2020 Baseball Special Rules
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Outlaws Summer Blast 2019 Tournament Baseball Rules
Outlaws Summer Blast 2019 Tournament Baseball Rules Tournament Director for Baseball: Mike Light (616) 560-8161 Summer Blast will be using Tourney Machine for all scheduling and communication this year. ALL teams need to text final scores to Ron at 616-450-8439. Text Example- 8u Outlaws Blue (2) vs 8u Smash Red (1) on GVLL Field 7 at 1pm *West Michigan Outlaws tournament management will make every effort to treat all teams with fairness. If questions or disputes arise about policies and procedures, coaches shall bring them to the attention of the tournament directors to be dealt with. Any interpretation and decision of the tournament directors shall be final. MHSSA RULES WILL BE AHERED TO, WITH THE FOLLOWING EXCEPTIONS: BATS: ■ 8u-14u age divisions will use either 2019 USSSA approved 1.15 BPF or BBCOR bats. 15u, 16u and 17u- BBCOR only. No exceptions are allowed. Players found in violation of these rules will be removed from the contest and their roster position will be counted as an out for the remainder of the game. A team found violating bat rules more than once in a tournament may be disqualified from the tournament pending approval by the tournament directors. GAME AND TIMES AND SPECIAL TOURNAMENT RULES: ■ All games will have 1 hour and 45 minute time limits. No new inning will start after this time limit. Championship games will not have time limits. Mercy rules will be in effect for Championship games. ■ Games will be seven innings for 13U and up (if time allows) and six innings for 8U-12U. -
The Rules of Scoring
THE RULES OF SCORING 2011 OFFICIAL BASEBALL RULES WITH CHANGES FROM LITTLE LEAGUE BASEBALL’S “WHAT’S THE SCORE” PUBLICATION INTRODUCTION These “Rules of Scoring” are for the use of those managers and coaches who want to score a Juvenile or Minor League game or wish to know how to correctly score a play or a time at bat during a Juvenile or Minor League game. These “Rules of Scoring” address the recording of individual and team actions, runs batted in, base hits and determining their value, stolen bases and caught stealing, sacrifices, put outs and assists, when to charge or not charge a fielder with an error, wild pitches and passed balls, bases on balls and strikeouts, earned runs, and the winning and losing pitcher. Unlike the Official Baseball Rules used by professional baseball and many amateur leagues, the Little League Playing Rules do not address The Rules of Scoring. However, the Little League Rules of Scoring are similar to the scoring rules used in professional baseball found in Rule 10 of the Official Baseball Rules. Consequently, Rule 10 of the Official Baseball Rules is used as the basis for these Rules of Scoring. However, there are differences (e.g., when to charge or not charge a fielder with an error, runs batted in, winning and losing pitcher). These differences are based on Little League Baseball’s “What’s the Score” booklet. Those additional rules and those modified rules from the “What’s the Score” booklet are in italics. The “What’s the Score” booklet assigns the Official Scorer certain duties under Little League Regulation VI concerning pitching limits which have not implemented by the IAB (see Juvenile League Rule 12.08.08). -
Ultimate Events & Sports Baseball Tournament Rules
ULTIMATE EVENTS & SPORTS BASEBALL TOURNAMENT RULES 1. Tournament Format - Refer to each individual tournament, formats may vary. 2. Insurance certificates must list both the Ultimate Events & Sports and the County of Berks as additional insured: Address: 1107 Reber’s Bridge Road Leesport, PA 19533 3. Rosters - 25 player open roster, amateur status only. 1. A player cannot be rostered on more than one team in the same age division of an individual event. A player can compete on multiple rosters of different age groups of an event (i.e. John Smith could be listed on both a team in the 16-U age group as well as a team in the 18-U age group, but not for two teams in the 16-U age group). The player must be listed on all team rosters at the start of the event. He cannot be added to a roster after the start of the event. If a player is listed on two rosters, the team in which he plays for first shall be the team that he must remain with for the duration of the tournament. 2. The age cutoff date for spring/summer tournaments up to our Labor Day event, is April 30th of the current calendar year. As an example, if a player turns 10 on April 15, the player would be considered league age 10 since the player is 10 on April 30th. If the player turns 10 on May 15th then the player would be considered league age 9 since the player is 9 on April 30th. -
Usssa Fastpitch Rule Book
OFFICIAL FASTPITCH PLAYING RULES and BY-LAWS Fourteenth Edition USSSA, LLC 611 Line Dr Kissimmee, FL 34744 (800) 741-3014 www.usssa.com USSSA National Offices will relocate April 17, 2017: USSSA, LLC 5800 Stadium Parkway Viera, FL 32940 (800) 741-3014 www.usssa.com 14th Edition (2-18 Online revision) 1 USSSA FASTPITCH RULES & BY-LAWS FOURTEENTH EDITION Table of Contents Classifications and Age Requirements ................................................................................4 Changes in Fourteenth Edition Playing Rules ....................................................................5 USSSA Official Fastpitch Playing Rules FOURTEENTH EDITION .............................6 RULE 1. PLAYING FIELD ................................................................................................6 RULE 2. EQUIPMENT ......................................................................................................8 RULE 3. DEFINITIONS ...................................................................................................16 RULE 4. THE GAME .......................................................................................................25 RULE 5. PLAYERS AND SUBSTITUTES ....................................................................28 RULE 6. PITCHING RULE .............................................................................................33 RULE 7. BATTING ...........................................................................................................37 RULE 8. BASE RUNNING ..............................................................................................40 -
Garner Baseball 9-10 2014 Mustang League Rules
GARNER BASEBALL 9-10 2014 MUSTANG LEAGUE RULES The purpose of our 9 & 10 year old Mustang League is a recreation league that provides instruction in a competitive environment. This league plays under the Pony Official Baseball Rule Book except for any GBI Board adopted Local Rules. OFFICIAL RULES Playing Field A. All games will be played at the Garner Baseball facilities. B. Field dimensions shall be 60-foot bases and 44-foot pitcher’s mound. Coaches A. One (1) head coach will be assigned to each team, and the head coach may recruit up to three (3) assistant coaches and one (1) team coordinator to help during the season. The GBI Board of Directors reserves the right to approve the coaching staff. B. All coaches will be provided with a Pony Baseball Rule Book. C. The head umpire has complete authority over the game. ONLY THE ACTING HEAD COACH SHALL CONFER WITH THE UMPIRE. Playing Rules Good sportsmanship is required of all parents, coaches, and players. Coaches are to govern the conduct of their players and the parents of their players. Any player or coach ejected from a game by the umpire shall also sit out the entire next game (including tournaments). The ejected player will sit on the bench with the team during their suspension in full uniform. The ejected coach will not be allowed in the dugout or on the playing field. No tobacco products are allowed on the playing field by a player, coach, or parent at any time. This includes practices. No food or drink except that authorized by the coach shall be allowed on the field or in the dugout at any time. -
Tri-Valley Baseball Statement of Philosophy, Rules and Regulations
Tri-Valley Baseball Statement of Philosophy, Rules and Regulations June 2020 2 3 In order to develop and maintain consistency in the operation of Tri-Valley Baseball, a statement of League Philosophy, Rules and Regulations has been put together based upon a consensus of representatives from the participating towns. A. PHILOSOPHY (Total Participation Rule) The policy of the league is to permit and encourage any child meeting the age requirements to participate in league play. Tri-Valley Baseball is not an organization of all-star teams. Every child who wishes and is able to commit to play for the season will have a place on a team roster. Announcements will be made via available means from each town baseball organization through email, spring and high school coaches and posted to the local baseball organization website. These announcements will outline the league philosophy regarding total participation. The objective is to have all towns comply with policies established by the League. B. ROSTER Each participating team must submit to the Tri-Valley Babe Ruth administrator assigned by Medway Youth Baseball (MYB) a completed team roster. MYB will input the roster onto the leagues Web page on the MYB site. Failure to do so will be cause for forfeiture. Tri-Valley Babe Ruth will set a due date for rosters. Tri-Valley Babe Ruth must approve any roster addition or subtraction, except as noted in Section I-9 for temporary needs. C. TEAM COMPOSITION In order for a player to participate in the Minor Division, he or she must be baseball age 13 or 14 according to the Little League Baseball age chart. -
10 and Under Rules (TRAVEL)
8U – 12U Rules – Spring-Summer 2013 10 and under rules (TRAVEL) Field Dimensions The 10u teams will play on a 46’ mound / 65’ bases field. A separate division will be for teams who play on a 46’ mound / 60’ bases field. Game information A game is defined as 6 innings or 2 hours (no new inning can start after two hours). In the case of a rain shortened game, that game will be considered official only after 4 complete innings (or if the home team is ahead after 3 ½ innings). Each double header will consist of a home game and visitor’s game for both teams. Note: The 2 hour rule is NOT a “drop dead” rule. The inning will be completed if it has been started before the 2 hour limit has been reached. Run rule The ten run rule is in effect after a minimum of 4 innings (3 ½ innings if the home team is ahead). A twelve run rule is in effect after a minimum of 3 innings (2 ½ innings if the home team is ahead). Infield Fly The infield fly rule will be in effect. Dropped 3rd Strike The hitter may advance to first base on a dropped third strike, in accordance with MLB rules. Stealing For Teams playing 46’/65’ field dimensions – stealing and leadoffs are allowed and will be in accordance with MLB rules. For Teams playing 46’/60’ field dimensions Free stealing will be allowed, including home plate. A player must not leave his/her base to steal until the ball crosses the plate. -
ASA Official Rules of Softball Umpire Edition
Welcome! Pick here for General Table of Contents Pick here for Playing Rules Table of Contents On this information page you will find: General notes about this rulebook. Other Notes: General notes about this rulebook. SEARCH: This rulebook is presented using Adobe Acrobat®. This allows you the user to search the rulebook for specific text using the Adobe Acrobat®software search tool. Select the binocular icon, type in the word or phrase you are looking for and pick the search button. NAVIGATION: You may navigate the rulebook using the bookmarks shown on the left or from either of the Table of Contents pages. To Navigate using the bookmarks simply select the title of the bookmark and the Acrobat software will take you to that page. To navigate from a Table of Contents page simply select the title or page number you wish to go to. RETURNING TO THE UMPIRE MECHANICS SOFTWARE: The umpire mechanics software is still running when you launch this rulebook. This allows you to switch between the umpire mechanics software and this rulebook. There are several ways to accomplish this on a windows machine. Most commonly the taskbar at the bottom of the screen or using the “Alt” and “Tab” key to cycle through the software programs that are running on your computer. SOFTBALL PLAYING RULES Copyright by the Amateur Softball Association of America REVISED 2005 “Permission to reprint THE OFFICIAL PLAYING RULES has been granted by THE AMATEUR SOFTBALL ASSOCIATION OF AMERICA.” Where (Fast Pitch Only) is shown, Modified Pitch rules are followed the same as fast pitch with the exception of the pitching rule. -
Base Running Drills
Base Running Drills 1. Batting Practice Base Running This is the best base running simulated drill work other than actual game base running experience. While your hitters are working on their hitting during batting practice your base runners should be working just as hard on their base running. This is why we call batting practice: YOUR MASCOT Practice. Every facet of the game, other than pitching, should be worked on during this practice session and therefore not just called BP or batting Practice. You should have five players in each group with one player hitting, one player of deck dry swinging and three others with one player at each base. Players at each base should be working on getting primary leads and reads off the bat as the hitter is making contact. The base runners can start on the outfield lip to not interfere with the extra infield ground balls and to not divot up the baselines. The runner on 3rd base should start deep and off the line, to limit the chance of getting hit by a line drive. They react at full speed, but only advance 4-5 steps and then go back to the base. They move up to the next base when the hitter is on his last swing of the round at which time the pitcher yells out “LIVE.” The defense, with one live player at each position, reacts along with the base runners to where the ball is hit. This drill will help condition your base runners to react to balls hit off the bat and limit double play line drives. -
2015 Event Information
2015 Event Information Event Partners www.BaseballCoachesClinic.com January 2015 Dear Coach, We are excited to welcome you as we celebrate our twelfth year of the Mohegan Sun World Baseball Coaches’ Convention. Beginning with the first clinic in 2004, we have sought to provide you with the very best in coaching education. We want this clinic to be something special and we have spent considerable time securing the best clinicians and designing a curriculum that addresses all levels of play and a range of coaching areas. Each year, we seek to improve your clinic experience and this year we've made two major improvements: we've redesigned the event layout to improve traffic flow and we are introducing an event App for your smartphone or tablet to put critical clinic information at your fingertips. We believe our clinic is more than just three days of coaching instruction; it is a chance to exchange ideas and learn from each other. Our convention staff, exhibitors and guest speakers will be available to you throughout the clinic. Please don’t hesitate to introduce yourself, ask a question or provide your own perspective on the game. A special thanks goes to the staff and management of the Mohegan Sun - our title sponsor - who have welcomed us and allowed us to use their outstanding facilities and amenities. We also thank our other sponsors for their important support, including: Extra Innings, Rawlings, On Deck Sports, Hitting Guru 3D, Baseball Heaven, Louisville Slugger, Baseball America, Club Diamond Nation, Lux Bond & Green, Jaypro Sports, The Coaches Insider and Geno’s Fastbreak Restaurant. -
Guide to Softball Rules and Basics
Guide to Softball Rules and Basics History Softball was created by George Hancock in Chicago in 1887. The game originated as an indoor variation of baseball and was eventually converted to an outdoor game. The popularity of softball has grown considerably, both at the recreational and competitive levels. In fact, not only is women’s fast pitch softball a popular high school and college sport, it was recognized as an Olympic sport in 1996. Object of the Game To score more runs than the opposing team. The team with the most runs at the end of the game wins. Offense & Defense The primary objective of the offense is to score runs and avoid outs. The primary objective of the defense is to prevent runs and create outs. Offensive strategy A run is scored every time a base runner touches all four bases, in the sequence of 1st, 2nd, 3rd, and home. To score a run, a batter must hit the ball into play and then run to circle the bases, counterclockwise. On offense, each time a player is at-bat, she attempts to get on base via hit or walk. A hit occurs when she hits the ball into the field of play and reaches 1st base before the defense throws the ball to the base, or gets an extra base (2nd, 3rd, or home) before being tagged out. A walk occurs when the pitcher throws four balls. It is rare that a hitter can round all the bases during her own at-bat; therefore, her strategy is often to get “on base” and advance during the next at-bat. -
Special Base Running Situations
Special Base Running Situations 1. Situation: The base runners responsibility on the hit and run Some coaches want the runner to shorten his lead and not worry about a great jump. They feel it is the batters job to make contact. Their reasoning is if the batter doesn’t put the bat on the ball the base runner is “hung out to dry”. The base runner should be conditioned that when the hit and run us on he is trying to steal the base. The only difference is after his third step he needs to take a good look at the batter to pick up the flight on the ball and make the necessary reaction. The only true exception to this is for the pitcher that has a great move to 1st base and it is difficult to steal 2nd base. In this situation the base runner breaks to 2nd only when he knows the pitcher is delivering the ball to home plate. If the base runner can’t pick up where the baseball was hit he should look directly at the 3rd base coach. The coach shouldn’t YELL at the base runner, but arm signal him what he wants him to do. For some reason many players loose there sense of hearing when they are running full speed. The coach should point back to 1st base if the ball was hit in the air and he wants him to return, arm circle signal if he wants the base runner to advance to 3rd base, or point to 2nd base if he wants the base runner to stay there.