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What is the total cost to run the site? Total expenses are €91 (or $109) per month. How can I donate? You may donate via PayPal, credit/debit card, Bitcoin and other cryptocurrencies. See below for more information on each option. M.A.X.: Mechanized Assault and Exploration. Very much in the style of classic RTS games such as Dune 2, KKND and Command & Conquer, this is an enjoyable little game which doesn't score many points for being original, but does get a few for simply being well done. It's got a wide range of units, some interesting missions and solid AI, and has the ability to be played in real-time or as a turn-based strategy game, akin to Battle Isle. The basic goal of the game is to colonize planets, and this involves exploring them, taking control of their resources and of course, blowing up anyone who tries to take them away. You have a wide range of units, air, land and sea, to make use of in your endeavors, which can be upgraded to improve their abilities, and which give the game some very interesting tactical possibilities. You also have eight different factions to choose from, each with their own detailed backstories, and which offer even more variety, and you can play through an extensive campaign or make up your own custom missions. MAX is actually one of the better RTS games out there, but one which has probably passed a lot of gamers by. This may be due to its rather unappealing visuals, which are pretty bland and lacking in detail, but if you look harder, you'll find a deep, complex and very rewarding experience. This is one game which really requires some serious tactical thought if you're going to win, with the range of units and factions adding in even more. If you add in the clear and intuitive interface you have a fine bit of old-school strategy fun. Good real time strategy game. It is a real time strategy game which has a unique touch to it in terms of ordering the units and in terms of managing the base. The weaknesses and the abilities of the units are quite diverse and add great depth to the gameplay. All the players in the game can have the same buildings and the units but they have their differing stats due to the difference in the clan. Depending on the preferences, you can build units, defense turrets, spy units, water or land and so on. The ability to upgrade and customize the buildings and the units has also been incorporated in the game and these features really make the gameplay move to a whole new level. So in terms of strategy and the gameplay, the game has a very broad spectrum. Now if we consider the graphics, the variety of the color combination coupled with some very good animation and textures make it a very attractive game. The AI has been made very competitive to give you a tough time and to make the game interesting even if you play it alone. Overall the game has a good variety of some great elements like seen in Reunion. Download Space M+A+X. Manage the build-up and operation of a space station in this management/business simulation. Space MAX is one of the more interesting games of this genre, which flooded the German market in the late 80's and early 90's-- and one of the best of its kind. A quality game into the last detail, and after all it's much more fun to manage a NASA space-station instead of a wineyard as seen in Winzer . Not as strategy-oriented as Interplay's Buzz Aldrin's Race into Space , as the emphasis here is on simulation. Overall, probably one of the best space station simulations ever made-- much better than Accolade's Apollo 18 and more realistic than Karl Buiter's classic Earth Orbit Stations , althought arguably not as playable. Review By HOTUD. Captures and Snapshots. Comments and reviews. AEN 2018-09-23 3 points. One of the best, or maybe the best game on MS-DOS! Write a comment. Share your gamer memories, help others to run the game or comment anything you'd like. If you have trouble to run Space M+A+X, read the guide first! Download Space M+A+X. We may have multiple downloads for few games when different versions are available. Also, we try to upload manuals and extra documentations when possible. If the manual is missing and you own the original manual, please contact us! M.A.X. 2 Download (1998 Strategy Game) M.A.X. 2 offered little that was new at the time of its release. It is a standard collect the resources, build the units, send them after the enemy affair. It is a well-designed and fun game, but compared to other games such as Total Annihilation and Starcraft, it has a stale flavor. Most of the unit types are fairly standard for real-time strategy games, there are a few alien units that have different abilities, but for the most part, the alien units are made different by coloring them green and giving them different names. There are some innovations, like spycams which allow you to monitor certain map locations or units. The main thing that sets this game apart from other real-time strategy games is the ability to pause the game and still issue orders to units, or even to play completely turn-based. Turn-based play is somewhat slow and dull compared to real-time mode and does not offer the strategic options of other turn-based games. Real-time mode makes for a much faster game, and with the ability to pause the game and still build units and. The unit artwork is particularly ugly and distinguishing the different unit types can be difficult. The option to have unit names printed above units goes some way to negating this, but the screen can start to look cluttered. The multiplayer support is good, and victory conditions can be customized, allowing for things like capture the flag. A simple to use scenario editor is included, but unfortunately it does not allow the player to build their own maps. M.A.X. 2 suffers from a general blandness. There are no cut-scenes between missions and there is no real storyline, you are essentially just told to go out there and destroy the enemy. It is a game worth checking out if you are a real fan of the genre, but there are better games available. Graphics: Unit artwork is poor. Sound: Nothing special. Enjoyment: Fun if you like real-time strategy games, but lacks innovation. Replay Value: Scenario editor allows players to create their own missions. M.A.X.2 is the latest in real-time and turn-based strategy games. An interesting mix between the Final Fantasy series and the Command & Conquer series, M.A.X.2 provides the best of both combat models, dynamic unit morale, and an impressive catalog of units. I read the manual that came with M.A.X.2 very carefully and was not able to find a coherent story, but rather tidbits of a story that are mentioned whenever appropriate. The book provided enough information for the player to know that there is a federation of alien races called Concord, humans are attempting to become Concord members by merging their DNA with the DNA of Concord races, and there is an enemy race called the Sheevat. M.A.X.2 uses the standard, easy to use, InstallShield system, and does not require the player to configure it for individual systems. M.A.X.2 includes some minor improvements over features of other games in its genre. M.A.X.2 provides the player with a "SpyCam" for booking locations on the main map and displaying them in a secondary window at variable levels of zoom. M.A.X.2's artificial intelligence engine is well designed and comparable to Blizzard Entertainment's StarCraft. The graphics in M.A.X.2 are just under the borderline of its genre averages. The effect graphics (explosions, building construction, etc.) in StarCraft (released in 1997) far surpass M.A.X.2's claim. The terrain graphics in M.A.X.2 are fairly comparable to those in StarCraft and the Command & Conquer series by Westwood Studios, however. Some sound effects in M.A.X.2 are much better than its counterparts'. The units in M.A.X.2 respond to player commands with different levels of confidence depending on the unit's current hit point status, and each unit gives fair warning before being destroyed. I found this to be a great deal more useful than say when Command & Conquer: Red Alert announces: "Unit lost." Shooting and movement sounds in M.A.X.2 are comparable to its counterparts'. Gameplay in M.A.X.2 is about average. Rubber band selecting is kind of inconsistent in that units are not always selected as intended, otherwise the general interfacing closely resembles that of most other real-time strategy game. Interplay really had a good game in the making, but they did not follow through well. I was really disappointed in the lack of a developed story. 75% of the fun is working through a story. A good story provides distinct goals making the game more coherent and interesting. The game is ok for people who are just getting in to the real-time strategy scene, but it does not live up to its potential. Купить M.A.X.: Mechanized Assault & Exploration. Your mission: colonize new worlds on distant planets. As the Mission Commander, you and the Mechanized Assault & Exploration (M.A.X.) force under your command are the first ones in. Mining stations, power plants, tactical combat vehicle factories, habitats – it's up to you to plan and construct them. The entire new colony? You create it. The resources you find there? Control them. Enemies? Crush 'em! And there will be enemies. You're not the only Mission Commander trying to colonize the planets. You'll have to push yourself to the limit to survive the ultimate showdown in strategic warfare. It's espionage, heavy artillery, offensives, counter offensives and intelligence – all with maximum consequences.