. “One of the best children’s books of this century.” — W. H. AUDEN “One of the most freshly original and delightfully imaginative books for children that have appeared in many a long day . -
Med20 Character Creation Rules
MIDDLE -EARTH D20 CHARACTER CREATION RULES To create characters for this campaign, o +4 racial bonus on any Craft skill of the players will use 25 points to purchase abilities player's choice — it should be noted that according to the Purchase rules on pages 15-16 Ñoldor were legendary for their work with of the Pathfinder Roleplaying Game Core precious metals and jewelry. Rulebook . Then, character creation proceeds as o +2 racial bonus on any Perform (Sing) described in the Pathfinder Roleplaying Game checks. Core Rulebook . Additionally, players will create o +2 racial bonus on saves vs. fire. a 2 nd -level character, but the 1 st -level must be a o +2 racial bonus on saves vs. poison. basic NPC class ! Players may use the Pathfinder o Immune to Aging: Ñoldor Elves are Roleplaying Game Advanced Player’s Guide , immortal unless killed. Pathfinder Roleplaying Game Ultimate Combat , o Ñoldor Elves do not sleep, meditating and Pathfinder Roleplaying Game Ultimate Magic instead for about three hours every day. to create their characters. For all sources, use o Immune to natural cold. the following rules modifications. In addition, o Immune to disease, mundane or magical. the Variant Rules for Armor as Damage o Immune to scarring. Reduction, Called Shots, Piecemeal Armor, o Movement unimpeded by snow or wooded and Wounds and Vigor from Pathfinder terrain. Roleplaying Game Ultimate Combat (pp. 191-207) o Immune to any fear effects caused by are being utilized. Please note that these rules undead. are subject to change at any time without prior o Cannot be turned into undead.