Ground Power the Newsletter of AMPS Central Virginia - John Robinson, Editor
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K0-41Io ARMO'r on OKINAWA
I k0-41io ARMO'R ON OKINAWA A RESEARCH REPORT PREPARED BY COL2JIaTTEE 1., OFFICERS ADV~ANCED COURSE THE ARIJJDD SCHOOL 1948-1949 MAJOR J.1L. BALTHIS ML.AJOR P. Go. SHOMffONEK MAJOR R. B. CRAYTON4 M.,AJOR L. H. JOHNSO CAPTAIN T. Q. DONALDSON CAr~PT'l4 D. L. JOHNvSON CAPTAIN W. Jo HYDE 1st LIEUTENANTd.To. WOODSON, JR. FORT K§v"OX, KH&!TUCKY MA1Y 1949 e A t- L - A ARMOR OKNA WA "-4j ~i4L f -' lip .V1 (1', July 1886-i8 June 1)/45) bon3 ul 1I6 ie&P Iunf ordile Ky., son of the cel-ebrated Confederate general, Simon Bolivar Buckner. The onerBuckner ch,,ose a mii ta,,r career, as had his father. 1 fter attending the iirgnia ilitry Istiute, he entered th-e U-,nited States Ml itary AIcadem, from.r which. h-e graduated in 1903. He was instruc- w--r in -,ilit-ry tactics at WIest Point from 1919 to 1923, and- COM- 2andant of cadets from 193)'2 to 1936 . Dudring World .Jar I, h-e comn- -unaded aviat'1ion training brigades. -:ieral Buckner was given, comuand of th e 1 1as a r6efenie force in dyan 940plyeda pomientrole in t1,e recapture of the -euionsin 1942-43. He was awarded the D.S.M,. in Oct. '1943, ' 1 Promoted t te4te iplDorary rank- o.L eter Generl. 1-was - Ler sent to t-he Ccntral PacifcComn, hr ho gai-ned cormmand the, new,, U.S. TNT1H A2LY. T1his a ,under his cormmand, invaded JNL~kI, on 1 A'pril 11945,95in1 three days bef'ore the lose of the Okinawan camnaign, General Buckner was fatally wounded r by a piece of coral, ahrcwn by the expl1osion of an c-eyartill cry S'4 PREFACE The capture of OKINAWIA was essentially en infantry effort with the result tha-).t armor wtuas at all times in support of infantry units. -
VEHICLE COLLECTION for GURPS Fourth Edition
VEHICLE COLLECTION FOR GURPS Fourth Edition The material presented here is the original creation of the author, intended for use with the GURPS 4th Edition system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games. GURPS is a registered trademark of Steve Jackson Games. This material is used here in accordance with the Steve Jackson Games online policy. GROUND VEHICLES HORSELESS CARRIAGES Early automobiles had a variety of strange shapes Nesselsdorfer Wagenbau Präsident (Austria- as inventors struggled to perfect a useful design. Hungary, 1897) Some of them resembled horse-drawn vehicles and Nesselsdorfer Wagenbau was known for making even ones which looked very different were often luxury horse carriages and they built their first motor named after the more familiar carriages. car in the same style. It looks very similar to a cabriolet or cab phaeton, except for the simple Benz Patent-Motorwagen (Germany, 1886- handlebar controls and the obvious lack of horses. 1893) One of the first vehicles built to be driven by an Oldsmobile Curved Dash (USA, 1901-1907) internal combustion engine was a three wheeled The first mass-produced automobile was a contraption which looked more like a large bicycle 'runabout'; a popular style for early cars with a than a modern car. It had a single large seat, a simple simple steering handle, a single bench and no handle for steering and no fuel tank; it ran on ether windshield. which was stored by soaking it into a basin of fibre. Stanley EX Runabout (USA, 1906) Morris & Salom Electrobat (USA, 1895- The EX had many features of a modern car, such 1896) as a steering wheel, headlights and an engine at the Powered by heavy lead-acid batteries, this slow front. -
Surviving Panzers Parts Last Update : 21 May 2012
Surviving Panzers parts Last update : 21 May 2012 Listed here are the Panzers big parts (turrets, hulls, guns) that still exist today. Pierre-Olivier Buan, August 2008 - http://news.webshots.com/album/566334373OYhyFB?start=12 Tiger I gearbox – Wehrtechnische Studiensammlung Koblenz (Germany) Rene Martinez, August 2006 Tiger I engine HL 230 P 45 – Wehrtechnische Studiensammlung Koblenz (Germany) Carsten Gurk, 2002 - http://www.panzer-modell.de/specials/ontour/westwall2002/westwall2002.htm Tiger I steering gear – Westwall-Museum, Pirmasens (Germany) Pierre-Olivier Buan, June 2007 Various Panther and Tiger I parts – Westwall-Museum, Pirmasens (Germany) The armour section painted in white is from a Panther Ausf D or A. The other parts are from a Tiger I late model (Rudi Schoeters) http://tankysmrzovka.webgarden.cz/image/12312311 Tiger I incomplete hull – Private collection near Frankfurt am Main / Mainz (Germany) This Tiger I wreck was recovered in 1994. This tank is from Nahabino (Moscow Oblast) proving ground. It was first damaged by artillery and in the 1960s, it was blown up (Yaroslav Konkin) “jevgenijss”, June 2009 - http://www.wehrmacht-awards.com/forums/showthread.php?t=301500&page=16 Tiger I main gun, turret and hull armor plates and suspension parts found somewhere in Kurland (Latvia) The parts were all bought by Iain King, who intends to reconstruct a Tiger tank from hull and turret bits recovered mainly in Eastern Europe. He is looking for an engine, gear box and steering box in any condition (info. from Iain King himself) “jevgenijss”, -
Modified Foreign Vehicles
Surviving German SPGs based on foreign chassis Last update : 19 July 2021 Listed here are the German self-propelled guns based on captured and modified foreign equipment that still exist today. Pierre-Olivier Buan, March 2019 Marder I built on Lorraine Schlepper (f) chassis – Musée des Blindés, Saumur (France) Pierre-Olivier Buan, March 2019 10.5cm leFH 18 auf Geschützwagen 38H (f) Musée des Blindés, Saumur (France) Photo provided by Craig Moore 10.5cm leFH 18/40 auf Geschützwagen Lorraine Schlepper(f) – Central Museum of the Second World War, Poklonnaya Gora, Moscow (Russia) – running condition This vehicle comes from the Trun scrapyard in France. It is currently being restored with an original gun Pierre-Olivier Buan, November 2019 15cm sFH 13/1(Sf) auf Gw Lorraine Schlepper(f) – El-Alamein War Museum (Egypt) Rasmus Munkholm, May 2005 - http://www.drostrup.com/terminologi.htm 15cm sFH 13/1(Sf) auf Gw Lorraine Schlepper(f) – Unknown location (Iraq) “This vehicle stood as a monument at the entrance to a bombed tanks or ordnance factory north of Basorah, not far from the remnants of a Saddam memorial. Some weeks later, I was up at it again, and I saw to my horror that the side armor was removed. In 2005 there were a lot of wrecks around the landscape, vehicles from 3 wars, so there was plenty to look at. At that time, people also began to cut up these wrecks. Whether it was being scrapped or local Arabs had taken sides to make a roof with it or the like, I do not know. -
Lessons from the Front Questions and Answers on Flames of War March 2018
I LESSONS FROM THE FRONT QUESTIONS AND ANSWERS ON FLAMES OF WAR MARCH 2018 During the time that the fourth edition of Flames Of War has been out, players have asked questions about the game. The questions and their answers have been gathered into this document. Please note that this is an on-going project. To help players who have read earlier versions of Lessons From the Front, new material is marked with a line in the left margin. — Phil Yates, Game Designer FORCES, Can my Formation Commander give following all the rules for moving. Then, Command Leadership re-rolls if his once it has finished its movement, it no FORMATIONS, UNITS, tank is Bailed Out? longer counts as having moved. AND TEAMS Yes. Whether the Formation Commander This means that it must take any Cross What’s a Sherman Team? Is it a single is Bailed Out or not has no effect. tests necessary, roll to cross Minefields vehicle or a group of vehicles? as usual, and leaves any Foxholes it has There are four levels inFlames Of War: Most Command Leadership re-rolls dug behind. • Force - everything you have in the require the Formation Commander to game (a Force card is where you find be close to the Unit Leader. However, If I move through several pieces of Support Units). when Remounting a Bailed Out tank, Difficult Terrain, do I have to take a the rules say the tank itself has to be Cross check for each of them? • Formation - a Western company or close to the Formation Commander. -
Panzer Kampfgruppe (Trained)
Panzer Kampfgruppe (Trained) Confident Trained Tank Battlegroup German Late-War Tank Company Platoon Qty Unit Points Headquarters Panzer Kampfgruppe HQ (Trained) - p.69 2 StuG IV 175 2 Assault Rifle Tank Escort Combat Platoons Panzer Platoon (Trained) - p.70 4 StuG IV 350 4 Assault Rifle Tank Escort Panzer Platoon (Trained) - p.70 4 StuG IV 350 4 Assault Rifle Tank Escort Panzer Platoon (Trained) - p.70 2 Jagdpanther 360 Weapons Platoons Panzer Anti-aircraft Gun Platoon (Trained) - p.71 2 Ostwind (3.7cm) 100 Support Platoons Tracked Panzerspäh Platoon (Trained) - p.85 3 Panzer II L Luchs 90 Armoured Rocket Launcher Battery (Trained) - p.90 1 Cmd SMG team 140 2 Kubelwagen 1 Observer Rifle team 3 Panzerwerfer 42 (5+ crew - counts double) Oberst Hans-Ulrich Rudel - p.95 5 Hans-Ulrich Rudel in Ju 87G Stuka 175 Company Points: 1740 www.EasyArmy.com Source document: Desperate Measures book Arsenal Tank Teams Name Mobility Front Side Top Equipment and Notes Weapon Range ROF Anti-tank Firepower Assault-guns StuG IV Standard Tank 7 3 1 Hull MG, Protected ammo, Schürzen. 7.5cm StuK40 gun 32"/80cm 2 11 3+ Hull mounted. Artillery (SP) Panzerwerfer 42 (5+ crew - counts Half-tracked 0 0 0 AA MG, Armoured rocket launcher. double) 15cm RW42 rocket launcher 64"/160cm - 3 4+ Rocket launcher, Smoke bombardment. Tank-hunters Jagdpanther Standard Tank 10 5 1 Hull MG. 8.8cm PaK43 gun 40"/100cm 2 16 3+ Hull mounted. Anti-Aircraft (SP) Ostwind (3.7cm) Standard Tank 3 1 0 Hull MG. 3.7cm FlaK43 gun 24"/60cm 4 6 4+ Anti-aircraft. -
GURPS WWII Classic
World War II raged from the deserts of North Africa to the jungles of the South Pacific, from the mountaintops of the Alps to the beaches of Normandy, across (and under) the high seas, and through the skies above it all. Soldiers in all of these places relied upon the machines of war: bombers, fighters, tanks, jeeps, ships, submarines, landing craft, and much more. GURPS WWII: Motor Pool has a huge variety of historically accurate vehicles from mankind’s greatest conflict. Many of the vehicles were common; others were rare or even unique. From the stodgy General Lee tank to the earliest helicopters and the wildly impractical Maus, Motor Pool has tons of new gear for every GURPS WWII player. Motor Pool also gathers in one place all the refinements to the vehicle design system that have evolved since the original corebook came out, as well as a new system to describe any WWII-era conveyance in a few simple steps. These additions include scores of new weapons to be fitted on your war machines – some historical and some products of the imagination. On top of all that, Motor Pool has advice on S how to integrate vehicles into a roleplaying T E campaign, with details on how vehicle crews V really lived and fought, from the difficulties of E supply to getting their machine moving at all. J A Whether you’re campaigning by land, by sea, or C by air, Motor Pool dramatically expands your K options! S O N . AGAINST HEAVY METAL! FIRST EDITION,FIRST PRINTING G A PUBLISHED APRIL 2004 M ISBN 1-55634-642-5 E 9!BMF@JA:RSUSQQoYjZ]ZiZdZ` S 8 0 1 Printed in 1 SJG02495 8011 the USA World War II raged from the deserts of North Africa to the jungles of the South Pacific, from the mountaintops of the Alps to the beaches of Normandy, across (and under) the high seas, and through the skies above it all. -
Bolt Action Campaign Packet
Bolt Action Campaign Packet Both of this year’s casual campaigns will feature two groups/pools of participants, one for each rule-sets listed below, where the outcome is affected directly by the participants’ actions. Bolt Action v2 Konflikt ’47 + Supplements: Resurgence & Defiance Bolt Action V2 – Campaign Packet Any legal army in the Bolt Action V2 ruleset is allowed. Based off of a modified version of WWPD’s Road to Victory third party campaign supplement which grows your army via randomly unit tables and allows for changes in morale of units between battles. o There will be UNFAIR match ups that you have to work through based on what you and/or your opponent’s army composition entails and of course your mission. o This is part of the appeal to this particular campaign ... unexpected challenge! Proxy models will be allowed upon review & approval by the organizer. o The spirit/intent is to use the model(s) you have on hand (ex: Panzer IV is not a Tiger II)! General Campaign Details: Will take place over the first three full days of the event. o 2 games (1v1) followed by a Grand Battle for the 3rd and final game. Unit Generation, Mission Table, Roster Sheet, Quick Reference and FAQs are provided in this packet! Rules Exceptions / Clarifications: Terrain: o Fields: . Do not provide Cover and are considered Open Ground. o Forests: . Provide Light Cover; are Dense Terrain (Rough Ground & block Line of Site across them). Trees are aesthetic only and may be moved to facilitate play. o Walls: . Are considered an Obstacle. -
USER MANUAL HEALTH ISSUES Use This Software in a Well-Lit Room, Staying a Good Distance Away from the Monitor Or TV Screen to Not Overtax Your Eyes
USER MANUAL HEALTH ISSUES Use this software in a well-lit room, staying a good distance away from the monitor or TV screen to not overtax your eyes. Take breaks of 10 to 20 minutes every hour, and do not play when you are tired or short on sleep. Prolonged use or playing too close to the monitor or television screen may cause a decline in visual acuity. In rare instances, stimulation from strong light or flashing when staring at a monitor or television screen can cause temporary muscular convulsions or loss of consciousness for some people. If you experience any of these symptoms, consult a doctor before playing this game. If you experience any dizziness, nausea, or motion-sickness while playing this game, stop the game immediately. Consult a doctor when any discomfort continues. PRODUCT CARE Handle the game disc with care to prevent scratches or dirt on either side of the disc. Do not bend the disc or enlarge the centre hole. CONTENTS Clean the disc with a soft cloth, such as a lens cleaning cloth. Wipe lightly, moving in a radial pattern outward from the center hole towards the edge. Never clean the disc with paint thinner, benzene, or other harsh chemicals. Do not write or attach labels to either side of the disc. HUD ...................................................................... 2 Store the disc in the original case after playing. Do not store the disc in a hot or humid location. Game Controls ......................................................... 4 The COMPANY OF HEROES™ 2: THE WESTERN FRONT ARMIES game disc contains software for use on a personal computer. -
Ang39 En Bisher Erschienen
Bankverbindung : Vereinsbank Hamburg, BLZ 200 300 00, Kto-Nr. 87 756 023 IBAN: DE 70 200 300 00 00 87 756 023 / BIC: VUWB DE HH Below you find a short description of all published volumes: Nuts & Bolts Vol. 38: Jagdpanzer IV Part 2: L/70 (Sd.Kfz. 162/1) (available May 17th, 2017) Authors Joachim Baschin & Martin Block 208 pages A4, glue-bound, approx. 393 photos, of these 160 contemporary photos from manuals, combat and war fronts in b/w, most of them previously unpublished; 214 colour photos of restored vehicles and their components in public and private collections, 19 colour photos of the three models from T.Greenland, English / German captions, 65 pages English / German text, 20 pages of scale drawings of all versions and details in 1:35 scale from John Rue , 17 camouflage schemes from Laurent Lecocq, tactical signs and five tables of organization of units (Kriegstärke- Nachweisungen KStN) having these vehicles in their arsenal, first published May 17th, 2017 Nuts & Bolts Vol. 37: Jagdpanzer IV Part 1: L/48 (Sd.Kfz. 162) (available November 18th, 2016) Authors Joachim Baschin & Martin Block 180 pages A4, glue-bound, approx. 368 photos, of these 152 contemporary photos from manuals, combat and war fronts in b/w, most of them previously unpublished; 193 colour photos of restored vehicles and their components in public and private collections, 23 colour photos of the models from T.Greenland, English / German captions, 48 pages English / German text, 15 pages of scale drawings of all versions and details in 1:35 scale from John Rue , 16 camouflage schemes from Laurent Lecocq , tactical signs and five tables of organization of units (Kriegstärke- Nachweisungen KStN) having these vehicles in their arsenal, first published November 18th, 2016 Nuts & Bolts Vol.36: Büssing’s schwere Pz.Spähwagen Part 2: schw.Pz.Spähwagen (7,5 cm) (SdKfz.233), schw.Pz.Fu.Wg (SdKfz.263) (8-Rad) & Panzermesskraftwagen (available May 20th, 2016) Authors Holger Erdmann & Martin Block 208 pages A4, glue-bound, approx. -
Panzer Kampfgruppe (Trained)
Panzer Kampfgruppe (Trained) Confident Trained Tank Battlegroup German Late-War Tank Company Platoon Qty Unit Points Headquarters Panzer Kampfgruppe HQ (Trained) - p.69 2 StuG G (late) 150 Combat Platoons Panzer Platoon (Trained) - p.70 3 Jagdpanther 545 Panzer Platoon (Trained) - p.70 4 StuG G (late) 305 Weapons Platoons Panzer Anti-aircraft Gun Platoon (Trained) - p.71 3 Ostwind (3.7cm) 145 Support Platoons Schwere Panzer Platoon - p.83 1 Königstiger (Henschel) 345 Confident Veteran Tracked Panzerspäh Platoon (Trained) - p.85 3 Panzer II L Luchs 90 Armoured Rocket Launcher Battery (Trained) - p.90 1 Cmd SMG team 140 2 Kubelwagen 1 Observer Rifle team 3 Panzerwerfer 42 (5+ crew - counts double) Company Points: 1720 www.EasyArmy.com Source document: Desperate Measures book Arsenal Tank Teams Name Mobility Front Side Top Equipment and Notes Weapon Range ROF Anti-tank Firepower Tanks Königstiger (Henschel) Slow Tank 15 8 2 Co-ax MG, Hull MG, Overloaded. 8.8cm KwK43 gun 40"/100cm 2 16 3+ Slow traverse. Assault-guns StuG G (late) Standard Tank 7 3 1 Co-ax MG, Hull MG, Protected ammo, Schürzen. 7.5cm StuK40 gun 32"/80cm 2 11 3+ Hull mounted. Artillery (SP) Panzerwerfer 42 (5+ crew - counts Half-tracked 0 0 0 AA MG, Armoured rocket launcher. double) 15cm RW42 rocket launcher 64"/160cm - 3 4+ Rocket launcher, Smoke bombardment. Tank-hunters Jagdpanther Standard Tank 10 5 1 Hull MG. 8.8cm PaK43 gun 40"/100cm 2 16 3+ Hull mounted. Anti-Aircraft (SP) Ostwind (3.7cm) Standard Tank 3 1 0 Hull MG. 3.7cm FlaK43 gun 24"/60cm 4 6 4+ Anti-aircraft. -
Victory! Victory Over Japan Day Is the Day on Which Japan Surrendered in World War II, in Effect Ending the War
AugustAAuugugusstt 201622001166 BRINGING HISTORY TO LIFE See pages 24-26! Victory! Victory over Japan Day is the day on which Japan surrendered in World War II, in effect ending the war. The term has been applied to both of the days on which the initial announcement of Japan’s surrender was made – to the afternoon of August 15, 1945, in Japan, and, because of time zone differences, to August 14, 1945. AmericanAmerican servicemenservicemen andand womenwomen gathergather inin frontfront ofof “Rainbow“Rainbow Corner”Corner” RedRed CrossCross clubclub inin ParisParis toto celebratecelebrate thethe unconditionalunconditional surrendersurrender ofof thethe Japanese.Japanese. 1515 AugustAugust 19451945 Over 200 NEW & RESTOCK Items Inside These Pages! • PLASTICPPLAASSSTTIIC MODELM KITS • MODEL ACCESSORIES • BOOKS & MAGAZINES • PAINTS & TOOLS • GIFTS & COLLECTIBLES See back cover for full details. Order Today at WWW.SQUADRON.COM or call 1-877-414-0434 August Cover Version 1.indd 1 7/7/2016 1:02:36 PM Dear Friends One of the most important model shows this year is taking place in Columbia, South Carolina in August…The IPMS Nationals. SQUADRON As always, the team from Squadron will be there to meet you. We look forward to this event because it gives us a chance to PRODUCTS talk to you all in person. It is the perfect time to hear any sugges- tions you might have so we can serve you even better. If you are at the Nationals, please stop by our booth to say hello. We can’t wait to meet you and hear all about your hobby experi- ences. On top of that, you’ll receive a Squadron shopping bag NEW with goodies! Our booth number is 819.